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  1. [13:00:05] ------- Init Cemu 1.20.2b -------
  2. [13:00:05] Init Wii U memory space (base: 0x2be8b250000)
  3. [13:00:05] mlc01 path: D:\cemu_1.20.2\mlc01\
  4. [13:00:05] CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz
  5. [13:00:05] RAM: 8091MB
  6. [13:00:05] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  7. [14:03:00] Loading U-King.rpx
  8. [14:03:00] ------- Init Vulkan graphics backend -------
  9. [14:03:00] Using GPU: GeForce GT 1030
  10. [14:03:00] Driver version (as stored in device info): 6F838000
  11. [14:03:00] Vulkan device memory info:
  12. [14:03:00] Heap 0 - Size 1982MB Flags 0x00000001
  13. [14:03:00] Heap 1 - Size 4045MB Flags 0x00000000
  14. [14:03:00] Memory 0 - HeapIndex 1 Flags 0x00000000
  15. [14:03:00] Memory 1 - HeapIndex 1 Flags 0x00000000
  16. [14:03:00] Memory 2 - HeapIndex 1 Flags 0x00000000
  17. [14:03:00] Memory 3 - HeapIndex 1 Flags 0x00000000
  18. [14:03:00] Memory 4 - HeapIndex 1 Flags 0x00000000
  19. [14:03:00] Memory 5 - HeapIndex 1 Flags 0x00000000
  20. [14:03:00] Memory 6 - HeapIndex 1 Flags 0x00000000
  21. [14:03:00] Memory 7 - HeapIndex 0 Flags 0x00000001
  22. [14:03:00] Memory 8 - HeapIndex 0 Flags 0x00000001
  23. [14:03:00] Memory 9 - HeapIndex 1 Flags 0x00000006
  24. [14:03:00] Memory 10 - HeapIndex 1 Flags 0x0000000e
  25. [14:03:00] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  26. [14:03:00] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  27. [14:03:00] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  28. [14:03:03] ------- Loaded title -------
  29. [14:03:03] TitleId: 00050000-101c9500
  30. [14:03:03] TitleVersion: v208
  31. [14:03:03] Update path: <mlc01>\usr\title\0005000e\101c9500\
  32. [14:03:03] AOC path: <mlc01>\usr\title\0005000c\101c9500\
  33. [14:03:03] Save path: <mlc01>\usr\save\00050000\101C9500\user\
  34. [14:03:03] Shader cache file: shaderCache\transferable\00050000101c9500.bin
  35. [14:03:03] gameprofile path: gameProfiles\00050000101c9500.ini
  36. [14:03:03] RPX hash (updated): fb7911ad
  37. [14:03:03] RPX hash (base): dcac9927
  38. [14:03:03] Loaded module 'u-king' with checksum 0x6267bfd0
  39. [14:03:03] RPL link time: 172ms
  40. [14:03:03] HLE scan time: 110ms
  41. [14:03:03] ------- Active settings -------
  42. [14:03:03] CPU-Mode: Dual-core recompiler (gameprofile)
  43. [14:03:03] Load shared libraries: true (gameprofile)
  44. [14:03:03] Use precompiled shaders: auto (gameprofile)
  45. [14:03:03] Full sync at GX2DrawDone: true
  46. [14:03:03] Async compile: false
  47. [14:03:03] Console region: Auto
  48. [14:03:03] Console language: English
  49. [14:03:04] Vulkan-Info: Allocated additional memory for textures from device-local memory
  50. [14:03:04] ------- Activate graphic packs -------
  51. [14:03:04] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Anti-Aliasing [Presets: Enable Native AA]
  52. [14:03:05] Applying patch group 'BotwFPSV208' (Codecave: 01800000-01800124)
  53. [14:03:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 4 Frames Averaged]
  54. [14:03:05] Applying patch group 'BotwFenceV208' (Codecave: 01800200-01800250)
  55. [14:03:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence]
  56. [14:03:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 40FPS (ideal for 240/120/60Hz displays)]
  57. [14:03:05] Set vsync frequency to 40 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
  58. [14:03:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/HUD Remover (Pro HUD+)
  59. [14:03:05] Applying patch group 'BotwAspectsV208'
  60. [14:03:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Presets: 1920x1080 (16:9)]
  61. [14:03:05] ------- Init Audio backend -------
  62. [14:03:05] DirectSound: available
  63. [14:03:05] XAudio 2.8: available
  64. [14:03:05] ------- Run title -------
  65. [14:03:58] Shader cache loaded with 9695 shaders. Commited mem 1558MB. Took 52975ms
  66. [14:03:58] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  67. [14:03:58] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  68. [14:03:58] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  69. [14:03:58] IOSU_ACT: using account default in first slot
  70. [14:04:07] Vulkan-Info: Allocated additional memory for textures from device-local memory
  71. [15:28:40] Vulkan-Info: Allocated additional memory for textures from device-local memory
  72. [15:28:41] Vulkan-Info: Allocated additional memory for textures from device-local memory
  73. [15:28:42] Vulkan-Info: Allocated additional memory for textures from device-local memory
  74. [15:28:43] Vulkan-Info: Allocated additional memory for textures from device-local memory
  75. [15:28:45] Vulkan-Info: Allocated additional memory for textures from device-local memory
  76. [15:28:45] Vulkan-Info: Allocated additional memory for textures from device-local memory
  77. [15:30:08] Vulkan-Info: Allocated additional memory for textures from device-local memory
  78. [15:30:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
  79. [15:33:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  80. [15:45:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
  81. [15:59:28] Applying patch group 'BotwV208'
  82. [16:02:06] Vulkan-Info: Allocated additional memory for textures from device-local memory
  83.  
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