theballaam96

#documentation text dump Mid Jan - Mid Sept

Sep 7th, 2016
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  1. RingRush - 01/12/2016
  2. you can skip the cs around w1 in japes with an instrument (run forward and crouch slide into it) [2 frame window?](edited)
  3. hipstur - 01/12/2016
  4. neat
  5. XavierR221 - 01/12/2016
  6. Can I have the 101% VC Route? I'm going to start speedrun this soon, since I finally have time on my hands 😃
  7. Connor75 - 01/12/2016
  8. all my routes are at the bottom of this http://pastebin.com/zzHXCe2C
  9. Pastebin
  10. DK64 101% FAQ (Wii U VC) - Pastebin.com
  11.  
  12. EmoArbiter - 01/12/2016
  13. For future reference ask in a different channel. This one is for documenting new tricks and such
  14. January 13, 2016
  15. Connor75 - 01/13/2016
  16. I just completed a 101% run using the exact route I always do, except I collected the Mill GB as Chunky instead of DK. Both of the special credits played.
  17. 2dos - 01/13/2016
  18. can you confirm that it says 6/5 GBs for chunky and 4/5 GBs for DK on the IL page?
  19. Connor75 - 01/13/2016
  20. I can when the credits end
  21. ok i confirmed Chunky has 6 and DK has 4
  22. 2dos - 01/13/2016
  23. neat, thanks
  24. January 14, 2016
  25. Isotarge - 01/14/2016
  26. Earlier today I mentioned that blueprints are different actor types, I should add that each Kong's kasplat is also a different actor type.
  27. Dogadon uses one actor type for both fights
  28. Same with Armydillo
  29. The boss keys share one actor type
  30. Except possibly key 8, which doesn't appear in the normal actor/object system
  31. markusman64ds 🐵 - 01/14/2016
  32. Theoretical key 6 from japes then?
  33. Isotarge - 01/14/2016
  34. Wouldn't surprise me, but grabbing armydillo in Japes just causes a weird infinite death cutscene
  35. In most bosses that's a quick kill
  36. Dogadon 1, 2, mj, army 2
  37. theballaam96 - 01/14/2016
  38. Is it possible to wrong key grab from bosses which don't have 2 fights (eg. Key 7 in Pufftoss)?(edited)
  39. Adam Whitmore - 01/14/2016
  40. i tried so hard trying to find a quick kill for mad jack
  41. Isotarge - 01/14/2016
  42. I haven't found a way to grab pufftoss yet
  43. ShadowLinky - 01/14/2016
  44. Just push him off the pillar
  45. Ez
  46. Isotarge - 01/14/2016
  47. Or more specifically, I haven't found a way to leave the boat
  48. Adam Whitmore - 01/14/2016
  49. is there a way to go OOB
  50. theballaam96 - 01/14/2016
  51. I presume you could if you lagged the game enough and you were going at full speed
  52. Adam Whitmore - 01/14/2016
  53. grab pufftoss on the surface of the water
  54. markusman64ds 🐵 - 01/14/2016
  55. Removeboat.lua
  56. DigitalVortex - 01/14/2016
  57. @Isotarge If you're simply looking to test, can you spawn in a GB? You'd fall out after grabbing it
  58. Isotarge - 01/14/2016
  59. Yep it's certainly a good method to test this but unfortunately I can't spawn stuff yet
  60. DigitalVortex - 01/14/2016
  61. Picking up the key doesn't make you leave the ship right?
  62. markusman64ds 🐵 - 01/14/2016
  63. No i dont think
  64. DigitalVortex - 01/14/2016
  65. an alternative, can you change the animation to the banana grabbing animation? Maybe he can fall out of the ship that way
  66. markusman64ds 🐵 - 01/14/2016
  67. Maybe
  68. January 15, 2016
  69. RingRush - 01/15/2016
  70. you can land and play the instrument after flying through the totem for the third time in aztec. The vulture cage opens but the vulture just sits there
  71. RingRush - 01/15/2016
  72. if you flip the cam through the wall then take out your fairy camera in the corner by diddy's kasplat (where his 3 coins are) you can get the frowny/smily for the back fairy, although it usually isn't spawned
  73. GloriousLiar - 01/15/2016
  74. in japes i'm assuming?
  75. Bismuth - 01/15/2016
  76. yes in japes
  77. January 16, 2016
  78. Znernicus - 01/16/2016
  79. I just found an accidental GB dance skip/deathwarp while practicing
  80. in Tiny's 5DC room after you kill all the enemies you can jump into the pit just where the GB spawns and you can get it while you are deathwarping back to the start of the room
  81. should be faster since it skips the entire GB moving the center cutscene as well?
  82. but obviously risky for RTA
  83. Connor75 - 01/16/2016
  84. Ringrush already did that
  85. But would cool to see a set up for RTA
  86. Znernicus - 01/16/2016
  87. glad to hear the TAS got it
  88. RingRush - 01/16/2016
  89. idk if I mentioned this before but over half of bblast shots have 2 frames to be frame perfect (since the early frame doesn't hit the very edge of the cannon it loses a frame later)
  90. January 18, 2016
  91. RingRush - 01/18/2016
  92. theres an infinite fall in the pre-minecart area in japes
  93. according to script hawk the floor here is -1,676,424.25
  94. Adam Whitmore - 01/18/2016
  95. we know theres an infinite fall in japes
  96. RingRush - 01/18/2016
  97. for reference you fall 10 every visual frame
  98. in the minecart area not outside
  99. Adam Whitmore - 01/18/2016
  100. oh ive seen that before
  101. you can crash your game right there(edited)
  102. GloriousLiar - 01/18/2016
  103. there's a random drop below snide's in caves that will cause you to void
  104. RingRush - 01/18/2016
  105. you have full control over the minecart that you ride into diddy's minecart ride, including jumping, leaning, and reversing the camera
  106. January 19, 2016
  107. Bismuth - 01/19/2016
  108. If you're like me and sometimes Chunky won't swim to the GB during the cutscene in Tiny Temple, use this backup to get the GB http://www.twitch.tv/bismuth9/v/36316135
  109. Twitch
  110. Bismuth9
  111.  
  112. Connor75 - 01/19/2016
  113. Im not 100% sure, but I think I remember that wall being too thick for VC to swim through (Like the ships in galleon)
  114. hipstur - 01/19/2016
  115. i just tested what bismuth posted
  116. so long as you STVW near the bottom of the water, you can still get the GB
  117. in the klap trap room, SVTW in the corner can clip, the rest appears to be like galleon ship where you're unable to clip
  118. oh looks like i was wrong you don't need lowest height you can do it just like the bismuth vid
  119. January 21, 2016
  120. Tiffanyjane - 01/21/2016
  121. In Kutout if you collect the key and gain control then STVW you'll be switched to the next Kong even though the barrel isn't there
  122. Tiffanyjane - 01/21/2016
  123. As far as I've seen, we are unable to MMM off of the "Alternate ISG" that I stumbled upon.
  124. Adam Whitmore - 01/21/2016
  125. what if you can make key 7 to not spawn an STVW walls out what will happen
  126. January 22, 2016
  127. Tiffanyjane - 01/22/2016
  128. ...so kill the boss and get no key but gain control? It shouldn't be any different than gaining control + picking up the key...
  129. January 23, 2016
  130. Tiffanyjane - 01/23/2016
  131. if you pause exit before the rareware coin touches you, it won't save into your inventory
  132. Adam Whitmore - 01/23/2016
  133. that happens to 2dos before
  134. GloriousLiar - 01/23/2016
  135. i assume he means in cranky's not jetpac adam
  136. Adam Whitmore - 01/23/2016
  137. thats what i meant
  138. wait never mind
  139. Tiffanyjane - 01/23/2016
  140. sorry, yeah I meant inside of Cranky's not in the Jetpac minigame
  141. January 24, 2016
  142. Tiffanyjane - 01/24/2016
  143. You'll take damage if you use Shockwave beneath a Zinger
  144. Connor75 - 01/24/2016
  145. The face puzzles of Chunky and DK start in the same position every time
  146. Tiffanyjane - 01/24/2016
  147. (Likely known) pausing after completing the bonus barrel at the end of Fungi/Caves Bblast will cause the GB not to spawn
  148. Connor75 - 01/24/2016
  149. Its possible to make K. Rool slip 4 times in Lanky Phase, but the phase doesnt end and K. Rool continues to run around even faster
  150. markusman64ds 🐵 - 01/24/2016
  151. Contrary to popular belief, the voice actor for Donkey Kong in the Donkey Kong Country cartoon, Richard Yearwood, did not do the singing in most episodes. DK's singing was mostly done by the singer Sterling Jarvis.
  152. RingRush - 01/24/2016
  153. ledge clips are not uniform across a ledge: some places are clippable and some aren't, or some are easier to clip than others. Learn where to do them before dismissing them
  154. Znernicus - 01/24/2016
  155. In lanky's igloo room, you can make a high jump from the single banana just below the higher baboon balloon pad. Counterintuitively, he will only grab the ledge if his back is facing it at the peak of the jump
  156. Mouse - 01/24/2016
  157. (meme documentation) there is a terrible cutscene if you go up to japes bblast pad without the move -__-
  158. Adam Whitmore - 01/24/2016
  159. the cutscene that shows you where cranky is in japes
  160. Mouse - 01/24/2016
  161. yeh
  162. GloriousLiar - 01/24/2016
  163. if you time a jump at the right moment after skidding you can do what i like to call a "skid jump" retaining ground properties in the air
  164. Kiwikiller67 - 01/24/2016
  165. http://www.twitch.tv/kiwikiller67/v/37330555 this happened to me yesterday. I had never seen this before. Not sure if anyone else has
  166. Twitch
  167. Kiwikiller67
  168.  
  169. Outlaw - 01/24/2016
  170. dude
  171. sick dance skip set up
  172. Kiwikiller67 - 01/24/2016
  173. yeah lol
  174. Znernicus - 01/24/2016
  175. i've seen a similar dance skip happen where it landed more on the metal steps area
  176. Adam Whitmore - 01/24/2016
  177. ive seen ringrush done that
  178. Kiwikiller67 - 01/24/2016
  179. I've seen the dance skip before, i've just never seen the banana clip in so much
  180. theballaam96 - 01/24/2016
  181. 2dos did it on the metal grate once http://www.twitch.tv/2dos/c/4159311
  182. Twitch
  183. 2dos
  184.  
  185. Do we know why it happens though, and if we can manipulate the position of the GB drop like what they do in BK?
  186. GloriousLiar - 01/24/2016
  187. it's dependent on where you're standing and what direction you're facing
  188. DigitalVortex - 01/24/2016
  189. So, my guess is that it has to do with the frame of the fall animation you're on. http://i.divtx.in/vlc_2016-01-24_10-58-39.jpg Frame 1 of banana grab, frame 1 of falling + Banana Grab(edited)
  190. vlc_2016-01-24_10-58-39
  191. http://i.divtx.in
  192.  
  193. Frame 2 of falling: http://i.divtx.in/vlc_2016-01-24_10-59-15.jpg
  194. vlc_2016-01-24_10-59-15
  195. http://i.divtx.in
  196.  
  197. DigitalVortex - 01/24/2016
  198. Of course, this could also be how the grate is possibly registered as a floor in the same way that you get a cutscene skip with diddy in factory and simian spring, possibly?
  199. RingRush - 01/24/2016
  200. 1. banana spawn is based off of your position and the direction the camera is facing, not where you are facing
  201. 2. almost certainly you have a frame there where you are over the floor before grabbing the GB, probably because you are coming from the side, possibly because of small gaps in the grate floor
  202. DigitalVortex - 01/24/2016
  203. I mean, you can see from the SS that 2dos was right over that hole, so it's possible. I guess an idea would be to test different locations and see if you can grab it with a skip over anotherhole without falling possibly
  204. Ill do some testing now, see what i can get
  205. DigitalVortex - 01/24/2016
  206. There's an invisible slope on the edge of the area that you can slide down. Possibly it's that "pushing" that causes you to skip the dance
  207. RingRush - 01/24/2016
  208. why is it just not the height thing?
  209. there are gbs all over the game you skip with the height thing that seem like they are over land, like lanky's gb in 5di
  210. GloriousLiar - 01/24/2016
  211. and the pipe gb coming from below
  212. in factory
  213. RingRush - 01/24/2016
  214. yeah gb hitboxes extend out a bit and if you touch the hitbox while over height you get the skip
  215. DigitalVortex - 01/24/2016
  216. Im not saying it's not. Im just providing alternative solutions in the case that it isn't
  217. Bismuth - 01/24/2016
  218. this is the fastest kutout strat but has a 25% chance http://www.twitch.tv/bismuth9/v/37439465
  219. Twitch
  220. Bismuth9
  221.  
  222. Outlaw - 01/24/2016
  223. If you detrans while holding the apple and enter a loading zone you softlock
  224. RingRush - 01/24/2016
  225. mentioned this before but reminder to not mash for the first hit of k rool because there are some frames you go over him
  226. Outlaw - 01/24/2016
  227. Putting this here cause just came ot my attention most people might not know this: In order to pass rocketbarrel to another kong you must tag outside of tag barrel range. Rocketbarrel will only stay active on that kong so long as you do not go within range of that tag barrel and of course will deactivate by landing, going through a detrans trigger, ect.
  228. Znernicus - 01/24/2016
  229. unless you tag while still in the barrel animation, then you can pass it to another kong right? I might need to double check this
  230. RingRush - 01/24/2016
  231. yup
  232. and yeah, you don't need to necessarily tag out of range (you usually can't), but you need to fly out of range in the few seconds before you become invisible
  233. January 25, 2016
  234. GloriousLiar - 01/25/2016
  235. posting this here because I didn't see kondi post it http://www.twitch.tv/konditioner/v/37470058
  236. Twitch
  237. Konditioner
  238.  
  239. tiny temple gb without killing enemies
  240. Tiffanyjane - 01/25/2016
  241. Regularly attacking K. Rool in DK Phase makes DK Bounce off of K. Rool. You gain invicibility frames during this knockback as well as a small duration after landing.
  242. RingRush - 01/25/2016
  243. if you try to moontail in the k rool fight it is always as if you have no crystals/shockwave, which is not surprising since shockwave is disabled
  244. RingRush - 01/25/2016
  245. fast run is frame perfect in diddy's phase
  246. Bismuth - 01/25/2016
  247. I pause exited on the first frame that there was any sound at all upon touching a pearl and it saved - this means pause exit on last pearl is at the very least 2 frames
  248. January 26, 2016
  249. Konditioner - 01/26/2016
  250. I didn't post it since it was already known. RR's LOTAD does it from the other side iirc
  251. GloriousLiar - 01/26/2016
  252. yeah but if it's a setup for RTA then it belongs here
  253. RingRush - 01/26/2016
  254. Moveless GB #145: DK can do a series of moonkicks up to the top of the candles in diddy's upper 5dt, lighting them. DIddy can come in after to pick up the GB
  255. January 28, 2016
  256. RingRush - 01/28/2016
  257. if you void out on round 12 of k rool you trigger the "K Rool won unanimously you suck" cs upon entering the fight next
  258. enter k rools shoe right at a timeout....when leaving you'll get the cranky cutscene, then the k rool shaking you out of his shoe cutscene, then a replay of the time over cutscene, then the round will start over and it will still be round 4
  259. Follow ups to test: do this on round 12 ; do this on hit 4(edited)
  260. okay, no matter what hit you do it on, you'll be in "Shoe 1" when you enter
  261. if you saw the lines I just deleted they are redacted I'm dumb and have a cheat on
  262. okay, on round 12 what actually happens is you go in the foot as normal, then upon leaving you get the kick shake, then the "K rool win lmao" cs, then you are kicked out of the fight
  263. RingRush - 01/28/2016
  264. iso is there a way to turn up lag
  265. tiny's shoes are just ridiculous
  266. a script to just arbitrarily boost lag would make things look less stupid
  267. DigitalVortex - 01/28/2016
  268. his scripthawk stuff has a thing for it
  269. Isotarge - 01/28/2016
  270. All DK's lag fix does is tweak the speed boost given by lag, it doesn't actually make the game lag any more or any less
  271. I can only really do that in BK/BT rn
  272. Cfox7 - 01/28/2016
  273. i used to have a setup for consistently skipping the gb cs. I'll have to look into that fall skip. That seems similar to lanky cs skip in his igloo
  274. January 29, 2016
  275. RingRush - 01/29/2016
  276. k rool's toes aren't actually in a fixed pattern...some of them actually change based on your movements
  277. hipstur - 01/29/2016
  278. is that what some of call 'desyncing the toes'
  279. January 30, 2016
  280. RingRush - 01/30/2016
  281. if you reset to skip instrument cses you have to watch candy try to seduce you the next time you enter
  282. Bismuth - 01/30/2016
  283. if you reset to skip the CS on the first time you buy an instrument
  284. later visits won't trigger the CS again I'm 99.9% sure
  285. RingRush - 01/30/2016
  286. then why did it happen in the lotad
  287. I watch the candy first time cs twice
  288. Bismuth - 01/30/2016
  289. because you reset on the first visit
  290. if you reset on any other visit you won't get the first visit again
  291. RingRush - 01/30/2016
  292. oh right
  293. you said "first time you buy an instrument"
  294. EmoArbiter - 01/30/2016
  295. Not a new trick or anything but here's a little cleaner way to get to Chunky's 5DT in NLE Aztec 2 http://www.twitch.tv/emoarbiter/v/38585124
  296. Twitch
  297. EmoArbiter
  298.  
  299. EmoArbiter - 01/30/2016
  300. dying within some window of completing 100m in DK Arcade will kill you and not complete the stage
  301. Znernicus - 01/30/2016
  302. number game can be done with 33 remaining 😛 https://www.youtube.com/watch?v=kuZfOuhOTIU
  303. YouTube
  304. Znernicus
  305. 33proof
  306.  
  307.  
  308. February 1, 2016
  309. 2dos - 02/01/2016
  310. When you have a restore point stored in the VC menu, you lose 0.5 seconds compared to not having one https://twitter.com/SigNaKong/status/693955607276093444
  311. SigNa@SigNaKong
  312. If you have a load restore point, you lose 0.5s when you open vc menu https://t.co/mWLvG86bHz
  313. hipstur - 02/01/2016
  314. if you play your guitar during the tower cutscene while on top of the tower, the tower will rise but you will stay in the same spot and not rise with it
  315. you'll just be under the tower, i was curious and decided to try it on a bad run
  316. not a good idea
  317. Cfox7 - 02/01/2016
  318. Factory lobby instrument GB quick grab setup http://www.twitch.tv/cfox7/v/39640535
  319. Twitch
  320. Cfox7
  321.  
  322. Japes lobby instrument quick grab http://www.twitch.tv/cfox7/v/39641352
  323. Twitch
  324. Cfox7
  325.  
  326. DK Isles Chunky instrument quick grab http://www.twitch.tv/cfox7/v/39641713
  327. Twitch
  328. Cfox7
  329.  
  330. @Kiwikiller67
  331. Kiwikiller67 - 02/01/2016
  332. thanks cfox
  333. DigitalVortex - 02/01/2016
  334. I don't have VC to test, but would the dance skip be faster or slower?
  335. Kiwikiller67 - 02/01/2016
  336. interrupting the cutscene should be faster for VC as a lot of these dance skips take a while to set up
  337. a dance skip could be faster for the factory one
  338. highly doubtful for chunky's
  339. Cfox7 - 02/01/2016
  340. i set them all up really slow in the videos
  341. they can be done really quick
  342. Znernicus - 02/01/2016
  343. if you're going to use a setup would it make more sense for it to get the GB placement that allows for the dance skip?
  344. still good to know the angle for the quick land
  345. February 2, 2016
  346. Kiwikiller67 - 02/02/2016
  347. setting up the drop for chunky's isles saves 2 seconds if you get the instant grab over not getting it
  348. and znern it shortens the oh banana cutscene, it's usually better to just take the guaranteed time save
  349. especially with all of these walls apart from factory not being flat
  350. Znernicus - 02/02/2016
  351. yea i think the practical option is to get the quick grab
  352. also I didn't know chunky isles had a quick grab setup, that's neat
  353. Kiwikiller67 - 02/02/2016
  354. http://www.twitch.tv/kiwikiller67/v/39683631 Fastest way I timed to do the void for NLE. It's faster to do this than walk out on VC.
  355. Twitch
  356. Kiwikiller67
  357.  
  358. RingRush - 02/02/2016
  359. in probably 95% of cases its faster to get a dance skip than a cutscene interrupt
  360. on n64
  361. maybe a bit less on vc
  362. but some of them are surprising, like DK's cabin in forest its faster to barrel jump and dodge the gb and dance skip afterwards (NOT saying this is practical)
  363. theballaam96 - 02/02/2016
  364. Shooting the final target in Chunky's Cannon Game in Galleon after the time expires will produce the sound confirming a hit; yet will not spawn the GB
  365. Bismuth - 02/02/2016
  366. having the giant kosha cutscene play while you are in rocketbarrel will not clear it - it will play again the next time, forcing you to watch it twice(edited)
  367. Tiffanyjane - 02/02/2016
  368. The Kremlings by Candy/Cranky in Factory can go through the boxes and the platforms nearby
  369. Exchord - 02/02/2016
  370. if anyone feels like improving a minecart record, reminder that 87 coins is possible
  371. https://www.youtube.com/watch?v=Qg92hRh01vE
  372. YouTube
  373. Exchord
  374. Fungi Forest Minecart 86/87 Coins
  375.  
  376.  
  377. at first I thought 86 was the max because the game crashes if you walk towards the first coin
  378. but then I found out you can bring a tag barrel into the course
  379. https://www.youtube.com/watch?v=9NAIKIySdsU(edited)
  380. dk can moonkick up the incline at 5:47 (I don't remember if it required lag), go all the way back to the start and get in the minecart to collect the coin, then skip all the cutscenes with R to avoid intro story
  381. alternatively, you can enter the water in the first lever room (you can actually swim there by lowering your oob height), go to the end of the course, get the coins behind the junction and swim back up to the minecart
  382. Adam Whitmore - 02/02/2016
  383. i wonder if VC doesn't crash when you touch the gate i think it will probably crash
  384. February 3, 2016
  385. Adam Whitmore - 02/03/2016
  386. or the first coin, or the kremilin on the minecart
  387. RingRush - 02/03/2016
  388. you can skip the beanstalk cutscene by playing the instrument while z sliding into it
  389. the beanstalk never spawns, but you can play your instrument on the pad to fly up and get it anyways (the instrument pad isn't there if you don't have bean)(edited)
  390. if you mistime by a bit you'll just play your instrument during the cs and not lose any time, so even though it is a tight window it is worth going for(edited)
  391. hipstur - 02/03/2016
  392. wait what
  393. Isotarge - 02/03/2016
  394. Hot new STVW findings: http://pastebin.com/uJHCYmvu(edited)
  395. Pastebin
  396. STVW Theory - Pastebin.com
  397.  
  398. hipstur - 02/03/2016
  399. (y)
  400. Bismuth - 02/03/2016
  401. Steel Keg Clip to DK's Mill GB as Chunky https://youtu.be/EyrS51XeOaA
  402. YouTube
  403. Bismuth
  404. Steel Keg Clip to DK's Mill GB as Chunky
  405.  
  406.  
  407. by the way this doesn't mean you don't have to carry the first keg over, it's just that I had already done that when I started recording so one light was already flashing when I entered the room
  408. February 5, 2016
  409. Mouse - 02/05/2016
  410. someone should look into a keg dupe setup. it would save a nice chunk of time if it's simple
  411. RingRush - 02/05/2016
  412. perfect moonwalking has 3.4 speed (running forwards has 3.5 speed)
  413. February 6, 2016
  414. Kiwikiller67 - 02/06/2016
  415. http://www.twitch.tv/kiwikiller67/v/41150868 DK can clip with a moonkick in the painting room in japes. completely useless but cool
  416. Twitch
  417. Kiwikiller67
  418.  
  419. GloriousLiar - 02/06/2016
  420. adam, can you please stop with the "i've done that before"
  421. if you've done it before, document it
  422. otherwise, keep stuff like that out of the documentation channel
  423. Adam Whitmore - 02/06/2016
  424. did you know that troff n scoff room doesn't have a celing(edited)
  425. February 7, 2016
  426. Mouse - 02/07/2016
  427. i've done that before
  428. GloriousLiar - 02/07/2016
  429. Mouse >.> cmon
  430. GloriousLiar - 02/07/2016
  431. if you clip the corner of the trough in dk barn you can end up in shallow fake water
  432. February 8, 2016
  433. Znernicus - 02/08/2016
  434. https://www.youtube.com/watch?v=72PBpFtG02o
  435. YouTube
  436. Znernicus
  437. Galleon lighthouse clip
  438.  
  439.  
  440. Isotarge - 02/08/2016
  441. Nice clip and nice sneaky deinterlacing test
  442. Znernicus - 02/08/2016
  443. hah yea I tried out your recommended setting
  444. and happened to find a trick that i hadn't seen before
  445. RingRush - 02/08/2016
  446. is it a softlock leaving
  447. or a trap
  448. or a non-issue
  449. Znernicus - 02/08/2016
  450. watch to find out
  451. (aka non issue)
  452. but its funny why
  453. Tiffanyjane - 02/08/2016
  454. wow that's neat
  455. Adam Whitmore - 02/08/2016
  456. this kinda reminds me of cauldron keep early in BT
  457. is that clip gonna be useful probably not(edited)
  458. RingRush - 02/08/2016
  459. I'm thinking it would be useful tas
  460. but the biggest problem is how long it takes to leave
  461. which messes up an already really tight ship cycle
  462. Znernicus - 02/08/2016
  463. you can grab it quicker than I showed
  464. the biggest issue with the trick is how hard it is to land in the doorway
  465. February 9, 2016
  466. GloriousLiar - 02/09/2016
  467. https://www.youtube.com/watch?v=KSOAnglN9x8
  468. YouTube
  469. GloriousLiar
  470. Beetle Race Oddities
  471.  
  472.  
  473. almost a new beetle race skip but fake banana
  474. Mouse - 02/09/2016
  475. Your hitbox is off during instrument playing and camera snaps
  476. RingRush - 02/09/2016
  477. more skippable moves for 101?: play an instrument on a pad and then mash switch (with tbs stored) after the instrument is done and you can play pads with the wrong kong(edited)
  478. I playeds sax in japes lobby, switched lanky and go tthe gb to spawn....I had trombone don't know if that mattered
  479.  
  480. RingRush - 02/09/2016
  481. couldn't get another kong into a bblast course even with a frame perfect autotag
  482. GloriousLiar - 02/09/2016
  483. other kongs can't go in the barrels anyways once you're in the course
  484. GloriousLiar - 02/09/2016
  485. RR or anyone else, can you get rid of try again text after gaining control without selecting an option?
  486. markusman64ds 🐵 - 02/09/2016
  487. maybe enter a loading zone?
  488. instrument maybe
  489. GloriousLiar - 02/09/2016
  490. Without either of those things
  491. Assume no gun or instrument, no loading zones
  492. February 10, 2016
  493. GloriousLiar - 02/10/2016
  494. the banana is actually real in the "you lose" try again cutscene in the beetle race
  495. also you can crouch slide off the rail near the bottom of the slippery part and get here
  496.  
  497. theballaam96 - 02/10/2016
  498. It's a shame you can't access it without pressing A or B
  499. Or without the assistance of L to Levitate
  500. February 12, 2016
  501. RingRush - 02/12/2016
  502. I'm sure a lot of people don't know this, but many, many ledge clips absolutely require c-up (or something similar like camera). If you cancel your c-up too early you'll be forced out of the wall
  503. XavierR221 - 02/12/2016
  504. The fact that you must end it a little bit later is really interesting
  505. Mouse - 02/12/2016
  506. i always though the c-up was just used to cancel momentum, that's interesting. Any idea if it has somehting to do with the STVW incorrect adding mechanic?
  507. RingRush - 02/12/2016
  508. I'm pretty sure it has more to do with c-up stopping you from being pushed out of the wall by locking your x/z coordinate
  509. Isotarge - 02/12/2016
  510. Yeah from my testing it'd be more to do with locking XZ
  511. I tried locking angle over 4095 and couldn't walk through vertical walls on land
  512. Mouse - 02/12/2016
  513. dang
  514. Tiffanyjane - 02/12/2016
  515. As far as B. Locker skips go, Chunky's Primate Punch has ~the same range as Lanky's combo attack.
  516. xHyP3rShAd0wS3pH1r0pHx - 02/12/2016
  517. hi all, long time viewer here. just wanna say you guys rock! i did an any% run if anyone wants to check it out, i stopped halfway through because I got bored though
  518. https://www.youtube.com/watch?v=_aO7g3xp12E
  519. YouTube
  520. RingRush
  521. dead 1xA 40BP wip
  522.  
  523.  
  524. screw you discord
  525. February 14, 2016
  526. Mouse - 02/14/2016
  527. Aztec Beetle Race LZ is not active until gongs are hit
  528. RingRush - 02/14/2016
  529. i'm pretty sure its also not active unless you are in a barrel move (it is hecking if you are mini tiny, but rockettiny also works)
  530. Mouse - 02/14/2016
  531. nope you can hit the LZ without a barrel move
  532. i forced skew and hit the bottom of the LZ
  533. RingRush - 02/14/2016
  534. I remember super speeding through there and not hitting it, maybe I wasn't testing with tiny
  535. Mouse - 02/14/2016
  536. You can overlap failing the vulture race with feeding the totem pole. If the totem CS starts first, the retry prompt will override the CS and shorten it but the 5DT switches will still appear (definitely faster). If the retry appears before the totem CS (peanut is in flight as the retry appears), the 5DT CS plays all the way through and you are prompted to retry afterwards. Funnily enough, the vulture's text box is still visible during that CS(edited)
  537. hipstur - 02/14/2016
  538. here is the beanstalk cutscene cancel RR was talking about
  539. also don't know how well know this is
  540. you don't run out of crystals if you're in first person as mini monkey, probably the same with strong kong and hunky chunky as well
  541. Adam Whitmore - 02/14/2016
  542. that video froze and i cant even tell whats going on
  543. DigitalVortex - 02/14/2016
  544. its encoded poorly by YouTube
  545. Basically only sound plays. But we should all know whats happening based on sound alone right?
  546. Adam Whitmore - 02/14/2016
  547. i guess so
  548. hipstur - 02/14/2016
  549. https://www.dropbox.com/s/e9p1x19vl1inlp7/vlc-record-2016-02-14-05h19m18s-DK64101%20%28143%29.mp4-.mp4?dl=0
  550. Dropbox
  551. vlc-record-2016-02-14-05h19m18s-DK64101 (143).mp4-.mp4
  552. Shared with Dropbox
  553. if that won't work i give up
  554. DigitalVortex - 02/14/2016
  555. it works
  556. Ill upload this to my host as well just in case
  557. DigitalVortex - 02/14/2016
  558. http://f.divtx.in/Hipstur%20Beanstalk%20Cancel.mp4
  559. Hipstur Beanstalk Cancel
  560. http://f.divtx.in
  561. RingRush - 02/14/2016
  562. I suppose I should post this here since it is documentation for a jillion tricks https://www.youtube.com/watch?v=8nIfy8LO054
  563. YouTube
  564. RingRush
  565. Donkey Kong 64 101% "LOTAD" in 4:42:08
  566.  
  567.  
  568. February 15, 2016
  569. Znernicus - 02/15/2016
  570. Chunky can do the caves early ledge grab from the area you would moonkick. Requires orange lag
  571. I havent tried it with the rock in place though, so maybe doesn't count as a real caves early method
  572. Kiwikiller67 - 02/15/2016
  573. I had tried that at one point with skid jumping and couldnt ever get it, cool to know it works
  574. Znernicus - 02/15/2016
  575. nvm it does not require oranges
  576. it's just harder
  577. Adam Whitmore - 02/15/2016
  578. that would be cool if we show this run out in the marathon
  579. theballaam96 - 02/15/2016
  580. Tagging Tiny near the Cactus prior to entering the 5DS in NLE is around 2-3 seconds faster than tagging her near the 5DS.
  581. Connor75 - 02/15/2016
  582. did anybody actually ever tag her by the 5DS?
  583. theballaam96 - 02/15/2016
  584. No, but Outlaw asked about it during TJ's stream earlier, so I decided to investigate.
  585. markusman64ds 🐵 - 02/15/2016
  586. TJ just shot two monkey heads at once in matching game
  587. rip lotad
  588. RingRush - 02/15/2016
  589. what does that mean "two at once"
  590. like he could match either and it would count?
  591. markusman64ds 🐵 - 02/15/2016
  592. Don't really remember the result of it but he shot between two heads and both were spinning
  593. they may have been different colours but i forget
  594. *sounds
  595. Outlaw - 02/15/2016
  596. they were different heads, hold on
  597. @RingRush http://www.twitch.tv/tiffanyfruit/v/45546538?t=0h38m00s
  598. Twitch
  599. Tiffanyfruit
  600.  
  601. RingRush - 02/15/2016
  602. nice so that triggered the match too
  603. good stuff
  604. its emu so take it with a grain of salt
  605. but I'm getting a 1/6 of a second window for isg
  606. Bismuth - 02/15/2016
  607. seems fair to me
  608. from personal experience it works between 2.05 and 2.2 on the timer
  609. 2.2 might be too late
  610. EmoArbiter - 02/15/2016
  611. yeah VC can usually go between 1.9 and 2.1ish
  612. Bismuth - 02/15/2016
  613. does that mean VC has 150 ms of input lag confirmed
  614. EmoArbiter - 02/15/2016
  615. didn't 2dos say 100ms?
  616. Connor75 - 02/15/2016
  617. i press A at 1.8 on VC lol
  618. Kiwikiller67 - 02/15/2016
  619. I do at 1.9
  620. Tiffanyjane - 02/15/2016
  621. I've always done 1.9
  622. markusman64ds 🐵 - 02/15/2016
  623. and that shows that input lag depends on the tv i guess
  624. OpieOP
  625. Connor75 - 02/15/2016
  626. or I have super slow reflexes
  627. XavierR221 - 02/15/2016
  628. Actually I never noticed the input lag.... Don't know why
  629. ShadowLinky - 02/15/2016
  630. Hearing controller noises makes the delay very noticeable
  631. XavierR221 - 02/15/2016
  632. I wait I just didn't noticed what you guys were talking about, yeah, delay sucks(edited)
  633. February 16, 2016
  634. GloriousLiar - 02/16/2016
  635. 2.1 B O Y S
  636. Mouse - 02/16/2016
  637. castle LZ isn't tied to the cannon model, it's only active if the key 5 turned in flag is active
  638. markusman64ds 🐵 - 02/16/2016
  639. So land in the crown with the cannon open and you're in?
  640. Isotarge - 02/16/2016
  641. no
  642. Mouse - 02/16/2016
  643. no the crown has nothing to do with it
  644. the LZ is on the cannon island but the cannon's model has nothing to do with it
  645. in other words, I set and key 5 turned, spawned the cannon, unset the flag, the cannon remains loaded but the LZ is inactive
  646. theballaam96 - 02/16/2016
  647. Therefore Full Castle Lobby Early is impossible then?
  648. Discounting the post-playthrough method
  649. Mouse - 02/16/2016
  650. unless we find a method of remotely setting flags, seems like it
  651. theballaam96 - 02/16/2016
  652. Or I guess we find some other way to enter the Key 5 turn in flag sequence
  653. Mouse - 02/16/2016
  654. that's what i said lol
  655. the CS that plays with the rock exploding isn't important
  656. when you load dk isles, the game checks what flags are set. if key 5 turned in is active, then the rock is gone, cannon is loaded, and the LZ is active
  657. Isotarge - 02/16/2016
  658. the cannon wouldn't even work during the boulder smash cs lmao
  659. Mouse - 02/16/2016
  660. so even if you set key 5 turned in and then just go to the cannon, it doesnt work yet
  661. theballaam96 - 02/16/2016
  662. I thought you meant finding another way to set the Key 5 flag (like how you can smash the Ice Shield which holds Chunky's GB in Caves either by collecting Chunky's GB or by doing it the intende way)
  663. Mouse - 02/16/2016
  664. you have to reload dk isle
  665. markusman64ds 🐵 - 02/16/2016
  666. If you activate a key turn in without the key will it set the flag?
  667. Tiffanyjane - 02/16/2016
  668. isn't that the same as ISG Key 1/Key 2?
  669. markusman64ds 🐵 - 02/16/2016
  670. I suppose
  671. I guess its those cutscenes that flag the lobby opening
  672. And not the k lumsy cutscene?
  673. Er what happens if you turn in key 1/2 after isg opening the lobbies?
  674. Tiffanyjane - 02/16/2016
  675. you can't
  676. the lock is gone and will not allow you to turn in the key(s)
  677. markusman64ds 🐵 - 02/16/2016
  678. So turn in flags open the lobby and remove the lock
  679. Do they remove the key?
  680. From the bosses
  681. GloriousLiar - 02/16/2016
  682. Like do you get auto kickout?
  683. markusman64ds 🐵 - 02/16/2016
  684. Yeah
  685. Oh i just got a terrible meme idea
  686. Max collectables minimum turn-ins
  687. So like no buying with coins, feeding scoff, or turning in keys or blueprints
  688. Isotarge - 02/16/2016
  689. You can still enter T&S, beat the boss and pickup the key with the Key turned flag set
  690. markusman64ds 🐵 - 02/16/2016
  691. Does the door have a checkmark?
  692. GloriousLiar - 02/16/2016
  693. Key turned is independent of key acquired
  694. Isotarge - 02/16/2016
  695. No
  696. Exchord - 02/16/2016
  697. there is no loading zone for castle lobby
  698. it's the cannon cutscene that causes the fadeout(edited)
  699. if you don't believe me, freeze the cutscene value at 19 when you enter dk isles for the first time
  700. you will be sent to castle lobby even though you're standing in front of the training grounds loading zone
  701. also, the cs with the rock exploding (cs 17) is actually pretty important because it sets the key 5 turned in flag
  702. it works just like the open aztec cutscene... if it was possible to trigger cs 17 with ISG or something, that would mean castle early(edited)
  703. Mouse - 02/16/2016
  704. do all lobby opening CS's set the key turned in flag?
  705. Exchord - 02/16/2016
  706. I know that is true for key 1, 2 and 5 for sure
  707. haven't tested the other keys
  708. oh and opening japes of course
  709. markusman64ds 🐵 - 02/16/2016
  710. so if ISG factory early was found that would be mad jack skip?
  711. wat
  712. Exchord - 02/16/2016
  713. no because factory is opened with key 2
  714. markusman64ds 🐵 - 02/16/2016
  715. oh right lol
  716. Mouse - 02/16/2016
  717. okay so then physically in the game what I meant to say is that the CS trigger is not tied to the cannon
  718. rather than the LZ
  719. the cannon can exist without the trigger to send you to castle lobby. that CS trigger is only active if the key 5 turned in flag is set. and exchord says this happens during the klumsy rock blow CS
  720. Exchord - 02/16/2016
  721. yeah as soon as that cs ends
  722. if you were to use the cannon during the rock blow cutscene, I doubt it would actually work based on what you said(edited)
  723. theballaam96 - 02/16/2016
  724. Is it just the Wahay cutscene which sets Key 3 and 8 since those don't produce further cutscenes in some cases
  725. Mouse - 02/16/2016
  726. not sure. i didn't investigate those
  727. February 17, 2016
  728. RingRush - 02/17/2016
  729. https://www.youtube.com/watch?v=Aw_KAGG8iac going back and posting this here since I realize it shows a new way to get to w4
  730. YouTube
  731. RingRush
  732. mmm
  733.  
  734.  
  735. Bismuth - 02/17/2016
  736. 1-jump DK guitar skip is possible(edited)
  737. https://www.youtube.com/watch?v=1k4PuXtfebs&t=4m40s
  738. YouTube
  739. Bismuth
  740. All Green Warps in 27:40
  741.  
  742.  
  743. XavierR221 - 02/17/2016
  744. That was smooth
  745. Bismuth - 02/17/2016
  746. you can get squawks text for battle crowns by sliding off something that overlooks it (like a tree)
  747. this is similar to tagging W1 by sliding off the pipe on freeing chunky
  748. in other words - this is further confirmation that the game treats you as being on the ground below briefly as you slide off something, so you will tag warps and do whatever you could do by standing on that area otherwise, except you're sliding so you can't really perform any meaningful action (like crouching/taking a warp/activating the crown)(edited)
  749. markusman64ds 🐵 - 02/17/2016
  750. I wonder if you could enter loading zones like that
  751. GloriousLiar - 02/17/2016
  752. you can also do that on the pipe above low W4 in factory
  753. February 18, 2016
  754. Bismuth - 02/18/2016
  755. pressing C-left/right and C-up at the same time will turn your first person view about 35º (and your kong, too)
  756. you can make an almost full rotation by repeating it 10 times(edited)
  757. XavierR221 - 02/18/2016
  758. Oh wow goodbye VC for this
  759. EmoArbiter - 02/18/2016
  760. VC can do it, just map your C buttons
  761. Mouse - 02/18/2016
  762. ^
  763. Adam Whitmore - 02/18/2016
  764. you can also corrupt the game by activating so much spotlights(edited)
  765. after you do that the enemies turn into spotlights
  766. DigitalVortex - 02/18/2016
  767. You can overflow DK64? nice
  768. Kappa
  769. Now we can collect all the pokemon
  770. GloriousLiar - 02/18/2016
  771. if you haven't yet, see ringrush's video "Tiny's In Their Natural Habitat"
  772. Isotarge - 02/18/2016
  773. I can confirm what Adam is saying, excessive spotlight duping is enough to activate symptoms similar to feather corruption with kongs other than tiny
  774. markusman64ds 🐵 - 02/18/2016
  775.  
  776. https://twitter.com/Isotarge/status/700327282422886400
  777. Isotarge@Isotarge
  778. https://t.co/3vF7WF8jDt
  779. Isotarge - 02/18/2016
  780. http://www.twitch.tv/isotarge/v/47173882
  781. Twitch
  782. Isotarge
  783.  
  784. markusman64ds 🐵 - 02/18/2016
  785. did you find out what causes that?
  786. Isotarge - 02/18/2016
  787. yeah it was a fly from dk's idle animation
  788. getting corrupted like a beaver etc
  789. markusman64ds 🐵 - 02/18/2016
  790. LOL
  791. now I wonder what happens with lanky's juggling animation or chunky's butterflies
  792. Isotarge - 02/18/2016
  793. I'm not sure I want to know
  794. markusman64ds 🐵 - 02/18/2016
  795. an army of lankys
  796. ascending to the heavens
  797. February 21, 2016
  798. Kiwikiller67 - 02/21/2016
  799. http://www.twitch.tv/kiwikiller67/v/48384236 Worst possible Factory BBB on VC
  800. Twitch
  801. Kiwikiller67
  802.  
  803. XavierR221 - 02/21/2016
  804. slow% ?
  805. Adam Whitmore - 02/21/2016
  806. have you ever done a quick shot on the first slot kiwi?
  807. Kiwikiller67 - 02/21/2016
  808. only on n64
  809. i've never gotten it on vc
  810. theballaam96 - 02/21/2016
  811. What's the worst time possible on N64?
  812. Kiwikiller67 - 02/21/2016
  813. without getting the instant hits it should be the same
  814. but I've never been able to get an instant hit on vc
  815. February 22, 2016
  816. hipstur - 02/22/2016
  817. the worst time possible on mech fish is so bad that you fail, but still hit the final target after it's ran down to 0, and get the GB
  818. that's the worst you can do without failing
  819. February 26, 2016
  820. markusman64ds 🐵 - 02/26/2016
  821. DK can clip through the peanut switch by fungi lobby trying to switch kick
  822. February 27, 2016
  823. Mouse - 02/27/2016
  824. gb is not grabbable correct?
  825. markusman64ds 🐵 - 02/27/2016
  826. well its a diddy gb so
  827. OpieOP
  828. Mouse - 02/27/2016
  829. That doesn't mean much lol
  830. February 28, 2016
  831. Connor75 - 02/28/2016
  832. just gonna leave this here https://gyazo.com/2c177db5fe3142944764c9f3948f9ccd
  833. Gyazo
  834. Gyazo
  835. XavierR221 - 02/28/2016
  836. that was nice to watch
  837. Connor75 - 02/28/2016
  838. here's the whole minigame, please ignore the parts where I missed nearly every single beaver http://www.twitch.tv/connor75/v/51291382
  839. Twitch
  840. Connor75
  841.  
  842. GloriousLiar - 02/28/2016
  843. the gb in the lanky beetle race is in the ceiling and it is real
  844. theballaam96 - 02/28/2016
  845. Collision detection in Bonus Barrels doesn't exist seemingly (EDIT: with Pause Cancel). For instance: You cannot win Kremling Kosh as you cannot hit the Kremlings spawned after you start Pause Cancel (Those spawned before can be hit during Pause Cancel). Another example is that Minecart Mayhem is an auto-win as you cannot hit the minecarts(edited)
  846. RingRush - 02/28/2016
  847. https://www.youtube.com/watch?v=VyPRY58rRwo
  848. YouTube
  849. RingRush
  850. Caves Beetle Race Redux
  851.  
  852.  
  853. markusman64ds 🐵 - 02/28/2016
  854. right after you use lanky's aerial during sprint you can use b moves on the ground for a brief time (1 frame?)(edited)
  855. you can chain it too by jumping out of the ground attack
  856. lanky can also slide forward on slopes in beetle race
  857. Bismuth - 02/28/2016
  858. yeah I was messing around with that too
  859. I tried sliding across the entire beginning but it's really hard to keep it going
  860. Caves beetle race skip on console
  861. https://www.youtube.com/watch?v=wUO5dBxabug&feature=youtu.be
  862. YouTube
  863. Bismuth
  864. Caves Beetle Race skip
  865.  
  866.  
  867. markusman64ds 🐵 - 02/28/2016
  868. for those who don't want the whole thing https://youtu.be/wUO5dBxabug?t=13m37s
  869. YouTube
  870. Bismuth
  871. Caves Beetle Race skip
  872.  
  873.  
  874. February 29, 2016
  875. theballaam96 - 02/29/2016
  876. If you get prompted to restart a minigame when Pause Cancel is active, you lose Pause Cancel and cannot re-enter it without re-performing the original glitch
  877. theballaam96 - 02/29/2016
  878. All the stuff to do with activating Pause Cancel during mini-games (Whether it's an auto-win, auto-fail or a crash etc.) [All the Bonus Barrel stuff starts 1 minute in] https://www.youtube.com/watch?v=3q82VxuPlrQ#t=1m.278s(edited)
  879. YouTube
  880. theballaam96
  881. Pause Cancel and Bonus Barrels | Donkey Kong 64 Glitch
  882.  
  883. March 7, 2016
  884. Isotarge - 03/07/2016
  885. I made some progress with our understanding of ultralag today.
  886. DK64 has a massive linked list which spans most of the N64 memory, I like to call it the "backbone".
  887. Ordinarily the backbone contains around 1,000-2,000 objects of varying sizes.
  888. During ultralag however it contains over 20,000 objects mostly of size 0x20, 0x10 and 0.
  889. I had a look at the size 0x20 objects and they seemed like another linked list of sorts, eventually leading to an 0x20 sized object pointed to by the boulder object directly.
  890. The pointer is located at boulder + 0x13C. This is the same pointer that locks the kongs controls during enemy knockback, during cutscenes and when entering a tag barrel.
  891. When the player enters the chunk that the boulder was originally stored in, the game frees the memory used by all of these objects, bringing the backbone back down to ~1500 objects.
  892. Interestingly if I freeze boulder + 0x13C to 0x00000000 I can enter the chunk that the boulder was stored in without the objects being freed, thus keeping ultralag effects.
  893. March 8, 2016
  894. Znernicus - 03/08/2016
  895. pretty interesting research there 😛
  896. Isotarge - 03/08/2016
  897. So we're not duping the boulder as such, but we definitely are duping something
  898. Adam Whitmore - 03/08/2016
  899. you can skip the giant kosha cutscene by interrupting another cutscene by hitting lankys switch to the beetle race, after you do that the giant kosha cutscene doesn't come back
  900. March 10, 2016
  901. markusman64ds 🐵 - 03/10/2016
  902. The speed you're moving at while hitting z on a bblast pad affects dk's spinning speed while he shoots up
  903. So if you're walking slowly he spins super slow and if you're running he spins faster
  904. http://youtu.be/4EHAWjkKpp4
  905. YouTube
  906. markusman64ds
  907. such grace
  908.  
  909.  
  910. March 11, 2016
  911. Kiwikiller67 - 03/11/2016
  912. http://www.twitch.tv/kiwikiller67/v/53665212
  913. https://www.twitch.tv/kiwikiller67/v/53652909
  914. Weird things that happened with armydillo 1 + 2
  915. Twitch
  916. Kiwikiller67
  917.  
  918. Twitch
  919. Kiwikiller67
  920.  
  921. XavierR221 - 03/11/2016
  922. omg this is gold
  923. Adam Whitmore - 03/11/2016
  924. was it isg thats causing it
  925. March 12, 2016
  926. Connor75 - 03/12/2016
  927. https://www.youtube.com/watch?v=DlPuedshcoM&feature=youtu.be
  928. YouTube
  929. Connor75
  930. Lanky forgot how to climb slopes
  931.  
  932.  
  933. Bismuth - 03/12/2016
  934. that's pretty old, I forget exactly how to trigger it but yeah
  935. I have a video of it somewhere
  936. Adam Whitmore - 03/12/2016
  937. i think you hold z when your on the slope and then press b(edited)
  938. Connor75 - 03/12/2016
  939. If you make a dumb and blow up the first keg with Chunky in fungi, you don't need to walk all the way back over for it. Place the other two on the conveyor belt, leave the room and go back in, and you can reuse the 2 kegs in there.
  940. GloriousLiar - 03/12/2016
  941. So would it be faster to reuse them instead of carry the first one over
  942. Connor75 - 03/12/2016
  943. No, its 2 seconds slower
  944. March 15, 2016
  945. theballaam96 - 03/15/2016
  946. K rools active toe (the one you're meant to hit) can turn white (and eventually blue) if you warp in (with Gameshark assistance) with either DK, Diddy or Chunky and use your weapon instead of Oranges. If you use only Ammo with Chunky, you cannot defeat the 4th toe (It eventually doesn't realise you're hitting it, even when you are)
  947.  
  948. In addition, if you directly warp to a Phase, you will be presented with the start of the phase where you cannot move freely, although K Rool is standing still, and you cannot make any advancement. The only way to exit is to damage kill yourself from hitting the stationary K Rool. From this, if you then warp to a K Rool Phase, you can then play the K Rool phase as that Kong (Aside from Chunky Phase where you are given Chunky no matter what, and Lanky Phase were you are presented with the weird aforementioned start no matter what)
  949. Oh, and K Rool literally has no head during Lanky Phase
  950.  
  951. March 22, 2016
  952. Connor75 - 03/22/2016
  953. https://www.twitch.tv/connor75/v/55868393
  954. Twitch
  955. Connor75
  956.  
  957. Adam Whitmore - 03/22/2016
  958. im gonna go try that out
  959. Adam Whitmore - 03/22/2016
  960. ok that clip in that video doesn't make any sense to me
  961. Connor75 - 03/22/2016
  962. it doesnt to me either
  963. XavierR221 - 03/22/2016
  964. that highlight lmao
  965. March 23, 2016
  966. Adam Whitmore - 03/23/2016
  967. you can fall in between the night sign at the big mushroom to go to the battle crown, but its not useful
  968. March 24, 2016
  969. Connor75 - 03/24/2016
  970. It would be useful if you could get back up
  971. Connor75 - 03/24/2016
  972. In Snide's Beaver Bother, I had 3 remaining, got 2 in at once and won.
  973. markusman64ds 🐵 - 03/24/2016
  974. Maybe the score gets messed up when you get multiple at once?
  975. theballaam96 - 03/24/2016
  976. But then again, it still did the double beaver glitch when you chucked in only one
  977. TITO - 03/24/2016
  978. where can I find in depth TBS information, it just sounds interesting to learn?
  979. GloriousLiar - 03/24/2016
  980. I think TJ has a document
  981. Also exchord has a lot of videos
  982. TITO - 03/24/2016
  983. cool thanks
  984. March 25, 2016
  985. Tiffanyjane - 03/25/2016
  986. if you just want TBS look for Exchord's videos
  987. I only have a doc about Telegrabs
  988. Adam Whitmore - 03/25/2016
  989. i found the better way to do kiwiclip, do an aerial attack backwards at the torch at the left side(edited)
  990. YES
  991. Connor75 - 03/25/2016
  992. Should we call it AdamClip now?
  993. markusman64ds 🐵 - 03/25/2016
  994. Kiwadam clip?
  995. theballaam96 - 03/25/2016
  996. I prefer the name KiwiClip because it's the name it's always been really
  997. markusman64ds 🐵 - 03/25/2016
  998. Jungle Escape?
  999. EmoArbiter - 03/25/2016
  1000. how consistent is it?
  1001. Kiwikiller67 - 03/25/2016
  1002. I'm having like the same rate of success
  1003. it's still quite angle specific and height specific
  1004. TITO - 03/25/2016
  1005. since I am new but want to learn....what is kiwi clip?
  1006. markusman64ds 🐵 - 03/25/2016
  1007. you know the kiwi right?
  1008. TITO - 03/25/2016
  1009. not off the top of my head
  1010. theballaam96 - 03/25/2016
  1011. Clip of the clip https://www.twitch.tv/kiwikiller67/v/42026524?t=15m21s
  1012. Twitch
  1013. Kiwikiller67
  1014.  
  1015. Kiwi is a runner (See above)
  1016. TITO - 03/25/2016
  1017. okay, thank you
  1018. Adam Whitmore - 03/25/2016
  1019. oh you can do it on the right side
  1020. and you can do it with diddy
  1021. Kiwikiller67 - 03/25/2016
  1022. alright I need to look into japes 1 route then
  1023. right side is for diddy or does diddy work on both?
  1024. Adam Whitmore - 03/25/2016
  1025. i done it on the left side
  1026. so diddy does work on both
  1027. Kiwikiller67 - 03/25/2016
  1028. I cant seem to get it with diddy
  1029. give me a minute to play around
  1030. that's a lot more precise with diddy
  1031. Adam Whitmore - 03/25/2016
  1032. yea
  1033. Kiwikiller67 - 03/25/2016
  1034. it wouldnt be faster to do with diddy anyways unfortunately for vc
  1035. mountain gb is 62 seconds and the fastest replacement we have is 68
  1036. Adam Whitmore - 03/25/2016
  1037. and you can clip out by going forwards somehow
  1038. Kiwikiller67 - 03/25/2016
  1039. with which kong?(edited)
  1040. Adam Whitmore - 03/25/2016
  1041. diddy
  1042. Kiwikiller67 - 03/25/2016
  1043. also for documentation purposes, 1 kick towards the torch from the t&s portal puts you in a really good spot for doing it with dk
  1044. Adam Whitmore - 03/25/2016
  1045. i guess dks aerial attack is way more broken than diddys
  1046. Kiwikiller67 - 03/25/2016
  1047. got it once on the left side with tiny but I cant get it again
  1048. Adam Whitmore - 03/25/2016
  1049. oh you can do the same thing at the fairy room at the right side when you go to that room normally
  1050. Adam Whitmore - 03/25/2016
  1051. am i kiwi?
  1052. hipstur - 03/25/2016
  1053. @Kiwikiller67 are you @Adam Whitmore ?
  1054. DigitalVortex - 03/25/2016
  1055. no. Kiwi is Kiwi. I've met kiwi IRL #Keepo
  1056. VortexBot - 03/25/2016
  1057. http://emote.3v.fi/2.0/1902.png
  1058.  
  1059. DigitalVortex - 03/25/2016
  1060. maybe it was all a ploy
  1061.  
  1062. March 26, 2016
  1063. Kiwikiller67 - 03/26/2016
  1064. there is now a consistent setup using adam's method. If you kick after leaving t&s down left and turn to have your back to the torch and jump aerial, you'll clip every time. It's at the end of this highlight. http://www.twitch.tv/kiwikiller67/v/56667998
  1065. Twitch
  1066. Kiwikiller67
  1067.  
  1068. EmoArbiter - 03/26/2016
  1069. Fucking yes
  1070. xCrowStorm - 03/26/2016
  1071. Thanks Kiwi. You make it look so smooth. 😃
  1072. Kiwikiller67 - 03/26/2016
  1073. np. hope it helps everyone with the time I tried to take based off what adam said
  1074. markusman64ds 🐵 - 03/26/2016
  1075. How hard is the down left angle to hit on VC?
  1076. like on a pro controller
  1077. Kiwikiller67 - 03/26/2016
  1078. it's right in the groove on my n64 controller
  1079. I havent tried it with a pro controller
  1080. March 29, 2016
  1081. markusman64ds 🐵 - 03/29/2016
  1082. If you kick and jump to the left of the pool at the start of castle you can hit the oob void
  1083. March 30, 2016
  1084. Adam Whitmore - 03/30/2016
  1085. is there a documentation for gaining control in main menu map cause i can't find it
  1086. Isotarge - 03/30/2016
  1087. If you're talking about what I was playing with on stream it's fairly simple, open BizHawk + DK64 + ScriptHawk -> Run Game.gainControl() in the lua console
  1088. Adam Whitmore - 03/30/2016
  1089. oh so it wasn't a thing on console yet right?
  1090. Isotarge - 03/30/2016
  1091. As far as I know it's not possible without directly editing memory
  1092. So there's a mysterious second GB in Caves beetle race at 5333.333, 5507.333, 5333.333
  1093. at that xz the floor is -1114.5, the same floor Y as the finish line(edited)
  1094. hitokage220 - 03/30/2016
  1095. wow
  1096. Isotarge - 03/30/2016
  1097. walking around that spot I got upwarped to y=999999
  1098. this video game is bad
  1099. theballaam96 - 03/30/2016
  1100. What in the what?
  1101. Isotarge - 03/30/2016
  1102. hm I guess I walked under lava
  1103. Isotarge - 03/30/2016
  1104. It's dupeable
  1105. 2dos - 03/30/2016
  1106. im assuming this GB has similar properties to the one in fungi barn?
  1107. if it can be duped + picked up by anyone
  1108. markusman64ds 🐵 - 03/30/2016
  1109. I would guess it's from a beta beetle race maybe?
  1110. which would explain why it is dupable since the flag would have been deleted
  1111. perhaps accidentally
  1112. theballaam96 - 03/30/2016
  1113. Can it be accessed RTA?
  1114. Isotarge - 03/30/2016
  1115. Scratch that we're like 400y short at the start line
  1116. (I suck at reading with this little sleep)
  1117. markusman64ds 🐵 - 03/30/2016
  1118. sCoffee
  1119. Isotarge - 03/30/2016
  1120. mmh
  1121. theballaam96 - 03/30/2016
  1122. So it's currently inaccessible RTA?
  1123. Isotarge - 03/30/2016
  1124. yep
  1125. theballaam96 - 03/30/2016
  1126. Dang 😦
  1127. markusman64ds 🐵 - 03/30/2016
  1128. L to Levitate though
  1129. Isotarge - 03/30/2016
  1130. I actually found it using Z to zip
  1131. + Grab Objects.lua
  1132. markusman64ds 🐵 - 03/30/2016
  1133. makes me wonder what other mystery GBs there are
  1134. when is position storage through loading zones
  1135. theballaam96 - 03/30/2016
  1136. Well surely this pulls into question the Aztec Beetle Race?
  1137. Isotarge - 03/30/2016
  1138. No bueno
  1139. theballaam96 - 03/30/2016
  1140. 😦
  1141. markusman64ds 🐵 - 03/30/2016
  1142. Good place to look imo would be castle
  1143. because as i've theorized it's a comparatively rushed level
  1144. balloons in cages, reusing factory maps, etc
  1145. castle car race might be fun to look in for factory remnants maybe
  1146. theballaam96 - 03/30/2016
  1147. Some of it maybe
  1148. Castle's first map is 88th
  1149. Out of 216
  1150. Last non-BBlast map is 184th
  1151. Although that's probably irrelevant in the most part
  1152. markusman64ds 🐵 - 03/30/2016
  1153. how far down is dungeon and car race?
  1154. out of how many?
  1155. theballaam96 - 03/30/2016
  1156. Oh sorry, last thing non-BBlast-non-KutOut is 186th
  1157. Which is the car race
  1158. Dungeon is 164th
  1159. markusman64ds 🐵 - 03/30/2016
  1160. how many maps are in the game?
  1161. theballaam96 - 03/30/2016
  1162. 216
  1163. Here's the full list in case you wanted to do investigations: http://dk64.wikia.com/wiki/Cheat_Codes#Warp
  1164. Donkey Kong 64 Wiki
  1165. Cheat Codes
  1166. The cheat codes on this page are compatible with Donkey Kong 64 (U) on Project64. They may help you test glitch theories. You don't need to copy and paste the codes into Project64. Here is how to set up all codes at once:
  1167. And if you want to convert from the hex codes to decimal values - http://www.binaryhexconverter.com/hex-to-decimal-converter
  1168. Hexadecimal to decimal converter helps you to calculate decimal value from a hex number up to 16 characters length, and hex to dec conversion table.
  1169. theballaam96 - 03/30/2016
  1170. If we could find a way to get OoB here without speed hacks and if we could find a way to go up 4200 units, We've got the weird Caves Beetle GB. It seems like our biggest issue is the height rather than the XZ
  1171.  
  1172. theballaam96 - 03/30/2016
  1173. Castle Car Race, This GB is dupable too
  1174.  
  1175. Tiffanyjane - 03/30/2016
  1176. after regular collection of the castle car race GB, can you go back and dupe it?
  1177. theballaam96 - 03/30/2016
  1178. I can check now
  1179. Yes
  1180. I should also note it can also be grabbed as DK (And presumably Diddy, Lanky and Chunky)
  1181. GloriousLiar - 03/30/2016
  1182. wait wait wait
  1183. can't you get up to that height with a boulder boost as chunky
  1184. Tiffanyjane - 03/30/2016
  1185. yeah
  1186. GloriousLiar - 03/30/2016
  1187. so couldn't you skip the car race by falling onto it?
  1188. Tiffanyjane - 03/30/2016
  1189. getting oob is not easy
  1190. idk about the nav
  1191. GloriousLiar - 03/30/2016
  1192. theoretically though
  1193. Tiffanyjane - 03/30/2016
  1194. but yeah theoretically sure
  1195. GloriousLiar - 03/30/2016
  1196. ok im gonna test this
  1197. Tiffanyjane - 03/30/2016
  1198. as far as 101% goes, the issue is Tiny bananas
  1199. there are 30 in ballroom (this counts as ballroom)(edited)
  1200. for TAS/LOTAD though this would be neat
  1201. theballaam96 - 03/30/2016
  1202. I'm checking other races whilst I'm at it
  1203. Seems like there's nothing for the Rabbit unless the GB spawns after you've done the first race for some reason
  1204. markusman64ds 🐵 - 03/30/2016
  1205. rabbit race wouldn't make quite as much sense because it's a part of the main level area
  1206. considering most (all?) dupable GBs are in sub-areas
  1207. theballaam96 - 03/30/2016
  1208. Unforunately L to Levitate doesn't seem to work in Factory Car Race, and the camera is relatively fixed, so I don't know whether we can check whether the GB is dupable (for Factory Car Race)(edited)
  1209. Tiffanyjane - 03/30/2016
  1210. can you L to levitate during damage in Factory Car Race?
  1211. it lifts you off the rails, maybe there's just a bind to Y on rails
  1212. theballaam96 - 03/30/2016
  1213. Good idea, lemme see
  1214. Isotarge - 03/30/2016
  1215. Try Game.gainControl() a couple times in the lua console when L to levitate doesn't work
  1216. I say a couple times because it toggles visibility instead of forcing it due to a refactor
  1217. it's on my TODO list tho
  1218. theballaam96 - 03/30/2016
  1219. LuaInterface.LuaScriptException: .\games\dk64.lua:1211: attempt to call global 'visify' (a nil value)
  1220.  
  1221. LuaInterface.LuaScriptException: .\games\dk64.lua:1211: attempt to call global 'visify' (a nil value)
  1222. Isotarge - 03/30/2016
  1223. Hit sync in your git client
  1224. That bug was fixed a couple days ago
  1225. theballaam96 - 03/30/2016
  1226. Where's sync?
  1227. Isotarge - 03/30/2016
  1228. Are you using github for windows?
  1229. theballaam96 - 03/30/2016
  1230. No
  1231. Isotarge - 03/30/2016
  1232. Oh you just downloaded a zip?
  1233. theballaam96 - 03/30/2016
  1234. Hito gave me the flags lua's along with all the stuff you need to find flags (aside from BizHawk)
  1235. I'll just download it off your Github
  1236. Isotarge - 03/30/2016
  1237. alright np
  1238. theballaam96 - 03/30/2016
  1239. I can L to Levitate, but the camera is fixed still (I did do gainControl() twice). But there doesn't seem to be a GB at the moment
  1240. Isotarge - 03/30/2016
  1241. Thanks for testing
  1242. theballaam96 - 03/30/2016
  1243. No problem
  1244. GloriousLiar - 03/30/2016
  1245. i did it
  1246. i got the gb without cheats
  1247. making video
  1248. theballaam96 - 03/30/2016
  1249. PogChamp
  1250. GloriousLiar - 03/30/2016
  1251. @RingRush there's another dance skippable gb 😄
  1252. you know the way i got the gb might be possible with tiny
  1253. gonna test that before i upload this vid
  1254. theballaam96 - 03/30/2016
  1255. You didn't get it with Boulder + TNT OoB?
  1256. GloriousLiar - 03/30/2016
  1257. i did
  1258. kinda
  1259. theballaam96 - 03/30/2016
  1260. Ok, colour me intrigued then
  1261. GloriousLiar - 03/30/2016
  1262. damnit scripthawk desynced the video
  1263. Isotarge - 03/30/2016
  1264. : ^ )
  1265. DigitalVortex - 03/30/2016
  1266. :^)
  1267. GloriousLiar - 03/30/2016
  1268. ok i got it on video
  1269. markusman64ds 🐵 - 03/30/2016
  1270. with tiny?
  1271. GloriousLiar - 03/30/2016
  1272. no with chunky
  1273. it uses a stuck launch off the hallway with the gb
  1274. and if i can get to the position via an explosive
  1275. no boulder necessary
  1276. theballaam96 - 03/30/2016
  1277. Ok..
  1278. GloriousLiar - 03/30/2016
  1279. i'll upload what i already have but i'm still trying with tiny
  1280. GloriousLiar - 03/30/2016
  1281. when it's done processing: https://www.youtube.com/watch?v=9ll9SJQ9igs
  1282. YouTube
  1283. GloriousLiar
  1284. Castle Car Race Skip (Chunky)
  1285.  
  1286.  
  1287. markusman64ds 🐵 - 03/30/2016
  1288. the end almost looks like seal race skip
  1289. theballaam96 - 03/30/2016
  1290. Nice!
  1291. How RTA run viable do you think it is?
  1292. GloriousLiar - 03/30/2016
  1293. this isn't
  1294. if i can get it with tiny maybe
  1295. theballaam96 - 03/30/2016
  1296. Oh yeah, of course
  1297. GloriousLiar - 03/30/2016
  1298. the explosive in the hallway doesn't give very much height
  1299. 2dos - 03/30/2016
  1300. NICE glorious
  1301. it looks like you only get 1 shot at it tho, which means youre not doing this RTA
  1302. markusman64ds 🐵 - 03/30/2016
  1303. individual gb strat maybe?
  1304. GloriousLiar - 03/30/2016
  1305. if you can get out of bounds with tiny there are a million places you can stuck-launch
  1306. so height gain isn't a problem
  1307. but it's hard to get OoB
  1308. Kiwikiller67 - 03/30/2016
  1309. nice glorious
  1310. theballaam96 - 03/30/2016
  1311. Yeah, for DK64, this is a remarkably well made area
  1312. GloriousLiar - 03/30/2016
  1313. i wouldn't say remarkably well made
  1314. has a lot of potential for breaking
  1315. theballaam96 - 03/30/2016
  1316. True
  1317. But it doesn't help that the car is slow
  1318. markusman64ds 🐵 - 03/30/2016
  1319. I wonder maybe
  1320. if you tap A like in DKR
  1321. would you go faster
  1322. or do you accelerate with A
  1323. been a while
  1324. Znernicus - 03/30/2016
  1325. you accelerate with Z
  1326. also I thought this GB wasn't grabbable... we tried something a while ago to get it as tiny
  1327. with skew and getting control out of the car
  1328. GloriousLiar - 03/30/2016
  1329. well i didn't use any cheats
  1330. Znernicus - 03/30/2016
  1331. maybe it has to do with being the car for some reason
  1332. I'm fairly sure that we tried getting Tiny to go oob and grab the GB with a backflip... and I guess it's possible we just didn't quite touch it or something, but I thought someone tested to see if it was possible to grab and it wasn't
  1333. if you are familiar with the shockwave to leave the car glitch
  1334. maybe we should try that other method with Tiny again and double check to see if we can collect the GB
  1335. theballaam96 - 03/30/2016
  1336. Isn't that like the one used in the LOTAD for Beaver Bother?
  1337. You might have to do the glitch. I tried Game.gainControl() [Twice] near the GB, and it was the Car which picked up the GB, not Tiny. But I'm not sure whether this is just to do with the gainControl() rather than gaining control in general
  1338. March 31, 2016
  1339. GloriousLiar - 03/31/2016
  1340. it's just like with the boat
  1341. the boat is your hitbox and what you control
  1342. or maybe not your hitbox
  1343. but the player is considered to be the vehicle
  1344. and not the kong
  1345. RingRush - 03/31/2016
  1346. yeah you definitely can't touch it out of vehicle, we tested that before
  1347. GloriousLiar - 03/31/2016
  1348. the gb is always present in the car race
  1349. factory car race
  1350. can you gain control in there?
  1351. pause cancel maybe?
  1352. markusman64ds 🐵 - 03/31/2016
  1353. that could be interesting
  1354. markusman64ds 🐵 - 03/31/2016
  1355. iirc from testing if you can't get the GB at the end of the race from being a different kong you just get stuck in the car and don't get kicked out
  1356. so maybe pause cancel would let you move then?
  1357. Isotarge - 03/31/2016
  1358. Hm I zipped to it but I couldn't collect it
  1359. Might only be active once you lose the race or something
  1360. GloriousLiar - 03/31/2016
  1361. If you touch K Rool in the right spot you can get an invisible ceiling https://www.twitch.tv/gloriousliar/v/57715469
  1362. Twitch
  1363. GloriousLiar
  1364.  
  1365. Tiffanyjane - 03/31/2016
  1366. Diddy's Bonus Barrel atop the Giant Mushroom can be done moveless by using an orange assisted Long Jump up the slippery slope, followed by a Moonkick into the barrel; the GB falls down and Diddy can make it up using the same orange assisted Long Jump to collect the GB after.
  1367. https://www.youtube.com/watch?v=n9QeT4dABKU(edited)
  1368. YouTube
  1369. TJ Blakely
  1370. Diddy Giant Mushroom Bonus
  1371.  
  1372.  
  1373. Isotarge - 03/31/2016
  1374. No oob yet but it's a start https://www.twitch.tv/isotarge/v/57758769
  1375. Twitch
  1376.  
  1377. Adam Whitmore - 04/01/2016
  1378. if you do tbs with dk without freeing any kongs you can time the warp just right to cancel tbs, if you do it right warp back where the tag barrel range is and mash z and the warp flips back where you can see dk in the warp animation after that it softlocks
  1379. theballaam96 - 04/01/2016
  1380. Do you count freeing DK as freeing a Kong?
  1381. Adam Whitmore - 04/01/2016
  1382. i guess
  1383. i guess hes free from the training grounds
  1384. and sometimes it makes the warp and the tag barrel invisible
  1385. not to be confuse by freeing dk
  1386. that i just said there
  1387. theballaam96 - 04/01/2016
  1388. Well, he's free. But to 'free' him, you either enter a Tag Barrel or hit the Training Grounds switch
  1389. Hence if you don't do either of these things, go to Kut Out, and grab another kong, and enter a tag barrel, you'll get a yellow question mark where DK should be
  1390. Adam Whitmore - 04/01/2016
  1391. i know
  1392. Kiwikiller67 - 04/01/2016
  1393. https://www.twitch.tv/kiwikiller67/v/57914057 know people have had issues swimming around to get back out from the other side but I dont think anyone tried going to the left which works
  1394. Twitch
  1395. Kiwikiller67
  1396.  
  1397. Adam Whitmore - 04/01/2016
  1398. that was known for me(edited)
  1399. GloriousLiar - 04/01/2016
  1400. what were you guys talking about with "gaining control with shockwave" in car race
  1401. DigitalVortex - 04/01/2016
  1402. Adam, if that's the case, why wouldn't you tell anyone -_-
  1403. People have been voiding there for SO LONG
  1404. Tiffanyjane - 04/01/2016
  1405. Uh, all the people that void there are NLE runners
  1406. and that's because they need to void there
  1407. I'm confused by this statement
  1408. Kiwikiller67 - 04/01/2016
  1409. we had a couple bingos where people were trying to get back to the main room
  1410. but everyone tried to go swim around to the right
  1411. which you cant make but if you go to the left you can. that's all this was supposed to be about
  1412. I figured someone had probably done this a while ago but it just isnt well known so I put it here
  1413. Tiffanyjane - 04/01/2016
  1414. makes enough sense
  1415. there's always pause/exit but that works
  1416. Kiwikiller67 - 04/01/2016
  1417. absolutely true
  1418. GloriousLiar - 04/01/2016
  1419. Please keep petty arguments out of this channel k thanks
  1420. DigitalVortex - 04/01/2016
  1421. I didn't know about it. This is the first time I'm hearing of that method to get back inbounds. And i needed it in like 4 different bingos in a row
  1422. So its good to know now
  1423. That is all
  1424. April 7, 2016
  1425. Znernicus - 04/07/2016
  1426. I found a weird oddity that i didn't know existed... if you charge a shockwave while entering galleon you do the unleash animation when coming out the other side
  1427. it doesn't work leaving the level
  1428. and it doesn't happen when entering japes for example...
  1429. weird
  1430. i was under the impression it did nothing through any level portal
  1431. GloriousLiar - 04/07/2016
  1432. can you do that through normal loading zones?
  1433. Znernicus - 04/07/2016
  1434. no
  1435. some it actually forces you to shockwave when you hit the loading zone
  1436. but never any effect on the other side
  1437. hipstur - 04/07/2016
  1438. i thought someone said that the galleon DK portal was weird before
  1439. i remember someone theorizing that perhaps the galleon portal was intended to be underwater? IDK
  1440. Znernicus - 04/07/2016
  1441. I wonder if that property is the same that would allow you to take objects through loading zones
  1442. like if galleon lobby had a boulder, could you get shrunky kong by carrying it in?
  1443. Isotarge - 04/07/2016
  1444. does it have to be a boulder?
  1445. Tried with a steel keg from the mill but it didn't come with me through the portal when entering the level
  1446. Tiffanyjane - 04/07/2016
  1447. it doesn't have to be a boulder, no
  1448. it has been done with a boulder and a vase afaik
  1449. I did vase method on VC
  1450. April 8, 2016
  1451. Connor75 - 04/08/2016
  1452. https://www.youtube.com/watch?v=nHRQ-Innhgg&nohtml5=False
  1453. YouTube
  1454. petSM64
  1455. [N64] bush push
  1456.  
  1457.  
  1458. Adam Whitmore - 04/08/2016
  1459. that reminds me of adamclipmore
  1460. GloriousLiar - 04/08/2016
  1461. i wonder if other clips work like that..
  1462. Kiwikiller67 - 04/08/2016
  1463. cfox has been doing something similar for a while
  1464. Isotarge - 04/08/2016
  1465. https://www.twitch.tv/isotarge/v/59266776
  1466. Twitch
  1467. Isotarge
  1468.  
  1469. DigitalVortex - 04/08/2016
  1470. Whether or not it's known, you can moontail cartwheel with diddy. Doesn't really do anything, but the cartwheel gets the high of a double jump
  1471. markusman64ds 🐵 - 04/08/2016
  1472. it would get you some extra horizontal distance I guess
  1473. DigitalVortex - 04/08/2016
  1474. http://f.divtx.in/output.mp4(edited)
  1475. output
  1476. http://f.divtx.in
  1477. April 9, 2016
  1478. Connor75 - 04/09/2016
  1479. My 101% PB gets "double beaver" again in Lanky beaver bother; however, this time it wasn't at the end. I got 2 one after another and the counter went from 14 to 11.
  1480. The first time it happened, it had nothing to do with getting multiple beavers in quickly. The counter had just gone from 2 to 0 with 1 beaver.
  1481. SecretHumorMan - 04/09/2016
  1482. is it possible that some beavers are just worth 2 at random?
  1483. as in most are worth just 1, but maybe every so often the game spawns one on purpose that is worth 2.
  1484. Znernicus - 04/09/2016
  1485. seems unlikely
  1486. April 13, 2016
  1487. markusman64ds 🐵 - 04/13/2016
  1488. You can skip ledge clipping into spider boss because tj finds stupid things sometimes
  1489. GloriousLiar - 04/13/2016
  1490. what do you do instead
  1491. markusman64ds 🐵 - 04/13/2016
  1492. tiny can walk through the wall by a ? box lol
  1493. Tiffanyjane - 04/13/2016
  1494. Chunky can also walk through a wall lol
  1495. I'll highlight in a bit
  1496. Tiffanyjane - 04/13/2016
  1497. Tiny: https://www.twitch.tv/tiffanyfruit/v/60258598
  1498. Twitch
  1499. Tiffanyfruit
  1500.  
  1501. Chunky: https://www.twitch.tv/tiffanyfruit/v/60259744
  1502. Twitch
  1503. Tiffanyfruit
  1504.  
  1505. Kiwikiller67 - 04/13/2016
  1506. nice clips
  1507. Znernicus - 04/13/2016
  1508. thats some nice consistency strats
  1509. Tiffanyjane - 04/13/2016
  1510. I found ways to make them more consistent
  1511. splicing video together I'll post it here after
  1512. here's the OOB done as every Kong: https://youtu.be/3CbApOp9K9g
  1513. YouTube
  1514. TJ Blakely
  1515. DK64 Mill Back Room OOB
  1516.  
  1517.  
  1518. if you don't want to watch it all, Diddy, Tiny and Lanky all work the same
  1519. DK you go backwards like he does for everything else
  1520. Chunky you do Lanky Bush Push
  1521. Adam Whitmore - 04/13/2016
  1522. that reminds me of adamclipmore 😃
  1523. Tiffanyjane - 04/13/2016
  1524. the backwards DK aerial does seem to work fairly often, you're not wrong.
  1525. GloriousLiar - 04/13/2016
  1526. We should try that elsewhere
  1527. Like factory lobby but who knows if that will work
  1528. Tiffanyjane - 04/13/2016
  1529. been there tried that
  1530. though maybe I missed something
  1531. EmoArbiter - 04/13/2016
  1532. wasn't the original ringrush robot push video done with backwards aerial?
  1533. Tiffanyjane - 04/13/2016
  1534. I believe so
  1535. EmoArbiter - 04/13/2016
  1536. I wonder what makes his hitbox wonky enough to just get pushed that easy
  1537. GloriousLiar - 04/13/2016
  1538. His backside is like really flat
  1539. Can push up against walls easily
  1540. theballaam96 - 04/13/2016
  1541. I'd say there's definitely potential with a push in Factory Lobby
  1542. GloriousLiar - 04/13/2016
  1543. You say that
  1544. But you have no idea how much time has been put into breaking factory lobby
  1545. Tiffanyjane - 04/13/2016
  1546. ^
  1547. theballaam96 - 04/13/2016
  1548. Yeah, I get that
  1549. Tiffanyjane - 04/13/2016
  1550. Glorious beat me to it
  1551. at one point, I was spending 5 hours a day on average in that stupid room
  1552. GloriousLiar - 04/13/2016
  1553. Plus rip any% if we find anything
  1554. Maybe we should just stop
  1555. theballaam96 - 04/13/2016
  1556. Especially with the advent of VC and the TBS making 1-kong more viable for VC, I get that Factory Early on VC was (and probably still is) a spree of trying to clip.
  1557. Kiwikiller67 - 04/13/2016
  1558. I spent a couple hours the other day trying things for factory early with no luck
  1559. I didnt get to test around the kasplat box as well as I would have liked to though
  1560. GloriousLiar - 04/13/2016
  1561. I think the most promising things are the vents
  1562. DigitalVortex - 04/13/2016
  1563. i was trying to clip out like in helm lobby to no avail earlier today
  1564. GloriousLiar - 04/13/2016
  1565. Elevator in factory lobby has push potential
  1566. It seems to work by getting squeezed between an object and a wall
  1567. Tiffanyjane - 04/13/2016
  1568. I spent a lot of time with that elevator
  1569. DK's model isn't large enough to push out on it
  1570. he gets stuck near the front corner and at the back...well there isn't much to do
  1571. theballaam96 - 04/13/2016
  1572. I've compiled the majority of glitch videos from YouTube/Twitch (obviously there are going to be a few which are out there but haven't been brought to main attention) along with the stuff from the SDA Forum and David Wonn's Site into a spreadsheet in case people need to find a video/description of a glitch somewhere quickly without having to trawl through the YT Glitch Playlist/Search Function. https://docs.google.com/spreadsheets/d/11f8EBEVmeCtV6CmzL3O1tuL6odTy8aQtbH3skVYaLtM/edit?usp=sharing
  1573. Google Docs
  1574. Donkey Kong 64 - Glitch History
  1575. Important Notices DONKEY KONG 64- GLITCH HISTORY, Last Updated, 13th April 2016 DISCLAIMERS Some glitches are hard to keep track of when they were first discovered. The first version of this took the upload of a video as the initial discovery, unless they were mentioned on David Wonn' s Websi...
  1576.  
  1577. Obviously there are a few errors with 'First discovery date' and 'discovered by' as it's tough to determine these things 100% (especially if they're old glitches), and a few of the titles may be a bit meh. However, feel free to edit if there are any errors or things where you have more knowledge than I do (which is likely). Hopefully it will be of some use to someone
  1578. April 14, 2016
  1579. RingRush - 04/14/2016
  1580. do you want us editing this
  1581. its going to mess up the sorting
  1582. and what page do you want us to edit on
  1583. theballaam96 - 04/14/2016
  1584. Feel free to edit
  1585. As for the pages, doing all 3 would be great, but worst comes to worst, you could do it on the Chronological one, and then I can edit it on the others
  1586. RingRush - 04/14/2016
  1587. I'll do it all on last page then
  1588. I don't feel like sifting through vids but I'll correct some credits I know off the top of my head
  1589. theballaam96 - 04/14/2016
  1590. Ok, cool
  1591. As for sorting, it's easily fixed
  1592. RingRush - 04/14/2016
  1593. if you are bored enough to do this, you might also check through #documentation and find undocumented glitches
  1594. well, I guess tahts silly, since everything in #documenation is documented
  1595. but you know what I mean
  1596. theballaam96 - 04/14/2016
  1597. Well, I've still got to sift through the LOTAD and add stuff from that
  1598. As for the documentation stuff, is everything from this page on that pastebin you made a few months back after Pause Cancel was found?
  1599. RingRush - 04/14/2016
  1600. don't remember
  1601. theballaam96 - 04/14/2016
  1602. Fair enough
  1603. 2dos - 04/14/2016
  1604. most of the ones by mine with ? were run_haakon. the tiny cage oob opening in factory was either ringrush or znernicus
  1605. RingRush - 04/14/2016
  1606. I was learning 101 and really bad at navigating to production room
  1607. 2dos - 04/14/2016
  1608. ok i added that. thanks immensely for making that ballaam
  1609. Tiffanyjane - 04/14/2016
  1610. Not sure if this was known but here's my useless find for the day https://youtu.be/OK_Q5a0OPvs
  1611. YouTube
  1612. TJ Blakely
  1613. Cancelling
  1614.  
  1615.  
  1616. Bismuth - 04/14/2016
  1617. #63: Failed Funky Weapons Glitch: you can take this off, it's not really a glitch/find, it's that FWG can write on Files 2 and 3 if you don't check the file, which is what happened (you can see there are files 2 and 3, and I recall one of them being broken shortly after that video)
  1618. at the time I didn't know that so I posted the video but I eventually learned about FWG and files 2 and 3
  1619. well I guess it's not 100% useless to have there
  1620. insane list though
  1621. theballaam96 - 04/14/2016
  1622. Okey doke. I shall edit that and add TJ's video too. Thanks for the info 😃(edited)
  1623. April 15, 2016
  1624. Bismuth - 04/15/2016
  1625. neat little bit about controls I didn't know about until now
  1626. in sniper scope, if you zoom in any amount and then press Z + C-down, it will instantly put the zoom to normal (all the way out)
  1627. note that not holding Z and pressing C-down simply exits first person normally
  1628. you have to be holding Z for it to do that instead
  1629. hipstur - 04/15/2016
  1630. didn't know about that, neat i guess
  1631. April 16, 2016
  1632. theballaam96 - 04/16/2016
  1633. Not sure if this is just a coincidental ledge clip https://www.twitch.tv/theballaam96/v/61049695
  1634. Twitch
  1635. theballaam96
  1636.  
  1637. It also appears that grabbing ladders before taking your large distance fall stores the damage https://www.twitch.tv/theballaam96/v/61050182
  1638. Twitch
  1639. theballaam96
  1640.  
  1641. Also, I've seen the Ring Out Warp with Lanky Phase, but never in Tiny Phase, so I thought I should add that hear too https://www.twitch.tv/theballaam96/v/61050855
  1642. Twitch
  1643. theballaam96
  1644.  
  1645. Connor75 - 04/16/2016
  1646. I see people get the fall damage on that exact ladder all the time when they dont know any better. I think Kiwi might have gotten that warp in Tiny phase before. But that ledge clip was pretty impressive 😃
  1647. Adam Whitmore - 04/16/2016
  1648. i saw znernicus done that fall damage storage a while back
  1649. XavierR221 - 04/16/2016
  1650. nice ledge clipping tho
  1651. April 17, 2016
  1652. Znernicus - 04/17/2016
  1653. yea its easy to take fall damage off a ladder when jumping from Chunky's BP to baboon blast in Fungi, if you don't go far enough... I'm sure it happened to me there
  1654. GloriousLiar - 04/17/2016
  1655. i see people do it sometimes falling from fungi to W3
  1656. they grab a vine and let go and start fall animation again
  1657. Isotarge - 04/17/2016
  1658. Caves BBlast GB is spawned before completing it at 1393.799, 827.333, 2287.889
  1659. It's not dupeable
  1660. Only collectable as DK
  1661. theballaam96 - 04/17/2016
  1662. Around 500 units above the BBlast Pad
  1663. markusman64ds 🐵 - 04/17/2016
  1664. TBS rocketbarrel?
  1665. Tiffanyjane - 04/17/2016
  1666. for comparison's sake, how high is 500 units?
  1667. comparable to coconut switch-w4?
  1668. Isotarge - 04/17/2016
  1669. first telegrab location to coconut switch platform is exactly 200 units
  1670. first telegrab to w4 platform is 700 units
  1671. so between those two
  1672. snide's 400
  1673. Isotarge - 04/17/2016
  1674. Update: If you zip there from the start of the level, you can collect it, but if it loads first you can't
  1675. theballaam96 - 04/17/2016
  1676. So no TBS Rocketbarrel? 😦
  1677. The heighest Y value you can get from the NLE/101% Diddy Blueprint Rocketbarrel Clip point is Y=800
  1678. 27.3 units short
  1679. Tiffanyjane - 04/17/2016
  1680. not surprised
  1681. if you could see it with that rocketbarrel oob then we'd have seen it already
  1682. and thanks for the comparison Iso, gonna work a bit on it
  1683. Isotarge - 04/17/2016
  1684. If you can find a way to get there without loading the bblast chunk you might be able to grab it
  1685. but I don't have high hopes
  1686. theballaam96 - 04/17/2016
  1687. Surely if you're travelling to it, it loads the BBlast chunk?
  1688. Tiffanyjane - 04/17/2016
  1689. not necessarily
  1690. theballaam96 - 04/17/2016
  1691. It seems like it's not only the Normal NLE/101% Clip spot which maxes out at y=800. I tried Skewed Rocketbarrel Clip near the Rocketbarrel near Funky's and it maxed out at 800
  1692. Seemingly, the only way to get close to y=827.3 is either to Telegrab or use the bounce effect when you go up alot with Rocketbarrel. The bounce effect seems to take you ~820-824
  1693. Bismuth - 04/17/2016
  1694. miniature timesaver that maybe others knew: you can jump as the cutscene of pufftoss taking damage starts and you will travel much farther during the cutscene - only really useful between phases 4 and 5 or if you're really late and attempt to salvage the key grab
  1695. April 19, 2016
  1696. theballaam96 - 04/19/2016
  1697. Taking a warp during the pan of the camera towards the Kongs during the activation of the Giant Kosha cutscene delays it until the next time round. This can be done repeatedly
  1698. Getting this to happen, whilst never viewing the full Kosha Cutscene and never leaving the level causes serious lag when you Monkeyport to the Giant Kosha area (from all the fallen rocks being in the area at once)(edited)
  1699. Kiwikiller67 - 04/19/2016
  1700. https://www.youtube.com/watch?v=4v84vyWOH2k Damage boost hatch skip on VC with DK. Don't do it. just do robot push
  1701. YouTube
  1702. Kiwikiller67
  1703. DK Damage Boost Hatch Skip on VC
  1704.  
  1705.  
  1706. April 21, 2016
  1707. theballaam96 - 04/21/2016
  1708. Grabbing the GB in the Vultures Talons (Tiny Temple) without killing the bird never lowers the water, but does complete the puzzle
  1709. Isotarge - 04/21/2016
  1710. Fungi spider miniBoss can be quick killed by wrong grabbing it
  1711. markusman64ds 🐵 - 04/21/2016
  1712. if you leave and come back would the water be lowered?
  1713. theballaam96 - 04/21/2016
  1714. No
  1715. Also the vulture damages you too
  1716. So not only is it difficult to grab, it also makes entering the Battle Pad impossible forever (Unless there's a way to enter that pad with the water up)
  1717. Ok, correction. it does lower. You just have to leave the entire level?
  1718. If you kill the bird after doing the quick grab, the water immediately lowers (along with it playing the Oh Banana sound)
  1719. markusman64ds 🐵 - 04/21/2016
  1720. do you get the dance if you grab it from him?
  1721. theballaam96 - 04/21/2016
  1722. No
  1723. Think it's because of the height thing
  1724. markusman64ds 🐵 - 04/21/2016
  1725. and I'm guessing the water lowering cutscene never plays
  1726. theballaam96 - 04/21/2016
  1727. If you're directly above the pad when you grab it, you might get the dance
  1728. Basically, grab, No Dance, No Cutscene. If you leave the level/void, then re-enter Tiny Temple. Water Lowered, no Cutscene showing. If you kill the bird after quick grab, Sound + pretty much instant cutscene
  1729. April 22, 2016
  1730. Mouse - 04/22/2016
  1731. I think we found in our flag research that a quite of few flag checks don't occur until you reenter the level. another example is the japes cave bars will lower if you collect diddy's GB and exit/enter but other LZ's won't trigger that
  1732. April 23, 2016
  1733. hipstur - 04/23/2016
  1734. i done that 3 times
  1735. Adam Whitmore - 04/23/2016
  1736. i failed getting giant kosha cutscene skip today and in the cutscene there are bunch of falling rocks in the cutscene and it completely lags the cutscene(edited)
  1737. looks like i completely stored the falling rocks section
  1738. theballaam96 - 04/23/2016
  1739. What way did you intend to skip the GK Cutscene?
  1740. Adam Whitmore - 04/23/2016
  1741. lankys switch to beetle race
  1742. i think its because i hit the switch too early when that falling rocks music starts
  1743. theballaam96 - 04/23/2016
  1744. Interesting
  1745. Kiwikiller67 - 04/23/2016
  1746. we've had that before in runs where you are too slow climbing
  1747. April 24, 2016
  1748. Adam Whitmore - 04/24/2016
  1749. GK cutscene skip also works with lankys switch to go to ice tomato minigame
  1750. GloriousLiar - 04/24/2016
  1751. Grant Kirkhope cutscene skip?
  1752. Adam Whitmore - 04/24/2016
  1753. giant kosha
  1754. not grant kirkhope
  1755. DigitalVortex - 04/24/2016
  1756. He was joking -_-'
  1757. April 25, 2016
  1758. hitokage220 - 04/25/2016
  1759. you cant grab darkroom GB early in JP version
  1760. April 26, 2016
  1761. Adam Whitmore - 04/26/2016
  1762. do you mean in factory?
  1763. hitokage220 - 04/26/2016
  1764. yes
  1765. Adam Whitmore - 04/26/2016
  1766. ok
  1767. Hey did you know that you can get on the beehive in fungi by moonkicking onto it or some other ways in the main area
  1768. markusman64ds 🐵 - 04/26/2016
  1769. beehive?
  1770. Adam Whitmore - 04/26/2016
  1771. under the clock tree(edited)
  1772. where you climb a thing
  1773. like you stand on it and when it rises up you clip into the beehive and keep your height
  1774. April 27, 2016
  1775. Connor75 - 04/27/2016
  1776. https://www.youtube.com/watch?v=quNNkZ_g5CM
  1777. YouTube
  1778. Connor75
  1779. Floating DK
  1780.  
  1781.  
  1782. DigitalVortex - 04/27/2016
  1783. Amarec 4 WutFace
  1784. Connor75 - 04/27/2016
  1785. I didn't know what I was doing back then...
  1786. Adam Whitmore - 04/27/2016
  1787. why did you hid that video?
  1788. Connor75 - 04/27/2016
  1789. It didn't seem important enough to make public on my Youtube at the time.
  1790. Adam Whitmore - 04/27/2016
  1791. a lot of times i forget to tell what glitches i found
  1792. because idk what was wrong with me 😦
  1793. April 30, 2016
  1794. Znernicus - 04/30/2016
  1795. so I just that glitch/timesaver when turning on the lighthouse and the GB cutscene sorta plays before it looks outside
  1796. and I think I noticed that the lightning effect didn't power on in the pull the level part? maybe that's what caused it?
  1797. still no idea how to replicate it other than it just happens sometimes
  1798. Adam Whitmore - 04/30/2016
  1799. does it work with isg every time?
  1800. Znernicus - 04/30/2016
  1801. I have not tested under ISG
  1802. Adam Whitmore - 04/30/2016
  1803. like i know it works with isg
  1804. Znernicus - 04/30/2016
  1805. i think its independent of ISG being active or not
  1806. Adam Whitmore - 04/30/2016
  1807. https://www.youtube.com/watch?v=4HYyWVM4v-E
  1808. YouTube
  1809. IntroStoryGlitch
  1810. Lighthouse Banana without Ship
  1811.  
  1812.  
  1813. Znernicus - 04/30/2016
  1814. interesting... well it's just the part at 4:21 that I'm interested in
  1815. getting that cutscene to begin
  1816. Adam Whitmore - 04/30/2016
  1817. oh thats what i meant
  1818. May 3, 2016
  1819. Kiwikiller67 - 05/03/2016
  1820. https://youtu.be/PLtJ0bMeVNM Not sure if this was known
  1821. YouTube
  1822. Kiwikiller67
  1823. Clip into Power Shed
  1824.  
  1825. RingRush - 05/03/2016
  1826. done in the lotad
  1827. Kiwikiller67 - 05/03/2016
  1828. ah rip. must have missed that
  1829. Tiffanyjane - 05/03/2016
  1830. I (stupidly) did that in Factory 100% as well
  1831. sorry Kiwi
  1832. Kiwikiller67 - 05/03/2016
  1833. all good
  1834. i was trying to do something else and fell in once so figured I'd make sure
  1835. Adam Whitmore - 05/03/2016
  1836. wait was it a switch kick?
  1837. Kiwikiller67 - 05/03/2016
  1838. yeah it was
  1839. figured it was already known
  1840. Adam Whitmore - 05/03/2016
  1841. i thought it would be a different way to clip into a power shed but its not
  1842. theballaam96 - 05/03/2016
  1843. If DK is even partially in water, he doesn't get knocked back nearly as much. The knockback distance is nearly negligible
  1844. May 4, 2016
  1845. DigitalVortex - 05/04/2016
  1846. https://www.twitch.tv/stds_catchemall/v/64438121(edited)
  1847. Twitch
  1848. STDs_CatchEmAll
  1849.  
  1850. theballaam96 - 05/04/2016
  1851. Interrupting the total updating after picking up the fairy delays the totals update
  1852.  
  1853. https://www.twitch.tv/theballaam96/v/64593468
  1854. Twitch
  1855. theballaam96
  1856.  
  1857. May 6, 2016
  1858. Isotarge - 05/06/2016
  1859. https://www.youtube.com/watch?v=LlRgUIgAFE8
  1860. YouTube
  1861. Isaac Miell
  1862. DK64: Upwarps & weird second floor (crashes on real consoles)
  1863.  
  1864.  
  1865. There also appears to be a fake floor at 99,999 associated with pads, gun switches, and simian slam switches(edited)
  1866. again 99,999 appears in memory many times
  1867.  
  1868. Isotarge - 05/07/2016
  1869. Setting your movement state to bananaporter/monkeyport without activating a pad in the normal way activates the warp animation and sends you to the origin.
  1870. I don't know of a way to do this without hacks though.(edited)
  1871. GloriousLiar - 05/07/2016
  1872. So is there like a destination pointer
  1873. Isotarge - 05/11/2016
  1874. Seems it, same thing happens with Gorilla Grab but the animation doesn't play(edited)
  1875. Also it keeps your Y velocity from the previous movement state
  1876. For example you can keep rising regardless of floor
  1877. Not sure of a way to exit the state though
  1878. You can activate the "falling from castle lobby" cutscene in DK Isles multiple times by moonjumping up to the trigger aera (provided you spawned on DK Isles using the exit from castle lobby). Every time you do this it duplicates several cutscene controller actors which don't despawn eventually leading to crashes/ultralag/feather corruption
  1879. The trigger is low enough that you could likely reach it with a well aimed solar kick
  1880. markusman64ds 🐵 - 05/11/2016
  1881. So ultra lag to ultra lag even more
  1882. How viable would infinite height be?
  1883. That would be 1 kong solar kick(edited)
  1884. markusman64ds 🐵 - 05/11/2016
  1885. Though i suppose if you were using infinite height you could get up to helm anyway...(edited)
  1886. But still a better method for hitting the trigger over and over, assuming the cutscene doesn't mess with tbs
  1887. Isotarge - 05/11/2016
  1888. Hm, I'll see what happens if I get the cs while invisible
  1889. markusman64ds 🐵 - 05/11/2016
  1890. Would it change the stored position?
  1891. Isotarge - 05/11/2016
  1892. It does unfortunately
  1893. but yeah you could theoretically reach the trigger with tbs height boosts
  1894. Adam Whitmore - 05/11/2016
  1895. i couldn't find that cutscene trigger
  1896. with the infinite height
  1897. Isotarge - 05/11/2016
  1898. It's only there if you enter DK Isles from castle lobby
  1899. markusman64ds 🐵 - 05/11/2016
  1900. Can you grab the ledge of k lumsy's island
  1901. And telegrab
  1902. Adam Whitmore - 05/11/2016
  1903. i dont think so
  1904. theballaam96 - 05/11/2016
  1905. I think you can pull yourself up
  1906. Isotarge - 05/11/2016
  1907. Ledge is grabbable, I don't think you can telegrab there though
  1908. markusman64ds 🐵 - 05/11/2016
  1909. About how high up is the trigger?
  1910. Isotarge - 05/11/2016
  1911. it's at 4102, 1482, 3757
  1912. markusman64ds 🐵 - 05/11/2016
  1913. I mean in reference to something else
  1914. Lol
  1915. Isotarge - 05/11/2016
  1916. About half way up the BoM
  1917. XavierR221 - 05/11/2016
  1918. you guys should probably discuss somewhere else than in documentation
  1919. theballaam96 - 05/11/2016
  1920. Does the trigger get 'used up' every time you go up to 4102, 1482, 3757 (So you'd have to enter/exit Castle Lobby to re-use the trigger)?
  1921. Isotarge - 05/11/2016
  1922. Nope, it just straight up dupes cutscene controller actors and reuses trigger(s)
  1923. markusman64ds 🐵 - 05/11/2016
  1924. Can you grabobjects.lua the trigger?
  1925. Isotarge - 05/11/2016
  1926. Yes
  1927. markusman64ds 🐵 - 05/11/2016
  1928. Does it still put you where it normally does?
  1929. Isotarge - 05/11/2016
  1930. Yes
  1931. theballaam96 - 05/11/2016
  1932. So, 1-kong Solar Kick is just Key 5, K-Lumsy, Enter/Exit Castle Lobby, TBS, Infinite Height Gain until you're high enough to trigger the cutscene, Pause to set stored position to a low point, repeat steps 5&6 until you have enough Ultra-Lag, then Usual Solar Kick shenanigans, Key 8, Key 3, K Rool
  1933. Isotarge - 05/11/2016
  1934. It's not laggy enough to make the whole solar kick distance
  1935. I probably shouldn't have used the word ultralag
  1936. theballaam96 - 05/11/2016
  1937. Surely if you dupe it enough, it should lag enough from what you said?
  1938. I mean, I don't expect it to be nearly as fast as Any% 5-kong
  1939. But is it possible?
  1940. Isotarge - 05/11/2016
  1941. Unlikely, ultralag dupes an insane amount of objects compared to this
  1942. Over 10,000 compared to 70 or so
  1943. theballaam96 - 05/11/2016
  1944. Oh
  1945. So you'd be there for a really really really long time then?
  1946. Isotarge - 05/11/2016
  1947. Nah it only gets to 70 before it crashes
  1948. Same reason as feather corruption
  1949. Different object model to ultralag
  1950. Theoretical maximum is 255 but I don't think any map can make it to that
  1951. theballaam96 - 05/11/2016
  1952. Ohh, dang
  1953. Yeah, that definitely sounds not possible then w/ Castle Fall Duplication Lag on it's own(edited)
  1954. markusman64ds 🐵 - 05/11/2016
  1955. And of course if you use infinite height to get to the trigger you could just go the rest of the way to helm
  1956. theballaam96 - 05/11/2016
  1957. Exactly, I was just meme-ing around with the idea of 1-kong Solar Kick
  1958. markusman64ds 🐵 - 05/11/2016
  1959. How many times do you need to hit the trigger for corruption to happen?
  1960. GloriousLiar - 05/11/2016
  1961. Telegrab Fungi Early
  1962. https://www.youtube.com/watch?v=N6M5FWO-0qs
  1963. YouTube
  1964. GloriousLiar
  1965. Telegrab Fungi Early
  1966.  
  1967.  
  1968. markusman64ds 🐵 - 05/11/2016
  1969. Do you think it is faster than moonkicking up?
  1970. If you're going from training grounds to fungi
  1971. GloriousLiar - 05/11/2016
  1972. probably slower than the LOTAD strat
  1973. markusman64ds 🐵 - 05/11/2016
  1974. Can you telegrab on the pool edge closer to caves entrance?
  1975. GloriousLiar - 05/11/2016
  1976. maybe
  1977. if so then its probably faster
  1978. markusman64ds 🐵 - 05/11/2016
  1979. Makes more sense than invisible ledge kicks lol
  1980. For rta anyway
  1981. Imagine 101% starting with this
  1982. GloriousLiar - 05/11/2016
  1983. i don't think you can do it on the other side because it doesn't hang out over you
  1984. May 12, 2016
  1985. GloriousLiar - 05/12/2016
  1986. actually, come to think of it idk if you can do the LOTAD strat with the rock still there
  1987. Isotarge - 05/12/2016
  1988. The control state for entering a battle crown arena sends you to the test map if you activate it without using a crown pad
  1989. theballaam96 - 05/12/2016
  1990. Double Beaver Glitch is not VC exclusive
  1991. Tiffanyjane - 05/12/2016
  1992. it was never VC exclusive dosWink
  1993. theballaam96 - 05/12/2016
  1994. Well, at least we have visual evidence of it though
  1995. Isotarge - 05/12/2016
  1996. The 4 byte value at 0x746A40 is the RNG used for Mad Jack switches
  1997. DigitalVortex - 05/12/2016
  1998. Do you know if it's calculated during the fight or before it or right as you enter it or whatever
  1999. Isotarge - 05/12/2016
  2000. Constantly changing as you move around
  2001. DigitalVortex - 05/12/2016
  2002. cool
  2003. theballaam96 - 05/12/2016
  2004. You cannot void out in Japes BBlast (I assume it'd be the same for other BBlasts). From this, you can reach +-8192,8192,+-8192 on the XYZ
  2005. Tiffanyjane - 05/12/2016
  2006. you can void in Galleon and Caves bblast for sure
  2007. I haven't intentionally tried voiding from the others though
  2008. markusman64ds 🐵 - 05/12/2016
  2009. are there any bblasts with grabbable trees?
  2010. May 14, 2016
  2011. Isotarge - 05/14/2016
  2012. Update on the origin warp movement state thing: It warps you to the origin only if you haven't already taken a bananaporter when the current map is loaded, otherwise it warps you back to the destination of the last bananaporter you have taken on that map(edited)
  2013. Connor75 - 05/14/2016
  2014. (on VC) I was standing on the moving ship in the Lighthouse area as Diddy where his switch is, and somehow walked into the wall and got stuck in the hole that Chunky uses to get inside the ship. The loading zone didn't exist so my only way out was to Exit Level.
  2015. Also, if you warp into the lighthouse area, the ship doesnt start moving until you look at it.
  2016. theballaam96 - 05/14/2016
  2017. Is it possible that (like the Minecart ride in Fungi) the loading zone is triggered by slamming the trapdoor then rather than just being a plain loading zone. Would certainly explain why you can't enter the cannon room on the ghost ship behind the doors
  2018. Connor75 - 05/14/2016
  2019. Ringrush did slam the trapdoor in the LOTAD so I would assume that's already been known. I was surprised Diddy just randomly clipped in though.
  2020. markusman64ds 🐵 - 05/14/2016
  2021. welcome to DK64
  2022. theballaam96 - 05/14/2016
  2023. ^
  2024. May 15, 2016
  2025. Adam Whitmore - 05/15/2016
  2026. yeah you can open the trap door by pound cancel
  2027. you can only enter it with chunky
  2028. not with any kongs
  2029. markusman64ds 🐵 - 05/15/2016
  2030. if you enter as chunky in TBS and tag another kong will you enter with that kong?
  2031. Adam Whitmore - 05/15/2016
  2032. probably not cause the fadeout won't let you switch kongs
  2033. DigitalVortex - 05/15/2016
  2034. but if you switch exactly as you hit the loading zone i'd assume it'd work the same as wrong XXXXXX grab
  2035. Tiffanyjane - 05/15/2016
  2036. if you can open the door with a pound cancel, you should be able to swap the frame of slamming it as well
  2037. May 16, 2016
  2038. Tiffanyjane - 05/16/2016
  2039. I made a few reference videos for Galleon stuff today. Not sure how well any of this stuff is known.
  2040. https://www.youtube.com/watch?v=Ykg0a0fxdDY
  2041. YouTube
  2042. TJ Blakely
  2043. DK64 Getting Tiny's Cannon Room Bananas on Low Water
  2044.  
  2045.  
  2046. https://www.youtube.com/watch?v=2vfb0YuUMK0
  2047. YouTube
  2048. TJ Blakely
  2049. DK64 Shipside Out of Bounds to Lanky Balloons and Crown
  2050.  
  2051.  
  2052. https://www.youtube.com/watch?v=m2exc-O5gYY
  2053. YouTube
  2054. TJ Blakely
  2055. DK64 Enter Seal Race as Diddy from Mech Fish Bananas
  2056.  
  2057.  
  2058. Znernicus - 05/16/2016
  2059. these are neat, thanks
  2060. Bismuth - 05/16/2016
  2061. I didn't know Lanky could fit, I thought it was diddy/tiny exclusive
  2062. Tiffanyjane - 05/16/2016
  2063. It's harder with Lanky to make it around the final corner OOB, but it is possible
  2064. I have gotten it once as DK as well, but I've never been able to replicate it
  2065. DigitalVortex - 05/16/2016
  2066. Was that tas movement with lanky? Cause that was disgustingly lucky with the camera not flipping(edited)
  2067. Tiffanyjane - 05/16/2016
  2068. No I do all my videos on Console
  2069. Camera doesn't flip if you get it in a good position
  2070. and if you keep moving, it won't have a chance to flip
  2071. GloriousLiar - 05/16/2016
  2072. it helps if you long jump because you can't change direction mid air
  2073. DigitalVortex - 05/16/2016
  2074. Hmmm alright. I'll try that next time
  2075. May 17, 2016
  2076. Bismuth - 05/17/2016
  2077. https://www.youtube.com/watch?v=6clZJ6-meUI&feature=youtu.be
  2078. YouTube
  2079. Bismuth
  2080. No cutscene for coconut switch in Japes
  2081.  
  2082.  
  2083. I doubt this has any use since I believe it was caused by the cannon cutscene
  2084. theballaam96 - 05/17/2016
  2085. For some reason (Suggested that you press Start on the frame you collect the Banana, but don't get the actual pause), if you press start just as you collect a GB, the HUD (Showing total GB total, plus the GB totals for the kong for that level) does not appear at all
  2086. Tiffanyjane - 05/17/2016
  2087. DK can reach Big Bug Bash in Castle with an orange assisted Moonkick from Snide's roof. This is useless under normal circumstances, but allows Moveless Max GBs to grab this GB faster (the alternative being polewarping and infinite height) https://www.youtube.com/watch?v=8ocoLu1_0E8(edited)
  2088. YouTube
  2089. TJ Blakely
  2090. DK64 Reaching Castle's Big Bug Bash as DK
  2091.  
  2092.  
  2093. Bismuth - 05/17/2016
  2094. Fungi can be pronounced 4 different (correct) ways:
  2095. fun-guy
  2096. fun-gee (hard g)
  2097. fun-ji
  2098. fun-jee
  2099. GloriousLiar - 05/17/2016
  2100. pjii
  2101. Mouse - 05/17/2016
  2102. fun-gee and fun-jee are not allowed
  2103. not by dictionary nor scientific standards
  2104. Isotarge - 05/17/2016
  2105. @Exchord re MMM spreadsheet: each kong has their own ammo belt value, cleared by their individual DKTV https://github.com/Isotarge/ScriptHawk/commit/91dce4279c469d3d536ee3bff96e9313ea8b4495
  2106. GitHub
  2107. DK64: Ammo belt watches · Isotarge/ScriptHawk@91dce42
  2108. ScriptHawk - Extra Lua scripts and RAM watches for BizHawk. Currently focused on DK64 but expanding rapidly to other games.
  2109.  
  2110. Exchord - 05/17/2016
  2111. interesting, I didn't realize that
  2112. even though I always knew the game loves its redundant duplicates for kong stats
  2113. do you want edit rights for the MMM sheet? or is it already confirmed to work the same way for every kong?
  2114. May 18, 2016
  2115. Isotarge - 05/18/2016
  2116. I've sent you a request for edit rights to the MMM spreadsheet. It appears to take the same shape as the other values for the DKTV demos but with zeroes.
  2117. Exchord - 05/18/2016
  2118. alright, you can edit
  2119. GloriousLiar - 05/18/2016
  2120. https://www.youtube.com/watch?v=p8OBqGzHGNk
  2121. YouTube
  2122. GloriousLiar
  2123. Fake Kosha
  2124.  
  2125.  
  2126. XavierR221 - 05/18/2016
  2127. Nice lol
  2128. Znernicus - 05/18/2016
  2129. oh yea this happened to me once
  2130. I think if it happens before you kill him there are 2 of him?
  2131. I could be wrong about that
  2132. GloriousLiar - 05/18/2016
  2133. Yeah bismuth mentioned that
  2134. Adam Whitmore - 05/18/2016
  2135. https://www.twitch.tv/znernicus/v/48587762
  2136. Twitch
  2137. Znernicus
  2138.  
  2139. Znernicus - 05/18/2016
  2140. ah so apparently I also killed him before the cutscene started
  2141. May 19, 2016
  2142. Adam Whitmore - 05/19/2016
  2143. i guess i didn't found key 5 in aztec 😦(edited)
  2144. theballaam96 - 05/19/2016
  2145. I've been told Mcat found it(edited)
  2146. EmoArbiter - 05/19/2016
  2147. Adam found the trick but only tested it in Fungi, Mcat confirmed that it works in Aztec and gives you Key 5(edited)
  2148. theballaam96 - 05/19/2016
  2149. ^
  2150. Adam Whitmore - 05/19/2016
  2151. its the same trick anyway
  2152. theballaam96 - 05/19/2016
  2153. (might be known already), if you enter a tag barrel whilst a kong has recently entered an area whilst they're during their walk animation (where it disables you having control of the kong until it reaches a certain point) you cannot select a kong using A/B and you cannot change kongs
  2154. Testing whether the Tag Barrel can kick you out though
  2155. It does kick you out after a certain amount of time
  2156. Also, in Batty Barrel Bandit, it appears the Kong is actually the lever
  2157. Also, erm. If you gain control in Cranky's Lab (With Chunky), and then void, you appear in the Japes Underground Map.. for some reason(edited)
  2158. Tiffanyjane - 05/19/2016
  2159. https://docs.google.com/spreadsheets/d/1osCrSGC6qz0TybcPFlt4H39wPy1_aeRwJz0hadEQmS8/edit#gid=176739036
  2160. Google Docs
  2161. Warps
  2162. Destination, Description, Pause Exit, Death, OoB DK Isles Overworld, keeps stored warps, flags, and cutscenes K. Lumsy DK' s House, d= destination of flashback warp Training Grounds Water Barrel, d, If the DK Isles Squawks text hasn' t been cleared yet, any OoB warp will send you to Training...
  2163.  
  2164. refer to that
  2165. theballaam96 - 05/19/2016
  2166. Bookmarked
  2167. ty
  2168. May 20, 2016
  2169. qwillinallthefish - 05/20/2016
  2170. @theballaam96 here is that video you asked me to highlight earlier of the upside down skew https://www.youtube.com/watch?v=IEENs0Uv04s
  2171. YouTube
  2172. QwillinAllTheFish
  2173. wekS in Fungi Forest with Chunky
  2174.  
  2175.  
  2176. theballaam96 - 05/20/2016
  2177. dosNice
  2178. GloriousLiar - 05/20/2016
  2179. if you skew down you can walk through walls backwards
  2180. Bismuth - 05/20/2016
  2181. yes
  2182. you can use that in galleon with enguarde to do something like skew for battle crown
  2183. but ship clip obsoletes that
  2184. GloriousLiar - 05/20/2016
  2185. you can do a normal backflip and grab the edge to get to caves beetle race (might need to be slightly on the pad)
  2186. Bismuth - 05/20/2016
  2187. doing consecutive jumps with Rambi has no animation
  2188. transparency of balloons based on distance is not applied to balloons which are already transparent from being for another kong
  2189. loading a balloon that's moving away from you causes it to freeze in place and deload again
  2190. Bismuth - 05/20/2016
  2191. there are three invisible film pickups next to snide's HQ in japes (in the corner)
  2192. Adam Whitmore - 05/20/2016
  2193. you didn't known that?
  2194. markusman64ds 🐵 - 05/20/2016
  2195. Thats pretty well known i thought lol
  2196. Adam Whitmore - 05/20/2016
  2197. https://www.youtube.com/watch?v=IYJKJDgZXtU at 0:54
  2198. YouTube
  2199. Cheeseoman
  2200. 101% Donkey Kong 64 Tricks
  2201.  
  2202.  
  2203. Bismuth - 05/20/2016
  2204. I figured it was known
  2205. May 21, 2016
  2206. Adam Whitmore - 05/21/2016
  2207. https://www.youtube.com/watch?v=6clZJ6-meUI&feature=youtu.be
  2208. YouTube
  2209. Bismuth
  2210. No cutscene for coconut switch in Japes
  2211.  
  2212.  
  2213. https://www.youtube.com/watch?v=GHR9kw8EzyE
  2214. YouTube
  2215. Kosmicd12
  2216. Japes Switch "cutscene skip" ...?
  2217.  
  2218.  
  2219. im so confused
  2220. kosmic found the gun switch cutscene skip
  2221. what the hell
  2222. GloriousLiar - 05/21/2016
  2223. people dont know all the tricks
  2224. if something gets duplicated its not a bad thing
  2225. Adam Whitmore - 05/21/2016
  2226. the glitch history spreadsheet has 2 videos on these
  2227. XavierR221 - 05/21/2016
  2228. ^ I want to see it
  2229. the spreadsheet
  2230. Adam Whitmore - 05/21/2016
  2231. https://docs.google.com/spreadsheets/d/11f8EBEVmeCtV6CmzL3O1tuL6odTy8aQtbH3skVYaLtM/edit?pref=2&pli=1#gid=1066883357
  2232. Google Docs
  2233. Donkey Kong 64 - Glitch History
  2234. Important Notices DONKEY KONG 64- GLITCH HISTORY, Last Updated, 6th May 2016 DISCLAIMERS Some glitches are hard to keep track of when they were first discovered. The first version of this took the upload of a video as the initial discovery, unless they were mentioned on David Wonn' s Website ...
  2235.  
  2236. XavierR221 - 05/21/2016
  2237. Thanks
  2238. Adam Whitmore - 05/21/2016
  2239. https://www.youtube.com/watch?v=Isu_hpgnUuU i don't think this is on the spread sheet
  2240. YouTube
  2241. Exchord
  2242. Hunky Chunkies and Mini Monkeys
  2243.  
  2244.  
  2245. theballaam96 - 05/21/2016
  2246. I can't remember all 900 glitches I have put on the spreadsheet(edited)
  2247. I'm sorry if there is a dupe, but I literally don't have a memory that big
  2248. Adam Whitmore - 05/21/2016
  2249. i understand that is hard to keep track
  2250. theballaam96 - 05/21/2016
  2251. I'll fix it after Bingo
  2252. Adam Whitmore - 05/21/2016
  2253. https://www.youtube.com/watch?v=bpdak1iFnO4
  2254. YouTube
  2255. Exchord
  2256. Tag Barrel Storage - Hunky Chunky Method
  2257.  
  2258.  
  2259. ''Apparently this has happened to some people before, but Adam Whitmore was the first person to realize and point out that this is a way to activate Tag Barrel Storage''.
  2260. theballaam96 - 05/21/2016
  2261. and?
  2262. Adam Whitmore - 05/21/2016
  2263. i think thats it
  2264. i think thats all you need to fix
  2265. oh right the faster method of dogadonequick
  2266. theballaam96 - 05/21/2016
  2267. What is it that I need to fix?
  2268. Adam Whitmore - 05/21/2016
  2269. are you talking about the video that i linked?
  2270. theballaam96 - 05/21/2016
  2271. You're asking me to fix something
  2272. And I'm not sure what specifically you're asking me to fix?
  2273. The video link? The discoverer?
  2274. I'm pretty sure TBS HC Method is on the sheet already
  2275. Adam Whitmore - 05/21/2016
  2276. it is on the spreadsheet but can you change exchord to my name on the discover by slot?
  2277. cause i did told him that this method is possible in the commets below in Tag Barrel Storage video
  2278. theballaam96 - 05/21/2016
  2279. I'll fix it after bingo
  2280. I'll be done in around 5 minutes
  2281. Adam Whitmore - 05/21/2016
  2282. also can you add this on the spreadsheet https://www.twitch.tv/2dos/v/6618274
  2283. Twitch
  2284. 2dos
  2285.  
  2286. theballaam96 - 05/21/2016
  2287. What is this?
  2288. Adam Whitmore - 05/21/2016
  2289. DogaDoneQuick faster method
  2290. theballaam96 - 05/21/2016
  2291. The current method
  2292. ?
  2293. Adam Whitmore - 05/21/2016
  2294. yes
  2295. theballaam96 - 05/21/2016
  2296. Hmm, I'll give it a look over in a bit
  2297. The fastest method is already on there btw
  2298. I'll alter the date and video given that this is more concise
  2299. That's everything changed
  2300. I'm yet to go through the LOTAD
  2301. There's still so much stuff left to do with this spreadsheet
  2302. I've still yet to go through the stuff without videos and replicate them so there is a video for everything
  2303. I've gone through around 30% of them
  2304. Adam Whitmore - 05/21/2016
  2305. ButWhereWasTheHunkyChunkiesAndMiniMonkeysVideo
  2306. theballaam96 - 05/21/2016
  2307. ...
  2308. Adam Whitmore - 05/21/2016
  2309. oh i did found the slap method for dogadonequick
  2310. my bad
  2311. theballaam96 - 05/21/2016
  2312. The reason why I didn't put any name down there initially was because there were several DDQ methods
  2313. I know you were involved in the DDQ process and found something
  2314. But I didn't know specifically which method you were involved in
  2315. That should be everything now added
  2316. Adam Whitmore - 05/21/2016
  2317. did you look in the description in Hunky Chunkies and Minimonkeys video?
  2318. theballaam96 - 05/21/2016
  2319. That you found that it was possible near the HC Barrel in Fungi?(edited)
  2320. My reason for not adding that is the fact that you can uncrouch TBS into that. I don't really think there is a point to adding locations that you can TBS, given that you can TBS in so many places
  2321. I'd rather limit adding a TBS entry to either something new you can do with TBS or a new generic place of getting TBS
  2322. Adam Whitmore - 05/21/2016
  2323. ''You can do a tag barrel storage in the squash tomato area, all you have to do is transform into hunky chunky, than go to the tag barrel and then transform back, or damage yourself into a tag barrel by the tomatoes. Oh by the way I found a way to be a real hunky donkey not just being normal size being hunky donkey."
  2324. i should've just said that you can be hunky chunky with any kong but oh well(edited)
  2325. theballaam96 - 05/21/2016
  2326. So basically you're asking me to change the discoverer of HC as any kong to you?
  2327. Done
  2328. RingRush - 05/21/2016
  2329. and this is why we should just remove "discovered by"
  2330. qwillinallthefish - 05/21/2016
  2331. not to derail this conversation but glorious said earlier "you can do a normal backflip and grab the edge to get to caves beetle race (might need to be slightly on the pad)" was that not known?
  2332. Adam Whitmore - 05/21/2016
  2333. was it done on a LOTAD?
  2334. qwillinallthefish - 05/21/2016
  2335. good question, i'll go look
  2336. it did a skid jump and clipped in the ceiling
  2337. Adam Whitmore - 05/21/2016
  2338. well RingRush what if some people forget who found all these glitches on the spreadsheet?
  2339. RingRush - 05/21/2016
  2340. why would that be a loss? I mean I understand wanting to remember manocheese because of how much he did for the game, but who cares who found every little trick(edited)
  2341. Bismuth - 05/21/2016
  2342. um I need to be remembered as the discoverer of falling through the water randomly at the palm island in dk isles(edited)
  2343. Adam Whitmore - 05/21/2016
  2344. just because its a glitch history spreadsheet doesn't mean you have to remove discovered by
  2345. Znernicus - 05/21/2016
  2346. Hunky Chunky can flatten Kasplats by jumping on them, which will insta-kill them but NOT spawn the blueprint (even if they still have it)
  2347. Adam Whitmore - 05/21/2016
  2348. yea(edited)
  2349. DigitalVortex - 05/21/2016
  2350. Can someone figure out the movement speed of Diddy in during his Skid Slide for monkey speeds that monkies do?(edited)
  2351. May 22, 2016
  2352. theballaam96 - 05/22/2016
  2353. For some reason (I don't know why, maybe it's where Lanky plays his instrument in terms of the pad), Lanky plays his instrument, but the camera doesn't change to it's normal thing. On top of that, K Rool doesn't charge towards Lanky, but instead he carries on his movement(edited)
  2354. Might be related to how you can play instrument pads when you're off it, and the action which the pad performs doesn't happen (when you don't have any musical energy)?(edited)
  2355. Isotarge - 05/22/2016
  2356. Diddy's Skid is the same speed as walking
  2357. DigitalVortex - 05/22/2016
  2358. awww
  2359. it looked like it was faster
  2360. FeelsBadMan
  2361. Adam Whitmore - 05/22/2016
  2362. ballaam do you mean you play an instrument but the cutscene doesn't play
  2363. theballaam96 - 05/22/2016
  2364. I mean that you play the instrument, the camera doesn't change, and the wait is there like K Rool is about to charge
  2365. theballaam96 - 05/22/2016
  2366. However, after a small wait after Lanky finishes his song (where K Rool would normally start his charge), K Rool starts going along his normal pattern
  2367. iirc (I wasn't recording at the time since I was doing some offline K Rool practice), K Rool's animation was also frozen during the instrument as well (so he wasn't even moving his arms / head etc.)
  2368. I have a feeling that it's caused by the same thing which happens a lot when you're not fully on the instrument pad (anywhere in the game), but can still play (even if the kong has no musical energy). However, you don't get the effects that the instrument pad gives you (eg. Squarks appearing giving you a GB)(edited)
  2369. Adam Whitmore - 05/22/2016
  2370. https://www.twitch.tv/ringrush/v/42157947 at 19:54
  2371. Twitch
  2372. RingRush
  2373.  
  2374. theballaam96 - 05/22/2016
  2375. Yeah, that's it
  2376. Adam Whitmore - 05/22/2016
  2377. im pretty sure that happens to some lets players as well
  2378. GloriousLiar - 05/22/2016
  2379. that's just playing off the pad
  2380. its that simple
  2381. Adam Whitmore - 05/22/2016
  2382. if you stand on the dks cage while being hunky dk you automatically pick up the gb
  2383. same thing with the stump with hunky tiny
  2384. GloriousLiar - 05/22/2016
  2385. you can get fall damage from the oscillation between your stored positions even if you get dropped to a stored position that is low to the ground
  2386. May 25, 2016
  2387. Kiwikiller67 - 05/25/2016
  2388. you can shield clip with Tiny into Tiny's igloo. Will try to make a video soon
  2389. GloriousLiar - 05/25/2016
  2390. Easy as chunky?
  2391. Kiwikiller67 - 05/25/2016
  2392. testing now, I got it once by accident
  2393. markusman64ds 🐵 - 05/25/2016
  2394. Was it ever tested before now lol
  2395. GloriousLiar - 05/25/2016
  2396. I mean ive definitely tried before
  2397. Tiffanyjane - 05/25/2016
  2398. I had never thought to try with Tiny...didn't seem reasonable
  2399. Kiwikiller67 - 05/25/2016
  2400. I've gotten it 5x or so now
  2401. making a vid now
  2402. definitely not as consistent as chunky's
  2403. markusman64ds 🐵 - 05/25/2016
  2404. Wonder who else can clip in
  2405. Kiwikiller67 - 05/25/2016
  2406. https://youtu.be/35KXcAjXFto was the best recording I can get, takes me like 30 seconds to get it most times :\
  2407. YouTube
  2408. Kiwikiller67
  2409. Tiny Shieldclip into Igloo
  2410.  
  2411.  
  2412. Kiwikiller67 - 05/25/2016
  2413. the weakest spot is closest to the corner I'm finding
  2414. Tiffanyjane - 05/25/2016
  2415. https://youtu.be/cVDSU58S9eI
  2416. YouTube
  2417. TJ Blakely
  2418. Tiny Ice Shield Clip
  2419.  
  2420.  
  2421. GloriousLiar - 05/25/2016
  2422. Can you jump from on top and ptt the seam
  2423. Kiwikiller67 - 05/25/2016
  2424. havent been able to get that to work
  2425. https://youtu.be/KMqWvgLTV3k
  2426. YouTube
  2427. Kiwikiller67
  2428. Connor's Reverse ledge clip setup
  2429.  
  2430.  
  2431. markusman64ds 🐵 - 05/25/2016
  2432. 😮
  2433. May 26, 2016
  2434. GloriousLiar - 05/26/2016
  2435. you can cancel the kosha cutscene with mini monkey FTT
  2436. Isotarge - 05/26/2016
  2437. Your stored positions stop updating if the camera can't see you. This allows remote orange throws, tree warps & telegrabs without TBS if you can remain unloaded https://www.youtube.com/watch?v=20JxaT8AXwo(edited)
  2438. YouTube
  2439. TJ Blakely
  2440. Location Update Proof
  2441.  
  2442.  
  2443. Adam Whitmore - 05/26/2016
  2444. its like getting out of the krools escape room in dk isles
  2445. GloriousLiar - 05/26/2016
  2446. Deloading isn't new Adam
  2447. Adam Whitmore - 05/26/2016
  2448. oh really?
  2449. GloriousLiar - 05/26/2016
  2450. No
  2451. You see how when he threw oranges they were thrown from way off left
  2452. It's like he had tbs and was throwing them from over there
  2453. That's new
  2454. Adam Whitmore - 05/26/2016
  2455. well you do the same thing in dk isles by leaving the krools escape room
  2456. GloriousLiar - 05/26/2016
  2457. If you mean you deload then yeah
  2458. Pretty sure it happens between every area change
  2459. Adam Whitmore - 05/26/2016
  2460. if you go back to the tag barrel then yeah
  2461.  
  2462. Isotarge - 05/27/2016
  2463. More Japanese version differences:
  2464. - BBlast skip roof rim is now slippery
  2465. - Caves rocketbarrel oob patched, lower ceiling above bblast pad
  2466. - Dark room GB isn't spawned without completing the intended way
  2467. If they're not on the wiki soon someone please remind me to add them thanks
  2468. May 28, 2016
  2469. Adam Whitmore - 05/28/2016
  2470. if you get barrel storage in the hunky chunky barrel and c-up immediately you get the 2nd person mode
  2471. and you can see the kong in the idol animation in the 2nd person view(edited)
  2472. and you can throw oranges
  2473. May 29, 2016
  2474. theballaam96 - 05/29/2016
  2475. So, I managed to fall through the lava-water in Llama Temple like the lava-water didn't exist. Had my gun out, got whacked into the l-water by a kremling. It seems like I ledge clipped OoB, however, to my knowledge, the l-water extends out of bounds too, so I should've landed in water
  2476. Unfortunately no recording
  2477. For a very small amount of time (probably a second or less), I was able to walk on the floor whilst under the water plane, probably re-triggered the 'swimming' trigger when I walked in-bounds again(edited)
  2478. May 30, 2016
  2479. Connor75 - 05/30/2016
  2480. If you have a bad skew, Chunky can walk through walls easier than DK (useful for voiding in Fungi in NLE) - Credit goes to THE @Adam Whitmore
  2481. Kiwikiller67 - 05/30/2016
  2482. any kong besides DK is easier, diddy is the easiest as you also can chimpy charge if you are really stuck
  2483. Adam Whitmore - 05/30/2016
  2484. if you have a really bad skew?
  2485. Kiwikiller67 - 05/30/2016
  2486. yes, really bad skew + chimpy charge will still usually get yourself out
  2487. Adam Whitmore - 05/30/2016
  2488. chunky is easier
  2489. but yeah
  2490. Kiwikiller67 - 05/30/2016
  2491. disagree, you can have a much worse skew with diddy than any other kong
  2492. not going to argue though
  2493. Adam Whitmore - 05/30/2016
  2494. in the LOTAD it use chunky for a bad skew in caves to go to the chunkys igloo gb
  2495. Kiwikiller67 - 05/30/2016
  2496. that was because that section required chunky, not that chunky was the easiest
  2497. (if i'm remembering correctly)
  2498. GloriousLiar - 05/30/2016
  2499. yeah lotad definitely wouldnt choose another kong just for that
  2500. June 2, 2016
  2501. Mouse - 06/02/2016
  2502. likely known but there is a chimpy charge dive similar to PP or orange dive
  2503. June 3, 2016
  2504. Adam Whitmore - 06/03/2016
  2505. did you see that in the LOTAD?
  2506. Mouse - 06/03/2016
  2507. nope. if it was there i missed it
  2508. Adam Whitmore - 06/03/2016
  2509. its in the lotad
  2510. Mouse - 06/03/2016
  2511. okay. I don't have the entire 4 1/2+ hours memorized
  2512. RingRush - 06/03/2016
  2513. there should be a rescreening because I'm sure there are things people missed the first time
  2514. GloriousLiar - 06/03/2016
  2515. well i mean its on youtube/twitch already
  2516. everyone should just have a homework assignment to rewatch it
  2517. and take notes for a quiz
  2518. RingRush - 06/03/2016
  2519. alright I'll make a quiz, winner gets ...idk an opportunity to interview me on stream....or a short lotad of their choice or something
  2520. Mouse - 06/03/2016
  2521. the easy response would have "it's already known" and it would be no big deal. Asking roundabout questions that inherently imply the answer is just being rude about it
  2522. GloriousLiar - 06/03/2016
  2523. how short is short? 15 minutes?
  2524. cros107 - 06/03/2016
  2525. Wait does ringrush still stream dk?
  2526. June 4, 2016
  2527. EmoArbiter - 06/04/2016
  2528. I'll make a video later, but Chunky can get his ice shield GB under skew by backflipping on top of Snide's and doing either
  2529. 1) OoB nav to a certain spot and long jump through the side, or
  2530. 2) Primate punch on the known weak corner of the shield and fall through
  2531.  
  2532. I don't know if this is useful for NLE yet
  2533. markusman64ds 🐵 - 06/04/2016
  2534. BP turnins in caves hype
  2535. wait actually even if that were fast you would lose skew entering lol
  2536. can you get from the ice shield to the 5di skewed? you could maybe reach tiny's then
  2537. Tiffanyjane - 06/04/2016
  2538. no
  2539. EmoArbiter - 06/04/2016
  2540. not as chunky
  2541. Kiwikiller67 - 06/04/2016
  2542. when you make a video tag me please and I'll look into routing
  2543. GloriousLiar - 06/04/2016
  2544. nice find emo
  2545. EmoArbiter - 06/04/2016
  2546. Long Jump method - https://youtu.be/SOzXLiYlAxY
  2547. Primate Punch method - https://youtu.be/dPgTZVeWP2c
  2548. YouTube
  2549. EmoArbiter
  2550. Donkey Kong 64 Glitch - Skew to Chunky's Ice Shield Banana (Long...
  2551.  
  2552.  
  2553. YouTube
  2554. EmoArbiter
  2555. Donkey Kong 64 Glitch - Skew to Chunky's Ice Shield Banana (Prim...
  2556.  
  2557.  
  2558. DigitalVortex - 06/04/2016
  2559. that longjump method looks really close to falling 😮
  2560. theballaam96 - 06/04/2016
  2561. @Kiwikiller67
  2562. EmoArbiter - 06/04/2016
  2563. yeah the long jump is pretty sketchy but you get a feel for it after a while
  2564. Outlaw - 06/04/2016
  2565. nice emo
  2566. DigitalVortex - 06/04/2016
  2567. also, do you have to load the room the way you do?
  2568. EmoArbiter - 06/04/2016
  2569. I actually got it 1st try when recording these but ppunch took me like 6 tries 😛
  2570. DigitalVortex - 06/04/2016
  2571. or can i just keep walking for it to load and then c up once im facing the igloo(edited)
  2572. EmoArbiter - 06/04/2016
  2573. you have to load it the way I do
  2574. DigitalVortex - 06/04/2016
  2575. oh rip
  2576. EmoArbiter - 06/04/2016
  2577. there's OoB ground in the ice shield room that will make you fall
  2578. DigitalVortex - 06/04/2016
  2579. 👍🏼
  2580. GloriousLiar - 06/04/2016
  2581. Who did you skew with
  2582. EmoArbiter - 06/04/2016
  2583. Diddy/Tiny
  2584. GloriousLiar - 06/04/2016
  2585. So gun skew
  2586. EmoArbiter - 06/04/2016
  2587. yeah
  2588. GloriousLiar - 06/04/2016
  2589. If you're curious
  2590. RingRush - 06/04/2016
  2591. why not chunky?
  2592. GloriousLiar - 06/04/2016
  2593. Try gun skew with chunky by the dk portal
  2594. And then oob to snide
  2595. EmoArbiter - 06/04/2016
  2596. you could probably do it with the others but I figured they were too fat since Chunky can't even reliably dive in this level
  2597. I also found this in the context of NLE so you would be either Diddy or Tiny depending on routing
  2598. RingRush - 06/04/2016
  2599. the oob to snide is dumb but you can probably learn the angle
  2600. GloriousLiar - 06/04/2016
  2601. So you can do it without voiding
  2602. I was just speculating
  2603. RingRush - 06/04/2016
  2604. https://www.youtube.com/watch?v=8nIfy8LO054&t=2h38m50s
  2605. YouTube
  2606. RingRush
  2607. Donkey Kong 64 101% "LOTAD" in 4:42:08
  2608.  
  2609.  
  2610. EmoArbiter - 06/04/2016
  2611. hm that actually might make this viable
  2612. maybe I also need to study the lotad more
  2613. RingRush - 06/04/2016
  2614. as said before, there should be a rescreening, fast forwarding through dumb stuff like minigames, because there is no way anyone remembers all the tricks in a 5 hour run
  2615. DigitalVortex - 06/04/2016
  2616. I kinda agree tbh
  2617. GloriousLiar - 06/04/2016
  2618. oh i forgot chunky only needs a meh skew to clip
  2619. Connor75 - 06/04/2016
  2620. Thanks to Adam we know that now!
  2621. GloriousLiar - 06/04/2016
  2622. the more i get told to watch the lotad again the more i feel like it is #documentation: the movie
  2623. June 5, 2016
  2624. 2dos - 06/05/2016
  2625. id be down for a re screening
  2626. Tiffanyjane - 06/05/2016
  2627. ^
  2628. markusman64ds 🐵 - 06/05/2016
  2629. if there is an edited rescreening it should be on ringrush's channel this time
  2630. if he wants(edited)
  2631. theballaam96 - 06/05/2016
  2632. Or one on of these group youtube viewers where it autosyncs to a certain time
  2633. Adam Whitmore - 06/05/2016
  2634. if you cancel ultra lag without voiding out or hiting the loading zones if you warp to the orgin you will hear a loud noise of throwing oranges and it lags so much just like in the kut out if you go oob and load the area
  2635. Tiffanyjane - 06/05/2016
  2636. As in, enter the stored area then tree warp to origin?
  2637. Adam Whitmore - 06/05/2016
  2638. yes
  2639. like if you play around with oranges with ultra lag multiple times
  2640. you can do the same thing in aztec or fungi boss if you go oob farther and getting close in bounds and you get fireballs everywhere and it lags so much
  2641. June 7, 2016
  2642. Mouse - 06/07/2016
  2643. likely known again but you can activate the totem ring by not actually going through it by bumping against the top part of the ring. It's slightly faster since you don't have to turn all the way around
  2644. Connor75 - 06/07/2016
  2645. Speaking of the totem, you can shoot peanuts through it to hit the mouth on the other side like in diddy phase
  2646. Obiyo - 06/07/2016
  2647. most likely already known, but you can kiwi clip as diddy by doing a cart wheel at the torch and having O lag
  2648. Kiwikiller67 - 06/07/2016
  2649. You can do it without o lag but I've only ever gotten it once
  2650. Adam Whitmore - 06/07/2016
  2651. you can do ACM with diddy as well but its really percise
  2652. Mouse - 06/07/2016
  2653. don't have access to emu right now. we know that if you front skew you, you can backwards walk through walls. Can someone check if you force full side skew with a rotation, can you side hope through stuff?
  2654. hop*
  2655. GloriousLiar - 06/07/2016
  2656. how do you rotate on that axis without cheats though
  2657. DigitalVortex - 06/07/2016
  2658. I guess you could be swimming to the left or right when you take damage rather than up or down
  2659. But that would mean you'd have to be on the same plane as the damage rather than under it and there's no place to do that in japes especially
  2660. I guess if you pick up the dk's banana the right way maybe(edited)
  2661. markusman64ds 🐵 - 06/07/2016
  2662. When is GB skew getting in a route
  2663. If its even a thing idk
  2664. DigitalVortex - 06/07/2016
  2665. You can skew picking up GB's from water. Front-facing skew is quite common for dk's cage gb in japes
  2666. Mouse - 06/07/2016
  2667. well I was curious at the moment for on emu with cheats
  2668. but the extrapolation was to whether or not having a side sloped floor as you go OoB (giving you partial side skew) can be brought back in bounds to allow for clipping
  2669. DigitalVortex - 06/07/2016
  2670. ah gotcha
  2671. Mouse - 06/07/2016
  2672. so short answer of can you side ways skew through things: yes
  2673. my idea of getting partial sideways skew off of sloped floors doesn't seem possible, as soon as you get back inbounds and over normal ground, you reset to standing normally. We would need a way to set our default rotation to this partial skew before coming in
  2674. June 8, 2016
  2675. Adam Whitmore - 06/08/2016
  2676. i found a faster strat for dogadonequick for LOTAD and mystery menu bosses, dodge 2 fire balls, quickly pick up the barrel and then dodge 3 more fire balls and get close to him an put the barrel down, when he lands hes starting to blow up the barrel when he lifts up his hands, if you time it just right if you touch his right hand you can do the quick kill 1 second faster than the current strats, and you can get the quick key grab too(edited)
  2677. and you can also do the same thing in fungi as well
  2678. GloriousLiar - 06/08/2016
  2679. No he can't
  2680. We've been over this
  2681. 2dos - 06/08/2016
  2682. @RingRush or @Isotarge could probably take a look at it in bizhawk
  2683. Adam Whitmore - 06/08/2016
  2684. i found Banana dance skip strats in japes for lanky and tiny in diddys cave
  2685. GloriousLiar - 06/08/2016
  2686. I get it from his explanation
  2687. Adam Whitmore - 06/08/2016
  2688. When you get out of the bonus barrel turn up,c-up and then hold forward and jump and you get the dance skip
  2689. GloriousLiar - 06/08/2016
  2690. Just put the barrel down and the explosion lingers and you let him hit you with his finger
  2691. Outlaw - 06/08/2016
  2692. that's for both adam?
  2693. Adam Whitmore - 06/08/2016
  2694. yes
  2695. oh and you can do the same thing at lankys blueprint cave
  2696. Connor75 - 06/08/2016
  2697. Thanks Adam, got Tiny's first try 😄
  2698. Adam Whitmore - 06/08/2016
  2699. Good 😃(edited)
  2700. GloriousLiar - 06/08/2016
  2701. Nice
  2702. Adam Whitmore - 06/08/2016
  2703. now can you do it with lanky?
  2704. Connor75 - 06/08/2016
  2705. just got Lanky's first try as well
  2706. Adam Whitmore - 06/08/2016
  2707. Good Job connor 😃
  2708. Connor75 - 06/08/2016
  2709. and now finally got the speedy swing sortie one first try 😄
  2710. Adam Whitmore - 06/08/2016
  2711. DKThumb
  2712. GloriousLiar - 06/08/2016
  2713. Can you do that with every bonus barrel?
  2714. Connor75 - 06/08/2016
  2715. probably just depends on how far away it is from the wall
  2716. Kiwikiller67 - 06/08/2016
  2717. ^
  2718. Connor75 - 06/08/2016
  2719. all of these are about the same distance
  2720. so you can do the same thing
  2721. Adam Whitmore - 06/08/2016
  2722. you can probably do the same thing in fungi for krazy kong klamour
  2723. Connor75 - 06/08/2016
  2724. do you mean speedy swing sortie with tiny?
  2725. Adam Whitmore - 06/08/2016
  2726. no
  2727. Connor75 - 06/08/2016
  2728. krazy kong klamour is like in the middle of the room right?
  2729. Adam Whitmore - 06/08/2016
  2730. yes
  2731. you just kinda have to wait a little bit to get the dance skip
  2732. Adam Whitmore - 06/08/2016
  2733. you can also do the gb dance skip for Chunkys Beaver bother in castle
  2734. SecretHumorMan - 06/08/2016
  2735. how about lanky picture room?
  2736. in japes?
  2737. Adam Whitmore - 06/08/2016
  2738. possibly?(edited)
  2739. hitokage220 - 06/08/2016
  2740. huh
  2741. GloriousLiar - 06/08/2016
  2742. Can you explain it again
  2743. Just turn to the wall c up and jump?
  2744. Adam Whitmore - 06/08/2016
  2745. forward jump
  2746. markusman64ds 🐵 - 06/08/2016
  2747. lanky picture room isn't a bonus barrel
  2748. or is this for more than just bonus barrels?
  2749. Adam Whitmore - 06/08/2016
  2750. it has a wall
  2751. markusman64ds 🐵 - 06/08/2016
  2752. so any GB near a wall?
  2753. Adam Whitmore - 06/08/2016
  2754. does it touch the wall?
  2755. June 9, 2016
  2756. Connor75 - 06/09/2016
  2757. https://youtu.be/aIXf8jWzjAk
  2758. YouTube
  2759. Connor75
  2760. Donkey Kong 64 - Various Golden Banana Dance Skips
  2761.  
  2762.  
  2763. hitokage220 - 06/09/2016
  2764. thank you connor
  2765. Kiwikiller67 - 06/09/2016
  2766. ^
  2767. Bismuth - 06/09/2016
  2768. nice 69 GBs
  2769. markusman64ds 🐵 - 06/09/2016
  2770. oh how did I not read that you use an orange
  2771. lol
  2772. thought this was some magical height value trick
  2773. GloriousLiar - 06/09/2016
  2774. nobody mentioned an orange .....
  2775. hitokage220 - 06/09/2016
  2776. yeah
  2777. thats why i was so confused
  2778. Kiwikiller67 - 06/09/2016
  2779. ^
  2780. Bismuth - 06/09/2016
  2781. yeah same
  2782. Connor75 - 06/09/2016
  2783. oh LOL
  2784. Outlaw - 06/09/2016
  2785. yea same
  2786. i thought it was some oddball orangeless skip, i tried without an orange and connor said he got it so i assumed i was braindead
  2787. and waited for the vid
  2788. hitokage220 - 06/09/2016
  2789. hehe
  2790. markusman64ds 🐵 - 06/09/2016
  2791. I thought it made the game think you were higher above ground than you actually were
  2792. Kiwikiller67 - 06/09/2016
  2793. same outlaw
  2794. Connor75 - 06/09/2016
  2795. how was i the only one that knew to use an orange lol
  2796. GloriousLiar - 06/09/2016
  2797. because usually when we bring up new dance skips they're orangeless
  2798. Outlaw - 06/09/2016
  2799. if it's not specified why would i use one?, there are dance skip w/o oranges m8
  2800. Kiwikiller67 - 06/09/2016
  2801. ^
  2802. Connor75 - 06/09/2016
  2803. well regardless, these are 5 more dance skips that are free im adding into my runs
  2804. GloriousLiar - 06/09/2016
  2805. world record is free
  2806. Outlaw - 06/09/2016
  2807. cool
  2808. Adam Whitmore - 06/09/2016
  2809. why did you get a double sound in that video?
  2810. wait never mind
  2811. wait i forgot you can do the dance skip in diddys 5di
  2812. with an orange of course
  2813.  
  2814. Mouse - 06/10/2016
  2815. small tidbit on swimming+skew: When underwater, the entire kong model rotates forward rather but the axes stay stationary. So for example, the x-axis is always forwards backwards, y is updown, and z is side to side. Therefore the rotations are defined by the right hand rule where your thumb sits on that axis. Standing rotations about x keep your front facing forward however you lay on your sides, rotations about y is what is allowed in game by crouch turning, and rotations about z are the usual skew.
  2816.  
  2817. When swimming, the model lies forward but those axes are still in those directions: rotations about x make the kong "corkscrew" (not a barrel roll you plebs) while still facing forward (btw you also automatically correct to standard rotation slowly). Rotations in y keep the kong's front facing downwards and rotations in z are what we are allowed when we hold Z for braking (hence why skew works).
  2818. this is likely all understood basically but just wanted to write down exactly how it worked if it had never been done
  2819. Connor75 - 06/10/2016
  2820. 12 users is the maximum you can have on a Wii U.
  2821. June 13, 2016
  2822. GloriousLiar - 06/13/2016
  2823. I documented that like 2 weeks ago
  2824. Adam Whitmore - 06/13/2016
  2825. you can do the same thing in hunky chunky squwaks text
  2826. Adam Whitmore - 06/13/2016
  2827. "you can cancel the kosha cutscene with mini monkey FTT" do you mean with the sqwaks text glorious?
  2828. Bismuth - 06/13/2016
  2829. FTT = first time text so yes
  2830. Adam Whitmore - 06/13/2016
  2831. Ok thanks
  2832. GloriousLiar - 06/13/2016
  2833. Yeah
  2834. theballaam96 - 06/13/2016
  2835. (Likely known) Like the Warp 1 in Storage Room (And the Battle Pad in Japes), you can activate the Rock Pad in Caves Lobby from far above it(edited)
  2836. Mouse - 06/13/2016
  2837. yeah both get done in runs all the time. if you do the battle pad in japes properly, you'll skip the ftt
  2838. oh sorry
  2839. i read that backwards
  2840. i get it
  2841. June 14, 2016
  2842. theballaam96 - 06/14/2016
  2843. Front of Diddy's Cage Dance Skip (With Gate there). It's kinda finicky, but it's something that you can do if you want to save a small amount of time. https://www.youtube.com/watch?v=sTRrhQBBtg8
  2844. YouTube
  2845. theballaam96
  2846. Front of Diddy's Cage Dance Skip
  2847.  
  2848.  
  2849. xCrowStorm - 06/14/2016
  2850. If it were possible to get a dance skip for the Free Diddy GB, would it skip the gate opening CS?
  2851. Kiwikiller67 - 06/14/2016
  2852. you can skip it with using bblast
  2853. xCrowStorm - 06/14/2016
  2854. Are you thinking of the correct CS?
  2855. I thought you mentioned that last night and that was for the coconut switch?
  2856. Kiwikiller67 - 06/14/2016
  2857. if you hit the last coconut switch (which free's diddy) and then use bblast it omits the free diddy cutscene
  2858. theballaam96 - 06/14/2016
  2859. I'm pretty sure I was able to do a dance skip with that GB, and the CS still played afterwards
  2860. xCrowStorm - 06/14/2016
  2861. Oh. I misunderstood you last night then.
  2862. theballaam96 - 06/14/2016
  2863. Although I got that dance skip a really long time ago
  2864. Kiwikiller67 - 06/14/2016
  2865. the gate lowering cutscene is tied to collecting the gb if that's what you are referring to
  2866. xCrowStorm - 06/14/2016
  2867. Yea. The cutscene that activates when grabbing the GB. That's a shame. That would be some nice timesave.
  2868. Tiffanyjane - 06/14/2016
  2869. You can play Instrument, Pull Out Gun, and (assumed) Pull Out Camera and Throw Oranges during Cranky CS in K. Rool if you gain Control
  2870. I got there under End Sequence using planned Orange Boosts and Camera Manipulation
  2871. GloriousLiar - 06/14/2016
  2872. you got to k rool?
  2873. Tiffanyjane - 06/14/2016
  2874. yeah
  2875. https://www.twitch.tv/tiffanyfruit/v/72324920
  2876. Twitch
  2877. Tiffanyfruit
  2878. WonderJ13 - 06/14/2016
  2879. Thinking of doing some testing with what you did
  2880. @Tiffanyjane
  2881. Tiffanyjane - 06/14/2016
  2882. Iso has it planned, but good luck if you do some as well
  2883. WonderJ13 - 06/14/2016
  2884. cool
  2885. How'd you turn the camera without the stick @Tiffanyjane ?
  2886. Tiffanyjane - 06/14/2016
  2887. C-Up + C-Right/Left
  2888. you can also flip character with C-Down + B same frame. This makes the character look at the camera.(edited)
  2889. WonderJ13 - 06/14/2016
  2890. thanks for the info
  2891. Adam Whitmore - 06/14/2016
  2892. You can play Instrument, Pull Out Gun, and (assumed) Pull Out Camera and Throw Oranges during krool winning cutscene after 12 rounds in K. Rool if you gain Control
  2893. I got there under End Sequence using planned Orange Boosts and Camera Manipulation
  2894. June 15, 2016
  2895. WonderJ13 - 06/15/2016
  2896. You can pull out camera
  2897. I couldn't get anything to pull out during the actual fight
  2898. All of it was stuck in DK
  2899. Tiffanyjane - 06/15/2016
  2900. yeah I was aware you have no control during the fight
  2901. Iso ended up looking into it all, nothing came of it
  2902. WonderJ13 - 06/15/2016
  2903. dang
  2904. Also, getting to K.Rool like that in emulator is incredibly RNG dependent
  2905. You can shockwave during the cranky cutscene, but DK is nowhere near for the wave to be seen
  2906. June 17, 2016
  2907. Adam Whitmore - 06/17/2016
  2908. Not sure if this was known but you can metal barrel push oob right by the machine not on the wall on the left side in the conveyor belt room where you chimpy charge the low switch to make the conveyor belt slows down in japes(edited)
  2909. but its pretty percise
  2910. Tiffanyjane - 06/17/2016
  2911. I'll get on that asap
  2912. got it
  2913. I'll make a video, thanks @Adam Whitmore
  2914. Adam Whitmore - 06/17/2016
  2915. no problem
  2916. Tiffanyjane - 06/17/2016
  2917. https://youtu.be/BVRP2jPcAAQ
  2918. YouTube
  2919. TJ Blakely
  2920. Japes Mountain Barrel Push
  2921.  
  2922.  
  2923. there's the video
  2924. XavierR221 - 06/17/2016
  2925. do you think there can be any use for this trick? @Adam Whitmore
  2926. Tiffanyjane - 06/17/2016
  2927. 3500 bananas with MMM can use it to void
  2928. (idk if it would do this but there's a possibility)
  2929. Adam Whitmore - 06/17/2016
  2930. maybe for backup for 101 if you fell off the thing where you go to diddys minecart
  2931. you can use it to reach the unreachable banana if you lower your height boost in the other room
  2932. if your very bad at ledge clips(edited)
  2933. like it was shown in the video
  2934. you can do this with dk or tiny, probably lanky, and chunky won't work cause hes too big(edited)
  2935. markusman64ds 🐵 - 06/17/2016
  2936. can you moontail into the loading zone?
  2937. Tiffanyjane - 06/17/2016
  2938. if you run out of crystals while in mini monkey in Tiny's 5DT Rooms, you will not be forced to detrans. You will only detrans upon leaving the room.
  2939. Adam Whitmore - 06/17/2016
  2940. i tried markus
  2941. Tiffanyjane - 06/17/2016
  2942. You cannot play instrument or use camera during the Get Out sequence
  2943. Adam Whitmore - 06/17/2016
  2944. same thing in spinning wheel room in factory(edited)
  2945. markusman64ds 🐵 - 06/17/2016
  2946. the peanut switch in tiny temple can be hit by any kong
  2947. Tiffanyjane - 06/17/2016
  2948. whoa, was not expecting that
  2949. markusman64ds 🐵 - 06/17/2016
  2950. can do it with chunky at least
  2951. not sure about the other kongs
  2952. June 18, 2016
  2953. Mouse - 06/18/2016
  2954. any idea if the instrument pad only works as intendeD?
  2955. markusman64ds 🐵 - 06/18/2016
  2956. have fun getting up there
  2957. as anyone but diddy
  2958. Isotarge - 06/18/2016
  2959. Instrument pad doesn't work as DK
  2960. markusman64ds 🐵 - 06/18/2016
  2961. does the peanut switch work?
  2962. Isotarge - 06/18/2016
  2963. ya
  2964. markusman64ds 🐵 - 06/18/2016
  2965. safe to assume all kongs can use it then
  2966. someday we need to go through all of them
  2967. XavierR221 - 06/18/2016
  2968. Yes
  2969. I'll play soon, so i'll look for some
  2970. markusman64ds 🐵 - 06/18/2016
  2971. we have stuff like the peanut switch in diddy mountain working by hitting it with an orange
  2972. I forget if DK's gun worked but I have a highlight of DK in the mountain
  2973. https://www.twitch.tv/markusman64ds/v/4651977
  2974. Twitch
  2975. markusman64ds
  2976.  
  2977. Kiwikiller67 - 06/18/2016
  2978. got a recording of RR's FE on VC, will upload now
  2979. https://youtu.be/ZsBVcjhXoCs
  2980. YouTube
  2981. Kiwikiller67
  2982. [VC] DK64 Ledge Clip Factory Early
  2983.  
  2984.  
  2985. GloriousLiar - 06/18/2016
  2986. i got up there as lanky with skew markus
  2987. in reference to aztec music pad not this FE stuff
  2988. RingRush - 06/18/2016
  2989. For reference, what "RingRush's setup is"
  2990. 1. Pick a place in front of b locker, I personally like the right half but I don't think it needs to be there. Some places might be more lenient than others but idk yet
  2991. 2. Backflip until you get the "land and immediately fall" animation.
  2992. 3. Do minimal movement backflips (1 frame at something like 1/3 forward) to move .2 units at a time, until you get the land and fall animation again.
  2993. 4. Jump and push back a bit in midair to test if you clipped
  2994. 5. If you didn't, repeat steps 3 and 4.
  2995.  
  2996. When you get the quick fall off you are being placed at high 383 or low 384 X position (I'm assuming mid-right side of b locker...the exact X coordinates change as you move left and right). The gap is .028 units wide (at the place I tested, may be different in other places?). Your goal upon sliding off is to land a multiple of .2 from the gap. Where exactly you land seems essentially random, so you have about a 1 in 7 chance of landing in a spot such that 1-4 min-move backflips get you in the gap. All you need to is keeping looping through until you hit it.
  2997.  
  2998. There is a ton of skill involved in hitting consistent min-move backflips. Also, jump testing without getting pushed out and having to re-enter the loop from afar can be tricky if you aren't focused.
  2999.  
  3000. Overall, I think getting this trick within a minute on average is reasonable assuming you master these super small movements(edited)
  3001. Kiwikiller67 - 06/18/2016
  3002. i'll put that in the description
  3003. also if you blackflip but you've already clipped past, you will hit a ceiling like you would with having already clipped with guitar skip
  3004. RingRush - 06/18/2016
  3005. I just tested that
  3006. if you do a min-move you could actually clip back out
  3007. Kiwikiller67 - 06/18/2016
  3008. ah good to know
  3009. EmoArbiter - 06/18/2016
  3010. do cutscenes take enemies off the map?
  3011. theballaam96 - 06/18/2016
  3012. You can get the giant kosha cutscene where 2 giant koshas are on-screen
  3013. So I'd assume from that that it's a no?
  3014. EmoArbiter - 06/18/2016
  3015. I was shooting Japes switches to free Diddy with homing ammo
  3016. when I was by the tag barrel to shoot the last two switches like 5 Kong, my 2nd shot started homing towards the beaver by the far switch
  3017. the cutscene for the middle switch happened, and when it ended, the beaver had moved and the shot arced up towards the far switch
  3018. GloriousLiar - 06/18/2016
  3019. i know in japes lobby the beavers cant hit you during b locker text
  3020. hitokage220 - 06/18/2016
  3021. yes they can
  3022. Adam Whitmore - 06/18/2016
  3023. you can clip oob by clipping into the celing by backflipping with hunky chunky on the big boulder in aztec
  3024. GloriousLiar - 06/18/2016
  3025. that might be useful for NLE
  3026. Adam Whitmore - 06/18/2016
  3027. i doubt it
  3028. GloriousLiar - 06/18/2016
  3029. why
  3030. Adam Whitmore - 06/18/2016
  3031. actually that might be useful to go to the 5dt right away
  3032. GloriousLiar - 06/18/2016
  3033. thats what i was saying
  3034. EmoArbiter - 06/18/2016
  3035. How tight is that void? I remember trying the torches over there when I first found the clip and I would void almost instantly
  3036. Adam Whitmore - 06/18/2016
  3037. in the boulder room?
  3038. EmoArbiter - 06/18/2016
  3039. That whole side of the room
  3040. Boulder to 5dt area
  3041. Kiwikiller67 - 06/18/2016
  3042. I'll take a look after my runs
  3043. but yeah the void is tight over there
  3044. at least initially
  3045. Adam Whitmore - 06/18/2016
  3046. ChunkBackFlippingClippingOutOfTheCeling
  3047. GloriousLiar - 06/18/2016
  3048. you could probably take it safe and go near cranky and under llama temple
  3049. Kiwikiller67 - 06/18/2016
  3050. I would rather go the direction we currently do
  3051. Adam Whitmore - 06/18/2016
  3052. clipping out of the celing is pretty percise(edited)
  3053. Montananinja - 06/18/2016
  3054. did u clip near the torch closest to lama temple?
  3055. Adam Whitmore - 06/18/2016
  3056. yes
  3057. i somehow got the slide
  3058. Montananinja - 06/18/2016
  3059. i am getting it semi consistant in this general area
  3060.  
  3061. and i was just spamming backflip
  3062. Adam Whitmore - 06/18/2016
  3063. thats what i did
  3064. like you have to find a certain spot where you can backflip oob
  3065. Montananinja - 06/18/2016
  3066. i got it looking at all sorts of directions and i even got it 2 really close to the torch before i went to that spot
  3067. Adam Whitmore - 06/18/2016
  3068. actually you can skidjump and aerial attack oob in tinys kasplat room
  3069. any wall you want except the boulder room
  3070. you can use that to navigate to go to the 5dt(edited)
  3071. Adam Whitmore - 06/18/2016
  3072. also you can aerial attack clip in the 5dt by getting on top,and jump off and aerial attack in the 5dt
  3073. June 19, 2016
  3074. Bismuth - 06/19/2016
  3075. During the 1st-2nd switch cutscenes, things near the switch unload - at least DK's balloon over the X does(edited)
  3076. June 20, 2016
  3077. Kiwikiller67 - 06/20/2016
  3078. https://www.twitch.tv/kiwikiller67/v/73417991 Linking this as Adam can't make a video for it. This is the skid jump OoB
  3079. Twitch
  3080. Kiwikiller67
  3081. Adam Whitmore - 06/20/2016
  3082. you spell my last name wrong
  3083. Adam Whitmore - 06/20/2016
  3084. did someone ever notice theres a unreachable banana shadow in diddys mountain in japes?(edited)
  3085. Kiwikiller67 - 06/20/2016
  3086. fixed it. it autocorrected
  3087. sorry
  3088. Adam Whitmore - 06/20/2016
  3089. ok thats better
  3090. June 22, 2016
  3091. Connor75 - 06/22/2016
  3092. Collecting Key 5 in Aztec unlocks the Forest Boss cutscene in the mystery menu
  3093. June 24, 2016
  3094. Isotarge - 06/24/2016
  3095. Loading Zone Spreadsheet including transition type, position, exit value, and whether grabbed objects can be carried through. Thanks to @Tiffanyjane @GloriousLiar and @Outlaw for helping me with this. If anyone has additions or corrections please feel free to message me for edit rights https://docs.google.com/spreadsheets/d/1Dn43wPic9XAnb6kh5lTOm0rv0W4fEZpY5-oopvTA61s/
  3096. Google Docs
  3097. Loading Zones
  3098. DK Isles Map, Destination, Exit, Transition Type, Objects, X Position, Y Position, Z Position DK Isles( DK Theatre), K. Lumsy, Spin, no DK Isles( DK Theatre), Training Grounds, Spin, no DK Isles( DK Theatre), Jungle Japes Lobby, Spin, no DK Isles( DK Theatre), Angry Aztec Lobby, Spin, no D...
  3099.  
  3100. theballaam96 - 06/24/2016
  3101. Don't know whether this has been properly documented, but Cfox's Fungi Cannon Blast off thing which normally crashes on NTSC-U N64 does not crash on PAL N64
  3102. Isotarge - 06/24/2016
  3103. Cool stuff Tom. Inspired by your find I just tested rolling under lava on PAL console and there's no upwarp and no crash in sight, it behaves as you would expect it to
  3104. Walking under Snide's while out of bounds is still a crashy death pit though
  3105. Adam Whitmore - 06/24/2016
  3106. fungi cannon not crash on PAL was known for quite a while
  3107. Bismuth - 06/24/2016
  3108. how about rolling into production room from under the tunnel to cranky/candy in factory
  3109. that is a crash like 80% of the time on NTSC-U N64(edited)
  3110. not that it matters really
  3111. it's not a useful oob
  3112. Adam Whitmore - 06/24/2016
  3113. or japes
  3114. by funky
  3115. Isotarge - 06/24/2016
  3116. Walking under Snide's is the cause of the Japes thing and possibly the Factory stuff too, as far as I can tell that's still a thing on PAL
  3117. June 25, 2016
  3118. theballaam96 - 06/25/2016
  3119. Adam, I found it out a long while ago, and I sent a tweet to Cfox about it https://twitter.com/Tom_Ballaam/status/590933320004984832(edited)
  3120. Tom Ballaam@Tom_Ballaam
  3121. @Cfox777 I thought you said cutscene storage of the gun bananas in DK Isle would crash the game on the N64 versions? http://t.co/IrJPxoNiNk
  3122. I don't know whether it was known before then
  3123. But it's interesting that the upwarp thing doesn't crash though
  3124. I wonder what else doesn't crash
  3125. Is the walking under Snide's thing something which crashes on JP?
  3126. Adam Whitmore - 06/25/2016
  3127. oh i didnt know that was you at the time
  3128. my bad
  3129. Adam Whitmore - 06/25/2016
  3130. i thought it was someone else
  3131. theballaam96 - 06/25/2016
  3132. Nah, it's fine
  3133. I wasn't really in the community at that point, I only watched Cfox back then(edited)
  3134. June 26, 2016
  3135. Adam Whitmore - 06/26/2016
  3136. if you try grabbing a ledge on the back of krool ship you just clip into the ship just like the library in castle(edited)
  3137. and the missle on the the back of the ship don't exist at all if you try to jump on it
  3138. June 27, 2016
  3139. Bismuth - 06/27/2016
  3140. climbing the ladder in DK's barn in Fungi is 1 second faster if you jump aerial to go up instead of simply climbing
  3141. Znernicus - 06/27/2016
  3142. neat
  3143. its probably the slowest moving climbable object so it makes sense
  3144. Adam Whitmore - 06/27/2016
  3145. Not sure if this was known but you can push oob with hunky chunky on the snides roof in japes
  3146. Adam Whitmore - 06/27/2016
  3147. if you spawn the bonus barrel in giant mushroom with lanky the door closes
  3148. theballaam96 - 06/27/2016
  3149. Same happens with the Vulture in Tiny Temple
  3150. A grate appears at the entrance to the room
  3151. Adam Whitmore - 06/27/2016
  3152. well if you kill the vulture(edited)
  3153. then yeah the gate will appear(edited)
  3154. June 29, 2016
  3155. markusman64ds 🐵 - 06/29/2016
  3156. someone found T&S skip 6 months before release https://youtu.be/4Quz8d_2Qug?t=29m10s(edited)
  3157. YouTube
  3158. Ridgway Films
  3159. E3 1999 (RARE JET FORCE GEMINI & DK64 BETA FOOTAGE!)
  3160.  
  3161.  
  3162. theballaam96 - 06/29/2016
  3163. A lot of Beta Features in various videos. Credit to @markusman64ds 🐵 for finding most of the videos and doing a bit of beta feature-finding himself.
  3164. Beta_Features_in_Videos.txt
  3165. 5.09 KB
  3166. Some stuff which is already known, but do appear in the videos (eg. Mad Jack Old Beta Fight, Guns, Health HUD Change and GB Counter Hud Change) are not on this list(edited)
  3167. markusman64ds 🐵 - 06/29/2016
  3168. might be more too I didn't go too in depth
  3169. theballaam96 - 06/29/2016
  3170. I'll do a bit more searching, see whether I can find some stuff
  3171. Adam Whitmore - 06/29/2016
  3172. have you ever watch beta 64
  3173. theballaam96 - 06/29/2016
  3174. Yes
  3175. markusman64ds 🐵 - 06/29/2016
  3176. http://i.imgur.com/Czvtmal.png
  3177.  
  3178. unused aztec boss?
  3179. theballaam96 - 06/29/2016
  3180. What we know: It fires lasers and has the Dogadon 1 music in the background
  3181. theballaam96 - 06/29/2016
  3182. I couldn't find any other Beta videos with anything new. So most likely final txt file
  3183. Beta_Features_in_Videos_2.txt
  3184. 1.47 KB
  3185. Adam Whitmore - 06/29/2016
  3186. did you guys know that the cutscene 0 in TnS is used a little bit but the cutscene got interrupted by feeding scoff(edited)
  3187. markusman64ds 🐵 - 06/29/2016
  3188. yeah I noticed that
  3189. probably what that cutscene was being used for
  3190.  
  3191. theballaam96 - 07/03/2016
  3192. Found by @thecrimson12 After Diddy Block, warps are unable to be tagged.
  3193. Bismuth - 07/03/2016
  3194. makes sense
  3195. theballaam96 - 07/03/2016
  3196. You cannot use warps either if you tagged both of the same number beforehand
  3197. markusman64ds 🐵 - 07/03/2016
  3198. random thought
  3199. at the end of freeing a kong they warp away with the bananaport animation
  3200. could that be related?
  3201. theballaam96 - 07/03/2016
  3202. Possibly
  3203. I'm currently testing it with other things at the moment
  3204. GBs, CBs, Coins and Blueprints are all able to be picked up
  3205. And the respective flags are set(edited)
  3206. markusman64ds 🐵 - 07/03/2016
  3207. what about fairies?
  3208. theballaam96 - 07/03/2016
  3209. I'm gonna check that in a sec
  3210. markusman64ds 🐵 - 07/03/2016
  3211. and can you activate text boxes like crown pad ftt
  3212. theballaam96 - 07/03/2016
  3213. You can
  3214. theballaam96 - 07/03/2016
  3215. I'm about to test whether you can use/acquire BBlast Pads, Battle Crown Pads, Fairies and Rainbow Coins
  3216. You can collect Rainbow Coins, Fairies and Crowns. You can use BBlast Pads and B.Crown Pads too
  3217. markusman64ds 🐵 - 07/03/2016
  3218. can you hit the switch for rambi
  3219. theballaam96 - 07/03/2016
  3220. Yes
  3221. Hang on though...
  3222. I'm now able to tag warps again. But I'm still in Diddy Block
  3223. markusman64ds 🐵 - 07/03/2016
  3224. you deblocked somehow maybe
  3225. is diddy not free still?
  3226. theballaam96 - 07/03/2016
  3227. Still not free
  3228. The switches are still pressed
  3229. So, either A) Hitting the Rambi Switch, B) Transforming into Rambi or C) Knocking down the Rambi door gets rid of the warp issue
  3230. I believe it's A, but only when it activates the cutscene (Which is when you hit it for the first time). Which begs the question: Will this also cancel the warp issue effect thing if we hit the switch above the painting room or the Mountain Switch?
  3231. Neither of those 2 clears the effect. I guess it only works for DK Switches
  3232. By getting Diddy from Kut Out, But not entering a Tag Barrel with Him until Jungle Japes; then entering a Bonus Barrel as DK (Although I guess this also works for entering any map which doesn't reset the puzzle), I've made Diddy disappear in his Cage, but the cage is still closed, and I've still got Diddy Block but without the warp tag prevention thing(edited)
  3233. Also, all of Diddy's stuff is visible. So he's free in every sense of the word, but the cage, switches & Coconut lights above his cage haven't realised yet(edited)
  3234. markusman64ds 🐵 - 07/03/2016
  3235. Enguarde cannot tag warps
  3236. also you can STVW through the lighthouse foundation pillar thingy near the bottom
  3237. thecrimson12 - 07/03/2016
  3238.  
  3239.  
  3240.  
  3241.  
  3242. You can stand on coconut switch apparently
  3243.  
  3244. XavierR221 - 07/03/2016
  3245. standing on coconut switch was known
  3246. thecrimson12 - 07/03/2016
  3247. Lol it just happened randomly to me XD
  3248. markusman64ds 🐵 - 07/03/2016
  3249. the STVW can be done on the wall you face while facing the entrance to the lighthouse area
  3250. on the pillar
  3251. also the wall with the water lowering switch
  3252. theballaam96 - 07/03/2016
  3253. Tree kicking off the tree near Diddy Cage and going in a certain direction with your moonkick can get you out of Bounds. Aside from the Tree Kick itself, it's literally free https://www.youtube.com/watch?v=J5KM7dph0FM
  3254. YouTube
  3255. theballaam96
  3256. Tree Kick Clip Out of Bounds in Jungle Japes | Donkey Kong 64 Gl...
  3257.  
  3258.  
  3259. markusman64ds 🐵 - 07/03/2016
  3260. I've done that before
  3261. theballaam96 - 07/03/2016
  3262. Oh, ok. Well, uploaded for documentation purposes then 😛
  3263. Tiffanyjane - 07/03/2016
  3264. always good to document. though I'm pretty positive there are at least 3 videos of it now.
  3265. markus, adolfo and you all have one, not sure of others
  3266. theballaam96 - 07/03/2016
  3267. Well, I've seen Markus do the clip above the cage
  3268. And I think Adolfo does it in the same place, but does it to show off getting the pool fairy early
  3269. Either way, point taken(edited)
  3270. GloriousLiar - 07/03/2016
  3271. you can clip on basically any slightly transparent piece of geometry up there
  3272. July 6, 2016
  3273. Adam Whitmore - 07/06/2016
  3274. did you guys ever got a barrel storage in chunky phase?
  3275. GloriousLiar - 07/06/2016
  3276. Yes
  3277. TITO - 07/06/2016
  3278. what does that look like?
  3279. Adam Whitmore - 07/06/2016
  3280. you get a barrel storage by krool
  3281. and it doesn't make you big
  3282. GloriousLiar - 07/06/2016
  3283. The barrel moved and i detransed
  3284. Then had to go back in the barrel
  3285. theballaam96 - 07/06/2016
  3286. Doesn't it happen when you get hit within a certain time frame upon entering the Barrel?
  3287. Adam Whitmore - 07/06/2016
  3288. yes
  3289. theballaam96 - 07/06/2016
  3290. Yeah, that's happened to me a few times
  3291. Adam Whitmore - 07/06/2016
  3292. that happen to me once today
  3293. when i finally got sub 2:30 in NLE
  3294. theballaam96 - 07/06/2016
  3295. Why don't you submit your PBs to the leaderboard out of curiosity?
  3296. Adam Whitmore - 07/06/2016
  3297. because i didn't time myself
  3298. Znernicus - 07/06/2016
  3299. but you know you got sub 2:30
  3300. Adam Whitmore - 07/06/2016
  3301. my game time says 2:30 so i think that means i barely got sub 2:30
  3302. markusman64ds 🐵 - 07/06/2016
  3303. why didn't you use a timer?
  3304. Adam Whitmore - 07/06/2016
  3305. idk why
  3306. Jag - 07/06/2016
  3307. timers are for scrubs(edited)
  3308. i count the seconds
  3309. GloriousLiar - 07/06/2016
  3310. count out loud
  3311. XavierR221 - 07/06/2016
  3312. can't wait to see someone do that in 101%
  3313. Adam Whitmore - 07/06/2016
  3314. can you count to 1,000?
  3315. XavierR221 - 07/06/2016
  3316. way too high
  3317. Jag - 07/06/2016
  3318. i can count to 1 1000 times
  3319. XavierR221 - 07/06/2016
  3320. I can count to 420
  3321. July 10, 2016
  3322. thecrimson12 - 07/10/2016
  3323.  
  3324. Pointless but if you pause after instrument at right time makes graphics not load
  3325. July 11, 2016
  3326. Adam Whitmore - 07/11/2016
  3327. If you crouch and turn and backflip it will turn back the same direction when you crouch
  3328. July 13, 2016
  3329. theballaam96 - 07/13/2016
  3330. https://www.twitch.tv/theballaam96/v/77758604
  3331. Twitch
  3332. theballaam96
  3333.  
  3334. Adam Whitmore - 07/13/2016
  3335. i saw znernicus done that a while ago
  3336. and i documented something a while ago with this but it shows dk
  3337.  
  3338. theballaam96 - 07/14/2016
  3339. Simian Slamming past the line separating the near coloured squares and the far squares in Rotating Room will not show the visual effect of the slam (shockwave)
  3340. However, the temporary change in colouration of DK's feet does happen
  3341. hipstur - 07/14/2016
  3342. can't wait for the search function so i can actually make use of this channel
  3343. theballaam96 - 07/14/2016
  3344. Already discovered, however, it's not really known all too well seemingly. I thought it should be brought up for those who don't particularly like backflip guitar skip. If you were to attempt this once before attempting Backflip guitar skip, it might be beneficial for some who find Backflip guitar skip a bit difficult/inconsistent. https://www.youtube.com/watch?v=UsbgI3zz45A
  3345. YouTube
  3346. theballaam96
  3347. Alternate Guitar Skip | Donkey Kong 64 Glitch
  3348.  
  3349.  
  3350. vanity. - 07/14/2016
  3351. unfortunately from what i tested the only way to quickly retry is to skid jump backflip or something if you mess up(edited)
  3352. and setting it up again is very slow
  3353. vanity. - 07/14/2016
  3354. UHHH WHAT
  3355. i just clipped without the kick
  3356. theballaam96 - 07/14/2016
  3357. Yeah, I mentioned in the desc that resets of it would take ~10 seconds at a guess
  3358. Regardless, you got the clip without the kick?
  3359. vanity. - 07/14/2016
  3360. i backflipped near where you clipped with the kick and i did something else to clip
  3361. i think i just jumped
  3362. i cant replicate it
  3363. theballaam96 - 07/14/2016
  3364. I presume you weren't recording?
  3365. vanity. - 07/14/2016
  3366. nope
  3367. theballaam96 - 07/14/2016
  3368. Oh yeah, you're still waiting on your cap card
  3369. vanity. - 07/14/2016
  3370. dont even have recording software yet sooo
  3371. theballaam96 - 07/14/2016
  3372. My bad
  3373. My apologies, I forgot
  3374. vanity. - 07/14/2016
  3375. it might've been a jump aerial actually
  3376. i think it was backflip -> slide off -> jump aerial
  3377. seems very precise
  3378. either that or i suck
  3379. GloriousLiar - 07/14/2016
  3380. You just gotta hit the seam at a precise location
  3381. Any method should work really
  3382. vanity. - 07/14/2016
  3383. is it a very specific part of the seam?
  3384. GloriousLiar - 07/14/2016
  3385. Well I'm pretty sure you can do it anywhere on the line
  3386. Just a precious spot where the vertical wall meets the slope
  3387. Precise*
  3388. vanity. - 07/14/2016
  3389. thats another way you can describe it
  3390. GloriousLiar - 07/14/2016
  3391. It's easy in the corner though because it forces you to only go towards the wall not left or right
  3392. vanity. - 07/14/2016
  3393. ok i found an easier way to attempt to set it up
  3394. the kick clip, that is
  3395. basically backflip -> slide off -> jump aerial towards the platform
  3396. July 16, 2016
  3397. Znernicus - 07/16/2016
  3398. you can also moonkick off the stairs in front and land right through the magic spot. Very unreliable but you can try it basically for free while approaching guitar spot corner
  3399. vanity. - 07/16/2016
  3400. is it known that you can get skew from golden bananas?
  3401. Kiwikiller67 - 07/16/2016
  3402. yeah it is, it's quite common to do off the stvw into the dk cage gb in japes
  3403. vanity. - 07/16/2016
  3404. ok because thats what exactly happened to me lol
  3405. was just making sure
  3406. Kiwikiller67 - 07/16/2016
  3407. yeah lol, never hurts to ask 😃
  3408. July 20, 2016
  3409. Adam Whitmore - 07/20/2016
  3410. if you press R on the swinging vines dk or other kongs can turn the other direction(edited)
  3411. Bismuth - 07/20/2016
  3412. R does that too
  3413. markusman64ds 🐵 - 07/20/2016
  3414. doesn't it say that in the training barrel lol
  3415. Adam Whitmore - 07/20/2016
  3416. i think so
  3417. yep it does say it in the training barrel
  3418. July 21, 2016
  3419. Mouse - 07/21/2016
  3420. best documentation ever lol
  3421. July 22, 2016
  3422. theballaam96 - 07/22/2016
  3423. 2 quick videos on getting from Giant Rock Room in Caves to Waterfall, and from Waterfall to the Pillar W4 side. Both probably known, but I know some were curious to see whether you could get from Giant Rock Room to Waterfall area during Iso's Map stream a while ago https://www.youtube.com/watch?v=skIWVStN0gc https://www.youtube.com/watch?v=Wv0jc-ggz0A
  3424. YouTube
  3425. theballaam96
  3426. Giant Rock Room to Waterfall
  3427.  
  3428.  
  3429. YouTube
  3430. theballaam96
  3431. Waterfall to Pillar W4 Side
  3432.  
  3433.  
  3434. I guess you could also STVW for 'Waterfall to Pillar W4 Side' instead of Skew
  3435. Adam Whitmore - 07/22/2016
  3436. https://youtu.be/uxM4sm4w0a4?t=142
  3437. YouTube
  3438. Cheeseoman
  3439. Crystal Caves Out-of-Bounds Tricks
  3440.  
  3441.  
  3442. you can also go from waterfall to W4 with this
  3443. July 25, 2016
  3444. TITO - 07/25/2016
  3445. This seems relevant to nothing but I was practicing Helm and I was in the key room with Chunky messing around cause I didn't want to reset yet, When I got near the door a text bubble came up saying (basically) "Didn't Cranky say he would show me something for 15 Banana Medals" I've never seen that and I don't know if it was being near the door or what I was doing messing around
  3446. keysstonelight - 07/25/2016
  3447. It's being near the door, I get that text when I o clip out at dk all the time
  3448. TITO - 07/25/2016
  3449. I guess it would make sense that I never see it, I've never really been near the door while not having everything casually
  3450. Bismuth - 07/25/2016
  3451. yeah that's it
  3452. I wonder what he says if you have the rareware coin but not the nintendo coin
  3453. theballaam96 - 07/25/2016
  3454. I think it's the same
  3455. Bismuth - 07/25/2016
  3456. that wouldn't make sense though
  3457. you already have that coin
  3458. theballaam96 - 07/25/2016
  3459. "If the player reaches the final door without both coins, the Kong will think over the fact that Cranky had a treat if the Kongs collected 15 Banana Medals, regardless of which coin they lack."
  3460. Source: http://donkeykong.wikia.com/wiki/Hideout_Helm
  3461. Donkey Kong Wiki
  3462. Hideout Helm
  3463. Hideout Helm is the eighth and final level in Donkey Kong 64. Hideout Helm is the interior of King K. Rool's mechanical island, the home and headquarters of the Kremling Krew. The goal of this level is to first shut down King K. Rool's Blast-O-Matic machine before it becomes fully operational and destroys Donkey Kong Island, and second to reach K. Rool's throne room. Succeeding in this utilizes most of the skills that the Kongs have accumulated throughout the game.
  3464.  
  3465. Bismuth - 07/25/2016
  3466. 🤔
  3467. Adam Whitmore - 07/25/2016
  3468. maybe thats why they put banana medals in the room to shut it down
  3469. GloriousLiar - 07/25/2016
  3470. i'm sure it was
  3471. by the time creepy castle came along they were probably like they're not gonna have nearly enough medals, let's make this boss door worth 400
  3472. even then, they're like lets give em 5 more free ones
  3473. theballaam96 - 07/25/2016
  3474. Yeah, technically you can get all the way to Castle without collecting a Banana Medal in glitchless play
  3475. Then again, you're likely to collect at least a couple in Caves
  3476. July 27, 2016
  3477. theballaam96 - 07/27/2016
  3478. I got a weird Birds-Eye view camera position on DK Isles. Don't know if it's specifically TBS related (I was just messing around at the time with TBS), but it's news to me https://www.youtube.com/watch?v=uuLQmBPqYVY
  3479. YouTube
  3480. theballaam96
  3481. Weird Birds-Eye view camera | Donkey Kong 64 Glitch
  3482.  
  3483.  
  3484. Tiffanyjane - 07/27/2016
  3485. I want to say it's likely due to the auto-drop after tagging, but I can't say I've seen this before.
  3486. 2dos - 07/27/2016
  3487. I don't believe I've seen this either
  3488. Adam Whitmore - 07/27/2016
  3489. i've done that before
  3490. you can actually get that camera by doing this in japes https://www.youtube.com/watch?v=DfpIms7eNyE
  3491. YouTube
  3492. RingRush
  3493. Let's Play Donkey Kong Racing Part 1: DK Isles
  3494.  
  3495.  
  3496. or any other places
  3497. Bismuth - 07/27/2016
  3498. Torch Push on N64: Stand right behind the Lanky coin facing fully down like so
  3499.  
  3500. jump and hold up right (about 30º to 45º), aerial before you hit the torch(edited)
  3501. works very often for me
  3502. Kiwikiller67 - 07/27/2016
  3503. that's the exact setup I use lol
  3504. Bismuth - 07/27/2016
  3505. also I find that facing slightly to the right helps, basically make DK face exactly 180º away from the wall (which is at a slight angle)
  3506. Kiwikiller67 - 07/27/2016
  3507. ^
  3508. Bismuth - 07/27/2016
  3509. but it's not necessary
  3510. Kiwikiller67 - 07/27/2016
  3511. also ^
  3512. Adam Whitmore - 07/27/2016
  3513. yep
  3514. yeah its the exact same thing lol
  3515. July 28, 2016
  3516. Adam Whitmore - 07/28/2016
  3517. what does this ^ mean kiwi?
  3518. Tiffanyjane - 07/28/2016
  3519. using lanky coin as reference without lanky unlocked won't be fun
  3520. Bismuth - 07/28/2016
  3521. I'll free lanky before key 1
  3522. I know, somebody pointed that out
  3523. Kiwikiller67 - 07/28/2016
  3524. just means im agreeing
  3525. Adam Whitmore - 07/28/2016
  3526. oh
  3527. bismuth do you know you can do torch clip on the right side
  3528. Bismuth - 07/28/2016
  3529. yeah but the left side works better for me
  3530. Adam Whitmore - 07/28/2016
  3531. everybody do it on the left side
  3532. especially me
  3533. Adam Whitmore - 07/28/2016
  3534. you can bush push on the wall where you go to diddys cave or oob to go to dks and tinys bp cave in the main area, using the flower on the right side for reference helps you to clip, the clip won't work if you dont do it on the right side(edited)
  3535. and you can do it with any kong
  3536. keysstonelight - 07/28/2016
  3537. isn't that just reverse bush push basically
  3538. because that's a thing in all keys
  3539. Adam Whitmore - 07/28/2016
  3540. yes
  3541. but i did it in a different spot
  3542. in the main area
  3543. July 30, 2016
  3544. markusman64ds 🐵 - 07/30/2016
  3545. thought of something
  3546. if the game thinks you're in a different level because of MMM/FBW stuff, what happens if you wrong BP grab?
  3547. do you get a BP from the level it thinks you're in or the level you're actually in
  3548. GloriousLiar - 07/30/2016
  3549. iso tested and said you can't pick up a bp that drops when it thinks you're somewhere else
  3550. markusman64ds 🐵 - 07/30/2016
  3551. wot
  3552. Isotarge - 07/30/2016
  3553. only when you spawn it via the transferred object u16
  3554. like shit you take through loading zones
  3555. it wasn't spawned via a Kasplat
  3556. GloriousLiar - 07/30/2016
  3557. oh
  3558. my mistake
  3559. Isotarge - 07/30/2016
  3560. np
  3561. markusman64ds 🐵 - 07/30/2016
  3562. would that behave differently to a normal kasplat?
  3563. Isotarge - 07/30/2016
  3564. evidently
  3565. July 31, 2016
  3566. Connor75 - 07/31/2016
  3567. I know this isnt new, but just a reminder you can cancel your shockwave animation by getting hit by a kasplat and still kill it https://youtu.be/s41x8HPjda4?t=2m30s
  3568. YouTube
  3569. Connor75
  3570. Castle Blueprints 3:36
  3571.  
  3572.  
  3573. RingRush - 07/31/2016
  3574. its frame perfect iirc
  3575. Adam Whitmore - 07/31/2016
  3576. its in the lotad(edited)
  3577. XavierR221 - 07/31/2016
  3578. yeah it's nice if you get it
  3579.  
  3580. Bismuth - 08/04/2016
  3581. you can kill enemies with fake rolls
  3582. theballaam96 - 08/04/2016
  3583. Small timesave if you want to go from the 5DI area directly to Snide's https://www.youtube.com/watch?v=b_8kINAe_dk
  3584. YouTube
  3585. theballaam96
  3586. STVW from 5DI to Caves Snide's
  3587.  
  3588.  
  3589. Bismuth - 08/04/2016
  3590. yeah I was messing around with that yesterday, was trying to reproduce the LOTAD's oob route from the DK portal to Snide's to 5DI
  3591. August 5, 2016
  3592. EmoArbiter - 08/05/2016
  3593. spoilers that will be in NLE soon :^)
  3594. Kiwikiller67 - 08/05/2016
  3595. sort of at least 😛
  3596. EmoArbiter - 08/05/2016
  3597. yeah not 5di but dk portal to snide's
  3598. Mouse - 08/05/2016
  3599. is creepy castle tree early (no oclip) documented?
  3600. Obiyo - 08/05/2016
  3601. its imposible
  3602. Bismuth - 08/05/2016
  3603. sorry for shitting this up I posted in the wrong channel
  3604. August 6, 2016
  3605. Znernicus - 08/06/2016
  3606. it's not impossible @Obiyo its pretty standard. you use it for chunky in 101% route
  3607. and it works for DK the same way
  3608. theballaam96 - 08/06/2016
  3609. He was referring to Box Clip
  3610. I think
  3611. Bismuth put something about Box Clip in between Mouse's and Obiyo's message, and deleted it because he put it in the wrong place
  3612. Znernicus - 08/06/2016
  3613. oh, i see
  3614. Obiyo - 08/06/2016
  3615. yea what ballaam said, i was just memeing at box moonkick
  3616. Tiffanyjane - 08/06/2016
  3617. https://www.youtube.com/watch?v=beSd1uOZ4ZA
  3618. YouTube
  3619. TJ Blakely
  3620. Tiny Temple "Klaptrap Fight" Oddities
  3621.  
  3622.  
  3623. Adam Whitmore - 08/06/2016
  3624. why won't chunky gb rise up?
  3625. Also note that if you do the faster strat for dogadonequick if he spins around and he lands on the barrel and do the quick kill the key won't spawn(edited)
  3626. Bismuth - 08/06/2016
  3627. this was a problem most people ran into when dogadonequick was being messed with the first week or so
  3628. theballaam96 - 08/06/2016
  3629. Nice find, TJ
  3630. Tiffanyjane - 08/06/2016
  3631. I honestly have no idea why the Chunky GB doesn't rise.
  3632. GloriousLiar - 08/06/2016
  3633. You can store camera turns
  3634. Go somewhere where your camera can get stuck
  3635. Spam c left or c right for a while
  3636. Enter first person
  3637. Spin spin spin(edited)
  3638. markusman64ds 🐵 - 08/06/2016
  3639. Does it work if you enter first person with your gun
  3640. 360 no scope?
  3641. GloriousLiar - 08/06/2016
  3642. I would assume
  3643. Didn't try
  3644. Also it doesn't stop at 360 you can just spin forever
  3645. markusman64ds 🐵 - 08/06/2016
  3646. That would be a legit multiplayer strat
  3647. Actually does it make you spin faster than normal
  3648. GloriousLiar - 08/06/2016
  3649. No
  3650. Mouse - 08/06/2016
  3651. this doesn't apply to rooms where the camera is locked right? just when it's stuck?
  3652. August 7, 2016
  3653. Connor75 - 08/07/2016
  3654. Today in DK64 multiplayer, Emoarbiter somehow became invincible and couldnt take damage
  3655. markusman64ds 🐵 - 08/07/2016
  3656. what
  3657. had you been messing with isg before that or what
  3658. GloriousLiar - 08/07/2016
  3659. No its in his past broadcast
  3660. It was bs
  3661. markusman64ds 🐵 - 08/07/2016
  3662. should highlight it
  3663. Connor75 - 08/07/2016
  3664. pretty sure it was kohl's stream
  3665. theballaam96 - 08/07/2016
  3666. Yeah, it as
  3667. Kiwikiller67 - 08/07/2016
  3668. https://www.twitch.tv/kiwikiller67/v/82204347 never had seen this ledge grabbed before
  3669. Twitch
  3670. Exchord - 08/07/2016
  3671. https://www.youtube.com/watch?v=HvG5A_VnzUU&t=1m24s
  3672. YouTube
  3673. Matthew Christopher
  3674. Donkey Kong 64: Invincible Player Glitch
  3675.  
  3676.  
  3677. Revilo22 - 08/07/2016
  3678. Are there any videos / resources on how to get the most lag out of 4 oranges / anything else ?
  3679. Adam Whitmore - 08/07/2016
  3680. do you mean ultra lag?
  3681. that ledge grab was shown in the LOTAD kiwi, just letting you know
  3682. Revilo22 - 08/07/2016
  3683. Not exactly. I mean like a comparison between things like "throwing 4 oranges quick" - "throwing 4 oranges greatly spaced" or "throwing oranges into water" - "not throwing oranges into water"
  3684. Adam Whitmore - 08/07/2016
  3685. ahh
  3686. Bismuth - 08/07/2016
  3687. you should go to #help for that revilo, just so we keep #documentation easy to go through when trying to find old finds
  3688. EmoArbiter - 08/07/2016
  3689. I was told that no one could replicate this ledge clip https://www.twitch.tv/emoarbiter/v/82296263?t=09m46s
  3690. Twitch
  3691. Tiffanyjane - 08/07/2016
  3692. it's a tough ledge clip but many people have done it
  3693. I can think of myself, znern, RR off the top of my head
  3694. and Adam said he had done it before a couple times as well
  3695. EmoArbiter - 08/07/2016
  3696. that's what I thought but I figured I'd post it here
  3697. Znernicus - 08/07/2016
  3698. I've done the clip plenty of times but I've never seen it executed with that much walking speed into it
  3699. it feels like a tight one that you normally would get with the smallest of steps forward
  3700. i guess any ledge clip can theoretically be performed at full walking speed though, with the correct pixel or sub pixel alignment and timing
  3701. EmoArbiter - 08/07/2016
  3702. yeah it took me a couple minutes to get it again, that one was extremely lucky
  3703. Bismuth - 08/07/2016
  3704. whenever I wanna clip there and I don't have oranges, I do that ledge clip
  3705. I woudn't say it's the hardest ledge clip around but it's moderately hard
  3706. also for some reason that wall on the piano room is solid from both sides
  3707. RingRush - 08/07/2016
  3708. remember that ledge clips are about position more htan anything else
  3709. I find that ledge clip a lot easier knowing exactly where I want to be walking off the edge
  3710. GloriousLiar - 08/07/2016
  3711. is angle a factor? like inching forward almost parallel to the edge rather than perpendicular (like you do in T&S)
  3712. RingRush - 08/07/2016
  3713. parallel makes it a lot easier to not go too far away from the edge since you have less speed moving in that direction
  3714. Considering you could overshoot some ledge clip windows in a single frame heading perpendicular to the ledge, parallel is much more reliable(edited)
  3715. August 8, 2016
  3716. Jag - 08/08/2016
  3717. wow thats a cool clip
  3718. August 9, 2016
  3719. Adam Whitmore - 08/09/2016
  3720. you can pick up the apple during the cutcene after killing the tomatoes
  3721. Tiffanyjane - 08/09/2016
  3722. ^ I've done it once but I don't know the timing for it
  3723. Adam Whitmore - 08/09/2016
  3724. i think its one frame
  3725. August 10, 2016
  3726. theballaam96 - 08/10/2016
  3727. Under certain conditions, when you re-enter the Troff 'n' Scoff Map, Troff (The Pig) can upwarp https://www.youtube.com/watch?v=94xMIc3klyA
  3728. YouTube
  3729. theballaam96
  3730. Troff Upwarp | Donkey Kong 64 Glitch
  3731.  
  3732.  
  3733. Adam Whitmore - 08/10/2016
  3734. i seen that before
  3735. GloriousLiar - 08/10/2016
  3736. that happens a lot when you kutout kongs
  3737. Bismuth - 08/10/2016
  3738. right, I remember seeing that too - do you know why that happens?
  3739. GloriousLiar - 08/10/2016
  3740. well you dont feed troff so scoff's platform stays low but if you exit from the boss it assumes you've fed them so it puts scoff at max height
  3741. or did i get them backwards
  3742. i can never remember which is T and which is S
  3743. theballaam96 - 08/10/2016
  3744. Troff is the pig
  3745. Scoff is the Hippo
  3746. GloriousLiar - 08/10/2016
  3747. then replace what i said with troff
  3748. also that doesnt make sense, why wouldnt you be feeding the one named troff
  3749. Bismuth - 08/10/2016
  3750. all I know is it's left to right
  3751. troff is the pig, scoff is the hippo, n' is the door
  3752. GloriousLiar - 08/10/2016
  3753. but who was phone
  3754. theballaam96 - 08/10/2016
  3755. You feed Scoff
  3756. GloriousLiar - 08/10/2016
  3757. regardless, pig falls from height of key turn after full feed
  3758. theballaam96 - 08/10/2016
  3759. Alrighty, thanks for the explanation 😃
  3760.  
  3761. Isotarge - 08/11/2016
  3762. https://www.youtube.com/watch?v=s3HKgrJvDNs
  3763. YouTube
  3764. Isaac Miell
  3765. Cannon Interrupt Skew
  3766.  
  3767.  
  3768. hitokage220 - 08/11/2016
  3769. oh baby
  3770. theballaam96 - 08/11/2016
  3771. That's a pretty cool find
  3772. This would be a good back up for NLE if you lost skew between Chunky Caged GB and Lanky Caged GB
  3773. You wouldn't have to do a dumb O Clip, nor would you have to gun skew, then W2
  3774. This might even be faster than conventional Gun Skew
  3775. Obiyo - 08/11/2016
  3776. you could probably find a faster route with this
  3777. for japes 2
  3778. if you tag warp 2, drop skew and do other stuff idk
  3779. could save a tag barrel
  3780. theballaam96 - 08/11/2016
  3781. Where would you tag Tiny though?
  3782. And also you've got painting room for N64 to deal with
  3783. Obiyo - 08/11/2016
  3784. hmmm
  3785. true i did not think about painting room
  3786. GloriousLiar - 08/11/2016
  3787. just fair warning, it's probably not rta friendly
  3788. Adam Whitmore - 08/11/2016
  3789. nice find 😃(edited)
  3790. Xanthian93 - 08/11/2016
  3791. Really cool. Maybe this can be used to skew in other areas that weren't viable before.
  3792. Still new to this game, so I have no ideas as of now.
  3793. GloriousLiar - 08/11/2016
  3794. only places that can't get skew are factory, helm, aztec
  3795. and some of the smaller rooms
  3796. idk if any of those have cannons
  3797. dont think so
  3798. theballaam96 - 08/11/2016
  3799. Could we interrupt the BBlast animation?
  3800. GloriousLiar - 08/11/2016
  3801. iso just tested that for me and it "doesn't look promising"
  3802. Adam Whitmore - 08/11/2016
  3803. you can get a skew like that by doing this https://youtu.be/ckuKAgR2W_U?t=127
  3804. YouTube
  3805. Exchord
  3806. Carry Tag Barrels and Vines
  3807.  
  3808.  
  3809. theballaam96 - 08/11/2016
  3810. Yeah, that's essentially just another method of Cannon Interruption
  3811. August 12, 2016
  3812. Adam Whitmore - 08/12/2016
  3813. did you know that if you take your gun out if you skew and jump with your gun it doesn't cancel your skew
  3814. GloriousLiar - 08/12/2016
  3815. yes
  3816. Kiwikiller67 - 08/12/2016
  3817. yes
  3818. Adam Whitmore - 08/12/2016
  3819. you can use that for downward skew to go through walls backwards
  3820. Znernicus - 08/12/2016
  3821. oh nice, I was not sure if gun jump cancelled skew actually
  3822. Lanky handstand is probably easier for him but all the other kongs will benefit from that
  3823. Grandmagusta - 08/12/2016
  3824. well for dk his kick is enough, but the other kongs could benefit from it
  3825. Adam Whitmore - 08/12/2016
  3826. well for dk you can go through a wall by going forward but not the gate
  3827. GloriousLiar - 08/12/2016
  3828. Nice adam
  3829. Grandmagusta - 08/12/2016
  3830. he turns around quite often with his kick that's what i meant
  3831. August 13, 2016
  3832. theballaam96 - 08/13/2016
  3833. The DK Rap is not classed as music by the game, but is instead considered as a sound effect (or series of sound effects)(edited)
  3834. GloriousLiar - 08/13/2016
  3835. Wot
  3836. theballaam96 - 08/13/2016
  3837. As in, turning the music setting to 0 will not silence the DK Rap (Both the DKTV one and the Mystery Menu one)
  3838. However, turning SFX to 0 will
  3839. Bismuth - 08/13/2016
  3840. Yeah there is an "instrument" whose notes are the samples of the DK rap, one for each line
  3841. Ifnyou open it in a MIDI file viewer you see it really clearly
  3842. August 14, 2016
  3843. Isotarge - 08/14/2016
  3844. There is an invisible switch inside K. Rool's ship that you can stand on
  3845.  
  3846. it would look like this
  3847.  
  3848. I'm not sure if you can interact with it in any way
  3849. position is 2357.807, 511.802, 3687.568 with hitbox scale 1.0
  3850. Adam Whitmore - 08/14/2016
  3851. can you moonkick on their?
  3852. Isotarge - 08/14/2016
  3853. yep
  3854. Adam Whitmore - 08/14/2016
  3855. cool 😃(edited)
  3856. Isotarge - 08/14/2016
  3857. I made it visible
  3858.  
  3859. GloriousLiar - 08/14/2016
  3860. Freaky
  3861. Exchord - 08/14/2016
  3862. have you tried to activate it with the swim in air cheat or by moving it into the water?
  3863. theballaam96 - 08/14/2016
  3864. Or maybe Chimpy Charging into it?
  3865. Adam Whitmore - 08/14/2016
  3866. i can seem to find that switch inside krool ship i tried shooting at it but i guess theres no hitbox when its invisible
  3867. Isotarge - 08/14/2016
  3868. it's really small, you'll probably want to watch position values to find it
  3869. Adam Whitmore - 08/14/2016
  3870. im on n64 so idk where that is
  3871. is it like right at the middle of the ship?
  3872. Isotarge - 08/14/2016
  3873. I'm in c-up directly under the monkeyport pad in this picture, hopefully that helps to find it
  3874.  
  3875. Adam Whitmore - 08/14/2016
  3876. did you jump ariel attack on the switch or did you use moonjump cheat code?
  3877. Isotarge - 08/14/2016
  3878. I moonjumped on to it
  3879. Adam Whitmore - 08/14/2016
  3880. ok so i think im not high enough when i jump ariel attack
  3881. Isotarge - 08/14/2016
  3882. You should be able to touch it from the water surface without cheats using a jump aerial
  3883. Adam Whitmore - 08/14/2016
  3884. i finally found it ty(edited)
  3885. markusman64ds 🐵 - 08/14/2016
  3886. can you moonkick from the switch to the GB?
  3887. Isotarge - 08/14/2016
  3888. nah I think it's barely too low
  3889. August 15, 2016
  3890. Isotarge - 08/15/2016
  3891. more weird stuff in Isles
  3892.  
  3893. internal name "bossitems" position 5333.333, 5427.333, 5333.333 hitbox scale 5.36
  3894. Adam Whitmore - 08/15/2016
  3895. is that a pole from pufftoss?(edited)
  3896. Isotarge - 08/15/2016
  3897. more stuff I can't explain, this is in Japes T&S, I'm pretty sure he's loaded in every T&S though, I just made him visible for a pic
  3898.  
  3899. Kiwikiller67 - 08/15/2016
  3900. WOW!
  3901. Adam Whitmore - 08/15/2016
  3902. geez how about snides room in isles
  3903. hitokage220 - 08/15/2016
  3904. wat
  3905. Isotarge - 08/15/2016
  3906. null T&S also has 123 restriction
  3907. markusman64ds 🐵 - 08/15/2016
  3908. NLE is a lie we actually needed 123 GBs by Japes boss
  3909. Isotarge - 08/15/2016
  3910. factory is also 123
  3911. Bismuth - 08/15/2016
  3912. aren't all T&Ses the same map?
  3913. Isotarge - 08/15/2016
  3914. Yea
  3915. Bismuth - 08/15/2016
  3916. although it's true that the door has different amounts and kong etc. so yeah, it wouldn't be a stretch to think B. Locker could have varying numbers
  3917. markusman64ds 🐵 - 08/15/2016
  3918. maybe T&S works similarly in behaviour to B Locker so they had to have him loaded in
  3919. or something
  3920. it's dk64
  3921. Isotarge - 08/15/2016
  3922. I entered T&S with 201 GBs but it didn't clear him when walking in front of him
  3923. like under the floor
  3924. GloriousLiar - 08/15/2016
  3925. try 123 colored bananas
  3926. markusman64ds 🐵 - 08/15/2016
  3927. maybe the value changes based on how much you've fed troff
  3928. i mean scoff
  3929. Isotarge - 08/15/2016
  3930. fed some CBs and it didn't change the value
  3931. also tried with > 123 in both current and fed values and no bueno
  3932. GloriousLiar - 08/15/2016
  3933. just slip him a bribe
  3934. Adam Whitmore - 08/15/2016
  3935. did you try to talk to him when you use moonjump cheat
  3936. Isotarge - 08/15/2016
  3937. yea I lowered my floor while oob and tried to talk to him from underneath but no luck
  3938. Adam Whitmore - 08/15/2016
  3939. is he solid?
  3940. Isotarge - 08/15/2016
  3941. Doesn't seem to be
  3942. Adam Whitmore - 08/15/2016
  3943. huh
  3944. Adam Whitmore - 08/15/2016
  3945. was he moving?
  3946. August 16, 2016
  3947. Isotarge - 08/16/2016
  3948. Yes
  3949. I believe that all B. Lockers have a CB texture under the GB, to support this, here's a picture of Factory B. Locker after CS controller dupe + coconut corruption(edited)
  3950.  
  3951. vanity. - 08/19/2016
  3952. don't know when it happened, but in my recent 5-kong pb, i did an attack and monkeyported at the same time, and when i come out on the other side, tiny immediately shockwaved. is this known?
  3953. Bismuth - 08/19/2016
  3954. I didn't know but it could be what I'd call a shockwave buffer? What I mean by that is that if you hold B into something where you lose control and release B after you lose control, the game will treat it as if you were holding B the entire time: see entering a level while holding B
  3955. looks like monkeyport is the same scenario, I wonder if you could do the same with bananaport warps?
  3956. vanity. - 08/19/2016
  3957. i dont think i pressed b
  3958. but maybe
  3959. Bismuth - 08/19/2016
  3960. well if you did an attack, didn't you press B?
  3961. vanity. - 08/19/2016
  3962. held b, i meant, my bad
  3963. oh nvm
  3964. Bismuth - 08/19/2016
  3965. you don't need to "hold" it, just have it pressed the instant you lose control
  3966. and the game will treat it as holding B for the entirety of the time you don't have control
  3967. it'S obvious when you enter DK portals while pressing B
  3968. vanity. - 08/19/2016
  3969. ok part 2 around 14:20 is where it happened, i understand it better
  3970. yeah
  3971. but im mad now because the shockwave animation made me lose time
  3972. Bismuth - 08/19/2016
  3973. tiny's shockwave is short
  3974. yeah it is definitely that - I didn't know it worked for monkeyport, and I'd suggest trying it with bananaports
  3975. obviously when you enter DK portals you never get to release the shockwave
  3976. but you see the shockwave charging as the screen fades
  3977. vanity. - 08/19/2016
  3978. i'll highlight it and post it in a sec
  3979. https://www.twitch.tv/vanitydot/v/84516632
  3980. Twitch
  3981.  
  3982. Znernicus - 08/19/2016
  3983. you can charge B attack through warp pads too
  3984. I use it when getting lanky's BP in aztec
  3985. so I guess its not surprising it works on monkeyport as well
  3986. August 21, 2016
  3987. XavierR221 - 08/21/2016
  3988. Yesterday I encountered a strange glitch: I took a picture of a fairy, it counted as getting the fairy but once the fairy cutscene was done the fairy was still here
  3989. RingRush - 08/21/2016
  3990. fairy flew out of range and deloaded probably. Are you sure your totals screen actually went up?(edited)
  3991. XavierR221 - 08/21/2016
  3992. No totals didn't change, but the fairy gave me ammo and other stuff
  3993. RingRush - 08/21/2016
  3994. yeah, thats an out of range issue
  3995. Adam Whitmore - 08/21/2016
  3996. if you enter castle minecart with chunky or diddy they will stick their arm out if you change lanes
  3997. if you jump then they don't stick their arm out
  3998. in the same lane
  3999. August 22, 2016
  4000. Adam Whitmore - 08/22/2016
  4001. you can skip a bee spawning cutscene in lankys painting room by playing your instrument, after you do that it kill the bees and it opens up the painting to get that gb
  4002. XavierR221 - 08/22/2016
  4003. make sense, just like in Factory with one of Diddy's GB
  4004. theballaam96 - 08/22/2016
  4005. I feel like I've seen this before. But I don't think anyone has a dedicated highlight of it. https://www.youtube.com/watch?v=sxlFd1Tdga4(edited)
  4006. YouTube
  4007. theballaam96
  4008. miniTelegrab | Donkey Kong 64 Glitch
  4009.  
  4010.  
  4011. GloriousLiar - 08/22/2016
  4012. markus does
  4013. it happened on tiny temple
  4014. XavierR221 - 08/22/2016
  4015. happened to me too
  4016. theballaam96 - 08/22/2016
  4017. Yeah, just found Markus's highlight. My bad
  4018. markusman64ds 🐵 - 08/22/2016
  4019. stop stealing my meme glitches
  4020. August 23, 2016
  4021. Connor75 - 08/23/2016
  4022. https://www.twitch.tv/connor75/v/85312167
  4023. Twitch
  4024.  
  4025. GloriousLiar - 08/23/2016
  4026. could that be fast for 101?
  4027. Bismuth - 08/23/2016
  4028. maybe
  4029. 2dos - 08/23/2016
  4030. i cant think of any out of the way diddy bananas
  4031. the most out of the way one i can think of is 5dt balloon or trees by tower
  4032. but i dont even think we get the ones on the trees anymore
  4033. Connor75 - 08/23/2016
  4034. Yeah the diddy bananas in aztec are all so fast I took out the 1 tree by the tower
  4035. GloriousLiar - 08/23/2016
  4036. yeah true
  4037. August 24, 2016
  4038. Tgump - 08/24/2016
  4039. is there a google doc somewhere with the locations of colored bananas in each level? or literally just an ign guide
  4040. EmoArbiter - 08/24/2016
  4041. I think we all just use ign for bananas and coins
  4042. or some people know the locations from memory
  4043. 2dos - 08/24/2016
  4044. i should scan my maps from my versus book
  4045. theballaam96 - 08/24/2016
  4046. https://www.gamefaqs.com/n64/191702-donkey-kong-64/faqs/47102
  4047. For Donkey Kong 64 on the Nintendo 64, Bananas Guide by Super Slash.
  4048. GloriousLiar - 08/24/2016
  4049. gamefaqs
  4050. 2dos - 08/24/2016
  4051. alternatively that mapping program isotarge is working on may be a good solution soon
  4052. theballaam96 - 08/24/2016
  4053. ^ The one I use for CBs (Also has warps)
  4054. http://uk.ign.com/faqs/2008/donkey-kong-64-100-complete-banana-coin-faq-877690
  4055. IGN
  4056.  
  4057. ^ Coin Guide
  4058. 2dos - 08/24/2016
  4059. the gamefaqs guides are pretty good tbh
  4060. Kiwikiller67 - 08/24/2016
  4061. I use my guidebook for colored bananas >.<
  4062. Connor75 - 08/24/2016
  4063. ^
  4064. Tgump - 08/24/2016
  4065. OpenTheManual
  4066. theballaam96 - 08/24/2016
  4067. Crowd Cheers during ISG stack if you continually exit and re-enter monkey smash(edited)
  4068. After a little bit of stacking, the difference will become immediately noticeable
  4069. theballaam96 - 08/24/2016
  4070. I don't know why exactly. But for some reason I was able to go into first person in Chunky Phase a lot quicker than normal https://www.youtube.com/watch?v=Skryk-B2FcI
  4071. YouTube
  4072. theballaam96
  4073. Faster 1st person in Chunky Phase | Donkey Kong 64 Glitch
  4074.  
  4075.  
  4076. Thought it was noteworthy enough to put in here
  4077. Adam Whitmore - 08/24/2016
  4078. i saw znernicus done that in his runs
  4079. August 25, 2016
  4080. cros107 - 08/25/2016
  4081. guys I found this really cool clip, I reckon it could save MINUTES off of NLE or 101
  4082. fuck max size is 8mb
  4083. 2dos - 08/25/2016
  4084. describe it if you cant upload it right now
  4085. cros107 - 08/25/2016
  4086. https://www.youtube.com/watch?v=oFDsqoUMwmY
  4087. YouTube
  4088. Christos Karamanos
  4089. NEW DK64 CLIP FOUND IN JAPES
  4090.  
  4091.  
  4092. Kappa
  4093. discord kinda ruined it tho
  4094. I spent 2 minutes uploading it. Now it actually seems like I was being legit. FeelsBadMan
  4095. pls love me senpai 2dos
  4096. 2dos - 08/25/2016
  4097. You may think its a meme(edited)
  4098. But any clip could be useful in the future
  4099. Even something that seems as dumb as that one
  4100. cros107 - 08/25/2016
  4101. Slightly faster way to get oranges in future TAS?
  4102. I was just dicking around really, and clipped through that lol
  4103. cros107 - 08/25/2016
  4104. although I found out it is possible to stand on the ledge above, moonkick spot possibly?
  4105. theballaam96 - 08/25/2016
  4106. Can you ledge kick up to Cannon platform?
  4107. From there?
  4108. Tgump - 08/25/2016
  4109. that's actually a pretty top tier shitpost cros107
  4110. cros107 - 08/25/2016
  4111. wow
  4112. I feel loved now
  4113. tgump said my shitpost was a top tier shitpost
  4114. August 26, 2016
  4115. Adam Whitmore - 08/26/2016
  4116. saves minutes in NLE or 101%?
  4117. cros107 - 08/26/2016
  4118. BOTH
  4119. @theballaam96 IDK, didn't test it when I took the vid, might try tonight. Although I might not get it, even if it is possible. I suck at ledge kicks.
  4120. cros107 - 08/26/2016
  4121. well
  4122. I'm home from school
  4123. might
  4124. stuff around with it
  4125. Tgump - 08/26/2016
  4126. https://clips.twitch.tv/jaguar002/BetterCamelPeteZarollTie has this happened to anyone before?
  4127. Twitch
  4128. Jaguar002 Playing Donkey Kong 64 - Twitch Clips
  4129.  
  4130.  
  4131. as he was in MMM, he couldn't pause exit
  4132. i had to tell him how to stvw to lose every kong to void out but key 7 never saved so he had to re-do kutout too
  4133. Jag - 08/26/2016
  4134. i was just about to post this
  4135. Adam Whitmore - 08/26/2016
  4136. i heard some people had that happen before
  4137. this is something that TJ posted like 7 months ago ''In Kutout if you collect the key and gain control then STVW you'll be switched to the next Kong even though the barrel isn't there''
  4138. theballaam96 - 08/26/2016
  4139. Key 7 didn't save?
  4140. Tgump - 08/26/2016
  4141. nope
  4142. t&s didnt clear either
  4143. might help with flag hunting
  4144. theballaam96 - 08/26/2016
  4145. I mean, if he didn't get key 7, then T&S wouldn't clear
  4146. Tgump - 08/26/2016
  4147. yeah
  4148. theballaam96 - 08/26/2016
  4149. But I'm curious as to why Key 7 didn't save
  4150. Oh..
  4151. He did get Key 7
  4152. The reason why the T&S Portals didn't close was because he didn't exit via the T&S Portal
  4153. He re-entered the map via the DK Portal
  4154. Also, there was the 'DK tick' on the T&S Door (Which signifies you've got the key)(edited)
  4155. Tgump - 08/26/2016
  4156. interesting
  4157. August 27, 2016
  4158. XavierR221 - 08/27/2016
  4159. I don't know if this clip can be useful, but I found it by accident so I tried some stuff with it: https://www.twitch.tv/xavierr221/v/85954545
  4160. Twitch
  4161.  
  4162. https://www.twitch.tv/xavierr221/v/85954759
  4163. Twitch
  4164.  
  4165. Adam Whitmore - 08/27/2016
  4166. maybe for TAS
  4167.  
  4168. Isotarge - 08/30/2016
  4169. On Today's episode of weird shit I find out of bounds in this game: Crystal Caves, extra copy of Lanky's castle top behind the level entry/exit portal. You can barely see the portal area in this SS.
  4170.  
  4171. Position: 519, 46, 134
  4172. August 31, 2016
  4173. unlink2 - 08/31/2016
  4174. https://www.twitch.tv/unlink2/v/86676311
  4175. has this happened to anyone before?
  4176. Twitch
  4177.  
  4178. GloriousLiar - 08/31/2016
  4179. um what
  4180. unlink2 - 08/31/2016
  4181. no clue man
  4182. EmoArbiter - 08/31/2016
  4183. wtf
  4184. 2dos - 08/31/2016
  4185. YES
  4186. FINALLY
  4187. someone got that on video
  4188. actually znernicus may have
  4189. but still
  4190. this glitch was described from a gamefaqs post and was confirmed later via TAS i think
  4191. unlink2 - 08/31/2016
  4192. cool
  4193. 2dos - 08/31/2016
  4194. @Znernicus @Tiffanyjane @RingRush @Isotarge cant remember who documented this, ill just ping a bunch of the sciencers + znernicus
  4195. its good to have another video of it tho
  4196. unlink2 - 08/31/2016
  4197. yeah 😛
  4198. i was so confused :fggGG:
  4199. GloriousLiar - 08/31/2016
  4200. could have sworn it was just one of those things a random lets player said with no proof
  4201. 2dos - 08/31/2016
  4202. theres a gamefaqs post about it
  4203. but im not about to dig for it right now lol
  4204. its from like
  4205. 2009
  4206. GloriousLiar - 08/31/2016
  4207. anyways 👏 @unlink2
  4208. unlink2 - 08/31/2016
  4209. :fggGG:
  4210. Adam Whitmore - 08/31/2016
  4211. LOTAD shows that you can clip into that wall
  4212. Sniperwave - 08/31/2016
  4213. a what?
  4214. no such thing as a wall
  4215. Adam Whitmore - 08/31/2016
  4216. but ive never seen that you can get a bad luck and you get a gb
  4217. if you don't know what im talking about sniperwave watch this video https://youtu.be/8nIfy8LO054?t=9065(edited)
  4218. YouTube
  4219. RingRush
  4220. Donkey Kong 64 101% "LOTAD" in 4:42:08
  4221.  
  4222.  
  4223. Adam Whitmore - 08/31/2016
  4224. I don't think this was documented but you can do dogadonequick in 3:01 fadeout in aztec boss, after you do that dogadon will still be there when key 5 spawns
  4225. sadiecat122 - 08/31/2016
  4226. @unlink2 good enough%
  4227. theballaam96 - 08/31/2016
  4228. https://www.youtube.com/watch?v=6_E12RsvRqc
  4229. YouTube
  4230. theballaam96
  4231. Beetle Race Half-Skip Attempts
  4232.  
  4233.  
  4234. RingRush - 08/31/2016
  4235. oh wow good job with that beetle race thing. The trick in the lotad is what we thought that gamefaqs post might be describing, but that video is more likely it. Unfortunately obsolete now with the new beetle race skip, but pretty cool
  4236. Adam Whitmore - 08/31/2016
  4237. should be cool without orangstand sprint easily if someone try it out i know bismuth and ringrush did
  4238. Znernicus - 08/31/2016
  4239. I never knew about this or saw it before, very weird
  4240. September 2, 2016
  4241. theballaam96 - Last Friday at 6:02 PM
  4242. N64 vs VC Time-save for Any% 1-kong (2014) Route [Without MJ and K Rool] https://docs.google.com/spreadsheets/d/113GYU3E949URT76GYVGcOuKOSQpyWgj_K7HkdNJOfv8/edit?usp=sharing
  4243. Google Docs
  4244. N64 vs. VC - Any% 1-kong (2014) Comparison
  4245. Sheet1 FROM, TO, N64 FF, N64 SS, VC FF, VC SS, VC TIME GAIN File Select, Waterfall CS, 450, 18. 75, 388, 16. 17, 2. 58 Waterfall CS, Wet Escape, 327, 13. 63, 307, 12. 79, 0. 83 Wet Escape, Telegrab 1, 768, 32. 00, 714, 29. 75, 2. 25 Telegrab 1, Telegrab 2, 568, 23. 67, 495, 20. 63, 3. 04 T...
  4246.  
  4247. GloriousLiar - Last Friday at 6:11 PM
  4248. I was really confused until i realized no mj or k rool lol
  4249. theballaam96 - Last Friday at 6:12 PM
  4250. Yeah, in all honesty, I don't know the potential of K Rool on VC, and I didn't want to deal with MJ because switch luck
  4251. 2dos - Last Friday at 6:24 PM
  4252. honestly madjack isnt that much faster at all
  4253. for k rool VC is roughly 45 seconds faster(edited)
  4254. could use SoB from @Kiwikiller67 and @Connor75 to help you with that
  4255. otherwise great work ballaam
  4256. Kiwikiller67 - Last Friday at 6:53 PM
  4257. my k rool sob with ftt is an 11:31 but it could be improved a little still
  4258. so 45 definitely seems reasonable
  4259. GloriousLiar - Last Friday at 6:55 PM
  4260. Didn't tj get a 12:13
  4261. Kiwikiller67 - Last Friday at 6:55 PM
  4262. think so
  4263. my sob is good apart from diddy phase where I lose ~3 seconds
  4264. I guess that's also not including tas strat chunky phase though
  4265. Bismuth - Last Friday at 7:06 PM
  4266. timer confimed unaffected by lag (compared 90 seconds of battle crown timer VC vs N64)
  4267.  
  4268. Bismuth - Last Friday at 8:25 PM
  4269. in a standard kutout fight (no fast strats, nothing out of the ordinary) it looks like VC saves 30 seconds over N64 - I compared connor's kutout he just had with the one in my NLE and got a difference of 33 seconds between when Kutout springs up and the end of the transition
  4270. September 3, 2016
  4271. Isotarge - Last Saturday at 1:20 AM
  4272. 3512 boys
  4273.  
  4274. Kiwikiller67 - Last Saturday at 1:20 AM
  4275. 😮
  4276. EmoArbiter - Last Saturday at 1:21 AM
  4277. WOW!
  4278. 2dos - Last Saturday at 2:53 AM
  4279. OMG
  4280. GloriousLiar - Last Saturday at 2:53 AM
  4281. I knew 2016 was the year of dk64
  4282. vanity. - Last Saturday at 3:01 AM
  4283. this game is dead
  4284. theballaam96 - Last Saturday at 4:18 AM
  4285.  
  4286. Out of bounds door in Museum
  4287. As a reference (Credit to Isotarge for this Screenshot) https://images-1.discordapp.net/.eJwFwdsNwyAMAMBdGADH5plsgwCRSEmMsPtVdffefc1n3eYwp-qUA6BdUnk1K8qrjG4H87h7mZfYyg8U1VLPp78qgBHRZReSo-yRYiIgQh9y3v2GiWKIMUFjXna-w_z-nPkhgQ.aqotbm77BilRbEH2hXru-bJtcrI.png(edited)
  4288.  
  4289. Jag - Last Saturday at 4:43 AM
  4290. This game is messed up(edited)
  4291. I love it
  4292. September 4, 2016
  4293. Adam Whitmore - Last Sunday at 4:29 PM
  4294. you can do cannon skew in galleon(edited)
  4295. with the cannon to go to cranky(edited)
  4296. with the orange setup
  4297. stand on a shadow of diddys banana bunch, go to first person aim at the point of the ship , and then throw the orange(edited)
  4298. if the orange doesn't hit you or it doesnt work try aim a little bit to the left(edited)
  4299. September 5, 2016
  4300. Connor75 - Last Monday at 1:34 AM
  4301. https://www.twitch.tv/connor75/v/87636471
  4302. Twitch
  4303.  
  4304. 1 cycle spider boss fight
  4305. XavierR221 - Last Monday at 1:45 AM
  4306. amazing
  4307. theballaam96 - Last Monday at 3:10 AM
  4308. I was able to hit some random switch from the GB room in Lanky Crypt
  4309. https://www.youtube.com/watch?v=Zg_01YDVq38&feature=youtu.be
  4310. YouTube
  4311. theballaam96
  4312. Random Switch
  4313.  
  4314.  
  4315. Connor75 - Last Monday at 3:13 AM
  4316. https://gyazo.com/ba6f4331822b21b4a501c9614c5063a3
  4317. Gyazo
  4318. Gyazo
  4319.  
  4320. vanity. - Last Monday at 3:14 AM
  4321. dont remember what that switch does
  4322. theballaam96 - Last Monday at 3:14 AM
  4323. I must've missed it hitting that
  4324. I thought that all of the shots hit the torch
  4325. Connor75 - Last Monday at 3:17 AM
  4326. Yeah I just checked in a file, thats a switch that opens the gate back up and allows you to leave
  4327. Bismuth - Last Monday at 3:51 AM
  4328. yes
  4329.  
  4330. theballaam96 - Last Tuesday at 9:37 PM
  4331. You can get damaged by your own orange whilst in the cannon game cannon(edited)
  4332. I believe Markus asked about this when Cannon Interruption Skew was first found
  4333. theballaam96 - Last Tuesday at 10:04 PM
  4334. If you have 1/4 melon and you do this, you'll die (obviously). However, instead of the camera panning to the kong for the cutscene. it'll stay focused on the moving target. However, it'll stop the zoom towards the target as soon as you get hit (and eventually you'll just get the DK Fadeout)
  4335. markusman64ds 🐵 - Last Tuesday at 10:05 PM
  4336. interesting
  4337. theballaam96 - Last Tuesday at 10:24 PM
  4338. It also appears you gain control of Chunky if you get hit whilst you're in the cannon
  4339. markusman64ds 🐵 - Last Tuesday at 10:25 PM
  4340. but the camera is still in the cannon?
  4341. theballaam96 - Last Tuesday at 10:26 PM
  4342. Yep
  4343. As soon as you use all your shots, you are warped to the default position though instead of the position you moved to
  4344. markusman64ds 🐵 - Last Tuesday at 10:27 PM
  4345. can you shoot while in a tag barrel?
  4346. theballaam96 - Last Tuesday at 10:27 PM
  4347. For reference
  4348.  
  4349. markusman64ds 🐵 - Last Tuesday at 10:29 PM
  4350. i wonder what happens if you go in the cannon to crankys while like this
  4351. since a cutscene plays
  4352. theballaam96 - Last Tuesday at 10:29 PM
  4353. That'll be hard to do though
  4354. Considering the camera is locked
  4355. markusman64ds 🐵 - Last Tuesday at 10:30 PM
  4356. yeah
  4357. dk portal would be easy to reach though
  4358. theballaam96 - Last Tuesday at 10:30 PM
  4359. Very true
  4360. markusman64ds 🐵 - Last Tuesday at 10:31 PM
  4361. do the cannonballs damage you
  4362. theballaam96 - Last Tuesday at 10:33 PM
  4363. No
  4364. markusman64ds 🐵 - Last Tuesday at 10:34 PM
  4365. I wonder if you can get back into the cannon lol
  4366. theballaam96 - Last Tuesday at 10:36 PM
  4367. You can get Chunky to pick up a cannon ball
  4368. markusman64ds 🐵 - Last Tuesday at 10:36 PM
  4369. LOL
  4370. like the ones that shoot out?
  4371. theballaam96 - Last Tuesday at 10:37 PM
  4372. No, the ones you pick up to put in the Cannon
  4373. I know what question you're about to ask next 😉
  4374. markusman64ds 🐵 - Last Tuesday at 10:38 PM
  4375. i doubt you can pick up the ones that shoot out but it is dk64
  4376. theballaam96 - Last Tuesday at 10:52 PM
  4377. Ok, so this is just a hypothesis here
  4378. If you go through a DK Portal whilst in the cannon, it stores the fact that you've gone through it
  4379. However, you don't get teleported
  4380. However, as soon as you go back in range where you can load the DK Portal, you are immediately warped out of the level via the DK Portal
  4381. Basically, I managed to get to the 5DS area via the D-Pad movement in-built into Scripthawk (presumably passing through the DK Portal)
  4382. After the time was up/used all shots, I was warped to below the bridge near the cannon. However, soon after, I was teleported via the DK Portal. You can delay that last thing via going into the Lighthouse area. However, as soon as you get close to the DK Portal in the hallway, you're teleported out(edited)
  4383. markusman64ds 🐵 - Last Tuesday at 10:56 PM
  4384. dk portal storage?
  4385. theballaam96 - Last Tuesday at 11:01 PM
  4386. I guess
  4387. You cannot re-activate a stored DK Portal whilst in a Tag Barrel, even if you have control of the kong. When you tag a kong, you'll instantly re-activate the stored DK Portal though. However, if you do the instrument technique to escape, as soon as you c-up to change the camera, you get instantly teleported if within range(edited)
  4388. markusman64ds 🐵 - Last Tuesday at 11:04 PM
  4389. are there any other loading zones in portal range?
  4390. theballaam96 - Last Tuesday at 11:04 PM
  4391. 5DS maybe?
  4392. Kiwikiller67 - Last Tuesday at 11:05 PM
  4393. 2ds is also a possibility
  4394. markusman64ds 🐵 - Last Tuesday at 11:06 PM
  4395. getting warped into the dk portal while already entering another loading zone would be a good meme
  4396. if it wrong warped
  4397. theballaam96 - Last Tuesday at 11:07 PM
  4398. DK Portal Storage persists through entering/exiting Cranky's. However, doesn't if you void(edited)
  4399. 5DS and 2DS don't seem to be close enough
  4400. markusman64ds 🐵 - Last Tuesday at 11:30 PM
  4401. how about voiding out while warping
  4402. theballaam96 - Last Tuesday at 11:31 PM
  4403. idk
  4404. But it also works with T&S Portals
  4405. So you can store T&S Portals the same way
  4406. markusman64ds 🐵 - Last Tuesday at 11:32 PM
  4407. yeah I figured it would
  4408. there is a t&s portal close to 2ds but maybe too close?
  4409. theballaam96 - Last Tuesday at 11:32 PM
  4410. Potentially
  4411. It's as soon as you load the portal
  4412. So you can be in the Cranky's area, and as soon as your camera pans towards the portal, it loads and re-activates the stored portal
  4413. markusman64ds 🐵 - Last Tuesday at 11:35 PM
  4414. what if you enter a different T&S portal while you have one stored?
  4415. theballaam96 - Last Tuesday at 11:37 PM
  4416. You lose the storage(edited)
  4417. September 7, 2016
  4418. theballaam96 - Yesterday at 12:58 AM
  4419. All the Cannon Game stuff and Portal Storage stuff found today: https://www.youtube.com/watch?v=A4owVH0RL4g(edited)
  4420. YouTube
  4421. theballaam96
  4422. Cannon Game Oddities and Portal Storage | Donkey Kong 64 Glitche...
  4423.  
  4424.  
  4425. GloriousLiar - Yesterday at 1:01 AM
  4426. that's pretty crazy
  4427. markusman64ds 🐵 - Yesterday at 1:05 AM
  4428. yeah
  4429. Adam Whitmore - Yesterday at 1:50 AM
  4430. you can also get it with the uncrouch as well(edited)
  4431. markusman64ds 🐵 - Yesterday at 1:50 AM
  4432. like uncrouch into the cannon?
  4433. Adam Whitmore - Yesterday at 1:50 AM
  4434. yes
  4435. markusman64ds 🐵 - Yesterday at 1:50 AM
  4436. huh
  4437. Adam Whitmore - Yesterday at 1:54 AM
  4438. i think hes invisible when you do the uncrouch method
  4439. markusman64ds 🐵 - Yesterday at 1:57 AM
  4440. actually if there is a position stored I wonder if you can telegrab
  4441. theballaam96 - Yesterday at 1:57 AM
  4442. Whilst 'in' the cannon?(edited)
  4443. markusman64ds 🐵 - Yesterday at 1:58 AM
  4444. yeah
  4445. markusman64ds 🐵 - Yesterday at 2:00 AM
  4446. try the ledge outside of T&S in crankys area maybe
  4447. Adam Whitmore - Yesterday at 2:01 AM
  4448. if you ran out of time or ran out of cannon ball you'll be visible after that(edited)
  4449. theballaam96 - Yesterday at 3:11 AM
  4450. You can get skew from the cannon in Cannon Game
  4451. Adam Whitmore - Yesterday at 3:12 AM
  4452. i was going to document that
  4453. theballaam96 - Yesterday at 3:13 AM
  4454. I'm uploading a video of it now
  4455. Adam Whitmore - Yesterday at 3:13 AM
  4456. so yeah you can get skew by the water
  4457. theballaam96 - Yesterday at 3:17 AM
  4458. https://www.youtube.com/watch?v=Y6yqsyUoHgg&feature=youtu.be
  4459. YouTube
  4460. theballaam96
  4461. Warp Skew | Donkey Kong 64 Glitches
  4462.  
  4463.  
  4464. theballaam96 - Yesterday at 11:56 AM
  4465. If you interrupt DK pulling the DK Arcade lever with him taking damage, you render the lever unpull-able until you fully reset the map. In addition, with the DK Arcade lever, you can get the lever to change position of seemingly it's own accord after you do this and you enter the idle animation (I don't know if entering the idle animation specifically is what causes this, but I could only get it to happen after I entered DK's Idle Animation). Both of these characteristics also work on the lever in Hideout Helm and Lighthouse(edited)
  4466. theballaam96 - Yesterday at 12:12 PM
  4467. Note I did test trying to pull the lever after taking damage more than once https://www.youtube.com/watch?v=i56fq-HkLr8&feature=youtu.be(edited)
  4468. YouTube
  4469. theballaam96
  4470. Weird Lever Characteristics | Donkey Kong 64 Glitches
  4471.  
  4472.  
  4473. GloriousLiar - Yesterday at 3:30 PM
  4474. Didn't @Outlaw or someone find something similar in helm but with tbs?
  4475. Tiffanyjane - Yesterday at 3:58 PM
  4476. https://www.youtube.com/watch?v=UXwhdOFttpc
  4477. YouTube
  4478. outlawmentalman
  4479. Cutscene Delay/Storage
  4480.  
  4481.  
  4482. theballaam96 - Yesterday at 4:56 PM
  4483. Couple more things to do with Portal Storage, a fair amount of things to do with the whole levers thing (I tried to not repeat anything which is in Outlaw's video) and also just a random thing I found if you enter a tag barrel whilst the 'Enter Arcade' cutscene is playing https://www.youtube.com/watch?v=DYI1ivB5k4s
  4484. YouTube
  4485. theballaam96
  4486. More Portal Storage, More Weird Levers and a DK Arcade Oddity | ...
  4487.  
  4488.  
  4489. markusman64ds 🐵 - Yesterday at 5:15 PM
  4490. Did you try pulling the lever again once it moved?
  4491. theballaam96 - Yesterday at 5:16 PM
  4492. For DK, Yes(edited)
  4493. Outlaw - Yesterday at 7:24 PM
  4494. Nice finds @theballaam96
  4495. GloriousLiar - Yesterday at 7:38 PM
  4496. Did you ever beat dk arcade with another kong
  4497. theballaam96 - Yesterday at 7:39 PM
  4498. Yes
  4499. GB isn't picked up
  4500. And you are teleported to wherever you were when the DK Arcade entrance cutscene activated upon death(edited)
  4501. markusman64ds 🐵 - Yesterday at 7:43 PM
  4502. what about nintendo coin
  4503. GloriousLiar - Yesterday at 7:44 PM
  4504. So what makes the lever do nothing and what remotely activates the cs
  4505. theballaam96 - Yesterday at 7:49 PM
  4506. You might need TBS to enter Arcade with another Kong when Nintendo Coin is in question
  4507. markusman64ds 🐵 - Yesterday at 7:49 PM
  4508. I'm mostly curious if the coin is automatically collected or if it stays by the machine
  4509. theballaam96 - Yesterday at 7:50 PM
  4510. The Squarks text appears and asks for 2 coins, regardless of the amount of coins the kong has (along with DK)
  4511. As am I
  4512. Ok, scratch that, you can enter without TBS. However, you need to have the coins with DK when you pull the lever. The check on coin count is made when the lever is initially pulled rather than after it's pulled
  4513. markusman64ds 🐵 - Yesterday at 7:56 PM
  4514. so even if you're another kong it takes dk's coins?
  4515. theballaam96 - Yesterday at 7:56 PM
  4516. Yes
  4517. theballaam96 - Yesterday at 8:00 PM
  4518. No matter the kongs location (or kong), the Nintendo coin is automatically picked up. The coin does not detect whether it has intersected with a kong for whether it's been picked up, it just gives it to you(edited)
  4519. - Having the Arcade Room not loaded upon completing Arcade Round 1 delays the GB cutscene. This delay also persists through voids
  4520. - Entering T&S During the GB Cutscene, then exiting causes the GB to repeat it's movement towards the arcade lever
  4521. - Entering a T&S Portal as soon as the DK Arcade Intro CS plays will play the T&S Exit CS a few seconds after you're warped back into the Frantic Factory map. If you do this, you will have control of the kong whilst the GB is moving.
  4522. - If you exit the Power Shed whilst the monkey success sound is being made (tight timing), you will delay the production Room GB Cutscene, if you re-enter. You'll be able to gain control of the kong during the 'online checking' mini cutscene. This will start a small timer which counts down whilst you're in power shed. If you exit before this timer is up, you can pause it until you re-enter. The computer will re-start it's mini-cutscene, however, it'll be cut short because of the timer. Once the timer reaches 0, the Production Room on CS will play.(edited)
  4523. markusman64ds 🐵 - Yesterday at 11:47 PM
  4524. did you try skewing with the levers?
  4525. theballaam96 - Yesterday at 11:52 PM
  4526. I didn't. However, pulling levers doesn't change your rotation on the Z axis
  4527. markusman64ds 🐵 - Yesterday at 11:53 PM
  4528. I was thinking of how you skewed with cannonball game
  4529. though this is different i suppose
  4530. theballaam96 - Yesterday at 11:54 PM
  4531. Teleportation Skew is diving, rotating your kongs position and exiting the water via teleportation (Ie, Cannon Game warping you to the bridge)(edited)
  4532. Since teleportation isn't a natural way to leave water, you are skewed
  4533. September 8, 2016
  4534. GloriousLiar - Today at 12:19 AM
  4535. Did you ever teleport while grabbing a pole
  4536. theballaam96 - Today at 12:31 AM
  4537. Once when I was briefly mucking with TBS to get to Nintendo Coin
  4538. markusman64ds 🐵 - Today at 12:32 AM
  4539. if you look up in first-person does it rotate your kong?
  4540. like with gun skew
  4541. Adam Whitmore - Today at 12:32 AM
  4542. if your in water yeah
  4543. markusman64ds 🐵 - Today at 12:33 AM
  4544. actually do slopes rotate you?
  4545. Adam Whitmore - Today at 12:34 AM
  4546. what kind of slope?(edited)
  4547. markusman64ds 🐵 - Today at 12:35 AM
  4548. like the pipe in chunkys room
  4549. theballaam96 - Today at 12:37 AM
  4550. Seemingly not
  4551. markusman64ds 🐵 - Today at 1:10 AM
  4552. I'm only curious because if you could skew off the lever in factory lobby you would have an easy FE
  4553. Adam Whitmore - Today at 1:22 AM
  4554. then it would be slower
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