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- #ifdef CONFIG_TOP
- #include "proffieboard_v3_config.h"
- #define NUM_BLADES 3
- #define NUM_BUTTONS 2
- #define VOLUME 2400
- const unsigned int maxLedsPerStrip = 180;
- #define CLASH_THRESHOLD_G 1.5
- #define ENABLE_AUDIO
- #define ENABLE_MOTION
- #define ENABLE_WS2811
- #define ENABLE_SD
- #define ENABLE_SERIAL
- #define ENABLE_SSD1306
- #define COLOR_CHANGE_DIRECT
- #define NO_REPEAT_RANDOM
- #define FETT263_TWIST_OFF
- #define FETT263_TWIST_ON
- #define MOTION_TIMEOUT 60 * 10 * 1000
- #define IDLE_OFF_TIME 5 * 60 * 1000
- #define SHARED_POWER_PINS
- #define FETT263_MULTI_PHASE
- #define FETT263_EDIT_MODE_MENU
- #define ENABLE_ALL_EDIT_OPTIONS
- #define KEEP_SAVEFILES_WHEN_PROGRAMMING
- #define FETT263_CLASH_STRENGTH_SOUND
- #define FETT263_DUAL_MODE_SOUND
- #define DISABLE_BASIC_PARSER_STYLES
- #define SAVE_STATE
- #define FETT263_SAY_BATTERY_PERCENT
- #define FETT263_SAY_COLOR_LIST
- #define FETT263_SAY_COLOR_LIST_CC
- #define AUDIO_CLASH_SUPPRESSION_LEVEL 5
- #define ORIENTATION ORIENTATION_USB_TOWARDS_BLADE
- //#define FETT263_SAVE_CHOREOGRAPHY
- //#define GYRO_MEASUREMENTS_PER_SECOND 800
- //#define ACCEL_MEASUREMENTS_PER_SECOND 800
- //#define PROFFIEOS_MOTION_FREQUENCY 800
- #endif
- #ifdef CONFIG_PROP
- #include "../props/saber_fett263_buttons.h"
- #endif
- #ifdef CONFIG_PRESETS
- Preset presets[] = {
- //preset 0
- {"Sabine;common", "Sabine/tracks/AhsokaTheme.wav",
- /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 3072 Unique Combinations
- Style Options:
- Default (0): Hyper Responsive Rotoscope (Prequels)
- 1: Hyper Responsive Rotoscope (Original Trilogy)
- Base Color: Rgb<30,60,200> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Pulsing (Base Color), 2: Overload (Base Color), 3: Emitter Heat Up
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Burst Emitter, 5: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Preon Size), 3: Emitter Glow (Preon Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: AudioFlicker Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,AlphaL<Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-500>>>,TrFade<500>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<AudioFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,187,108>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,187,108>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrFadeX<Mult<Int<4096>,WavLen<EFFECT_PREON>>>,AlphaL<PulsingL<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Int<800>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrDelayX<Mult<Int<28672>,WavLen<EFFECT_PREON>>>>,TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Red,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Orange,15>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-3000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<White,20>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,2000>,Sum<IntArg<PREON_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>,TrConcat<TrInstant,AlphaL<White,Int<0>>,TrJoin<TrDelay<1000>,TrInstant>,AlphaL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrSmoothFadeX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>>,EFFECT_POSTOFF>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 144 Unique Combinations
- On Behavior Options: Default (0): Heart Beat, 1: Fast Turbine, 2: Fast Run Forward, 3: Slow Turbine, 4: Fast Color Rotate, 5: Cycle (Accel On / Decel Off)
- Off Behavior Options: Default (0): Heart Beat, 1: Slow Turbine, 2: Slow Run Forward, 3: Fast Turbine, 4: Slow Color Rotate, 5: Cycle (Accel On / Decel Off)
- Base Color: Rgb<30,60,200> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,TrFade<1200>>>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,300,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,100,4000>,TransitionLoop<Black,TrConcat<TrWipe<200>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<200>>>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,100,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,300,4000>,RotateColorsX<Saw<Int<5>>,Red>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,15,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,15,250,5000>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,TrFade<1200>>>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,4000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrWipe<1000>>>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,4000>,RotateColorsX<Saw<Int<2>>,Red>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,15,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,15,250,5000>>>>>(),
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,TrFade<1200>>>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,300,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,100,4000>,TransitionLoop<Black,TrConcat<TrWipe<200>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<200>>>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,100,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,300,4000>,RotateColorsX<Saw<Int<5>>,Red>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,15,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,15,250,5000>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,TrFade<1200>>>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,4000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrWipe<1000>>>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,4000>,RotateColorsX<Saw<Int<2>>,Red>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,15,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,15,250,5000>>>>>(),
- "obiwan"
- },
- //preset 1
- {"Sabine;common", "Sabine/tracks/AhsokaTheme.wav",
- /* copyright Fett263 Simple (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Simple
- OS6.7 v4.021
- This Style Contains 1536 Unique Combinations
- Base Style: Static
- Base Color: Rgb<0,0,255> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Pulsing (Base Color), 2: Overload (Base Color), 3: Emitter Heat Up
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Burst Emitter, 5: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Preon Size), 3: Emitter Glow (Preon Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: AudioFlicker Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- StylePtr<Layers<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,AlphaL<Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-500>>>,TrFade<500>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<AudioFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,187,108>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSIT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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 144 Unique Combinations
- On Behavior Options: Default (0): Solid Color, 1: Fast Color Rotate, 2: Slow Color Rotate, 3: Battery Level Heart Beat, 4: AudioFlicker (Two Color), 5: Unstable Flicker (Two Color)
- Off Behavior Options: Default (0): Solid Color, 1: Slow Color Rotate, 2: Fast Color Rotate, 3: Battery Level Heart Beat, 4: AudioFlicker (Two Color), 5: Unstable Flicker (Two Color)
- Base Color: Rgb<30,60,200> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RotateColorsX<Saw<Int<5>>,Red>,RotateColorsX<Saw<Int<2>>,Red>,TransitionLoop<Mix<BatteryLevel,Red,Green>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,Mix<BatteryLevel,Red,Green>>,TrFade<1200>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Saw<Int<2>>,Red>,RotateColorsX<Saw<Int<5>>,Red>,TransitionLoop<Mix<BatteryLevel,Red,Green>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,Mix<BatteryLevel,Red,Green>>,TrFade<1200>>>,AudioFlicker<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>,RandomPerLEDFlicker<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>>>>>(),
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RotateColorsX<Saw<Int<5>>,Red>,RotateColorsX<Saw<Int<2>>,Red>,TransitionLoop<Mix<BatteryLevel,Red,Green>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,Mix<BatteryLevel,Red,Green>>,TrFade<1200>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Saw<Int<2>>,Red>,RotateColorsX<Saw<Int<5>>,Red>,TransitionLoop<Mix<BatteryLevel,Red,Green>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,Mix<BatteryLevel,Red,Green>>,TrFade<1200>>>,AudioFlicker<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>,RandomPerLEDFlicker<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>>>>>(),
- "simple"
- },
- //preset 2
- {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
- /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 41472 Unique Combinations
- Style Options:
- Default (0): Hyper Responsive Rotoscope (Prequels)
- 1: Hyper Responsive Rotoscope (Original Trilogy)
- Base Color: Kyber Select - Rgb<255,0,0> - Rgb<255,97,0> - Rgb<255,255,0> - Rgb<0,255,0> - Rgb<0,0,255> - Rgb<255,0,255> (0)
- Kyber Select Interactive Control: Before Igniting Rotate Hilt to change Kyber Crystal selection (Twist Angle, changing Preset will reset).
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Pulsing (Base Color), 2: Overload (Base Color), 3: Emitter Heat Up, 4: Polar Spark (Base Color), 5: Pilot Light (Base Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Assemble, 3: Multi-Point Out, 4: Twin Suns Out, 5: Cycle Up
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Burst Emitter, 5: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Disassemble, 3: Multi-Point In, 4: Twin Suns In, 5: Cycle Down
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Preon Size), 3: Emitter Glow (Preon Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Sparking Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- 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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 144 Unique Combinations
- On Behavior Options: Default (0): Rising Bar Graph, 1: Center Out Bar Graph, 2: Center In Bar Graph, 3: Split Bar Graph, 4: Vortex Bar Graph, 5: Battery Level Rising Bar Graph
- Off Behavior Options: Default (0): Rising Bar Graph, 1: Center Out Bar Graph, 2: Center In Bar Graph, 3: Split Bar Graph, 4: Vortex Bar Graph, 5: Battery Level Rising Bar Graph
- Base Color: Rgb<30,60,200> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,Mix<BatteryLevel,Red,Green>,TrWipeIn<1000>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,Mix<BatteryLevel,Red,Green>,TrWipeIn<1000>>>>>>>(),
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,Mix<BatteryLevel,Red,Green>,TrWipeIn<1000>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,Mix<BatteryLevel,Red,Green>,TrWipeIn<1000>>>>>>>(),
- "select"
- },
- //preset 3
- {"Sabine;common", "Sabine/tracks/AhsokaTheme.wav",
- /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 2304 Unique Combinations
- Style Options:
- Default (0): Hyper Responsive Rotoscope (Prequels)
- 1: Hyper Responsive Rotoscope (Original Trilogy)
- Base Color: Rgb<0,0,255> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Pulsing (Base Color), 2: Overload (Base Color), 3: Emitter Heat Up
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- PowerUp Effect Options: Default (0): Power Flash, 1: Power Burst Forward, 2: Unstable Power Up Forward, 3: Power Surge (Stable), 4: Power Surge (Unstable V1), 5: Power Surge (Unstable V2)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- CoolDown Effect Options: Default (0): Power Flash, 1: Power Burst Reverse, 2: Unstable Cool Down Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Preon Size), 3: Emitter Glow (Preon Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: AudioFlicker Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- Rain Effect: Rain Spark
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>,TrConcat<TrInstant,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<16384>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<1200>>,TrConcat<TrInstant,HumpFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,40>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>>,EFFECT_RETRACTION>,SparkleL<White>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<AudioFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,187,108>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,187,108>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrFadeX<Mult<Int<4096>,WavLen<EFFECT_PREON>>>,AlphaL<PulsingL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Int<800>>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrDelayX<Mult<Int<28672>,WavLen<EFFECT_PREON>>>>,TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,6828>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,6828>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Red,10>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-2000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Orange,15>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-3000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<White,20>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,6828>,Sum<IntArg<PREON_SIZE_ARG,6828>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>,TrConcat<TrInstant,AlphaL<White,Int<0>>,TrJoin<TrDelay<1000>,TrInstant>,AlphaL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-2000>>>,TrSmoothFadeX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>>,EFFECT_POSTOFF>>>(),
- /* copyright Fett263 Rotoscope (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 48 Unique Combinations
- Style Options:
- Default (0): Hyper Responsive Rotoscope (Prequels)
- 1: Hyper Responsive Rotoscope (Original Trilogy)
- Off Behavior Options: Default (0): Slow Turbine, 1: K.I.T.T. Scanner, 2: Slow Run Forward, 3: Kyber Flow Up, 4: Heart Beat, 5: Rising Bar Graph
- Base Color: Rgb<0,0,255> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): Instant, 1: SparkTip Ignition
- Retraction Effect Options: Default (0): Instant, 1: SparkTip Retraction
- Rain Effect: Rain Spark
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,SparkleL<White>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrInstant,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrInstant,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,25,100,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,25,300,4000>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrWipe<1000>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TrFade<1200>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrWipeIn<1000>>>>>>>(),
- /* copyright Fett263 Rotoscope (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 48 Unique Combinations
- Style Options:
- Default (0): Hyper Responsive Rotoscope (Prequels)
- 1: Hyper Responsive Rotoscope (Original Trilogy)
- Off Behavior Options: Default (0): Heart Beat, 1: Kyber Flow Up, 2: Unstable Flicker (Two Color), 3: Pulsing Flicker (Two Color), 4: AudioFlicker (Two Color), 5: Fast Pulse Dim-On
- Base Color: Rgb<0,0,255> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): Instant, 1: SparkTip Ignition
- Retraction Effect Options: Default (0): Instant, 1: SparkTip Retraction
- Rain Effect: Rain Spark
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,SparkleL<White>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrInstant,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrInstant,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TrFade<1200>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<ALT_COLOR_ARG,Rgb<0,0,128>>>,AudioFlicker<Pulsing<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,3000>,RgbArg<ALT_COLOR_ARG,Rgb<0,0,128>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<ALT_COLOR_ARG,Rgb<0,0,128>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,2000>>>>>(),
- "OB2rain"
- },
- //preset 4
- {"Unstable_v2;common", "tracks/portals.wav",
- /* copyright Fett263 KyloRen (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#KyloRen
- OS6.7 v4.021
- This Style Contains 1200 Unique Combinations
- Style Options:
- Default (0): Kylo Ren Unstable (Film Based)
- 1: Kylo Ren Unstable (Supreme Leader)
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Faulty Ignition (PreOn Color), 1: Overload (PreOn Color), 2: Erratic (PreOn Color), 3: Sparking (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- PostOff Effect Options: Default (0): Emitter Spark (Preon Size), 1: Emitter Cool Off (Preon Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 144 Unique Combinations
- On Behavior Options: Default (0): Cylon (Small), 1: K.I.T.T. Scanner, 2: Audio Level Bar Graph, 3: VU Meter, 4: Level Meter, 5: Battery Level K.I.T.T. Scanner
- Off Behavior Options: Default (0): Cylon (Small), 1: K.I.T.T. Scanner, 2: Audio Level Bar Graph, 3: VU Meter, 4: Level Meter, 5: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<30,60,200> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<LinearSectionF<Sin<Int<20>>,Int<2000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<SmoothStep<Scale<NoisySoundLevel,Int<0>,Int<32768>>,Int<1>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Black>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,Gradient<Green,Green,Yellow,Yellow,Red>>,Mix<LinearSectionF<Scale<BladeAngle<>,Int<32768>,Int<0>>,Int<16000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Mix<LinearSectionF<Sin<Int<20>>,Int<2000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<SmoothStep<Scale<NoisySoundLevel,Int<0>,Int<32768>>,Int<1>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Black>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,Gradient<Green,Green,Yellow,Yellow,Red>>,Mix<LinearSectionF<Scale<BladeAngle<>,Int<32768>,Int<0>>,Int<16000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>>(),
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<LinearSectionF<Sin<Int<20>>,Int<2000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<SmoothStep<Scale<NoisySoundLevel,Int<0>,Int<32768>>,Int<1>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Black>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,Gradient<Green,Green,Yellow,Yellow,Red>>,Mix<LinearSectionF<Scale<BladeAngle<>,Int<32768>,Int<0>>,Int<16000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Mix<LinearSectionF<Sin<Int<20>>,Int<2000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<SmoothStep<Scale<NoisySoundLevel,Int<0>,Int<32768>>,Int<1>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Black>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,Gradient<Green,Green,Yellow,Yellow,Red>>,Mix<LinearSectionF<Scale<BladeAngle<>,Int<32768>,Int<0>>,Int<16000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>>(),
- "kylo"
- },
- //preset 5
- {"Water;common", "tracks/portals.wav",
- /* copyright Fett263 WaterBlade (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#WaterBlade
- OS6.6 v3.05
- Single Style
- Base Style: Interactive Water Blade
- Interactive Water Blade Interactive Control: Water flows based on blade angle, hard swing upward can temporarily change direction of flow.
- --Effects Included--
- Ignition Effect: SparkTip Ignition
- Retraction Effect: Standard Retraction
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Responsive Blast Wave (Large)
- Clash Effect: Real Clash V1
- */
- StylePtr<Layers<StripesX<Scale<IsLessThan<BladeAngle<>,Int<16384>>,Scale<BladeAngle<>,Int<20000>,Int<10000>>,Scale<BladeAngle<>,Int<10000>,Int<20000>>>,Scale<BladeAngle<>,Int<-1000>,Scale<IsGreaterThan<HoldPeakF<SwingAcceleration<>,Scale<HoldPeakF<SwingAcceleration<>,Int<200>,Int<4000>>,Int<100>,Int<600>>,Scale<BladeAngle<>,Int<3000>,Int<6000>>>,Int<16384>>,Int<1000>,Int<-1000>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Int<200>,Int<100>,Int<400>,Scale<BladeAngle<>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<400>>,TrWipeInX<RetractionTime<0>>,Black>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 144 Unique Combinations
- On Behavior Options: Default (0): Kyber Flow Down, 1: Kyber Flow Up, 2: Power Wave Slow, 3: Slow Run Reverse, 4: Slow Run Forward, 5: Power Ripple Slow
- Off Behavior Options: Default (0): Kyber Flow Down, 1: Kyber Flow Up, 2: Power Wave Slow, 3: Slow Run Reverse, 4: Slow Run Forward, 5: Power Ripple Slow
- Base Color: Rgb<30,60,200> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<16000,-400,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<8000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<5000,-2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<16000,-400,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<8000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>>>>(),
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<16000,-400,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<8000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<5000,-2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<16000,-400,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<8000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>>>>(),
- "water"},
- //preset 6
- {"Survivor;common", "tracks/bountydroid.wav",
- /* copyright Fett263 FallenOrder (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#FallenOrder
- OS6.7 v4.021
- This Style Contains 4500 Unique Combinations
- Base Style: Fallen Order Cal Kestis
- Base Color: Rgb<0,255,255> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (PreOn Color), 2: Overload (PreOn Color), 3: Erratic (PreOn Color), 4: Sparking (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<L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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 144 Unique Combinations
- On Behavior Options: Default (0): Power Wave Medium, 1: Power Ripple Medium, 2: Fast Pulse Off-On, 3: Conical Power Wave, 4: Conical Power Ripple, 5: Slow Pulse Dim-On
- Off Behavior Options: Default (0): Power Wave Medium, 1: Power Ripple Medium, 2: Slow Pulse Off-On, 3: Conical Power Wave, 4: Conical Power Ripple, 5: Fast Pulse Off-On
- Base Color: Rgb<30,60,200> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<22000,-600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Stripes<2400,-1800,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Pulsing<Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,2000>,Remap<SmoothStep<Int<24601>,Int<16384>>,Stripes<8000,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,Remap<SmoothStep<Int<20000>,Int<42000>>,Stripes<2400,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,8000>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<22000,-600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<14000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,Stripes<2400,-1800,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,Pulsing<Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,8000>,Remap<SmoothStep<Int<24601>,Int<16384>>,Stripes<8000,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>,Remap<SmoothStep<Int<20000>,Int<42000>>,Stripes<2400,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>,Pulsing<Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,2000>>>>>(),
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<22000,-600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Stripes<2400,-1800,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Pulsing<Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,2000>,Remap<SmoothStep<Int<24601>,Int<16384>>,Stripes<8000,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,Remap<SmoothStep<Int<20000>,Int<42000>>,Stripes<2400,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,8000>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<22000,-600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<14000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,Stripes<2400,-1800,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,Pulsing<Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,8000>,Remap<SmoothStep<Int<24601>,Int<16384>>,Stripes<8000,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>,Remap<SmoothStep<Int<20000>,Int<42000>>,Stripes<2400,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>,Pulsing<Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,2000>>>>>(),
- "Fallen"
- },
- //preset 7
- {"Seismic;common", "Seismic/tracks/seismicgeonosis.wav",
- /* copyright Fett263 SeismicCharge (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#SeismicCharge
- OS6.7 v4.021
- This Style Contains 216 Unique Combinations
- Base Style: Fett Seismic Charge
- Base Color: Rgb<30,60,200> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Seismic Charge (PreOn Color), 1: Jump to Hyperspace (PreOn Color)
- Ignition Effect Options: Default (0): Center Out, 1: Multi-Point Out, 2: Center In
- PowerUp Effect Options: Default (0): Power Flash, 1: Unstable Power Up Forward, 2: Power Burst Forward, 3: Power Surge (Stable)
- Retraction Effect Options: Default (0): Center Out (Twist Position), 1: Multi-Point In, 2: Center In
- CoolDown Effect Options: Default (0): Power Flash, 1: Unstable Cool Down Reverse, 2: Power Burst Reverse
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- StylePtr<Layers<Layers<Remap<CenterDistF<>,Stripes<10000,-600,Mix<Int<13707>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Pulsing<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<24000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,1000>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<IgnitionTime<>>,TrInstant>,White,TrFade<600>>,EFFECT_IGNITION>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrConcat<TrJoin<TrDelayX<IgnitionTime<300>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<300>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<300>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,199,119>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,199,119>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,199,119>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,199,119>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,199,119>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,199,119>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,199,119>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,199,119>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,199,119>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,199,119>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,199,1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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.7 v4.021
- This Style Contains 324 Unique Combinations
- On Behavior Options: Default (0): Kyber Flow Down, 1: Kyber Flow Up, 2: Power Wave Slow, 3: Slow Run Reverse, 4: Slow Run Forward, 5: Power Ripple Slow
- Off Behavior Options: Default (0): Kyber Flow Down, 1: Kyber Flow Up, 2: Power Wave Slow, 3: Slow Run Reverse, 4: Slow Run Forward, 5: Power Ripple Slow
- Base Color: Rgb<30,60,200> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): Center Out, 1: SparkTip Ignition, 2: Multi-Point Out
- Retraction Effect Options: Default (0): Center In, 1: SparkTip Retraction, 2: Multi-Point In
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<16000,-400,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<8000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrCenterWipeX<IgnitionTime<0>,Int<16384>>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrConcat<TrInstant,AlphaL<Black,LayerFunctions<LinearSectionF<Int<6144>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>,LinearSectionF<Int<16384>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>,LinearSectionF<Int<26624>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>>>,TrDelayX<IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrCenterWipeInX<RetractionTime<0>,Int<16384>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrConcat<TrInstant,AlphaL<Black,LayerFunctions<LinearSectionF<Int<6144>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>,LinearSectionF<Int<16384>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>,LinearSectionF<Int<26624>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>>>,TrDelayX<RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<5000,-2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<16000,-400,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<8000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>>>>(),
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<16000,-400,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<8000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrCenterWipeX<IgnitionTime<0>,Int<16384>>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrConcat<TrInstant,AlphaL<Black,LayerFunctions<LinearSectionF<Int<6144>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>,LinearSectionF<Int<16384>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>,LinearSectionF<Int<26624>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>>>,TrDelayX<IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrCenterWipeInX<RetractionTime<0>,Int<16384>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrConcat<TrInstant,AlphaL<Black,LayerFunctions<LinearSectionF<Int<6144>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>,LinearSectionF<Int<16384>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>,LinearSectionF<Int<26624>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>>>,TrDelayX<RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<5000,-2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<16000,-400,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<8000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>>>>(),
- "space"},
- //preset 8
- {"Disney;common","tracks/smallworld.wav",
- StylePtr<InOutSparkTip<EasyBlade<OnSpark<Gradient<RgbArg<BASE_COLOR_ARG,Magenta>,RgbArg<ALT_COLOR_ARG,Magenta>,RgbArg<ALT_COLOR2_ARG,HotPink>,RgbArg<ALT_COLOR2_ARG,HotPink>, RgbArg<ALT_COLOR3_ARG,Blue>, RgbArg<ALT_COLOR3_ARG,Blue>>,White,100>,White>,600,800>>(),
- StylePtr<Layers<Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>,InOutTrL<TrInstant,TrInstant,Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>>>>(),
- StylePtr<Layers<Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>,InOutTrL<TrInstant,TrInstant,Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>>>>(),
- "disneyland"},
- //preset 9
- {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
- StylePtr<InOutSparkTip<EasyBlade<OnSpark<Gradient<RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR2_ARG,HotPink>, RgbArg<ALT_COLOR3_ARG,Blue>, RgbArg<ALT_COLOR3_ARG,Blue>>,White,100>,White>,600,800>>(),
- StylePtr<Layers<Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>,InOutTrL<TrInstant,TrInstant,Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>>>>(),
- StylePtr<Layers<Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>,InOutTrL<TrInstant,TrInstant,Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>>>>(),
- "spectrum"},
- //preset 10
- {"Proxima_Centauri", "tracks/derez.wav",
- StylePtr<InOutSparkTip<RotateColorsX<Sin<Int<5>>,Gradient<Magenta, Magenta, HotPink, Blue, Blue>>, 700, 500>>(),
- StylePtr<Layers<RotateColorsX<Saw<Int<15>>,RgbArg<BASE_COLOR_ARG, Magenta>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Blue>>>>>(),
- StylePtr<Layers<RotateColorsX<Saw<Int<15>>,RgbArg<BASE_COLOR_ARG, Magenta>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Blue>>>>>(),
- "spectrum rotation"},
- //preset 11
- {"tron;common", "tracks/derez.wav",
- StylePtr<ColorCycle<Cyan,1,0,EasyBlade<Stripes<800,3000,RgbArg<BASE_COLOR_ARG, Cyan>, RgbArg<BASE_COLOR_ARG, DeepSkyBlue>, RgbArg<ALT_COLOR_ARG, White>>,White>,100,1200,7000>>(),
- StylePtr<Layers<RotateColorsX<Saw<Int<25>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
- StylePtr<Layers<RotateColorsX<Saw<Int<25>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
- "tron"},
- //preset 12
- {"tron;common", "tracks/derez.wav",
- StylePtr<ColorCycle<OrangeRed, 1, 0, EasyBlade<Rainbow, WHITE>, 100, 1200, 7000>>(),
- StylePtr<Layers<RotateColorsX<Saw<Int<25>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
- StylePtr<Layers<RotateColorsX<Saw<Int<25>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
- "rainbow"},
- //preset 13
- {"tron;common", "tracks/derez.wav",
- /* copyright Fett263 RainbowBlade (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
- OS6.7 v4.017
- This Style Contains 4 Unique Combinations
- Base Style: Static Rainbow
- Base Color: Rgb<2,72,255> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- StylePtr<Layers<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<300>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<300>,Int<16384>>,IgnitionTime<300>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>>>(),
- StylePtr<Layers<RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
- StylePtr<Layers<RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
- "rainbow1"},
- //preset 14
- {"Proxima_Centauri;common", "tracks/derez.wav",
- StylePtr<Layers<
- StyleFire<Blast<LocalizedClash<Gradient<Red,OrangeRed,Orange,GreenYellow,Green,Cyan,DodgerBlue,Blue,Rgb<20,0,255>>,White,200,80>,White,300,200>,Red,0,2,FireConfig<100,2000,5>,FireConfig<2000,500,50>,FireConfig<0,5000,10>,FireConfig<100,2000,5>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,White>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,
- TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,White>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,
- Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,White>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,
- LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,White>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,White>>,RgbArg<LOCKUP_COLOR_ARG,White>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,White>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,White>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,White>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,White>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,White>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,White>,AudioFlicker<RgbArg<LB_COLOR_ARG,White>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,White>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,White>,Int<16000>>,30>,TrSmoothFade<600>>>,
- LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,White>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,White>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,White>,IgnitionTime<525>,Int<200>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,White>,RetractionTime<>,Int<200>>>>>(),
- StylePtr<Layers<StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,DodgerBlue>>>,InOutTrL<TrInstant,TrInstant,Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>>>>(),
- //StylePtr<Layers<StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,DodgerBlue>>>,InOutTrL<TrInstant,TrInstant,Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>>>>(),
- //StylePtr<Layers<StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,DodgerBlue>>>,InOutTrL<TrInstant,TrInstant,Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>>>>(),
- //StylePtr<Layers<Gradient<RgbArg<BASE_COLOR_ARG,Red>,Orange,Yellow,Green,Blue,Magenta>>>(),
- StylePtr<Layers<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,175,0>>,RgbArg<ALT_COLOR2_ARG,Rgb<255,255,0>>,RgbArg<ALT_COLOR3_ARG,Rgb<0,255,0>>,RgbArg<SWING_COLOR_ARG,Rgb<0,0,255>>,RgbArg<EMITTER_COLOR_ARG,Rgb<180,0,255>>>>>(),
- /* copyright Fett263 RainbowBlade (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
- OS6.7 v4.021
- Single Style
- Base Style: Static Rainbow Fire (Slow)
- Off Behavior: Solid Color
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- //StylePtr<Layers<StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,175,0>>,RgbArg<ALT_COLOR2_ARG,Rgb<255,255,0>>,RgbArg<ALT_COLOR3_ARG,Rgb<0,255,0>>,RgbArg<SWING_COLOR_ARG,Rgb<0,0,255>>,RgbArg<EMITTER_COLOR_ARG,Rgb<180,0,255>>>,Mix<Int<16384>,White,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,2>,InOutTrL<TrInstant,TrInstant,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,175,0>>,RgbArg<ALT_COLOR2_ARG,Rgb<255,255,0>>,RgbArg<ALT_COLOR3_ARG,Rgb<0,255,0>>,RgbArg<SWING_COLOR_ARG,Rgb<0,0,255>>,RgbArg<EMITTER_COLOR_ARG,Rgb<180,0,255>>>>>>(),
- //RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,175,0>>,RgbArg<ALT_COLOR2_ARG,Rgb<255,255,0>>,RgbArg<ALT_COLOR3_ARG,Rgb<0,255,0>>,RgbArg<ALT_COLOR4_ARG,Rgb<0,0,255>>,RgbArg<ALT_COLOR5_ARG,Rgb<180,0,255>>
- "rainbow2"},
- //preset 15
- {"Proxima_Centauri;common", "tracks/derez.wav",
- /* copyright Fett263 RainbowBlade (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
- OS6.7 v4.017
- This Style Contains 4 Unique Combinations
- Base Style: Running Rainbow (Slow)
- Base Color: Rgb<2,72,255> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- StylePtr<Layers<Stripes<50000,-50,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<300>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<300>,Int<16384>>,IgnitionTime<300>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>>>(),
- StylePtr<Layers<RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
- StylePtr<Layers<RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
- "rainbow3"},
- //preset 16
- {"thanos;common", "tracks/portals.wav",
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- //StylePtr<Layers<Stripes<3000,-3000,Rgb<100,100,150>,Rgb<25,25,40>,ColorChange<TrDelay<400>,Rgb<130,130,180>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow,Mix<TwistAngle<1>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow>>,Rgb<50,50,75>>,AlphaL<ColorChange<TrWipeIn<400>,Rgb<130,130,180>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow,Mix<TwistAngle<1>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow>>,SmoothStep<Int<4000>,Int<-6000>>>,TransitionEffectL<TrWaveX<ColorChange<TrInstant,Rgb<130,130,180>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow,White>,Int<400>,Int<100>,Int<400>,Int<32768>>,EFFECT_CHANGE>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<150>,TrWipeIn<1800>,Black>,TransitionEffectL<TrConcat<TrWaveX<Rgb<95,0,210>,Int<400>,Int<200>,Int<300>,Int<32768>>,AlphaL<PulsingL<Rgb<95,0,210>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<1000>,AlphaL<PulsingL<Rgb<95,0,210>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Blue,Int<400>,Int<200>,Int<300>,Int<32768>>,AlphaL<PulsingL<ColorSequence<400,Rgb<95,0,210>,Blue>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<800>,AlphaL<PulsingL<ColorSequence<400,Blue,Rgb<95,0,210>>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Red,Int<350>,Int<200>,Int<350>,Int<32768>>,AlphaL<PulsingL<ColorSequence<350,Blue,Rgb<95,0,210>,Red>,Int<800>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<800>,AlphaL<PulsingL<ColorSequence<350,Red,Blue,Rgb<95,0,210>>,Int<800>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<DarkOrange,Int<350>,Int<400>,Int<350>,Int<32768>>,AlphaL<PulsingL<ColorSequence<350,Red,Blue,Rgb<95,0,210>,DarkOrange>,Int<700>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<700>,AlphaL<PulsingL<ColorSequence<350,DarkOrange,Red,Blue,Rgb<95,0,210>>,Int<700>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Green,Int<300>,Int<400>,Int<300>,Int<32768>>,AlphaL<PulsingL<ColorSequence<300,Red,Blue,Rgb<95,0,210>,DarkOrange,Green>,Int<600>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<700>,AlphaL<PulsingL<ColorSequence<300,Green,Red,Blue,Rgb<95,0,210>,DarkOrange>,Int<600>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Yellow,Int<300>,Int<400>,Int<300>,Int<32768>>,AlphaL<PulsingL<ColorSequence<250,Red,Blue,Rgb<95,0,210>,DarkOrange,Green,Yellow>,Int<400>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<600>,AlphaL<PulsingL<ColorSequence<200,Yellow,Red,Blue,Rgb<95,0,210>,DarkOrange,Green>,Int<500>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<1250>>,EFFECT_PREON>>>(),
- /* copyright Fett263 InfinityStones (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#InfinityStones
- OS6.7 v4.021
- Single Style
- Base Style: Infinity Guantlet Full Interactive
- Base Color: Rgb<100,100,150> (0)
- Infinity Guantlet Full Interactive Interactive Controls: Twist to select Power, Reality or Soul Stone for blast effect. Use force to activate Space Stone. Use Ligntning Block to activate Time Stone. Use Stab to activate Mind Stone.
- --Effects Included--
- Preon Effect: Infinity Stone Collection
- Ignition Effect: SparkTip Ignition
- Retraction Effect: SparkTip Retraction
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: 0
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Clash Effect: Real Clash V1
- */
- 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- /* copyright Fett263 InfinityStones (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#InfinityStones
- OS6.7 v4.021
- Single Style
- Base Style: Infinity Guantlet Full Interactive
- Base Color: Rgb<100,100,150> (0)
- Infinity Guantlet Full Interactive Interactive Controls: Twist to select Power, Reality or Soul Stone for blast effect. Use force to activate Space Stone. Use Ligntning Block to activate Time Stone. Use Stab to activate Mind Stone.
- --Effects Included--
- Preon Effect: Infinity Stone Collection
- Ignition Effect: SparkTip Ignition
- Retraction Effect: SparkTip Retraction
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: 0
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Clash Effect: Real Clash V1
- */
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- 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LOR_ARG,Rgb<255,244,157>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<300>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5460>>>,TrWaveX<Rgb<118,0,194>,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,4051>,Int<-1000>>,Black,Pulsing<Rgb<118,0,194>,Mix<Int<16000>,Black,Rgb<118,0,194>>,200>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5460>>>,TrWaveX<Blue,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,4051>,Int<-1000>>,Black,Pulsing<ColorSequence<300,Blue,Rgb<118,0,194>>,Mix<Int<16000>,Black,ColorSequence<300,Blue,Rgb<118,0,194>>>,200>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5460>>>,TrWaveX<Red,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,4051>,Int<-1000>>,Black,Pulsing<ColorSequence<250,Red,Blue,Rgb<118,0,194>>,Mix<Int<16000>,Black,ColorSequence<250,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5460>>>,TrWaveX<DarkOrange,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,4051>,Int<-1000>>,Black,Pulsing<ColorSequence<200,DarkOrange,Red,Blue,Rgb<118,0,194>>,Mix<Int<16000>,Black,ColorSequence<200,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5460>>>,TrWaveX<Green,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,4051>,Int<-1000>>,Black,Pulsing<ColorSequence<150,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>,Mix<Int<16000>,Black,ColorSequence<150,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5470>>>,TrWaveX<Rgb<180,130,0>,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,4051>,Int<-1000>>,Black,Pulsing<ColorSequence<100,Rgb<180,130,0>,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>,Mix<Int<16000>,Black,ColorSequence<100,Rgb<180,130,0>,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrInstant>,EFFECT_PREON>>>(),
- "thanos"},
- //preset 17
- {"Ghostbusters;common", "tracks/ghostbusters.wav",
- /* copyright Fett263 Ghostbusters (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Ghostbusters
- OS6.7 v4.017
- This Style Contains 4 Unique Combinations
- Base Style: Ghostbusters Particle Beam (Original)
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- 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>>(),
- StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Blue>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Blue>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
- StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Blue>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Blue>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
- "ghostbusters"},
- //preset 18
- {"xmas;common", "tracks/jingle.wav",
- StylePtr<InOutHelper<EasyBlade<OnSpark<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,White,200>,White>,600,800>>(),
- StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
- StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
- "ccane"},
- //preset 19
- {"xmas;common", "tracks/jingle.wav",
- /* copyright Fett263 Holidays (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
- OS6.7 v4.021
- This Style Contains 4 Unique Combinations
- Base Style: Christmas Tree (Multi-Colored Lights)
- Base Color: Rgb<0,255,0> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Standard Retraction
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- StylePtr<Layers<Mix<SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<400>>,Sparkle<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,ColorSequence<1000,Red,Blue,Orange,Magenta,SteelBlue>>,Pulsing<Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>,6000>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,R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- /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
- OS6.7 v4.021
- Single Style
- Base Style: Christmas Tree (Multi-Colored Lights)
- Off Behavior: Luke ROTJ (Green Arrow)
- Base Color: Rgb<0,255,0> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Mix<SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<400>>,Sparkle<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,ColorSequence<1000,Red,Blue,Orange,Magenta,SteelBlue>>,Pulsing<Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>,6000>>,InOutTrL<TrInstant,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrConcat<TrBoing<3000,9>,Black,TrDelay<2000>>>>>>(),
- /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
- OS6.7 v4.021
- Single Style
- Base Style: Christmas Tree (Multi-Colored Lights)
- Off Behavior: Luke ROTJ (Green Arrow)
- Base Color: Rgb<0,255,0> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Mix<SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<400>>,Sparkle<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,ColorSequence<1000,Red,Blue,Orange,Magenta,SteelBlue>>,Pulsing<Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>,6000>>,InOutTrL<TrInstant,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrConcat<TrBoing<3000,9>,Black,TrDelay<2000>>>>>>(),
- "tree"},
- //preset 20
- {"DrStrange;common", "DrStrange/track/strange.wav",
- /* copyright Fett263 PrismBlade (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#PrismBlade
- OS6.7 v4.021
- This Style Contains 4500 Unique Combinations
- Base Style: Prism Blade (Interactive)
- Base Color: Rgb<255,255,255> (0)
- Prism Blade (Interactive) Interactive Control: Clash to create new prism/mirror point, use the force or retract to repair.
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (PreOn Color), 2: Overload (PreOn Color), 3: Erratic (PreOn Color), 4: Sparking (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- StylePtr<Layers<ColorSelect<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Sum<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_FORCE>>,Int<3>,Int<1>>,TrConcat<TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,TrSmoothFade<200>>,Stripes<8000,-2000,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>,Remap<CenterDistF<>,Stripes<4000,-2000,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>>,Remap<CenterDistF<>,Remap<CenterDistF<Int<8167>>,Stripes<2000,-2000,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>>>,Remap<CenterDistF<>,Remap<CenterDistF<Int<8167>>,Remap<CenterDistF<Int<4084>>,Stripes<1000,-2000,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_PO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EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,8192>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,8192>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,TrConcat<TrBoingX<Mult<Int<10922>,WavLen<EFFECT_PREON>>,5>,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<100>>,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrBoingX<Mult<Int<10922>,WavLen<EFFECT_PREON>>,3>,Black,TrBoingX<Mult<Int<7260>,WavLen<EFFECT_PREON>>,3>,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,8192>>,Int<-4000>>>,TrBoingX<Mult<Int<3664>,WavLen<EFFECT_PREON>>,3>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,8192>,Sum<IntArg<PREON_SIZE_ARG,8192>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>>,EFFECT_POSTOFF>>>(),
- StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
- StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
- "DrStrange"},
- //preset 21
- {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
- /* copyright Fett263 EnergyBlade (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#EnergyBlade
- OS6.7 v4.021
- This Style Contains 27000 Unique Combinations
- Style Options:
- Default (0): Surging Pulse
- 1: Rolling Pulse
- 2: Death Star Blast
- 3: Energy Saw
- 4: Random Pulse
- 5: HALO Energy Sword
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (PreOn Color), 2: Overload (PreOn Color), 3: Erratic (PreOn Color), 4: Sparking (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
- StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
- "energy"},
- //preset 22
- {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
- /* copyright Fett263 Fire-and-Ice (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Fire-and-Ice
- OS6.7 v4.021
- This Style Contains 4500 Unique Combinations
- Base Style: Fire and Ice (Interactive Force Effect)
- Base Color: Rgb<255,0,0> (0)
- Fire and Ice (Interactive Force Effect) Interactive Control: Force Effect to freeze blade, clashes will break Ice.
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (PreOn Color), 2: Overload (PreOn Color), 3: Erratic (PreOn Color), 4: Sparking (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- /* copyright Fett263 Fire-and-Ice (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Fire-and-Ice
- OS6.7 v4.021
- Single Style
- Base Style: Fire and Ice (Interactive Force Effect)
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<255,0,0> (0)
- Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Layers<ColorSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,ThresholdPulseF<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<32768>,Scale<ClashImpactF<>,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSmoothFadeX<Int<2000>>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,3,2,2200,5>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,ColorSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,ThresholdPulseF<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<32768>,Scale<ClashImpactF<>,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,Int<1>,Int<1>>,TrSmoothFadeX<Int<3000>>,TrWipeSparkTipX<BrownNoiseFlicker<RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,White,200>,WavLen<EFFECT_FORCE>>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Int<0>>,AlphaL<Stripes<22000,-20,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>>,SmoothStep<Sum<Int<33000>,IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<33000>,Scale<Scale<ClashImpactF<>,Int<3000>,Int<14000>>,Int<-3000>,Int<-14000>>>>,Int<-1>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 Fire-and-Ice (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Fire-and-Ice
- OS6.7 v4.021
- Single Style
- Base Style: Fire and Ice (Interactive Force Effect)
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<255,0,0> (0)
- Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Layers<ColorSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,ThresholdPulseF<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<32768>,Scale<ClashImpactF<>,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSmoothFadeX<Int<2000>>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,3,2,2200,5>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,ColorSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,ThresholdPulseF<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<32768>,Scale<ClashImpactF<>,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,Int<1>,Int<1>>,TrSmoothFadeX<Int<3000>>,TrWipeSparkTipX<BrownNoiseFlicker<RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,White,200>,WavLen<EFFECT_FORCE>>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Int<0>>,AlphaL<Stripes<22000,-20,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>>,SmoothStep<Sum<Int<33000>,IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<33000>,Scale<Scale<ClashImpactF<>,Int<3000>,Int<14000>>,Int<-3000>,Int<-14000>>>>,Int<-1>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "asoiaf"},
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