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- //#region -=-=- Beta B1.0 -=-=-
- /*
- *
- * ===|Gameplay Changes|===
- *
- * Implemented new EXP mechanics, now players that gain EXP through damage will share 50% of it with nearby active
- * teammates, as well as storing it into a team EXP bank, new players that spawn in, or players that switch pokemon will
- * be jumpstarted in EXP from the EXP bank
- *
- * EXP values have all been readjusted to account for the new EXP mechanics
- *
- * Implemented visual scaling on damage numbers
- *
- * Readjusted stat scaling, now, rather than the lowest point being a negative multiplier, the absolute lowest
- * point of any stat results in a 1.0 modifier to damage and damage mitigation
- *
- * Code for menues have been changed, now areas marked as safe for status changes (such as near a team flag) do not spawn
- * a safezone, and you can be killed in the middle of performing status changes in these locations.
- *
- * Players can now Freely evolve, shift moves, and set levelup moves at any time
- *
- * Confusion mechanics have been adjusted.
- *
- * Minimum HP in HP scaling increased from 50 > 100
- * HP calculations have been adjusted, now there are 2 main benchmarks, both at lvl 10.
- * a pokemon with base 60 HP will have 300 HP at lvl 10
- * a pokemon with base 80 HP will have 550 HP by lvl 10
- * HP now rounds to the nearest 10th place
- *
- * Type multipliers have been changed:
- * Weakness damage from 2.0 > 1.3
- * 2x weakness damage from 4.0 > 1.6
- * Resistances from 0.5 > 0.8
- * 2x Resistances from 0.25 > 0.6
- * STAB from 1.3 > 1.2
- *
- * Fixed a bug where apparently, ACS can give items beyond their set limit, which resulted in some stat overflow.
- *
- * Fixed the default values on the zoom mode camera
- *
- * Players can now sell items in the item shop, you can alternate between buying and selling by pressing left or right.
- *
- * ===|Pokemon Changes|===
- *
- * ===|Item Changes|===
- * Berries now have new sprites
- *
- * HP berries now heal over time instead of at once.
- *
- * reintroduced the Power, Guard, and haste seeds, now you can only have the effects of one of them at any given point.
- *
- * Gummies now give EXP by percentages
- *
- * [New Items]
- * Evasion Seed
- * Blast wand
- * Haze orb
- * Mist orb
- * Freeze orb
- * Geddon orb
- * FloralIncense
- * SeaIncense
- * FullIncense
- *
- * ===|Move Changes|===
- * Altfires mechanics have been changed, and are now properly disabled when players are afflicted with statuses that disable mainfires
- *
- * GAtk Tackle is now disabled under paralysis.
- *
- * [SelfDestruct]
- * Minimum Explosion radius increased from 150 > 200
- * Smolder particles now match the player's alpha
- *
- * [Explosion]
- * Core explosion no longar has damage falloff
- * Explosion whirl hitbox increased from 64 > 128
- * Smolder particles now match the player's alpha
- *
- *
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