Kervinou

MadInCRAFT - clearlag config

Aug 28th, 2014
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  1. #--------------------------------------------------------------------#
  2. #                   ClearLag Configuration File                      #
  3. #--------------------------------------------------------------------#
  4. # Configure to your liking, reload the config by tying: /lagg reload #
  5. #                                -                                   #
  6. #        Here is a helpful tutorial on this configuration setup!     #
  7. #   http://dev.bukkit.org/server-mods/clearlagg/pages/config-setup/  #
  8. #--------------------------------------------------------------------#
  9. #                     All possible mob names                         #
  10. # http://dev.bukkit.org/server-mods/clearlagg/pages/mob-types/nodes/ #
  11. #--------------------------------------------------------------------#
  12. settings:
  13.   auto-update: false
  14.   enable-signs: true
  15.   config-version: 1
  16.   disable-waterlife: true
  17.   keep-spawn-in-memory: true
  18.   enable-api: true
  19.  
  20. #What type of entities SHOULD NOT be removed while doing /lagg area?
  21. area-filter:
  22.    - Itemframe
  23.     - Painting
  24.     - Wolf
  25.     - Villager
  26.     - VillagerGolem
  27.     - Horse
  28.     - Cow
  29.     - Pig
  30.     - WitherBoss
  31.     - EnderDragon
  32.     - Sheep
  33.    
  34.  
  35. #Should clearlag reset the config (more stable), or attempt to add the new paths into your config?
  36. # -- Puting this as false wont reset your config, but may cause bugs.. Still in testing!
  37. config-updater:
  38.   force-update: false
  39.  
  40. #This limits the mob egg spawners so players cannot "overload" the server with them
  41. # -- 'check-radius' stands for the radius clearlag will check for nearby entities
  42. # -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked
  43. mobegg-limiter:
  44.   enabled: true
  45.   check-radius: 8
  46.   max-mobs: 40
  47.  
  48. #Disable new chunk generation, or just put a cap on how many can load at once.
  49. # -- THIS DOES NOT WORK WITH 1.6.4!
  50. chunk-limiter:
  51.   enabled: false
  52.   limit: 6000
  53.   create-new-chunks: true
  54.  
  55. #This modifies not only the view of the mobs, but will also simplify how they spawn
  56. # -- Lower it is, the better your entity tick will be
  57. # -- If it's too high, expect bugs / lots of lag
  58. mob-range:
  59.   enabled: false
  60.   zombie: 30
  61.   skeleton: 30
  62.   creeper: 20
  63.  
  64. #How long should items/Mobs be left on the ground
  65. # -- Goes by seconds
  66. live-time:
  67.   enabled: false
  68.   interval: 10
  69.   mobtimer: true
  70.   itemtimer: true
  71.   arrowtimer: true
  72.   arrowkilltime: 15
  73.   moblivetime: 600
  74.   itemlivetime: 240
  75.  
  76. #Let clearlag control the spawning in ALL worlds? (Supports all plugins!)
  77. # -- This will also respect cancelations, unlike minecraft's native code
  78. custom-mobspawner:
  79.   enabled: false
  80. #How many times should clearlag attempt to find a safe location for the mob to spawn
  81.   max-tries: 50
  82. #(In seconds) how often should clearlag try to spawn mobs?
  83.   interval: 30
  84. #This is the radius around the player
  85.   radius: 30
  86. #This is the radius FROM the player (in blocks!)
  87.   radius-from: 7
  88. #How far should mobs spawn from eachother (NOT in blocks!!) (1,010 = around 10-20 blocks)
  89.   mob-radius: 1010
  90. #Should we keep trying to spawn a mob if a clear location isn't found
  91.   forcespawn: false
  92. #4 = nighttime, what light level should mobs spawn in
  93.   lightlevel: 4
  94. #Chance mobs will have armor/sword, 1 being diamond every time
  95.   armor-chance: 30
  96.   mobs: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  97.     - zombie 5
  98.     - skeleton 3
  99.     - creeper
  100.     - enderman
  101.   animals: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  102.     - pig 4
  103.     - sheep 1
  104.     - cow 6
  105.     - chicken 2
  106.  
  107. #This option disallows the placement of too many tnt-minecarts
  108. tnt-minecart:
  109.   enabled: false
  110.   max: 2
  111.   radius: 6
  112.  
  113. #This option reduces global dispenser rate
  114. dispenser-reducer:
  115.   enabled: false
  116.   time: 100
  117.  
  118. #This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
  119. tnt:
  120.   tnt-reducer: false
  121.  
  122. #This option reduces fire spread rate
  123. firespread-reducer:
  124.   enabled: false
  125.   time: 2000
  126.  
  127. #How many entities should one chunk be allowed to hold?
  128. chunk-entity-limiter:
  129.   enabled: false
  130.   limit: 40
  131.  
  132. spawn-limiter:
  133.   enabled: false
  134.   interval: 15
  135.   monsters: 300
  136.   animals: 300
  137.  
  138. #Meters your TPS, if it goes to low, run the commands you wrote below!
  139. tps-meter:
  140.   enabled: false
  141.   interval: 15
  142.   tps-trigger: 14.0
  143.   commands:
  144.    - 'lagg killmobs'
  145.     - 'lagg clear'
  146.  
  147. #This is /lagg killmobs, put what you DON'T want removed!
  148. kill-mobs:
  149.    disable-build-wither: false
  150.    mob-filter:
  151.        - Villager
  152.         - Wolf
  153.         - Horse
  154.  
  155. #This takes care of mob spawners
  156. mobspawner:
  157.   enabled: false
  158.   max-spawn: 4
  159.  
  160. #No longer bugged! -- Dont use if you have CB++ or Spigot!
  161. item-merger:
  162.   enabled: false
  163.   radius: 6
  164.  
  165. #Auto-removal options
  166. # -- warnings works like this; time = the time warning should be given, msg = warning message at that time
  167. # -- NOTE: The below 'remove' section applies to this remover!
  168. # -- NOTE: Putting the interval to low will cause issues!
  169. auto-removal:
  170.   broadcast-message: '&8[&7TPS&8] &7+RemoveAmount entitées supprimées!'
  171.   broadcast-warning: true
  172.   enable-scheduler: true
  173.   autoremoval-interval: 1000
  174.   warnings:
  175.        - time:950 msg:&8[&7TPS&8] &4Attention, les objets à terre seront supprimés dans &7+remaining &4secondes!
  176.         - time:980 msg:&8[&7TPS&8] &4Attention, les objets à terre seront supprimés dans &7+remaining &4secondes!
  177.         - time:990 msg:&8[&7TPS&8] &4Attention, les objets à terre seront supprimés dans &7+remaining &4secondes!
  178.  
  179. #What should be removed during an auto-removal
  180. remove:
  181.   world-filter:
  182.    - world
  183.   broadcast-removal: true
  184.   boat: false
  185.   falling-block: true
  186.   experienceOrb: false
  187.   painting: true
  188.   projectile: true
  189.   item: true
  190.   itemframe: false
  191.   minecart: false
  192.   primed-tnt: false
  193.   arrow: true
  194.   snowball: true
  195.   fireball: true
  196.   ender-signal: true
  197.   item-filter:
  198.  # - 264
  199.   # - 265
  200.   # - 311
  201.   # - 312
  202.   # - 266
  203.   mobs:
  204.    - cow
  205.     - Itemframe
  206.     - Painting
  207.     - Wolf
  208.     - Villager
  209.     - VillagerGolem
  210.     - Horse
  211.     - Cow
  212.     - Pig
  213.     - WitherBoss
  214.     - EnderDragon
  215.     - Sheep    
  216.    
  217. #What should be removed during /lagg clear
  218. command-remove:
  219.   world-filter:
  220.    - world
  221.   broadcast-removal: false
  222.   boat: true
  223.   falling-block: true
  224.   experienceOrb: true
  225.   painting: true
  226.   projectile: true
  227.   item: true
  228.   itemframe: false
  229.   minecart: true
  230.   primed-tnt: true
  231.   arrow: true
  232.   snowball: true
  233.   fireball: true
  234.   ender-signal: true
  235.   item-filter:
  236.  # - 264
  237.   # - 265
  238.   # - 311
  239.   # - 312
  240.   # - 266
  241.   mobs:
  242.   - cow
  243.    - horse
  244.    
  245. check:
  246.   world-filter:
  247.    - world
  248.   boat: true
  249.   falling-block: true
  250.   experienceOrb: true
  251.   painting: true
  252.   projectile: true
  253.   item: true
  254.   itemframe: false
  255.   minecart: true
  256.   primed-tnt: true
  257.   arrow: true
  258.   snowball: true
  259.   fireball: true
  260.   ender-signal: true
  261.   item-filter:
  262.  # - 264
  263.   # - 265
  264.   # - 311
  265.   # - 312
  266.   # - 266
  267.   mobs:
  268.     creature: true
  269.     animals: true
  270.     monster: true
  271.    
  272. limit:
  273.   enable-limit: false
  274.   max: 1000
  275.   check-interval: 60
  276.   broadcast-message: '&8[&7TPS&8] &aLimite atteinted, +RemoveAmount entitées supprimées!'
  277.   world-filter:
  278.    - world
  279.   broadcast-removal: true
  280.   boat: true
  281.   falling-block: true
  282.   experienceOrb: true
  283.   painting: true
  284.   projectile: true
  285.   item: true
  286.   itemframe: false
  287.   minecart: true
  288.   primed-tnt: true
  289.   arrow: true
  290.   snowball: true
  291.   fireball: true
  292.   ender-signal: true
  293.   item-filter:
  294.  # - 264
  295.   # - 265
  296.   # - 311
  297.   # - 312
  298.   # - 266
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