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PiggiesGoSqueal

MMOItems Drops.yml

Apr 12th, 2019
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  1. # You can create as many subtables as you
  2. # want for each monster/block/mythic mob.
  3. #
  4. # 'coef' is the subtable coefficient. If a subtable has coef=1 and
  5. # another subtable has coef=3, then the first subtable has 1 (his coefficient)
  6. # chance out of 4 (sum of all subtable coefficients) to be selected.
  7. # The higher the coefficient is, the higher the chance to be the selected subtable.
  8. #
  9. # When a drop table is read, a random subtable is chosen
  10. # among all subtables. It then reads the subtable items.
  11. #
  12. # The subtable names do not matter, just make sure every
  13. # subtable in a drop table has a different name.
  14. #
  15. # Subtable Item Format: [chance to drop],[min amount]-[max amount],[chance of being unidentified]
  16. # '50,1-3,10' means:
  17. #       - 50% chance of dropping
  18. #       - 1 to 3 items will drop
  19. #       - 10% chance of being unidentified (for each item)
  20. # Blocks Drop Tables
  21. # Read when a block is mined/broken by a player.
  22. blocks:
  23.     COAL_ORE:
  24.         sub-table-1:
  25.             coef: 1
  26.             disable-silk-touch: true
  27.             items:
  28.                 CONSUMABLE:
  29.                     SALT: 10,1-2,0
  30.     OAK_LEAVES:
  31.         sub-table-1:
  32.             coef: 1
  33.             disable-silk-touch: true
  34.             items:
  35.                 CONSUMABLE:
  36.                     LEMON: 3,1-2,0
  37.     DEAD_BUSH:
  38.         sub-table-1:
  39.             coef: 1
  40.             disable-silk-touch: true
  41.             items:
  42.                 CONSUMABLE:
  43.                     RICE: 40,1-2,0
  44.     VINE:
  45.         sub-table-1:
  46.             coef: 1
  47.             disable-silk-touch: true
  48.             items:
  49.                 CONSUMABLE:
  50.                     STRAWBERRY: 35,1-2,0
  51.     DIAMOND_ORE:
  52.         sub-table-1:
  53.             coef: 1
  54.             disable-silk-touch: true
  55.             items:
  56.                 MATERIAL:
  57.                     AMETHYST: 35,1-2,0
  58.     JUNGLE_LEAVES:
  59.         sub-table-1:
  60.             coef: 1
  61.             disable-silk-touch: true
  62.             items:
  63.                 CONSUMABLE:
  64.                     HAZELNUT: 2,2,0
  65. # Monsters Drop Tables
  66. # Read when any monster dies.
  67. monsters:
  68.     COW:
  69.         sub-table-1:
  70.             coef: 1
  71.             items:
  72.                 CONSUMABLE:
  73.                     CHEESE: 7,1-2,0
  74.     SHEEP:
  75.         sub-table-1:
  76.             coef: 1
  77.             items:
  78.                 CONSUMABLE:
  79.                     CHEESE: 7,1-2,0
  80. #    BLAZE:
  81. #        fire-essence-table:
  82. #            coef: 1
  83. #            items:
  84. #                MATERIAL:
  85. #                    fire-essence: 7,1-2,0
  86. #    ZOMBIE:
  87. #        rock-table:
  88. #            coef: 7
  89. #            items:
  90. #                CONSUMABLE:
  91. #                    ROCK: 50,1-3,10
  92. #        coin-table:
  93. #            coef: 1
  94. #            items:
  95. #                MISCELLANEOUS:
  96.                     GOLD_COIN: 1,1-10,0
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