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DrFetus

7D III: VFD Banisher Data

Apr 16th, 2017 (edited)
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  1. The Banisher is another class that makes use of another resource in addition to Mana. A few of their offensive skills require them to make use of bombs, which they start out with 3 of. This can be increased to 9 bombs with the help of Bomb Bonus.
  2.  
  3. Innate Ability
  4. ==============
  5. They start off with 3 bombs in battle.
  6.  
  7. Tier 1 Skills
  8. =============
  9. LIFE Bonus
  10. Type: Passive
  11. Usable By Backup During Unison: No
  12.  
  13. Increases max Life.
  14.  
  15. Lv1: 1.1x Life multiplier. Costs 150 SP.
  16. Lv2: 1.15x Life multiplier. Costs 550 SP.
  17. Lv3: 1.2x Life multiplier. Costs 1500 SP.
  18. Lv4: 1.25x Life multiplier. Costs 3000 SP.
  19. Lv5: 1.3x Life multiplier. Costs 5500 SP.
  20.  
  21. MANA Bonus
  22. Type: Passive
  23. Usable By Backup During Unison: No
  24.  
  25. Increases max Mana.
  26.  
  27. Lv1: 1.1x Mana multiplier. Costs 300 SP.
  28. Lv2: 1.15x Mana multiplier. Costs 750 SP.
  29. Lv3: 1.2x Mana multiplier. Costs 2000 SP.
  30. Lv4: 1.25x Mana multiplier. Costs 4000 SP.
  31. Lv5: 1.3x Mana multiplier. Costs 6000 SP.
  32.  
  33. Bomb Bonus
  34. Type: Passive
  35. Usable By Backup During Unison: No
  36.  
  37. Increases the number of bombs the Banisher starts with and the maximum amount of bombs they can use.
  38.  
  39. Lv1: Starts with 4 bombs. Costs 500 SP.
  40. Lv2: Starts with 5 bombs. Costs 1000 SP.
  41. Lv3: Starts with 6 bombs. Costs 2000 SP.
  42. Lv4: Starts with 7 bombs. Costs 4500 SP.
  43. Lv5: Starts with 9 bombs. Costs 9000 SP.
  44.  
  45. Clap Trap
  46. Type: Active
  47. Usable By Backup During Unison: Yes
  48.  
  49. Randomly hits enemies with ranged ATK-based fire damage a number of times and has a chance to cause Burn (Applies a 0.9x multiplier to the target's ATK, MAT, DEF, and MDF) for 3 turns. Costs 1 bomb.
  50.  
  51. Costs 3 Mana at all levels. Fills up 2% of the EX Gauge per hit at all levels. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels.
  52.  
  53. Lv1: 5 hits. 0.5x damage multiplier per hit. 45% infliction rate. 23 Burn damage. Initial skill.
  54. Lv2: 5 hits. 0.55x damage multiplier per hit. 50% infliction rate. 41 Burn damage. Costs 1500 SP.
  55. Lv3: 6 hits. 0.55x damage multiplier per hit. 55% infliction rate. 61 Burn damage. Costs 2500 SP.
  56. Lv4: 6 hits. 0.6x damage multiplier per hit. 65% infliction rate. 89 Burn damage. Costs 3500 SP.
  57. Lv5: 7 hits. 0.65x damage multiplier per hit. 75% infliction rate. 141 Burn damage. Costs 5000 SP.
  58.  
  59. Burst Attack
  60. Type: Active
  61. Usable By Backup During Unison: Yes
  62.  
  63. Hits one enemy with ranged ATK-based fire damage 3 times and has a chance to cause Burn (Applies a 0.9x multiplier to the target's ATK, MAT, DEF, and MDF) for 3 turns. Costs 1 bomb.
  64.  
  65. Costs 3 Mana at all levels. Fills up 3% of the EX Gauge per hit at all levels. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels.
  66.  
  67. Lv1: 0.7x damage multiplier per hit. 45% infliction rate. 23 Burn damage. Initial skill.
  68. Lv2: 0.8x damage multiplier per hit. 50% infliction rate. 41 Burn damage. Costs 1500 SP.
  69. Lv3: 0.85x damage multiplier per hit. 55% infliction rate. 61 Burn damage. Costs 2500 SP.
  70. Lv4: 0.9x damage multiplier per hit. 65% infliction rate. 89 Burn damage. Costs 3500 SP.
  71. Lv5: 1x damage multiplier per hit. 75% infliction rate. 141 Burn damage. Costs 4500 SP.
  72.  
  73. Dragon Buster
  74. Type: Active
  75. Usable By Backup During Unison: Yes
  76.  
  77. Hits all enemies with ranged ATK-based fire damage. If any of the targets are dragons, they will take extra damage. The enemies’ sizes (this includes dragons) will also affect the damage output as well. The multipliers are as follows:
  78.  
  79. Small: 0.6x
  80. Medium: 0.75x
  81. Large: 1x
  82. Extremely Large: 1.3x
  83.  
  84. Fills up 5% of the EX Gauge per hit at all levels. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels.
  85.  
  86. Lv1: Costs 10 Mana. 1.5x base damage. Damage multiplied by 2.25x against dragons. (Results in a 3.375x damage multiplier.) Costs 5 bombs. Costs 2000 SP.
  87. Lv2: Costs 11 Mana. 1.7x base damage. Damage multiplied by 2.6x against dragons. (Results in a 4.42x damage multiplier.) Costs 5 bombs. Costs 3000 SP.
  88. Lv3: Costs 12 Mana. 1.9x base damage. Damage multiplied by 3x against dragons. (Results in a 5.7x damage multiplier.) Costs 5 bombs. Costs 4000 SP.
  89. Lv4: Costs 13 Mana. 2.1x base damage. Damage multiplied by 3.3x against dragons. (Results in a 6.93x damage multiplier.) Costs 5 bombs. Costs 5000 SP.
  90. Lv5: Costs 15 Mana. 2.5x base damage. Damage multiplied by 3.75x against dragons. (Results in a 9.375x damage multiplier.) Costs 4 bombs. Costs 6000 SP.
  91.  
  92. Javelin
  93. Type: Active
  94. Usable By Backup During Unison: Yes
  95.  
  96. Hits one enemy with ranged ATK-based non-elemental damage. A multiplier is applied to the damage to cause the damage output to vary greatly.
  97.  
  98. Costs 4 Mana at all levels. Fills up 3% of the EX Gauge per hit at all levels. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels.
  99.  
  100. Lv1: 1.4x base damage. Multiplier ranges from 0.5x to 1.5x. (Results in 0.7x to 2.1x damage.) Initial skill.
  101. Lv2: 1.5x base damage. Multiplier ranges from 0.6x to 1.6x. (Results in 0.9x to 2.4x damage.) Costs 1500 SP.
  102. Lv3: 1.6x base damage. Multiplier ranges from 0.7x to 1.7x. (Results in 1.12x to 2.72x damage.) Costs 2000 SP.
  103. Lv4: 1.8x base damage. Multiplier ranges from 0.8x to 1.8x. (Results in 1.44x to 3.24x damage.) Costs 2500 SP.
  104. Lv5: 2x base damage. Multiplier ranges from 0.9x to 1.9x. (Results in 1.8x to 3.8x damage.) Costs 3000 SP.
  105.  
  106. Over Spear
  107. Type: Active
  108. Usable By Backup During Unison: Yes
  109.  
  110. Hits one enemy with melee ATK-based non-elemental damage and has a chance to instantly kill the enemy.
  111.  
  112. Costs 6 Mana at all levels. Fills up 3% of the EX Gauge per hit at all levels. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels.
  113.  
  114. Lv1: 1.5x damage multiplier. 7% infliction rate. Costs 3500 SP.
  115. Lv2: 1.6x damage multiplier. 8% infliction rate. Costs 5500 SP.
  116. Lv3: 1.7x damage multiplier. 10% infliction rate. Costs 8000 SP.
  117. Lv4: 1.8x damage multiplier. 12% infliction rate. Costs 9000 SP.
  118. Lv5: 1.9x damage multiplier. 15% infliction rate. Costs 9500 SP.
  119.  
  120. Assault Spear
  121. Type: Active
  122. Usable By Backup During Unison: Yes
  123.  
  124. Hits one enemy with melee ATK-based non-elemental damage. Costs 2 bombs.
  125.  
  126. Costs 4 Mana at all levels. Fills up 3% of the EX Gauge per hit at all levels. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels.
  127.  
  128. Lv1: 3x damage multiplier. Initial skill.
  129. Lv2: 3.5x damage multiplier. Costs 1500 SP.
  130. Lv3: 4x damage multiplier. Costs 2500 SP.
  131. Lv4: 4.5x damage multiplier. Costs 3500 SP.
  132. Lv5: 5x damage multiplier. Costs 5000 SP.
  133.  
  134. Deafening Roar
  135. Type: Active
  136. Usable By Backup During Unison: Yes
  137.  
  138. Places debuffs on all enemies that lowers their ATK and DEF for 2 turns. Costs 1 bomb.
  139.  
  140. Costs 1 Mana at all levels. Has a speed multiplier of 1 at all levels. Has a priority level of 2 at all levels.
  141.  
  142. Lv1: 0.92x multiplier to ATK and DEF. Initial skill.
  143. Lv2: 0.89x multiplier to ATK and DEF. Costs 500 SP.
  144. Lv3: 0.86x multiplier to ATK and DEF. Costs 1500 SP.
  145. Lv4: 0.83x multiplier to ATK and DEF. Costs 3500 SP.
  146. Lv5: 0.8x multiplier to ATK and DEF. Costs 4500 SP.
  147.  
  148. Smokescreen
  149. Type: Active
  150. Usable By Backup During Unison: Yes
  151.  
  152. Attempts to inflict Blind on all enemies for 4 turns. Costs 1 bomb.
  153.  
  154. Costs 3 Mana at all levels. Has a speed multiplier of 1 at all levels. Has a priority level of 2 at all levels.
  155.  
  156. Lv1: 50% infliction rate. 0.95x accuracy multiplier. Initial skill.
  157. Lv2: 60% infliction rate. 0.9x accuracy multiplier. Costs 500 SP.
  158. Lv3: 70% infliction rate. 0.88x accuracy multiplier. Costs 1500 SP.
  159. Lv4: 80% infliction rate. 0.85x accuracy multiplier. Costs 3500 SP.
  160. Lv5: 90% infliction rate. 0.8x accuracy multiplier. Costs 4500 SP.
  161.  
  162. Bomb Scatter
  163. Type: Active
  164. Usable By Backup During Unison: Yes
  165.  
  166. Places a buffs on the party that increases their fire damage output and the chance of inflicting burns for 3 turns. Costs 1 bomb.
  167.  
  168. Costs 3 Mana at all levels. Has a speed multiplier of 1 at all levels.
  169.  
  170. Lv1: 1.1x multiplier to fire damage and burn infliction rate. Initial skill.
  171. Lv2: 1.15x multiplier to fire damage and burn infliction rate. Costs 500 SP.
  172. Lv3: 1.2x multiplier to fire damage and burn infliction rate. Costs 1500 SP.
  173. Lv4: 1.25x multiplier to fire damage and burn infliction rate. Costs 3500 SP.
  174. Lv5: 1.3x multiplier to fire damage and burn infliction rate. Costs 4500 SP.
  175.  
  176. Exterminate
  177. Type: Passive
  178. Usable By Backup During Unison: No
  179.  
  180. At the start of the battle, the Banisher has a 25% chance to randomly attack enemies with ranged ATK-based fire damage 3 times.
  181.  
  182. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels.
  183.  
  184. NOTE: Only 1 start of battle AUTO skill can activate at a time.
  185.  
  186. Lv1: 0.65x damage multiplier. Costs 2000 SP.
  187. Lv2: 0.75x damage multiplier. Costs 2500 SP.
  188. Lv3: 0.9x damage multiplier. Costs 4500 SP.
  189. Lv4: 1.1x damage multiplier. Costs 5500 SP.
  190. Lv5: 1.3x damage multiplier. Costs 6500 SP.
  191.  
  192. War Cry
  193. Type: Passive
  194. Usable By Backup During Unison: No
  195.  
  196. At the start of the battle, the Banisher has a 25% chance to boost their ATK and DEF for 3 turns.
  197.  
  198. Has a speed multiplier of 1 at all levels.
  199.  
  200. NOTE: Only 1 start of battle AUTO skill can activate at a time.
  201.  
  202. Lv1: 1.15x multiplier to ATK. 1.05x multiplier to DEF. Costs 1000 SP.
  203. Lv2: 1.17x multiplier to ATK. 1.07x multiplier to DEF. Costs 2000 SP.
  204. Lv3: 1.25x multiplier to ATK. 1.1x multiplier to DEF. Costs 3000 SP.
  205. Lv4: 1.35x multiplier to ATK. 1.14x multiplier to DEF. Costs 4500 SP.
  206. Lv5: 1.4x multiplier to ATK. 1.19x multiplier to DEF. Costs 6000 SP.
  207.  
  208. Reload
  209. Type: Active
  210. Usable By Backup During Unison: No
  211.  
  212. Adds a certain number of bombs to the Banisher’s supply.
  213.  
  214. Costs 2 Mana at all levels. Has a speed multiplier of 1 at all levels.
  215.  
  216. Lv1: Adds 2 bombs. Initial skill.
  217. Lv2: Adds 3 bombs. Costs 2500 SP.
  218. Lv3: Adds 4 bombs. Costs 4000 SP.
  219.  
  220. Killing React
  221. Type: Active
  222. Usable By Backup During Unison: No
  223.  
  224. Places a buff on the Banisher for a certain number of turns. While the buff is active, if they kill an enemy, they will have a 100% chance to gain an extra turn.
  225.  
  226. Costs 2 Mana at all levels. Has a speed multiplier of 100% at all levels.
  227.  
  228. NOTE: All react skills can only activate up to 3 times at most in a given turn.
  229.  
  230. Lv1: Lasts for 4 turns. Costs 500 SP.
  231. Lv2: Lasts for 5 turns. Costs 1000 SP.
  232. Lv3: Lasts for 6 turns. Costs 1500 SP.
  233.  
  234. Tier 2 Skills
  235. =============
  236. None exist.
  237.  
  238. Tier 3 Skills
  239. =============
  240. Carpet Bomb
  241. Type: Active
  242. Usable By Backup During Unison: Yes
  243.  
  244. Hits all enemies with ranged ATK-based fire damage and has a chance to cause Burn (Applies a 0.9x multiplier to the target's ATK, MAT, DEF, and MDF) for 3 turns. Costs 2 bombs.
  245.  
  246. Costs 6 Mana at all levels. Fills up 5% of the EX Gauge per hit at all levels. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels.
  247.  
  248. Lv1: 4x damage multiplier. 45% infliction rate. 23 Burn damage. Costs 3000 SP.
  249. Lv2: 4.5x damage multiplier. 50% infliction rate. 41 Burn damage. Costs 5000 SP.
  250. Lv3: 5x damage multiplier. 55% infliction rate. 61 Burn damage. Costs 7500 SP.
  251. Lv4: 5.5x damage multiplier. 65% infliction rate. 89 Burn damage. Costs 9000 SP.
  252. Lv5: 6.5x damage multiplier. 75% infliction rate. 141 Burn damage. Costs 9800 SP.
  253.  
  254. Rush Spear
  255. Type: Active
  256. Usable By Backup During Unison: Yes
  257.  
  258. Randomly hits enemies with melee ATK-based non-elemental damage 5 times.
  259.  
  260. Costs 10 Mana at all levels. Fills up 3% of the EX Gauge per hit at all levels. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels.
  261.  
  262. Lv1: 0.7x damage multiplier per hit. Costs 3000 SP.
  263. Lv2: 0.85x damage multiplier per hit. Costs 4500 SP.
  264. Lv3: 1x damage multiplier per hit. Costs 6000 SP.
  265. Lv4: 1.2x damage multiplier per hit. Costs 7500 SP.
  266. Lv5: 1.4x damage multiplier per hit. Costs 8000 SP.
  267.  
  268. Comet Spear
  269. Type: Active
  270. Usable By Backup During Unison: No
  271.  
  272. Places the Banisher in the jump state for one turn. While they are in the jump state, all attacks and skills directed towards them will miss. On the next turn, they will come down and attack a random enemy with ATK-based non-elemental damage. If the target is a dragon, they will take extra damage. Costs 6 bombs.
  273.  
  274. Costs 18 Mana at all levels. Fills up 5% of the EX Gauge per hit at all levels. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels. Has a priority level of 3 at all levels.
  275.  
  276. Lv1: 2x base damage. Damage multiplied by 3x against dragons. (Results in 6x damage.) Costs 2500 SP.
  277. Lv2: 2.2x base damage. Damage multiplied by 3.5x against dragons. (Results in 7.7x damage.) Costs 3500 SP.
  278. Lv3: 2.4x base damage. Damage multiplied by 4x against dragons. (Results in 9.6x damage.) Costs 4500 SP.
  279. Lv4: 2.6x base damage. Damage multiplied by 4.5x against dragons. (Results in 11.7x damage.) Costs 5500 SP.
  280. Lv5: 2.8x base damage. Damage multiplied by 5x against dragons. (Results in 14x damage.) Costs 6000 SP.
  281. Lv6: 3x base damage. Damage multiplied by 5.5x against dragons. (Results in 16.5x damage.) Costs 6500 SP.
  282. Lv7: 3.2x base damage. Damage multiplied by 6x against dragons. (Results in 19.2x damage.) Costs 7000 SP.
  283. Lv8: 3.4x base damage. Damage multiplied by 6.5x against dragons. (Results in 22.1x damage.) Costs 7500 SP.
  284. Lv9: 3.6x base damage. Damage multiplied by 7x against dragons. (Results in 25.2x damage.) Costs 8000 SP.
  285. Lv10: 4x base damage. Damage multiplied by 7.5x against dragons. (Results in 30x damage.) Costs 9500 SP.
  286.  
  287. Earthquake
  288. Type: Active
  289. Usable By Backup During Unison: Yes
  290.  
  291. Hits all enemies with ATK-based non-elemental damage. Consumes all the Banisher’s bombs. Damage increases with the number of bombs consumed. Cannot be cast if the Banisher has no bombs. There are 4 bomb thresholds at which the game decides how much damage the Banisher deals. The ranges are 0 bombs, 1 to 4 bombs, 5 to 8 bombs, and 9 bombs. (Using a 0 bomb Earthquake is only possible during Unison.)
  292.  
  293. Fills up 5% of the EX Gauge per hit at all levels. Has an accuracy multiplier of 1 at all levels. Has a speed multiplier of 1 at all levels.
  294.  
  295. Lv1: Costs 8 Mana. 1.8x base damage. Multipliers of 0.1x/3x/4x/5.5x (Results in 0.18x/5.40x/7.20x/9.9x damage.) Costs 2500 SP.
  296. Lv2: Costs 8 Mana. 1.9x base damage. Multipliers of 0.3x/3.25x/4.3x/6x (Results in 0.57x/6.175x/8.17x/11.4x damage.) Costs 3500 SP.
  297. Lv3: Costs 8 Mana. 2x base damage. Multipliers of 0.4x/3.5x/4.6x/6.25x (Results in 0.8x/7x/9.2x/12.5x damage.) Costs 4000 SP.
  298. Lv4: Costs 8 Mana. 2.1x base damage. Multipliers of 0.5x/3.75x/5x/6.5x (Results in 1.05x/7.875x/10.5x/13.65x damage.) Costs 4500 SP.
  299. Lv5: Costs 8 Mana. 2.3x base damage. Multipliers of 0.6x/4x/5.25x/6.75x (Results in 1.38x/9.2x/12.075x/15.525x damage.) Costs 5000 SP.
  300. Lv6: Costs 8 Mana. 2.5x base damage. Multipliers of 0.7x/4.2x/5.5x/7x (Results in 1.75x/10.5x/13.75x/17.5x damage.) Costs 5500 SP.
  301. Lv7: Costs 9 Mana. 2.7x base damage. Multipliers of 0.8x/4.4x/5.75x/7.25x (Results in 2.16x/11.88x/15.525x/19.575x damage.) Costs 6500 SP.
  302. Lv8: Costs 9 Mana. 2.9x base damage. Multipliers of 0.85x/4.6x/6x/7.5x (Results in 2.465x/13.34x/17.4x/21.75x damage.) Costs 7500 SP.
  303. Lv9: Costs 10 Mana. 3.1x base damage. Multipliers of 0.9x/4.75x/6.25x/7.75x (Results in 2.79x/14.725x/19.375x/24.025x damage.) Costs 8500 SP.
  304. Lv10: Costs 10 Mana. 3.5x base damage. Multipliers of 0.95x/5x/6.5x/8x (Results in 3.325x/17.5x/22.75x/28x damage.) Costs 9500 SP.
  305.  
  306. Bomb Switch
  307. Type: Active
  308. Usable By Backup During Unison: No
  309.  
  310. Places buffs on the Banisher that subtracts 0.2 from their fire damage multiplier, and causes them to have a chance to automatically reload bombs when taking fire damage for 3 turns.
  311.  
  312. Costs 3 Mana at all levels. Has a speed multiplier of 1 at all levels. Has a priority level of 7 at all levels.
  313.  
  314. Lv1: 60% activation rate. Reloads 1 bomb. Costs 1500 SP.
  315. Lv2: 70% activation rate. Reloads 1 bomb. Costs 2000 SP.
  316. Lv3: 80% activation rate. Reloads 2 bomb. Costs 2500 SP.
  317. Lv4: 90% activation rate. Reloads 2 bombs. Costs 3000 SP.
  318. Lv5: 100% activation rate. Reloads 2 bombs. Costs 3500 SP.
  319.  
  320. Auto-Reload
  321. Type: Passive
  322. Usable By Backup During Unison: No
  323.  
  324. At the end of a turn, if the Banisher does not have a full stock of bombs, they have a 35% chance to gain 1 bomb.
  325.  
  326. Has a speed multiplier of 1. Costs 6000 SP.
  327.  
  328. EX Skill: Ultimate Lance
  329. ========================
  330. Deals 12x (Actually 18x) melee ATK-based fire damage to one enemy, and has a 70% (Actually 140%) chance to inflict Burn (Applies a 0.9x multiplier to the target's ATK, MAT, DEF, and MDF) for 3 turns. The Burn deals 25 damage. Restores all bombs when used.
  331.  
  332. Costs 30 Mana. Has an accuracy multiplier of 1. Has a speed multiplier of 1. Costs 9900 SP.
  333.  
  334. Team Skills
  335. ===========
  336. Charge Time: 2 turns per bar.
  337.  
  338. Buddy:
  339.  
  340. Deals 1.5x melee ATK-based non-elemental damage to the target, and has a 100% chance of lowering their DEF (0.8x multiplier) for 2 turns.
  341.  
  342. Has an accuracy multiplier of 1. Has a speed multiplier of 1.
  343.  
  344. Support:
  345.  
  346. Increases the team's DEF (1.2x multiplier) for 1 turn.
  347.  
  348. Has a speed multiplier of 1.
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