Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- RingRush - 01/12/2016
- you can skip the cs around w1 in japes with an instrument (run forward and crouch slide into it) [2 frame window?](edited)
- hipstur - 01/12/2016
- neat
- XavierR221 - 01/12/2016
- Can I have the 101% VC Route? I'm going to start speedrun this soon, since I finally have time on my hands 😃
- Connor75 - 01/12/2016
- all my routes are at the bottom of this http://pastebin.com/zzHXCe2C
- Pastebin
- DK64 101% FAQ (Wii U VC) - Pastebin.com
- EmoArbiter - 01/12/2016
- For future reference ask in a different channel. This one is for documenting new tricks and such
- January 13, 2016
- Connor75 - 01/13/2016
- I just completed a 101% run using the exact route I always do, except I collected the Mill GB as Chunky instead of DK. Both of the special credits played.
- 2dos - 01/13/2016
- can you confirm that it says 6/5 GBs for chunky and 4/5 GBs for DK on the IL page?
- Connor75 - 01/13/2016
- I can when the credits end
- ok i confirmed Chunky has 6 and DK has 4
- 2dos - 01/13/2016
- neat, thanks
- January 14, 2016
- Isotarge - 01/14/2016
- Earlier today I mentioned that blueprints are different actor types, I should add that each Kong's kasplat is also a different actor type.
- Dogadon uses one actor type for both fights
- Same with Armydillo
- The boss keys share one actor type
- Except possibly key 8, which doesn't appear in the normal actor/object system
- markusman64ds 🐵 - 01/14/2016
- Theoretical key 6 from japes then?
- Isotarge - 01/14/2016
- Wouldn't surprise me, but grabbing armydillo in Japes just causes a weird infinite death cutscene
- In most bosses that's a quick kill
- Dogadon 1, 2, mj, army 2
- theballaam96 - 01/14/2016
- Is it possible to wrong key grab from bosses which don't have 2 fights (eg. Key 7 in Pufftoss)?(edited)
- Adam Whitmore - 01/14/2016
- i tried so hard trying to find a quick kill for mad jack
- Isotarge - 01/14/2016
- I haven't found a way to grab pufftoss yet
- ShadowLinky - 01/14/2016
- Just push him off the pillar
- Ez
- Isotarge - 01/14/2016
- Or more specifically, I haven't found a way to leave the boat
- Adam Whitmore - 01/14/2016
- is there a way to go OOB
- theballaam96 - 01/14/2016
- I presume you could if you lagged the game enough and you were going at full speed
- Adam Whitmore - 01/14/2016
- grab pufftoss on the surface of the water
- markusman64ds 🐵 - 01/14/2016
- Removeboat.lua
- DigitalVortex - 01/14/2016
- @Isotarge If you're simply looking to test, can you spawn in a GB? You'd fall out after grabbing it
- Isotarge - 01/14/2016
- Yep it's certainly a good method to test this but unfortunately I can't spawn stuff yet
- DigitalVortex - 01/14/2016
- Picking up the key doesn't make you leave the ship right?
- markusman64ds 🐵 - 01/14/2016
- No i dont think
- DigitalVortex - 01/14/2016
- an alternative, can you change the animation to the banana grabbing animation? Maybe he can fall out of the ship that way
- markusman64ds 🐵 - 01/14/2016
- Maybe
- January 15, 2016
- RingRush - 01/15/2016
- you can land and play the instrument after flying through the totem for the third time in aztec. The vulture cage opens but the vulture just sits there
- RingRush - 01/15/2016
- if you flip the cam through the wall then take out your fairy camera in the corner by diddy's kasplat (where his 3 coins are) you can get the frowny/smily for the back fairy, although it usually isn't spawned
- GloriousLiar - 01/15/2016
- in japes i'm assuming?
- Bismuth - 01/15/2016
- yes in japes
- January 16, 2016
- Znernicus - 01/16/2016
- I just found an accidental GB dance skip/deathwarp while practicing
- in Tiny's 5DC room after you kill all the enemies you can jump into the pit just where the GB spawns and you can get it while you are deathwarping back to the start of the room
- should be faster since it skips the entire GB moving the center cutscene as well?
- but obviously risky for RTA
- Connor75 - 01/16/2016
- Ringrush already did that
- But would cool to see a set up for RTA
- Znernicus - 01/16/2016
- glad to hear the TAS got it
- RingRush - 01/16/2016
- idk if I mentioned this before but over half of bblast shots have 2 frames to be frame perfect (since the early frame doesn't hit the very edge of the cannon it loses a frame later)
- January 18, 2016
- RingRush - 01/18/2016
- theres an infinite fall in the pre-minecart area in japes
- according to script hawk the floor here is -1,676,424.25
- Adam Whitmore - 01/18/2016
- we know theres an infinite fall in japes
- RingRush - 01/18/2016
- for reference you fall 10 every visual frame
- in the minecart area not outside
- Adam Whitmore - 01/18/2016
- oh ive seen that before
- you can crash your game right there(edited)
- GloriousLiar - 01/18/2016
- there's a random drop below snide's in caves that will cause you to void
- RingRush - 01/18/2016
- you have full control over the minecart that you ride into diddy's minecart ride, including jumping, leaning, and reversing the camera
- January 19, 2016
- Bismuth - 01/19/2016
- If you're like me and sometimes Chunky won't swim to the GB during the cutscene in Tiny Temple, use this backup to get the GB http://www.twitch.tv/bismuth9/v/36316135
- Twitch
- Bismuth9
- Connor75 - 01/19/2016
- Im not 100% sure, but I think I remember that wall being too thick for VC to swim through (Like the ships in galleon)
- hipstur - 01/19/2016
- i just tested what bismuth posted
- so long as you STVW near the bottom of the water, you can still get the GB
- in the klap trap room, SVTW in the corner can clip, the rest appears to be like galleon ship where you're unable to clip
- oh looks like i was wrong you don't need lowest height you can do it just like the bismuth vid
- January 21, 2016
- Tiffanyjane - 01/21/2016
- In Kutout if you collect the key and gain control then STVW you'll be switched to the next Kong even though the barrel isn't there
- Tiffanyjane - 01/21/2016
- As far as I've seen, we are unable to MMM off of the "Alternate ISG" that I stumbled upon.
- Adam Whitmore - 01/21/2016
- what if you can make key 7 to not spawn an STVW walls out what will happen
- January 22, 2016
- Tiffanyjane - 01/22/2016
- ...so kill the boss and get no key but gain control? It shouldn't be any different than gaining control + picking up the key...
- January 23, 2016
- Tiffanyjane - 01/23/2016
- if you pause exit before the rareware coin touches you, it won't save into your inventory
- Adam Whitmore - 01/23/2016
- that happens to 2dos before
- GloriousLiar - 01/23/2016
- i assume he means in cranky's not jetpac adam
- Adam Whitmore - 01/23/2016
- thats what i meant
- wait never mind
- Tiffanyjane - 01/23/2016
- sorry, yeah I meant inside of Cranky's not in the Jetpac minigame
- January 24, 2016
- Tiffanyjane - 01/24/2016
- You'll take damage if you use Shockwave beneath a Zinger
- Connor75 - 01/24/2016
- The face puzzles of Chunky and DK start in the same position every time
- Tiffanyjane - 01/24/2016
- (Likely known) pausing after completing the bonus barrel at the end of Fungi/Caves Bblast will cause the GB not to spawn
- Connor75 - 01/24/2016
- Its possible to make K. Rool slip 4 times in Lanky Phase, but the phase doesnt end and K. Rool continues to run around even faster
- markusman64ds 🐵 - 01/24/2016
- Contrary to popular belief, the voice actor for Donkey Kong in the Donkey Kong Country cartoon, Richard Yearwood, did not do the singing in most episodes. DK's singing was mostly done by the singer Sterling Jarvis.
- RingRush - 01/24/2016
- ledge clips are not uniform across a ledge: some places are clippable and some aren't, or some are easier to clip than others. Learn where to do them before dismissing them
- Znernicus - 01/24/2016
- In lanky's igloo room, you can make a high jump from the single banana just below the higher baboon balloon pad. Counterintuitively, he will only grab the ledge if his back is facing it at the peak of the jump
- Mouse - 01/24/2016
- (meme documentation) there is a terrible cutscene if you go up to japes bblast pad without the move -__-
- Adam Whitmore - 01/24/2016
- the cutscene that shows you where cranky is in japes
- Mouse - 01/24/2016
- yeh
- GloriousLiar - 01/24/2016
- if you time a jump at the right moment after skidding you can do what i like to call a "skid jump" retaining ground properties in the air
- Kiwikiller67 - 01/24/2016
- http://www.twitch.tv/kiwikiller67/v/37330555 this happened to me yesterday. I had never seen this before. Not sure if anyone else has
- Twitch
- Kiwikiller67
- Outlaw - 01/24/2016
- dude
- sick dance skip set up
- Kiwikiller67 - 01/24/2016
- yeah lol
- Znernicus - 01/24/2016
- i've seen a similar dance skip happen where it landed more on the metal steps area
- Adam Whitmore - 01/24/2016
- ive seen ringrush done that
- Kiwikiller67 - 01/24/2016
- I've seen the dance skip before, i've just never seen the banana clip in so much
- theballaam96 - 01/24/2016
- 2dos did it on the metal grate once http://www.twitch.tv/2dos/c/4159311
- Twitch
- 2dos
- Do we know why it happens though, and if we can manipulate the position of the GB drop like what they do in BK?
- GloriousLiar - 01/24/2016
- it's dependent on where you're standing and what direction you're facing
- DigitalVortex - 01/24/2016
- So, my guess is that it has to do with the frame of the fall animation you're on. http://i.divtx.in/vlc_2016-01-24_10-58-39.jpg Frame 1 of banana grab, frame 1 of falling + Banana Grab(edited)
- vlc_2016-01-24_10-58-39
- http://i.divtx.in
- Frame 2 of falling: http://i.divtx.in/vlc_2016-01-24_10-59-15.jpg
- vlc_2016-01-24_10-59-15
- http://i.divtx.in
- DigitalVortex - 01/24/2016
- Of course, this could also be how the grate is possibly registered as a floor in the same way that you get a cutscene skip with diddy in factory and simian spring, possibly?
- RingRush - 01/24/2016
- 1. banana spawn is based off of your position and the direction the camera is facing, not where you are facing
- 2. almost certainly you have a frame there where you are over the floor before grabbing the GB, probably because you are coming from the side, possibly because of small gaps in the grate floor
- DigitalVortex - 01/24/2016
- I mean, you can see from the SS that 2dos was right over that hole, so it's possible. I guess an idea would be to test different locations and see if you can grab it with a skip over anotherhole without falling possibly
- Ill do some testing now, see what i can get
- DigitalVortex - 01/24/2016
- There's an invisible slope on the edge of the area that you can slide down. Possibly it's that "pushing" that causes you to skip the dance
- RingRush - 01/24/2016
- why is it just not the height thing?
- there are gbs all over the game you skip with the height thing that seem like they are over land, like lanky's gb in 5di
- GloriousLiar - 01/24/2016
- and the pipe gb coming from below
- in factory
- RingRush - 01/24/2016
- yeah gb hitboxes extend out a bit and if you touch the hitbox while over height you get the skip
- DigitalVortex - 01/24/2016
- Im not saying it's not. Im just providing alternative solutions in the case that it isn't
- Bismuth - 01/24/2016
- this is the fastest kutout strat but has a 25% chance http://www.twitch.tv/bismuth9/v/37439465
- Twitch
- Bismuth9
- Outlaw - 01/24/2016
- If you detrans while holding the apple and enter a loading zone you softlock
- RingRush - 01/24/2016
- mentioned this before but reminder to not mash for the first hit of k rool because there are some frames you go over him
- Outlaw - 01/24/2016
- Putting this here cause just came ot my attention most people might not know this: In order to pass rocketbarrel to another kong you must tag outside of tag barrel range. Rocketbarrel will only stay active on that kong so long as you do not go within range of that tag barrel and of course will deactivate by landing, going through a detrans trigger, ect.
- Znernicus - 01/24/2016
- unless you tag while still in the barrel animation, then you can pass it to another kong right? I might need to double check this
- RingRush - 01/24/2016
- yup
- and yeah, you don't need to necessarily tag out of range (you usually can't), but you need to fly out of range in the few seconds before you become invisible
- January 25, 2016
- GloriousLiar - 01/25/2016
- posting this here because I didn't see kondi post it http://www.twitch.tv/konditioner/v/37470058
- Twitch
- Konditioner
- tiny temple gb without killing enemies
- Tiffanyjane - 01/25/2016
- Regularly attacking K. Rool in DK Phase makes DK Bounce off of K. Rool. You gain invicibility frames during this knockback as well as a small duration after landing.
- RingRush - 01/25/2016
- if you try to moontail in the k rool fight it is always as if you have no crystals/shockwave, which is not surprising since shockwave is disabled
- RingRush - 01/25/2016
- fast run is frame perfect in diddy's phase
- Bismuth - 01/25/2016
- I pause exited on the first frame that there was any sound at all upon touching a pearl and it saved - this means pause exit on last pearl is at the very least 2 frames
- January 26, 2016
- Konditioner - 01/26/2016
- I didn't post it since it was already known. RR's LOTAD does it from the other side iirc
- GloriousLiar - 01/26/2016
- yeah but if it's a setup for RTA then it belongs here
- RingRush - 01/26/2016
- Moveless GB #145: DK can do a series of moonkicks up to the top of the candles in diddy's upper 5dt, lighting them. DIddy can come in after to pick up the GB
- January 28, 2016
- RingRush - 01/28/2016
- if you void out on round 12 of k rool you trigger the "K Rool won unanimously you suck" cs upon entering the fight next
- enter k rools shoe right at a timeout....when leaving you'll get the cranky cutscene, then the k rool shaking you out of his shoe cutscene, then a replay of the time over cutscene, then the round will start over and it will still be round 4
- Follow ups to test: do this on round 12 ; do this on hit 4(edited)
- okay, no matter what hit you do it on, you'll be in "Shoe 1" when you enter
- if you saw the lines I just deleted they are redacted I'm dumb and have a cheat on
- okay, on round 12 what actually happens is you go in the foot as normal, then upon leaving you get the kick shake, then the "K rool win lmao" cs, then you are kicked out of the fight
- RingRush - 01/28/2016
- iso is there a way to turn up lag
- tiny's shoes are just ridiculous
- a script to just arbitrarily boost lag would make things look less stupid
- DigitalVortex - 01/28/2016
- his scripthawk stuff has a thing for it
- Isotarge - 01/28/2016
- All DK's lag fix does is tweak the speed boost given by lag, it doesn't actually make the game lag any more or any less
- I can only really do that in BK/BT rn
- Cfox7 - 01/28/2016
- i used to have a setup for consistently skipping the gb cs. I'll have to look into that fall skip. That seems similar to lanky cs skip in his igloo
- January 29, 2016
- RingRush - 01/29/2016
- k rool's toes aren't actually in a fixed pattern...some of them actually change based on your movements
- hipstur - 01/29/2016
- is that what some of call 'desyncing the toes'
- January 30, 2016
- RingRush - 01/30/2016
- if you reset to skip instrument cses you have to watch candy try to seduce you the next time you enter
- Bismuth - 01/30/2016
- if you reset to skip the CS on the first time you buy an instrument
- later visits won't trigger the CS again I'm 99.9% sure
- RingRush - 01/30/2016
- then why did it happen in the lotad
- I watch the candy first time cs twice
- Bismuth - 01/30/2016
- because you reset on the first visit
- if you reset on any other visit you won't get the first visit again
- RingRush - 01/30/2016
- oh right
- you said "first time you buy an instrument"
- EmoArbiter - 01/30/2016
- Not a new trick or anything but here's a little cleaner way to get to Chunky's 5DT in NLE Aztec 2 http://www.twitch.tv/emoarbiter/v/38585124
- Twitch
- EmoArbiter
- EmoArbiter - 01/30/2016
- dying within some window of completing 100m in DK Arcade will kill you and not complete the stage
- Znernicus - 01/30/2016
- number game can be done with 33 remaining 😛 https://www.youtube.com/watch?v=kuZfOuhOTIU
- YouTube
- Znernicus
- 33proof
- February 1, 2016
- 2dos - 02/01/2016
- When you have a restore point stored in the VC menu, you lose 0.5 seconds compared to not having one https://twitter.com/SigNaKong/status/693955607276093444
- SigNa@SigNaKong
- If you have a load restore point, you lose 0.5s when you open vc menu https://t.co/mWLvG86bHz
- hipstur - 02/01/2016
- if you play your guitar during the tower cutscene while on top of the tower, the tower will rise but you will stay in the same spot and not rise with it
- you'll just be under the tower, i was curious and decided to try it on a bad run
- not a good idea
- Cfox7 - 02/01/2016
- Factory lobby instrument GB quick grab setup http://www.twitch.tv/cfox7/v/39640535
- Twitch
- Cfox7
- Japes lobby instrument quick grab http://www.twitch.tv/cfox7/v/39641352
- Twitch
- Cfox7
- DK Isles Chunky instrument quick grab http://www.twitch.tv/cfox7/v/39641713
- Twitch
- Cfox7
- @Kiwikiller67
- Kiwikiller67 - 02/01/2016
- thanks cfox
- DigitalVortex - 02/01/2016
- I don't have VC to test, but would the dance skip be faster or slower?
- Kiwikiller67 - 02/01/2016
- interrupting the cutscene should be faster for VC as a lot of these dance skips take a while to set up
- a dance skip could be faster for the factory one
- highly doubtful for chunky's
- Cfox7 - 02/01/2016
- i set them all up really slow in the videos
- they can be done really quick
- Znernicus - 02/01/2016
- if you're going to use a setup would it make more sense for it to get the GB placement that allows for the dance skip?
- still good to know the angle for the quick land
- February 2, 2016
- Kiwikiller67 - 02/02/2016
- setting up the drop for chunky's isles saves 2 seconds if you get the instant grab over not getting it
- and znern it shortens the oh banana cutscene, it's usually better to just take the guaranteed time save
- especially with all of these walls apart from factory not being flat
- Znernicus - 02/02/2016
- yea i think the practical option is to get the quick grab
- also I didn't know chunky isles had a quick grab setup, that's neat
- Kiwikiller67 - 02/02/2016
- http://www.twitch.tv/kiwikiller67/v/39683631 Fastest way I timed to do the void for NLE. It's faster to do this than walk out on VC.
- Twitch
- Kiwikiller67
- RingRush - 02/02/2016
- in probably 95% of cases its faster to get a dance skip than a cutscene interrupt
- on n64
- maybe a bit less on vc
- but some of them are surprising, like DK's cabin in forest its faster to barrel jump and dodge the gb and dance skip afterwards (NOT saying this is practical)
- theballaam96 - 02/02/2016
- Shooting the final target in Chunky's Cannon Game in Galleon after the time expires will produce the sound confirming a hit; yet will not spawn the GB
- Bismuth - 02/02/2016
- having the giant kosha cutscene play while you are in rocketbarrel will not clear it - it will play again the next time, forcing you to watch it twice(edited)
- Tiffanyjane - 02/02/2016
- The Kremlings by Candy/Cranky in Factory can go through the boxes and the platforms nearby
- Exchord - 02/02/2016
- if anyone feels like improving a minecart record, reminder that 87 coins is possible
- https://www.youtube.com/watch?v=Qg92hRh01vE
- YouTube
- Exchord
- Fungi Forest Minecart 86/87 Coins
- at first I thought 86 was the max because the game crashes if you walk towards the first coin
- but then I found out you can bring a tag barrel into the course
- https://www.youtube.com/watch?v=9NAIKIySdsU(edited)
- dk can moonkick up the incline at 5:47 (I don't remember if it required lag), go all the way back to the start and get in the minecart to collect the coin, then skip all the cutscenes with R to avoid intro story
- alternatively, you can enter the water in the first lever room (you can actually swim there by lowering your oob height), go to the end of the course, get the coins behind the junction and swim back up to the minecart
- Adam Whitmore - 02/02/2016
- i wonder if VC doesn't crash when you touch the gate i think it will probably crash
- February 3, 2016
- Adam Whitmore - 02/03/2016
- or the first coin, or the kremilin on the minecart
- RingRush - 02/03/2016
- you can skip the beanstalk cutscene by playing the instrument while z sliding into it
- the beanstalk never spawns, but you can play your instrument on the pad to fly up and get it anyways (the instrument pad isn't there if you don't have bean)(edited)
- if you mistime by a bit you'll just play your instrument during the cs and not lose any time, so even though it is a tight window it is worth going for(edited)
- hipstur - 02/03/2016
- wait what
- Isotarge - 02/03/2016
- Hot new STVW findings: http://pastebin.com/uJHCYmvu(edited)
- Pastebin
- STVW Theory - Pastebin.com
- hipstur - 02/03/2016
- (y)
- Bismuth - 02/03/2016
- Steel Keg Clip to DK's Mill GB as Chunky https://youtu.be/EyrS51XeOaA
- YouTube
- Bismuth
- Steel Keg Clip to DK's Mill GB as Chunky
- by the way this doesn't mean you don't have to carry the first keg over, it's just that I had already done that when I started recording so one light was already flashing when I entered the room
- February 5, 2016
- Mouse - 02/05/2016
- someone should look into a keg dupe setup. it would save a nice chunk of time if it's simple
- RingRush - 02/05/2016
- perfect moonwalking has 3.4 speed (running forwards has 3.5 speed)
- February 6, 2016
- Kiwikiller67 - 02/06/2016
- http://www.twitch.tv/kiwikiller67/v/41150868 DK can clip with a moonkick in the painting room in japes. completely useless but cool
- Twitch
- Kiwikiller67
- GloriousLiar - 02/06/2016
- adam, can you please stop with the "i've done that before"
- if you've done it before, document it
- otherwise, keep stuff like that out of the documentation channel
- Adam Whitmore - 02/06/2016
- did you know that troff n scoff room doesn't have a celing(edited)
- February 7, 2016
- Mouse - 02/07/2016
- i've done that before
- GloriousLiar - 02/07/2016
- Mouse >.> cmon
- GloriousLiar - 02/07/2016
- if you clip the corner of the trough in dk barn you can end up in shallow fake water
- February 8, 2016
- Znernicus - 02/08/2016
- https://www.youtube.com/watch?v=72PBpFtG02o
- YouTube
- Znernicus
- Galleon lighthouse clip
- Isotarge - 02/08/2016
- Nice clip and nice sneaky deinterlacing test
- Znernicus - 02/08/2016
- hah yea I tried out your recommended setting
- and happened to find a trick that i hadn't seen before
- RingRush - 02/08/2016
- is it a softlock leaving
- or a trap
- or a non-issue
- Znernicus - 02/08/2016
- watch to find out
- (aka non issue)
- but its funny why
- Tiffanyjane - 02/08/2016
- wow that's neat
- Adam Whitmore - 02/08/2016
- this kinda reminds me of cauldron keep early in BT
- is that clip gonna be useful probably not(edited)
- RingRush - 02/08/2016
- I'm thinking it would be useful tas
- but the biggest problem is how long it takes to leave
- which messes up an already really tight ship cycle
- Znernicus - 02/08/2016
- you can grab it quicker than I showed
- the biggest issue with the trick is how hard it is to land in the doorway
- February 9, 2016
- GloriousLiar - 02/09/2016
- https://www.youtube.com/watch?v=KSOAnglN9x8
- YouTube
- GloriousLiar
- Beetle Race Oddities
- almost a new beetle race skip but fake banana
- Mouse - 02/09/2016
- Your hitbox is off during instrument playing and camera snaps
- RingRush - 02/09/2016
- more skippable moves for 101?: play an instrument on a pad and then mash switch (with tbs stored) after the instrument is done and you can play pads with the wrong kong(edited)
- I playeds sax in japes lobby, switched lanky and go tthe gb to spawn....I had trombone don't know if that mattered
- RingRush - 02/09/2016
- couldn't get another kong into a bblast course even with a frame perfect autotag
- GloriousLiar - 02/09/2016
- other kongs can't go in the barrels anyways once you're in the course
- GloriousLiar - 02/09/2016
- RR or anyone else, can you get rid of try again text after gaining control without selecting an option?
- markusman64ds 🐵 - 02/09/2016
- maybe enter a loading zone?
- instrument maybe
- GloriousLiar - 02/09/2016
- Without either of those things
- Assume no gun or instrument, no loading zones
- February 10, 2016
- GloriousLiar - 02/10/2016
- the banana is actually real in the "you lose" try again cutscene in the beetle race
- also you can crouch slide off the rail near the bottom of the slippery part and get here
- theballaam96 - 02/10/2016
- It's a shame you can't access it without pressing A or B
- Or without the assistance of L to Levitate
- February 12, 2016
- RingRush - 02/12/2016
- I'm sure a lot of people don't know this, but many, many ledge clips absolutely require c-up (or something similar like camera). If you cancel your c-up too early you'll be forced out of the wall
- XavierR221 - 02/12/2016
- The fact that you must end it a little bit later is really interesting
- Mouse - 02/12/2016
- i always though the c-up was just used to cancel momentum, that's interesting. Any idea if it has somehting to do with the STVW incorrect adding mechanic?
- RingRush - 02/12/2016
- I'm pretty sure it has more to do with c-up stopping you from being pushed out of the wall by locking your x/z coordinate
- Isotarge - 02/12/2016
- Yeah from my testing it'd be more to do with locking XZ
- I tried locking angle over 4095 and couldn't walk through vertical walls on land
- Mouse - 02/12/2016
- dang
- Tiffanyjane - 02/12/2016
- As far as B. Locker skips go, Chunky's Primate Punch has ~the same range as Lanky's combo attack.
- xHyP3rShAd0wS3pH1r0pHx - 02/12/2016
- hi all, long time viewer here. just wanna say you guys rock! i did an any% run if anyone wants to check it out, i stopped halfway through because I got bored though
- https://www.youtube.com/watch?v=_aO7g3xp12E
- YouTube
- RingRush
- dead 1xA 40BP wip
- screw you discord
- February 14, 2016
- Mouse - 02/14/2016
- Aztec Beetle Race LZ is not active until gongs are hit
- RingRush - 02/14/2016
- i'm pretty sure its also not active unless you are in a barrel move (it is hecking if you are mini tiny, but rockettiny also works)
- Mouse - 02/14/2016
- nope you can hit the LZ without a barrel move
- i forced skew and hit the bottom of the LZ
- RingRush - 02/14/2016
- I remember super speeding through there and not hitting it, maybe I wasn't testing with tiny
- Mouse - 02/14/2016
- You can overlap failing the vulture race with feeding the totem pole. If the totem CS starts first, the retry prompt will override the CS and shorten it but the 5DT switches will still appear (definitely faster). If the retry appears before the totem CS (peanut is in flight as the retry appears), the 5DT CS plays all the way through and you are prompted to retry afterwards. Funnily enough, the vulture's text box is still visible during that CS(edited)
- hipstur - 02/14/2016
- here is the beanstalk cutscene cancel RR was talking about
- also don't know how well know this is
- you don't run out of crystals if you're in first person as mini monkey, probably the same with strong kong and hunky chunky as well
- Adam Whitmore - 02/14/2016
- that video froze and i cant even tell whats going on
- DigitalVortex - 02/14/2016
- its encoded poorly by YouTube
- Basically only sound plays. But we should all know whats happening based on sound alone right?
- Adam Whitmore - 02/14/2016
- i guess so
- hipstur - 02/14/2016
- https://www.dropbox.com/s/e9p1x19vl1inlp7/vlc-record-2016-02-14-05h19m18s-DK64101%20%28143%29.mp4-.mp4?dl=0
- Dropbox
- vlc-record-2016-02-14-05h19m18s-DK64101 (143).mp4-.mp4
- Shared with Dropbox
- if that won't work i give up
- DigitalVortex - 02/14/2016
- it works
- Ill upload this to my host as well just in case
- DigitalVortex - 02/14/2016
- http://f.divtx.in/Hipstur%20Beanstalk%20Cancel.mp4
- Hipstur Beanstalk Cancel
- http://f.divtx.in
- RingRush - 02/14/2016
- I suppose I should post this here since it is documentation for a jillion tricks https://www.youtube.com/watch?v=8nIfy8LO054
- YouTube
- RingRush
- Donkey Kong 64 101% "LOTAD" in 4:42:08
- February 15, 2016
- Znernicus - 02/15/2016
- Chunky can do the caves early ledge grab from the area you would moonkick. Requires orange lag
- I havent tried it with the rock in place though, so maybe doesn't count as a real caves early method
- Kiwikiller67 - 02/15/2016
- I had tried that at one point with skid jumping and couldnt ever get it, cool to know it works
- Znernicus - 02/15/2016
- nvm it does not require oranges
- it's just harder
- Adam Whitmore - 02/15/2016
- that would be cool if we show this run out in the marathon
- theballaam96 - 02/15/2016
- Tagging Tiny near the Cactus prior to entering the 5DS in NLE is around 2-3 seconds faster than tagging her near the 5DS.
- Connor75 - 02/15/2016
- did anybody actually ever tag her by the 5DS?
- theballaam96 - 02/15/2016
- No, but Outlaw asked about it during TJ's stream earlier, so I decided to investigate.
- markusman64ds 🐵 - 02/15/2016
- TJ just shot two monkey heads at once in matching game
- rip lotad
- RingRush - 02/15/2016
- what does that mean "two at once"
- like he could match either and it would count?
- markusman64ds 🐵 - 02/15/2016
- Don't really remember the result of it but he shot between two heads and both were spinning
- they may have been different colours but i forget
- *sounds
- Outlaw - 02/15/2016
- they were different heads, hold on
- @RingRush http://www.twitch.tv/tiffanyfruit/v/45546538?t=0h38m00s
- Twitch
- Tiffanyfruit
- RingRush - 02/15/2016
- nice so that triggered the match too
- good stuff
- its emu so take it with a grain of salt
- but I'm getting a 1/6 of a second window for isg
- Bismuth - 02/15/2016
- seems fair to me
- from personal experience it works between 2.05 and 2.2 on the timer
- 2.2 might be too late
- EmoArbiter - 02/15/2016
- yeah VC can usually go between 1.9 and 2.1ish
- Bismuth - 02/15/2016
- does that mean VC has 150 ms of input lag confirmed
- EmoArbiter - 02/15/2016
- didn't 2dos say 100ms?
- Connor75 - 02/15/2016
- i press A at 1.8 on VC lol
- Kiwikiller67 - 02/15/2016
- I do at 1.9
- Tiffanyjane - 02/15/2016
- I've always done 1.9
- markusman64ds 🐵 - 02/15/2016
- and that shows that input lag depends on the tv i guess
- OpieOP
- Connor75 - 02/15/2016
- or I have super slow reflexes
- XavierR221 - 02/15/2016
- Actually I never noticed the input lag.... Don't know why
- ShadowLinky - 02/15/2016
- Hearing controller noises makes the delay very noticeable
- XavierR221 - 02/15/2016
- I wait I just didn't noticed what you guys were talking about, yeah, delay sucks(edited)
- February 16, 2016
- GloriousLiar - 02/16/2016
- 2.1 B O Y S
- Mouse - 02/16/2016
- castle LZ isn't tied to the cannon model, it's only active if the key 5 turned in flag is active
- markusman64ds 🐵 - 02/16/2016
- So land in the crown with the cannon open and you're in?
- Isotarge - 02/16/2016
- no
- Mouse - 02/16/2016
- no the crown has nothing to do with it
- the LZ is on the cannon island but the cannon's model has nothing to do with it
- in other words, I set and key 5 turned, spawned the cannon, unset the flag, the cannon remains loaded but the LZ is inactive
- theballaam96 - 02/16/2016
- Therefore Full Castle Lobby Early is impossible then?
- Discounting the post-playthrough method
- Mouse - 02/16/2016
- unless we find a method of remotely setting flags, seems like it
- theballaam96 - 02/16/2016
- Or I guess we find some other way to enter the Key 5 turn in flag sequence
- Mouse - 02/16/2016
- that's what i said lol
- the CS that plays with the rock exploding isn't important
- when you load dk isles, the game checks what flags are set. if key 5 turned in is active, then the rock is gone, cannon is loaded, and the LZ is active
- Isotarge - 02/16/2016
- the cannon wouldn't even work during the boulder smash cs lmao
- Mouse - 02/16/2016
- so even if you set key 5 turned in and then just go to the cannon, it doesnt work yet
- theballaam96 - 02/16/2016
- I thought you meant finding another way to set the Key 5 flag (like how you can smash the Ice Shield which holds Chunky's GB in Caves either by collecting Chunky's GB or by doing it the intende way)
- Mouse - 02/16/2016
- you have to reload dk isle
- markusman64ds 🐵 - 02/16/2016
- If you activate a key turn in without the key will it set the flag?
- Tiffanyjane - 02/16/2016
- isn't that the same as ISG Key 1/Key 2?
- markusman64ds 🐵 - 02/16/2016
- I suppose
- I guess its those cutscenes that flag the lobby opening
- And not the k lumsy cutscene?
- Er what happens if you turn in key 1/2 after isg opening the lobbies?
- Tiffanyjane - 02/16/2016
- you can't
- the lock is gone and will not allow you to turn in the key(s)
- markusman64ds 🐵 - 02/16/2016
- So turn in flags open the lobby and remove the lock
- Do they remove the key?
- From the bosses
- GloriousLiar - 02/16/2016
- Like do you get auto kickout?
- markusman64ds 🐵 - 02/16/2016
- Yeah
- Oh i just got a terrible meme idea
- Max collectables minimum turn-ins
- So like no buying with coins, feeding scoff, or turning in keys or blueprints
- Isotarge - 02/16/2016
- You can still enter T&S, beat the boss and pickup the key with the Key turned flag set
- markusman64ds 🐵 - 02/16/2016
- Does the door have a checkmark?
- GloriousLiar - 02/16/2016
- Key turned is independent of key acquired
- Isotarge - 02/16/2016
- No
- Exchord - 02/16/2016
- there is no loading zone for castle lobby
- it's the cannon cutscene that causes the fadeout(edited)
- if you don't believe me, freeze the cutscene value at 19 when you enter dk isles for the first time
- you will be sent to castle lobby even though you're standing in front of the training grounds loading zone
- also, the cs with the rock exploding (cs 17) is actually pretty important because it sets the key 5 turned in flag
- it works just like the open aztec cutscene... if it was possible to trigger cs 17 with ISG or something, that would mean castle early(edited)
- Mouse - 02/16/2016
- do all lobby opening CS's set the key turned in flag?
- Exchord - 02/16/2016
- I know that is true for key 1, 2 and 5 for sure
- haven't tested the other keys
- oh and opening japes of course
- markusman64ds 🐵 - 02/16/2016
- so if ISG factory early was found that would be mad jack skip?
- wat
- Exchord - 02/16/2016
- no because factory is opened with key 2
- markusman64ds 🐵 - 02/16/2016
- oh right lol
- Mouse - 02/16/2016
- okay so then physically in the game what I meant to say is that the CS trigger is not tied to the cannon
- rather than the LZ
- the cannon can exist without the trigger to send you to castle lobby. that CS trigger is only active if the key 5 turned in flag is set. and exchord says this happens during the klumsy rock blow CS
- Exchord - 02/16/2016
- yeah as soon as that cs ends
- if you were to use the cannon during the rock blow cutscene, I doubt it would actually work based on what you said(edited)
- theballaam96 - 02/16/2016
- Is it just the Wahay cutscene which sets Key 3 and 8 since those don't produce further cutscenes in some cases
- Mouse - 02/16/2016
- not sure. i didn't investigate those
- February 17, 2016
- RingRush - 02/17/2016
- https://www.youtube.com/watch?v=Aw_KAGG8iac going back and posting this here since I realize it shows a new way to get to w4
- YouTube
- RingRush
- mmm
- Bismuth - 02/17/2016
- 1-jump DK guitar skip is possible(edited)
- https://www.youtube.com/watch?v=1k4PuXtfebs&t=4m40s
- YouTube
- Bismuth
- All Green Warps in 27:40
- XavierR221 - 02/17/2016
- That was smooth
- Bismuth - 02/17/2016
- you can get squawks text for battle crowns by sliding off something that overlooks it (like a tree)
- this is similar to tagging W1 by sliding off the pipe on freeing chunky
- in other words - this is further confirmation that the game treats you as being on the ground below briefly as you slide off something, so you will tag warps and do whatever you could do by standing on that area otherwise, except you're sliding so you can't really perform any meaningful action (like crouching/taking a warp/activating the crown)(edited)
- markusman64ds 🐵 - 02/17/2016
- I wonder if you could enter loading zones like that
- GloriousLiar - 02/17/2016
- you can also do that on the pipe above low W4 in factory
- February 18, 2016
- Bismuth - 02/18/2016
- pressing C-left/right and C-up at the same time will turn your first person view about 35º (and your kong, too)
- you can make an almost full rotation by repeating it 10 times(edited)
- XavierR221 - 02/18/2016
- Oh wow goodbye VC for this
- EmoArbiter - 02/18/2016
- VC can do it, just map your C buttons
- Mouse - 02/18/2016
- ^
- Adam Whitmore - 02/18/2016
- you can also corrupt the game by activating so much spotlights(edited)
- after you do that the enemies turn into spotlights
- DigitalVortex - 02/18/2016
- You can overflow DK64? nice
- Kappa
- Now we can collect all the pokemon
- GloriousLiar - 02/18/2016
- if you haven't yet, see ringrush's video "Tiny's In Their Natural Habitat"
- Isotarge - 02/18/2016
- I can confirm what Adam is saying, excessive spotlight duping is enough to activate symptoms similar to feather corruption with kongs other than tiny
- markusman64ds 🐵 - 02/18/2016
- https://twitter.com/Isotarge/status/700327282422886400
- Isotarge@Isotarge
- https://t.co/3vF7WF8jDt
- Isotarge - 02/18/2016
- http://www.twitch.tv/isotarge/v/47173882
- Twitch
- Isotarge
- markusman64ds 🐵 - 02/18/2016
- did you find out what causes that?
- Isotarge - 02/18/2016
- yeah it was a fly from dk's idle animation
- getting corrupted like a beaver etc
- markusman64ds 🐵 - 02/18/2016
- LOL
- now I wonder what happens with lanky's juggling animation or chunky's butterflies
- Isotarge - 02/18/2016
- I'm not sure I want to know
- markusman64ds 🐵 - 02/18/2016
- an army of lankys
- ascending to the heavens
- February 21, 2016
- Kiwikiller67 - 02/21/2016
- http://www.twitch.tv/kiwikiller67/v/48384236 Worst possible Factory BBB on VC
- Twitch
- Kiwikiller67
- XavierR221 - 02/21/2016
- slow% ?
- Adam Whitmore - 02/21/2016
- have you ever done a quick shot on the first slot kiwi?
- Kiwikiller67 - 02/21/2016
- only on n64
- i've never gotten it on vc
- theballaam96 - 02/21/2016
- What's the worst time possible on N64?
- Kiwikiller67 - 02/21/2016
- without getting the instant hits it should be the same
- but I've never been able to get an instant hit on vc
- February 22, 2016
- hipstur - 02/22/2016
- the worst time possible on mech fish is so bad that you fail, but still hit the final target after it's ran down to 0, and get the GB
- that's the worst you can do without failing
- February 26, 2016
- markusman64ds 🐵 - 02/26/2016
- DK can clip through the peanut switch by fungi lobby trying to switch kick
- February 27, 2016
- Mouse - 02/27/2016
- gb is not grabbable correct?
- markusman64ds 🐵 - 02/27/2016
- well its a diddy gb so
- OpieOP
- Mouse - 02/27/2016
- That doesn't mean much lol
- February 28, 2016
- Connor75 - 02/28/2016
- just gonna leave this here https://gyazo.com/2c177db5fe3142944764c9f3948f9ccd
- Gyazo
- Gyazo
- XavierR221 - 02/28/2016
- that was nice to watch
- Connor75 - 02/28/2016
- here's the whole minigame, please ignore the parts where I missed nearly every single beaver http://www.twitch.tv/connor75/v/51291382
- Twitch
- Connor75
- GloriousLiar - 02/28/2016
- the gb in the lanky beetle race is in the ceiling and it is real
- theballaam96 - 02/28/2016
- Collision detection in Bonus Barrels doesn't exist seemingly (EDIT: with Pause Cancel). For instance: You cannot win Kremling Kosh as you cannot hit the Kremlings spawned after you start Pause Cancel (Those spawned before can be hit during Pause Cancel). Another example is that Minecart Mayhem is an auto-win as you cannot hit the minecarts(edited)
- RingRush - 02/28/2016
- https://www.youtube.com/watch?v=VyPRY58rRwo
- YouTube
- RingRush
- Caves Beetle Race Redux
- markusman64ds 🐵 - 02/28/2016
- right after you use lanky's aerial during sprint you can use b moves on the ground for a brief time (1 frame?)(edited)
- you can chain it too by jumping out of the ground attack
- lanky can also slide forward on slopes in beetle race
- Bismuth - 02/28/2016
- yeah I was messing around with that too
- I tried sliding across the entire beginning but it's really hard to keep it going
- Caves beetle race skip on console
- https://www.youtube.com/watch?v=wUO5dBxabug&feature=youtu.be
- YouTube
- Bismuth
- Caves Beetle Race skip
- markusman64ds 🐵 - 02/28/2016
- for those who don't want the whole thing https://youtu.be/wUO5dBxabug?t=13m37s
- YouTube
- Bismuth
- Caves Beetle Race skip
- February 29, 2016
- theballaam96 - 02/29/2016
- If you get prompted to restart a minigame when Pause Cancel is active, you lose Pause Cancel and cannot re-enter it without re-performing the original glitch
- theballaam96 - 02/29/2016
- All the stuff to do with activating Pause Cancel during mini-games (Whether it's an auto-win, auto-fail or a crash etc.) [All the Bonus Barrel stuff starts 1 minute in] https://www.youtube.com/watch?v=3q82VxuPlrQ#t=1m.278s(edited)
- YouTube
- theballaam96
- Pause Cancel and Bonus Barrels | Donkey Kong 64 Glitch
- March 7, 2016
- Isotarge - 03/07/2016
- I made some progress with our understanding of ultralag today.
- DK64 has a massive linked list which spans most of the N64 memory, I like to call it the "backbone".
- Ordinarily the backbone contains around 1,000-2,000 objects of varying sizes.
- During ultralag however it contains over 20,000 objects mostly of size 0x20, 0x10 and 0.
- I had a look at the size 0x20 objects and they seemed like another linked list of sorts, eventually leading to an 0x20 sized object pointed to by the boulder object directly.
- The pointer is located at boulder + 0x13C. This is the same pointer that locks the kongs controls during enemy knockback, during cutscenes and when entering a tag barrel.
- When the player enters the chunk that the boulder was originally stored in, the game frees the memory used by all of these objects, bringing the backbone back down to ~1500 objects.
- Interestingly if I freeze boulder + 0x13C to 0x00000000 I can enter the chunk that the boulder was stored in without the objects being freed, thus keeping ultralag effects.
- March 8, 2016
- Znernicus - 03/08/2016
- pretty interesting research there 😛
- Isotarge - 03/08/2016
- So we're not duping the boulder as such, but we definitely are duping something
- Adam Whitmore - 03/08/2016
- you can skip the giant kosha cutscene by interrupting another cutscene by hitting lankys switch to the beetle race, after you do that the giant kosha cutscene doesn't come back
- March 10, 2016
- markusman64ds 🐵 - 03/10/2016
- The speed you're moving at while hitting z on a bblast pad affects dk's spinning speed while he shoots up
- So if you're walking slowly he spins super slow and if you're running he spins faster
- http://youtu.be/4EHAWjkKpp4
- YouTube
- markusman64ds
- such grace
- March 11, 2016
- Kiwikiller67 - 03/11/2016
- http://www.twitch.tv/kiwikiller67/v/53665212
- https://www.twitch.tv/kiwikiller67/v/53652909
- Weird things that happened with armydillo 1 + 2
- Twitch
- Kiwikiller67
- Twitch
- Kiwikiller67
- XavierR221 - 03/11/2016
- omg this is gold
- Adam Whitmore - 03/11/2016
- was it isg thats causing it
- March 12, 2016
- Connor75 - 03/12/2016
- https://www.youtube.com/watch?v=DlPuedshcoM&feature=youtu.be
- YouTube
- Connor75
- Lanky forgot how to climb slopes
- Bismuth - 03/12/2016
- that's pretty old, I forget exactly how to trigger it but yeah
- I have a video of it somewhere
- Adam Whitmore - 03/12/2016
- i think you hold z when your on the slope and then press b(edited)
- Connor75 - 03/12/2016
- If you make a dumb and blow up the first keg with Chunky in fungi, you don't need to walk all the way back over for it. Place the other two on the conveyor belt, leave the room and go back in, and you can reuse the 2 kegs in there.
- GloriousLiar - 03/12/2016
- So would it be faster to reuse them instead of carry the first one over
- Connor75 - 03/12/2016
- No, its 2 seconds slower
- March 15, 2016
- theballaam96 - 03/15/2016
- K rools active toe (the one you're meant to hit) can turn white (and eventually blue) if you warp in (with Gameshark assistance) with either DK, Diddy or Chunky and use your weapon instead of Oranges. If you use only Ammo with Chunky, you cannot defeat the 4th toe (It eventually doesn't realise you're hitting it, even when you are)
- In addition, if you directly warp to a Phase, you will be presented with the start of the phase where you cannot move freely, although K Rool is standing still, and you cannot make any advancement. The only way to exit is to damage kill yourself from hitting the stationary K Rool. From this, if you then warp to a K Rool Phase, you can then play the K Rool phase as that Kong (Aside from Chunky Phase where you are given Chunky no matter what, and Lanky Phase were you are presented with the weird aforementioned start no matter what)
- Oh, and K Rool literally has no head during Lanky Phase
- March 22, 2016
- Connor75 - 03/22/2016
- https://www.twitch.tv/connor75/v/55868393
- Twitch
- Connor75
- Adam Whitmore - 03/22/2016
- im gonna go try that out
- Adam Whitmore - 03/22/2016
- ok that clip in that video doesn't make any sense to me
- Connor75 - 03/22/2016
- it doesnt to me either
- XavierR221 - 03/22/2016
- that highlight lmao
- March 23, 2016
- Adam Whitmore - 03/23/2016
- you can fall in between the night sign at the big mushroom to go to the battle crown, but its not useful
- March 24, 2016
- Connor75 - 03/24/2016
- It would be useful if you could get back up
- Connor75 - 03/24/2016
- In Snide's Beaver Bother, I had 3 remaining, got 2 in at once and won.
- markusman64ds 🐵 - 03/24/2016
- Maybe the score gets messed up when you get multiple at once?
- theballaam96 - 03/24/2016
- But then again, it still did the double beaver glitch when you chucked in only one
- TITO - 03/24/2016
- where can I find in depth TBS information, it just sounds interesting to learn?
- GloriousLiar - 03/24/2016
- I think TJ has a document
- Also exchord has a lot of videos
- TITO - 03/24/2016
- cool thanks
- March 25, 2016
- Tiffanyjane - 03/25/2016
- if you just want TBS look for Exchord's videos
- I only have a doc about Telegrabs
- Adam Whitmore - 03/25/2016
- i found the better way to do kiwiclip, do an aerial attack backwards at the torch at the left side(edited)
- YES
- Connor75 - 03/25/2016
- Should we call it AdamClip now?
- markusman64ds 🐵 - 03/25/2016
- Kiwadam clip?
- theballaam96 - 03/25/2016
- I prefer the name KiwiClip because it's the name it's always been really
- markusman64ds 🐵 - 03/25/2016
- Jungle Escape?
- EmoArbiter - 03/25/2016
- how consistent is it?
- Kiwikiller67 - 03/25/2016
- I'm having like the same rate of success
- it's still quite angle specific and height specific
- TITO - 03/25/2016
- since I am new but want to learn....what is kiwi clip?
- markusman64ds 🐵 - 03/25/2016
- you know the kiwi right?
- TITO - 03/25/2016
- not off the top of my head
- theballaam96 - 03/25/2016
- Clip of the clip https://www.twitch.tv/kiwikiller67/v/42026524?t=15m21s
- Twitch
- Kiwikiller67
- Kiwi is a runner (See above)
- TITO - 03/25/2016
- okay, thank you
- Adam Whitmore - 03/25/2016
- oh you can do it on the right side
- and you can do it with diddy
- Kiwikiller67 - 03/25/2016
- alright I need to look into japes 1 route then
- right side is for diddy or does diddy work on both?
- Adam Whitmore - 03/25/2016
- i done it on the left side
- so diddy does work on both
- Kiwikiller67 - 03/25/2016
- I cant seem to get it with diddy
- give me a minute to play around
- that's a lot more precise with diddy
- Adam Whitmore - 03/25/2016
- yea
- Kiwikiller67 - 03/25/2016
- it wouldnt be faster to do with diddy anyways unfortunately for vc
- mountain gb is 62 seconds and the fastest replacement we have is 68
- Adam Whitmore - 03/25/2016
- and you can clip out by going forwards somehow
- Kiwikiller67 - 03/25/2016
- with which kong?(edited)
- Adam Whitmore - 03/25/2016
- diddy
- Kiwikiller67 - 03/25/2016
- also for documentation purposes, 1 kick towards the torch from the t&s portal puts you in a really good spot for doing it with dk
- Adam Whitmore - 03/25/2016
- i guess dks aerial attack is way more broken than diddys
- Kiwikiller67 - 03/25/2016
- got it once on the left side with tiny but I cant get it again
- Adam Whitmore - 03/25/2016
- oh you can do the same thing at the fairy room at the right side when you go to that room normally
- Adam Whitmore - 03/25/2016
- am i kiwi?
- hipstur - 03/25/2016
- @Kiwikiller67 are you @Adam Whitmore ?
- DigitalVortex - 03/25/2016
- no. Kiwi is Kiwi. I've met kiwi IRL #Keepo
- VortexBot - 03/25/2016
- http://emote.3v.fi/2.0/1902.png
- DigitalVortex - 03/25/2016
- maybe it was all a ploy
- March 26, 2016
- Kiwikiller67 - 03/26/2016
- there is now a consistent setup using adam's method. If you kick after leaving t&s down left and turn to have your back to the torch and jump aerial, you'll clip every time. It's at the end of this highlight. http://www.twitch.tv/kiwikiller67/v/56667998
- Twitch
- Kiwikiller67
- EmoArbiter - 03/26/2016
- Fucking yes
- xCrowStorm - 03/26/2016
- Thanks Kiwi. You make it look so smooth. 😃
- Kiwikiller67 - 03/26/2016
- np. hope it helps everyone with the time I tried to take based off what adam said
- markusman64ds 🐵 - 03/26/2016
- How hard is the down left angle to hit on VC?
- like on a pro controller
- Kiwikiller67 - 03/26/2016
- it's right in the groove on my n64 controller
- I havent tried it with a pro controller
- March 29, 2016
- markusman64ds 🐵 - 03/29/2016
- If you kick and jump to the left of the pool at the start of castle you can hit the oob void
- March 30, 2016
- Adam Whitmore - 03/30/2016
- is there a documentation for gaining control in main menu map cause i can't find it
- Isotarge - 03/30/2016
- If you're talking about what I was playing with on stream it's fairly simple, open BizHawk + DK64 + ScriptHawk -> Run Game.gainControl() in the lua console
- Adam Whitmore - 03/30/2016
- oh so it wasn't a thing on console yet right?
- Isotarge - 03/30/2016
- As far as I know it's not possible without directly editing memory
- So there's a mysterious second GB in Caves beetle race at 5333.333, 5507.333, 5333.333
- at that xz the floor is -1114.5, the same floor Y as the finish line(edited)
- hitokage220 - 03/30/2016
- wow
- Isotarge - 03/30/2016
- walking around that spot I got upwarped to y=999999
- this video game is bad
- theballaam96 - 03/30/2016
- What in the what?
- Isotarge - 03/30/2016
- hm I guess I walked under lava
- Isotarge - 03/30/2016
- It's dupeable
- 2dos - 03/30/2016
- im assuming this GB has similar properties to the one in fungi barn?
- if it can be duped + picked up by anyone
- markusman64ds 🐵 - 03/30/2016
- I would guess it's from a beta beetle race maybe?
- which would explain why it is dupable since the flag would have been deleted
- perhaps accidentally
- theballaam96 - 03/30/2016
- Can it be accessed RTA?
- Isotarge - 03/30/2016
- Scratch that we're like 400y short at the start line
- (I suck at reading with this little sleep)
- markusman64ds 🐵 - 03/30/2016
- sCoffee
- Isotarge - 03/30/2016
- mmh
- theballaam96 - 03/30/2016
- So it's currently inaccessible RTA?
- Isotarge - 03/30/2016
- yep
- theballaam96 - 03/30/2016
- Dang 😦
- markusman64ds 🐵 - 03/30/2016
- L to Levitate though
- Isotarge - 03/30/2016
- I actually found it using Z to zip
- + Grab Objects.lua
- markusman64ds 🐵 - 03/30/2016
- makes me wonder what other mystery GBs there are
- when is position storage through loading zones
- theballaam96 - 03/30/2016
- Well surely this pulls into question the Aztec Beetle Race?
- Isotarge - 03/30/2016
- No bueno
- theballaam96 - 03/30/2016
- 😦
- markusman64ds 🐵 - 03/30/2016
- Good place to look imo would be castle
- because as i've theorized it's a comparatively rushed level
- balloons in cages, reusing factory maps, etc
- castle car race might be fun to look in for factory remnants maybe
- theballaam96 - 03/30/2016
- Some of it maybe
- Castle's first map is 88th
- Out of 216
- Last non-BBlast map is 184th
- Although that's probably irrelevant in the most part
- markusman64ds 🐵 - 03/30/2016
- how far down is dungeon and car race?
- out of how many?
- theballaam96 - 03/30/2016
- Oh sorry, last thing non-BBlast-non-KutOut is 186th
- Which is the car race
- Dungeon is 164th
- markusman64ds 🐵 - 03/30/2016
- how many maps are in the game?
- theballaam96 - 03/30/2016
- 216
- Here's the full list in case you wanted to do investigations: http://dk64.wikia.com/wiki/Cheat_Codes#Warp
- Donkey Kong 64 Wiki
- Cheat Codes
- The cheat codes on this page are compatible with Donkey Kong 64 (U) on Project64. They may help you test glitch theories. You don't need to copy and paste the codes into Project64. Here is how to set up all codes at once:
- And if you want to convert from the hex codes to decimal values - http://www.binaryhexconverter.com/hex-to-decimal-converter
- Hexadecimal to decimal converter helps you to calculate decimal value from a hex number up to 16 characters length, and hex to dec conversion table.
- theballaam96 - 03/30/2016
- If we could find a way to get OoB here without speed hacks and if we could find a way to go up 4200 units, We've got the weird Caves Beetle GB. It seems like our biggest issue is the height rather than the XZ
- theballaam96 - 03/30/2016
- Castle Car Race, This GB is dupable too
- Tiffanyjane - 03/30/2016
- after regular collection of the castle car race GB, can you go back and dupe it?
- theballaam96 - 03/30/2016
- I can check now
- Yes
- I should also note it can also be grabbed as DK (And presumably Diddy, Lanky and Chunky)
- GloriousLiar - 03/30/2016
- wait wait wait
- can't you get up to that height with a boulder boost as chunky
- Tiffanyjane - 03/30/2016
- yeah
- GloriousLiar - 03/30/2016
- so couldn't you skip the car race by falling onto it?
- Tiffanyjane - 03/30/2016
- getting oob is not easy
- idk about the nav
- GloriousLiar - 03/30/2016
- theoretically though
- Tiffanyjane - 03/30/2016
- but yeah theoretically sure
- GloriousLiar - 03/30/2016
- ok im gonna test this
- Tiffanyjane - 03/30/2016
- as far as 101% goes, the issue is Tiny bananas
- there are 30 in ballroom (this counts as ballroom)(edited)
- for TAS/LOTAD though this would be neat
- theballaam96 - 03/30/2016
- I'm checking other races whilst I'm at it
- Seems like there's nothing for the Rabbit unless the GB spawns after you've done the first race for some reason
- markusman64ds 🐵 - 03/30/2016
- rabbit race wouldn't make quite as much sense because it's a part of the main level area
- considering most (all?) dupable GBs are in sub-areas
- theballaam96 - 03/30/2016
- Unforunately L to Levitate doesn't seem to work in Factory Car Race, and the camera is relatively fixed, so I don't know whether we can check whether the GB is dupable (for Factory Car Race)(edited)
- Tiffanyjane - 03/30/2016
- can you L to levitate during damage in Factory Car Race?
- it lifts you off the rails, maybe there's just a bind to Y on rails
- theballaam96 - 03/30/2016
- Good idea, lemme see
- Isotarge - 03/30/2016
- Try Game.gainControl() a couple times in the lua console when L to levitate doesn't work
- I say a couple times because it toggles visibility instead of forcing it due to a refactor
- it's on my TODO list tho
- theballaam96 - 03/30/2016
- LuaInterface.LuaScriptException: .\games\dk64.lua:1211: attempt to call global 'visify' (a nil value)
- LuaInterface.LuaScriptException: .\games\dk64.lua:1211: attempt to call global 'visify' (a nil value)
- Isotarge - 03/30/2016
- Hit sync in your git client
- That bug was fixed a couple days ago
- theballaam96 - 03/30/2016
- Where's sync?
- Isotarge - 03/30/2016
- Are you using github for windows?
- theballaam96 - 03/30/2016
- No
- Isotarge - 03/30/2016
- Oh you just downloaded a zip?
- theballaam96 - 03/30/2016
- Hito gave me the flags lua's along with all the stuff you need to find flags (aside from BizHawk)
- I'll just download it off your Github
- Isotarge - 03/30/2016
- alright np
- theballaam96 - 03/30/2016
- I can L to Levitate, but the camera is fixed still (I did do gainControl() twice). But there doesn't seem to be a GB at the moment
- Isotarge - 03/30/2016
- Thanks for testing
- theballaam96 - 03/30/2016
- No problem
- GloriousLiar - 03/30/2016
- i did it
- i got the gb without cheats
- making video
- theballaam96 - 03/30/2016
- PogChamp
- GloriousLiar - 03/30/2016
- @RingRush there's another dance skippable gb 😄
- you know the way i got the gb might be possible with tiny
- gonna test that before i upload this vid
- theballaam96 - 03/30/2016
- You didn't get it with Boulder + TNT OoB?
- GloriousLiar - 03/30/2016
- i did
- kinda
- theballaam96 - 03/30/2016
- Ok, colour me intrigued then
- GloriousLiar - 03/30/2016
- damnit scripthawk desynced the video
- Isotarge - 03/30/2016
- : ^ )
- DigitalVortex - 03/30/2016
- :^)
- GloriousLiar - 03/30/2016
- ok i got it on video
- markusman64ds 🐵 - 03/30/2016
- with tiny?
- GloriousLiar - 03/30/2016
- no with chunky
- it uses a stuck launch off the hallway with the gb
- and if i can get to the position via an explosive
- no boulder necessary
- theballaam96 - 03/30/2016
- Ok..
- GloriousLiar - 03/30/2016
- i'll upload what i already have but i'm still trying with tiny
- GloriousLiar - 03/30/2016
- when it's done processing: https://www.youtube.com/watch?v=9ll9SJQ9igs
- YouTube
- GloriousLiar
- Castle Car Race Skip (Chunky)
- markusman64ds 🐵 - 03/30/2016
- the end almost looks like seal race skip
- theballaam96 - 03/30/2016
- Nice!
- How RTA run viable do you think it is?
- GloriousLiar - 03/30/2016
- this isn't
- if i can get it with tiny maybe
- theballaam96 - 03/30/2016
- Oh yeah, of course
- GloriousLiar - 03/30/2016
- the explosive in the hallway doesn't give very much height
- 2dos - 03/30/2016
- NICE glorious
- it looks like you only get 1 shot at it tho, which means youre not doing this RTA
- markusman64ds 🐵 - 03/30/2016
- individual gb strat maybe?
- GloriousLiar - 03/30/2016
- if you can get out of bounds with tiny there are a million places you can stuck-launch
- so height gain isn't a problem
- but it's hard to get OoB
- Kiwikiller67 - 03/30/2016
- nice glorious
- theballaam96 - 03/30/2016
- Yeah, for DK64, this is a remarkably well made area
- GloriousLiar - 03/30/2016
- i wouldn't say remarkably well made
- has a lot of potential for breaking
- theballaam96 - 03/30/2016
- True
- But it doesn't help that the car is slow
- markusman64ds 🐵 - 03/30/2016
- I wonder maybe
- if you tap A like in DKR
- would you go faster
- or do you accelerate with A
- been a while
- Znernicus - 03/30/2016
- you accelerate with Z
- also I thought this GB wasn't grabbable... we tried something a while ago to get it as tiny
- with skew and getting control out of the car
- GloriousLiar - 03/30/2016
- well i didn't use any cheats
- Znernicus - 03/30/2016
- maybe it has to do with being the car for some reason
- I'm fairly sure that we tried getting Tiny to go oob and grab the GB with a backflip... and I guess it's possible we just didn't quite touch it or something, but I thought someone tested to see if it was possible to grab and it wasn't
- if you are familiar with the shockwave to leave the car glitch
- maybe we should try that other method with Tiny again and double check to see if we can collect the GB
- theballaam96 - 03/30/2016
- Isn't that like the one used in the LOTAD for Beaver Bother?
- You might have to do the glitch. I tried Game.gainControl() [Twice] near the GB, and it was the Car which picked up the GB, not Tiny. But I'm not sure whether this is just to do with the gainControl() rather than gaining control in general
- March 31, 2016
- GloriousLiar - 03/31/2016
- it's just like with the boat
- the boat is your hitbox and what you control
- or maybe not your hitbox
- but the player is considered to be the vehicle
- and not the kong
- RingRush - 03/31/2016
- yeah you definitely can't touch it out of vehicle, we tested that before
- GloriousLiar - 03/31/2016
- the gb is always present in the car race
- factory car race
- can you gain control in there?
- pause cancel maybe?
- markusman64ds 🐵 - 03/31/2016
- that could be interesting
- markusman64ds 🐵 - 03/31/2016
- iirc from testing if you can't get the GB at the end of the race from being a different kong you just get stuck in the car and don't get kicked out
- so maybe pause cancel would let you move then?
- Isotarge - 03/31/2016
- Hm I zipped to it but I couldn't collect it
- Might only be active once you lose the race or something
- GloriousLiar - 03/31/2016
- If you touch K Rool in the right spot you can get an invisible ceiling https://www.twitch.tv/gloriousliar/v/57715469
- Twitch
- GloriousLiar
- Tiffanyjane - 03/31/2016
- Diddy's Bonus Barrel atop the Giant Mushroom can be done moveless by using an orange assisted Long Jump up the slippery slope, followed by a Moonkick into the barrel; the GB falls down and Diddy can make it up using the same orange assisted Long Jump to collect the GB after.
- https://www.youtube.com/watch?v=n9QeT4dABKU(edited)
- YouTube
- TJ Blakely
- Diddy Giant Mushroom Bonus
- Isotarge - 03/31/2016
- No oob yet but it's a start https://www.twitch.tv/isotarge/v/57758769
- Twitch
- Adam Whitmore - 04/01/2016
- if you do tbs with dk without freeing any kongs you can time the warp just right to cancel tbs, if you do it right warp back where the tag barrel range is and mash z and the warp flips back where you can see dk in the warp animation after that it softlocks
- theballaam96 - 04/01/2016
- Do you count freeing DK as freeing a Kong?
- Adam Whitmore - 04/01/2016
- i guess
- i guess hes free from the training grounds
- and sometimes it makes the warp and the tag barrel invisible
- not to be confuse by freeing dk
- that i just said there
- theballaam96 - 04/01/2016
- Well, he's free. But to 'free' him, you either enter a Tag Barrel or hit the Training Grounds switch
- Hence if you don't do either of these things, go to Kut Out, and grab another kong, and enter a tag barrel, you'll get a yellow question mark where DK should be
- Adam Whitmore - 04/01/2016
- i know
- Kiwikiller67 - 04/01/2016
- https://www.twitch.tv/kiwikiller67/v/57914057 know people have had issues swimming around to get back out from the other side but I dont think anyone tried going to the left which works
- Twitch
- Kiwikiller67
- Adam Whitmore - 04/01/2016
- that was known for me(edited)
- GloriousLiar - 04/01/2016
- what were you guys talking about with "gaining control with shockwave" in car race
- DigitalVortex - 04/01/2016
- Adam, if that's the case, why wouldn't you tell anyone -_-
- People have been voiding there for SO LONG
- Tiffanyjane - 04/01/2016
- Uh, all the people that void there are NLE runners
- and that's because they need to void there
- I'm confused by this statement
- Kiwikiller67 - 04/01/2016
- we had a couple bingos where people were trying to get back to the main room
- but everyone tried to go swim around to the right
- which you cant make but if you go to the left you can. that's all this was supposed to be about
- I figured someone had probably done this a while ago but it just isnt well known so I put it here
- Tiffanyjane - 04/01/2016
- makes enough sense
- there's always pause/exit but that works
- Kiwikiller67 - 04/01/2016
- absolutely true
- GloriousLiar - 04/01/2016
- Please keep petty arguments out of this channel k thanks
- DigitalVortex - 04/01/2016
- I didn't know about it. This is the first time I'm hearing of that method to get back inbounds. And i needed it in like 4 different bingos in a row
- So its good to know now
- That is all
- April 7, 2016
- Znernicus - 04/07/2016
- I found a weird oddity that i didn't know existed... if you charge a shockwave while entering galleon you do the unleash animation when coming out the other side
- it doesn't work leaving the level
- and it doesn't happen when entering japes for example...
- weird
- i was under the impression it did nothing through any level portal
- GloriousLiar - 04/07/2016
- can you do that through normal loading zones?
- Znernicus - 04/07/2016
- no
- some it actually forces you to shockwave when you hit the loading zone
- but never any effect on the other side
- hipstur - 04/07/2016
- i thought someone said that the galleon DK portal was weird before
- i remember someone theorizing that perhaps the galleon portal was intended to be underwater? IDK
- Znernicus - 04/07/2016
- I wonder if that property is the same that would allow you to take objects through loading zones
- like if galleon lobby had a boulder, could you get shrunky kong by carrying it in?
- Isotarge - 04/07/2016
- does it have to be a boulder?
- Tried with a steel keg from the mill but it didn't come with me through the portal when entering the level
- Tiffanyjane - 04/07/2016
- it doesn't have to be a boulder, no
- it has been done with a boulder and a vase afaik
- I did vase method on VC
- April 8, 2016
- Connor75 - 04/08/2016
- https://www.youtube.com/watch?v=nHRQ-Innhgg&nohtml5=False
- YouTube
- petSM64
- [N64] bush push
- Adam Whitmore - 04/08/2016
- that reminds me of adamclipmore
- GloriousLiar - 04/08/2016
- i wonder if other clips work like that..
- Kiwikiller67 - 04/08/2016
- cfox has been doing something similar for a while
- Isotarge - 04/08/2016
- https://www.twitch.tv/isotarge/v/59266776
- Twitch
- Isotarge
- DigitalVortex - 04/08/2016
- Whether or not it's known, you can moontail cartwheel with diddy. Doesn't really do anything, but the cartwheel gets the high of a double jump
- markusman64ds 🐵 - 04/08/2016
- it would get you some extra horizontal distance I guess
- DigitalVortex - 04/08/2016
- http://f.divtx.in/output.mp4(edited)
- output
- http://f.divtx.in
- April 9, 2016
- Connor75 - 04/09/2016
- My 101% PB gets "double beaver" again in Lanky beaver bother; however, this time it wasn't at the end. I got 2 one after another and the counter went from 14 to 11.
- The first time it happened, it had nothing to do with getting multiple beavers in quickly. The counter had just gone from 2 to 0 with 1 beaver.
- SecretHumorMan - 04/09/2016
- is it possible that some beavers are just worth 2 at random?
- as in most are worth just 1, but maybe every so often the game spawns one on purpose that is worth 2.
- Znernicus - 04/09/2016
- seems unlikely
- April 13, 2016
- markusman64ds 🐵 - 04/13/2016
- You can skip ledge clipping into spider boss because tj finds stupid things sometimes
- GloriousLiar - 04/13/2016
- what do you do instead
- markusman64ds 🐵 - 04/13/2016
- tiny can walk through the wall by a ? box lol
- Tiffanyjane - 04/13/2016
- Chunky can also walk through a wall lol
- I'll highlight in a bit
- Tiffanyjane - 04/13/2016
- Tiny: https://www.twitch.tv/tiffanyfruit/v/60258598
- Twitch
- Tiffanyfruit
- Chunky: https://www.twitch.tv/tiffanyfruit/v/60259744
- Twitch
- Tiffanyfruit
- Kiwikiller67 - 04/13/2016
- nice clips
- Znernicus - 04/13/2016
- thats some nice consistency strats
- Tiffanyjane - 04/13/2016
- I found ways to make them more consistent
- splicing video together I'll post it here after
- here's the OOB done as every Kong: https://youtu.be/3CbApOp9K9g
- YouTube
- TJ Blakely
- DK64 Mill Back Room OOB
- if you don't want to watch it all, Diddy, Tiny and Lanky all work the same
- DK you go backwards like he does for everything else
- Chunky you do Lanky Bush Push
- Adam Whitmore - 04/13/2016
- that reminds me of adamclipmore 😃
- Tiffanyjane - 04/13/2016
- the backwards DK aerial does seem to work fairly often, you're not wrong.
- GloriousLiar - 04/13/2016
- We should try that elsewhere
- Like factory lobby but who knows if that will work
- Tiffanyjane - 04/13/2016
- been there tried that
- though maybe I missed something
- EmoArbiter - 04/13/2016
- wasn't the original ringrush robot push video done with backwards aerial?
- Tiffanyjane - 04/13/2016
- I believe so
- EmoArbiter - 04/13/2016
- I wonder what makes his hitbox wonky enough to just get pushed that easy
- GloriousLiar - 04/13/2016
- His backside is like really flat
- Can push up against walls easily
- theballaam96 - 04/13/2016
- I'd say there's definitely potential with a push in Factory Lobby
- GloriousLiar - 04/13/2016
- You say that
- But you have no idea how much time has been put into breaking factory lobby
- Tiffanyjane - 04/13/2016
- ^
- theballaam96 - 04/13/2016
- Yeah, I get that
- Tiffanyjane - 04/13/2016
- Glorious beat me to it
- at one point, I was spending 5 hours a day on average in that stupid room
- GloriousLiar - 04/13/2016
- Plus rip any% if we find anything
- Maybe we should just stop
- theballaam96 - 04/13/2016
- Especially with the advent of VC and the TBS making 1-kong more viable for VC, I get that Factory Early on VC was (and probably still is) a spree of trying to clip.
- Kiwikiller67 - 04/13/2016
- I spent a couple hours the other day trying things for factory early with no luck
- I didnt get to test around the kasplat box as well as I would have liked to though
- GloriousLiar - 04/13/2016
- I think the most promising things are the vents
- DigitalVortex - 04/13/2016
- i was trying to clip out like in helm lobby to no avail earlier today
- GloriousLiar - 04/13/2016
- Elevator in factory lobby has push potential
- It seems to work by getting squeezed between an object and a wall
- Tiffanyjane - 04/13/2016
- I spent a lot of time with that elevator
- DK's model isn't large enough to push out on it
- he gets stuck near the front corner and at the back...well there isn't much to do
- theballaam96 - 04/13/2016
- I've compiled the majority of glitch videos from YouTube/Twitch (obviously there are going to be a few which are out there but haven't been brought to main attention) along with the stuff from the SDA Forum and David Wonn's Site into a spreadsheet in case people need to find a video/description of a glitch somewhere quickly without having to trawl through the YT Glitch Playlist/Search Function. https://docs.google.com/spreadsheets/d/11f8EBEVmeCtV6CmzL3O1tuL6odTy8aQtbH3skVYaLtM/edit?usp=sharing
- Google Docs
- Donkey Kong 64 - Glitch History
- Important Notices DONKEY KONG 64- GLITCH HISTORY, Last Updated, 13th April 2016 DISCLAIMERS Some glitches are hard to keep track of when they were first discovered. The first version of this took the upload of a video as the initial discovery, unless they were mentioned on David Wonn' s Websi...
- Obviously there are a few errors with 'First discovery date' and 'discovered by' as it's tough to determine these things 100% (especially if they're old glitches), and a few of the titles may be a bit meh. However, feel free to edit if there are any errors or things where you have more knowledge than I do (which is likely). Hopefully it will be of some use to someone
- April 14, 2016
- RingRush - 04/14/2016
- do you want us editing this
- its going to mess up the sorting
- and what page do you want us to edit on
- theballaam96 - 04/14/2016
- Feel free to edit
- As for the pages, doing all 3 would be great, but worst comes to worst, you could do it on the Chronological one, and then I can edit it on the others
- RingRush - 04/14/2016
- I'll do it all on last page then
- I don't feel like sifting through vids but I'll correct some credits I know off the top of my head
- theballaam96 - 04/14/2016
- Ok, cool
- As for sorting, it's easily fixed
- RingRush - 04/14/2016
- if you are bored enough to do this, you might also check through #documentation and find undocumented glitches
- well, I guess tahts silly, since everything in #documenation is documented
- but you know what I mean
- theballaam96 - 04/14/2016
- Well, I've still got to sift through the LOTAD and add stuff from that
- As for the documentation stuff, is everything from this page on that pastebin you made a few months back after Pause Cancel was found?
- RingRush - 04/14/2016
- don't remember
- theballaam96 - 04/14/2016
- Fair enough
- 2dos - 04/14/2016
- most of the ones by mine with ? were run_haakon. the tiny cage oob opening in factory was either ringrush or znernicus
- RingRush - 04/14/2016
- I was learning 101 and really bad at navigating to production room
- 2dos - 04/14/2016
- ok i added that. thanks immensely for making that ballaam
- Tiffanyjane - 04/14/2016
- Not sure if this was known but here's my useless find for the day https://youtu.be/OK_Q5a0OPvs
- YouTube
- TJ Blakely
- Cancelling
- Bismuth - 04/14/2016
- #63: Failed Funky Weapons Glitch: you can take this off, it's not really a glitch/find, it's that FWG can write on Files 2 and 3 if you don't check the file, which is what happened (you can see there are files 2 and 3, and I recall one of them being broken shortly after that video)
- at the time I didn't know that so I posted the video but I eventually learned about FWG and files 2 and 3
- well I guess it's not 100% useless to have there
- insane list though
- theballaam96 - 04/14/2016
- Okey doke. I shall edit that and add TJ's video too. Thanks for the info 😃(edited)
- April 15, 2016
- Bismuth - 04/15/2016
- neat little bit about controls I didn't know about until now
- in sniper scope, if you zoom in any amount and then press Z + C-down, it will instantly put the zoom to normal (all the way out)
- note that not holding Z and pressing C-down simply exits first person normally
- you have to be holding Z for it to do that instead
- hipstur - 04/15/2016
- didn't know about that, neat i guess
- April 16, 2016
- theballaam96 - 04/16/2016
- Not sure if this is just a coincidental ledge clip https://www.twitch.tv/theballaam96/v/61049695
- Twitch
- theballaam96
- It also appears that grabbing ladders before taking your large distance fall stores the damage https://www.twitch.tv/theballaam96/v/61050182
- Twitch
- theballaam96
- Also, I've seen the Ring Out Warp with Lanky Phase, but never in Tiny Phase, so I thought I should add that hear too https://www.twitch.tv/theballaam96/v/61050855
- Twitch
- theballaam96
- Connor75 - 04/16/2016
- I see people get the fall damage on that exact ladder all the time when they dont know any better. I think Kiwi might have gotten that warp in Tiny phase before. But that ledge clip was pretty impressive 😃
- Adam Whitmore - 04/16/2016
- i saw znernicus done that fall damage storage a while back
- XavierR221 - 04/16/2016
- nice ledge clipping tho
- April 17, 2016
- Znernicus - 04/17/2016
- yea its easy to take fall damage off a ladder when jumping from Chunky's BP to baboon blast in Fungi, if you don't go far enough... I'm sure it happened to me there
- GloriousLiar - 04/17/2016
- i see people do it sometimes falling from fungi to W3
- they grab a vine and let go and start fall animation again
- Isotarge - 04/17/2016
- Caves BBlast GB is spawned before completing it at 1393.799, 827.333, 2287.889
- It's not dupeable
- Only collectable as DK
- theballaam96 - 04/17/2016
- Around 500 units above the BBlast Pad
- markusman64ds 🐵 - 04/17/2016
- TBS rocketbarrel?
- Tiffanyjane - 04/17/2016
- for comparison's sake, how high is 500 units?
- comparable to coconut switch-w4?
- Isotarge - 04/17/2016
- first telegrab location to coconut switch platform is exactly 200 units
- first telegrab to w4 platform is 700 units
- so between those two
- snide's 400
- Isotarge - 04/17/2016
- Update: If you zip there from the start of the level, you can collect it, but if it loads first you can't
- theballaam96 - 04/17/2016
- So no TBS Rocketbarrel? 😦
- The heighest Y value you can get from the NLE/101% Diddy Blueprint Rocketbarrel Clip point is Y=800
- 27.3 units short
- Tiffanyjane - 04/17/2016
- not surprised
- if you could see it with that rocketbarrel oob then we'd have seen it already
- and thanks for the comparison Iso, gonna work a bit on it
- Isotarge - 04/17/2016
- If you can find a way to get there without loading the bblast chunk you might be able to grab it
- but I don't have high hopes
- theballaam96 - 04/17/2016
- Surely if you're travelling to it, it loads the BBlast chunk?
- Tiffanyjane - 04/17/2016
- not necessarily
- theballaam96 - 04/17/2016
- It seems like it's not only the Normal NLE/101% Clip spot which maxes out at y=800. I tried Skewed Rocketbarrel Clip near the Rocketbarrel near Funky's and it maxed out at 800
- Seemingly, the only way to get close to y=827.3 is either to Telegrab or use the bounce effect when you go up alot with Rocketbarrel. The bounce effect seems to take you ~820-824
- Bismuth - 04/17/2016
- miniature timesaver that maybe others knew: you can jump as the cutscene of pufftoss taking damage starts and you will travel much farther during the cutscene - only really useful between phases 4 and 5 or if you're really late and attempt to salvage the key grab
- April 19, 2016
- theballaam96 - 04/19/2016
- Taking a warp during the pan of the camera towards the Kongs during the activation of the Giant Kosha cutscene delays it until the next time round. This can be done repeatedly
- Getting this to happen, whilst never viewing the full Kosha Cutscene and never leaving the level causes serious lag when you Monkeyport to the Giant Kosha area (from all the fallen rocks being in the area at once)(edited)
- Kiwikiller67 - 04/19/2016
- https://www.youtube.com/watch?v=4v84vyWOH2k Damage boost hatch skip on VC with DK. Don't do it. just do robot push
- YouTube
- Kiwikiller67
- DK Damage Boost Hatch Skip on VC
- April 21, 2016
- theballaam96 - 04/21/2016
- Grabbing the GB in the Vultures Talons (Tiny Temple) without killing the bird never lowers the water, but does complete the puzzle
- Isotarge - 04/21/2016
- Fungi spider miniBoss can be quick killed by wrong grabbing it
- markusman64ds 🐵 - 04/21/2016
- if you leave and come back would the water be lowered?
- theballaam96 - 04/21/2016
- No
- Also the vulture damages you too
- So not only is it difficult to grab, it also makes entering the Battle Pad impossible forever (Unless there's a way to enter that pad with the water up)
- Ok, correction. it does lower. You just have to leave the entire level?
- If you kill the bird after doing the quick grab, the water immediately lowers (along with it playing the Oh Banana sound)
- markusman64ds 🐵 - 04/21/2016
- do you get the dance if you grab it from him?
- theballaam96 - 04/21/2016
- No
- Think it's because of the height thing
- markusman64ds 🐵 - 04/21/2016
- and I'm guessing the water lowering cutscene never plays
- theballaam96 - 04/21/2016
- If you're directly above the pad when you grab it, you might get the dance
- Basically, grab, No Dance, No Cutscene. If you leave the level/void, then re-enter Tiny Temple. Water Lowered, no Cutscene showing. If you kill the bird after quick grab, Sound + pretty much instant cutscene
- April 22, 2016
- Mouse - 04/22/2016
- I think we found in our flag research that a quite of few flag checks don't occur until you reenter the level. another example is the japes cave bars will lower if you collect diddy's GB and exit/enter but other LZ's won't trigger that
- April 23, 2016
- hipstur - 04/23/2016
- i done that 3 times
- Adam Whitmore - 04/23/2016
- i failed getting giant kosha cutscene skip today and in the cutscene there are bunch of falling rocks in the cutscene and it completely lags the cutscene(edited)
- looks like i completely stored the falling rocks section
- theballaam96 - 04/23/2016
- What way did you intend to skip the GK Cutscene?
- Adam Whitmore - 04/23/2016
- lankys switch to beetle race
- i think its because i hit the switch too early when that falling rocks music starts
- theballaam96 - 04/23/2016
- Interesting
- Kiwikiller67 - 04/23/2016
- we've had that before in runs where you are too slow climbing
- April 24, 2016
- Adam Whitmore - 04/24/2016
- GK cutscene skip also works with lankys switch to go to ice tomato minigame
- GloriousLiar - 04/24/2016
- Grant Kirkhope cutscene skip?
- Adam Whitmore - 04/24/2016
- giant kosha
- not grant kirkhope
- DigitalVortex - 04/24/2016
- He was joking -_-'
- April 25, 2016
- hitokage220 - 04/25/2016
- you cant grab darkroom GB early in JP version
- April 26, 2016
- Adam Whitmore - 04/26/2016
- do you mean in factory?
- hitokage220 - 04/26/2016
- yes
- Adam Whitmore - 04/26/2016
- ok
- Hey did you know that you can get on the beehive in fungi by moonkicking onto it or some other ways in the main area
- markusman64ds 🐵 - 04/26/2016
- beehive?
- Adam Whitmore - 04/26/2016
- under the clock tree(edited)
- where you climb a thing
- like you stand on it and when it rises up you clip into the beehive and keep your height
- April 27, 2016
- Connor75 - 04/27/2016
- https://www.youtube.com/watch?v=quNNkZ_g5CM
- YouTube
- Connor75
- Floating DK
- DigitalVortex - 04/27/2016
- Amarec 4 WutFace
- Connor75 - 04/27/2016
- I didn't know what I was doing back then...
- Adam Whitmore - 04/27/2016
- why did you hid that video?
- Connor75 - 04/27/2016
- It didn't seem important enough to make public on my Youtube at the time.
- Adam Whitmore - 04/27/2016
- a lot of times i forget to tell what glitches i found
- because idk what was wrong with me 😦
- April 30, 2016
- Znernicus - 04/30/2016
- so I just that glitch/timesaver when turning on the lighthouse and the GB cutscene sorta plays before it looks outside
- and I think I noticed that the lightning effect didn't power on in the pull the level part? maybe that's what caused it?
- still no idea how to replicate it other than it just happens sometimes
- Adam Whitmore - 04/30/2016
- does it work with isg every time?
- Znernicus - 04/30/2016
- I have not tested under ISG
- Adam Whitmore - 04/30/2016
- like i know it works with isg
- Znernicus - 04/30/2016
- i think its independent of ISG being active or not
- Adam Whitmore - 04/30/2016
- https://www.youtube.com/watch?v=4HYyWVM4v-E
- YouTube
- IntroStoryGlitch
- Lighthouse Banana without Ship
- Znernicus - 04/30/2016
- interesting... well it's just the part at 4:21 that I'm interested in
- getting that cutscene to begin
- Adam Whitmore - 04/30/2016
- oh thats what i meant
- May 3, 2016
- Kiwikiller67 - 05/03/2016
- https://youtu.be/PLtJ0bMeVNM Not sure if this was known
- YouTube
- Kiwikiller67
- Clip into Power Shed
- RingRush - 05/03/2016
- done in the lotad
- Kiwikiller67 - 05/03/2016
- ah rip. must have missed that
- Tiffanyjane - 05/03/2016
- I (stupidly) did that in Factory 100% as well
- sorry Kiwi
- Kiwikiller67 - 05/03/2016
- all good
- i was trying to do something else and fell in once so figured I'd make sure
- Adam Whitmore - 05/03/2016
- wait was it a switch kick?
- Kiwikiller67 - 05/03/2016
- yeah it was
- figured it was already known
- Adam Whitmore - 05/03/2016
- i thought it would be a different way to clip into a power shed but its not
- theballaam96 - 05/03/2016
- If DK is even partially in water, he doesn't get knocked back nearly as much. The knockback distance is nearly negligible
- May 4, 2016
- DigitalVortex - 05/04/2016
- https://www.twitch.tv/stds_catchemall/v/64438121(edited)
- Twitch
- STDs_CatchEmAll
- theballaam96 - 05/04/2016
- Interrupting the total updating after picking up the fairy delays the totals update
- https://www.twitch.tv/theballaam96/v/64593468
- Twitch
- theballaam96
- May 6, 2016
- Isotarge - 05/06/2016
- https://www.youtube.com/watch?v=LlRgUIgAFE8
- YouTube
- Isaac Miell
- DK64: Upwarps & weird second floor (crashes on real consoles)
- There also appears to be a fake floor at 99,999 associated with pads, gun switches, and simian slam switches(edited)
- again 99,999 appears in memory many times
- Isotarge - 05/07/2016
- Setting your movement state to bananaporter/monkeyport without activating a pad in the normal way activates the warp animation and sends you to the origin.
- I don't know of a way to do this without hacks though.(edited)
- GloriousLiar - 05/07/2016
- So is there like a destination pointer
- Isotarge - 05/11/2016
- Seems it, same thing happens with Gorilla Grab but the animation doesn't play(edited)
- Also it keeps your Y velocity from the previous movement state
- For example you can keep rising regardless of floor
- Not sure of a way to exit the state though
- You can activate the "falling from castle lobby" cutscene in DK Isles multiple times by moonjumping up to the trigger aera (provided you spawned on DK Isles using the exit from castle lobby). Every time you do this it duplicates several cutscene controller actors which don't despawn eventually leading to crashes/ultralag/feather corruption
- The trigger is low enough that you could likely reach it with a well aimed solar kick
- markusman64ds 🐵 - 05/11/2016
- So ultra lag to ultra lag even more
- How viable would infinite height be?
- That would be 1 kong solar kick(edited)
- markusman64ds 🐵 - 05/11/2016
- Though i suppose if you were using infinite height you could get up to helm anyway...(edited)
- But still a better method for hitting the trigger over and over, assuming the cutscene doesn't mess with tbs
- Isotarge - 05/11/2016
- Hm, I'll see what happens if I get the cs while invisible
- markusman64ds 🐵 - 05/11/2016
- Would it change the stored position?
- Isotarge - 05/11/2016
- It does unfortunately
- but yeah you could theoretically reach the trigger with tbs height boosts
- Adam Whitmore - 05/11/2016
- i couldn't find that cutscene trigger
- with the infinite height
- Isotarge - 05/11/2016
- It's only there if you enter DK Isles from castle lobby
- markusman64ds 🐵 - 05/11/2016
- Can you grab the ledge of k lumsy's island
- And telegrab
- Adam Whitmore - 05/11/2016
- i dont think so
- theballaam96 - 05/11/2016
- I think you can pull yourself up
- Isotarge - 05/11/2016
- Ledge is grabbable, I don't think you can telegrab there though
- markusman64ds 🐵 - 05/11/2016
- About how high up is the trigger?
- Isotarge - 05/11/2016
- it's at 4102, 1482, 3757
- markusman64ds 🐵 - 05/11/2016
- I mean in reference to something else
- Lol
- Isotarge - 05/11/2016
- About half way up the BoM
- XavierR221 - 05/11/2016
- you guys should probably discuss somewhere else than in documentation
- theballaam96 - 05/11/2016
- Does the trigger get 'used up' every time you go up to 4102, 1482, 3757 (So you'd have to enter/exit Castle Lobby to re-use the trigger)?
- Isotarge - 05/11/2016
- Nope, it just straight up dupes cutscene controller actors and reuses trigger(s)
- markusman64ds 🐵 - 05/11/2016
- Can you grabobjects.lua the trigger?
- Isotarge - 05/11/2016
- Yes
- markusman64ds 🐵 - 05/11/2016
- Does it still put you where it normally does?
- Isotarge - 05/11/2016
- Yes
- theballaam96 - 05/11/2016
- So, 1-kong Solar Kick is just Key 5, K-Lumsy, Enter/Exit Castle Lobby, TBS, Infinite Height Gain until you're high enough to trigger the cutscene, Pause to set stored position to a low point, repeat steps 5&6 until you have enough Ultra-Lag, then Usual Solar Kick shenanigans, Key 8, Key 3, K Rool
- Isotarge - 05/11/2016
- It's not laggy enough to make the whole solar kick distance
- I probably shouldn't have used the word ultralag
- theballaam96 - 05/11/2016
- Surely if you dupe it enough, it should lag enough from what you said?
- I mean, I don't expect it to be nearly as fast as Any% 5-kong
- But is it possible?
- Isotarge - 05/11/2016
- Unlikely, ultralag dupes an insane amount of objects compared to this
- Over 10,000 compared to 70 or so
- theballaam96 - 05/11/2016
- Oh
- So you'd be there for a really really really long time then?
- Isotarge - 05/11/2016
- Nah it only gets to 70 before it crashes
- Same reason as feather corruption
- Different object model to ultralag
- Theoretical maximum is 255 but I don't think any map can make it to that
- theballaam96 - 05/11/2016
- Ohh, dang
- Yeah, that definitely sounds not possible then w/ Castle Fall Duplication Lag on it's own(edited)
- markusman64ds 🐵 - 05/11/2016
- And of course if you use infinite height to get to the trigger you could just go the rest of the way to helm
- theballaam96 - 05/11/2016
- Exactly, I was just meme-ing around with the idea of 1-kong Solar Kick
- markusman64ds 🐵 - 05/11/2016
- How many times do you need to hit the trigger for corruption to happen?
- GloriousLiar - 05/11/2016
- Telegrab Fungi Early
- https://www.youtube.com/watch?v=N6M5FWO-0qs
- YouTube
- GloriousLiar
- Telegrab Fungi Early
- markusman64ds 🐵 - 05/11/2016
- Do you think it is faster than moonkicking up?
- If you're going from training grounds to fungi
- GloriousLiar - 05/11/2016
- probably slower than the LOTAD strat
- markusman64ds 🐵 - 05/11/2016
- Can you telegrab on the pool edge closer to caves entrance?
- GloriousLiar - 05/11/2016
- maybe
- if so then its probably faster
- markusman64ds 🐵 - 05/11/2016
- Makes more sense than invisible ledge kicks lol
- For rta anyway
- Imagine 101% starting with this
- GloriousLiar - 05/11/2016
- i don't think you can do it on the other side because it doesn't hang out over you
- May 12, 2016
- GloriousLiar - 05/12/2016
- actually, come to think of it idk if you can do the LOTAD strat with the rock still there
- Isotarge - 05/12/2016
- The control state for entering a battle crown arena sends you to the test map if you activate it without using a crown pad
- theballaam96 - 05/12/2016
- Double Beaver Glitch is not VC exclusive
- Tiffanyjane - 05/12/2016
- it was never VC exclusive dosWink
- theballaam96 - 05/12/2016
- Well, at least we have visual evidence of it though
- Isotarge - 05/12/2016
- The 4 byte value at 0x746A40 is the RNG used for Mad Jack switches
- DigitalVortex - 05/12/2016
- Do you know if it's calculated during the fight or before it or right as you enter it or whatever
- Isotarge - 05/12/2016
- Constantly changing as you move around
- DigitalVortex - 05/12/2016
- cool
- theballaam96 - 05/12/2016
- You cannot void out in Japes BBlast (I assume it'd be the same for other BBlasts). From this, you can reach +-8192,8192,+-8192 on the XYZ
- Tiffanyjane - 05/12/2016
- you can void in Galleon and Caves bblast for sure
- I haven't intentionally tried voiding from the others though
- markusman64ds 🐵 - 05/12/2016
- are there any bblasts with grabbable trees?
- May 14, 2016
- Isotarge - 05/14/2016
- Update on the origin warp movement state thing: It warps you to the origin only if you haven't already taken a bananaporter when the current map is loaded, otherwise it warps you back to the destination of the last bananaporter you have taken on that map(edited)
- Connor75 - 05/14/2016
- (on VC) I was standing on the moving ship in the Lighthouse area as Diddy where his switch is, and somehow walked into the wall and got stuck in the hole that Chunky uses to get inside the ship. The loading zone didn't exist so my only way out was to Exit Level.
- Also, if you warp into the lighthouse area, the ship doesnt start moving until you look at it.
- theballaam96 - 05/14/2016
- Is it possible that (like the Minecart ride in Fungi) the loading zone is triggered by slamming the trapdoor then rather than just being a plain loading zone. Would certainly explain why you can't enter the cannon room on the ghost ship behind the doors
- Connor75 - 05/14/2016
- Ringrush did slam the trapdoor in the LOTAD so I would assume that's already been known. I was surprised Diddy just randomly clipped in though.
- markusman64ds 🐵 - 05/14/2016
- welcome to DK64
- theballaam96 - 05/14/2016
- ^
- May 15, 2016
- Adam Whitmore - 05/15/2016
- yeah you can open the trap door by pound cancel
- you can only enter it with chunky
- not with any kongs
- markusman64ds 🐵 - 05/15/2016
- if you enter as chunky in TBS and tag another kong will you enter with that kong?
- Adam Whitmore - 05/15/2016
- probably not cause the fadeout won't let you switch kongs
- DigitalVortex - 05/15/2016
- but if you switch exactly as you hit the loading zone i'd assume it'd work the same as wrong XXXXXX grab
- Tiffanyjane - 05/15/2016
- if you can open the door with a pound cancel, you should be able to swap the frame of slamming it as well
- May 16, 2016
- Tiffanyjane - 05/16/2016
- I made a few reference videos for Galleon stuff today. Not sure how well any of this stuff is known.
- https://www.youtube.com/watch?v=Ykg0a0fxdDY
- YouTube
- TJ Blakely
- DK64 Getting Tiny's Cannon Room Bananas on Low Water
- https://www.youtube.com/watch?v=2vfb0YuUMK0
- YouTube
- TJ Blakely
- DK64 Shipside Out of Bounds to Lanky Balloons and Crown
- https://www.youtube.com/watch?v=m2exc-O5gYY
- YouTube
- TJ Blakely
- DK64 Enter Seal Race as Diddy from Mech Fish Bananas
- Znernicus - 05/16/2016
- these are neat, thanks
- Bismuth - 05/16/2016
- I didn't know Lanky could fit, I thought it was diddy/tiny exclusive
- Tiffanyjane - 05/16/2016
- It's harder with Lanky to make it around the final corner OOB, but it is possible
- I have gotten it once as DK as well, but I've never been able to replicate it
- DigitalVortex - 05/16/2016
- Was that tas movement with lanky? Cause that was disgustingly lucky with the camera not flipping(edited)
- Tiffanyjane - 05/16/2016
- No I do all my videos on Console
- Camera doesn't flip if you get it in a good position
- and if you keep moving, it won't have a chance to flip
- GloriousLiar - 05/16/2016
- it helps if you long jump because you can't change direction mid air
- DigitalVortex - 05/16/2016
- Hmmm alright. I'll try that next time
- May 17, 2016
- Bismuth - 05/17/2016
- https://www.youtube.com/watch?v=6clZJ6-meUI&feature=youtu.be
- YouTube
- Bismuth
- No cutscene for coconut switch in Japes
- I doubt this has any use since I believe it was caused by the cannon cutscene
- theballaam96 - 05/17/2016
- For some reason (Suggested that you press Start on the frame you collect the Banana, but don't get the actual pause), if you press start just as you collect a GB, the HUD (Showing total GB total, plus the GB totals for the kong for that level) does not appear at all
- Tiffanyjane - 05/17/2016
- DK can reach Big Bug Bash in Castle with an orange assisted Moonkick from Snide's roof. This is useless under normal circumstances, but allows Moveless Max GBs to grab this GB faster (the alternative being polewarping and infinite height) https://www.youtube.com/watch?v=8ocoLu1_0E8(edited)
- YouTube
- TJ Blakely
- DK64 Reaching Castle's Big Bug Bash as DK
- Bismuth - 05/17/2016
- Fungi can be pronounced 4 different (correct) ways:
- fun-guy
- fun-gee (hard g)
- fun-ji
- fun-jee
- GloriousLiar - 05/17/2016
- pjii
- Mouse - 05/17/2016
- fun-gee and fun-jee are not allowed
- not by dictionary nor scientific standards
- Isotarge - 05/17/2016
- @Exchord re MMM spreadsheet: each kong has their own ammo belt value, cleared by their individual DKTV https://github.com/Isotarge/ScriptHawk/commit/91dce4279c469d3d536ee3bff96e9313ea8b4495
- GitHub
- DK64: Ammo belt watches · Isotarge/ScriptHawk@91dce42
- ScriptHawk - Extra Lua scripts and RAM watches for BizHawk. Currently focused on DK64 but expanding rapidly to other games.
- Exchord - 05/17/2016
- interesting, I didn't realize that
- even though I always knew the game loves its redundant duplicates for kong stats
- do you want edit rights for the MMM sheet? or is it already confirmed to work the same way for every kong?
- May 18, 2016
- Isotarge - 05/18/2016
- I've sent you a request for edit rights to the MMM spreadsheet. It appears to take the same shape as the other values for the DKTV demos but with zeroes.
- Exchord - 05/18/2016
- alright, you can edit
- GloriousLiar - 05/18/2016
- https://www.youtube.com/watch?v=p8OBqGzHGNk
- YouTube
- GloriousLiar
- Fake Kosha
- XavierR221 - 05/18/2016
- Nice lol
- Znernicus - 05/18/2016
- oh yea this happened to me once
- I think if it happens before you kill him there are 2 of him?
- I could be wrong about that
- GloriousLiar - 05/18/2016
- Yeah bismuth mentioned that
- Adam Whitmore - 05/18/2016
- https://www.twitch.tv/znernicus/v/48587762
- Twitch
- Znernicus
- Znernicus - 05/18/2016
- ah so apparently I also killed him before the cutscene started
- May 19, 2016
- Adam Whitmore - 05/19/2016
- i guess i didn't found key 5 in aztec 😦(edited)
- theballaam96 - 05/19/2016
- I've been told Mcat found it(edited)
- EmoArbiter - 05/19/2016
- Adam found the trick but only tested it in Fungi, Mcat confirmed that it works in Aztec and gives you Key 5(edited)
- theballaam96 - 05/19/2016
- ^
- Adam Whitmore - 05/19/2016
- its the same trick anyway
- theballaam96 - 05/19/2016
- (might be known already), if you enter a tag barrel whilst a kong has recently entered an area whilst they're during their walk animation (where it disables you having control of the kong until it reaches a certain point) you cannot select a kong using A/B and you cannot change kongs
- Testing whether the Tag Barrel can kick you out though
- It does kick you out after a certain amount of time
- Also, in Batty Barrel Bandit, it appears the Kong is actually the lever
- Also, erm. If you gain control in Cranky's Lab (With Chunky), and then void, you appear in the Japes Underground Map.. for some reason(edited)
- Tiffanyjane - 05/19/2016
- https://docs.google.com/spreadsheets/d/1osCrSGC6qz0TybcPFlt4H39wPy1_aeRwJz0hadEQmS8/edit#gid=176739036
- Google Docs
- Warps
- Destination, Description, Pause Exit, Death, OoB DK Isles Overworld, keeps stored warps, flags, and cutscenes K. Lumsy DK' s House, d= destination of flashback warp Training Grounds Water Barrel, d, If the DK Isles Squawks text hasn' t been cleared yet, any OoB warp will send you to Training...
- refer to that
- theballaam96 - 05/19/2016
- Bookmarked
- ty
- May 20, 2016
- qwillinallthefish - 05/20/2016
- @theballaam96 here is that video you asked me to highlight earlier of the upside down skew https://www.youtube.com/watch?v=IEENs0Uv04s
- YouTube
- QwillinAllTheFish
- wekS in Fungi Forest with Chunky
- theballaam96 - 05/20/2016
- dosNice
- GloriousLiar - 05/20/2016
- if you skew down you can walk through walls backwards
- Bismuth - 05/20/2016
- yes
- you can use that in galleon with enguarde to do something like skew for battle crown
- but ship clip obsoletes that
- GloriousLiar - 05/20/2016
- you can do a normal backflip and grab the edge to get to caves beetle race (might need to be slightly on the pad)
- Bismuth - 05/20/2016
- doing consecutive jumps with Rambi has no animation
- transparency of balloons based on distance is not applied to balloons which are already transparent from being for another kong
- loading a balloon that's moving away from you causes it to freeze in place and deload again
- Bismuth - 05/20/2016
- there are three invisible film pickups next to snide's HQ in japes (in the corner)
- Adam Whitmore - 05/20/2016
- you didn't known that?
- markusman64ds 🐵 - 05/20/2016
- Thats pretty well known i thought lol
- Adam Whitmore - 05/20/2016
- https://www.youtube.com/watch?v=IYJKJDgZXtU at 0:54
- YouTube
- Cheeseoman
- 101% Donkey Kong 64 Tricks
- Bismuth - 05/20/2016
- I figured it was known
- May 21, 2016
- Adam Whitmore - 05/21/2016
- https://www.youtube.com/watch?v=6clZJ6-meUI&feature=youtu.be
- YouTube
- Bismuth
- No cutscene for coconut switch in Japes
- https://www.youtube.com/watch?v=GHR9kw8EzyE
- YouTube
- Kosmicd12
- Japes Switch "cutscene skip" ...?
- im so confused
- kosmic found the gun switch cutscene skip
- what the hell
- GloriousLiar - 05/21/2016
- people dont know all the tricks
- if something gets duplicated its not a bad thing
- Adam Whitmore - 05/21/2016
- the glitch history spreadsheet has 2 videos on these
- XavierR221 - 05/21/2016
- ^ I want to see it
- the spreadsheet
- Adam Whitmore - 05/21/2016
- https://docs.google.com/spreadsheets/d/11f8EBEVmeCtV6CmzL3O1tuL6odTy8aQtbH3skVYaLtM/edit?pref=2&pli=1#gid=1066883357
- Google Docs
- Donkey Kong 64 - Glitch History
- Important Notices DONKEY KONG 64- GLITCH HISTORY, Last Updated, 6th May 2016 DISCLAIMERS Some glitches are hard to keep track of when they were first discovered. The first version of this took the upload of a video as the initial discovery, unless they were mentioned on David Wonn' s Website ...
- XavierR221 - 05/21/2016
- Thanks
- Adam Whitmore - 05/21/2016
- https://www.youtube.com/watch?v=Isu_hpgnUuU i don't think this is on the spread sheet
- YouTube
- Exchord
- Hunky Chunkies and Mini Monkeys
- theballaam96 - 05/21/2016
- I can't remember all 900 glitches I have put on the spreadsheet(edited)
- I'm sorry if there is a dupe, but I literally don't have a memory that big
- Adam Whitmore - 05/21/2016
- i understand that is hard to keep track
- theballaam96 - 05/21/2016
- I'll fix it after Bingo
- Adam Whitmore - 05/21/2016
- https://www.youtube.com/watch?v=bpdak1iFnO4
- YouTube
- Exchord
- Tag Barrel Storage - Hunky Chunky Method
- ''Apparently this has happened to some people before, but Adam Whitmore was the first person to realize and point out that this is a way to activate Tag Barrel Storage''.
- theballaam96 - 05/21/2016
- and?
- Adam Whitmore - 05/21/2016
- i think thats it
- i think thats all you need to fix
- oh right the faster method of dogadonequick
- theballaam96 - 05/21/2016
- What is it that I need to fix?
- Adam Whitmore - 05/21/2016
- are you talking about the video that i linked?
- theballaam96 - 05/21/2016
- You're asking me to fix something
- And I'm not sure what specifically you're asking me to fix?
- The video link? The discoverer?
- I'm pretty sure TBS HC Method is on the sheet already
- Adam Whitmore - 05/21/2016
- it is on the spreadsheet but can you change exchord to my name on the discover by slot?
- cause i did told him that this method is possible in the commets below in Tag Barrel Storage video
- theballaam96 - 05/21/2016
- I'll fix it after bingo
- I'll be done in around 5 minutes
- Adam Whitmore - 05/21/2016
- also can you add this on the spreadsheet https://www.twitch.tv/2dos/v/6618274
- Twitch
- 2dos
- theballaam96 - 05/21/2016
- What is this?
- Adam Whitmore - 05/21/2016
- DogaDoneQuick faster method
- theballaam96 - 05/21/2016
- The current method
- ?
- Adam Whitmore - 05/21/2016
- yes
- theballaam96 - 05/21/2016
- Hmm, I'll give it a look over in a bit
- The fastest method is already on there btw
- I'll alter the date and video given that this is more concise
- That's everything changed
- I'm yet to go through the LOTAD
- There's still so much stuff left to do with this spreadsheet
- I've still yet to go through the stuff without videos and replicate them so there is a video for everything
- I've gone through around 30% of them
- Adam Whitmore - 05/21/2016
- ButWhereWasTheHunkyChunkiesAndMiniMonkeysVideo
- theballaam96 - 05/21/2016
- ...
- Adam Whitmore - 05/21/2016
- oh i did found the slap method for dogadonequick
- my bad
- theballaam96 - 05/21/2016
- The reason why I didn't put any name down there initially was because there were several DDQ methods
- I know you were involved in the DDQ process and found something
- But I didn't know specifically which method you were involved in
- That should be everything now added
- Adam Whitmore - 05/21/2016
- did you look in the description in Hunky Chunkies and Minimonkeys video?
- theballaam96 - 05/21/2016
- That you found that it was possible near the HC Barrel in Fungi?(edited)
- My reason for not adding that is the fact that you can uncrouch TBS into that. I don't really think there is a point to adding locations that you can TBS, given that you can TBS in so many places
- I'd rather limit adding a TBS entry to either something new you can do with TBS or a new generic place of getting TBS
- Adam Whitmore - 05/21/2016
- ''You can do a tag barrel storage in the squash tomato area, all you have to do is transform into hunky chunky, than go to the tag barrel and then transform back, or damage yourself into a tag barrel by the tomatoes. Oh by the way I found a way to be a real hunky donkey not just being normal size being hunky donkey."
- i should've just said that you can be hunky chunky with any kong but oh well(edited)
- theballaam96 - 05/21/2016
- So basically you're asking me to change the discoverer of HC as any kong to you?
- Done
- RingRush - 05/21/2016
- and this is why we should just remove "discovered by"
- qwillinallthefish - 05/21/2016
- not to derail this conversation but glorious said earlier "you can do a normal backflip and grab the edge to get to caves beetle race (might need to be slightly on the pad)" was that not known?
- Adam Whitmore - 05/21/2016
- was it done on a LOTAD?
- qwillinallthefish - 05/21/2016
- good question, i'll go look
- it did a skid jump and clipped in the ceiling
- Adam Whitmore - 05/21/2016
- well RingRush what if some people forget who found all these glitches on the spreadsheet?
- RingRush - 05/21/2016
- why would that be a loss? I mean I understand wanting to remember manocheese because of how much he did for the game, but who cares who found every little trick(edited)
- Bismuth - 05/21/2016
- um I need to be remembered as the discoverer of falling through the water randomly at the palm island in dk isles(edited)
- Adam Whitmore - 05/21/2016
- just because its a glitch history spreadsheet doesn't mean you have to remove discovered by
- Znernicus - 05/21/2016
- Hunky Chunky can flatten Kasplats by jumping on them, which will insta-kill them but NOT spawn the blueprint (even if they still have it)
- Adam Whitmore - 05/21/2016
- yea(edited)
- DigitalVortex - 05/21/2016
- Can someone figure out the movement speed of Diddy in during his Skid Slide for monkey speeds that monkies do?(edited)
- May 22, 2016
- theballaam96 - 05/22/2016
- For some reason (I don't know why, maybe it's where Lanky plays his instrument in terms of the pad), Lanky plays his instrument, but the camera doesn't change to it's normal thing. On top of that, K Rool doesn't charge towards Lanky, but instead he carries on his movement(edited)
- Might be related to how you can play instrument pads when you're off it, and the action which the pad performs doesn't happen (when you don't have any musical energy)?(edited)
- Isotarge - 05/22/2016
- Diddy's Skid is the same speed as walking
- DigitalVortex - 05/22/2016
- awww
- it looked like it was faster
- FeelsBadMan
- Adam Whitmore - 05/22/2016
- ballaam do you mean you play an instrument but the cutscene doesn't play
- theballaam96 - 05/22/2016
- I mean that you play the instrument, the camera doesn't change, and the wait is there like K Rool is about to charge
- theballaam96 - 05/22/2016
- However, after a small wait after Lanky finishes his song (where K Rool would normally start his charge), K Rool starts going along his normal pattern
- iirc (I wasn't recording at the time since I was doing some offline K Rool practice), K Rool's animation was also frozen during the instrument as well (so he wasn't even moving his arms / head etc.)
- I have a feeling that it's caused by the same thing which happens a lot when you're not fully on the instrument pad (anywhere in the game), but can still play (even if the kong has no musical energy). However, you don't get the effects that the instrument pad gives you (eg. Squarks appearing giving you a GB)(edited)
- Adam Whitmore - 05/22/2016
- https://www.twitch.tv/ringrush/v/42157947 at 19:54
- Twitch
- RingRush
- theballaam96 - 05/22/2016
- Yeah, that's it
- Adam Whitmore - 05/22/2016
- im pretty sure that happens to some lets players as well
- GloriousLiar - 05/22/2016
- that's just playing off the pad
- its that simple
- Adam Whitmore - 05/22/2016
- if you stand on the dks cage while being hunky dk you automatically pick up the gb
- same thing with the stump with hunky tiny
- GloriousLiar - 05/22/2016
- you can get fall damage from the oscillation between your stored positions even if you get dropped to a stored position that is low to the ground
- May 25, 2016
- Kiwikiller67 - 05/25/2016
- you can shield clip with Tiny into Tiny's igloo. Will try to make a video soon
- GloriousLiar - 05/25/2016
- Easy as chunky?
- Kiwikiller67 - 05/25/2016
- testing now, I got it once by accident
- markusman64ds 🐵 - 05/25/2016
- Was it ever tested before now lol
- GloriousLiar - 05/25/2016
- I mean ive definitely tried before
- Tiffanyjane - 05/25/2016
- I had never thought to try with Tiny...didn't seem reasonable
- Kiwikiller67 - 05/25/2016
- I've gotten it 5x or so now
- making a vid now
- definitely not as consistent as chunky's
- markusman64ds 🐵 - 05/25/2016
- Wonder who else can clip in
- Kiwikiller67 - 05/25/2016
- https://youtu.be/35KXcAjXFto was the best recording I can get, takes me like 30 seconds to get it most times :\
- YouTube
- Kiwikiller67
- Tiny Shieldclip into Igloo
- Kiwikiller67 - 05/25/2016
- the weakest spot is closest to the corner I'm finding
- Tiffanyjane - 05/25/2016
- https://youtu.be/cVDSU58S9eI
- YouTube
- TJ Blakely
- Tiny Ice Shield Clip
- GloriousLiar - 05/25/2016
- Can you jump from on top and ptt the seam
- Kiwikiller67 - 05/25/2016
- havent been able to get that to work
- https://youtu.be/KMqWvgLTV3k
- YouTube
- Kiwikiller67
- Connor's Reverse ledge clip setup
- markusman64ds 🐵 - 05/25/2016
- 😮
- May 26, 2016
- GloriousLiar - 05/26/2016
- you can cancel the kosha cutscene with mini monkey FTT
- Isotarge - 05/26/2016
- Your stored positions stop updating if the camera can't see you. This allows remote orange throws, tree warps & telegrabs without TBS if you can remain unloaded https://www.youtube.com/watch?v=20JxaT8AXwo(edited)
- YouTube
- TJ Blakely
- Location Update Proof
- Adam Whitmore - 05/26/2016
- its like getting out of the krools escape room in dk isles
- GloriousLiar - 05/26/2016
- Deloading isn't new Adam
- Adam Whitmore - 05/26/2016
- oh really?
- GloriousLiar - 05/26/2016
- No
- You see how when he threw oranges they were thrown from way off left
- It's like he had tbs and was throwing them from over there
- That's new
- Adam Whitmore - 05/26/2016
- well you do the same thing in dk isles by leaving the krools escape room
- GloriousLiar - 05/26/2016
- If you mean you deload then yeah
- Pretty sure it happens between every area change
- Adam Whitmore - 05/26/2016
- if you go back to the tag barrel then yeah
- Isotarge - 05/27/2016
- More Japanese version differences:
- - BBlast skip roof rim is now slippery
- - Caves rocketbarrel oob patched, lower ceiling above bblast pad
- - Dark room GB isn't spawned without completing the intended way
- If they're not on the wiki soon someone please remind me to add them thanks
- May 28, 2016
- Adam Whitmore - 05/28/2016
- if you get barrel storage in the hunky chunky barrel and c-up immediately you get the 2nd person mode
- and you can see the kong in the idol animation in the 2nd person view(edited)
- and you can throw oranges
- May 29, 2016
- theballaam96 - 05/29/2016
- So, I managed to fall through the lava-water in Llama Temple like the lava-water didn't exist. Had my gun out, got whacked into the l-water by a kremling. It seems like I ledge clipped OoB, however, to my knowledge, the l-water extends out of bounds too, so I should've landed in water
- Unfortunately no recording
- For a very small amount of time (probably a second or less), I was able to walk on the floor whilst under the water plane, probably re-triggered the 'swimming' trigger when I walked in-bounds again(edited)
- May 30, 2016
- Connor75 - 05/30/2016
- If you have a bad skew, Chunky can walk through walls easier than DK (useful for voiding in Fungi in NLE) - Credit goes to THE @Adam Whitmore
- Kiwikiller67 - 05/30/2016
- any kong besides DK is easier, diddy is the easiest as you also can chimpy charge if you are really stuck
- Adam Whitmore - 05/30/2016
- if you have a really bad skew?
- Kiwikiller67 - 05/30/2016
- yes, really bad skew + chimpy charge will still usually get yourself out
- Adam Whitmore - 05/30/2016
- chunky is easier
- but yeah
- Kiwikiller67 - 05/30/2016
- disagree, you can have a much worse skew with diddy than any other kong
- not going to argue though
- Adam Whitmore - 05/30/2016
- in the LOTAD it use chunky for a bad skew in caves to go to the chunkys igloo gb
- Kiwikiller67 - 05/30/2016
- that was because that section required chunky, not that chunky was the easiest
- (if i'm remembering correctly)
- GloriousLiar - 05/30/2016
- yeah lotad definitely wouldnt choose another kong just for that
- June 2, 2016
- Mouse - 06/02/2016
- likely known but there is a chimpy charge dive similar to PP or orange dive
- June 3, 2016
- Adam Whitmore - 06/03/2016
- did you see that in the LOTAD?
- Mouse - 06/03/2016
- nope. if it was there i missed it
- Adam Whitmore - 06/03/2016
- its in the lotad
- Mouse - 06/03/2016
- okay. I don't have the entire 4 1/2+ hours memorized
- RingRush - 06/03/2016
- there should be a rescreening because I'm sure there are things people missed the first time
- GloriousLiar - 06/03/2016
- well i mean its on youtube/twitch already
- everyone should just have a homework assignment to rewatch it
- and take notes for a quiz
- RingRush - 06/03/2016
- alright I'll make a quiz, winner gets ...idk an opportunity to interview me on stream....or a short lotad of their choice or something
- Mouse - 06/03/2016
- the easy response would have "it's already known" and it would be no big deal. Asking roundabout questions that inherently imply the answer is just being rude about it
- GloriousLiar - 06/03/2016
- how short is short? 15 minutes?
- cros107 - 06/03/2016
- Wait does ringrush still stream dk?
- June 4, 2016
- EmoArbiter - 06/04/2016
- I'll make a video later, but Chunky can get his ice shield GB under skew by backflipping on top of Snide's and doing either
- 1) OoB nav to a certain spot and long jump through the side, or
- 2) Primate punch on the known weak corner of the shield and fall through
- I don't know if this is useful for NLE yet
- markusman64ds 🐵 - 06/04/2016
- BP turnins in caves hype
- wait actually even if that were fast you would lose skew entering lol
- can you get from the ice shield to the 5di skewed? you could maybe reach tiny's then
- Tiffanyjane - 06/04/2016
- no
- EmoArbiter - 06/04/2016
- not as chunky
- Kiwikiller67 - 06/04/2016
- when you make a video tag me please and I'll look into routing
- GloriousLiar - 06/04/2016
- nice find emo
- EmoArbiter - 06/04/2016
- Long Jump method - https://youtu.be/SOzXLiYlAxY
- Primate Punch method - https://youtu.be/dPgTZVeWP2c
- YouTube
- EmoArbiter
- Donkey Kong 64 Glitch - Skew to Chunky's Ice Shield Banana (Long...
- YouTube
- EmoArbiter
- Donkey Kong 64 Glitch - Skew to Chunky's Ice Shield Banana (Prim...
- DigitalVortex - 06/04/2016
- that longjump method looks really close to falling 😮
- theballaam96 - 06/04/2016
- @Kiwikiller67
- EmoArbiter - 06/04/2016
- yeah the long jump is pretty sketchy but you get a feel for it after a while
- Outlaw - 06/04/2016
- nice emo
- DigitalVortex - 06/04/2016
- also, do you have to load the room the way you do?
- EmoArbiter - 06/04/2016
- I actually got it 1st try when recording these but ppunch took me like 6 tries 😛
- DigitalVortex - 06/04/2016
- or can i just keep walking for it to load and then c up once im facing the igloo(edited)
- EmoArbiter - 06/04/2016
- you have to load it the way I do
- DigitalVortex - 06/04/2016
- oh rip
- EmoArbiter - 06/04/2016
- there's OoB ground in the ice shield room that will make you fall
- DigitalVortex - 06/04/2016
- 👍🏼
- GloriousLiar - 06/04/2016
- Who did you skew with
- EmoArbiter - 06/04/2016
- Diddy/Tiny
- GloriousLiar - 06/04/2016
- So gun skew
- EmoArbiter - 06/04/2016
- yeah
- GloriousLiar - 06/04/2016
- If you're curious
- RingRush - 06/04/2016
- why not chunky?
- GloriousLiar - 06/04/2016
- Try gun skew with chunky by the dk portal
- And then oob to snide
- EmoArbiter - 06/04/2016
- you could probably do it with the others but I figured they were too fat since Chunky can't even reliably dive in this level
- I also found this in the context of NLE so you would be either Diddy or Tiny depending on routing
- RingRush - 06/04/2016
- the oob to snide is dumb but you can probably learn the angle
- GloriousLiar - 06/04/2016
- So you can do it without voiding
- I was just speculating
- RingRush - 06/04/2016
- https://www.youtube.com/watch?v=8nIfy8LO054&t=2h38m50s
- YouTube
- RingRush
- Donkey Kong 64 101% "LOTAD" in 4:42:08
- EmoArbiter - 06/04/2016
- hm that actually might make this viable
- maybe I also need to study the lotad more
- RingRush - 06/04/2016
- as said before, there should be a rescreening, fast forwarding through dumb stuff like minigames, because there is no way anyone remembers all the tricks in a 5 hour run
- DigitalVortex - 06/04/2016
- I kinda agree tbh
- GloriousLiar - 06/04/2016
- oh i forgot chunky only needs a meh skew to clip
- Connor75 - 06/04/2016
- Thanks to Adam we know that now!
- GloriousLiar - 06/04/2016
- the more i get told to watch the lotad again the more i feel like it is #documentation: the movie
- June 5, 2016
- 2dos - 06/05/2016
- id be down for a re screening
- Tiffanyjane - 06/05/2016
- ^
- markusman64ds 🐵 - 06/05/2016
- if there is an edited rescreening it should be on ringrush's channel this time
- if he wants(edited)
- theballaam96 - 06/05/2016
- Or one on of these group youtube viewers where it autosyncs to a certain time
- Adam Whitmore - 06/05/2016
- if you cancel ultra lag without voiding out or hiting the loading zones if you warp to the orgin you will hear a loud noise of throwing oranges and it lags so much just like in the kut out if you go oob and load the area
- Tiffanyjane - 06/05/2016
- As in, enter the stored area then tree warp to origin?
- Adam Whitmore - 06/05/2016
- yes
- like if you play around with oranges with ultra lag multiple times
- you can do the same thing in aztec or fungi boss if you go oob farther and getting close in bounds and you get fireballs everywhere and it lags so much
- June 7, 2016
- Mouse - 06/07/2016
- likely known again but you can activate the totem ring by not actually going through it by bumping against the top part of the ring. It's slightly faster since you don't have to turn all the way around
- Connor75 - 06/07/2016
- Speaking of the totem, you can shoot peanuts through it to hit the mouth on the other side like in diddy phase
- Obiyo - 06/07/2016
- most likely already known, but you can kiwi clip as diddy by doing a cart wheel at the torch and having O lag
- Kiwikiller67 - 06/07/2016
- You can do it without o lag but I've only ever gotten it once
- Adam Whitmore - 06/07/2016
- you can do ACM with diddy as well but its really percise
- Mouse - 06/07/2016
- don't have access to emu right now. we know that if you front skew you, you can backwards walk through walls. Can someone check if you force full side skew with a rotation, can you side hope through stuff?
- hop*
- GloriousLiar - 06/07/2016
- how do you rotate on that axis without cheats though
- DigitalVortex - 06/07/2016
- I guess you could be swimming to the left or right when you take damage rather than up or down
- But that would mean you'd have to be on the same plane as the damage rather than under it and there's no place to do that in japes especially
- I guess if you pick up the dk's banana the right way maybe(edited)
- markusman64ds 🐵 - 06/07/2016
- When is GB skew getting in a route
- If its even a thing idk
- DigitalVortex - 06/07/2016
- You can skew picking up GB's from water. Front-facing skew is quite common for dk's cage gb in japes
- Mouse - 06/07/2016
- well I was curious at the moment for on emu with cheats
- but the extrapolation was to whether or not having a side sloped floor as you go OoB (giving you partial side skew) can be brought back in bounds to allow for clipping
- DigitalVortex - 06/07/2016
- ah gotcha
- Mouse - 06/07/2016
- so short answer of can you side ways skew through things: yes
- my idea of getting partial sideways skew off of sloped floors doesn't seem possible, as soon as you get back inbounds and over normal ground, you reset to standing normally. We would need a way to set our default rotation to this partial skew before coming in
- June 8, 2016
- Adam Whitmore - 06/08/2016
- i found a faster strat for dogadonequick for LOTAD and mystery menu bosses, dodge 2 fire balls, quickly pick up the barrel and then dodge 3 more fire balls and get close to him an put the barrel down, when he lands hes starting to blow up the barrel when he lifts up his hands, if you time it just right if you touch his right hand you can do the quick kill 1 second faster than the current strats, and you can get the quick key grab too(edited)
- and you can also do the same thing in fungi as well
- GloriousLiar - 06/08/2016
- No he can't
- We've been over this
- 2dos - 06/08/2016
- @RingRush or @Isotarge could probably take a look at it in bizhawk
- Adam Whitmore - 06/08/2016
- i found Banana dance skip strats in japes for lanky and tiny in diddys cave
- GloriousLiar - 06/08/2016
- I get it from his explanation
- Adam Whitmore - 06/08/2016
- When you get out of the bonus barrel turn up,c-up and then hold forward and jump and you get the dance skip
- GloriousLiar - 06/08/2016
- Just put the barrel down and the explosion lingers and you let him hit you with his finger
- Outlaw - 06/08/2016
- that's for both adam?
- Adam Whitmore - 06/08/2016
- yes
- oh and you can do the same thing at lankys blueprint cave
- Connor75 - 06/08/2016
- Thanks Adam, got Tiny's first try 😄
- Adam Whitmore - 06/08/2016
- Good 😃(edited)
- GloriousLiar - 06/08/2016
- Nice
- Adam Whitmore - 06/08/2016
- now can you do it with lanky?
- Connor75 - 06/08/2016
- just got Lanky's first try as well
- Adam Whitmore - 06/08/2016
- Good Job connor 😃
- Connor75 - 06/08/2016
- and now finally got the speedy swing sortie one first try 😄
- Adam Whitmore - 06/08/2016
- DKThumb
- GloriousLiar - 06/08/2016
- Can you do that with every bonus barrel?
- Connor75 - 06/08/2016
- probably just depends on how far away it is from the wall
- Kiwikiller67 - 06/08/2016
- ^
- Connor75 - 06/08/2016
- all of these are about the same distance
- so you can do the same thing
- Adam Whitmore - 06/08/2016
- you can probably do the same thing in fungi for krazy kong klamour
- Connor75 - 06/08/2016
- do you mean speedy swing sortie with tiny?
- Adam Whitmore - 06/08/2016
- no
- Connor75 - 06/08/2016
- krazy kong klamour is like in the middle of the room right?
- Adam Whitmore - 06/08/2016
- yes
- you just kinda have to wait a little bit to get the dance skip
- Adam Whitmore - 06/08/2016
- you can also do the gb dance skip for Chunkys Beaver bother in castle
- SecretHumorMan - 06/08/2016
- how about lanky picture room?
- in japes?
- Adam Whitmore - 06/08/2016
- possibly?(edited)
- hitokage220 - 06/08/2016
- huh
- GloriousLiar - 06/08/2016
- Can you explain it again
- Just turn to the wall c up and jump?
- Adam Whitmore - 06/08/2016
- forward jump
- markusman64ds 🐵 - 06/08/2016
- lanky picture room isn't a bonus barrel
- or is this for more than just bonus barrels?
- Adam Whitmore - 06/08/2016
- it has a wall
- markusman64ds 🐵 - 06/08/2016
- so any GB near a wall?
- Adam Whitmore - 06/08/2016
- does it touch the wall?
- June 9, 2016
- Connor75 - 06/09/2016
- https://youtu.be/aIXf8jWzjAk
- YouTube
- Connor75
- Donkey Kong 64 - Various Golden Banana Dance Skips
- hitokage220 - 06/09/2016
- thank you connor
- Kiwikiller67 - 06/09/2016
- ^
- Bismuth - 06/09/2016
- nice 69 GBs
- markusman64ds 🐵 - 06/09/2016
- oh how did I not read that you use an orange
- lol
- thought this was some magical height value trick
- GloriousLiar - 06/09/2016
- nobody mentioned an orange .....
- hitokage220 - 06/09/2016
- yeah
- thats why i was so confused
- Kiwikiller67 - 06/09/2016
- ^
- Bismuth - 06/09/2016
- yeah same
- Connor75 - 06/09/2016
- oh LOL
- Outlaw - 06/09/2016
- yea same
- i thought it was some oddball orangeless skip, i tried without an orange and connor said he got it so i assumed i was braindead
- and waited for the vid
- hitokage220 - 06/09/2016
- hehe
- markusman64ds 🐵 - 06/09/2016
- I thought it made the game think you were higher above ground than you actually were
- Kiwikiller67 - 06/09/2016
- same outlaw
- Connor75 - 06/09/2016
- how was i the only one that knew to use an orange lol
- GloriousLiar - 06/09/2016
- because usually when we bring up new dance skips they're orangeless
- Outlaw - 06/09/2016
- if it's not specified why would i use one?, there are dance skip w/o oranges m8
- Kiwikiller67 - 06/09/2016
- ^
- Connor75 - 06/09/2016
- well regardless, these are 5 more dance skips that are free im adding into my runs
- GloriousLiar - 06/09/2016
- world record is free
- Outlaw - 06/09/2016
- cool
- Adam Whitmore - 06/09/2016
- why did you get a double sound in that video?
- wait never mind
- wait i forgot you can do the dance skip in diddys 5di
- with an orange of course
- Mouse - 06/10/2016
- small tidbit on swimming+skew: When underwater, the entire kong model rotates forward rather but the axes stay stationary. So for example, the x-axis is always forwards backwards, y is updown, and z is side to side. Therefore the rotations are defined by the right hand rule where your thumb sits on that axis. Standing rotations about x keep your front facing forward however you lay on your sides, rotations about y is what is allowed in game by crouch turning, and rotations about z are the usual skew.
- When swimming, the model lies forward but those axes are still in those directions: rotations about x make the kong "corkscrew" (not a barrel roll you plebs) while still facing forward (btw you also automatically correct to standard rotation slowly). Rotations in y keep the kong's front facing downwards and rotations in z are what we are allowed when we hold Z for braking (hence why skew works).
- this is likely all understood basically but just wanted to write down exactly how it worked if it had never been done
- Connor75 - 06/10/2016
- 12 users is the maximum you can have on a Wii U.
- June 13, 2016
- GloriousLiar - 06/13/2016
- I documented that like 2 weeks ago
- Adam Whitmore - 06/13/2016
- you can do the same thing in hunky chunky squwaks text
- Adam Whitmore - 06/13/2016
- "you can cancel the kosha cutscene with mini monkey FTT" do you mean with the sqwaks text glorious?
- Bismuth - 06/13/2016
- FTT = first time text so yes
- Adam Whitmore - 06/13/2016
- Ok thanks
- GloriousLiar - 06/13/2016
- Yeah
- theballaam96 - 06/13/2016
- (Likely known) Like the Warp 1 in Storage Room (And the Battle Pad in Japes), you can activate the Rock Pad in Caves Lobby from far above it(edited)
- Mouse - 06/13/2016
- yeah both get done in runs all the time. if you do the battle pad in japes properly, you'll skip the ftt
- oh sorry
- i read that backwards
- i get it
- June 14, 2016
- theballaam96 - 06/14/2016
- Front of Diddy's Cage Dance Skip (With Gate there). It's kinda finicky, but it's something that you can do if you want to save a small amount of time. https://www.youtube.com/watch?v=sTRrhQBBtg8
- YouTube
- theballaam96
- Front of Diddy's Cage Dance Skip
- xCrowStorm - 06/14/2016
- If it were possible to get a dance skip for the Free Diddy GB, would it skip the gate opening CS?
- Kiwikiller67 - 06/14/2016
- you can skip it with using bblast
- xCrowStorm - 06/14/2016
- Are you thinking of the correct CS?
- I thought you mentioned that last night and that was for the coconut switch?
- Kiwikiller67 - 06/14/2016
- if you hit the last coconut switch (which free's diddy) and then use bblast it omits the free diddy cutscene
- theballaam96 - 06/14/2016
- I'm pretty sure I was able to do a dance skip with that GB, and the CS still played afterwards
- xCrowStorm - 06/14/2016
- Oh. I misunderstood you last night then.
- theballaam96 - 06/14/2016
- Although I got that dance skip a really long time ago
- Kiwikiller67 - 06/14/2016
- the gate lowering cutscene is tied to collecting the gb if that's what you are referring to
- xCrowStorm - 06/14/2016
- Yea. The cutscene that activates when grabbing the GB. That's a shame. That would be some nice timesave.
- Tiffanyjane - 06/14/2016
- You can play Instrument, Pull Out Gun, and (assumed) Pull Out Camera and Throw Oranges during Cranky CS in K. Rool if you gain Control
- I got there under End Sequence using planned Orange Boosts and Camera Manipulation
- GloriousLiar - 06/14/2016
- you got to k rool?
- Tiffanyjane - 06/14/2016
- yeah
- https://www.twitch.tv/tiffanyfruit/v/72324920
- Twitch
- Tiffanyfruit
- WonderJ13 - 06/14/2016
- Thinking of doing some testing with what you did
- @Tiffanyjane
- Tiffanyjane - 06/14/2016
- Iso has it planned, but good luck if you do some as well
- WonderJ13 - 06/14/2016
- cool
- How'd you turn the camera without the stick @Tiffanyjane ?
- Tiffanyjane - 06/14/2016
- C-Up + C-Right/Left
- you can also flip character with C-Down + B same frame. This makes the character look at the camera.(edited)
- WonderJ13 - 06/14/2016
- thanks for the info
- Adam Whitmore - 06/14/2016
- You can play Instrument, Pull Out Gun, and (assumed) Pull Out Camera and Throw Oranges during krool winning cutscene after 12 rounds in K. Rool if you gain Control
- I got there under End Sequence using planned Orange Boosts and Camera Manipulation
- June 15, 2016
- WonderJ13 - 06/15/2016
- You can pull out camera
- I couldn't get anything to pull out during the actual fight
- All of it was stuck in DK
- Tiffanyjane - 06/15/2016
- yeah I was aware you have no control during the fight
- Iso ended up looking into it all, nothing came of it
- WonderJ13 - 06/15/2016
- dang
- Also, getting to K.Rool like that in emulator is incredibly RNG dependent
- You can shockwave during the cranky cutscene, but DK is nowhere near for the wave to be seen
- June 17, 2016
- Adam Whitmore - 06/17/2016
- Not sure if this was known but you can metal barrel push oob right by the machine not on the wall on the left side in the conveyor belt room where you chimpy charge the low switch to make the conveyor belt slows down in japes(edited)
- but its pretty percise
- Tiffanyjane - 06/17/2016
- I'll get on that asap
- got it
- I'll make a video, thanks @Adam Whitmore
- Adam Whitmore - 06/17/2016
- no problem
- Tiffanyjane - 06/17/2016
- https://youtu.be/BVRP2jPcAAQ
- YouTube
- TJ Blakely
- Japes Mountain Barrel Push
- there's the video
- XavierR221 - 06/17/2016
- do you think there can be any use for this trick? @Adam Whitmore
- Tiffanyjane - 06/17/2016
- 3500 bananas with MMM can use it to void
- (idk if it would do this but there's a possibility)
- Adam Whitmore - 06/17/2016
- maybe for backup for 101 if you fell off the thing where you go to diddys minecart
- you can use it to reach the unreachable banana if you lower your height boost in the other room
- if your very bad at ledge clips(edited)
- like it was shown in the video
- you can do this with dk or tiny, probably lanky, and chunky won't work cause hes too big(edited)
- markusman64ds 🐵 - 06/17/2016
- can you moontail into the loading zone?
- Tiffanyjane - 06/17/2016
- if you run out of crystals while in mini monkey in Tiny's 5DT Rooms, you will not be forced to detrans. You will only detrans upon leaving the room.
- Adam Whitmore - 06/17/2016
- i tried markus
- Tiffanyjane - 06/17/2016
- You cannot play instrument or use camera during the Get Out sequence
- Adam Whitmore - 06/17/2016
- same thing in spinning wheel room in factory(edited)
- markusman64ds 🐵 - 06/17/2016
- the peanut switch in tiny temple can be hit by any kong
- Tiffanyjane - 06/17/2016
- whoa, was not expecting that
- markusman64ds 🐵 - 06/17/2016
- can do it with chunky at least
- not sure about the other kongs
- June 18, 2016
- Mouse - 06/18/2016
- any idea if the instrument pad only works as intendeD?
- markusman64ds 🐵 - 06/18/2016
- have fun getting up there
- as anyone but diddy
- Isotarge - 06/18/2016
- Instrument pad doesn't work as DK
- markusman64ds 🐵 - 06/18/2016
- does the peanut switch work?
- Isotarge - 06/18/2016
- ya
- markusman64ds 🐵 - 06/18/2016
- safe to assume all kongs can use it then
- someday we need to go through all of them
- XavierR221 - 06/18/2016
- Yes
- I'll play soon, so i'll look for some
- markusman64ds 🐵 - 06/18/2016
- we have stuff like the peanut switch in diddy mountain working by hitting it with an orange
- I forget if DK's gun worked but I have a highlight of DK in the mountain
- https://www.twitch.tv/markusman64ds/v/4651977
- Twitch
- markusman64ds
- Kiwikiller67 - 06/18/2016
- got a recording of RR's FE on VC, will upload now
- https://youtu.be/ZsBVcjhXoCs
- YouTube
- Kiwikiller67
- [VC] DK64 Ledge Clip Factory Early
- GloriousLiar - 06/18/2016
- i got up there as lanky with skew markus
- in reference to aztec music pad not this FE stuff
- RingRush - 06/18/2016
- For reference, what "RingRush's setup is"
- 1. Pick a place in front of b locker, I personally like the right half but I don't think it needs to be there. Some places might be more lenient than others but idk yet
- 2. Backflip until you get the "land and immediately fall" animation.
- 3. Do minimal movement backflips (1 frame at something like 1/3 forward) to move .2 units at a time, until you get the land and fall animation again.
- 4. Jump and push back a bit in midair to test if you clipped
- 5. If you didn't, repeat steps 3 and 4.
- When you get the quick fall off you are being placed at high 383 or low 384 X position (I'm assuming mid-right side of b locker...the exact X coordinates change as you move left and right). The gap is .028 units wide (at the place I tested, may be different in other places?). Your goal upon sliding off is to land a multiple of .2 from the gap. Where exactly you land seems essentially random, so you have about a 1 in 7 chance of landing in a spot such that 1-4 min-move backflips get you in the gap. All you need to is keeping looping through until you hit it.
- There is a ton of skill involved in hitting consistent min-move backflips. Also, jump testing without getting pushed out and having to re-enter the loop from afar can be tricky if you aren't focused.
- Overall, I think getting this trick within a minute on average is reasonable assuming you master these super small movements(edited)
- Kiwikiller67 - 06/18/2016
- i'll put that in the description
- also if you blackflip but you've already clipped past, you will hit a ceiling like you would with having already clipped with guitar skip
- RingRush - 06/18/2016
- I just tested that
- if you do a min-move you could actually clip back out
- Kiwikiller67 - 06/18/2016
- ah good to know
- EmoArbiter - 06/18/2016
- do cutscenes take enemies off the map?
- theballaam96 - 06/18/2016
- You can get the giant kosha cutscene where 2 giant koshas are on-screen
- So I'd assume from that that it's a no?
- EmoArbiter - 06/18/2016
- I was shooting Japes switches to free Diddy with homing ammo
- when I was by the tag barrel to shoot the last two switches like 5 Kong, my 2nd shot started homing towards the beaver by the far switch
- the cutscene for the middle switch happened, and when it ended, the beaver had moved and the shot arced up towards the far switch
- GloriousLiar - 06/18/2016
- i know in japes lobby the beavers cant hit you during b locker text
- hitokage220 - 06/18/2016
- yes they can
- Adam Whitmore - 06/18/2016
- you can clip oob by clipping into the celing by backflipping with hunky chunky on the big boulder in aztec
- GloriousLiar - 06/18/2016
- that might be useful for NLE
- Adam Whitmore - 06/18/2016
- i doubt it
- GloriousLiar - 06/18/2016
- why
- Adam Whitmore - 06/18/2016
- actually that might be useful to go to the 5dt right away
- GloriousLiar - 06/18/2016
- thats what i was saying
- EmoArbiter - 06/18/2016
- How tight is that void? I remember trying the torches over there when I first found the clip and I would void almost instantly
- Adam Whitmore - 06/18/2016
- in the boulder room?
- EmoArbiter - 06/18/2016
- That whole side of the room
- Boulder to 5dt area
- Kiwikiller67 - 06/18/2016
- I'll take a look after my runs
- but yeah the void is tight over there
- at least initially
- Adam Whitmore - 06/18/2016
- ChunkBackFlippingClippingOutOfTheCeling
- GloriousLiar - 06/18/2016
- you could probably take it safe and go near cranky and under llama temple
- Kiwikiller67 - 06/18/2016
- I would rather go the direction we currently do
- Adam Whitmore - 06/18/2016
- clipping out of the celing is pretty percise(edited)
- Montananinja - 06/18/2016
- did u clip near the torch closest to lama temple?
- Adam Whitmore - 06/18/2016
- yes
- i somehow got the slide
- Montananinja - 06/18/2016
- i am getting it semi consistant in this general area
- and i was just spamming backflip
- Adam Whitmore - 06/18/2016
- thats what i did
- like you have to find a certain spot where you can backflip oob
- Montananinja - 06/18/2016
- i got it looking at all sorts of directions and i even got it 2 really close to the torch before i went to that spot
- Adam Whitmore - 06/18/2016
- actually you can skidjump and aerial attack oob in tinys kasplat room
- any wall you want except the boulder room
- you can use that to navigate to go to the 5dt(edited)
- Adam Whitmore - 06/18/2016
- also you can aerial attack clip in the 5dt by getting on top,and jump off and aerial attack in the 5dt
- June 19, 2016
- Bismuth - 06/19/2016
- During the 1st-2nd switch cutscenes, things near the switch unload - at least DK's balloon over the X does(edited)
- June 20, 2016
- Kiwikiller67 - 06/20/2016
- https://www.twitch.tv/kiwikiller67/v/73417991 Linking this as Adam can't make a video for it. This is the skid jump OoB
- Twitch
- Kiwikiller67
- Adam Whitmore - 06/20/2016
- you spell my last name wrong
- Adam Whitmore - 06/20/2016
- did someone ever notice theres a unreachable banana shadow in diddys mountain in japes?(edited)
- Kiwikiller67 - 06/20/2016
- fixed it. it autocorrected
- sorry
- Adam Whitmore - 06/20/2016
- ok thats better
- June 22, 2016
- Connor75 - 06/22/2016
- Collecting Key 5 in Aztec unlocks the Forest Boss cutscene in the mystery menu
- June 24, 2016
- Isotarge - 06/24/2016
- Loading Zone Spreadsheet including transition type, position, exit value, and whether grabbed objects can be carried through. Thanks to @Tiffanyjane @GloriousLiar and @Outlaw for helping me with this. If anyone has additions or corrections please feel free to message me for edit rights https://docs.google.com/spreadsheets/d/1Dn43wPic9XAnb6kh5lTOm0rv0W4fEZpY5-oopvTA61s/
- Google Docs
- Loading Zones
- DK Isles Map, Destination, Exit, Transition Type, Objects, X Position, Y Position, Z Position DK Isles( DK Theatre), K. Lumsy, Spin, no DK Isles( DK Theatre), Training Grounds, Spin, no DK Isles( DK Theatre), Jungle Japes Lobby, Spin, no DK Isles( DK Theatre), Angry Aztec Lobby, Spin, no D...
- theballaam96 - 06/24/2016
- Don't know whether this has been properly documented, but Cfox's Fungi Cannon Blast off thing which normally crashes on NTSC-U N64 does not crash on PAL N64
- Isotarge - 06/24/2016
- Cool stuff Tom. Inspired by your find I just tested rolling under lava on PAL console and there's no upwarp and no crash in sight, it behaves as you would expect it to
- Walking under Snide's while out of bounds is still a crashy death pit though
- Adam Whitmore - 06/24/2016
- fungi cannon not crash on PAL was known for quite a while
- Bismuth - 06/24/2016
- how about rolling into production room from under the tunnel to cranky/candy in factory
- that is a crash like 80% of the time on NTSC-U N64(edited)
- not that it matters really
- it's not a useful oob
- Adam Whitmore - 06/24/2016
- or japes
- by funky
- Isotarge - 06/24/2016
- Walking under Snide's is the cause of the Japes thing and possibly the Factory stuff too, as far as I can tell that's still a thing on PAL
- June 25, 2016
- theballaam96 - 06/25/2016
- Adam, I found it out a long while ago, and I sent a tweet to Cfox about it https://twitter.com/Tom_Ballaam/status/590933320004984832(edited)
- Tom Ballaam@Tom_Ballaam
- @Cfox777 I thought you said cutscene storage of the gun bananas in DK Isle would crash the game on the N64 versions? http://t.co/IrJPxoNiNk
- I don't know whether it was known before then
- But it's interesting that the upwarp thing doesn't crash though
- I wonder what else doesn't crash
- Is the walking under Snide's thing something which crashes on JP?
- Adam Whitmore - 06/25/2016
- oh i didnt know that was you at the time
- my bad
- Adam Whitmore - 06/25/2016
- i thought it was someone else
- theballaam96 - 06/25/2016
- Nah, it's fine
- I wasn't really in the community at that point, I only watched Cfox back then(edited)
- June 26, 2016
- Adam Whitmore - 06/26/2016
- if you try grabbing a ledge on the back of krool ship you just clip into the ship just like the library in castle(edited)
- and the missle on the the back of the ship don't exist at all if you try to jump on it
- June 27, 2016
- Bismuth - 06/27/2016
- climbing the ladder in DK's barn in Fungi is 1 second faster if you jump aerial to go up instead of simply climbing
- Znernicus - 06/27/2016
- neat
- its probably the slowest moving climbable object so it makes sense
- Adam Whitmore - 06/27/2016
- Not sure if this was known but you can push oob with hunky chunky on the snides roof in japes
- Adam Whitmore - 06/27/2016
- if you spawn the bonus barrel in giant mushroom with lanky the door closes
- theballaam96 - 06/27/2016
- Same happens with the Vulture in Tiny Temple
- A grate appears at the entrance to the room
- Adam Whitmore - 06/27/2016
- well if you kill the vulture(edited)
- then yeah the gate will appear(edited)
- June 29, 2016
- markusman64ds 🐵 - 06/29/2016
- someone found T&S skip 6 months before release https://youtu.be/4Quz8d_2Qug?t=29m10s(edited)
- YouTube
- Ridgway Films
- E3 1999 (RARE JET FORCE GEMINI & DK64 BETA FOOTAGE!)
- theballaam96 - 06/29/2016
- A lot of Beta Features in various videos. Credit to @markusman64ds 🐵 for finding most of the videos and doing a bit of beta feature-finding himself.
- Beta_Features_in_Videos.txt
- 5.09 KB
- Some stuff which is already known, but do appear in the videos (eg. Mad Jack Old Beta Fight, Guns, Health HUD Change and GB Counter Hud Change) are not on this list(edited)
- markusman64ds 🐵 - 06/29/2016
- might be more too I didn't go too in depth
- theballaam96 - 06/29/2016
- I'll do a bit more searching, see whether I can find some stuff
- Adam Whitmore - 06/29/2016
- have you ever watch beta 64
- theballaam96 - 06/29/2016
- Yes
- markusman64ds 🐵 - 06/29/2016
- http://i.imgur.com/Czvtmal.png
- unused aztec boss?
- theballaam96 - 06/29/2016
- What we know: It fires lasers and has the Dogadon 1 music in the background
- theballaam96 - 06/29/2016
- I couldn't find any other Beta videos with anything new. So most likely final txt file
- Beta_Features_in_Videos_2.txt
- 1.47 KB
- Adam Whitmore - 06/29/2016
- did you guys know that the cutscene 0 in TnS is used a little bit but the cutscene got interrupted by feeding scoff(edited)
- markusman64ds 🐵 - 06/29/2016
- yeah I noticed that
- probably what that cutscene was being used for
- theballaam96 - 07/03/2016
- Found by @thecrimson12 After Diddy Block, warps are unable to be tagged.
- Bismuth - 07/03/2016
- makes sense
- theballaam96 - 07/03/2016
- You cannot use warps either if you tagged both of the same number beforehand
- markusman64ds 🐵 - 07/03/2016
- random thought
- at the end of freeing a kong they warp away with the bananaport animation
- could that be related?
- theballaam96 - 07/03/2016
- Possibly
- I'm currently testing it with other things at the moment
- GBs, CBs, Coins and Blueprints are all able to be picked up
- And the respective flags are set(edited)
- markusman64ds 🐵 - 07/03/2016
- what about fairies?
- theballaam96 - 07/03/2016
- I'm gonna check that in a sec
- markusman64ds 🐵 - 07/03/2016
- and can you activate text boxes like crown pad ftt
- theballaam96 - 07/03/2016
- You can
- theballaam96 - 07/03/2016
- I'm about to test whether you can use/acquire BBlast Pads, Battle Crown Pads, Fairies and Rainbow Coins
- You can collect Rainbow Coins, Fairies and Crowns. You can use BBlast Pads and B.Crown Pads too
- markusman64ds 🐵 - 07/03/2016
- can you hit the switch for rambi
- theballaam96 - 07/03/2016
- Yes
- Hang on though...
- I'm now able to tag warps again. But I'm still in Diddy Block
- markusman64ds 🐵 - 07/03/2016
- you deblocked somehow maybe
- is diddy not free still?
- theballaam96 - 07/03/2016
- Still not free
- The switches are still pressed
- So, either A) Hitting the Rambi Switch, B) Transforming into Rambi or C) Knocking down the Rambi door gets rid of the warp issue
- I believe it's A, but only when it activates the cutscene (Which is when you hit it for the first time). Which begs the question: Will this also cancel the warp issue effect thing if we hit the switch above the painting room or the Mountain Switch?
- Neither of those 2 clears the effect. I guess it only works for DK Switches
- By getting Diddy from Kut Out, But not entering a Tag Barrel with Him until Jungle Japes; then entering a Bonus Barrel as DK (Although I guess this also works for entering any map which doesn't reset the puzzle), I've made Diddy disappear in his Cage, but the cage is still closed, and I've still got Diddy Block but without the warp tag prevention thing(edited)
- Also, all of Diddy's stuff is visible. So he's free in every sense of the word, but the cage, switches & Coconut lights above his cage haven't realised yet(edited)
- markusman64ds 🐵 - 07/03/2016
- Enguarde cannot tag warps
- also you can STVW through the lighthouse foundation pillar thingy near the bottom
- thecrimson12 - 07/03/2016
- You can stand on coconut switch apparently
- XavierR221 - 07/03/2016
- standing on coconut switch was known
- thecrimson12 - 07/03/2016
- Lol it just happened randomly to me XD
- markusman64ds 🐵 - 07/03/2016
- the STVW can be done on the wall you face while facing the entrance to the lighthouse area
- on the pillar
- also the wall with the water lowering switch
- theballaam96 - 07/03/2016
- Tree kicking off the tree near Diddy Cage and going in a certain direction with your moonkick can get you out of Bounds. Aside from the Tree Kick itself, it's literally free https://www.youtube.com/watch?v=J5KM7dph0FM
- YouTube
- theballaam96
- Tree Kick Clip Out of Bounds in Jungle Japes | Donkey Kong 64 Gl...
- markusman64ds 🐵 - 07/03/2016
- I've done that before
- theballaam96 - 07/03/2016
- Oh, ok. Well, uploaded for documentation purposes then 😛
- Tiffanyjane - 07/03/2016
- always good to document. though I'm pretty positive there are at least 3 videos of it now.
- markus, adolfo and you all have one, not sure of others
- theballaam96 - 07/03/2016
- Well, I've seen Markus do the clip above the cage
- And I think Adolfo does it in the same place, but does it to show off getting the pool fairy early
- Either way, point taken(edited)
- GloriousLiar - 07/03/2016
- you can clip on basically any slightly transparent piece of geometry up there
- July 6, 2016
- Adam Whitmore - 07/06/2016
- did you guys ever got a barrel storage in chunky phase?
- GloriousLiar - 07/06/2016
- Yes
- TITO - 07/06/2016
- what does that look like?
- Adam Whitmore - 07/06/2016
- you get a barrel storage by krool
- and it doesn't make you big
- GloriousLiar - 07/06/2016
- The barrel moved and i detransed
- Then had to go back in the barrel
- theballaam96 - 07/06/2016
- Doesn't it happen when you get hit within a certain time frame upon entering the Barrel?
- Adam Whitmore - 07/06/2016
- yes
- theballaam96 - 07/06/2016
- Yeah, that's happened to me a few times
- Adam Whitmore - 07/06/2016
- that happen to me once today
- when i finally got sub 2:30 in NLE
- theballaam96 - 07/06/2016
- Why don't you submit your PBs to the leaderboard out of curiosity?
- Adam Whitmore - 07/06/2016
- because i didn't time myself
- Znernicus - 07/06/2016
- but you know you got sub 2:30
- Adam Whitmore - 07/06/2016
- my game time says 2:30 so i think that means i barely got sub 2:30
- markusman64ds 🐵 - 07/06/2016
- why didn't you use a timer?
- Adam Whitmore - 07/06/2016
- idk why
- Jag - 07/06/2016
- timers are for scrubs(edited)
- i count the seconds
- GloriousLiar - 07/06/2016
- count out loud
- XavierR221 - 07/06/2016
- can't wait to see someone do that in 101%
- Adam Whitmore - 07/06/2016
- can you count to 1,000?
- XavierR221 - 07/06/2016
- way too high
- Jag - 07/06/2016
- i can count to 1 1000 times
- XavierR221 - 07/06/2016
- I can count to 420
- July 10, 2016
- thecrimson12 - 07/10/2016
- Pointless but if you pause after instrument at right time makes graphics not load
- July 11, 2016
- Adam Whitmore - 07/11/2016
- If you crouch and turn and backflip it will turn back the same direction when you crouch
- July 13, 2016
- theballaam96 - 07/13/2016
- https://www.twitch.tv/theballaam96/v/77758604
- Twitch
- theballaam96
- Adam Whitmore - 07/13/2016
- i saw znernicus done that a while ago
- and i documented something a while ago with this but it shows dk
- theballaam96 - 07/14/2016
- Simian Slamming past the line separating the near coloured squares and the far squares in Rotating Room will not show the visual effect of the slam (shockwave)
- However, the temporary change in colouration of DK's feet does happen
- hipstur - 07/14/2016
- can't wait for the search function so i can actually make use of this channel
- theballaam96 - 07/14/2016
- Already discovered, however, it's not really known all too well seemingly. I thought it should be brought up for those who don't particularly like backflip guitar skip. If you were to attempt this once before attempting Backflip guitar skip, it might be beneficial for some who find Backflip guitar skip a bit difficult/inconsistent. https://www.youtube.com/watch?v=UsbgI3zz45A
- YouTube
- theballaam96
- Alternate Guitar Skip | Donkey Kong 64 Glitch
- vanity. - 07/14/2016
- unfortunately from what i tested the only way to quickly retry is to skid jump backflip or something if you mess up(edited)
- and setting it up again is very slow
- vanity. - 07/14/2016
- UHHH WHAT
- i just clipped without the kick
- theballaam96 - 07/14/2016
- Yeah, I mentioned in the desc that resets of it would take ~10 seconds at a guess
- Regardless, you got the clip without the kick?
- vanity. - 07/14/2016
- i backflipped near where you clipped with the kick and i did something else to clip
- i think i just jumped
- i cant replicate it
- theballaam96 - 07/14/2016
- I presume you weren't recording?
- vanity. - 07/14/2016
- nope
- theballaam96 - 07/14/2016
- Oh yeah, you're still waiting on your cap card
- vanity. - 07/14/2016
- dont even have recording software yet sooo
- theballaam96 - 07/14/2016
- My bad
- My apologies, I forgot
- vanity. - 07/14/2016
- it might've been a jump aerial actually
- i think it was backflip -> slide off -> jump aerial
- seems very precise
- either that or i suck
- GloriousLiar - 07/14/2016
- You just gotta hit the seam at a precise location
- Any method should work really
- vanity. - 07/14/2016
- is it a very specific part of the seam?
- GloriousLiar - 07/14/2016
- Well I'm pretty sure you can do it anywhere on the line
- Just a precious spot where the vertical wall meets the slope
- Precise*
- vanity. - 07/14/2016
- thats another way you can describe it
- GloriousLiar - 07/14/2016
- It's easy in the corner though because it forces you to only go towards the wall not left or right
- vanity. - 07/14/2016
- ok i found an easier way to attempt to set it up
- the kick clip, that is
- basically backflip -> slide off -> jump aerial towards the platform
- July 16, 2016
- Znernicus - 07/16/2016
- you can also moonkick off the stairs in front and land right through the magic spot. Very unreliable but you can try it basically for free while approaching guitar spot corner
- vanity. - 07/16/2016
- is it known that you can get skew from golden bananas?
- Kiwikiller67 - 07/16/2016
- yeah it is, it's quite common to do off the stvw into the dk cage gb in japes
- vanity. - 07/16/2016
- ok because thats what exactly happened to me lol
- was just making sure
- Kiwikiller67 - 07/16/2016
- yeah lol, never hurts to ask 😃
- July 20, 2016
- Adam Whitmore - 07/20/2016
- if you press R on the swinging vines dk or other kongs can turn the other direction(edited)
- Bismuth - 07/20/2016
- R does that too
- markusman64ds 🐵 - 07/20/2016
- doesn't it say that in the training barrel lol
- Adam Whitmore - 07/20/2016
- i think so
- yep it does say it in the training barrel
- July 21, 2016
- Mouse - 07/21/2016
- best documentation ever lol
- July 22, 2016
- theballaam96 - 07/22/2016
- 2 quick videos on getting from Giant Rock Room in Caves to Waterfall, and from Waterfall to the Pillar W4 side. Both probably known, but I know some were curious to see whether you could get from Giant Rock Room to Waterfall area during Iso's Map stream a while ago https://www.youtube.com/watch?v=skIWVStN0gc https://www.youtube.com/watch?v=Wv0jc-ggz0A
- YouTube
- theballaam96
- Giant Rock Room to Waterfall
- YouTube
- theballaam96
- Waterfall to Pillar W4 Side
- I guess you could also STVW for 'Waterfall to Pillar W4 Side' instead of Skew
- Adam Whitmore - 07/22/2016
- https://youtu.be/uxM4sm4w0a4?t=142
- YouTube
- Cheeseoman
- Crystal Caves Out-of-Bounds Tricks
- you can also go from waterfall to W4 with this
- July 25, 2016
- TITO - 07/25/2016
- This seems relevant to nothing but I was practicing Helm and I was in the key room with Chunky messing around cause I didn't want to reset yet, When I got near the door a text bubble came up saying (basically) "Didn't Cranky say he would show me something for 15 Banana Medals" I've never seen that and I don't know if it was being near the door or what I was doing messing around
- keysstonelight - 07/25/2016
- It's being near the door, I get that text when I o clip out at dk all the time
- TITO - 07/25/2016
- I guess it would make sense that I never see it, I've never really been near the door while not having everything casually
- Bismuth - 07/25/2016
- yeah that's it
- I wonder what he says if you have the rareware coin but not the nintendo coin
- theballaam96 - 07/25/2016
- I think it's the same
- Bismuth - 07/25/2016
- that wouldn't make sense though
- you already have that coin
- theballaam96 - 07/25/2016
- "If the player reaches the final door without both coins, the Kong will think over the fact that Cranky had a treat if the Kongs collected 15 Banana Medals, regardless of which coin they lack."
- Source: http://donkeykong.wikia.com/wiki/Hideout_Helm
- Donkey Kong Wiki
- Hideout Helm
- Hideout Helm is the eighth and final level in Donkey Kong 64. Hideout Helm is the interior of King K. Rool's mechanical island, the home and headquarters of the Kremling Krew. The goal of this level is to first shut down King K. Rool's Blast-O-Matic machine before it becomes fully operational and destroys Donkey Kong Island, and second to reach K. Rool's throne room. Succeeding in this utilizes most of the skills that the Kongs have accumulated throughout the game.
- Bismuth - 07/25/2016
- 🤔
- Adam Whitmore - 07/25/2016
- maybe thats why they put banana medals in the room to shut it down
- GloriousLiar - 07/25/2016
- i'm sure it was
- by the time creepy castle came along they were probably like they're not gonna have nearly enough medals, let's make this boss door worth 400
- even then, they're like lets give em 5 more free ones
- theballaam96 - 07/25/2016
- Yeah, technically you can get all the way to Castle without collecting a Banana Medal in glitchless play
- Then again, you're likely to collect at least a couple in Caves
- July 27, 2016
- theballaam96 - 07/27/2016
- I got a weird Birds-Eye view camera position on DK Isles. Don't know if it's specifically TBS related (I was just messing around at the time with TBS), but it's news to me https://www.youtube.com/watch?v=uuLQmBPqYVY
- YouTube
- theballaam96
- Weird Birds-Eye view camera | Donkey Kong 64 Glitch
- Tiffanyjane - 07/27/2016
- I want to say it's likely due to the auto-drop after tagging, but I can't say I've seen this before.
- 2dos - 07/27/2016
- I don't believe I've seen this either
- Adam Whitmore - 07/27/2016
- i've done that before
- you can actually get that camera by doing this in japes https://www.youtube.com/watch?v=DfpIms7eNyE
- YouTube
- RingRush
- Let's Play Donkey Kong Racing Part 1: DK Isles
- or any other places
- Bismuth - 07/27/2016
- Torch Push on N64: Stand right behind the Lanky coin facing fully down like so
- jump and hold up right (about 30º to 45º), aerial before you hit the torch(edited)
- works very often for me
- Kiwikiller67 - 07/27/2016
- that's the exact setup I use lol
- Bismuth - 07/27/2016
- also I find that facing slightly to the right helps, basically make DK face exactly 180º away from the wall (which is at a slight angle)
- Kiwikiller67 - 07/27/2016
- ^
- Bismuth - 07/27/2016
- but it's not necessary
- Kiwikiller67 - 07/27/2016
- also ^
- Adam Whitmore - 07/27/2016
- yep
- yeah its the exact same thing lol
- July 28, 2016
- Adam Whitmore - 07/28/2016
- what does this ^ mean kiwi?
- Tiffanyjane - 07/28/2016
- using lanky coin as reference without lanky unlocked won't be fun
- Bismuth - 07/28/2016
- I'll free lanky before key 1
- I know, somebody pointed that out
- Kiwikiller67 - 07/28/2016
- just means im agreeing
- Adam Whitmore - 07/28/2016
- oh
- bismuth do you know you can do torch clip on the right side
- Bismuth - 07/28/2016
- yeah but the left side works better for me
- Adam Whitmore - 07/28/2016
- everybody do it on the left side
- especially me
- Adam Whitmore - 07/28/2016
- you can bush push on the wall where you go to diddys cave or oob to go to dks and tinys bp cave in the main area, using the flower on the right side for reference helps you to clip, the clip won't work if you dont do it on the right side(edited)
- and you can do it with any kong
- keysstonelight - 07/28/2016
- isn't that just reverse bush push basically
- because that's a thing in all keys
- Adam Whitmore - 07/28/2016
- yes
- but i did it in a different spot
- in the main area
- July 30, 2016
- markusman64ds 🐵 - 07/30/2016
- thought of something
- if the game thinks you're in a different level because of MMM/FBW stuff, what happens if you wrong BP grab?
- do you get a BP from the level it thinks you're in or the level you're actually in
- GloriousLiar - 07/30/2016
- iso tested and said you can't pick up a bp that drops when it thinks you're somewhere else
- markusman64ds 🐵 - 07/30/2016
- wot
- Isotarge - 07/30/2016
- only when you spawn it via the transferred object u16
- like shit you take through loading zones
- it wasn't spawned via a Kasplat
- GloriousLiar - 07/30/2016
- oh
- my mistake
- Isotarge - 07/30/2016
- np
- markusman64ds 🐵 - 07/30/2016
- would that behave differently to a normal kasplat?
- Isotarge - 07/30/2016
- evidently
- July 31, 2016
- Connor75 - 07/31/2016
- I know this isnt new, but just a reminder you can cancel your shockwave animation by getting hit by a kasplat and still kill it https://youtu.be/s41x8HPjda4?t=2m30s
- YouTube
- Connor75
- Castle Blueprints 3:36
- RingRush - 07/31/2016
- its frame perfect iirc
- Adam Whitmore - 07/31/2016
- its in the lotad(edited)
- XavierR221 - 07/31/2016
- yeah it's nice if you get it
- Bismuth - 08/04/2016
- you can kill enemies with fake rolls
- theballaam96 - 08/04/2016
- Small timesave if you want to go from the 5DI area directly to Snide's https://www.youtube.com/watch?v=b_8kINAe_dk
- YouTube
- theballaam96
- STVW from 5DI to Caves Snide's
- Bismuth - 08/04/2016
- yeah I was messing around with that yesterday, was trying to reproduce the LOTAD's oob route from the DK portal to Snide's to 5DI
- August 5, 2016
- EmoArbiter - 08/05/2016
- spoilers that will be in NLE soon :^)
- Kiwikiller67 - 08/05/2016
- sort of at least 😛
- EmoArbiter - 08/05/2016
- yeah not 5di but dk portal to snide's
- Mouse - 08/05/2016
- is creepy castle tree early (no oclip) documented?
- Obiyo - 08/05/2016
- its imposible
- Bismuth - 08/05/2016
- sorry for shitting this up I posted in the wrong channel
- August 6, 2016
- Znernicus - 08/06/2016
- it's not impossible @Obiyo its pretty standard. you use it for chunky in 101% route
- and it works for DK the same way
- theballaam96 - 08/06/2016
- He was referring to Box Clip
- I think
- Bismuth put something about Box Clip in between Mouse's and Obiyo's message, and deleted it because he put it in the wrong place
- Znernicus - 08/06/2016
- oh, i see
- Obiyo - 08/06/2016
- yea what ballaam said, i was just memeing at box moonkick
- Tiffanyjane - 08/06/2016
- https://www.youtube.com/watch?v=beSd1uOZ4ZA
- YouTube
- TJ Blakely
- Tiny Temple "Klaptrap Fight" Oddities
- Adam Whitmore - 08/06/2016
- why won't chunky gb rise up?
- Also note that if you do the faster strat for dogadonequick if he spins around and he lands on the barrel and do the quick kill the key won't spawn(edited)
- Bismuth - 08/06/2016
- this was a problem most people ran into when dogadonequick was being messed with the first week or so
- theballaam96 - 08/06/2016
- Nice find, TJ
- Tiffanyjane - 08/06/2016
- I honestly have no idea why the Chunky GB doesn't rise.
- GloriousLiar - 08/06/2016
- You can store camera turns
- Go somewhere where your camera can get stuck
- Spam c left or c right for a while
- Enter first person
- Spin spin spin(edited)
- markusman64ds 🐵 - 08/06/2016
- Does it work if you enter first person with your gun
- 360 no scope?
- GloriousLiar - 08/06/2016
- I would assume
- Didn't try
- Also it doesn't stop at 360 you can just spin forever
- markusman64ds 🐵 - 08/06/2016
- That would be a legit multiplayer strat
- Actually does it make you spin faster than normal
- GloriousLiar - 08/06/2016
- No
- Mouse - 08/06/2016
- this doesn't apply to rooms where the camera is locked right? just when it's stuck?
- August 7, 2016
- Connor75 - 08/07/2016
- Today in DK64 multiplayer, Emoarbiter somehow became invincible and couldnt take damage
- markusman64ds 🐵 - 08/07/2016
- what
- had you been messing with isg before that or what
- GloriousLiar - 08/07/2016
- No its in his past broadcast
- It was bs
- markusman64ds 🐵 - 08/07/2016
- should highlight it
- Connor75 - 08/07/2016
- pretty sure it was kohl's stream
- theballaam96 - 08/07/2016
- Yeah, it as
- Kiwikiller67 - 08/07/2016
- https://www.twitch.tv/kiwikiller67/v/82204347 never had seen this ledge grabbed before
- Twitch
- Exchord - 08/07/2016
- https://www.youtube.com/watch?v=HvG5A_VnzUU&t=1m24s
- YouTube
- Matthew Christopher
- Donkey Kong 64: Invincible Player Glitch
- Revilo22 - 08/07/2016
- Are there any videos / resources on how to get the most lag out of 4 oranges / anything else ?
- Adam Whitmore - 08/07/2016
- do you mean ultra lag?
- that ledge grab was shown in the LOTAD kiwi, just letting you know
- Revilo22 - 08/07/2016
- Not exactly. I mean like a comparison between things like "throwing 4 oranges quick" - "throwing 4 oranges greatly spaced" or "throwing oranges into water" - "not throwing oranges into water"
- Adam Whitmore - 08/07/2016
- ahh
- Bismuth - 08/07/2016
- you should go to #help for that revilo, just so we keep #documentation easy to go through when trying to find old finds
- EmoArbiter - 08/07/2016
- I was told that no one could replicate this ledge clip https://www.twitch.tv/emoarbiter/v/82296263?t=09m46s
- Twitch
- Tiffanyjane - 08/07/2016
- it's a tough ledge clip but many people have done it
- I can think of myself, znern, RR off the top of my head
- and Adam said he had done it before a couple times as well
- EmoArbiter - 08/07/2016
- that's what I thought but I figured I'd post it here
- Znernicus - 08/07/2016
- I've done the clip plenty of times but I've never seen it executed with that much walking speed into it
- it feels like a tight one that you normally would get with the smallest of steps forward
- i guess any ledge clip can theoretically be performed at full walking speed though, with the correct pixel or sub pixel alignment and timing
- EmoArbiter - 08/07/2016
- yeah it took me a couple minutes to get it again, that one was extremely lucky
- Bismuth - 08/07/2016
- whenever I wanna clip there and I don't have oranges, I do that ledge clip
- I woudn't say it's the hardest ledge clip around but it's moderately hard
- also for some reason that wall on the piano room is solid from both sides
- RingRush - 08/07/2016
- remember that ledge clips are about position more htan anything else
- I find that ledge clip a lot easier knowing exactly where I want to be walking off the edge
- GloriousLiar - 08/07/2016
- is angle a factor? like inching forward almost parallel to the edge rather than perpendicular (like you do in T&S)
- RingRush - 08/07/2016
- parallel makes it a lot easier to not go too far away from the edge since you have less speed moving in that direction
- Considering you could overshoot some ledge clip windows in a single frame heading perpendicular to the ledge, parallel is much more reliable(edited)
- August 8, 2016
- Jag - 08/08/2016
- wow thats a cool clip
- August 9, 2016
- Adam Whitmore - 08/09/2016
- you can pick up the apple during the cutcene after killing the tomatoes
- Tiffanyjane - 08/09/2016
- ^ I've done it once but I don't know the timing for it
- Adam Whitmore - 08/09/2016
- i think its one frame
- August 10, 2016
- theballaam96 - 08/10/2016
- Under certain conditions, when you re-enter the Troff 'n' Scoff Map, Troff (The Pig) can upwarp https://www.youtube.com/watch?v=94xMIc3klyA
- YouTube
- theballaam96
- Troff Upwarp | Donkey Kong 64 Glitch
- Adam Whitmore - 08/10/2016
- i seen that before
- GloriousLiar - 08/10/2016
- that happens a lot when you kutout kongs
- Bismuth - 08/10/2016
- right, I remember seeing that too - do you know why that happens?
- GloriousLiar - 08/10/2016
- well you dont feed troff so scoff's platform stays low but if you exit from the boss it assumes you've fed them so it puts scoff at max height
- or did i get them backwards
- i can never remember which is T and which is S
- theballaam96 - 08/10/2016
- Troff is the pig
- Scoff is the Hippo
- GloriousLiar - 08/10/2016
- then replace what i said with troff
- also that doesnt make sense, why wouldnt you be feeding the one named troff
- Bismuth - 08/10/2016
- all I know is it's left to right
- troff is the pig, scoff is the hippo, n' is the door
- GloriousLiar - 08/10/2016
- but who was phone
- theballaam96 - 08/10/2016
- You feed Scoff
- GloriousLiar - 08/10/2016
- regardless, pig falls from height of key turn after full feed
- theballaam96 - 08/10/2016
- Alrighty, thanks for the explanation 😃
- Isotarge - 08/11/2016
- https://www.youtube.com/watch?v=s3HKgrJvDNs
- YouTube
- Isaac Miell
- Cannon Interrupt Skew
- hitokage220 - 08/11/2016
- oh baby
- theballaam96 - 08/11/2016
- That's a pretty cool find
- This would be a good back up for NLE if you lost skew between Chunky Caged GB and Lanky Caged GB
- You wouldn't have to do a dumb O Clip, nor would you have to gun skew, then W2
- This might even be faster than conventional Gun Skew
- Obiyo - 08/11/2016
- you could probably find a faster route with this
- for japes 2
- if you tag warp 2, drop skew and do other stuff idk
- could save a tag barrel
- theballaam96 - 08/11/2016
- Where would you tag Tiny though?
- And also you've got painting room for N64 to deal with
- Obiyo - 08/11/2016
- hmmm
- true i did not think about painting room
- GloriousLiar - 08/11/2016
- just fair warning, it's probably not rta friendly
- Adam Whitmore - 08/11/2016
- nice find 😃(edited)
- Xanthian93 - 08/11/2016
- Really cool. Maybe this can be used to skew in other areas that weren't viable before.
- Still new to this game, so I have no ideas as of now.
- GloriousLiar - 08/11/2016
- only places that can't get skew are factory, helm, aztec
- and some of the smaller rooms
- idk if any of those have cannons
- dont think so
- theballaam96 - 08/11/2016
- Could we interrupt the BBlast animation?
- GloriousLiar - 08/11/2016
- iso just tested that for me and it "doesn't look promising"
- Adam Whitmore - 08/11/2016
- you can get a skew like that by doing this https://youtu.be/ckuKAgR2W_U?t=127
- YouTube
- Exchord
- Carry Tag Barrels and Vines
- theballaam96 - 08/11/2016
- Yeah, that's essentially just another method of Cannon Interruption
- August 12, 2016
- Adam Whitmore - 08/12/2016
- did you know that if you take your gun out if you skew and jump with your gun it doesn't cancel your skew
- GloriousLiar - 08/12/2016
- yes
- Kiwikiller67 - 08/12/2016
- yes
- Adam Whitmore - 08/12/2016
- you can use that for downward skew to go through walls backwards
- Znernicus - 08/12/2016
- oh nice, I was not sure if gun jump cancelled skew actually
- Lanky handstand is probably easier for him but all the other kongs will benefit from that
- Grandmagusta - 08/12/2016
- well for dk his kick is enough, but the other kongs could benefit from it
- Adam Whitmore - 08/12/2016
- well for dk you can go through a wall by going forward but not the gate
- GloriousLiar - 08/12/2016
- Nice adam
- Grandmagusta - 08/12/2016
- he turns around quite often with his kick that's what i meant
- August 13, 2016
- theballaam96 - 08/13/2016
- The DK Rap is not classed as music by the game, but is instead considered as a sound effect (or series of sound effects)(edited)
- GloriousLiar - 08/13/2016
- Wot
- theballaam96 - 08/13/2016
- As in, turning the music setting to 0 will not silence the DK Rap (Both the DKTV one and the Mystery Menu one)
- However, turning SFX to 0 will
- Bismuth - 08/13/2016
- Yeah there is an "instrument" whose notes are the samples of the DK rap, one for each line
- Ifnyou open it in a MIDI file viewer you see it really clearly
- August 14, 2016
- Isotarge - 08/14/2016
- There is an invisible switch inside K. Rool's ship that you can stand on
- it would look like this
- I'm not sure if you can interact with it in any way
- position is 2357.807, 511.802, 3687.568 with hitbox scale 1.0
- Adam Whitmore - 08/14/2016
- can you moonkick on their?
- Isotarge - 08/14/2016
- yep
- Adam Whitmore - 08/14/2016
- cool 😃(edited)
- Isotarge - 08/14/2016
- I made it visible
- GloriousLiar - 08/14/2016
- Freaky
- Exchord - 08/14/2016
- have you tried to activate it with the swim in air cheat or by moving it into the water?
- theballaam96 - 08/14/2016
- Or maybe Chimpy Charging into it?
- Adam Whitmore - 08/14/2016
- i can seem to find that switch inside krool ship i tried shooting at it but i guess theres no hitbox when its invisible
- Isotarge - 08/14/2016
- it's really small, you'll probably want to watch position values to find it
- Adam Whitmore - 08/14/2016
- im on n64 so idk where that is
- is it like right at the middle of the ship?
- Isotarge - 08/14/2016
- I'm in c-up directly under the monkeyport pad in this picture, hopefully that helps to find it
- Adam Whitmore - 08/14/2016
- did you jump ariel attack on the switch or did you use moonjump cheat code?
- Isotarge - 08/14/2016
- I moonjumped on to it
- Adam Whitmore - 08/14/2016
- ok so i think im not high enough when i jump ariel attack
- Isotarge - 08/14/2016
- You should be able to touch it from the water surface without cheats using a jump aerial
- Adam Whitmore - 08/14/2016
- i finally found it ty(edited)
- markusman64ds 🐵 - 08/14/2016
- can you moonkick from the switch to the GB?
- Isotarge - 08/14/2016
- nah I think it's barely too low
- August 15, 2016
- Isotarge - 08/15/2016
- more weird stuff in Isles
- internal name "bossitems" position 5333.333, 5427.333, 5333.333 hitbox scale 5.36
- Adam Whitmore - 08/15/2016
- is that a pole from pufftoss?(edited)
- Isotarge - 08/15/2016
- more stuff I can't explain, this is in Japes T&S, I'm pretty sure he's loaded in every T&S though, I just made him visible for a pic
- Kiwikiller67 - 08/15/2016
- WOW!
- Adam Whitmore - 08/15/2016
- geez how about snides room in isles
- hitokage220 - 08/15/2016
- wat
- Isotarge - 08/15/2016
- null T&S also has 123 restriction
- markusman64ds 🐵 - 08/15/2016
- NLE is a lie we actually needed 123 GBs by Japes boss
- Isotarge - 08/15/2016
- factory is also 123
- Bismuth - 08/15/2016
- aren't all T&Ses the same map?
- Isotarge - 08/15/2016
- Yea
- Bismuth - 08/15/2016
- although it's true that the door has different amounts and kong etc. so yeah, it wouldn't be a stretch to think B. Locker could have varying numbers
- markusman64ds 🐵 - 08/15/2016
- maybe T&S works similarly in behaviour to B Locker so they had to have him loaded in
- or something
- it's dk64
- Isotarge - 08/15/2016
- I entered T&S with 201 GBs but it didn't clear him when walking in front of him
- like under the floor
- GloriousLiar - 08/15/2016
- try 123 colored bananas
- markusman64ds 🐵 - 08/15/2016
- maybe the value changes based on how much you've fed troff
- i mean scoff
- Isotarge - 08/15/2016
- fed some CBs and it didn't change the value
- also tried with > 123 in both current and fed values and no bueno
- GloriousLiar - 08/15/2016
- just slip him a bribe
- Adam Whitmore - 08/15/2016
- did you try to talk to him when you use moonjump cheat
- Isotarge - 08/15/2016
- yea I lowered my floor while oob and tried to talk to him from underneath but no luck
- Adam Whitmore - 08/15/2016
- is he solid?
- Isotarge - 08/15/2016
- Doesn't seem to be
- Adam Whitmore - 08/15/2016
- huh
- Adam Whitmore - 08/15/2016
- was he moving?
- August 16, 2016
- Isotarge - 08/16/2016
- Yes
- I believe that all B. Lockers have a CB texture under the GB, to support this, here's a picture of Factory B. Locker after CS controller dupe + coconut corruption(edited)
- vanity. - 08/19/2016
- don't know when it happened, but in my recent 5-kong pb, i did an attack and monkeyported at the same time, and when i come out on the other side, tiny immediately shockwaved. is this known?
- Bismuth - 08/19/2016
- I didn't know but it could be what I'd call a shockwave buffer? What I mean by that is that if you hold B into something where you lose control and release B after you lose control, the game will treat it as if you were holding B the entire time: see entering a level while holding B
- looks like monkeyport is the same scenario, I wonder if you could do the same with bananaport warps?
- vanity. - 08/19/2016
- i dont think i pressed b
- but maybe
- Bismuth - 08/19/2016
- well if you did an attack, didn't you press B?
- vanity. - 08/19/2016
- held b, i meant, my bad
- oh nvm
- Bismuth - 08/19/2016
- you don't need to "hold" it, just have it pressed the instant you lose control
- and the game will treat it as holding B for the entirety of the time you don't have control
- it'S obvious when you enter DK portals while pressing B
- vanity. - 08/19/2016
- ok part 2 around 14:20 is where it happened, i understand it better
- yeah
- but im mad now because the shockwave animation made me lose time
- Bismuth - 08/19/2016
- tiny's shockwave is short
- yeah it is definitely that - I didn't know it worked for monkeyport, and I'd suggest trying it with bananaports
- obviously when you enter DK portals you never get to release the shockwave
- but you see the shockwave charging as the screen fades
- vanity. - 08/19/2016
- i'll highlight it and post it in a sec
- https://www.twitch.tv/vanitydot/v/84516632
- Twitch
- Znernicus - 08/19/2016
- you can charge B attack through warp pads too
- I use it when getting lanky's BP in aztec
- so I guess its not surprising it works on monkeyport as well
- August 21, 2016
- XavierR221 - 08/21/2016
- Yesterday I encountered a strange glitch: I took a picture of a fairy, it counted as getting the fairy but once the fairy cutscene was done the fairy was still here
- RingRush - 08/21/2016
- fairy flew out of range and deloaded probably. Are you sure your totals screen actually went up?(edited)
- XavierR221 - 08/21/2016
- No totals didn't change, but the fairy gave me ammo and other stuff
- RingRush - 08/21/2016
- yeah, thats an out of range issue
- Adam Whitmore - 08/21/2016
- if you enter castle minecart with chunky or diddy they will stick their arm out if you change lanes
- if you jump then they don't stick their arm out
- in the same lane
- August 22, 2016
- Adam Whitmore - 08/22/2016
- you can skip a bee spawning cutscene in lankys painting room by playing your instrument, after you do that it kill the bees and it opens up the painting to get that gb
- XavierR221 - 08/22/2016
- make sense, just like in Factory with one of Diddy's GB
- theballaam96 - 08/22/2016
- I feel like I've seen this before. But I don't think anyone has a dedicated highlight of it. https://www.youtube.com/watch?v=sxlFd1Tdga4(edited)
- YouTube
- theballaam96
- miniTelegrab | Donkey Kong 64 Glitch
- GloriousLiar - 08/22/2016
- markus does
- it happened on tiny temple
- XavierR221 - 08/22/2016
- happened to me too
- theballaam96 - 08/22/2016
- Yeah, just found Markus's highlight. My bad
- markusman64ds 🐵 - 08/22/2016
- stop stealing my meme glitches
- August 23, 2016
- Connor75 - 08/23/2016
- https://www.twitch.tv/connor75/v/85312167
- Twitch
- GloriousLiar - 08/23/2016
- could that be fast for 101?
- Bismuth - 08/23/2016
- maybe
- 2dos - 08/23/2016
- i cant think of any out of the way diddy bananas
- the most out of the way one i can think of is 5dt balloon or trees by tower
- but i dont even think we get the ones on the trees anymore
- Connor75 - 08/23/2016
- Yeah the diddy bananas in aztec are all so fast I took out the 1 tree by the tower
- GloriousLiar - 08/23/2016
- yeah true
- August 24, 2016
- Tgump - 08/24/2016
- is there a google doc somewhere with the locations of colored bananas in each level? or literally just an ign guide
- EmoArbiter - 08/24/2016
- I think we all just use ign for bananas and coins
- or some people know the locations from memory
- 2dos - 08/24/2016
- i should scan my maps from my versus book
- theballaam96 - 08/24/2016
- https://www.gamefaqs.com/n64/191702-donkey-kong-64/faqs/47102
- For Donkey Kong 64 on the Nintendo 64, Bananas Guide by Super Slash.
- GloriousLiar - 08/24/2016
- gamefaqs
- 2dos - 08/24/2016
- alternatively that mapping program isotarge is working on may be a good solution soon
- theballaam96 - 08/24/2016
- ^ The one I use for CBs (Also has warps)
- http://uk.ign.com/faqs/2008/donkey-kong-64-100-complete-banana-coin-faq-877690
- IGN
- ^ Coin Guide
- 2dos - 08/24/2016
- the gamefaqs guides are pretty good tbh
- Kiwikiller67 - 08/24/2016
- I use my guidebook for colored bananas >.<
- Connor75 - 08/24/2016
- ^
- Tgump - 08/24/2016
- OpenTheManual
- theballaam96 - 08/24/2016
- Crowd Cheers during ISG stack if you continually exit and re-enter monkey smash(edited)
- After a little bit of stacking, the difference will become immediately noticeable
- theballaam96 - 08/24/2016
- I don't know why exactly. But for some reason I was able to go into first person in Chunky Phase a lot quicker than normal https://www.youtube.com/watch?v=Skryk-B2FcI
- YouTube
- theballaam96
- Faster 1st person in Chunky Phase | Donkey Kong 64 Glitch
- Thought it was noteworthy enough to put in here
- Adam Whitmore - 08/24/2016
- i saw znernicus done that in his runs
- August 25, 2016
- cros107 - 08/25/2016
- guys I found this really cool clip, I reckon it could save MINUTES off of NLE or 101
- fuck max size is 8mb
- 2dos - 08/25/2016
- describe it if you cant upload it right now
- cros107 - 08/25/2016
- https://www.youtube.com/watch?v=oFDsqoUMwmY
- YouTube
- Christos Karamanos
- NEW DK64 CLIP FOUND IN JAPES
- Kappa
- discord kinda ruined it tho
- I spent 2 minutes uploading it. Now it actually seems like I was being legit. FeelsBadMan
- pls love me senpai 2dos
- 2dos - 08/25/2016
- You may think its a meme(edited)
- But any clip could be useful in the future
- Even something that seems as dumb as that one
- cros107 - 08/25/2016
- Slightly faster way to get oranges in future TAS?
- I was just dicking around really, and clipped through that lol
- cros107 - 08/25/2016
- although I found out it is possible to stand on the ledge above, moonkick spot possibly?
- theballaam96 - 08/25/2016
- Can you ledge kick up to Cannon platform?
- From there?
- Tgump - 08/25/2016
- that's actually a pretty top tier shitpost cros107
- cros107 - 08/25/2016
- wow
- I feel loved now
- tgump said my shitpost was a top tier shitpost
- August 26, 2016
- Adam Whitmore - 08/26/2016
- saves minutes in NLE or 101%?
- cros107 - 08/26/2016
- BOTH
- @theballaam96 IDK, didn't test it when I took the vid, might try tonight. Although I might not get it, even if it is possible. I suck at ledge kicks.
- cros107 - 08/26/2016
- well
- I'm home from school
- might
- stuff around with it
- Tgump - 08/26/2016
- https://clips.twitch.tv/jaguar002/BetterCamelPeteZarollTie has this happened to anyone before?
- Twitch
- Jaguar002 Playing Donkey Kong 64 - Twitch Clips
- as he was in MMM, he couldn't pause exit
- i had to tell him how to stvw to lose every kong to void out but key 7 never saved so he had to re-do kutout too
- Jag - 08/26/2016
- i was just about to post this
- Adam Whitmore - 08/26/2016
- i heard some people had that happen before
- this is something that TJ posted like 7 months ago ''In Kutout if you collect the key and gain control then STVW you'll be switched to the next Kong even though the barrel isn't there''
- theballaam96 - 08/26/2016
- Key 7 didn't save?
- Tgump - 08/26/2016
- nope
- t&s didnt clear either
- might help with flag hunting
- theballaam96 - 08/26/2016
- I mean, if he didn't get key 7, then T&S wouldn't clear
- Tgump - 08/26/2016
- yeah
- theballaam96 - 08/26/2016
- But I'm curious as to why Key 7 didn't save
- Oh..
- He did get Key 7
- The reason why the T&S Portals didn't close was because he didn't exit via the T&S Portal
- He re-entered the map via the DK Portal
- Also, there was the 'DK tick' on the T&S Door (Which signifies you've got the key)(edited)
- Tgump - 08/26/2016
- interesting
- August 27, 2016
- XavierR221 - 08/27/2016
- I don't know if this clip can be useful, but I found it by accident so I tried some stuff with it: https://www.twitch.tv/xavierr221/v/85954545
- Twitch
- https://www.twitch.tv/xavierr221/v/85954759
- Twitch
- Adam Whitmore - 08/27/2016
- maybe for TAS
- Isotarge - 08/30/2016
- On Today's episode of weird shit I find out of bounds in this game: Crystal Caves, extra copy of Lanky's castle top behind the level entry/exit portal. You can barely see the portal area in this SS.
- Position: 519, 46, 134
- August 31, 2016
- unlink2 - 08/31/2016
- https://www.twitch.tv/unlink2/v/86676311
- has this happened to anyone before?
- Twitch
- GloriousLiar - 08/31/2016
- um what
- unlink2 - 08/31/2016
- no clue man
- EmoArbiter - 08/31/2016
- wtf
- 2dos - 08/31/2016
- YES
- FINALLY
- someone got that on video
- actually znernicus may have
- but still
- this glitch was described from a gamefaqs post and was confirmed later via TAS i think
- unlink2 - 08/31/2016
- cool
- 2dos - 08/31/2016
- @Znernicus @Tiffanyjane @RingRush @Isotarge cant remember who documented this, ill just ping a bunch of the sciencers + znernicus
- its good to have another video of it tho
- unlink2 - 08/31/2016
- yeah 😛
- i was so confused :fggGG:
- GloriousLiar - 08/31/2016
- could have sworn it was just one of those things a random lets player said with no proof
- 2dos - 08/31/2016
- theres a gamefaqs post about it
- but im not about to dig for it right now lol
- its from like
- 2009
- GloriousLiar - 08/31/2016
- anyways 👏 @unlink2
- unlink2 - 08/31/2016
- :fggGG:
- Adam Whitmore - 08/31/2016
- LOTAD shows that you can clip into that wall
- Sniperwave - 08/31/2016
- a what?
- no such thing as a wall
- Adam Whitmore - 08/31/2016
- but ive never seen that you can get a bad luck and you get a gb
- if you don't know what im talking about sniperwave watch this video https://youtu.be/8nIfy8LO054?t=9065(edited)
- YouTube
- RingRush
- Donkey Kong 64 101% "LOTAD" in 4:42:08
- Adam Whitmore - 08/31/2016
- I don't think this was documented but you can do dogadonequick in 3:01 fadeout in aztec boss, after you do that dogadon will still be there when key 5 spawns
- sadiecat122 - 08/31/2016
- @unlink2 good enough%
- theballaam96 - 08/31/2016
- https://www.youtube.com/watch?v=6_E12RsvRqc
- YouTube
- theballaam96
- Beetle Race Half-Skip Attempts
- RingRush - 08/31/2016
- oh wow good job with that beetle race thing. The trick in the lotad is what we thought that gamefaqs post might be describing, but that video is more likely it. Unfortunately obsolete now with the new beetle race skip, but pretty cool
- Adam Whitmore - 08/31/2016
- should be cool without orangstand sprint easily if someone try it out i know bismuth and ringrush did
- Znernicus - 08/31/2016
- I never knew about this or saw it before, very weird
- September 2, 2016
- theballaam96 - Last Friday at 6:02 PM
- N64 vs VC Time-save for Any% 1-kong (2014) Route [Without MJ and K Rool] https://docs.google.com/spreadsheets/d/113GYU3E949URT76GYVGcOuKOSQpyWgj_K7HkdNJOfv8/edit?usp=sharing
- Google Docs
- N64 vs. VC - Any% 1-kong (2014) Comparison
- Sheet1 FROM, TO, N64 FF, N64 SS, VC FF, VC SS, VC TIME GAIN File Select, Waterfall CS, 450, 18. 75, 388, 16. 17, 2. 58 Waterfall CS, Wet Escape, 327, 13. 63, 307, 12. 79, 0. 83 Wet Escape, Telegrab 1, 768, 32. 00, 714, 29. 75, 2. 25 Telegrab 1, Telegrab 2, 568, 23. 67, 495, 20. 63, 3. 04 T...
- GloriousLiar - Last Friday at 6:11 PM
- I was really confused until i realized no mj or k rool lol
- theballaam96 - Last Friday at 6:12 PM
- Yeah, in all honesty, I don't know the potential of K Rool on VC, and I didn't want to deal with MJ because switch luck
- 2dos - Last Friday at 6:24 PM
- honestly madjack isnt that much faster at all
- for k rool VC is roughly 45 seconds faster(edited)
- could use SoB from @Kiwikiller67 and @Connor75 to help you with that
- otherwise great work ballaam
- Kiwikiller67 - Last Friday at 6:53 PM
- my k rool sob with ftt is an 11:31 but it could be improved a little still
- so 45 definitely seems reasonable
- GloriousLiar - Last Friday at 6:55 PM
- Didn't tj get a 12:13
- Kiwikiller67 - Last Friday at 6:55 PM
- think so
- my sob is good apart from diddy phase where I lose ~3 seconds
- I guess that's also not including tas strat chunky phase though
- Bismuth - Last Friday at 7:06 PM
- timer confimed unaffected by lag (compared 90 seconds of battle crown timer VC vs N64)
- Bismuth - Last Friday at 8:25 PM
- in a standard kutout fight (no fast strats, nothing out of the ordinary) it looks like VC saves 30 seconds over N64 - I compared connor's kutout he just had with the one in my NLE and got a difference of 33 seconds between when Kutout springs up and the end of the transition
- September 3, 2016
- Isotarge - Last Saturday at 1:20 AM
- 3512 boys
- Kiwikiller67 - Last Saturday at 1:20 AM
- 😮
- EmoArbiter - Last Saturday at 1:21 AM
- WOW!
- 2dos - Last Saturday at 2:53 AM
- OMG
- GloriousLiar - Last Saturday at 2:53 AM
- I knew 2016 was the year of dk64
- vanity. - Last Saturday at 3:01 AM
- this game is dead
- theballaam96 - Last Saturday at 4:18 AM
- Out of bounds door in Museum
- As a reference (Credit to Isotarge for this Screenshot) https://images-1.discordapp.net/.eJwFwdsNwyAMAMBdGADH5plsgwCRSEmMsPtVdffefc1n3eYwp-qUA6BdUnk1K8qrjG4H87h7mZfYyg8U1VLPp78qgBHRZReSo-yRYiIgQh9y3v2GiWKIMUFjXna-w_z-nPkhgQ.aqotbm77BilRbEH2hXru-bJtcrI.png(edited)
- Jag - Last Saturday at 4:43 AM
- This game is messed up(edited)
- I love it
- September 4, 2016
- Adam Whitmore - Last Sunday at 4:29 PM
- you can do cannon skew in galleon(edited)
- with the cannon to go to cranky(edited)
- with the orange setup
- stand on a shadow of diddys banana bunch, go to first person aim at the point of the ship , and then throw the orange(edited)
- if the orange doesn't hit you or it doesnt work try aim a little bit to the left(edited)
- September 5, 2016
- Connor75 - Last Monday at 1:34 AM
- https://www.twitch.tv/connor75/v/87636471
- Twitch
- 1 cycle spider boss fight
- XavierR221 - Last Monday at 1:45 AM
- amazing
- theballaam96 - Last Monday at 3:10 AM
- I was able to hit some random switch from the GB room in Lanky Crypt
- https://www.youtube.com/watch?v=Zg_01YDVq38&feature=youtu.be
- YouTube
- theballaam96
- Random Switch
- Connor75 - Last Monday at 3:13 AM
- https://gyazo.com/ba6f4331822b21b4a501c9614c5063a3
- Gyazo
- Gyazo
- vanity. - Last Monday at 3:14 AM
- dont remember what that switch does
- theballaam96 - Last Monday at 3:14 AM
- I must've missed it hitting that
- I thought that all of the shots hit the torch
- Connor75 - Last Monday at 3:17 AM
- Yeah I just checked in a file, thats a switch that opens the gate back up and allows you to leave
- Bismuth - Last Monday at 3:51 AM
- yes
- theballaam96 - Last Tuesday at 9:37 PM
- You can get damaged by your own orange whilst in the cannon game cannon(edited)
- I believe Markus asked about this when Cannon Interruption Skew was first found
- theballaam96 - Last Tuesday at 10:04 PM
- If you have 1/4 melon and you do this, you'll die (obviously). However, instead of the camera panning to the kong for the cutscene. it'll stay focused on the moving target. However, it'll stop the zoom towards the target as soon as you get hit (and eventually you'll just get the DK Fadeout)
- markusman64ds 🐵 - Last Tuesday at 10:05 PM
- interesting
- theballaam96 - Last Tuesday at 10:24 PM
- It also appears you gain control of Chunky if you get hit whilst you're in the cannon
- markusman64ds 🐵 - Last Tuesday at 10:25 PM
- but the camera is still in the cannon?
- theballaam96 - Last Tuesday at 10:26 PM
- Yep
- As soon as you use all your shots, you are warped to the default position though instead of the position you moved to
- markusman64ds 🐵 - Last Tuesday at 10:27 PM
- can you shoot while in a tag barrel?
- theballaam96 - Last Tuesday at 10:27 PM
- For reference
- markusman64ds 🐵 - Last Tuesday at 10:29 PM
- i wonder what happens if you go in the cannon to crankys while like this
- since a cutscene plays
- theballaam96 - Last Tuesday at 10:29 PM
- That'll be hard to do though
- Considering the camera is locked
- markusman64ds 🐵 - Last Tuesday at 10:30 PM
- yeah
- dk portal would be easy to reach though
- theballaam96 - Last Tuesday at 10:30 PM
- Very true
- markusman64ds 🐵 - Last Tuesday at 10:31 PM
- do the cannonballs damage you
- theballaam96 - Last Tuesday at 10:33 PM
- No
- markusman64ds 🐵 - Last Tuesday at 10:34 PM
- I wonder if you can get back into the cannon lol
- theballaam96 - Last Tuesday at 10:36 PM
- You can get Chunky to pick up a cannon ball
- markusman64ds 🐵 - Last Tuesday at 10:36 PM
- LOL
- like the ones that shoot out?
- theballaam96 - Last Tuesday at 10:37 PM
- No, the ones you pick up to put in the Cannon
- I know what question you're about to ask next 😉
- markusman64ds 🐵 - Last Tuesday at 10:38 PM
- i doubt you can pick up the ones that shoot out but it is dk64
- theballaam96 - Last Tuesday at 10:52 PM
- Ok, so this is just a hypothesis here
- If you go through a DK Portal whilst in the cannon, it stores the fact that you've gone through it
- However, you don't get teleported
- However, as soon as you go back in range where you can load the DK Portal, you are immediately warped out of the level via the DK Portal
- Basically, I managed to get to the 5DS area via the D-Pad movement in-built into Scripthawk (presumably passing through the DK Portal)
- After the time was up/used all shots, I was warped to below the bridge near the cannon. However, soon after, I was teleported via the DK Portal. You can delay that last thing via going into the Lighthouse area. However, as soon as you get close to the DK Portal in the hallway, you're teleported out(edited)
- markusman64ds 🐵 - Last Tuesday at 10:56 PM
- dk portal storage?
- theballaam96 - Last Tuesday at 11:01 PM
- I guess
- You cannot re-activate a stored DK Portal whilst in a Tag Barrel, even if you have control of the kong. When you tag a kong, you'll instantly re-activate the stored DK Portal though. However, if you do the instrument technique to escape, as soon as you c-up to change the camera, you get instantly teleported if within range(edited)
- markusman64ds 🐵 - Last Tuesday at 11:04 PM
- are there any other loading zones in portal range?
- theballaam96 - Last Tuesday at 11:04 PM
- 5DS maybe?
- Kiwikiller67 - Last Tuesday at 11:05 PM
- 2ds is also a possibility
- markusman64ds 🐵 - Last Tuesday at 11:06 PM
- getting warped into the dk portal while already entering another loading zone would be a good meme
- if it wrong warped
- theballaam96 - Last Tuesday at 11:07 PM
- DK Portal Storage persists through entering/exiting Cranky's. However, doesn't if you void(edited)
- 5DS and 2DS don't seem to be close enough
- markusman64ds 🐵 - Last Tuesday at 11:30 PM
- how about voiding out while warping
- theballaam96 - Last Tuesday at 11:31 PM
- idk
- But it also works with T&S Portals
- So you can store T&S Portals the same way
- markusman64ds 🐵 - Last Tuesday at 11:32 PM
- yeah I figured it would
- there is a t&s portal close to 2ds but maybe too close?
- theballaam96 - Last Tuesday at 11:32 PM
- Potentially
- It's as soon as you load the portal
- So you can be in the Cranky's area, and as soon as your camera pans towards the portal, it loads and re-activates the stored portal
- markusman64ds 🐵 - Last Tuesday at 11:35 PM
- what if you enter a different T&S portal while you have one stored?
- theballaam96 - Last Tuesday at 11:37 PM
- You lose the storage(edited)
- September 7, 2016
- theballaam96 - Yesterday at 12:58 AM
- All the Cannon Game stuff and Portal Storage stuff found today: https://www.youtube.com/watch?v=A4owVH0RL4g(edited)
- YouTube
- theballaam96
- Cannon Game Oddities and Portal Storage | Donkey Kong 64 Glitche...
- GloriousLiar - Yesterday at 1:01 AM
- that's pretty crazy
- markusman64ds 🐵 - Yesterday at 1:05 AM
- yeah
- Adam Whitmore - Yesterday at 1:50 AM
- you can also get it with the uncrouch as well(edited)
- markusman64ds 🐵 - Yesterday at 1:50 AM
- like uncrouch into the cannon?
- Adam Whitmore - Yesterday at 1:50 AM
- yes
- markusman64ds 🐵 - Yesterday at 1:50 AM
- huh
- Adam Whitmore - Yesterday at 1:54 AM
- i think hes invisible when you do the uncrouch method
- markusman64ds 🐵 - Yesterday at 1:57 AM
- actually if there is a position stored I wonder if you can telegrab
- theballaam96 - Yesterday at 1:57 AM
- Whilst 'in' the cannon?(edited)
- markusman64ds 🐵 - Yesterday at 1:58 AM
- yeah
- markusman64ds 🐵 - Yesterday at 2:00 AM
- try the ledge outside of T&S in crankys area maybe
- Adam Whitmore - Yesterday at 2:01 AM
- if you ran out of time or ran out of cannon ball you'll be visible after that(edited)
- theballaam96 - Yesterday at 3:11 AM
- You can get skew from the cannon in Cannon Game
- Adam Whitmore - Yesterday at 3:12 AM
- i was going to document that
- theballaam96 - Yesterday at 3:13 AM
- I'm uploading a video of it now
- Adam Whitmore - Yesterday at 3:13 AM
- so yeah you can get skew by the water
- theballaam96 - Yesterday at 3:17 AM
- https://www.youtube.com/watch?v=Y6yqsyUoHgg&feature=youtu.be
- YouTube
- theballaam96
- Warp Skew | Donkey Kong 64 Glitches
- theballaam96 - Yesterday at 11:56 AM
- If you interrupt DK pulling the DK Arcade lever with him taking damage, you render the lever unpull-able until you fully reset the map. In addition, with the DK Arcade lever, you can get the lever to change position of seemingly it's own accord after you do this and you enter the idle animation (I don't know if entering the idle animation specifically is what causes this, but I could only get it to happen after I entered DK's Idle Animation). Both of these characteristics also work on the lever in Hideout Helm and Lighthouse(edited)
- theballaam96 - Yesterday at 12:12 PM
- Note I did test trying to pull the lever after taking damage more than once https://www.youtube.com/watch?v=i56fq-HkLr8&feature=youtu.be(edited)
- YouTube
- theballaam96
- Weird Lever Characteristics | Donkey Kong 64 Glitches
- GloriousLiar - Yesterday at 3:30 PM
- Didn't @Outlaw or someone find something similar in helm but with tbs?
- Tiffanyjane - Yesterday at 3:58 PM
- https://www.youtube.com/watch?v=UXwhdOFttpc
- YouTube
- outlawmentalman
- Cutscene Delay/Storage
- theballaam96 - Yesterday at 4:56 PM
- Couple more things to do with Portal Storage, a fair amount of things to do with the whole levers thing (I tried to not repeat anything which is in Outlaw's video) and also just a random thing I found if you enter a tag barrel whilst the 'Enter Arcade' cutscene is playing https://www.youtube.com/watch?v=DYI1ivB5k4s
- YouTube
- theballaam96
- More Portal Storage, More Weird Levers and a DK Arcade Oddity | ...
- markusman64ds 🐵 - Yesterday at 5:15 PM
- Did you try pulling the lever again once it moved?
- theballaam96 - Yesterday at 5:16 PM
- For DK, Yes(edited)
- Outlaw - Yesterday at 7:24 PM
- Nice finds @theballaam96
- GloriousLiar - Yesterday at 7:38 PM
- Did you ever beat dk arcade with another kong
- theballaam96 - Yesterday at 7:39 PM
- Yes
- GB isn't picked up
- And you are teleported to wherever you were when the DK Arcade entrance cutscene activated upon death(edited)
- markusman64ds 🐵 - Yesterday at 7:43 PM
- what about nintendo coin
- GloriousLiar - Yesterday at 7:44 PM
- So what makes the lever do nothing and what remotely activates the cs
- theballaam96 - Yesterday at 7:49 PM
- You might need TBS to enter Arcade with another Kong when Nintendo Coin is in question
- markusman64ds 🐵 - Yesterday at 7:49 PM
- I'm mostly curious if the coin is automatically collected or if it stays by the machine
- theballaam96 - Yesterday at 7:50 PM
- The Squarks text appears and asks for 2 coins, regardless of the amount of coins the kong has (along with DK)
- As am I
- Ok, scratch that, you can enter without TBS. However, you need to have the coins with DK when you pull the lever. The check on coin count is made when the lever is initially pulled rather than after it's pulled
- markusman64ds 🐵 - Yesterday at 7:56 PM
- so even if you're another kong it takes dk's coins?
- theballaam96 - Yesterday at 7:56 PM
- Yes
- theballaam96 - Yesterday at 8:00 PM
- No matter the kongs location (or kong), the Nintendo coin is automatically picked up. The coin does not detect whether it has intersected with a kong for whether it's been picked up, it just gives it to you(edited)
- - Having the Arcade Room not loaded upon completing Arcade Round 1 delays the GB cutscene. This delay also persists through voids
- - Entering T&S During the GB Cutscene, then exiting causes the GB to repeat it's movement towards the arcade lever
- - Entering a T&S Portal as soon as the DK Arcade Intro CS plays will play the T&S Exit CS a few seconds after you're warped back into the Frantic Factory map. If you do this, you will have control of the kong whilst the GB is moving.
- - If you exit the Power Shed whilst the monkey success sound is being made (tight timing), you will delay the production Room GB Cutscene, if you re-enter. You'll be able to gain control of the kong during the 'online checking' mini cutscene. This will start a small timer which counts down whilst you're in power shed. If you exit before this timer is up, you can pause it until you re-enter. The computer will re-start it's mini-cutscene, however, it'll be cut short because of the timer. Once the timer reaches 0, the Production Room on CS will play.(edited)
- markusman64ds 🐵 - Yesterday at 11:47 PM
- did you try skewing with the levers?
- theballaam96 - Yesterday at 11:52 PM
- I didn't. However, pulling levers doesn't change your rotation on the Z axis
- markusman64ds 🐵 - Yesterday at 11:53 PM
- I was thinking of how you skewed with cannonball game
- though this is different i suppose
- theballaam96 - Yesterday at 11:54 PM
- Teleportation Skew is diving, rotating your kongs position and exiting the water via teleportation (Ie, Cannon Game warping you to the bridge)(edited)
- Since teleportation isn't a natural way to leave water, you are skewed
- September 8, 2016
- GloriousLiar - Today at 12:19 AM
- Did you ever teleport while grabbing a pole
- theballaam96 - Today at 12:31 AM
- Once when I was briefly mucking with TBS to get to Nintendo Coin
- markusman64ds 🐵 - Today at 12:32 AM
- if you look up in first-person does it rotate your kong?
- like with gun skew
- Adam Whitmore - Today at 12:32 AM
- if your in water yeah
- markusman64ds 🐵 - Today at 12:33 AM
- actually do slopes rotate you?
- Adam Whitmore - Today at 12:34 AM
- what kind of slope?(edited)
- markusman64ds 🐵 - Today at 12:35 AM
- like the pipe in chunkys room
- theballaam96 - Today at 12:37 AM
- Seemingly not
- markusman64ds 🐵 - Today at 1:10 AM
- I'm only curious because if you could skew off the lever in factory lobby you would have an easy FE
- Adam Whitmore - Today at 1:22 AM
- then it would be slower
Add Comment
Please, Sign In to add comment