Bruinrogue

Sabine Pt1

Feb 15th, 2025
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  1. #ifdef CONFIG_TOP
  2. #include "proffieboard_v3_config.h"
  3. #define NUM_BLADES 3
  4. #define NUM_BUTTONS 2
  5. #define VOLUME 2400
  6. const unsigned int maxLedsPerStrip = 180;
  7. #define CLASH_THRESHOLD_G 1.5
  8. #define ENABLE_AUDIO
  9. #define ENABLE_MOTION
  10. #define ENABLE_WS2811
  11. #define ENABLE_SD
  12. #define ENABLE_SERIAL
  13. #define ENABLE_SSD1306
  14. #define COLOR_CHANGE_DIRECT
  15. #define NO_REPEAT_RANDOM
  16. #define FETT263_TWIST_OFF
  17. #define FETT263_TWIST_ON
  18. #define MOTION_TIMEOUT 60 * 10 * 1000
  19. #define IDLE_OFF_TIME 5 * 60 * 1000
  20. #define SHARED_POWER_PINS
  21. #define FETT263_MULTI_PHASE
  22. #define FETT263_EDIT_MODE_MENU
  23. #define ENABLE_ALL_EDIT_OPTIONS
  24. #define KEEP_SAVEFILES_WHEN_PROGRAMMING
  25. #define FETT263_CLASH_STRENGTH_SOUND
  26. #define FETT263_DUAL_MODE_SOUND
  27. #define DISABLE_BASIC_PARSER_STYLES
  28. #define SAVE_STATE
  29. #define FETT263_SAY_BATTERY_PERCENT
  30. #define FETT263_SAY_COLOR_LIST
  31. #define FETT263_SAY_COLOR_LIST_CC
  32. #define AUDIO_CLASH_SUPPRESSION_LEVEL 5
  33. #define ORIENTATION ORIENTATION_USB_TOWARDS_BLADE
  34. //#define FETT263_SAVE_CHOREOGRAPHY
  35. //#define GYRO_MEASUREMENTS_PER_SECOND 800
  36. //#define ACCEL_MEASUREMENTS_PER_SECOND 800
  37. //#define PROFFIEOS_MOTION_FREQUENCY 800
  38. #endif
  39. #ifdef CONFIG_PROP
  40. #include "../props/saber_fett263_buttons.h"
  41. #endif
  42.  
  43. #ifdef CONFIG_PRESETS
  44. Preset presets[] = {
  45. //preset 0
  46. {"Sabine;common", "Sabine/tracks/AhsokaTheme.wav",
  47. /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
  48. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  49. OS6.7 v4.021
  50. This Style Contains 3072 Unique Combinations
  51. Style Options:
  52. Default (0): Hyper Responsive Rotoscope (Prequels)
  53. 1: Hyper Responsive Rotoscope (Original Trilogy)
  54.  
  55. Base Color: Rgb<30,60,200> (0)
  56.  
  57. --Effects Included--
  58. Preon Effect Options: Default (0): Disable, 1: Pulsing (Base Color), 2: Overload (Base Color), 3: Emitter Heat Up
  59. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  60. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Burst Emitter, 5: Power Surge (Stable)
  61. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  62. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse
  63. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Preon Size), 3: Emitter Glow (Preon Size)
  64. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  65. LightningBlock Effect: Responsive Lightning Block
  66. Drag Effect: Intensity Sparking Drag
  67. Melt Effect: Intensity Melt
  68. Stab Effect: AudioFlicker Stab
  69. Blast Effect: Blast Wave (Random)
  70. Clash Effect: Real Clash V1
  71. */
  72. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,AlphaL<Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-500>>>,TrFade<500>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<AudioFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,187,108>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,187,108>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrFadeX<Mult<Int<4096>,WavLen<EFFECT_PREON>>>,AlphaL<PulsingL<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Int<800>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrDelayX<Mult<Int<28672>,WavLen<EFFECT_PREON>>>>,TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Red,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Orange,15>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-3000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<White,20>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,2000>,Sum<IntArg<PREON_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>,TrConcat<TrInstant,AlphaL<White,Int<0>>,TrJoin<TrDelay<1000>,TrInstant>,AlphaL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrSmoothFadeX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>>,EFFECT_POSTOFF>>>(),
  73. /* copyright Fett263 (Accent LED / PCB) OS6 Style
  74. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  75. OS6.7 v4.021
  76. This Style Contains 144 Unique Combinations
  77. On Behavior Options: Default (0): Heart Beat, 1: Fast Turbine, 2: Fast Run Forward, 3: Slow Turbine, 4: Fast Color Rotate, 5: Cycle (Accel On / Decel Off)
  78. Off Behavior Options: Default (0): Heart Beat, 1: Slow Turbine, 2: Slow Run Forward, 3: Fast Turbine, 4: Slow Color Rotate, 5: Cycle (Accel On / Decel Off)
  79.  
  80. Base Color: Rgb<30,60,200> (0)
  81.  
  82. --Effects Included--
  83. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  84. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  85. */
  86. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,TrFade<1200>>>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,300,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,100,4000>,TransitionLoop<Black,TrConcat<TrWipe<200>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<200>>>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,100,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,300,4000>,RotateColorsX<Saw<Int<5>>,Red>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,15,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,15,250,5000>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,TrFade<1200>>>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,4000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrWipe<1000>>>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,4000>,RotateColorsX<Saw<Int<2>>,Red>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,15,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,15,250,5000>>>>>(),
  87. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,TrFade<1200>>>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,300,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,100,4000>,TransitionLoop<Black,TrConcat<TrWipe<200>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<200>>>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,100,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,25,300,4000>,RotateColorsX<Saw<Int<5>>,Red>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,15,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,15,250,5000>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,TrFade<1200>>>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,4000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrWipe<1000>>>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,4000>,RotateColorsX<Saw<Int<2>>,Red>,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,15,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,15,250,5000>>>>>(),
  88. "obiwan"
  89. },
  90.  
  91. //preset 1
  92. {"Sabine;common", "Sabine/tracks/AhsokaTheme.wav",
  93. /* copyright Fett263 Simple (Primary Blade) OS6 Style
  94. https://fett263.com/fett263-proffieOS6-style-library.html#Simple
  95. OS6.7 v4.021
  96. This Style Contains 1536 Unique Combinations
  97. Base Style: Static
  98.  
  99. Base Color: Rgb<0,0,255> (0)
  100.  
  101. --Effects Included--
  102. Preon Effect Options: Default (0): Disable, 1: Pulsing (Base Color), 2: Overload (Base Color), 3: Emitter Heat Up
  103. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  104. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Burst Emitter, 5: Power Surge (Stable)
  105. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  106. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse
  107. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Preon Size), 3: Emitter Glow (Preon Size)
  108. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  109. LightningBlock Effect: Responsive Lightning Block
  110. Drag Effect: Intensity Sparking Drag
  111. Melt Effect: Intensity Melt
  112. Stab Effect: AudioFlicker Stab
  113. Blast Effect: Blast Wave (Random)
  114. Clash Effect: Real Clash V1
  115. */
  116. StylePtr<Layers<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,AlphaL<Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-500>>>,TrFade<500>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<AudioFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,187,108>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,187,108>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrFadeX<Mult<Int<4096>,WavLen<EFFECT_PREON>>>,AlphaL<PulsingL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Int<800>>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrDelayX<Mult<Int<28672>,WavLen<EFFECT_PREON>>>>,TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,6828>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,6828>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Red,10>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-2000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Orange,15>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-3000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<White,20>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,6828>,Sum<IntArg<PREON_SIZE_ARG,6828>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>,TrConcat<TrInstant,AlphaL<White,Int<0>>,TrJoin<TrDelay<1000>,TrInstant>,AlphaL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-2000>>>,TrSmoothFadeX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>>,EFFECT_POSTOFF>>>(),
  117. /* copyright Fett263 (Accent LED / PCB) OS6 Style
  118. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  119. OS6.7 v4.021
  120. This Style Contains 144 Unique Combinations
  121. On Behavior Options: Default (0): Solid Color, 1: Fast Color Rotate, 2: Slow Color Rotate, 3: Battery Level Heart Beat, 4: AudioFlicker (Two Color), 5: Unstable Flicker (Two Color)
  122. Off Behavior Options: Default (0): Solid Color, 1: Slow Color Rotate, 2: Fast Color Rotate, 3: Battery Level Heart Beat, 4: AudioFlicker (Two Color), 5: Unstable Flicker (Two Color)
  123.  
  124. Base Color: Rgb<30,60,200> (0)
  125.  
  126. --Effects Included--
  127. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  128. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  129. */
  130. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RotateColorsX<Saw<Int<5>>,Red>,RotateColorsX<Saw<Int<2>>,Red>,TransitionLoop<Mix<BatteryLevel,Red,Green>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,Mix<BatteryLevel,Red,Green>>,TrFade<1200>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Saw<Int<2>>,Red>,RotateColorsX<Saw<Int<5>>,Red>,TransitionLoop<Mix<BatteryLevel,Red,Green>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,Mix<BatteryLevel,Red,Green>>,TrFade<1200>>>,AudioFlicker<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>,RandomPerLEDFlicker<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>>>>>(),
  131. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RotateColorsX<Saw<Int<5>>,Red>,RotateColorsX<Saw<Int<2>>,Red>,TransitionLoop<Mix<BatteryLevel,Red,Green>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,Mix<BatteryLevel,Red,Green>>,TrFade<1200>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Saw<Int<2>>,Red>,RotateColorsX<Saw<Int<5>>,Red>,TransitionLoop<Mix<BatteryLevel,Red,Green>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,Mix<BatteryLevel,Red,Green>>,TrFade<1200>>>,AudioFlicker<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>,RandomPerLEDFlicker<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<15,30,100>>>>>>>(),
  132.  
  133. "simple"
  134. },
  135.  
  136. //preset 2
  137. {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
  138. /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
  139. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  140. OS6.7 v4.021
  141. This Style Contains 41472 Unique Combinations
  142. Style Options:
  143. Default (0): Hyper Responsive Rotoscope (Prequels)
  144. 1: Hyper Responsive Rotoscope (Original Trilogy)
  145.  
  146. Base Color: Kyber Select - Rgb<255,0,0> - Rgb<255,97,0> - Rgb<255,255,0> - Rgb<0,255,0> - Rgb<0,0,255> - Rgb<255,0,255> (0)
  147. Kyber Select Interactive Control: Before Igniting Rotate Hilt to change Kyber Crystal selection (Twist Angle, changing Preset will reset).
  148.  
  149. --Effects Included--
  150. Preon Effect Options: Default (0): Disable, 1: Pulsing (Base Color), 2: Overload (Base Color), 3: Emitter Heat Up, 4: Polar Spark (Base Color), 5: Pilot Light (Base Color)
  151. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Assemble, 3: Multi-Point Out, 4: Twin Suns Out, 5: Cycle Up
  152. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Burst Emitter, 5: Power Surge (Stable)
  153. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Disassemble, 3: Multi-Point In, 4: Twin Suns In, 5: Cycle Down
  154. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse
  155. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Preon Size), 3: Emitter Glow (Preon Size)
  156. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  157. LightningBlock Effect: Responsive Lightning Block
  158. Drag Effect: Intensity Sparking Drag
  159. Melt Effect: Intensity Melt
  160. Stab Effect: Sparking Stab
  161. Blast Effect: Blast Wave (Random)
  162. Clash Effect: Real Clash V1
  163. */
  164. 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hReset<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_NEWFONT>,Int<1>,Int<1>>,Int<1>>,EffectPulseF<EFFECT_NEWFONT>,Scale<TwistAngle<>,Int<0>,Int<7>>,Scale<TwistAngle<>,Int<0>,Int<6>>>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Rgb<255,97,0>,Rgb<255,255,0>,Rgb<0,255,0>,Rgb<0,0,255>,Rgb<255,0,255>>,Int<800>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrDelayX<Mult<Int<28672>,WavLen<EFFECT_PREON>>>>,TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<ColorSelect<IncrementWithReset<ThresholdPulseF<IncrementWithReset<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_NEWFONT>,Int<1>,Int<1>>,Int<1>>,EffectPulseF<EFFECT_NEWFONT>,Scale<TwistAngle<>,Int<0>,Int<7>>,Scale<TwistAngle<>,Int<0>,Int<6>>>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Rgb<255,97,0>,Rgb<255,255,0>,Rgb<0,255,0>,Rgb<0,0,255>,Rgb<255,0,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<ColorSelect<IncrementWithReset<ThresholdPulseF<IncrementWithReset<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_NEWFONT>,Int<1>,Int<1>>,Int<1>>,EffectPulseF<EFFECT_NEWFONT>,Scale<TwistAngle<>,Int<0>,Int<7>>,Scale<TwistAngle<>,Int<0>,Int<6>>>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Rgb<255,97,0>,Rgb<255,255,0>,Rgb<0,255,0>,Rgb<0,0,255>,Rgb<255,0,255>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<ColorSelect<IncrementWithReset<ThresholdPulseF<IncrementWithReset<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_NEWFONT>,Int<1>,Int<1>>,Int<1>>,EffectPulseF<EFFECT_NEWFONT>,Scale<TwistAngle<>,Int<0>,Int<7>>,Scale<TwistAngle<>,Int<0>,Int<6>>>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Rgb<255,97,0>,Rgb<255,255,0>,Rgb<0,255,0>,Rgb<0,0,255>,Rgb<255,0,255>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Red,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Orange,15>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-3000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<White,20>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlicker<ColorSelect<IncrementWithReset<ThresholdPulseF<IncrementWithReset<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_NEWFONT>,Int<1>,Int<1>>,Int<1>>,EffectPulseF<EFFECT_NEWFONT>,Scale<TwistAngle<>,Int<0>,Int<7>>,Scale<TwistAngle<>,Int<0>,Int<6>>>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Rgb<255,97,0>,Rgb<255,255,0>,Rgb<0,255,0>,Rgb<0,0,255>,Rgb<255,0,255>>,Rgb<100,100,150>,300>,LayerFunctions<SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>,SmoothStep<Int<30768>,Int<4000>>>>,TrDelayX<WavLen<>>>,TrConcat<TrInstant,AlphaL<BlinkingL<Mix<Int<16384>,White,ColorSelect<IncrementWithReset<ThresholdPulseF<IncrementWithReset<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_NEWFONT>,Int<1>,Int<1>>,Int<1>>,EffectPulseF<EFFECT_NEWFONT>,Scale<TwistAngle<>,Int<0>,Int<7>>,Scale<TwistAngle<>,Int<0>,Int<6>>>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Rgb<255,97,0>,Rgb<255,255,0>,Rgb<0,255,0>,Rgb<0,0,255>,Rgb<255,0,255>>>,Int<300>,Int<500>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrBoingX<Mult<WavLen<EFFECT_PREON>,Int<2458>>,3>,AlphaL<BlinkingL<Mix<Int<8192>,White,ColorSelect<IncrementWithReset<ThresholdPulseF<IncrementWithReset<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_NEWFONT>,Int<1>,Int<1>>,Int<1>>,EffectPulseF<EFFECT_NEWFONT>,Scale<TwistAngle<>,Int<0>,Int<7>>,Scale<TwistAngle<>,Int<0>,Int<6>>>,TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Rgb<255,97,0>,Rgb<255,255,0>,Rgb<0,255,0>,Rgb<0,0,255>,Rgb<255,0,255>>>,Int<200>,Int<500>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<29082>>>,TrBoingX<Mult<WavLen<EFFECT_PREON>,Int<1638>>,3>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,2000>,Sum<IntArg<PREON_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>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  165. /* copyright Fett263 (Accent LED / PCB) OS6 Style
  166. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  167. OS6.7 v4.021
  168. This Style Contains 144 Unique Combinations
  169. On Behavior Options: Default (0): Rising Bar Graph, 1: Center Out Bar Graph, 2: Center In Bar Graph, 3: Split Bar Graph, 4: Vortex Bar Graph, 5: Battery Level Rising Bar Graph
  170. Off Behavior Options: Default (0): Rising Bar Graph, 1: Center Out Bar Graph, 2: Center In Bar Graph, 3: Split Bar Graph, 4: Vortex Bar Graph, 5: Battery Level Rising Bar Graph
  171.  
  172. Base Color: Rgb<30,60,200> (0)
  173.  
  174. --Effects Included--
  175. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  176. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  177. */
  178. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,Mix<BatteryLevel,Red,Green>,TrWipeIn<1000>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,Mix<BatteryLevel,Red,Green>,TrWipeIn<1000>>>>>>>(),
  179. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,Mix<BatteryLevel,Red,Green>,TrWipeIn<1000>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipe<500>>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,25>>,TrCenterWipeIn<500>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,Mix<BatteryLevel,Red,Green>,TrWipeIn<1000>>>>>>>(),
  180.  
  181. "select"
  182. },
  183.  
  184. //preset 3
  185. {"Sabine;common", "Sabine/tracks/AhsokaTheme.wav",
  186. /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
  187. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  188. OS6.7 v4.021
  189. This Style Contains 2304 Unique Combinations
  190. Style Options:
  191. Default (0): Hyper Responsive Rotoscope (Prequels)
  192. 1: Hyper Responsive Rotoscope (Original Trilogy)
  193.  
  194. Base Color: Rgb<0,0,255> (0)
  195.  
  196. --Effects Included--
  197. Preon Effect Options: Default (0): Disable, 1: Pulsing (Base Color), 2: Overload (Base Color), 3: Emitter Heat Up
  198. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  199. PowerUp Effect Options: Default (0): Power Flash, 1: Power Burst Forward, 2: Unstable Power Up Forward, 3: Power Surge (Stable), 4: Power Surge (Unstable V1), 5: Power Surge (Unstable V2)
  200. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  201. CoolDown Effect Options: Default (0): Power Flash, 1: Power Burst Reverse, 2: Unstable Cool Down Reverse
  202. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Preon Size), 3: Emitter Glow (Preon Size)
  203. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  204. LightningBlock Effect: Responsive Lightning Block
  205. Drag Effect: Intensity Sparking Drag
  206. Melt Effect: Intensity Melt
  207. Stab Effect: AudioFlicker Stab
  208. Blast Effect: Blast Wave (Random)
  209. Clash Effect: Real Clash V1
  210. Rain Effect: Rain Spark
  211. */
  212. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>,TrConcat<TrInstant,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<16384>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<1200>>,TrConcat<TrInstant,HumpFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,40>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>>,EFFECT_RETRACTION>,SparkleL<White>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<AudioFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,187,108>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,187,108>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,187,108>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,187,108>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,187,108>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,187,108>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrFadeX<Mult<Int<4096>,WavLen<EFFECT_PREON>>>,AlphaL<PulsingL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Int<800>>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrDelayX<Mult<Int<28672>,WavLen<EFFECT_PREON>>>>,TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,6828>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,6828>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Red,10>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-2000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<Orange,15>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-3000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,AlphaL<HumpFlickerL<White,20>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,6828>,Sum<IntArg<PREON_SIZE_ARG,6828>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>,TrConcat<TrInstant,AlphaL<White,Int<0>>,TrJoin<TrDelay<1000>,TrInstant>,AlphaL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<PREON_SIZE_ARG,6828>,Int<-2000>>>,TrSmoothFadeX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>>,EFFECT_POSTOFF>>>(),
  213. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS6 Style
  214. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  215. OS6.7 v4.021
  216. This Style Contains 48 Unique Combinations
  217. Style Options:
  218. Default (0): Hyper Responsive Rotoscope (Prequels)
  219. 1: Hyper Responsive Rotoscope (Original Trilogy)
  220.  
  221. Off Behavior Options: Default (0): Slow Turbine, 1: K.I.T.T. Scanner, 2: Slow Run Forward, 3: Kyber Flow Up, 4: Heart Beat, 5: Rising Bar Graph
  222.  
  223. Base Color: Rgb<0,0,255> (0)
  224.  
  225. --Effects Included--
  226. Ignition Effect Options: Default (0): Instant, 1: SparkTip Ignition
  227. Retraction Effect Options: Default (0): Instant, 1: SparkTip Retraction
  228. Rain Effect: Rain Spark
  229. */
  230. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,SparkleL<White>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrInstant,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrInstant,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,25,100,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,25,300,4000>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrWipe<1000>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TrFade<1200>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrWipeIn<1000>>>>>>>(),
  231. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS6 Style
  232. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  233. OS6.7 v4.021
  234. This Style Contains 48 Unique Combinations
  235. Style Options:
  236. Default (0): Hyper Responsive Rotoscope (Prequels)
  237. 1: Hyper Responsive Rotoscope (Original Trilogy)
  238.  
  239. Off Behavior Options: Default (0): Heart Beat, 1: Kyber Flow Up, 2: Unstable Flicker (Two Color), 3: Pulsing Flicker (Two Color), 4: AudioFlicker (Two Color), 5: Fast Pulse Dim-On
  240.  
  241. Base Color: Rgb<0,0,255> (0)
  242.  
  243. --Effects Included--
  244. Ignition Effect Options: Default (0): Instant, 1: SparkTip Ignition
  245. Retraction Effect Options: Default (0): Instant, 1: SparkTip Retraction
  246. Rain Effect: Rain Spark
  247. */
  248. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,SparkleL<White>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrInstant,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrInstant,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TrFade<1200>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<ALT_COLOR_ARG,Rgb<0,0,128>>>,AudioFlicker<Pulsing<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,3000>,RgbArg<ALT_COLOR_ARG,Rgb<0,0,128>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<ALT_COLOR_ARG,Rgb<0,0,128>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,2000>>>>>(),
  249.  
  250. "OB2rain"
  251. },
  252.  
  253. //preset 4
  254. {"Unstable_v2;common", "tracks/portals.wav",
  255. /* copyright Fett263 KyloRen (Primary Blade) OS6 Style
  256. https://fett263.com/fett263-proffieOS6-style-library.html#KyloRen
  257. OS6.7 v4.021
  258. This Style Contains 1200 Unique Combinations
  259. Style Options:
  260. Default (0): Kylo Ren Unstable (Film Based)
  261. 1: Kylo Ren Unstable (Supreme Leader)
  262.  
  263. Base Color: Rgb<255,0,0> (0)
  264.  
  265. --Effects Included--
  266. Preon Effect Options: Default (0): Faulty Ignition (PreOn Color), 1: Overload (PreOn Color), 2: Erratic (PreOn Color), 3: Sparking (PreOn Color)
  267. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  268. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  269. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  270. PostOff Effect Options: Default (0): Emitter Spark (Preon Size), 1: Emitter Cool Off (Preon Size)
  271. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  272. LightningBlock Effect: Responsive Lightning Block
  273. Drag Effect: Intensity Sparking Drag
  274. Melt Effect: Intensity Melt
  275. Stab Effect: Normal Stab
  276. Blast Effect: Blast Wave (Random)
  277. Clash Effect: Real Clash V3
  278. */
  279. 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lickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,8192>,Sum<IntArg<PREON_SIZE_ARG,8192>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,8192>,Sum<IntArg<PREON_SIZE_ARG,8192>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>>,EFFECT_POSTOFF>>>(),
  280. /* copyright Fett263 (Accent LED / PCB) OS6 Style
  281. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  282. OS6.7 v4.021
  283. This Style Contains 144 Unique Combinations
  284. On Behavior Options: Default (0): Cylon (Small), 1: K.I.T.T. Scanner, 2: Audio Level Bar Graph, 3: VU Meter, 4: Level Meter, 5: Battery Level K.I.T.T. Scanner
  285. Off Behavior Options: Default (0): Cylon (Small), 1: K.I.T.T. Scanner, 2: Audio Level Bar Graph, 3: VU Meter, 4: Level Meter, 5: Battery Level K.I.T.T. Scanner
  286.  
  287. Base Color: Rgb<30,60,200> (0)
  288.  
  289. --Effects Included--
  290. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  291. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  292. */
  293. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<LinearSectionF<Sin<Int<20>>,Int<2000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<SmoothStep<Scale<NoisySoundLevel,Int<0>,Int<32768>>,Int<1>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Black>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,Gradient<Green,Green,Yellow,Yellow,Red>>,Mix<LinearSectionF<Scale<BladeAngle<>,Int<32768>,Int<0>>,Int<16000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Mix<LinearSectionF<Sin<Int<20>>,Int<2000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<SmoothStep<Scale<NoisySoundLevel,Int<0>,Int<32768>>,Int<1>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Black>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,Gradient<Green,Green,Yellow,Yellow,Red>>,Mix<LinearSectionF<Scale<BladeAngle<>,Int<32768>,Int<0>>,Int<16000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>>(),
  294. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Mix<LinearSectionF<Sin<Int<20>>,Int<2000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<SmoothStep<Scale<NoisySoundLevel,Int<0>,Int<32768>>,Int<1>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Black>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,Gradient<Green,Green,Yellow,Yellow,Red>>,Mix<LinearSectionF<Scale<BladeAngle<>,Int<32768>,Int<0>>,Int<16000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Mix<LinearSectionF<Sin<Int<20>>,Int<2000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<SmoothStep<Scale<NoisySoundLevel,Int<0>,Int<32768>>,Int<1>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Black>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,Gradient<Green,Green,Yellow,Yellow,Red>>,Mix<LinearSectionF<Scale<BladeAngle<>,Int<32768>,Int<0>>,Int<16000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>>(),
  295. "kylo"
  296. },
  297.  
  298. //preset 5
  299. {"Water;common", "tracks/portals.wav",
  300. /* copyright Fett263 WaterBlade (Primary Blade) OS6 Style
  301. https://fett263.com/fett263-proffieOS6-style-library.html#WaterBlade
  302. OS6.6 v3.05
  303. Single Style
  304. Base Style: Interactive Water Blade
  305. Interactive Water Blade Interactive Control: Water flows based on blade angle, hard swing upward can temporarily change direction of flow.
  306.  
  307. --Effects Included--
  308. Ignition Effect: SparkTip Ignition
  309. Retraction Effect: Standard Retraction
  310. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  311. LightningBlock Effect: Responsive Lightning Block
  312. Drag Effect: Intensity Sparking Drag
  313. Melt Effect: Intensity Melt
  314. Blast Effect: Responsive Blast Wave (Large)
  315. Clash Effect: Real Clash V1
  316. */
  317. StylePtr<Layers<StripesX<Scale<IsLessThan<BladeAngle<>,Int<16384>>,Scale<BladeAngle<>,Int<20000>,Int<10000>>,Scale<BladeAngle<>,Int<10000>,Int<20000>>>,Scale<BladeAngle<>,Int<-1000>,Scale<IsGreaterThan<HoldPeakF<SwingAcceleration<>,Scale<HoldPeakF<SwingAcceleration<>,Int<200>,Int<4000>>,Int<100>,Int<600>>,Scale<BladeAngle<>,Int<3000>,Int<6000>>>,Int<16384>>,Int<1000>,Int<-1000>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Int<200>,Int<100>,Int<400>,Scale<BladeAngle<>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<400>>,TrWipeInX<RetractionTime<0>>,Black>>>(),
  318. /* copyright Fett263 (Accent LED / PCB) OS6 Style
  319. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  320. OS6.7 v4.021
  321. This Style Contains 144 Unique Combinations
  322. On Behavior Options: Default (0): Kyber Flow Down, 1: Kyber Flow Up, 2: Power Wave Slow, 3: Slow Run Reverse, 4: Slow Run Forward, 5: Power Ripple Slow
  323. Off Behavior Options: Default (0): Kyber Flow Down, 1: Kyber Flow Up, 2: Power Wave Slow, 3: Slow Run Reverse, 4: Slow Run Forward, 5: Power Ripple Slow
  324.  
  325. Base Color: Rgb<30,60,200> (0)
  326.  
  327. --Effects Included--
  328. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  329. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  330. */
  331. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<16000,-400,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<8000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<5000,-2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<16000,-400,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<8000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>>>>(),
  332. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<16000,-400,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<8000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<5000,-2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<16000,-400,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<8000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>>>>(),
  333. "water"},
  334.  
  335. //preset 6
  336. {"Survivor;common", "tracks/bountydroid.wav",
  337. /* copyright Fett263 FallenOrder (Primary Blade) OS6 Style
  338. https://fett263.com/fett263-proffieOS6-style-library.html#FallenOrder
  339. OS6.7 v4.021
  340. This Style Contains 4500 Unique Combinations
  341. Base Style: Fallen Order Cal Kestis
  342.  
  343. Base Color: Rgb<0,255,255> (0)
  344.  
  345. --Effects Included--
  346. Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (PreOn Color), 2: Overload (PreOn Color), 3: Erratic (PreOn Color), 4: Sparking (PreOn Color)
  347. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  348. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  349. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  350. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  351. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  352. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  353. LightningBlock Effect: Responsive Lightning Block
  354. Drag Effect: Intensity Sparking Drag
  355. Melt Effect: Intensity Melt
  356. Stab Effect: Normal Stab
  357. Blast Effect: Blast Wave (Random)
  358. Clash Effect: Real Clash V3
  359. */
  360. 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  361. /* copyright Fett263 (Accent LED / PCB) OS6 Style
  362. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  363. OS6.7 v4.021
  364. This Style Contains 144 Unique Combinations
  365. On Behavior Options: Default (0): Power Wave Medium, 1: Power Ripple Medium, 2: Fast Pulse Off-On, 3: Conical Power Wave, 4: Conical Power Ripple, 5: Slow Pulse Dim-On
  366. Off Behavior Options: Default (0): Power Wave Medium, 1: Power Ripple Medium, 2: Slow Pulse Off-On, 3: Conical Power Wave, 4: Conical Power Ripple, 5: Fast Pulse Off-On
  367.  
  368. Base Color: Rgb<30,60,200> (0)
  369.  
  370. --Effects Included--
  371. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  372. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  373. */
  374. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<22000,-600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Stripes<2400,-1800,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Pulsing<Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,2000>,Remap<SmoothStep<Int<24601>,Int<16384>>,Stripes<8000,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,Remap<SmoothStep<Int<20000>,Int<42000>>,Stripes<2400,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,8000>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<22000,-600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<14000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,Stripes<2400,-1800,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,Pulsing<Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,8000>,Remap<SmoothStep<Int<24601>,Int<16384>>,Stripes<8000,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>,Remap<SmoothStep<Int<20000>,Int<42000>>,Stripes<2400,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>,Pulsing<Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,2000>>>>>(),
  375. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<22000,-600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Stripes<2400,-1800,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Pulsing<Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,2000>,Remap<SmoothStep<Int<24601>,Int<16384>>,Stripes<8000,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,Remap<SmoothStep<Int<20000>,Int<42000>>,Stripes<2400,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,8000>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<22000,-600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<14000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,Stripes<2400,-1800,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,Pulsing<Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,8000>,Remap<SmoothStep<Int<24601>,Int<16384>>,Stripes<8000,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>,Remap<SmoothStep<Int<20000>,Int<42000>>,Stripes<2400,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>,Pulsing<Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,2000>>>>>(),
  376. "Fallen"
  377. },
  378.  
  379. //preset 7
  380. {"Seismic;common", "Seismic/tracks/seismicgeonosis.wav",
  381. /* copyright Fett263 SeismicCharge (Primary Blade) OS6 Style
  382. https://fett263.com/fett263-proffieOS6-style-library.html#SeismicCharge
  383. OS6.7 v4.021
  384. This Style Contains 216 Unique Combinations
  385. Base Style: Fett Seismic Charge
  386.  
  387. Base Color: Rgb<30,60,200> (0)
  388.  
  389. --Effects Included--
  390. Preon Effect Options: Default (0): Seismic Charge (PreOn Color), 1: Jump to Hyperspace (PreOn Color)
  391. Ignition Effect Options: Default (0): Center Out, 1: Multi-Point Out, 2: Center In
  392. PowerUp Effect Options: Default (0): Power Flash, 1: Unstable Power Up Forward, 2: Power Burst Forward, 3: Power Surge (Stable)
  393. Retraction Effect Options: Default (0): Center Out (Twist Position), 1: Multi-Point In, 2: Center In
  394. CoolDown Effect Options: Default (0): Power Flash, 1: Unstable Cool Down Reverse, 2: Power Burst Reverse
  395. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  396. LightningBlock Effect: Responsive Lightning Block
  397. Drag Effect: Intensity Sparking Drag
  398. Melt Effect: Intensity Melt
  399. Stab Effect: Normal Stab
  400. Blast Effect: Blast Wave (Random)
  401. Clash Effect: Real Clash V3
  402. */
  403. 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  404. /* copyright Fett263 (Accent LED / PCB) OS6 Style
  405. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  406. OS6.7 v4.021
  407. This Style Contains 324 Unique Combinations
  408. On Behavior Options: Default (0): Kyber Flow Down, 1: Kyber Flow Up, 2: Power Wave Slow, 3: Slow Run Reverse, 4: Slow Run Forward, 5: Power Ripple Slow
  409. Off Behavior Options: Default (0): Kyber Flow Down, 1: Kyber Flow Up, 2: Power Wave Slow, 3: Slow Run Reverse, 4: Slow Run Forward, 5: Power Ripple Slow
  410.  
  411. Base Color: Rgb<30,60,200> (0)
  412.  
  413. --Effects Included--
  414. Ignition Effect Options: Default (0): Center Out, 1: SparkTip Ignition, 2: Multi-Point Out
  415. Retraction Effect Options: Default (0): Center In, 1: SparkTip Retraction, 2: Multi-Point In
  416. */
  417. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<16000,-400,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<8000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrCenterWipeX<IgnitionTime<0>,Int<16384>>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrConcat<TrInstant,AlphaL<Black,LayerFunctions<LinearSectionF<Int<6144>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>,LinearSectionF<Int<16384>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>,LinearSectionF<Int<26624>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>>>,TrDelayX<IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrCenterWipeInX<RetractionTime<0>,Int<16384>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrConcat<TrInstant,AlphaL<Black,LayerFunctions<LinearSectionF<Int<6144>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>,LinearSectionF<Int<16384>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>,LinearSectionF<Int<26624>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>>>,TrDelayX<RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<5000,-2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<16000,-400,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<8000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>>>>(),
  418. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Stripes<16000,-400,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<8000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrCenterWipeX<IgnitionTime<0>,Int<16384>>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrConcat<TrInstant,AlphaL<Black,LayerFunctions<LinearSectionF<Int<6144>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>,LinearSectionF<Int<16384>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>,LinearSectionF<Int<26624>,Scale<Trigger<EFFECT_IGNITION,IgnitionTime<0>,IgnitionTime<0>,Int<0>>,Int<12288>,Int<0>>>>>,TrDelayX<IgnitionTime<0>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrCenterWipeInX<RetractionTime<0>,Int<16384>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrConcat<TrInstant,AlphaL<Black,LayerFunctions<LinearSectionF<Int<6144>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>,LinearSectionF<Int<16384>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>,LinearSectionF<Int<26624>,Scale<Trigger<EFFECT_RETRACTION,RetractionTime<0>,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>>>,TrDelayX<RetractionTime<0>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Stripes<5000,2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<5000,-2500,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Stripes<16000,-400,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<8000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<16000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipeIn<1000>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,TrWipe<1000>>>,Stripes<2600,-1600,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<4000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,0,255>>>>>>>>(),
  419.  
  420. "space"},
  421.  
  422. //preset 8
  423. {"Disney;common","tracks/smallworld.wav",
  424. StylePtr<InOutSparkTip<EasyBlade<OnSpark<Gradient<RgbArg<BASE_COLOR_ARG,Magenta>,RgbArg<ALT_COLOR_ARG,Magenta>,RgbArg<ALT_COLOR2_ARG,HotPink>,RgbArg<ALT_COLOR2_ARG,HotPink>, RgbArg<ALT_COLOR3_ARG,Blue>, RgbArg<ALT_COLOR3_ARG,Blue>>,White,100>,White>,600,800>>(),
  425. StylePtr<Layers<Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>,InOutTrL<TrInstant,TrInstant,Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>>>>(),
  426. StylePtr<Layers<Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>,InOutTrL<TrInstant,TrInstant,Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>>>>(),
  427. "disneyland"},
  428.  
  429. //preset 9
  430. {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
  431. StylePtr<InOutSparkTip<EasyBlade<OnSpark<Gradient<RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR2_ARG,HotPink>, RgbArg<ALT_COLOR3_ARG,Blue>, RgbArg<ALT_COLOR3_ARG,Blue>>,White,100>,White>,600,800>>(),
  432. StylePtr<Layers<Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>,InOutTrL<TrInstant,TrInstant,Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>>>>(),
  433. StylePtr<Layers<Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>,InOutTrL<TrInstant,TrInstant,Stripes<10000,100,RgbArg<BASE_COLOR_ARG,Magenta>, RgbArg<ALT_COLOR_ARG,HotPink>, RgbArg<OFF_COLOR_ARG,Blue>>>>>(),
  434. "spectrum"},
  435.  
  436. //preset 10
  437. {"Proxima_Centauri", "tracks/derez.wav",
  438. StylePtr<InOutSparkTip<RotateColorsX<Sin<Int<5>>,Gradient<Magenta, Magenta, HotPink, Blue, Blue>>, 700, 500>>(),
  439. StylePtr<Layers<RotateColorsX<Saw<Int<15>>,RgbArg<BASE_COLOR_ARG, Magenta>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Blue>>>>>(),
  440. StylePtr<Layers<RotateColorsX<Saw<Int<15>>,RgbArg<BASE_COLOR_ARG, Magenta>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Blue>>>>>(),
  441. "spectrum rotation"},
  442.  
  443. //preset 11
  444. {"tron;common", "tracks/derez.wav",
  445. StylePtr<ColorCycle<Cyan,1,0,EasyBlade<Stripes<800,3000,RgbArg<BASE_COLOR_ARG, Cyan>, RgbArg<BASE_COLOR_ARG, DeepSkyBlue>, RgbArg<ALT_COLOR_ARG, White>>,White>,100,1200,7000>>(),
  446. StylePtr<Layers<RotateColorsX<Saw<Int<25>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
  447. StylePtr<Layers<RotateColorsX<Saw<Int<25>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
  448. "tron"},
  449.  
  450. //preset 12
  451. {"tron;common", "tracks/derez.wav",
  452. StylePtr<ColorCycle<OrangeRed, 1, 0, EasyBlade<Rainbow, WHITE>, 100, 1200, 7000>>(),
  453. StylePtr<Layers<RotateColorsX<Saw<Int<25>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
  454. StylePtr<Layers<RotateColorsX<Saw<Int<25>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
  455. "rainbow"},
  456.  
  457. //preset 13
  458. {"tron;common", "tracks/derez.wav",
  459. /* copyright Fett263 RainbowBlade (Primary Blade) OS6 Style
  460. https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
  461. OS6.7 v4.017
  462. This Style Contains 4 Unique Combinations
  463. Base Style: Static Rainbow
  464.  
  465. Base Color: Rgb<2,72,255> (0)
  466.  
  467. --Effects Included--
  468. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  469. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  470. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  471. LightningBlock Effect: Responsive Lightning Block
  472. Drag Effect: Intensity Sparking Drag
  473. Melt Effect: Intensity Melt
  474. Blast Effect: Blast Wave (Random)
  475. Clash Effect: Real Clash V1
  476. */
  477. StylePtr<Layers<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<300>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<300>,Int<16384>>,IgnitionTime<300>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>>>(),
  478. StylePtr<Layers<RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
  479. StylePtr<Layers<RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
  480. "rainbow1"},
  481.  
  482. //preset 14
  483. {"Proxima_Centauri;common", "tracks/derez.wav",
  484. StylePtr<Layers<
  485. StyleFire<Blast<LocalizedClash<Gradient<Red,OrangeRed,Orange,GreenYellow,Green,Cyan,DodgerBlue,Blue,Rgb<20,0,255>>,White,200,80>,White,300,200>,Red,0,2,FireConfig<100,2000,5>,FireConfig<2000,500,50>,FireConfig<0,5000,10>,FireConfig<100,2000,5>>,
  486. TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,White>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,
  487. TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,White>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,
  488. Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,White>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,
  489. LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,White>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,White>>,RgbArg<LOCKUP_COLOR_ARG,White>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,White>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,White>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,White>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,White>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,White>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
  490. ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,White>,AudioFlicker<RgbArg<LB_COLOR_ARG,White>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,White>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,White>,Int<16000>>,30>,TrSmoothFade<600>>>,
  491. LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,White>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,White>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
  492. LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,
  493. InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,White>,IgnitionTime<525>,Int<200>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,White>,RetractionTime<>,Int<200>>>>>(),
  494.  
  495. StylePtr<Layers<StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,DodgerBlue>>>,InOutTrL<TrInstant,TrInstant,Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>>>>(),
  496. //StylePtr<Layers<StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,DodgerBlue>>>,InOutTrL<TrInstant,TrInstant,Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>>>>(),
  497. //StylePtr<Layers<StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,DodgerBlue>>>,InOutTrL<TrInstant,TrInstant,Gradient<RgbArg<BASE_COLOR_ARG,Red>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Red>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Red>>>>>>(),
  498. //StylePtr<Layers<Gradient<RgbArg<BASE_COLOR_ARG,Red>,Orange,Yellow,Green,Blue,Magenta>>>(),
  499. StylePtr<Layers<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,175,0>>,RgbArg<ALT_COLOR2_ARG,Rgb<255,255,0>>,RgbArg<ALT_COLOR3_ARG,Rgb<0,255,0>>,RgbArg<SWING_COLOR_ARG,Rgb<0,0,255>>,RgbArg<EMITTER_COLOR_ARG,Rgb<180,0,255>>>>>(),
  500. /* copyright Fett263 RainbowBlade (Accent LED / PCB) OS6 Style
  501. https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
  502. OS6.7 v4.021
  503. Single Style
  504. Base Style: Static Rainbow Fire (Slow)
  505.  
  506. Off Behavior: Solid Color
  507.  
  508. Base Color: Rgb<255,0,0> (0)
  509.  
  510. --Effects Included--
  511. Ignition Effect: Instant
  512. Retraction Effect: Instant
  513. */
  514. //StylePtr<Layers<StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,175,0>>,RgbArg<ALT_COLOR2_ARG,Rgb<255,255,0>>,RgbArg<ALT_COLOR3_ARG,Rgb<0,255,0>>,RgbArg<SWING_COLOR_ARG,Rgb<0,0,255>>,RgbArg<EMITTER_COLOR_ARG,Rgb<180,0,255>>>,Mix<Int<16384>,White,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,2>,InOutTrL<TrInstant,TrInstant,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,175,0>>,RgbArg<ALT_COLOR2_ARG,Rgb<255,255,0>>,RgbArg<ALT_COLOR3_ARG,Rgb<0,255,0>>,RgbArg<SWING_COLOR_ARG,Rgb<0,0,255>>,RgbArg<EMITTER_COLOR_ARG,Rgb<180,0,255>>>>>>(),
  515. //RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,175,0>>,RgbArg<ALT_COLOR2_ARG,Rgb<255,255,0>>,RgbArg<ALT_COLOR3_ARG,Rgb<0,255,0>>,RgbArg<ALT_COLOR4_ARG,Rgb<0,0,255>>,RgbArg<ALT_COLOR5_ARG,Rgb<180,0,255>>
  516. "rainbow2"},
  517.  
  518. //preset 15
  519. {"Proxima_Centauri;common", "tracks/derez.wav",
  520. /* copyright Fett263 RainbowBlade (Primary Blade) OS6 Style
  521. https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
  522. OS6.7 v4.017
  523. This Style Contains 4 Unique Combinations
  524. Base Style: Running Rainbow (Slow)
  525.  
  526. Base Color: Rgb<2,72,255> (0)
  527.  
  528. --Effects Included--
  529. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  530. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  531. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  532. LightningBlock Effect: Responsive Lightning Block
  533. Drag Effect: Intensity Sparking Drag
  534. Melt Effect: Intensity Melt
  535. Blast Effect: Blast Wave (Random)
  536. Clash Effect: Real Clash V1
  537. */
  538. StylePtr<Layers<Stripes<50000,-50,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<300>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<300>,Int<16384>>,IgnitionTime<300>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>>>(),
  539. StylePtr<Layers<RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
  540. StylePtr<Layers<RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Red>>,InOutTrL<TrInstant,TrInstant,RotateColorsX<Saw<Int<5>>,RgbArg<BASE_COLOR_ARG, Green>>>>>(),
  541. "rainbow3"},
  542.  
  543.  
  544. //preset 16
  545. {"thanos;common", "tracks/portals.wav",
  546. //StylePtr<Layers<Stripes<3000,-3000,Rgb<100,100,150>,Rgb<25,25,40>,ColorChange<TrDelay<400>,Rgb<130,130,180>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow,Mix<TwistAngle<1>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow>>,Rgb<50,50,75>>,AlphaL<ColorChange<TrWipeIn<400>,Rgb<130,130,180>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow,Mix<TwistAngle<1>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow>>,SmoothStep<Int<4000>,Int<-6000>>>,TransitionEffectL<TrWaveX<ColorChange<TrInstant,Rgb<130,130,180>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow,White>,Int<400>,Int<100>,Int<400>,Int<32768>>,EFFECT_CHANGE>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<150>,TrWipeIn<1800>,Black>,TransitionEffectL<TrConcat<TrWaveX<Rgb<95,0,210>,Int<400>,Int<200>,Int<300>,Int<32768>>,AlphaL<PulsingL<Rgb<95,0,210>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<1000>,AlphaL<PulsingL<Rgb<95,0,210>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Blue,Int<400>,Int<200>,Int<300>,Int<32768>>,AlphaL<PulsingL<ColorSequence<400,Rgb<95,0,210>,Blue>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<800>,AlphaL<PulsingL<ColorSequence<400,Blue,Rgb<95,0,210>>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Red,Int<350>,Int<200>,Int<350>,Int<32768>>,AlphaL<PulsingL<ColorSequence<350,Blue,Rgb<95,0,210>,Red>,Int<800>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<800>,AlphaL<PulsingL<ColorSequence<350,Red,Blue,Rgb<95,0,210>>,Int<800>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<DarkOrange,Int<350>,Int<400>,Int<350>,Int<32768>>,AlphaL<PulsingL<ColorSequence<350,Red,Blue,Rgb<95,0,210>,DarkOrange>,Int<700>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<700>,AlphaL<PulsingL<ColorSequence<350,DarkOrange,Red,Blue,Rgb<95,0,210>>,Int<700>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Green,Int<300>,Int<400>,Int<300>,Int<32768>>,AlphaL<PulsingL<ColorSequence<300,Red,Blue,Rgb<95,0,210>,DarkOrange,Green>,Int<600>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<700>,AlphaL<PulsingL<ColorSequence<300,Green,Red,Blue,Rgb<95,0,210>,DarkOrange>,Int<600>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Yellow,Int<300>,Int<400>,Int<300>,Int<32768>>,AlphaL<PulsingL<ColorSequence<250,Red,Blue,Rgb<95,0,210>,DarkOrange,Green,Yellow>,Int<400>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<600>,AlphaL<PulsingL<ColorSequence<200,Yellow,Red,Blue,Rgb<95,0,210>,DarkOrange,Green>,Int<500>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<1250>>,EFFECT_PREON>>>(),
  547. //StylePtr<Layers<Stripes<3000,-3000,Rgb<100,100,150>,Rgb<25,25,40>,ColorChange<TrDelay<400>,Rgb<130,130,180>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow,Mix<TwistAngle<1>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow>>,Rgb<50,50,75>>,AlphaL<ColorChange<TrWipeIn<400>,Rgb<130,130,180>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow,Mix<TwistAngle<1>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow>>,SmoothStep<Int<4000>,Int<-6000>>>,TransitionEffectL<TrWaveX<ColorChange<TrInstant,Rgb<130,130,180>,Rgb<95,0,210>,Blue,Red,DarkOrange,Green,Yellow,White>,Int<400>,Int<100>,Int<400>,Int<32768>>,EFFECT_CHANGE>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<150>,TrWipeIn<1800>,Black>,TransitionEffectL<TrConcat<TrWaveX<Rgb<95,0,210>,Int<400>,Int<200>,Int<300>,Int<32768>>,AlphaL<PulsingL<Rgb<95,0,210>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<1000>,AlphaL<PulsingL<Rgb<95,0,210>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Blue,Int<400>,Int<200>,Int<300>,Int<32768>>,AlphaL<PulsingL<ColorSequence<400,Rgb<95,0,210>,Blue>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<800>,AlphaL<PulsingL<ColorSequence<400,Blue,Rgb<95,0,210>>,Int<1000>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Red,Int<350>,Int<200>,Int<350>,Int<32768>>,AlphaL<PulsingL<ColorSequence<350,Blue,Rgb<95,0,210>,Red>,Int<800>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<800>,AlphaL<PulsingL<ColorSequence<350,Red,Blue,Rgb<95,0,210>>,Int<800>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<DarkOrange,Int<350>,Int<400>,Int<350>,Int<32768>>,AlphaL<PulsingL<ColorSequence<350,Red,Blue,Rgb<95,0,210>,DarkOrange>,Int<700>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<700>,AlphaL<PulsingL<ColorSequence<350,DarkOrange,Red,Blue,Rgb<95,0,210>>,Int<700>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Green,Int<300>,Int<400>,Int<300>,Int<32768>>,AlphaL<PulsingL<ColorSequence<300,Red,Blue,Rgb<95,0,210>,DarkOrange,Green>,Int<600>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<700>,AlphaL<PulsingL<ColorSequence<300,Green,Red,Blue,Rgb<95,0,210>,DarkOrange>,Int<600>>,SmoothStep<Int<2000>,Int<-3000>>>,TrWaveX<Yellow,Int<300>,Int<400>,Int<300>,Int<32768>>,AlphaL<PulsingL<ColorSequence<250,Red,Blue,Rgb<95,0,210>,DarkOrange,Green,Yellow>,Int<400>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<600>,AlphaL<PulsingL<ColorSequence<200,Yellow,Red,Blue,Rgb<95,0,210>,DarkOrange,Green>,Int<500>>,SmoothStep<Int<2000>,Int<-3000>>>,TrDelay<1250>>,EFFECT_PREON>>>(),
  548. /* copyright Fett263 InfinityStones (Primary Blade) OS6 Style
  549. https://fett263.com/fett263-proffieOS6-style-library.html#InfinityStones
  550. OS6.7 v4.021
  551. Single Style
  552. Base Style: Infinity Guantlet Full Interactive
  553.  
  554. Base Color: Rgb<100,100,150> (0)
  555. Infinity Guantlet Full Interactive Interactive Controls: Twist to select Power, Reality or Soul Stone for blast effect. Use force to activate Space Stone. Use Ligntning Block to activate Time Stone. Use Stab to activate Mind Stone.
  556.  
  557. --Effects Included--
  558. Preon Effect: Infinity Stone Collection
  559. Ignition Effect: SparkTip Ignition
  560. Retraction Effect: SparkTip Retraction
  561. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  562. LightningBlock Effect: 0
  563. Drag Effect: Intensity Sparking Drag
  564. Melt Effect: Intensity Melt
  565. Clash Effect: Real Clash V1
  566. */
  567. 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  568. /* copyright Fett263 InfinityStones (Primary Blade) OS6 Style
  569. https://fett263.com/fett263-proffieOS6-style-library.html#InfinityStones
  570. OS6.7 v4.021
  571. Single Style
  572. Base Style: Infinity Guantlet Full Interactive
  573.  
  574. Base Color: Rgb<100,100,150> (0)
  575. Infinity Guantlet Full Interactive Interactive Controls: Twist to select Power, Reality or Soul Stone for blast effect. Use force to activate Space Stone. Use Ligntning Block to activate Time Stone. Use Stab to activate Mind Stone.
  576.  
  577. --Effects Included--
  578. Preon Effect: Infinity Stone Collection
  579. Ignition Effect: SparkTip Ignition
  580. Retraction Effect: SparkTip Retraction
  581. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  582. LightningBlock Effect: 0
  583. Drag Effect: Intensity Sparking Drag
  584. Melt Effect: Intensity Melt
  585. Clash Effect: Real Clash V1
  586. */
  587. 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  588. 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  589. "thanos"},
  590.  
  591. //preset 17
  592. {"Ghostbusters;common", "tracks/ghostbusters.wav",
  593. /* copyright Fett263 Ghostbusters (Primary Blade) OS6 Style
  594. https://fett263.com/fett263-proffieOS6-style-library.html#Ghostbusters
  595. OS6.7 v4.017
  596. This Style Contains 4 Unique Combinations
  597. Base Style: Ghostbusters Particle Beam (Original)
  598.  
  599. Base Color: Rgb<255,0,0> (0)
  600.  
  601. --Effects Included--
  602. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  603. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  604. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  605. LightningBlock Effect: Responsive Lightning Block
  606. Drag Effect: Intensity Sparking Drag
  607. Melt Effect: Intensity Melt
  608. Blast Effect: Blast Wave (Random)
  609. Clash Effect: Real Clash V1
  610. */
  611. 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>>(),
  612. StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Blue>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Blue>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
  613. StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Blue>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Blue>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
  614. "ghostbusters"},
  615.  
  616. //preset 18
  617. {"xmas;common", "tracks/jingle.wav",
  618. StylePtr<InOutHelper<EasyBlade<OnSpark<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,White,200>,White>,600,800>>(),
  619. StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
  620. StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
  621. "ccane"},
  622.  
  623. //preset 19
  624. {"xmas;common", "tracks/jingle.wav",
  625. /* copyright Fett263 Holidays (Primary Blade) OS6 Style
  626. https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
  627. OS6.7 v4.021
  628. This Style Contains 4 Unique Combinations
  629. Base Style: Christmas Tree (Multi-Colored Lights)
  630.  
  631. Base Color: Rgb<0,255,0> (0)
  632.  
  633. --Effects Included--
  634. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  635. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Standard Retraction
  636. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  637. LightningBlock Effect: Responsive Lightning Block
  638. Drag Effect: Intensity Sparking Drag
  639. Melt Effect: Intensity Melt
  640. Stab Effect: Normal Stab
  641. Blast Effect: Blast Wave (Random)
  642. Clash Effect: Real Clash V3
  643. */
  644. StylePtr<Layers<Mix<SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<400>>,Sparkle<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,ColorSequence<1000,Red,Blue,Orange,Magenta,SteelBlue>>,Pulsing<Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>,6000>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<300>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<300>,Int<16384>>,IgnitionTime<300>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<RetractionTime<0>>>,Black>>>(),
  645. /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
  646. https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
  647. OS6.7 v4.021
  648. Single Style
  649. Base Style: Christmas Tree (Multi-Colored Lights)
  650.  
  651. Off Behavior: Luke ROTJ (Green Arrow)
  652.  
  653. Base Color: Rgb<0,255,0> (0)
  654.  
  655. --Effects Included--
  656. Ignition Effect: Instant
  657. Retraction Effect: Instant
  658. */
  659. StylePtr<Layers<Mix<SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<400>>,Sparkle<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,ColorSequence<1000,Red,Blue,Orange,Magenta,SteelBlue>>,Pulsing<Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>,6000>>,InOutTrL<TrInstant,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrConcat<TrBoing<3000,9>,Black,TrDelay<2000>>>>>>(),
  660. /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
  661. https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
  662. OS6.7 v4.021
  663. Single Style
  664. Base Style: Christmas Tree (Multi-Colored Lights)
  665.  
  666. Off Behavior: Luke ROTJ (Green Arrow)
  667.  
  668. Base Color: Rgb<0,255,0> (0)
  669.  
  670. --Effects Included--
  671. Ignition Effect: Instant
  672. Retraction Effect: Instant
  673. */
  674. StylePtr<Layers<Mix<SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<400>>,Sparkle<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,ColorSequence<1000,Red,Blue,Orange,Magenta,SteelBlue>>,Pulsing<Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<180,130,0>>,6000>>,InOutTrL<TrInstant,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrConcat<TrBoing<3000,9>,Black,TrDelay<2000>>>>>>(),
  675. "tree"},
  676.  
  677. //preset 20
  678. {"DrStrange;common", "DrStrange/track/strange.wav",
  679. /* copyright Fett263 PrismBlade (Primary Blade) OS6 Style
  680. https://fett263.com/fett263-proffieOS6-style-library.html#PrismBlade
  681. OS6.7 v4.021
  682. This Style Contains 4500 Unique Combinations
  683. Base Style: Prism Blade (Interactive)
  684.  
  685. Base Color: Rgb<255,255,255> (0)
  686. Prism Blade (Interactive) Interactive Control: Clash to create new prism/mirror point, use the force or retract to repair.
  687.  
  688. --Effects Included--
  689. Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (PreOn Color), 2: Overload (PreOn Color), 3: Erratic (PreOn Color), 4: Sparking (PreOn Color)
  690. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  691. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  692. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  693. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  694. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  695. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  696. LightningBlock Effect: Responsive Lightning Block
  697. Drag Effect: Intensity Sparking Drag
  698. Melt Effect: Intensity Melt
  699. Stab Effect: Normal Stab
  700. Blast Effect: Blast Wave (Random)
  701. Clash Effect: Real Clash V3
  702. */
  703. StylePtr<Layers<ColorSelect<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Sum<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_FORCE>>,Int<3>,Int<1>>,TrConcat<TrInstant,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,TrSmoothFade<200>>,Stripes<8000,-2000,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>,Remap<CenterDistF<>,Stripes<4000,-2000,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>>,Remap<CenterDistF<>,Remap<CenterDistF<Int<8167>>,Stripes<2000,-2000,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>>>,Remap<CenterDistF<>,Remap<CenterDistF<Int<8167>>,Remap<CenterDistF<Int<4084>>,Stripes<1000,-2000,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_PO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  704. StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
  705. StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
  706. "DrStrange"},
  707.  
  708. //preset 21
  709. {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
  710. /* copyright Fett263 EnergyBlade (Primary Blade) OS6 Style
  711. https://fett263.com/fett263-proffieOS6-style-library.html#EnergyBlade
  712. OS6.7 v4.021
  713. This Style Contains 27000 Unique Combinations
  714. Style Options:
  715. Default (0): Surging Pulse
  716. 1: Rolling Pulse
  717. 2: Death Star Blast
  718. 3: Energy Saw
  719. 4: Random Pulse
  720. 5: HALO Energy Sword
  721.  
  722. Base Color: Rgb<255,255,255> (0)
  723.  
  724. --Effects Included--
  725. Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (PreOn Color), 2: Overload (PreOn Color), 3: Erratic (PreOn Color), 4: Sparking (PreOn Color)
  726. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  727. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  728. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  729. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  730. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  731. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  732. LightningBlock Effect: Responsive Lightning Block
  733. Drag Effect: Intensity Sparking Drag
  734. Melt Effect: Intensity Melt
  735. Stab Effect: Normal Stab
  736. Blast Effect: Blast Wave (Random)
  737. Clash Effect: Real Clash V3
  738. */
  739. 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  740. StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
  741. StylePtr<Layers<Stripes<1000,1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>,InOutTrL<TrInstant,TrInstant,ColorSequence<1000,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<EMITTER_COLOR_ARG,Red>,RgbArg<SWING_COLOR_ARG,White>>>>>(),
  742. "energy"},
  743.  
  744. //preset 22
  745. {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
  746. /* copyright Fett263 Fire-and-Ice (Primary Blade) OS6 Style
  747. https://fett263.com/fett263-proffieOS6-style-library.html#Fire-and-Ice
  748. OS6.7 v4.021
  749. This Style Contains 4500 Unique Combinations
  750. Base Style: Fire and Ice (Interactive Force Effect)
  751.  
  752. Base Color: Rgb<255,0,0> (0)
  753. Fire and Ice (Interactive Force Effect) Interactive Control: Force Effect to freeze blade, clashes will break Ice.
  754.  
  755. --Effects Included--
  756. Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (PreOn Color), 2: Overload (PreOn Color), 3: Erratic (PreOn Color), 4: Sparking (PreOn Color)
  757. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  758. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  759. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  760. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  761. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  762. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  763. LightningBlock Effect: Responsive Lightning Block
  764. Drag Effect: Intensity Sparking Drag
  765. Melt Effect: Intensity Melt
  766. Stab Effect: Normal Stab
  767. Blast Effect: Blast Wave (Random)
  768. Clash Effect: Real Clash V3
  769. */
  770. StylePtr<Layers<Layers<ColorSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,ThresholdPulseF<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<32768>,Scale<ClashImpactF<>,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSmoothFadeX<Int<2000>>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,3,2,2200,5>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,ColorSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,ThresholdPulseF<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<32768>,Scale<ClashImpactF<>,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,Int<1>,Int<1>>,TrSmoothFadeX<Int<3000>>,TrWipeSparkTipX<BrownNoiseFlicker<RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,White,200>,WavLen<EFFECT_FORCE>>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Int<0>>,AlphaL<Stripes<22000,-20,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>>,SmoothStep<Sum<Int<33000>,IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<33000>,Scale<Scale<ClashImpactF<>,Int<3000>,Int<14000>>,Int<-3000>,Int<-14000>>>>,Int<-1>>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-1000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  771. /* copyright Fett263 Fire-and-Ice (Accent LED / PCB) OS6 Style
  772. https://fett263.com/fett263-proffieOS6-style-library.html#Fire-and-Ice
  773. OS6.7 v4.021
  774. Single Style
  775. Base Style: Fire and Ice (Interactive Force Effect)
  776.  
  777. Off Behavior: Battery Level K.I.T.T. Scanner
  778.  
  779. Base Color: Rgb<255,0,0> (0)
  780. Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
  781.  
  782. --Effects Included--
  783. Ignition Effect: Instant
  784. Retraction Effect: Instant
  785. */
  786. StylePtr<Layers<Layers<ColorSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,ThresholdPulseF<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<32768>,Scale<ClashImpactF<>,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSmoothFadeX<Int<2000>>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,3,2,2200,5>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,ColorSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,ThresholdPulseF<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<32768>,Scale<ClashImpactF<>,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,Int<1>,Int<1>>,TrSmoothFadeX<Int<3000>>,TrWipeSparkTipX<BrownNoiseFlicker<RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,White,200>,WavLen<EFFECT_FORCE>>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Int<0>>,AlphaL<Stripes<22000,-20,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>>,SmoothStep<Sum<Int<33000>,IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<33000>,Scale<Scale<ClashImpactF<>,Int<3000>,Int<14000>>,Int<-3000>,Int<-14000>>>>,Int<-1>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  787. /* copyright Fett263 Fire-and-Ice (Accent LED / PCB) OS6 Style
  788. https://fett263.com/fett263-proffieOS6-style-library.html#Fire-and-Ice
  789. OS6.7 v4.021
  790. Single Style
  791. Base Style: Fire and Ice (Interactive Force Effect)
  792.  
  793. Off Behavior: Battery Level K.I.T.T. Scanner
  794.  
  795. Base Color: Rgb<255,0,0> (0)
  796. Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
  797.  
  798. --Effects Included--
  799. Ignition Effect: Instant
  800. Retraction Effect: Instant
  801. */
  802. StylePtr<Layers<Layers<ColorSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,ThresholdPulseF<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<32768>,Scale<ClashImpactF<>,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSmoothFadeX<Int<2000>>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,3,2,2200,5>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,ColorSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,ThresholdPulseF<IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<32768>,Scale<ClashImpactF<>,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSelect<IncrementWithReset<EffectPulseF<EFFECT_FORCE>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,Int<1>,Int<1>>,TrSmoothFadeX<Int<3000>>,TrWipeSparkTipX<BrownNoiseFlicker<RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,White,200>,WavLen<EFFECT_FORCE>>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Int<0>>,AlphaL<Stripes<22000,-20,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>>,SmoothStep<Sum<Int<33000>,IncrementWithReset<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>>,EffectPulseF<EFFECT_FORCE>,Int<33000>,Scale<Scale<ClashImpactF<>,Int<3000>,Int<14000>>,Int<-3000>,Int<-14000>>>>,Int<-1>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  803. "asoiaf"},
  804.  
  805.  
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