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Rabbidking

11/13/2019 Changelog

Nov 13th, 2019
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  1. Today's changes:
  2. ====================
  3. Author: brunoara12
  4. Date: 11/13/2019, 06:04:08 PM
  5. Revision #832
  6. Main UI and Volume Added to Game!
  7.  
  8. Author: JoeM
  9. Date: 11/13/2019, 05:14:35 PM
  10. Revision #830
  11. Updated Statues to all have YellowOrbRevealShaderDriver items
  12. Made material instance w/ less brightness for red orb room hint
  13.  
  14. Author: karshnercottrillm
  15. Date: 11/13/2019, 02:57:33 PM
  16. Revision #828
  17. Added more statues, updated some mesh connections. Committing before any more changes are made to maps today.
  18.  
  19. Author: brentthomas
  20. Date: 11/13/2019, 02:33:34 PM
  21. Revision #827
  22. Enemies work in EnemyRoom1.umap now, Need to add NavMesh to all rooms enemies can be in.
  23.  
  24. Author: brunoara12
  25. Date: 11/13/2019, 02:22:33 PM
  26. Revision #826
  27. LIGHT
  28.  
  29. Author: aweary
  30. Date: 11/13/2019, 01:09:48 PM
  31. Revision #824
  32. Lighting was changed/improved. As done by Jordan on A. Weary's computer
  33.  
  34. Author: MillsMacGregor
  35. Date: 11/13/2019, 12:48:51 PM
  36. Revision #823
  37. Updating DamagedWidget.uasset, Animation/CH_Crystal_B_AnimBlueprint.uasset, and Death to fix deathloop
  38.  
  39. Author: EmmOriold
  40. Date: 11/13/2019, 12:38:48 PM
  41. Revision #822
  42. Orb Pickups in Yellow and Red rooms
  43.  
  44. Author: MillsMacGregor
  45. Date: 11/13/2019, 11:59:19 AM
  46. Revision #818
  47. Updating only Crystal_B/ANI_CrystalDies_A.uasset and Crystal_B/ANI_CrystalRun_B.uasset to better the AniBlueprint
  48.  
  49. Author: brunoara12
  50. Date: 11/12/2019, 11:14:32 PM
  51. Revision #814
  52. Added CheckPoints for ProposedYellowOrb.umap, EnemyRoom1.umap, PlatformRoom_Lower.umap
  53.  
  54. Author: brunoara12
  55. Date: 11/12/2019, 10:39:19 PM
  56. Revision #813
  57. Added Health Loss based on how hard you hit the ground
  58. Added Health Regain based on Health Regain Rate In CrystalBP
  59.  
  60. Author: brentthomas
  61. Date: 11/12/2019, 07:57:25 PM
  62. Revision #812
  63. added 2 small enemies to the EnemyRoom1.umap
  64.  
  65. Author: brunoara12
  66. Date: 11/12/2019, 07:54:10 PM
  67. Revision #811
  68. Attached Death Anim to when Crystal dies and added health to 100 in BeginPlay, sometimes crystal started with missing or no health
  69.  
  70. Author: brunoara12
  71. Date: 11/12/2019, 07:09:30 PM
  72. Revision #810
  73. Again... T.T
  74.  
  75. Author: brunoara12
  76. Date: 11/12/2019, 07:02:20 PM
  77. Revision #809
  78. AI Commit
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