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Ehibika

Pokemod Beta Changelog B1.0

Mar 26th, 2021
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  1. //#region -=-=- Beta B1.0 -=-=-
  2. /*
  3. *
  4. * ===|Gameplay Changes|===
  5. *
  6. * Implemented new EXP mechanics, now players that gain EXP through damage will share 50% of it with nearby active
  7. * teammates, as well as storing it into a team EXP bank, new players that spawn in, or players that switch pokemon will
  8. * be jumpstarted in EXP from the EXP bank
  9. *
  10. * EXP values have all been readjusted to account for the new EXP mechanics
  11. *
  12. * Implemented visual scaling on damage numbers
  13. *
  14. * Readjusted stat scaling, now, rather than the lowest point being a negative multiplier, the absolute lowest
  15. * point of any stat results in a 1.0 modifier to damage and damage mitigation
  16. *
  17. * Code for menues have been changed, now areas marked as safe for status changes (such as near a team flag) do not spawn
  18. * a safezone, and you can be killed in the middle of performing status changes in these locations.
  19. *
  20. * Players can now Freely evolve, shift moves, and set levelup moves at any time
  21. *
  22. * Confusion mechanics have been adjusted.
  23. *
  24. * Minimum HP in HP scaling increased from 50 > 100
  25. * HP calculations have been adjusted, now there are 2 main benchmarks, both at lvl 10.
  26. * a pokemon with base 60 HP will have 300 HP at lvl 10
  27. * a pokemon with base 80 HP will have 550 HP by lvl 10
  28. * HP now rounds to the nearest 10th place
  29. *
  30. * Type multipliers have been changed:
  31. * Weakness damage from 2.0 > 1.3
  32. * 2x weakness damage from 4.0 > 1.6
  33. * Resistances from 0.5 > 0.8
  34. * 2x Resistances from 0.25 > 0.6
  35. * STAB from 1.3 > 1.2
  36. *
  37. * Fixed a bug where apparently, ACS can give items beyond their set limit, which resulted in some stat overflow.
  38. *
  39. * Fixed the default values on the zoom mode camera
  40. *
  41. * Players can now sell items in the item shop, you can alternate between buying and selling by pressing left or right.
  42. *
  43. * ===|Pokemon Changes|===
  44. *
  45. * ===|Item Changes|===
  46. * Berries now have new sprites
  47. *
  48. * HP berries now heal over time instead of at once.
  49. *
  50. * reintroduced the Power, Guard, and haste seeds, now you can only have the effects of one of them at any given point.
  51. *
  52. * Gummies now give EXP by percentages
  53. *
  54. * [New Items]
  55. * Evasion Seed
  56. * Blast wand
  57. * Haze orb
  58. * Mist orb
  59. * Freeze orb
  60. * Geddon orb
  61. * FloralIncense
  62. * SeaIncense
  63. * FullIncense
  64. *
  65. * ===|Move Changes|===
  66. * Altfires mechanics have been changed, and are now properly disabled when players are afflicted with statuses that disable mainfires
  67. *
  68. * GAtk Tackle is now disabled under paralysis.
  69. *
  70. * [SelfDestruct]
  71. * Minimum Explosion radius increased from 150 > 200
  72. * Smolder particles now match the player's alpha
  73. *
  74. * [Explosion]
  75. * Core explosion no longar has damage falloff
  76. * Explosion whirl hitbox increased from 64 > 128
  77. * Smolder particles now match the player's alpha
  78. *
  79. *
  80.  
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