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Feb 18th, 2019
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][21];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 487.500000, 303.400024, "LD_SPAC:white");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 145.000000, 89.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 12386303);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 488.200256, 308.959960, "LD_SPAC:white");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 143.000000, 82.000000);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 255);
  23. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  26. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  27. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  29.  
  30. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 565.799804, 308.620117, "LD_SPAC:white");
  31. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  32. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 2.000000, 83.000000);
  33. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  34. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 12386303);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  39. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 541.900756, 302.000030, "VEHICLE_PANEL");
  43. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.139999, 0.743199);
  44. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  45. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  47. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  49. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  50. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  51. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  52.  
  53. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 566.299804, 383.700164, "LD_SPAC:white");
  54. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  55. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 66.000000, 8.000000);
  56. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  57. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 12386303);
  58. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  59. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  60. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  61. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  62. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  63. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  64.  
  65. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 487.499542, 285.899780, "");
  66. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
  67. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 74.000000, 85.000000);
  68. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  69. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  70. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  71. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  72. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 0);
  73. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 5);
  74. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  75. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  76. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][5], 560);
  77. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000, 87.000000, 1.000000);
  78. PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][5], 1, 1);
  79.  
  80. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 535.500000, 361.360015, "70.5");
  81. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.352999, 1.740000);
  82. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 2);
  83. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  84. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  85. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  86. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  87. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  88. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  89. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  90.  
  91. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 487.599945, 345.940155, "LD_SPAC:white");
  92. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
  93. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 78.000000, 3.000000);
  94. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  95. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 12386303);
  96. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  97. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  98. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  99. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  100. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  101. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  102.  
  103. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 477.799957, 344.640197, "");
  104. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
  105. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 50.000000, 54.000000);
  106. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  107. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  108. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  109. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  110. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 0);
  111. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 5);
  112. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  113. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  114. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][8], 3465);
  115. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][8], 0.000000, 360.000000, 87.000000, 1.000000);
  116.  
  117. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 525.301269, 352.239837, "FUEL");
  118. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.170499, 0.860800);
  119. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  120. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  121. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  122. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  123. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  124. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
  125. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  126. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  127.  
  128. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 605.394653, 311.759887, "256");
  129. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.272500, 1.521599);
  130. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 3);
  131. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 12386303);
  132. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  133. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  134. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  135. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
  136. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  137. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  138.  
  139. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 614.199707, 313.499877, "km~n~h");
  140. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.163000, 0.639599);
  141. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 3);
  142. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  143. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  144. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  145. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  146. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 2);
  147. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  148. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  149.  
  150. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 566.500122, 324.019866, ".");
  151. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 6.055000, 0.883200);
  152. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  153. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  154. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  155. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  156. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  157. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
  158. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  159. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  160.  
  161. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 598.895629, 339.500579, "SULTAN");
  162. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.173499, 1.034400);
  163. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 2);
  164. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
  165. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  166. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  167. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  168. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  169. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  170. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  171.  
  172. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 599.698974, 355.700500, "benzin");
  173. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.173499, 1.034400);
  174. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 2);
  175. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  176. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  177. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  178. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  179. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  180. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  181. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  182.  
  183. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 600.099121, 371.380615, "00.14_km");
  184. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.173499, 1.034400);
  185. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 2);
  186. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  187. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  188. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  189. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  190. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  191. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  192. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  193.  
  194. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 587.198852, 332.939880, "Vozilo:");
  195. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.144499, 0.709600);
  196. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  197. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 12386303);
  198. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  199. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  200. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  201. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  202. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  203. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  204.  
  205. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 587.698120, 349.499969, "GORIVO:");
  206. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.144499, 0.709600);
  207. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  208. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 12386303);
  209. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  210. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  211. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  212. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  213. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  214. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  215.  
  216. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 580.099853, 365.800323, "KILOMETRAZA");
  217. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.144499, 0.709600);
  218. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  219. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 12386303);
  220. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  221. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  222. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  223. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
  224. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  225. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  226.  
  227. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 567.599487, 385.600280, "LD_SPAC:white");
  228. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  229. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 63.000000, 5.000000);
  230. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  231. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 255);
  232. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  233. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  234. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  235. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  236. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  237. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  238.  
  239. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 568.798339, 386.579864, "LD_SPAC:white");
  240. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
  241. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 61.069988, 3.000000);
  242. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  243. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 16711935);
  244. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  245. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  246. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  247. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  248. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  249. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  250.  
  251.  
  252.  
  253.  
  254. //Total textdraws exported: 21 (0 global textdraws / 21 player textdraws) ~ 18/2/2019 ~ 13:28:33
  255. TDEditor V1.17 BY ADRI1
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