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  1. --Walkspeed
  2. WS.MouseButton1Down:connect(function()
  3.     local walkspeedplayer = game:GetService("Players").LocalPlayer
  4.     local walkspeedmouse = walkspeedplayer:GetMouse()
  5.    
  6.     local walkspeedenabled = false
  7.    
  8.     function x_walkspeed(key)
  9.         if (key == "x") then
  10.             if walkspeedenabled == false then
  11.                 _G.WS = 110;
  12.                 local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
  13.                 Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
  14.                 Humanoid.WalkSpeed = _G.WS;
  15.                 end)
  16.                 Humanoid.WalkSpeed = _G.WS;
  17.                
  18.                 walkspeedenabled = true
  19.             elseif walkspeedenabled == true then
  20.                 _G.WS = 20;
  21.                 local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
  22.                 Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
  23.                 Humanoid.WalkSpeed = _G.WS;
  24.                 end)
  25.                 Humanoid.WalkSpeed = _G.WS;
  26.                
  27.                 walkspeedenabled = false
  28.             end
  29.         end
  30.     end
  31.    
  32.     walkspeedmouse.KeyDown:connect(x_walkspeed)
  33.    
  34. end)
  35.  
  36. --Criminal Base city teleport
  37. CrimBase.MouseButton1Down:connect(function()
  38.     for i = 1,45 do
  39. wait(.08)
  40. game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-221.723099, 18, 1578.80261)
  41. end
  42. end)
  43.  
  44. --noclip
  45. NoClip.MouseButton1Down:connect(function()
  46.     game:GetService("Players").LocalPlayer.Character.RightHand.Touched:connect(function(obj)
  47. if obj ~= workspace.Terrain then
  48. obj.CanCollide = false
  49. wait(1)
  50. obj.CanCollide = true
  51. end
  52. end)
  53. end)
  54.  
  55. --bank teleport
  56. Bank.MouseButton1Down:connect(function()
  57.     for i = 1,45 do
  58. wait(.08)
  59. game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(9.92591476, 17.8639755, 786.788147)
  60. end
  61. end)
  62.  
  63. --btools
  64. BTools.MouseButton1Down:connect(function()
  65.     game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
  66. for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
  67.    if child.ClassName == "Part" then
  68.        child.Locked = false
  69.    end
  70.    if child.ClassName == "MeshPart" then
  71.        child.Locked = false
  72.    end
  73.    if child.ClassName == "UnionOperation" then
  74.        child.Locked = false
  75.    end
  76.    if child.ClassName == "Model" then
  77.        for index, chil in pairs(child:GetChildren()) do
  78.            if chil.ClassName == "Part" then
  79.                chil.Locked = false
  80.            end
  81.            if chil.ClassName == "MeshPart" then
  82.                chil.Locked = false
  83.            end
  84.            if chil.ClassName == "UnionOperation" then
  85.                chil.Locked = false
  86.            end
  87.            if chil.ClassName == "Model" then
  88.                for index, childe in pairs(chil:GetChildren()) do
  89.                    if childe.ClassName == "Part" then
  90.                        childe.Locked = false
  91.                    end
  92.                    if childe.ClassName == "MeshPart" then
  93.                        childe.Locked = false
  94.                    end
  95.                    if childe.ClassName == "UnionOperation" then
  96.                        childe.Locked = false
  97.                    end
  98.                    if childe.ClassName == "Model" then
  99.                        for index, childeo in pairs(childe:GetChildren()) do
  100.                            if childeo.ClassName == "Part" then
  101.                                childeo.Locked = false
  102.                            end
  103.                            if childeo.ClassName == "MeshPart" then
  104.                                childeo.Locked = false
  105.                            end
  106.                            if childeo.ClassName == "UnionOperation" then
  107.                                childeo.Locked = false
  108.                            end
  109.                            if childeo.ClassName == "Model" then
  110.                            end
  111.                        end
  112.                    end
  113.                end
  114.            end
  115.        end
  116.    end
  117. end
  118. c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
  119. c.BinType = Enum.BinType.Hammer
  120. c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
  121. c.BinType = Enum.BinType.Clone
  122. c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
  123. c.BinType = Enum.BinType.Grab
  124. end)
  125.  
  126. --jewelry teleport
  127. Jewelry.MouseButton1Down:connect(function()
  128.     for i = 1,45 do
  129. wait(.08)
  130. game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(101.211128, 98.6576996, 1310.54175)
  131. end
  132. end)
  133.  
  134. --prison teleport
  135. Prison.MouseButton1Down:connect(function()
  136.     for i = 1,45 do
  137. wait(.08)
  138. game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1138.66, 18.009, -1430.01)
  139. end
  140. end)
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