a guest Mar 26th, 2020 86 Never
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  1. on drop of wheat:  
  2.   wait 1 tick
  3.   loop blocks in radius 3 of player:
  4.     if loop-block is hopper:
  5.       give player 1 white dye named "&f&lFlour"
  6.       loop all dropped items in radius 3 of player:
  7.         delete event-entity
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