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Caster_Barbitas

Connection Error

Oct 14th, 2019
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  1. Log: Log file open, 14/10/2019 16:40:33
  2. Log: GPsyonixBuildID 190925.53750.248094
  3. Log: Command line:
  4. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  5. Log: ... running in INSTALLED mode
  6. Warning: Warning, Unknown language extension . Defaulting to INT
  7. Init: Language extension: INT
  8. Init: Language extension: INT
  9. DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
  10. Init: Version: 190925.53750.248094
  11. Init: Compiled (32-bit): Sep 25 2019 15:18:17
  12. Init: Command line:
  13. Init: Base directory: E:\Games\steamapps\common\rocketleague\Binaries\Win32\
  14. [0000.44] Log: Purging 3-day cache '..\..\TAGame\Logs'...
  15. [0000.52] Init: Computer: Internet
  16. [0000.52] Init: User: Usuario
  17. [0000.52] Init: CPU Page size=4096, Processors=12
  18. [0000.52] Init: High frequency timer resolution =3.515782 MHz
  19. [0000.52] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=40.0GB Virtual=4.0GB
  20. [0000.61] Log: Steam Client API initialized 1
  21. [0000.80] Log: Steam Game Server API initialized 1
  22. [0000.80] Init: Presizing for 135000 objects not considered by GC, pre-allocating 0 bytes.
  23. [0000.80] Init: Object subsystem initialized
  24. [0000.95] Log: Using feature set PrimeUpdate29
  25. [0001.02] Log: Found D3D11 adapter 0: Radeon RX 590 Series
  26. [0001.02] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
  27. [0001.05] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
  28. [0001.05] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
  29. [0001.11] Log: Shader platform (RHI): PC-D3D-SM3
  30. [0005.55] Log: ProductDatabase_TA::UpdateAvailableProducts 0.16 sec total.
  31. [0006.13] Log: 117056 objects as part of root set at end of initial load.
  32. [0006.13] Log: 0 out of 0 bytes used by permanent object pool.
  33. [0006.13] Log: Initializing Engine...
  34. [0006.13] Log: BuildID: 1512798506 from GPsyonixBuildID
  35. [0006.20] SystemSettings: Loading PC Settings
  36. [0006.31] Log: Running hardware survey...
  37. [0006.31] Log: OS: Microsoft Windows 10 Pro (17134)
  38. [0006.31] Log: Wwise(R) SDK Version 2019.1.1 Build 6977. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
  39. [0006.96] Log: WinSAT: 7.8 [9.3 CPU, 8.8 2D, 9.9 3D, 9.3 Mem, 7.8 Disk]
  40. [0006.96] Log: Processor: AMD Ryzen 5 1600X Six-Core Processor (AMD64 Family 23 Model 1 Stepping 1) 6 Cores, 12 Threads
  41. [0006.96] Log: Memory: 8.00GB
  42. [0006.96] Log: Memory: 8.00GB
  43. [0006.96] Log: VideoController: Radeon RX 590 Series (26.20.13025.10004)
  44. [0006.96] Log: Network Adapter: Killer E2500 Gigabit Ethernet Controller
  45. [0006.96] Log: Disk C: 40.23GB free of 111.25GB
  46. [0006.96] Log: Disk D: 355.53GB free of 931.51GB
  47. [0006.96] Log: Disk E: 53.29GB free of 238.47GB
  48. [0006.96] Log: Sound Device: USB Audio Device
  49. [0006.96] Log: Sound Device: AMD High Definition Audio Device
  50. [0006.96] Log: Sound Device: USB Audio Device
  51. [0006.96] Log: Sound Device: Realtek High Definition Audio
  52. [0006.96] Log: Sound Device: Realtek High Definition Audio
  53. [0006.96] Log: Sound Device: Voicemod Virtual Audio Device (WDM)
  54. [0006.96] Log: Hardware survey complete in 0.64 seconds.
  55. [0006.96] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
  56. [0006.96] Log: Initializing Steamworks
  57. [0006.97] DevOnline: Steam ID: 76561198186190635
  58. [0006.97] DevOnline: Steam universe: PUBLIC
  59. [0006.97] DevOnline: Steam appid: 252950
  60. [0006.97] DevOnline: Steam IsSubscribed: 1
  61. [0006.97] DevOnline: Steam IsLowViolence: 0
  62. [0006.97] DevOnline: Steam IsCybercafe: 0
  63. [0006.97] DevOnline: Steam IsVACBanned: 0
  64. [0006.97] DevOnline: Steam IP country: PE
  65. [0006.97] DevOnline: Steam official server time: 1571089242
  66. [0006.97] DevOnline: Steam Cloud quota: 80668738 / 100000000
  67. [0006.97] DevOnline: Steam original app owner: 76561198186190635
  68. [0006.97] DevOnline: Logged in as 'Kyasuta'
  69. [0006.98] VoiceChat: The desired playback sample rate is 11000.
  70. [0006.98] ScriptLog: PsyNet using environment DBE_Production Prod
  71. [0006.98] PsyNet: PsyNetConnection_X_0 disabled OSCS_ServiceUnavailable
  72. [0006.98] PsyNetStaticData: HandleCacheExpired
  73. [0006.98] DevOnline: WebRequest_X_0 SEND: https://config.psynet.gg/v1/Config/rl/1512798506/Prod/Steam/INT/
  74. [0007.52] DevOnline: WebRequest_X_0 RECV: 200
  75. [0007.52] PsyNetStaticData: HandleGetURL URL=https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
  76. [0007.52] DevOnline: WebRequest_X_1 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
  77. [0008.01] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=True
  78. [0008.03] PsyNet: PsyNetConnection_X_1 disabled OSCS_ServiceUnavailable
  79. [0008.03] Auth: OnlinePlayerAuthentication_TA_0 None Unknown|0|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
  80. [0008.03] Auth: OnlinePlayerAuthentication_TA_0 None Unknown|0|0 Logout
  81. [0008.03] DevOnline: Set rich presence to: Main Menu data: Menu
  82. [0008.03] DevOnline: Logged in as 'Kyasuta'
  83. [0008.03] PsyNet: PsyNetConnection_X_1 disabled OSCS_ServiceUnavailable
  84. [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Unknown|0|0
  85. [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 Logout
  86. [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState
  87. [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 SetAuthLoginError {Error Type=OSCS_ServiceUnavailable Code=-1 Message=}
  88. [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 Logout
  89. [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState AuthLoginError={Error Type=OSCS_ServiceUnavailable Code=-1 Message=}
  90. [0008.03] DevOnline: Successfully set the friend join URL:
  91. [0008.03] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  92. [0008.03] SaveGame: Load Player.ControllerId=0 SaveFileName=..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  93. [0008.03] DevNet: Browse: MENU_Main_p
  94. [0008.03] Log: LoadMap: MENU_Main_p
  95. [0008.06] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  96. [0008.08] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  97. [0008.09] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  98. [0008.17] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  99. [0008.21] Log: Game class is 'GameInfo_GFxMenu_TA'
  100. [0008.23] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  101. [0008.23] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.40.40
  102. [0008.23] Log: Bringing up level for play took: 0.004843
  103. [0008.70] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  104. [0008.85] Log: ########### Finished loading level: 0.818142 seconds
  105. [0008.86] Log: Flushing async loaders.
  106. [0009.40] Log: Flushed async loaders.
  107. [0009.40] Log: Initializing Engine Completed
  108. [0009.40] Log: >>>>>>>>>>>>>> Initial startup: 9.40s <<<<<<<<<<<<<<<
  109. [0009.41] DevOnline: Logged in as 'Kyasuta'
  110. [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Unknown|0|0
  111. [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 Logout
  112. [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState
  113. [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 SetAuthLoginError {Error Type=OSCS_ServiceUnavailable Code=-1 Message=}
  114. [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 Logout
  115. [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState AuthLoginError={Error Type=OSCS_ServiceUnavailable Code=-1 Message=}
  116. [0009.41] DevOnline: Successfully set the friend join URL:
  117. [0009.41] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  118. [0009.41] DevOnline: WebRequest_X_2 SEND: https://rl-cdn.psyonix.com/Legal/PC/EULA/INT.txt
  119. [0009.43] SaveGame: HandleDataLoaded Result.Code=BasicLoadResult_Success
  120. [0009.44] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=15000 InputRate=60
  121. [0009.44] SaveVersion: SaveDataVersions_TA::Update SaveDataVersion_CrossplayFlip -> SaveDataVersion_CrossplayFlip
  122. [0009.44] ScriptLog: ContentSave_TA_0.OnLoad() 4 None
  123. [0009.62] Log: ProductDatabase_TA::UpdateAvailableProducts 0.18 sec total.
  124. [0009.62] ScriptLog: ContentSave_TA_0.HandleConfigChange() 4 4
  125. [0009.67] SaveData: Profile_TA_0 OnLoaded LocalID=0
  126. [0009.67] SaveVersion: ProfileVersions_TA::Update ProfileVersion_CarColors2 -> ProfileVersion_CarColors2
  127. [0009.67] SaveData: Profile_TA_1 OnLoaded LocalID=2
  128. [0009.67] SaveVersion: ProfileVersions_TA::Update ProfileVersion_CarColors2 -> ProfileVersion_CarColors2
  129. [0009.67] SaveData: Profile_TA_2 OnLoaded LocalID=1
  130. [0009.67] SaveVersion: ProfileVersions_TA::Update ProfileVersion_CarColors2 -> ProfileVersion_CarColors2
  131. [0009.67] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,Revenge,GreyCar,Wasteland,DarkCar,Body_NeoCar,Body_Aftershock,body_cannonboy,body_gilliam,body_bone,body_scallop,body_charged,body_Challah,body_Melonpan,DCU,Fauna
  132. [0009.90] SaveGame: LocalPlayer_TA_0 HandleSaveDataLoaded
  133. [0009.93] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  134. [0009.99] Log: Flushing async loaders.
  135. [0010.34] Log: Flushed async loaders.
  136. [0010.41] NetworkNext: Initializing client
  137. [0010.42] NetworkNext: Client init success.
  138. [0010.42] Log: Detected new XInput controller 0
  139. [0010.43] DevOnline: WebRequest_X_2 RECV: 304
  140. [0010.43] DevOnline: Obtained steam user stats, user: 76561198186190635
  141. [0010.47] Log: RPC Error (failure): Service=Filters/FilterContent, Type=OSCS_ServiceUnavailable, Code=-1, Message=
  142. [0021.61] DevOnline: WebRequest_X_1 RECV: 0
  143. [0021.61] Log: SetError type: Error_4, message:
  144. [0026.00] DevOnline: WebRequest_X_3 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
  145. [0026.38] DevOnline: WebRequest_X_3 RECV: 304
  146. [0026.38] PsyNetStaticData: HandleDataChanged
  147. [0026.38] Log: FJsonStructReader - attempting to overwrite object property 'Class' for struct PresetMutators_X.
  148. [0026.38] Log: FJsonStructReader - attempting to overwrite object property 'Class' for struct PresetMutators_X.
  149. [0026.38] Log: FJsonStructReader - attempting to overwrite object property 'Class' for struct PresetMutators_X.
  150. [0026.53] Log: ProductDatabase_TA::UpdateAvailableProducts 0.14 sec total.
  151. [0026.53] PsyNet: PsyNetConnection_X_0 enabled
  152. [0026.53] PsyNet: PsyNetConnection_X_1 enabled
  153. [0026.53] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 HandleConnectionChanged
  154. [0026.53] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState
  155. [0026.53] ScriptLog: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 GotoAuthState RequestAuthCode
  156. [0026.53] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198186190635|0 RequestAuthTicket Steam|76561198186190635|0
  157. [0026.53] DevOnline: Issuing request for encrypted app ticket
  158. [0026.53] DevOnline: WebRequest_X_4 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/HalloweenEvent_Logo.png
  159. [0026.54] DevOnline: WebRequest_X_5 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/HalloweenEvent_Background.jpg
  160. [0026.54] DevOnline: WebRequest_X_6 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/HalloweenCurrency_Icon.png
  161. [0026.54] DevOnline: WebRequest_X_7 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/HalloweenCurrency_Icon_Large.png
  162. [0026.55] DevOnline: WebRequest_X_8 SEND: https://rl-cdn.psyonix.com/Legal/PC/EULA/INT.txt
  163. [0026.55] DevOnline: WebRequest_X_9 SEND: https://rl-cdn.psyonix.com/Blog/Production/Steam/INT.JSON
  164. [0026.55] DevOnline: WebRequest_X_10 SEND: https://rl-cdn.psyonix.com/ESports/Prod/Events.json
  165. [0026.55] NetworkNext: Client shutdown.
  166. [0026.56] NetworkNext: Initializing client
  167. [0026.56] NetworkNext: Client init success.
  168. [0026.56] DevOnline: WebRequest_X_4 RECV: 304
  169. [0026.60] DevOnline: WebRequest_X_6 RECV: 304
  170. [0026.62] DevOnline: WebRequest_X_7 RECV: 304
  171. [0026.64] DevOnline: WebRequest_X_8 RECV: 304
  172. [0026.66] DevOnline: WebRequest_X_9 RECV: 304
  173. [0026.67] DevOnline: WebRequest_X_11 SEND: http://rl-cdn.psyonix.com/Blog/Images/rl_hh-2019_news-panel
  174. [0026.69] DevOnline: WebRequest_X_10 RECV: 304
  175. [0026.77] DevOnline: WebRequest_X_5 RECV: 304
  176. [0026.84] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198186190635|0 HandleAuthTicket bSuccess=True
  177. [0026.84] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198186190635|0 HandleAuthTicket bSuccess=True
  178. [0026.84] ScriptLog: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198186190635|0 GotoAuthState SendLoginRequest
  179. [0026.84] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_0 [Auth/AuthPlayer]
  180. [0026.84] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
  181. [0026.84] PsyNet: HTTP send ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
  182. [0026.84] DevOnline: WebRequest_X_12 SEND: https://psyonix-rl.appspot.com/Services
  183. [0027.27] DevOnline: WebRequest_X_12 RECV: 200
  184. [0027.27] PsyNet: HTTP recv ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_1
  185. [0027.27] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_0 Response=PsyNetMessage_X_1 Latency=0.4266
  186. [0027.28] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_0->PsyNetMessage_X_1 PsyTime=1571089263 [Auth/AuthPlayer]
  187. [0027.28] ScriptLog: OnlinePlayerAuthentication_TA_0 SendLoginRequest Steam|76561198186190635|0 GotoAuthState LoggedIn
  188. [0027.28] Auth: OnlinePlayer_TA_0 OnlinePlayerAuthentication_TA_0 HandleAuthLoginChange Auth.bLoggedIn=True
  189. [0027.28] PsyNet: Enabling PerCon
  190. [0027.28] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=True
  191. [0027.28] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=False IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=False EpochTime=0 EpochNow=1571089263 TimeSince=1571089263 ReconnectTimeoutSeconds=900 Beacon=
  192. [0027.65] PsyNet: PsyNetMessengerWebSocket_X_0 Connected
  193. [0027.65] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=True bFreshConnection=True
  194. [0027.65] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=True
  195. [0027.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_2 [Friends/GetFriendList Shops/GetPlayerWallet Clubs/GetClubInvites Friends/GetFriendRequests BlockList/GetBlockedList Players/GetProfile GenericStorage/GetPlayerGenericStorage DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill]
  196. [0027.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
  197. [0027.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_3 [Clubs/GetPlayerClubDetails Challenges/GetActiveChallenges RocketPass/GetPlayerInfo RocketPass/GetRewardContent RocketPass/GetPlayerPrestigeRewards GameServer/GetGameServerPingList Party/GetPlayerPartyInfo]
  198. [0027.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_3 Message=PsyNetMessage_X_3
  199. [0027.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_4 [Products/GetPlayerProducts]
  200. [0027.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
  201. [0027.67] Vanity: All Vanity Queries Complete
  202. [0027.91] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_5 [Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent]
  203. [0027.91] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_5 Message=PsyNetMessage_X_5
  204. [0027.91] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_6 [Filters/FilterContent Filters/FilterContent Filters/FilterContent]
  205. [0027.91] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_6 Message=PsyNetMessage_X_6
  206. [0028.00] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_7 [Filters/FilterContent]
  207. [0028.00] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_7 Message=PsyNetMessage_X_7
  208. [0028.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_3 Response=PsyNetMessage_X_8 Latency=0.4707
  209. [0028.13] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_3->PsyNetMessage_X_8 PsyTime=1571089263 [Clubs/GetPlayerClubDetails Challenges/GetActiveChallenges RocketPass/GetPlayerInfo RocketPass/GetRewardContent RocketPass/GetPlayerPrestigeRewards GameServer/GetGameServerPingList Party/GetPlayerPartyInfo]
  210. [0028.13] Log: RPC Error (failure): Service=Clubs/GetPlayerClubDetails, Type=ClubNotFound, Code=-1, Message=
  211. [0028.14] ScriptLog: RegionPinger_X_0 PingRegions ("ip54-210-32-159.datahound.com:9338","ip64-95-103-22.datahound.com:7870","ip107-182-238-72.datahound.com:7702","ip116-206-72-90.datahound.com:2607","ip203-195-123-148.datahound.com:7786","ip103-194-166-121.datahound.com:7852","ip185-179-203-4.datahound.com:7888","ip27-50-81-209.datahound.com:7786","ip185-179-201-75.datahound.com:7795","ip172-107-208-74.datahound.com:7802")
  212. [0028.14] DevOnline: WebRequest_X_13 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_XP.jpg
  213. [0028.14] DevOnline: WebRequest_X_14 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Win.jpg
  214. [0028.14] DevOnline: WebRequest_X_15 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Quickchat.jpg
  215. [0028.14] DevOnline: WebRequest_X_16 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Body.jpg
  216. [0028.14] DevOnline: WebRequest_X_17 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Score.jpg
  217. [0028.14] DevOnline: WebRequest_X_18 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Shot.jpg
  218. [0028.14] DevOnline: WebRequest_X_19 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Goal.jpg
  219. [0028.14] DevOnline: WebRequest_X_20 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_SAG.jpg
  220. [0028.14] DevOnline: WebRequest_X_21 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Topper.jpg
  221. [0028.14] DevOnline: WebRequest_X_22 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Boost.jpg
  222. [0028.14] DevOnline: WebRequest_X_23 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_SnowDay.jpg
  223. [0028.14] DevOnline: WebRequest_X_24 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_MVP.jpg
  224. [0028.14] DevOnline: WebRequest_X_25 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Banner.jpg
  225. [0028.14] DevOnline: WebRequest_X_26 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Dropshot.jpg
  226. [0028.14] DevOnline: WebRequest_X_27 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Save.jpg
  227. [0028.14] DevOnline: WebRequest_X_28 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Play.jpg
  228. [0028.14] DevOnline: WebRequest_X_29 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_EngineAudio.jpg
  229. [0028.14] DevOnline: WebRequest_X_30 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_SupersonicTrails.jpg
  230. [0028.14] DevOnline: WebRequest_X_31 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Rumble.jpg
  231. [0028.14] DevOnline: WebRequest_X_32 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Wheel.jpg
  232. [0028.14] DevOnline: WebRequest_X_33 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Center.jpg
  233. [0028.15] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_9 [Population/UpdatePlayerPlaylist]
  234. [0028.15] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_9 Message=PsyNetMessage_X_9
  235. [0028.17] DevOnline: WebRequest_X_13 RECV: 304
  236. [0028.19] DevOnline: WebRequest_X_14 RECV: 304
  237. [0028.22] DevOnline: WebRequest_X_15 RECV: 304
  238. [0028.23] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_10 [Challenges/PlayerProgress]
  239. [0028.23] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_10
  240. [0028.23] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_4 Response=PsyNetMessage_X_11 Latency=0.5813
  241. [0028.24] DevOnline: WebRequest_X_16 RECV: 304
  242. [0028.24] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_4->PsyNetMessage_X_11 PsyTime=1571089263 [Products/GetPlayerProducts]
  243. [0028.24] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=2 ID=PsyNetMessage_X_6 Response=PsyNetMessage_X_12 Latency=0.3388
  244. [0028.25] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_6->PsyNetMessage_X_12 PsyTime=1571089264 [Filters/FilterContent Filters/FilterContent Filters/FilterContent]
  245. [0028.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=2 ID=PsyNetMessage_X_7 Response=PsyNetMessage_X_13 Latency=0.2439
  246. [0028.25] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_7->PsyNetMessage_X_13 PsyTime=1571089264 [Filters/FilterContent]
  247. [0028.26] DevOnline: WebRequest_X_17 RECV: 304
  248. [0028.28] DevOnline: WebRequest_X_18 RECV: 304
  249. [0028.30] DevOnline: WebRequest_X_19 RECV: 304
  250. [0028.31] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=2 ID=PsyNetMessage_X_9 Response=PsyNetMessage_X_14 Latency=0.1636
  251. [0028.32] DevOnline: WebRequest_X_20 RECV: 304
  252. [0028.32] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_9->PsyNetMessage_X_14 PsyTime=1571089264 [Population/UpdatePlayerPlaylist]
  253. [0028.34] DevOnline: WebRequest_X_21 RECV: 304
  254. [0028.37] DevOnline: WebRequest_X_22 RECV: 304
  255. [0028.40] DevOnline: WebRequest_X_23 RECV: 304
  256. [0028.43] DevOnline: WebRequest_X_24 RECV: 304
  257. [0028.45] DevOnline: WebRequest_X_25 RECV: 304
  258. [0028.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_5 Response=PsyNetMessage_X_15 Latency=0.5510
  259. [0028.46] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_5->PsyNetMessage_X_15 PsyTime=1571089264 [Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent]
  260. [0028.47] DevOnline: WebRequest_X_26 RECV: 304
  261. [0028.49] DevOnline: WebRequest_X_27 RECV: 304
  262. [0028.52] DevOnline: WebRequest_X_28 RECV: 304
  263. [0028.54] DevOnline: WebRequest_X_29 RECV: 304
  264. [0028.56] DevOnline: WebRequest_X_30 RECV: 304
  265. [0028.59] DevOnline: WebRequest_X_31 RECV: 304
  266. [0028.61] DevOnline: WebRequest_X_32 RECV: 304
  267. [0028.62] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_10 Response=PsyNetMessage_X_16 Latency=0.3879
  268. [0028.63] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_10->PsyNetMessage_X_16 PsyTime=1571089264 [Challenges/PlayerProgress]
  269. [0028.63] DevOnline: WebRequest_X_33 RECV: 304
  270. [0028.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_2 Response=PsyNetMessage_X_17 Latency=1.0419
  271. [0028.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_2->PsyNetMessage_X_17 PsyTime=1571089263 [Friends/GetFriendList Shops/GetPlayerWallet Clubs/GetClubInvites Friends/GetFriendRequests BlockList/GetBlockedList Players/GetProfile GenericStorage/GetPlayerGenericStorage DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill]
  272. [0028.71] ScriptLog: NewProductIds:
  273. [0028.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_18 [Filters/FilterContent Filters/FilterContent Players/GetXP]
  274. [0028.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_18
  275. [0028.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_19 [Filters/FilterContent]
  276. [0028.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_19 Message=PsyNetMessage_X_19
  277. [0029.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_19 Response=PsyNetMessage_X_20 Latency=0.2242
  278. [0029.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_19->PsyNetMessage_X_20 PsyTime=1571089265 [Filters/FilterContent]
  279. [0029.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_18 Response=PsyNetMessage_X_21 Latency=0.4962
  280. [0029.21] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_18->PsyNetMessage_X_21 PsyTime=1571089265 [Filters/FilterContent Filters/FilterContent Players/GetXP]
  281. [0029.98] Matchmaking: All Regions Pinged: USE (1.0000),EU (1.0000),USW (1.0000),ASC (1.0000),ASM (1.0000),JPN (1.0000),ME (1.0000),OCE (1.0000),SAF (1.0000),SAM (1.0000)
  282. [0029.98] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
  283. [0040.22] DevOnline: Set rich presence to: Main Menu data: Menu
  284. [0040.23] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  285. [0040.27] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=False EpochTime=0 EpochNow=1571089276 TimeSince=1571089276 ReconnectTimeoutSeconds=900 Beacon=
  286. [0040.28] MTX: ConditionalClaimEntitlements bAllowEntitlements=True bClaimingEntitlements=False bEntitlementsDirty=True PsyNetConnected=True SplitscreenID=0 bMtxCodeExpired=False
  287. [0040.28] MTX: HandleMtxCode bSuccess=True
  288. [0040.29] Clubs: Team_Soccar_TA_0 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  289. [0040.29] Clubs: Team_Soccar_TA_1 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  290. [0040.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_22 [Microtransaction/ClaimEntitlements]
  291. [0040.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_22 Message=PsyNetMessage_X_22
  292. [0040.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_23 [Shops/GetStandardShops Players/GetChatBanStatus]
  293. [0040.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_23 Message=PsyNetMessage_X_23
  294. [0040.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_23 Response=PsyNetMessage_X_24 Latency=0.2815
  295. [0040.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_23->PsyNetMessage_X_24 PsyTime=1571089276 [Shops/GetStandardShops Players/GetChatBanStatus]
  296. [0040.73] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_22 Response=PsyNetMessage_X_25 Latency=0.4034
  297. [0040.74] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_22->PsyNetMessage_X_25 PsyTime=1571089276 [Microtransaction/ClaimEntitlements]
  298. [0040.74] MTX: HandleClaimSuccess Products=0
  299. [0054.33] ScriptWarning: ScriptWarning, bDidSucceed=False Response=HttpResponseWindows_33 Callback=Transient.GFxData_DLC_TA_0.HandleGetAppPriceInfoComplete
  300. OnlinePurchaseInterfaceSteamworks Transient.OnlineSubsystemSteamworks_0:OnlinePurchaseInterfaceSteamworks_0
  301. Function OnlineSubsystemSteamworks.OnlinePurchaseInterfaceSteamworks:HandleGetAppPriceInfoComplete:0126
  302. Script call stack:
  303. Function OnlineSubsystemSteamworks.OnlinePurchaseInterfaceSteamworks:HandleGetAppPriceInfoComplete
  304.  
  305. [0054.73] DevOnline: WebRequest_X_11 RECV: 304
  306. [0055.23] Log: Detected new XInput controller 0
  307. [0055.66] Log: Assigning XInput controller to 0
  308. [0056.95] Online: TryToPlayOnline ControllerID=-1
  309. [0056.95] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  310. [0056.96] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  311. [0056.96] Online: TryToPlayOnline ControllerID=-1
  312. [0056.96] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  313. [0056.96] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  314. [0056.96] Matchmaking: StartMatchmaking at 2019-10-14 21:41:32 in SAM,USE for playlists 3,2 on game server 0
  315. [0056.96] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_26 [Population/GetPopulation Matchmaking/StartMatchmaking]
  316. [0056.96] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_26
  317. [0057.15] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_26 Response=PsyNetMessage_X_27 Latency=0.1988
  318. [0057.16] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_26->PsyNetMessage_X_27 PsyTime=1571089293 [Population/GetPopulation Matchmaking/StartMatchmaking]
  319. [0057.45] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_28 [Population/UpdatePlayerPlaylist]
  320. [0057.45] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_28 Message=PsyNetMessage_X_28
  321. [0057.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_28 Response=PsyNetMessage_X_29 Latency=0.1818
  322. [0057.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_28->PsyNetMessage_X_29 PsyTime=1571089293 [Population/UpdatePlayerPlaylist]
  323. [0062.06] CheckReservation: Received game server from notification Reservation=(Address="ip172-107-207-66.datahound.com:7778",ServerName="SAM",Playlist=2,Region="SAM",ReservationID="6604FD59448D45FDA6FF353C30522ED2")
  324. [0062.06] JoinGame: StartJoin ip172-107-207-66.datahound.com:7778 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=6604FD59448D45FDA6FF353C30522ED2
  325. [0062.06] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-207-66.datahound.com:7778
  326. [0062.06] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  327. [0062.06] Online: TryToPlayOnline ControllerID=-1
  328. [0062.06] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  329. [0062.06] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  330. [0062.06] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  331. [0062.06] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_31 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  332. [0062.06] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_31 Message=PsyNetMessage_X_31
  333. [0062.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_31 Response=PsyNetMessage_X_32 Latency=0.3030
  334. [0062.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_31->PsyNetMessage_X_32 PsyTime=1571089298 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  335. [0062.37] DevNet: Add Network Security Key={ID=-1775391676 PlayerID=Steam|76561198186190635|0 Key=398ED72509ADCDB62FD770A7201C418B2DB942BCD502553643C8D234DC71A164 IV=FB22549D81E3584B9611534C2B5AC926 HMAC=312E19A0140711FD152951256C37530E464F7FDA04AC3F774D0716D1C615FADD Session=82DA3ED4A05F7A33A245599B7CABC89F}
  336. [0062.37] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  337. [0062.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_33 [Population/UpdatePlayerPlaylist]
  338. [0062.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_33 Message=PsyNetMessage_X_33
  339. [0062.77] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_33 Response=PsyNetMessage_X_34 Latency=0.2061
  340. [0062.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_33->PsyNetMessage_X_34 PsyTime=1571089298 [Population/UpdatePlayerPlaylist]
  341. [0062.78] DevOnline: Logged in as 'Kyasuta'
  342. [0062.78] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  343. [0062.78] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-207-66.datahound.com:7778
  344. [0062.78] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  345. [0062.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_35 [Skills/GetPlayerSkill]
  346. [0062.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_35 Message=PsyNetMessage_X_35
  347. [0062.80] Vanity: All Vanity Queries Complete
  348. [0062.94] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_35 Response=PsyNetMessage_X_36 Latency=0.1515
  349. [0062.94] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_35->PsyNetMessage_X_36 PsyTime=1571089299 [Skills/GetPlayerSkill]
  350. [0066.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_37 [Metrics/RecordMetrics]
  351. [0066.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_37 Message=PsyNetMessage_X_37
  352. [0066.29] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_37 Response=PsyNetMessage_X_38 Latency=0.1576
  353. [0066.29] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_37->PsyNetMessage_X_38 PsyTime=1571089302 [Metrics/RecordMetrics]
  354. [0067.38] DevBeacon: TcpConnection_0 initial connection timeout
  355. [0067.38] JoinGame: Reservation beacon disconnected
  356. [0067.38] JoinGame: Attempting reservation beacon reconnect
  357. [0073.38] DevBeacon: TcpConnection_1 initial connection timeout
  358. [0073.38] JoinGame: Reservation beacon disconnected
  359. [0073.38] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  360. [0073.38] DevOnline: Successfully set the friend join URL:
  361. [0073.38] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  362. [0073.38] Matchmaking: StartMatchmaking at 2019-10-14 21:41:50 in SAM,USE for playlists 3,2 on game server 0
  363. [0073.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_39 [Matchmaking/StartMatchmaking]
  364. [0073.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_39 Message=PsyNetMessage_X_39
  365. [0073.57] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_39 Response=PsyNetMessage_X_40 Latency=0.1879
  366. [0073.58] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_39->PsyNetMessage_X_40 PsyTime=1571089309 [Matchmaking/StartMatchmaking]
  367. [0073.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_41 [Population/UpdatePlayerPlaylist]
  368. [0073.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_41 Message=PsyNetMessage_X_41
  369. [0074.05] DevOnline: Logged in as 'Kyasuta'
  370. [0074.05] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  371. [0074.05] DevOnline: Successfully set the friend join URL:
  372. [0074.05] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  373. [0074.05] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_42 [Skills/GetPlayerSkill]
  374. [0074.05] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_42 Message=PsyNetMessage_X_42
  375. [0074.06] Vanity: All Vanity Queries Complete
  376. [0074.08] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_41 Response=PsyNetMessage_X_43 Latency=0.1939
  377. [0074.08] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_41->PsyNetMessage_X_43 PsyTime=1571089310 [Population/UpdatePlayerPlaylist]
  378. [0074.23] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_42 Response=PsyNetMessage_X_44 Latency=0.1879
  379. [0074.24] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_42->PsyNetMessage_X_44 PsyTime=1571089310 [Skills/GetPlayerSkill]
  380. [0074.86] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  381. [0077.83] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=15000 InputRate=60
  382. [0078.20] Log: FSaveDataExportTask(0) wrote 479644 bytes to memory
  383. [0078.20] Log: SaveGameDataAsync game thread time: 6 ms
  384. [0078.22] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  385. [0078.22] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  386. [0082.30] CheckReservation: Received game server from notification Reservation=(Address="ip172-107-208-6.datahound.com:7858",ServerName="SAM",Playlist=2,Region="SAM",ReservationID="26C95F8C20C34BF49FBE1D2E77BCBF1C")
  387. [0082.30] JoinGame: StartJoin ip172-107-208-6.datahound.com:7858 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=26C95F8C20C34BF49FBE1D2E77BCBF1C
  388. [0082.30] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-208-6.datahound.com:7858
  389. [0082.30] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  390. [0082.30] Online: TryToPlayOnline ControllerID=-1
  391. [0082.30] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  392. [0082.30] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  393. [0082.30] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  394. [0082.30] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_46 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  395. [0082.30] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_46 Message=PsyNetMessage_X_46
  396. [0082.49] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_46 Response=PsyNetMessage_X_47 Latency=0.1879
  397. [0082.50] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_46->PsyNetMessage_X_47 PsyTime=1571089318 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  398. [0082.50] DevNet: Add Network Security Key={ID=-933425989 PlayerID=Steam|76561198186190635|0 Key=6A8378EB723EC207E9C414417BF864478749FDC2BF8755139FB04808B2E81E70 IV=3A47F7C01924681AA1B58E1A8EEB8E40 HMAC=461B08649CB159ABFF838D49A10B042139A8B548216D387FCF6C526AA8B7C0A9 Session=4F3E50F4438EA4881941B6312D23AD57}
  399. [0082.50] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  400. [0082.80] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_48 [Population/UpdatePlayerPlaylist]
  401. [0082.80] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_48 Message=PsyNetMessage_X_48
  402. [0082.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_48 Response=PsyNetMessage_X_49 Latency=0.1576
  403. [0082.96] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_48->PsyNetMessage_X_49 PsyTime=1571089319 [Population/UpdatePlayerPlaylist]
  404. [0083.01] DevOnline: Logged in as 'Kyasuta'
  405. [0083.01] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  406. [0083.01] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-208-6.datahound.com:7858
  407. [0083.01] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  408. [0083.01] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_50 [Skills/GetPlayerSkill]
  409. [0083.01] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_50 Message=PsyNetMessage_X_50
  410. [0083.02] Vanity: All Vanity Queries Complete
  411. [0083.16] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_50 Response=PsyNetMessage_X_51 Latency=0.1515
  412. [0083.16] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_50->PsyNetMessage_X_51 PsyTime=1571089319 [Skills/GetPlayerSkill]
  413. [0087.50] DevBeacon: TcpConnection_2 initial connection timeout
  414. [0087.50] JoinGame: Reservation beacon disconnected
  415. [0087.50] JoinGame: Attempting reservation beacon reconnect
  416. [0093.50] DevBeacon: TcpConnection_3 initial connection timeout
  417. [0093.50] JoinGame: Reservation beacon disconnected
  418. [0093.50] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  419. [0093.50] DevOnline: Successfully set the friend join URL:
  420. [0093.50] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  421. [0093.50] Matchmaking: StartMatchmaking at 2019-10-14 21:42:10 in SAM,USE for playlists 3,2 on game server 0
  422. [0093.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_52 [Matchmaking/StartMatchmaking]
  423. [0093.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_52 Message=PsyNetMessage_X_52
  424. [0093.70] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_52 Response=PsyNetMessage_X_53 Latency=0.1939
  425. [0093.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_52->PsyNetMessage_X_53 PsyTime=1571089329 [Matchmaking/StartMatchmaking]
  426. [0094.00] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_54 [Population/UpdatePlayerPlaylist]
  427. [0094.00] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_54 Message=PsyNetMessage_X_54
  428. [0094.18] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_54 Response=PsyNetMessage_X_55 Latency=0.1818
  429. [0094.19] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_54->PsyNetMessage_X_55 PsyTime=1571089330 [Population/UpdatePlayerPlaylist]
  430. [0094.33] DevOnline: Logged in as 'Kyasuta'
  431. [0094.33] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  432. [0094.33] DevOnline: Successfully set the friend join URL:
  433. [0094.33] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  434. [0094.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_56 [Skills/GetPlayerSkill]
  435. [0094.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_56 Message=PsyNetMessage_X_56
  436. [0094.34] Vanity: All Vanity Queries Complete
  437. [0094.48] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_56 Response=PsyNetMessage_X_57 Latency=0.1516
  438. [0094.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_56->PsyNetMessage_X_57 PsyTime=1571089330 [Skills/GetPlayerSkill]
  439. [0101.93] CheckReservation: Received game server from notification Reservation=(Address="ip185-50-106-189.datahound.com:7783",ServerName="SAM",Playlist=2,Region="SAM",ReservationID="6661E71380374376AC18D31B0DAE95A4")
  440. [0101.93] JoinGame: StartJoin ip185-50-106-189.datahound.com:7783 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=6661E71380374376AC18D31B0DAE95A4
  441. [0101.93] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip185-50-106-189.datahound.com:7783
  442. [0101.93] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  443. [0101.93] Online: TryToPlayOnline ControllerID=-1
  444. [0101.93] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  445. [0101.93] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  446. [0101.93] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  447. [0101.93] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_59 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  448. [0101.93] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_59 Message=PsyNetMessage_X_59
  449. [0102.13] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_59 Response=PsyNetMessage_X_60 Latency=0.1939
  450. [0102.13] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_59->PsyNetMessage_X_60 PsyTime=1571089338 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  451. [0102.13] DevNet: Add Network Security Key={ID=400822094 PlayerID=Steam|76561198186190635|0 Key=605C94E437E013F21637FD66914843444B34CD0BD40810C2508520986E825490 IV=9DDAEBF00E52EFC5F494339C8C9D04D1 HMAC=8F8033A6FDAB62D4C01199435F1820782AF5D08D03F27C183AB72CF9A528F13D Session=7C6329668BC53F39FE4BA4CBFF421FA3}
  452. [0102.13] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  453. [0102.43] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_61 [Population/UpdatePlayerPlaylist]
  454. [0102.43] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_61 Message=PsyNetMessage_X_61
  455. [0102.46] DevBeacon: FWebSocket::Tick this=3F242340 HostResolveInfo failed (11001)
  456. [0102.47] DevBeacon: TcpConnection_4 connection error (10038 )
  457. [0102.47] JoinGame: Reservation beacon disconnected
  458. [0102.47] JoinGame: Attempting reservation beacon reconnect
  459. [0102.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_61 Response=PsyNetMessage_X_62 Latency=0.1576
  460. [0102.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_61->PsyNetMessage_X_62 PsyTime=1571089338 [Population/UpdatePlayerPlaylist]
  461. [0102.62] DevOnline: Logged in as 'Kyasuta'
  462. [0102.62] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  463. [0102.62] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip185-50-106-189.datahound.com:7783
  464. [0102.62] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  465. [0102.62] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_63 [Skills/GetPlayerSkill]
  466. [0102.62] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_63 Message=PsyNetMessage_X_63
  467. [0102.63] Vanity: All Vanity Queries Complete
  468. [0102.77] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_63 Response=PsyNetMessage_X_64 Latency=0.1576
  469. [0102.78] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_63->PsyNetMessage_X_64 PsyTime=1571089338 [Skills/GetPlayerSkill]
  470. [0108.47] DevBeacon: TcpConnection_5 initial connection timeout
  471. [0108.47] DevBeacon: SSL_shutdown() this=5688B040 SSL_Error Code=1 FileDescriptor=4508
  472. [0108.47] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  473. [0108.47] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  474. [0108.47] JoinGame: Reservation beacon disconnected
  475. [0108.47] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  476. [0108.47] DevOnline: Successfully set the friend join URL:
  477. [0108.47] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  478. [0108.47] Matchmaking: StartMatchmaking at 2019-10-14 21:42:24 in SAM,USE for playlists 3,2 on game server 0
  479. [0108.48] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_65 [Matchmaking/StartMatchmaking]
  480. [0108.48] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_65 Message=PsyNetMessage_X_65
  481. [0108.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_65 Response=PsyNetMessage_X_66 Latency=0.2121
  482. [0108.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_65->PsyNetMessage_X_66 PsyTime=1571089344 [Matchmaking/StartMatchmaking]
  483. [0108.97] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_67 [Population/UpdatePlayerPlaylist]
  484. [0108.97] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_67 Message=PsyNetMessage_X_67
  485. [0109.14] DevOnline: Logged in as 'Kyasuta'
  486. [0109.14] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  487. [0109.14] DevOnline: Successfully set the friend join URL:
  488. [0109.14] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  489. [0109.14] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_68 [Skills/GetPlayerSkill]
  490. [0109.14] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_68
  491. [0109.15] Vanity: All Vanity Queries Complete
  492. [0109.15] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_67 Response=PsyNetMessage_X_69 Latency=0.1758
  493. [0109.16] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_67->PsyNetMessage_X_69 PsyTime=1571089345 [Population/UpdatePlayerPlaylist]
  494. [0109.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_68 Response=PsyNetMessage_X_70 Latency=0.1636
  495. [0109.31] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_68->PsyNetMessage_X_70 PsyTime=1571089345 [Skills/GetPlayerSkill]
  496. [0127.38] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_71 [Metrics/RecordMetrics]
  497. [0127.38] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_71 Message=PsyNetMessage_X_71
  498. [0127.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_71 Response=PsyNetMessage_X_72 Latency=0.2182
  499. [0127.60] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_71->PsyNetMessage_X_72 PsyTime=1571089363 [Metrics/RecordMetrics]
  500. [0136.97] CheckReservation: Received game server from notification Reservation=(Address="ip185-50-106-143.datahound.com:7831",ServerName="SAM",Playlist=2,Region="SAM",ReservationID="B2B38C928A904431A19BB9FBB40307C4")
  501. [0136.97] JoinGame: StartJoin ip185-50-106-143.datahound.com:7831 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=B2B38C928A904431A19BB9FBB40307C4
  502. [0136.97] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip185-50-106-143.datahound.com:7831
  503. [0136.97] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  504. [0136.97] Online: TryToPlayOnline ControllerID=-1
  505. [0136.98] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  506. [0136.98] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  507. [0136.98] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  508. [0136.98] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_74 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  509. [0136.98] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_74 Message=PsyNetMessage_X_74
  510. [0137.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_74 Response=PsyNetMessage_X_75 Latency=0.1879
  511. [0137.17] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_74->PsyNetMessage_X_75 PsyTime=1571089373 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  512. [0137.17] DevNet: Add Network Security Key={ID=130900535 PlayerID=Steam|76561198186190635|0 Key=88AAFC262DA2433C3FFE31B21C2B266F3E579A0377D3DC3D757A0E2664CBF8BD IV=85A4165632E576B362F1D57253BCC929 HMAC=CE03415FA49FE8E162F2EE35367B3B0D40D01CDF36A3B7670F9078B63D24CD4C Session=E4E88FF8D5CABEDFF05C3CB53197C00F}
  513. [0137.17] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  514. [0137.48] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_76 [Population/UpdatePlayerPlaylist]
  515. [0137.48] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_76 Message=PsyNetMessage_X_76
  516. [0137.66] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_76 Response=PsyNetMessage_X_77 Latency=0.1818
  517. [0137.67] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_76->PsyNetMessage_X_77 PsyTime=1571089373 [Population/UpdatePlayerPlaylist]
  518. [0137.68] DevOnline: Logged in as 'Kyasuta'
  519. [0137.68] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  520. [0137.68] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip185-50-106-143.datahound.com:7831
  521. [0137.68] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  522. [0137.68] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_78 [Skills/GetPlayerSkill]
  523. [0137.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_78 Message=PsyNetMessage_X_78
  524. [0137.69] Vanity: All Vanity Queries Complete
  525. [0137.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_78 Response=PsyNetMessage_X_79 Latency=0.2788
  526. [0137.96] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_78->PsyNetMessage_X_79 PsyTime=1571089373 [Skills/GetPlayerSkill]
  527. [0142.17] DevBeacon: TcpConnection_6 initial connection timeout
  528. [0142.17] DevBeacon: SSL_shutdown() this=5688B040 SSL_Error Code=1 FileDescriptor=4856
  529. [0142.17] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  530. [0142.17] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  531. [0142.17] JoinGame: Reservation beacon disconnected
  532. [0142.17] JoinGame: Attempting reservation beacon reconnect
  533. [0148.18] DevBeacon: TcpConnection_7 initial connection timeout
  534. [0148.18] DevBeacon: SSL_shutdown() this=5688A3E0 SSL_Error Code=1 FileDescriptor=4868
  535. [0148.18] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  536. [0148.18] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  537. [0148.18] JoinGame: Reservation beacon disconnected
  538. [0148.18] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  539. [0148.18] DevOnline: Successfully set the friend join URL:
  540. [0148.18] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  541. [0148.18] Matchmaking: StartMatchmaking at 2019-10-14 21:43:03 in SAM,USE for playlists 3,2 on game server 0
  542. [0148.18] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_80 [Matchmaking/StartMatchmaking]
  543. [0148.18] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_80 Message=PsyNetMessage_X_80
  544. [0148.43] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_80 Response=PsyNetMessage_X_81 Latency=0.2485
  545. [0148.44] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_80->PsyNetMessage_X_81 PsyTime=1571089384 [Matchmaking/StartMatchmaking]
  546. [0148.68] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_82 [Population/UpdatePlayerPlaylist]
  547. [0148.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_82 Message=PsyNetMessage_X_82
  548. [0148.89] DevOnline: Logged in as 'Kyasuta'
  549. [0148.89] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  550. [0148.89] DevOnline: Successfully set the friend join URL:
  551. [0148.89] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  552. [0148.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_83 [Skills/GetPlayerSkill]
  553. [0148.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_83 Message=PsyNetMessage_X_83
  554. [0148.90] Vanity: All Vanity Queries Complete
  555. [0148.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_82 Response=PsyNetMessage_X_84 Latency=0.2727
  556. [0148.96] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_82->PsyNetMessage_X_84 PsyTime=1571089384 [Population/UpdatePlayerPlaylist]
  557. [0149.09] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_83 Response=PsyNetMessage_X_85 Latency=0.1940
  558. [0149.09] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_83->PsyNetMessage_X_85 PsyTime=1571089385 [Skills/GetPlayerSkill]
  559. [0157.79] CheckReservation: Received game server from notification Reservation=(Address="ip172-107-207-66.datahound.com:7778",ServerName="SAM",Playlist=2,Region="SAM",ReservationID="B16D8E916577463BB898E2FAE62F82D5")
  560. [0157.79] JoinGame: StartJoin ip172-107-207-66.datahound.com:7778 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=B16D8E916577463BB898E2FAE62F82D5
  561. [0157.79] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-207-66.datahound.com:7778
  562. [0157.79] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  563. [0157.79] Online: TryToPlayOnline ControllerID=-1
  564. [0157.79] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  565. [0157.79] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  566. [0157.79] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  567. [0157.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_87 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  568. [0157.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_87 Message=PsyNetMessage_X_87
  569. [0158.01] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_87 Response=PsyNetMessage_X_88 Latency=0.2121
  570. [0158.01] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_87->PsyNetMessage_X_88 PsyTime=1571089394 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  571. [0158.01] DevNet: Add Network Security Key={ID=533934096 PlayerID=Steam|76561198186190635|0 Key=B91766BEAF5AB6424E36B1D4393EDA64EA248C577C3A45DAA04641E6C9480170 IV=8D8CB8A058445A7AA9A328FE683EC50D HMAC=FFE94D78CCA0C4BD5BA8AC8A286E0A26A44221B4D6DBA1AE7C2BEAF13653B1EC Session=CB6D0A87DDB746351BF70647C02186D9}
  572. [0158.01] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  573. [0158.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_89 [Population/UpdatePlayerPlaylist]
  574. [0158.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_89 Message=PsyNetMessage_X_89
  575. [0158.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_89 Response=PsyNetMessage_X_90 Latency=0.1576
  576. [0158.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_89->PsyNetMessage_X_90 PsyTime=1571089394 [Population/UpdatePlayerPlaylist]
  577. [0158.48] DevOnline: Logged in as 'Kyasuta'
  578. [0158.48] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  579. [0158.48] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-207-66.datahound.com:7778
  580. [0158.48] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  581. [0158.48] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_91 [Skills/GetPlayerSkill]
  582. [0158.48] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_91 Message=PsyNetMessage_X_91
  583. [0158.49] Vanity: All Vanity Queries Complete
  584. [0158.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_91 Response=PsyNetMessage_X_92 Latency=0.1516
  585. [0158.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_91->PsyNetMessage_X_92 PsyTime=1571089394 [Skills/GetPlayerSkill]
  586. [0159.83] NetworkNext: JoinServer bUseNetworkNextDriver=False
  587. [0159.83] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  588. [0162.83] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  589. [0162.83] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  590. [0162.83] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() Doubles False 4 False
  591. [0162.83] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  592. [0162.83] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
  593. [0162.83] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  594. [0162.94] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  595. [0162.99] Log: FSaveDataExportTask(0) wrote 479644 bytes to memory
  596. [0162.99] Log: SaveGameDataAsync game thread time: 5 ms
  597. [0162.99] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
  598. [0163.03] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  599. [0163.03] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  600. [0163.11] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  601. [0163.12] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_93 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  602. [0163.12] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_93 Message=PsyNetMessage_X_93
  603. [0163.66] DevOnline: PsyNet Flush End
  604. [0163.69] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  605. [0163.69] Log: Game class is 'GameInfo_Transition_TA'
  606. [0163.76] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.43.16
  607. [0163.77] Log: Bringing up level for play took: 0.073288
  608. [0163.77] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  609. [0163.77] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  610. [0163.77] Log: ########### Finished loading level: 0.774196 seconds
  611. [0163.80] DevNet: Browse: 172.107.207.66:7776/MENU_Main_p?Name=Kyasuta
  612. [0163.80] DevNet: Game client on port 7776, rate 15000
  613. [0163.80] NetComeGo: TcpipConnection_0 172.107.207.66:7776 using encryption {ID=533934096 PlayerID=Steam|76561198186190635|0 Key=B91766BEAF5AB6424E36B1D4393EDA64EA248C577C3A45DAA04641E6C9480170 IV=8D8CB8A058445A7AA9A328FE683EC50D HMAC=FFE94D78CCA0C4BD5BA8AC8A286E0A26A44221B4D6DBA1AE7C2BEAF13653B1EC Session=CB6D0A87DDB746351BF70647C02186D9}
  614. [0163.80] NetComeGo: SEND first packet Length=80 CRC=1659827227
  615. [0163.94] NetComeGo: TcpipConnection_0 RECV first packet IP=172.107.207.66:7776 Length=15 CRC=1155043429 HandshakeStatus=0 bUseSessionUID=1 InSessionUID=(0 0 0) SessionUID=(0 0 0)
  616. [0163.94] NetComeGo: Client set SessionUID to: 67 219 119
  617. [0164.29] DevBeacon: FWebSocket::ReadCloseReason this=02FDCD80 received opcode CLOSE. Code=0 Reason=
  618. [0164.29] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
  619. [0164.29] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
  620. [0164.29] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
  621. [0164.29] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
  622. [0164.29] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
  623. [0164.29] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
  624. [0164.29] DevNet: Welcomed by server (Level: EuroStadium_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
  625. [0164.30] Log: FSaveDataExportTask(0) wrote 479644 bytes to memory
  626. [0164.30] Log: SaveGameDataAsync game thread time: 6 ms
  627. [0164.32] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  628. [0164.32] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  629. [0164.32] Log: Flushing async loaders.
  630. [0164.34] Log: Flushed async loaders.
  631. [0164.34] Log: LoadMap: 172.107.207.66:7776/EuroStadium_P?Name=Kyasuta?game=TAGame.GameInfo_Soccar_TA
  632. [0164.35] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  633. [0164.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_93 Response=PsyNetMessage_X_94 Latency=1.4587
  634. [0164.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_93->PsyNetMessage_X_94 PsyTime=1571089400 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  635. [0164.44] DevOnline: PsyNet Flush End
  636. [0164.45] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
  637. [0164.79] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_xp_SF.upk
  638. [0164.82] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_xpprogressmenu_SF.upk
  639. [0164.90] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_endgamemenu_SF.upk
  640. [0164.93] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_winnermenu_SF.upk
  641. [0165.03] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamescoreboard_SF.upk
  642. [0165.12] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamemenu_SF.upk
  643. [0165.15] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hudmatchinfo_SF.upk
  644. [0165.17] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hud_SF.upk
  645. [0165.74] Log: Bringing World EuroStadium_P.TheWorld up for play (0) at 2019.10.14-16.43.18
  646. [0165.75] Log: Bringing up level for play took: 0.165355
  647. [0165.75] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
  648. [0165.75] JoinGame: GotoJoinGameState JoiningNewServer -> None
  649. [0165.75] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  650. [0165.93] Log: ########### Finished loading level: 1.594874 seconds
  651. [0165.94] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  652. [0166.13] ScriptLog: Client InputRate=60
  653. [0166.13] DevNet: PlayerController_TA_1 setplayer LocalPlayer_TA_0
  654. [0166.14] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=False
  655. [0166.14] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
  656. [0166.14] Clubs: GFxData_PRI_TA_0 HandleClubID Steam|76561198186190635|0 ClubID=0
  657. [0166.14] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  658. [0166.20] Clubs: GFxData_PRI_TA_1 HandleClubID Steam|76561198186190635|0 ClubID=0
  659. [0166.21] Clubs: Team_Soccar_TA_2 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  660. [0166.21] Clubs: Team_Soccar_TA_3 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  661. [0166.21] ScriptLog: MatchGUID: 333D017A11E9EECBE286CD9C24E68ECC
  662. [0166.21] DevOnline: Set rich presence to: Doubles in Mannfield data: Playlist-2
  663. [0166.22] Clubs: GFxData_PRI_TA_5 HandleClubID Unknown|0|0 ClubID=0
  664. [0166.22] Clubs: GFxData_PRI_TA_4 HandleClubID Steam|76561198905807789|0 ClubID=2651958
  665. [0166.22] DevOnline: RemoteUserDataReplicated Name: PRI_TA_3 Role: 1 RemoteRole: 3
  666. [0166.22] Clubs: GFxData_PRI_TA_3 HandleClubID XboxOne|2535425443627747|0 ClubID=3393772
  667. [0166.22] Clubs: GFxData_PRI_TA_2 HandleClubID Steam|76561198117020569|0 ClubID=483875
  668. [0166.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_95 [Clubs/GetClubDetails Clubs/GetClubDetails Clubs/GetClubDetails Filters/FilterContent]
  669. [0166.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_95 Message=PsyNetMessage_X_95
  670. [0166.26] Log: Flushing async loaders.
  671. [0166.29] Log: Flushed async loaders.
  672. [0166.34] Spawn: ReplicatedRespawnTicket_TA_0 OnOwnerChanged PlayerController_TA_1
  673. [0166.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_96 [Ads/GetAds]
  674. [0166.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_96 Message=PsyNetMessage_X_96
  675. [0166.36] Vanity: All Vanity Queries Complete
  676. [0166.68] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_95 Response=PsyNetMessage_X_97 Latency=0.5485
  677. [0166.68] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_95->PsyNetMessage_X_97 PsyTime=1571089402 [Clubs/GetClubDetails Clubs/GetClubDetails Clubs/GetClubDetails Filters/FilterContent]
  678. [0166.68] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_0 ClubID=2651958 PrimaryColor=-24705 AccentColor=-16722689 OwnerPlayerID=Steam|76561198905807789|0 bVerified=False Members=PlayerID=Steam|76561198905807789|0 PlayerName=hush PlayerID=Steam|76561198331262228|0 PlayerName=O rato
  679. [0166.68] Clubs: HandleClubChanged 2651958 2
  680. [0166.69] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_1 ClubID=3393772 PrimaryColor=-14277082 AccentColor=-16448251 OwnerPlayerID=XboxOne|2535444924739075|0 bVerified=False Members=PlayerID=XboxOne|2535444924739075|0 PlayerName=T4rsalD0ck PlayerID=XboxOne|2535425443627747|0 PlayerName=SDW KnKy
  681. [0166.69] Clubs: HandleClubChanged 3393772 2
  682. [0166.69] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_2 ClubID=483875 PrimaryColor=-14277082 AccentColor=-16722689 OwnerPlayerID=Steam|76561198253311266|0 bVerified=False Members=PlayerID=Steam|76561198253311266|0 PlayerName=MikeedNeres PlayerID=Steam|76561198084934565|0 PlayerName=POLICIA FEDERAL PlayerID=Steam|76561198212163309|0 PlayerName=flashezikNTC PlayerID=Steam|76561198277225390|0 PlayerName=Diego PlayerID=Steam|76561198117020569|0 PlayerName=Jao_F PlayerID=Steam|76561198278397204|0 PlayerName=L1ska PlayerID=Steam|76561198113529525|0 PlayerName=Luryigga PlayerID=Steam|76561198138352313|0 PlayerName=bino beck PlayerID=Steam|76561198320540861|0 PlayerName=Alegria PlayerID=Steam|76561198323176790|0 PlayerName=gbn PlayerID=Steam|76561198144273345|0 PlayerName=Dóka PlayerID=Steam|76561198195792651|0 PlayerName=Samoska PlayerID=Steam|76561198271098768|0 PlayerName=HelmoLSS
  683. [0166.69] Clubs: HandleClubChanged 483875 13
  684. [0166.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_96 Response=PsyNetMessage_X_98 Latency=0.3445
  685. [0166.69] Clubs: GFxData_PRI_TA_4 HandleClub Steam|76561198905807789|0 ClubID=2651958
  686. [0166.69] Clubs: GFxData_PRI_TA_3 HandleClub XboxOne|2535425443627747|0 ClubID=3393772
  687. [0166.69] Clubs: GFxData_PRI_TA_2 HandleClub Steam|76561198117020569|0 ClubID=483875
  688. [0166.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_99 [Filters/FilterContent]
  689. [0166.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_99 Message=PsyNetMessage_X_99
  690. [0166.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_96->PsyNetMessage_X_98 PsyTime=1571089402 [Ads/GetAds]
  691. [0166.71] DevOnline: WebRequest_X_34 SEND: https://rl-cdn.psyonix.com/Ads/Prod/36.jEMoTf33/401.jpg
  692. [0166.81] DevOnline: WebRequest_X_34 RECV: 200
  693. [0166.81] Log: FCacheExportTask(..\..\TAGame\Cache\WebCache/aHR0cHM6Ly9ybC1jZG4ucHN5b25peC5jb20vQWRzL1Byb2QvMzYuakVNb1RmMzMvNDAxLmpwZw==) wrote 45930 bytes to memory
  694. [0166.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_100 [Filters/FilterContent]
  695. [0166.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_100 Message=PsyNetMessage_X_100
  696. [0166.86] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_99 Response=PsyNetMessage_X_101 Latency=0.1664
  697. [0166.87] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_99->PsyNetMessage_X_101 PsyTime=1571089402 [Filters/FilterContent]
  698. [0166.96] DevOnline: WebRequest_X_35 SEND: https://rl-cdn.psyonix.com/Ads/Prod/36.mZrP6sMa/403.jpg
  699. [0166.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_100 Response=PsyNetMessage_X_102 Latency=0.1734
  700. [0166.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_100->PsyNetMessage_X_102 PsyTime=1571089403 [Filters/FilterContent]
  701. [0166.98] DevOnline: WebRequest_X_35 RECV: 304
  702. [0169.32] Spawn: ReplicatedRespawnTicket_TA_0 Destroyed
  703. [0169.35] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
  704. [0192.32] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  705. [0192.32] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  706. [0192.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_105 [GenericStorage/SetPlayerGenericStorage]
  707. [0192.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_105 Message=PsyNetMessage_X_105
  708. [0192.53] Log: FSaveDataExportTask(0) wrote 479644 bytes to memory
  709. [0192.53] Log: SaveGameDataAsync game thread time: 5 ms
  710. [0192.54] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  711. [0192.54] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  712. [0192.71] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_105 Response=PsyNetMessage_X_106 Latency=0.2041
  713. [0192.72] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_105->PsyNetMessage_X_106 PsyTime=1571089428 [GenericStorage/SetPlayerGenericStorage]
  714. [0193.59] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  715. [0195.97] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=15000 InputRate=60
  716. [0195.98] Log: Client ReplicationRate=60
  717. [0195.98] Log: Client NetSpeed=15000
  718. [0195.98] ScriptLog: Client InputRate=60
  719. [0196.22] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  720. [0196.22] Log: SaveGameDataAsync game thread time: 9 ms
  721. [0196.24] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  722. [0196.24] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  723. [0216.86] DevOnline: UnregisterRemoteTalker(0x01100001385BD3AD) returned 0x00000000
  724. [0216.87] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
  725. [0216.95] Clubs: GFxData_PRI_TA_6 HandleClubID Unknown|0|0 ClubID=0
  726. [0227.52] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_109 [Metrics/RecordMetrics]
  727. [0227.52] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_109 Message=PsyNetMessage_X_109
  728. [0227.52] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
  729. [0227.68] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_109 Response=PsyNetMessage_X_110 Latency=0.1670
  730. [0227.68] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_109->PsyNetMessage_X_110 PsyTime=1571089463 [Metrics/RecordMetrics]
  731. [0228.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_111 [Filters/FilterContent]
  732. [0228.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_111 Message=PsyNetMessage_X_111
  733. [0228.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_111 Response=PsyNetMessage_X_112 Latency=0.1576
  734. [0228.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_111->PsyNetMessage_X_112 PsyTime=1571089465 [Filters/FilterContent]
  735. [0229.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  736. [0229.64] Clubs: GFxData_PRI_TA_8 HandleClubID Unknown|0|0 ClubID=0
  737. [0234.83] Clubs: GFxData_PRI_TA_7 HandleClubID Steam|76561198073723180|0 ClubID=3630395
  738. [0234.83] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_113 [Clubs/GetClubDetails]
  739. [0234.83] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_113 Message=PsyNetMessage_X_113
  740. [0235.02] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_113 Response=PsyNetMessage_X_114 Latency=0.1818
  741. [0235.02] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_113->PsyNetMessage_X_114 PsyTime=1571089471 [Clubs/GetClubDetails]
  742. [0235.02] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_3 ClubID=3630395 PrimaryColor=-1710619 AccentColor=-52651 OwnerPlayerID=Steam|76561198073723180|0 bVerified=False Members=PlayerID=Steam|76561198073723180|0 PlayerName=Selected PlayerID=Steam|76561198862412282|0 PlayerName=Diabetes PlayerID=Steam|76561198116421090|0 PlayerName=y la moto?
  743. [0235.02] Clubs: HandleClubChanged 3630395 3
  744. [0235.03] Clubs: GFxData_PRI_TA_7 HandleClub Steam|76561198073723180|0 ClubID=3630395
  745. [0235.12] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_115 [Filters/FilterContent]
  746. [0235.12] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_115 Message=PsyNetMessage_X_115
  747. [0235.19] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  748. [0235.19] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  749. [0235.24] DevOnline: Stored steam user stats.
  750. [0235.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_115 Response=PsyNetMessage_X_116 Latency=0.1741
  751. [0235.30] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_115->PsyNetMessage_X_116 PsyTime=1571089471 [Filters/FilterContent]
  752. [0235.54] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
  753. [0235.55] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Challenges/PlayerProgress
  754. [0235.81] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Challenges/PlayerProgress
  755. [0235.89] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Reward/RewardResult
  756. [0235.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_120 [Shops/GetPlayerWallet]
  757. [0235.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_120
  758. [0236.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_120 Response=PsyNetMessage_X_121 Latency=0.2788
  759. [0236.18] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_120->PsyNetMessage_X_121 PsyTime=1571089472 [Shops/GetPlayerWallet]
  760. [0238.19] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  761. [0243.19] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=True
  762. [0243.19] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  763. [0243.19] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  764. [0243.23] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  765. [0243.52] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  766. [0243.52] Log: SaveGameDataAsync game thread time: 6 ms
  767. [0243.54] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  768. [0243.54] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  769. [0243.88] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  770. [0246.75] DevGFxUIWarning: Sprite::AddDisplayObject(): unknown cid = 0
  771. [0246.87] DevGFxUIWarning: Sprite::AddDisplayObject(): unknown cid = 0
  772. [0246.89] NetworkInputBuffer: Hitch detected! 138.5498ms
  773. [0248.77] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  774. [0248.77] NetComeGo: TcpipConnection_0 Control channel closed, reason=Disconnect command
  775. [0248.78] DevNet: URL: Adding default option Name=Kyasuta
  776. [0248.78] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  777. [0248.78] Log: Failed; returning to Entry
  778. [0248.78] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  779. [0248.82] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  780. [0248.82] Log: SaveGameDataAsync game thread time: 5 ms
  781. [0248.82] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  782. [0248.82] DevOnline: UnregisterRemoteTalker(0x011000010D77572B) returned 0x00000000
  783. [0248.82] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  784. [0248.82] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  785. [0248.82] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  786. [0248.82] DevOnline: UnregisterRemoteTalker(0x011000010957E399) returned 0x00000000
  787. [0248.82] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  788. [0248.82] DevOnline: UnregisterRemoteTalker(0x0110000106C3392C) returned 0x00000000
  789. [0248.82] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  790. [0248.84] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  791. [0248.84] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  792. [0249.01] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  793. [0249.01] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_122 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  794. [0249.01] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_122
  795. [0249.27] DevOnline: PsyNet Flush End
  796. [0249.32] NetComeGo: Close TcpipConnection_0 172.107.207.66:7776 14/10/2019 16:44:42 'UNetConnection::CleanUp'
  797. [0249.32] NetComeGo: TcpipConnection_0 Control channel null, Sending unstable close to 172.107.207.66:7776 on temporary Control channel.
  798. [0249.32] Exit: TcpNetDriver_0 shut down
  799. [0249.36] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  800. [0249.37] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  801. [0249.38] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  802. [0249.47] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  803. [0249.52] Log: Game class is 'GameInfo_GFxMenu_TA'
  804. [0249.53] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  805. [0249.53] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.44.42
  806. [0249.53] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
  807. [0249.53] DevOnline: Successfully set the friend join URL:
  808. [0249.53] Log: Bringing up level for play took: 0.006489
  809. [0249.53] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  810. [0249.70] DevOnline: Set rich presence to: Main Menu data: Menu
  811. [0249.70] Log: ########### Finished loading level: 0.881802 seconds
  812. [0249.70] Log: Flushing async loaders.
  813. [0250.18] Log: Flushed async loaders.
  814. [0250.19] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_122 Response=PsyNetMessage_X_123 Latency=1.4132
  815. [0250.27] Log: Flushing async loaders.
  816. [0250.74] Log: Flushed async loaders.
  817. [0250.98] Clubs: Destroy ClubDetails_X_0 ClubID=2651958 PrimaryColor=-24705 AccentColor=-16722689 OwnerPlayerID=Steam|76561198905807789|0 bVerified=False Members=PlayerID=Steam|76561198905807789|0 PlayerName=hush PlayerID=Steam|76561198331262228|0 PlayerName=O rato
  818. [0250.98] Clubs: HandleClubChanged 2651958 0
  819. [0250.98] Clubs: Destroy ClubDetails_X_1 ClubID=3393772 PrimaryColor=-14277082 AccentColor=-16448251 OwnerPlayerID=XboxOne|2535444924739075|0 bVerified=False Members=PlayerID=XboxOne|2535444924739075|0 PlayerName=T4rsalD0ck PlayerID=XboxOne|2535425443627747|0 PlayerName=SDW KnKy
  820. [0250.98] Clubs: HandleClubChanged 3393772 0
  821. [0250.98] Clubs: Destroy ClubDetails_X_2 ClubID=483875 PrimaryColor=-14277082 AccentColor=-16722689 OwnerPlayerID=Steam|76561198253311266|0 bVerified=False Members=PlayerID=Steam|76561198253311266|0 PlayerName=MikeedNeres PlayerID=Steam|76561198084934565|0 PlayerName=POLICIA FEDERAL PlayerID=Steam|76561198212163309|0 PlayerName=flashezikNTC PlayerID=Steam|76561198277225390|0 PlayerName=Diego PlayerID=Steam|76561198117020569|0 PlayerName=Jao_F PlayerID=Steam|76561198278397204|0 PlayerName=L1ska PlayerID=Steam|76561198113529525|0 PlayerName=Luryigga PlayerID=Steam|76561198138352313|0 PlayerName=bino beck PlayerID=Steam|76561198320540861|0 PlayerName=Alegria PlayerID=Steam|76561198323176790|0 PlayerName=gbn PlayerID=Steam|76561198144273345|0 PlayerName=Dóka PlayerID=Steam|76561198195792651|0 PlayerName=Samoska PlayerID=Steam|76561198271098768|0 PlayerName=HelmoLSS
  822. [0250.98] Clubs: HandleClubChanged 483875 0
  823. [0250.98] Clubs: Destroy ClubDetails_X_3 ClubID=3630395 PrimaryColor=-1710619 AccentColor=-52651 OwnerPlayerID=Steam|76561198073723180|0 bVerified=False Members=PlayerID=Steam|76561198073723180|0 PlayerName=Selected PlayerID=Steam|76561198862412282|0 PlayerName=Diabetes PlayerID=Steam|76561198116421090|0 PlayerName=y la moto?
  824. [0250.98] Clubs: HandleClubChanged 3630395 0
  825. [0250.99] DevOnline: Logged in as 'Kyasuta'
  826. [0250.99] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  827. [0250.99] DevOnline: Successfully set the friend join URL:
  828. [0250.99] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  829. [0250.99] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_124 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
  830. [0250.99] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_124 Message=PsyNetMessage_X_124
  831. [0250.99] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_122->PsyNetMessage_X_123 PsyTime=1571089485 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  832. [0251.00] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  833. [0251.93] Clubs: Team_Soccar_TA_4 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  834. [0251.93] Clubs: Team_Soccar_TA_5 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  835. [0251.99] Vanity: All Vanity Queries Complete
  836. [0251.99] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_125 [Shops/GetStandardShops]
  837. [0251.99] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_125 Message=PsyNetMessage_X_125
  838. [0252.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_124 Response=PsyNetMessage_X_126 Latency=1.1290
  839. [0252.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_124->PsyNetMessage_X_126 PsyTime=1571089488 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
  840. [0252.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_125 Response=PsyNetMessage_X_127 Latency=0.2595
  841. [0252.26] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_125->PsyNetMessage_X_127 PsyTime=1571089488 [Shops/GetStandardShops]
  842. [0252.31] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  843. [0252.31] Log: SaveGameDataAsync game thread time: 11 ms
  844. [0252.33] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  845. [0252.33] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  846. [0253.08] Online: TryToPlayOnline ControllerID=-1
  847. [0253.09] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  848. [0253.09] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  849. [0253.09] Online: TryToPlayOnline ControllerID=-1
  850. [0253.09] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  851. [0253.09] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  852. [0253.09] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_128 [GameServer/GetGameServerPingList]
  853. [0253.09] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_128 Message=PsyNetMessage_X_128
  854. [0253.24] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_128 Response=PsyNetMessage_X_129 Latency=0.1532
  855. [0253.25] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_128->PsyNetMessage_X_129 PsyTime=1571089489 [GameServer/GetGameServerPingList]
  856. [0253.25] ScriptLog: RegionPinger_X_1 PingRegions ("ip172-107-207-66.datahound.com:7862","ip54-210-32-159.datahound.com:9586","ip162-245-206-74.datahound.com:7828","ip31-186-229-109.datahound.com:7754","ip103-194-166-121.datahound.com:7831","ip116-206-72-90.datahound.com:2107","ip203-195-123-148.datahound.com:7778","ip185-179-203-17.datahound.com:7912","ip109-200-215-81.datahound.com:8248","ip185-179-201-71.datahound.com:7852")
  857. [0253.58] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_130 [Population/UpdatePlayerPlaylist]
  858. [0253.58] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_130 Message=PsyNetMessage_X_130
  859. [0253.77] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_130 Response=PsyNetMessage_X_131 Latency=0.1818
  860. [0253.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_130->PsyNetMessage_X_131 PsyTime=1571089489 [Population/UpdatePlayerPlaylist]
  861. [0254.89] Matchmaking: All Regions Pinged: SAM (0.1273),USE (0.1030),USW (1.0000),EU (1.0000),JPN (0.2667),ASC (1.0000),ASM (1.0000),ME (1.0000),OCE (1.0000),SAF (1.0000)
  862. [0254.89] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
  863. [0254.89] Matchmaking: StartMatchmaking at 2019-10-14 21:44:50 in USE,SAM for playlists 3,2 on game server 0
  864. [0254.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_132 [Matchmaking/StartMatchmaking]
  865. [0254.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_132 Message=PsyNetMessage_X_132
  866. [0255.09] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_132 Response=PsyNetMessage_X_133 Latency=0.2000
  867. [0255.10] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_132->PsyNetMessage_X_133 PsyTime=1571089491 [Matchmaking/StartMatchmaking]
  868. [0256.06] Matchmaking: OnlineGameMatchmaking_X_0::Searching.Cancel()
  869. [0256.07] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  870. [0256.10] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_134 [Matchmaking/PlayerCancelMatchmaking]
  871. [0256.10] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_134 Message=PsyNetMessage_X_134
  872. [0256.38] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_134 Response=PsyNetMessage_X_135 Latency=0.2804
  873. [0256.39] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_134->PsyNetMessage_X_135 PsyTime=1571089492 [Matchmaking/PlayerCancelMatchmaking]
  874. [0256.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_136 [Population/UpdatePlayerPlaylist]
  875. [0256.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_136 Message=PsyNetMessage_X_136
  876. [0256.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_136 Response=PsyNetMessage_X_137 Latency=0.1576
  877. [0256.73] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_136->PsyNetMessage_X_137 PsyTime=1571089492 [Population/UpdatePlayerPlaylist]
  878. [0257.74] Online: TryToPlayOnline ControllerID=-1
  879. [0257.74] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  880. [0257.74] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  881. [0257.74] Matchmaking: StartMatchmaking at 2019-10-14 21:44:53 in USE,SAM for playlists 3,2 on game server 0
  882. [0257.74] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_138 [Matchmaking/StartMatchmaking]
  883. [0257.74] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_138 Message=PsyNetMessage_X_138
  884. [0257.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_138 Response=PsyNetMessage_X_139 Latency=0.2304
  885. [0257.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_138->PsyNetMessage_X_139 PsyTime=1571089494 [Matchmaking/StartMatchmaking]
  886. [0258.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_140 [Population/UpdatePlayerPlaylist]
  887. [0258.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_140 Message=PsyNetMessage_X_140
  888. [0258.39] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_140 Response=PsyNetMessage_X_141 Latency=0.1515
  889. [0258.40] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_140->PsyNetMessage_X_141 PsyTime=1571089494 [Population/UpdatePlayerPlaylist]
  890. [0267.60] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-99.datahound.com:7825",ServerName="USE",Playlist=2,Region="USE",ReservationID="BF6306A1405244EC93A75993C23F58F0")
  891. [0267.60] JoinGame: StartJoin ip104-153-85-99.datahound.com:7825 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=BF6306A1405244EC93A75993C23F58F0
  892. [0267.60] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-99.datahound.com:7825
  893. [0267.60] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  894. [0267.60] Online: TryToPlayOnline ControllerID=-1
  895. [0267.60] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  896. [0267.60] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  897. [0267.60] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  898. [0267.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_143 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  899. [0267.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_143 Message=PsyNetMessage_X_143
  900. [0267.79] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_143 Response=PsyNetMessage_X_144 Latency=0.1879
  901. [0267.80] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_143->PsyNetMessage_X_144 PsyTime=1571089503 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  902. [0267.80] DevNet: Add Network Security Key={ID=1069811941 PlayerID=Steam|76561198186190635|0 Key=94159D79964915D3675CD0CF2C8DB4D2A828D9ECEF698801839EBB6107AAB36C IV=58ECF54F228F05043CA75CB29E23DDF6 HMAC=0E7CDB7904134A1C28F306C52550FA6BF722C1E0AD2BAC9F2C1118A8545D476A Session=11620CC45234DF66C485B700D3E2AF84}
  903. [0267.80] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  904. [0268.10] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_145 [Population/UpdatePlayerPlaylist]
  905. [0268.10] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_145 Message=PsyNetMessage_X_145
  906. [0268.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_145 Response=PsyNetMessage_X_146 Latency=0.2000
  907. [0268.31] DevOnline: Logged in as 'Kyasuta'
  908. [0268.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  909. [0268.31] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-99.datahound.com:7825
  910. [0268.31] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  911. [0268.31] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_147 [Skills/GetPlayerSkill]
  912. [0268.31] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_147 Message=PsyNetMessage_X_147
  913. [0268.31] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_145->PsyNetMessage_X_146 PsyTime=1571089504 [Population/UpdatePlayerPlaylist]
  914. [0268.32] Vanity: All Vanity Queries Complete
  915. [0268.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_147 Response=PsyNetMessage_X_148 Latency=0.2364
  916. [0268.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_147->PsyNetMessage_X_148 PsyTime=1571089504 [Skills/GetPlayerSkill]
  917. [0272.80] DevBeacon: TcpConnection_9 initial connection timeout
  918. [0272.80] JoinGame: Reservation beacon disconnected
  919. [0272.80] JoinGame: Attempting reservation beacon reconnect
  920. [0278.80] DevBeacon: TcpConnection_10 initial connection timeout
  921. [0278.80] JoinGame: Reservation beacon disconnected
  922. [0278.80] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  923. [0278.80] DevOnline: Successfully set the friend join URL:
  924. [0278.80] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  925. [0278.80] Matchmaking: StartMatchmaking at 2019-10-14 21:45:14 in USE,SAM for playlists 3,2 on game server 0
  926. [0278.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_149 [Matchmaking/StartMatchmaking]
  927. [0278.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_149 Message=PsyNetMessage_X_149
  928. [0279.00] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_149 Response=PsyNetMessage_X_150 Latency=0.1939
  929. [0279.01] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_149->PsyNetMessage_X_150 PsyTime=1571089515 [Matchmaking/StartMatchmaking]
  930. [0279.30] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_151 [Population/UpdatePlayerPlaylist]
  931. [0279.30] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_151 Message=PsyNetMessage_X_151
  932. [0279.47] DevOnline: Logged in as 'Kyasuta'
  933. [0279.47] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  934. [0279.47] DevOnline: Successfully set the friend join URL:
  935. [0279.47] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  936. [0279.47] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_152 [Skills/GetPlayerSkill]
  937. [0279.47] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_152 Message=PsyNetMessage_X_152
  938. [0279.48] Vanity: All Vanity Queries Complete
  939. [0279.49] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_151 Response=PsyNetMessage_X_153 Latency=0.1879
  940. [0279.50] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_151->PsyNetMessage_X_153 PsyTime=1571089515 [Population/UpdatePlayerPlaylist]
  941. [0279.65] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_152 Response=PsyNetMessage_X_154 Latency=0.1879
  942. [0279.66] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_152->PsyNetMessage_X_154 PsyTime=1571089515 [Skills/GetPlayerSkill]
  943. [0287.67] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-112.datahound.com:7747",ServerName="USE",Playlist=2,Region="USE",ReservationID="420957EEFF634132B284E146EDCB679F")
  944. [0287.67] JoinGame: StartJoin ip104-153-85-112.datahound.com:7747 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=420957EEFF634132B284E146EDCB679F
  945. [0287.67] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-112.datahound.com:7747
  946. [0287.67] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  947. [0287.67] Online: TryToPlayOnline ControllerID=-1
  948. [0287.67] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  949. [0287.67] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  950. [0287.67] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  951. [0287.67] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_156 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  952. [0287.67] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_156 Message=PsyNetMessage_X_156
  953. [0287.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_156 Response=PsyNetMessage_X_157 Latency=0.2121
  954. [0287.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_156->PsyNetMessage_X_157 PsyTime=1571089523 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  955. [0287.89] DevNet: Add Network Security Key={ID=1298930994 PlayerID=Steam|76561198186190635|0 Key=FD0790F6D75F4B48EFB53039BD8BA642E19FD7BCDD9A4261A4F9D49FA73E5288 IV=05181E0B854E8EF3788BCEC418047840 HMAC=F1430E216FB9A4714B5ACAE14FE3D889D491194EB84441C45984E9EA3926F2E3 Session=50233CC654DF42A9D1D27DA913C8D018}
  956. [0287.89] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  957. [0288.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_158 [Population/UpdatePlayerPlaylist]
  958. [0288.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_158 Message=PsyNetMessage_X_158
  959. [0288.33] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_158 Response=PsyNetMessage_X_159 Latency=0.1582
  960. [0288.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_158->PsyNetMessage_X_159 PsyTime=1571089524 [Population/UpdatePlayerPlaylist]
  961. [0292.89] DevBeacon: TcpConnection_11 initial connection timeout
  962. [0292.89] JoinGame: Reservation beacon disconnected
  963. [0292.89] JoinGame: Attempting reservation beacon reconnect
  964. [0297.78] DevOnline: Logged in as 'Kyasuta'
  965. [0297.78] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  966. [0297.78] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-112.datahound.com:7747
  967. [0297.78] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  968. [0297.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_160 [Skills/GetPlayerSkill]
  969. [0297.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_160 Message=PsyNetMessage_X_160
  970. [0297.79] Vanity: All Vanity Queries Complete
  971. [0297.94] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_160 Response=PsyNetMessage_X_161 Latency=0.1576
  972. [0297.95] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_160->PsyNetMessage_X_161 PsyTime=1571089534 [Skills/GetPlayerSkill]
  973. [0298.89] DevBeacon: TcpConnection_12 initial connection timeout
  974. [0298.89] DevBeacon: SSL_shutdown() this=5688D440 SSL_Error Code=1 FileDescriptor=5968
  975. [0298.89] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  976. [0298.89] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  977. [0298.89] JoinGame: Reservation beacon disconnected
  978. [0298.89] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  979. [0298.89] DevOnline: Successfully set the friend join URL:
  980. [0298.89] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  981. [0298.89] Matchmaking: StartMatchmaking at 2019-10-14 21:45:35 in USE,SAM for playlists 3,2 on game server 0
  982. [0298.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_162 [Matchmaking/StartMatchmaking]
  983. [0298.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_162 Message=PsyNetMessage_X_162
  984. [0299.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_162 Response=PsyNetMessage_X_163 Latency=0.2712
  985. [0299.18] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_162->PsyNetMessage_X_163 PsyTime=1571089535 [Matchmaking/StartMatchmaking]
  986. [0299.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_164 [Population/UpdatePlayerPlaylist]
  987. [0299.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_164 Message=PsyNetMessage_X_164
  988. [0299.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_164 Response=PsyNetMessage_X_165 Latency=0.1515
  989. [0299.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_164->PsyNetMessage_X_165 PsyTime=1571089535 [Population/UpdatePlayerPlaylist]
  990. [0299.64] DevOnline: Logged in as 'Kyasuta'
  991. [0299.64] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  992. [0299.64] DevOnline: Successfully set the friend join URL:
  993. [0299.64] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  994. [0299.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_166 [Skills/GetPlayerSkill]
  995. [0299.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_166 Message=PsyNetMessage_X_166
  996. [0299.65] Vanity: All Vanity Queries Complete
  997. [0299.90] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_166 Response=PsyNetMessage_X_167 Latency=0.2623
  998. [0299.90] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_166->PsyNetMessage_X_167 PsyTime=1571089535 [Skills/GetPlayerSkill]
  999. [0311.92] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_168 [Metrics/RecordMetrics]
  1000. [0311.92] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_168 Message=PsyNetMessage_X_168
  1001. [0312.07] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_168 Response=PsyNetMessage_X_169 Latency=0.1576
  1002. [0312.08] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_168->PsyNetMessage_X_169 PsyTime=1571089548 [Metrics/RecordMetrics]
  1003. [0312.48] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-85.datahound.com:7840",ServerName="USE",Playlist=3,Region="USE",ReservationID="5CD1B02066214ADB9B17C8AAC73E964C")
  1004. [0312.48] JoinGame: StartJoin ip104-153-85-85.datahound.com:7840 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=5CD1B02066214ADB9B17C8AAC73E964C
  1005. [0312.48] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-85.datahound.com:7840
  1006. [0312.48] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1007. [0312.48] Online: TryToPlayOnline ControllerID=-1
  1008. [0312.49] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1009. [0312.49] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1010. [0312.49] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1011. [0312.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_171 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1012. [0312.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_171 Message=PsyNetMessage_X_171
  1013. [0312.78] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_171 Response=PsyNetMessage_X_172 Latency=0.2970
  1014. [0312.79] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_171->PsyNetMessage_X_172 PsyTime=1571089548 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1015. [0312.79] DevNet: Add Network Security Key={ID=1303859827 PlayerID=Steam|76561198186190635|0 Key=7A59B1322BC42ABE13FEFBF450FD2B90DA767F5049BC22BAFE2818B90B2E24DA IV=871848F680F190197E933EB0946A0CF6 HMAC=73DF8F0F8B49B42951DC5F532B88CA5CDCE0D35DFE5BC5A8E715A1DDDDDC2CEE Session=BA338E3FE689B29EBCBCDC4DD01187A5}
  1016. [0312.79] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1017. [0312.98] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_173 [Population/UpdatePlayerPlaylist]
  1018. [0312.98] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_173 Message=PsyNetMessage_X_173
  1019. [0313.13] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_173 Response=PsyNetMessage_X_174 Latency=0.1515
  1020. [0313.14] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_173->PsyNetMessage_X_174 PsyTime=1571089549 [Population/UpdatePlayerPlaylist]
  1021. [0313.20] DevOnline: Logged in as 'Kyasuta'
  1022. [0313.20] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  1023. [0313.20] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-85.datahound.com:7840
  1024. [0313.20] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  1025. [0313.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_175 [Skills/GetPlayerSkill]
  1026. [0313.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_175 Message=PsyNetMessage_X_175
  1027. [0313.21] Vanity: All Vanity Queries Complete
  1028. [0313.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_175 Response=PsyNetMessage_X_176 Latency=0.1578
  1029. [0313.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_175->PsyNetMessage_X_176 PsyTime=1571089549 [Skills/GetPlayerSkill]
  1030. [0317.79] DevBeacon: TcpConnection_13 initial connection timeout
  1031. [0317.79] DevBeacon: SSL_shutdown() this=5688E880 SSL_Error Code=1 FileDescriptor=5600
  1032. [0317.79] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  1033. [0317.79] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  1034. [0317.79] JoinGame: Reservation beacon disconnected
  1035. [0317.79] JoinGame: Attempting reservation beacon reconnect
  1036. [0323.79] DevBeacon: TcpConnection_14 initial connection timeout
  1037. [0323.79] DevBeacon: SSL_shutdown() this=5688EB80 SSL_Error Code=1 FileDescriptor=1500
  1038. [0323.79] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  1039. [0323.79] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  1040. [0323.79] JoinGame: Reservation beacon disconnected
  1041. [0323.79] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  1042. [0323.79] DevOnline: Successfully set the friend join URL:
  1043. [0323.79] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1044. [0323.79] Matchmaking: StartMatchmaking at 2019-10-14 21:45:59 in USE,SAM for playlists 3,2 on game server 0
  1045. [0323.80] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_177 [Matchmaking/StartMatchmaking]
  1046. [0323.80] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_177 Message=PsyNetMessage_X_177
  1047. [0324.01] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_177 Response=PsyNetMessage_X_178 Latency=0.2121
  1048. [0324.02] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_177->PsyNetMessage_X_178 PsyTime=1571089560 [Matchmaking/StartMatchmaking]
  1049. [0324.30] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_179 [Population/UpdatePlayerPlaylist]
  1050. [0324.30] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_179 Message=PsyNetMessage_X_179
  1051. [0324.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_179 Response=PsyNetMessage_X_180 Latency=0.1576
  1052. [0324.46] DevOnline: Logged in as 'Kyasuta'
  1053. [0324.46] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  1054. [0324.46] DevOnline: Successfully set the friend join URL:
  1055. [0324.46] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  1056. [0324.46] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_181 [Skills/GetPlayerSkill]
  1057. [0324.46] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_181 Message=PsyNetMessage_X_181
  1058. [0324.46] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_179->PsyNetMessage_X_180 PsyTime=1571089560 [Population/UpdatePlayerPlaylist]
  1059. [0324.47] Vanity: All Vanity Queries Complete
  1060. [0324.65] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_181 Response=PsyNetMessage_X_182 Latency=0.1939
  1061. [0324.66] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_181->PsyNetMessage_X_182 PsyTime=1571089560 [Skills/GetPlayerSkill]
  1062. [0328.04] PsyNetStaticData: HandleCacheExpired
  1063. [0328.05] DevOnline: WebRequest_X_36 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
  1064. [0328.36] DevOnline: WebRequest_X_36 RECV: 304
  1065. [0332.26] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-87-12.datahound.com:7783",ServerName="USE",Playlist=2,Region="USE",ReservationID="1D362673494548DDB1A3AE378E845194")
  1066. [0332.26] JoinGame: StartJoin ip104-153-87-12.datahound.com:7783 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=1D362673494548DDB1A3AE378E845194
  1067. [0332.26] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-87-12.datahound.com:7783
  1068. [0332.26] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1069. [0332.26] Online: TryToPlayOnline ControllerID=-1
  1070. [0332.27] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1071. [0332.27] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1072. [0332.27] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1073. [0332.27] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_184 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1074. [0332.27] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_184 Message=PsyNetMessage_X_184
  1075. [0332.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_184 Response=PsyNetMessage_X_185 Latency=0.1818
  1076. [0332.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_184->PsyNetMessage_X_185 PsyTime=1571089568 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1077. [0332.45] DevNet: Add Network Security Key={ID=570198437 PlayerID=Steam|76561198186190635|0 Key=144B12C7AD5CD009EB5837205711EC370E6F2E9DF7BD43ECE3A8335A9BCFF310 IV=AD05EB189DF4C41AB50EC2331C60886B HMAC=283ED1DF986F6DBC97CA607C9A5B00EBE76E860E6CB5D9DFC86262395D1C922C Session=898A2A0CE1E09C7BE391888BEDC5C33E}
  1078. [0332.45] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1079. [0332.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_186 [Population/UpdatePlayerPlaylist]
  1080. [0332.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_186 Message=PsyNetMessage_X_186
  1081. [0332.85] DevOnline: Logged in as 'Kyasuta'
  1082. [0332.85] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  1083. [0332.85] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-87-12.datahound.com:7783
  1084. [0332.85] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  1085. [0332.85] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_187 [Skills/GetPlayerSkill]
  1086. [0332.85] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_187 Message=PsyNetMessage_X_187
  1087. [0332.86] Vanity: All Vanity Queries Complete
  1088. [0332.93] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_186 Response=PsyNetMessage_X_188 Latency=0.1697
  1089. [0332.94] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_186->PsyNetMessage_X_188 PsyTime=1571089569 [Population/UpdatePlayerPlaylist]
  1090. [0333.00] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_187 Response=PsyNetMessage_X_189 Latency=0.1515
  1091. [0333.01] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_187->PsyNetMessage_X_189 PsyTime=1571089569 [Skills/GetPlayerSkill]
  1092. [0337.45] DevBeacon: TcpConnection_15 initial connection timeout
  1093. [0337.45] DevBeacon: SSL_shutdown() this=5688EE20 SSL_Error Code=1 FileDescriptor=4868
  1094. [0337.45] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  1095. [0337.45] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  1096. [0337.45] JoinGame: Reservation beacon disconnected
  1097. [0337.45] JoinGame: Attempting reservation beacon reconnect
  1098. [0339.15] NetworkNext: JoinServer bUseNetworkNextDriver=False
  1099. [0339.15] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  1100. [0342.16] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  1101. [0342.16] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  1102. [0342.16] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() Doubles False 4 False
  1103. [0342.16] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  1104. [0342.16] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  1105. [0342.16] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1106. [0342.20] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  1107. [0342.20] Log: SaveGameDataAsync game thread time: 6 ms
  1108. [0342.20] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  1109. [0342.22] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  1110. [0342.22] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  1111. [0342.32] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  1112. [0342.32] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_190 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  1113. [0342.32] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_190 Message=PsyNetMessage_X_190
  1114. [0342.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_190 Response=PsyNetMessage_X_191 Latency=0.0000
  1115. [0342.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_190->PsyNetMessage_X_191 PsyTime=1571089578 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  1116. [0342.57] DevOnline: PsyNet Flush End
  1117. [0342.68] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  1118. [0342.68] Log: Game class is 'GameInfo_Transition_TA'
  1119. [0342.77] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.46.15
  1120. [0342.77] Log: Bringing up level for play took: 0.085471
  1121. [0342.77] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  1122. [0342.77] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  1123. [0342.77] Log: ########### Finished loading level: 0.566349 seconds
  1124. [0342.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_192 [GenericStorage/GetPlayerGenericStorage]
  1125. [0342.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_192 Message=PsyNetMessage_X_192
  1126. [0342.77] DevNet: Browse: 104.153.87.12:7781/MENU_Main_p?Name=Kyasuta
  1127. [0342.77] DevNet: Game client on port 7781, rate 15000
  1128. [0342.77] NetComeGo: TcpipConnection_1 104.153.87.12:7781 using encryption {ID=570198437 PlayerID=Steam|76561198186190635|0 Key=144B12C7AD5CD009EB5837205711EC370E6F2E9DF7BD43ECE3A8335A9BCFF310 IV=AD05EB189DF4C41AB50EC2331C60886B HMAC=283ED1DF986F6DBC97CA607C9A5B00EBE76E860E6CB5D9DFC86262395D1C922C Session=898A2A0CE1E09C7BE391888BEDC5C33E}
  1129. [0342.77] NetComeGo: SEND first packet Length=80 CRC=-1416131398
  1130. [0342.90] NetComeGo: TcpipConnection_1 RECV first packet IP=104.153.87.12:7781 Length=15 CRC=-1599843358 HandshakeStatus=0 bUseSessionUID=1 InSessionUID=(0 0 0) SessionUID=(0 0 0)
  1131. [0342.90] NetComeGo: Client set SessionUID to: 1 241 240
  1132. [0343.10] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_192 Response=PsyNetMessage_X_193 Latency=0.3302
  1133. [0343.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_192->PsyNetMessage_X_193 PsyTime=1571089579 [GenericStorage/GetPlayerGenericStorage]
  1134. [0343.22] DevBeacon: FWebSocket::ReadCloseReason this=56CDC600 received opcode CLOSE. Code=0 Reason=
  1135. [0343.22] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
  1136. [0343.22] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
  1137. [0343.22] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
  1138. [0343.22] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
  1139. [0343.22] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
  1140. [0343.22] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
  1141. [0343.22] DevNet: Welcomed by server (Level: TrainStation_Dawn_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
  1142. [0343.23] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  1143. [0343.23] Log: SaveGameDataAsync game thread time: 5 ms
  1144. [0343.25] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  1145. [0343.25] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  1146. [0343.26] Log: Flushing async loaders.
  1147. [0343.27] Log: Flushed async loaders.
  1148. [0343.27] Log: LoadMap: 104.153.87.12:7781/TrainStation_Dawn_P?Name=Kyasuta?game=TAGame.GameInfo_Soccar_TA
  1149. [0343.29] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  1150. [0343.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_194 [Metrics/RecordMetrics]
  1151. [0343.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_194 Message=PsyNetMessage_X_194
  1152. [0343.47] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_194 Response=PsyNetMessage_X_195 Latency=0.0000
  1153. [0343.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_194->PsyNetMessage_X_195 PsyTime=1571089579 [Metrics/RecordMetrics]
  1154. [0343.51] DevOnline: PsyNet Flush End
  1155. [0343.52] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
  1156. [0343.83] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_xp_SF.upk
  1157. [0343.84] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_xpprogressmenu_SF.upk
  1158. [0343.89] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_endgamemenu_SF.upk
  1159. [0343.92] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_winnermenu_SF.upk
  1160. [0344.02] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamescoreboard_SF.upk
  1161. [0344.09] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamemenu_SF.upk
  1162. [0344.11] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hudmatchinfo_SF.upk
  1163. [0344.14] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hud_SF.upk
  1164. [0344.62] Log: Bringing World TrainStation_Dawn_P.TheWorld up for play (0) at 2019.10.14-16.46.17
  1165. [0344.62] Log: Bringing up level for play took: 0.171753
  1166. [0344.63] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
  1167. [0344.63] JoinGame: GotoJoinGameState JoiningNewServer -> None
  1168. [0344.63] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1169. [0344.85] Log: ########### Finished loading level: 1.579275 seconds
  1170. [0344.86] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1171. [0345.11] ScriptLog: Client InputRate=60
  1172. [0345.11] DevNet: PlayerController_TA_3 setplayer LocalPlayer_TA_0
  1173. [0345.11] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=False
  1174. [0345.11] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
  1175. [0345.11] Clubs: Team_Soccar_TA_6 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  1176. [0345.11] Clubs: Team_Soccar_TA_7 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  1177. [0345.11] ScriptLog: MatchGUID: F3E765F011E9EECBB2DB9D852D537FA2
  1178. [0345.11] Clubs: GFxData_PRI_TA_12 HandleClubID Steam|76561198186190635|0 ClubID=0
  1179. [0345.12] DevOnline: Set rich presence to: Doubles in Urban Central (Dawn) data: Playlist-2
  1180. [0345.12] DevOnline: Set rich presence to: Doubles in Urban Central (Dawn) data: Playlist-2
  1181. [0345.12] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1182. [0345.18] Clubs: GFxData_PRI_TA_13 HandleClubID Steam|76561198186190635|0 ClubID=0
  1183. [0345.28] DevOnline: RemoteUserDataReplicated Name: PRI_TA_9 Role: 1 RemoteRole: 3
  1184. [0345.28] Clubs: GFxData_PRI_TA_14 HandleClubID XboxOne|2535434347027956|0 ClubID=679919
  1185. [0345.28] DevOnline: RemoteUserDataReplicated Name: PRI_TA_10 Role: 1 RemoteRole: 3
  1186. [0345.28] Clubs: GFxData_PRI_TA_15 HandleClubID XboxOne|2535473637461015|0 ClubID=0
  1187. [0345.28] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_196 [Clubs/GetClubDetails]
  1188. [0345.28] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_196 Message=PsyNetMessage_X_196
  1189. [0345.31] Vanity: All Vanity Queries Complete
  1190. [0345.31] Clubs: GFxData_PRI_TA_16 HandleClubID PS4|X_canned_ice_X|6122904806740819637|0 ClubID=0
  1191. [0345.47] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_196 Response=PsyNetMessage_X_197 Latency=0.1946
  1192. [0345.48] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_196->PsyNetMessage_X_197 PsyTime=1571089581 [Clubs/GetClubDetails]
  1193. [0345.48] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_4 ClubID=679919 PrimaryColor=-65536 AccentColor=-1710619 OwnerPlayerID=XboxOne|2533274938588958|0 bVerified=False Members=PlayerID=XboxOne|2533274938588958|0 PlayerName=TaKaRaGeR PlayerID=XboxOne|2533274941010620|0 PlayerName=xENERGIKxMRX PlayerID=XboxOne|2533274875001563|0 PlayerName=MateusMrts PlayerID=XboxOne|2535434347027956|0 PlayerName=IzunaUchihaSama PlayerID=XboxOne|2535458240190380|0 PlayerName=Angeleven2k18 PlayerID=XboxOne|2533274977422385|0 PlayerName=Fry Bigoud 60 PlayerID=XboxOne|2535471684941904|0 PlayerName=HerculesMqnA PlayerID=PS4|Floox1926|4317968706587812711|0 PlayerName=Floox1926
  1194. [0345.48] Clubs: HandleClubChanged 679919 8
  1195. [0345.49] Clubs: GFxData_PRI_TA_14 HandleClub XboxOne|2535434347027956|0 ClubID=679919
  1196. [0345.63] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_198 [Filters/FilterContent]
  1197. [0345.63] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_198 Message=PsyNetMessage_X_198
  1198. [0345.81] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_198 Response=PsyNetMessage_X_199 Latency=0.1776
  1199. [0345.82] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_198->PsyNetMessage_X_199 PsyTime=1571089581 [Filters/FilterContent]
  1200. [0405.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_204 [Metrics/RecordMetrics]
  1201. [0405.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_204 Message=PsyNetMessage_X_204
  1202. [0405.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_204 Response=PsyNetMessage_X_205 Latency=0.1985
  1203. [0405.60] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_204->PsyNetMessage_X_205 PsyTime=1571089641 [Metrics/RecordMetrics]
  1204. [0500.09] Spawn: IdleKickWarning_TA_0 Destroyed
  1205. [0500.09] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1206. [0500.09] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
  1207. [0500.20] Clubs: GFxData_PRI_TA_17 HandleClubID Unknown|0|0 ClubID=0
  1208. [0509.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_216 [Filters/FilterContent]
  1209. [0509.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_216 Message=PsyNetMessage_X_216
  1210. [0509.27] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_216 Response=PsyNetMessage_X_217 Latency=0.1454
  1211. [0509.28] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_216->PsyNetMessage_X_217 PsyTime=1571089745 [Filters/FilterContent]
  1212. [0514.46] Clubs: GFxData_PRI_TA_18 HandleClubID Steam|76561198156768016|0 ClubID=1224984
  1213. [0514.47] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_218 [Clubs/GetClubDetails]
  1214. [0514.47] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_218 Message=PsyNetMessage_X_218
  1215. [0514.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_218 Response=PsyNetMessage_X_219 Latency=0.1454
  1216. [0514.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_218->PsyNetMessage_X_219 PsyTime=1571089750 [Clubs/GetClubDetails]
  1217. [0514.62] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_5 ClubID=1224984 PrimaryColor=-6710887 AccentColor=-24832 OwnerPlayerID=Steam|76561198068132260|0 bVerified=False Members=PlayerID=Steam|76561198068132260|0 PlayerName=Devman016 PlayerID=Steam|76561198076603873|0 PlayerName=JojoSloth PlayerID=Steam|76561198164199651|0 PlayerName=Eog Beubben PlayerID=Steam|76561198207930277|0 PlayerName=PaandaJoe PlayerID=Steam|76561198156768016|0 PlayerName=leouellette73
  1218. [0514.62] Clubs: HandleClubChanged 1224984 5
  1219. [0514.62] Clubs: GFxData_PRI_TA_18 HandleClub Steam|76561198156768016|0 ClubID=1224984
  1220. [0514.72] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_220 [Filters/FilterContent]
  1221. [0514.72] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_220 Message=PsyNetMessage_X_220
  1222. [0514.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_220 Response=PsyNetMessage_X_221 Latency=0.1516
  1223. [0514.88] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_220->PsyNetMessage_X_221 PsyTime=1571089751 [Filters/FilterContent]
  1224. [0517.45] Spawn: ReplicatedRespawnTicket_TA_1 Destroyed
  1225. [0517.45] DevOnline: UnregisterRemoteTalker(0x011000010BB66310) returned 0x00000000
  1226. [0525.84] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  1227. [0525.85] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1228. [0526.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_222 [GenericStorage/SetPlayerGenericStorage]
  1229. [0526.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_222 Message=PsyNetMessage_X_222
  1230. [0526.31] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  1231. [0526.31] Log: SaveGameDataAsync game thread time: 6 ms
  1232. [0526.33] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  1233. [0526.33] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  1234. [0526.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_222 Response=PsyNetMessage_X_223 Latency=0.2989
  1235. [0526.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_222->PsyNetMessage_X_223 PsyTime=1571089762 [GenericStorage/SetPlayerGenericStorage]
  1236. [0527.01] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  1237. [0527.01] NetComeGo: TcpipConnection_1 Control channel closed, reason=Disconnect command
  1238. [0527.01] DevNet: URL: Adding default option Name=Kyasuta
  1239. [0527.01] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  1240. [0527.01] Log: Failed; returning to Entry
  1241. [0527.01] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1242. [0527.06] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  1243. [0527.06] Log: SaveGameDataAsync game thread time: 6 ms
  1244. [0527.06] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  1245. [0527.06] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=True
  1246. [0527.06] DevOnline: UnregisterRemoteTalker(0x011000010D77572B) returned 0x00000000
  1247. [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1248. [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1249. [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1250. [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1251. [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1252. [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1253. [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1254. [0527.08] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  1255. [0527.08] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  1256. [0527.20] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  1257. [0527.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_224 [Metrics/RecordMetrics]
  1258. [0527.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_224 Message=PsyNetMessage_X_224
  1259. [0527.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_224 Response=PsyNetMessage_X_225 Latency=0.0000
  1260. [0527.39] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_224->PsyNetMessage_X_225 PsyTime=1571089763 [Metrics/RecordMetrics]
  1261. [0527.40] DevOnline: PsyNet Flush End
  1262. [0527.45] NetComeGo: Close TcpipConnection_1 104.153.87.12:7781 14/10/2019 16:49:20 'UNetConnection::CleanUp'
  1263. [0527.45] NetComeGo: TcpipConnection_1 Control channel null, Sending unstable close to 104.153.87.12:7781 on temporary Control channel.
  1264. [0527.45] Exit: TcpNetDriver_1 shut down
  1265. [0527.49] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  1266. [0527.51] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  1267. [0527.52] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  1268. [0527.60] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  1269. [0527.65] Log: Game class is 'GameInfo_GFxMenu_TA'
  1270. [0527.65] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  1271. [0527.65] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.49.20
  1272. [0527.66] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
  1273. [0527.66] DevOnline: Successfully set the friend join URL:
  1274. [0527.66] Log: Bringing up level for play took: 0.006754
  1275. [0527.66] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1276. [0527.83] DevOnline: Set rich presence to: Main Menu data: Menu
  1277. [0527.83] Log: ########### Finished loading level: 0.772486 seconds
  1278. [0527.83] Log: Flushing async loaders.
  1279. [0528.31] Log: Flushed async loaders.
  1280. [0528.41] Log: Flushing async loaders.
  1281. [0528.88] Log: Flushed async loaders.
  1282. [0529.11] Clubs: Destroy ClubDetails_X_4 ClubID=679919 PrimaryColor=-65536 AccentColor=-1710619 OwnerPlayerID=XboxOne|2533274938588958|0 bVerified=False Members=PlayerID=XboxOne|2533274938588958|0 PlayerName=TaKaRaGeR PlayerID=XboxOne|2533274941010620|0 PlayerName=xENERGIKxMRX PlayerID=XboxOne|2533274875001563|0 PlayerName=MateusMrts PlayerID=XboxOne|2535434347027956|0 PlayerName=IzunaUchihaSama PlayerID=XboxOne|2535458240190380|0 PlayerName=Angeleven2k18 PlayerID=XboxOne|2533274977422385|0 PlayerName=Fry Bigoud 60 PlayerID=XboxOne|2535471684941904|0 PlayerName=HerculesMqnA PlayerID=PS4|Floox1926|4317968706587812711|0 PlayerName=Floox1926
  1283. [0529.11] Clubs: HandleClubChanged 679919 0
  1284. [0529.11] Clubs: Destroy ClubDetails_X_5 ClubID=1224984 PrimaryColor=-6710887 AccentColor=-24832 OwnerPlayerID=Steam|76561198068132260|0 bVerified=False Members=PlayerID=Steam|76561198068132260|0 PlayerName=Devman016 PlayerID=Steam|76561198076603873|0 PlayerName=JojoSloth PlayerID=Steam|76561198164199651|0 PlayerName=Eog Beubben PlayerID=Steam|76561198207930277|0 PlayerName=PaandaJoe PlayerID=Steam|76561198156768016|0 PlayerName=leouellette73
  1285. [0529.11] Clubs: HandleClubChanged 1224984 0
  1286. [0529.14] DevOnline: Logged in as 'Kyasuta'
  1287. [0529.14] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  1288. [0529.14] DevOnline: Successfully set the friend join URL:
  1289. [0529.14] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  1290. [0529.14] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_226 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
  1291. [0529.14] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_226 Message=PsyNetMessage_X_226
  1292. [0529.15] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1293. [0529.98] Clubs: Team_Soccar_TA_8 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  1294. [0529.98] Clubs: Team_Soccar_TA_9 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  1295. [0530.03] Vanity: All Vanity Queries Complete
  1296. [0530.03] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_227 [Shops/GetStandardShops]
  1297. [0530.03] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_227 Message=PsyNetMessage_X_227
  1298. [0530.29] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_226 Response=PsyNetMessage_X_228 Latency=1.1790
  1299. [0530.30] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_226->PsyNetMessage_X_228 PsyTime=1571089766 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
  1300. [0530.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_227 Response=PsyNetMessage_X_229 Latency=0.2666
  1301. [0530.32] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_227->PsyNetMessage_X_229 PsyTime=1571089766 [Shops/GetStandardShops]
  1302. [0530.69] Online: TryToPlayOnline ControllerID=-1
  1303. [0530.70] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1304. [0530.70] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  1305. [0530.71] Online: TryToPlayOnline ControllerID=-1
  1306. [0530.71] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1307. [0530.71] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  1308. [0530.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_230 [Population/GetPopulation GameServer/GetGameServerPingList]
  1309. [0530.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_230 Message=PsyNetMessage_X_230
  1310. [0530.86] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_230 Response=PsyNetMessage_X_231 Latency=0.1565
  1311. [0530.87] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_230->PsyNetMessage_X_231 PsyTime=1571089766 [Population/GetPopulation GameServer/GetGameServerPingList]
  1312. [0530.87] ScriptLog: RegionPinger_X_2 PingRegions ("ip54-210-32-159.datahound.com:8934","ip172-107-207-122.datahound.com:7846","ip173-244-211-77.datahound.com:7746","ip64-95-103-22.datahound.com:7850","ip172-107-201-162.datahound.com:2307","ip116-206-72-90.datahound.com:3107","ip203-195-123-140.datahound.com:7914","ip185-179-203-17.datahound.com:7948","ip109-200-215-81.datahound.com:7861","ip185-179-201-77.datahound.com:7798")
  1313. [0531.27] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_232 [Population/UpdatePlayerPlaylist]
  1314. [0531.27] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_232 Message=PsyNetMessage_X_232
  1315. [0531.47] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_232 Response=PsyNetMessage_X_233 Latency=0.2000
  1316. [0531.48] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_232->PsyNetMessage_X_233 PsyTime=1571089767 [Population/UpdatePlayerPlaylist]
  1317. [0532.60] Matchmaking: All Regions Pinged: USE (1.0000),SAM (1.0000),USW (1.0000),EU (0.1879),JPN (1.0000),ASC (0.2970),ASM (1.0000),ME (1.0000),OCE (1.0000),SAF (1.0000)
  1318. [0532.60] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
  1319. [0532.60] Matchmaking: StartMatchmaking at 2019-10-14 21:49:28 in USE,SAM for playlists 3,2 on game server 0
  1320. [0532.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_234 [Matchmaking/StartMatchmaking]
  1321. [0532.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_234 Message=PsyNetMessage_X_234
  1322. [0532.78] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_234 Response=PsyNetMessage_X_235 Latency=0.1818
  1323. [0532.79] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_234->PsyNetMessage_X_235 PsyTime=1571089768 [Matchmaking/StartMatchmaking]
  1324. [0533.60] Matchmaking: OnlineGameMatchmaking_X_0::Searching.Cancel()
  1325. [0533.61] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1326. [0533.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_236 [Matchmaking/PlayerCancelMatchmaking]
  1327. [0533.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_236 Message=PsyNetMessage_X_236
  1328. [0533.91] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_236 Response=PsyNetMessage_X_237 Latency=0.2784
  1329. [0533.92] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_236->PsyNetMessage_X_237 PsyTime=1571089769 [Matchmaking/PlayerCancelMatchmaking]
  1330. [0534.10] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_238 [Population/UpdatePlayerPlaylist]
  1331. [0534.10] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_238 Message=PsyNetMessage_X_238
  1332. [0534.32] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_238 Response=PsyNetMessage_X_239 Latency=0.2181
  1333. [0534.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_238->PsyNetMessage_X_239 PsyTime=1571089770 [Population/UpdatePlayerPlaylist]
  1334. [0534.94] Online: TryToPlayOnline ControllerID=-1
  1335. [0534.95] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1336. [0534.95] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  1337. [0534.95] Matchmaking: StartMatchmaking at 2019-10-14 21:49:30 in USE,SAM for playlists 3,2 on game server 0
  1338. [0534.95] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_240 [Matchmaking/StartMatchmaking]
  1339. [0534.95] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_240 Message=PsyNetMessage_X_240
  1340. [0535.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_240 Response=PsyNetMessage_X_241 Latency=0.2273
  1341. [0535.18] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_240->PsyNetMessage_X_241 PsyTime=1571089771 [Matchmaking/StartMatchmaking]
  1342. [0535.44] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_242 [Population/UpdatePlayerPlaylist]
  1343. [0535.44] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_242 Message=PsyNetMessage_X_242
  1344. [0535.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_242 Response=PsyNetMessage_X_243 Latency=0.1636
  1345. [0535.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_242->PsyNetMessage_X_243 PsyTime=1571089771 [Population/UpdatePlayerPlaylist]
  1346. [0543.08] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-87-43.datahound.com:7792",ServerName="USE",Playlist=2,Region="USE",ReservationID="6BB01B2D3F4F493ABF18E5C5011CB8A2")
  1347. [0543.08] JoinGame: StartJoin ip104-153-87-43.datahound.com:7792 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=6BB01B2D3F4F493ABF18E5C5011CB8A2
  1348. [0543.08] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-87-43.datahound.com:7792
  1349. [0543.08] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1350. [0543.08] Online: TryToPlayOnline ControllerID=-1
  1351. [0543.09] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1352. [0543.09] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1353. [0543.09] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1354. [0543.09] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_245 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1355. [0543.09] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_245 Message=PsyNetMessage_X_245
  1356. [0543.29] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_245 Response=PsyNetMessage_X_246 Latency=0.2061
  1357. [0543.30] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_245->PsyNetMessage_X_246 PsyTime=1571089779 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1358. [0543.30] DevNet: Add Network Security Key={ID=425938748 PlayerID=Steam|76561198186190635|0 Key=29B3ACE5129E993C8BBE140302FBD9F3E074D472A27853E9D34022771FF184D3 IV=70D7CDB12B87DDE3BF366404C43D3E83 HMAC=8B721E2B92860BD06BE29D849740E88FB90A5CF2442C858F25D58691407EDB19 Session=88556E161323763B34D02A4860604F7B}
  1359. [0543.30] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1360. [0543.58] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_247 [Population/UpdatePlayerPlaylist]
  1361. [0543.58] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_247 Message=PsyNetMessage_X_247
  1362. [0543.76] DevOnline: Logged in as 'Kyasuta'
  1363. [0543.76] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  1364. [0543.76] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-87-43.datahound.com:7792
  1365. [0543.76] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  1366. [0543.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_248 [Skills/GetPlayerSkill]
  1367. [0543.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_248 Message=PsyNetMessage_X_248
  1368. [0543.77] Vanity: All Vanity Queries Complete
  1369. [0543.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_247 Response=PsyNetMessage_X_249 Latency=0.2122
  1370. [0543.80] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_247->PsyNetMessage_X_249 PsyTime=1571089779 [Population/UpdatePlayerPlaylist]
  1371. [0543.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_248 Response=PsyNetMessage_X_250 Latency=0.2121
  1372. [0543.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_248->PsyNetMessage_X_250 PsyTime=1571089780 [Skills/GetPlayerSkill]
  1373. [0548.30] DevBeacon: TcpConnection_17 initial connection timeout
  1374. [0548.30] JoinGame: Reservation beacon disconnected
  1375. [0548.30] JoinGame: Attempting reservation beacon reconnect
  1376. [0554.30] DevBeacon: TcpConnection_18 initial connection timeout
  1377. [0554.30] JoinGame: Reservation beacon disconnected
  1378. [0554.30] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  1379. [0554.30] DevOnline: Successfully set the friend join URL:
  1380. [0554.30] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1381. [0554.30] Matchmaking: StartMatchmaking at 2019-10-14 21:49:50 in USE,SAM for playlists 3,2 on game server 0
  1382. [0554.30] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_251 [Matchmaking/StartMatchmaking]
  1383. [0554.30] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_251 Message=PsyNetMessage_X_251
  1384. [0554.62] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_251 Response=PsyNetMessage_X_252 Latency=0.3153
  1385. [0554.63] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_251->PsyNetMessage_X_252 PsyTime=1571089790 [Matchmaking/StartMatchmaking]
  1386. [0554.80] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_253 [Population/UpdatePlayerPlaylist]
  1387. [0554.80] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_253 Message=PsyNetMessage_X_253
  1388. [0554.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_253 Response=PsyNetMessage_X_254 Latency=0.1576
  1389. [0554.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_253->PsyNetMessage_X_254 PsyTime=1571089791 [Population/UpdatePlayerPlaylist]
  1390. [0555.01] DevOnline: Logged in as 'Kyasuta'
  1391. [0555.01] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  1392. [0555.01] DevOnline: Successfully set the friend join URL:
  1393. [0555.01] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  1394. [0555.02] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_255 [Skills/GetPlayerSkill]
  1395. [0555.02] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_255 Message=PsyNetMessage_X_255
  1396. [0555.03] Vanity: All Vanity Queries Complete
  1397. [0555.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_255 Response=PsyNetMessage_X_256 Latency=0.1577
  1398. [0555.18] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_255->PsyNetMessage_X_256 PsyTime=1571089791 [Skills/GetPlayerSkill]
  1399. [0563.02] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-101.datahound.com:7777",ServerName="USE",Playlist=3,Region="USE",ReservationID="394926146D8947A1A9C33A69FA8E875D")
  1400. [0563.02] JoinGame: StartJoin ip104-153-85-101.datahound.com:7777 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=394926146D8947A1A9C33A69FA8E875D
  1401. [0563.02] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-101.datahound.com:7777
  1402. [0563.02] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1403. [0563.02] Online: TryToPlayOnline ControllerID=-1
  1404. [0563.02] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1405. [0563.02] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1406. [0563.02] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1407. [0563.02] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_258 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1408. [0563.02] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_258 Message=PsyNetMessage_X_258
  1409. [0563.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_258 Response=PsyNetMessage_X_259 Latency=0.1818
  1410. [0563.21] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_258->PsyNetMessage_X_259 PsyTime=1571089799 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1411. [0563.21] DevNet: Add Network Security Key={ID=464621779 PlayerID=Steam|76561198186190635|0 Key=2ECF5A29369A8B2F5AC9E53C342FC284B40FB51F345CD7F62DBA4FF651EC5862 IV=7D4B47DCFD206BDE7858BD71AB22D1BE HMAC=DD7681923E07227A6F1FB895AD6FAE9020DD8A44F042BD4C43A95A04641B6621 Session=D908E77D68FAD28E042171984D4B3098}
  1412. [0563.21] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1413. [0563.52] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_260 [Population/UpdatePlayerPlaylist]
  1414. [0563.52] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_260 Message=PsyNetMessage_X_260
  1415. [0563.66] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_260 Response=PsyNetMessage_X_261 Latency=0.1456
  1416. [0563.67] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_260->PsyNetMessage_X_261 PsyTime=1571089799 [Population/UpdatePlayerPlaylist]
  1417. [0563.71] DevOnline: Logged in as 'Kyasuta'
  1418. [0563.71] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  1419. [0563.71] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-101.datahound.com:7777
  1420. [0563.71] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  1421. [0563.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_262 [Skills/GetPlayerSkill]
  1422. [0563.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_262 Message=PsyNetMessage_X_262
  1423. [0563.73] Vanity: All Vanity Queries Complete
  1424. [0563.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_262 Response=PsyNetMessage_X_263 Latency=0.1698
  1425. [0563.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_262->PsyNetMessage_X_263 PsyTime=1571089800 [Skills/GetPlayerSkill]
  1426. [0568.21] DevBeacon: TcpConnection_19 initial connection timeout
  1427. [0568.21] JoinGame: Reservation beacon disconnected
  1428. [0568.21] JoinGame: Attempting reservation beacon reconnect
  1429. [0574.22] DevBeacon: TcpConnection_20 initial connection timeout
  1430. [0574.22] JoinGame: Reservation beacon disconnected
  1431. [0574.22] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  1432. [0574.22] DevOnline: Successfully set the friend join URL:
  1433. [0574.22] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1434. [0574.22] Matchmaking: StartMatchmaking at 2019-10-14 21:50:10 in USE,SAM for playlists 3,2 on game server 0
  1435. [0574.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_264 [Matchmaking/StartMatchmaking]
  1436. [0574.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_264 Message=PsyNetMessage_X_264
  1437. [0574.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_264 Response=PsyNetMessage_X_265 Latency=0.2242
  1438. [0574.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_264->PsyNetMessage_X_265 PsyTime=1571089810 [Matchmaking/StartMatchmaking]
  1439. [0574.72] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_266 [Population/UpdatePlayerPlaylist]
  1440. [0574.72] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_266 Message=PsyNetMessage_X_266
  1441. [0574.87] DevOnline: Logged in as 'Kyasuta'
  1442. [0574.87] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  1443. [0574.87] DevOnline: Successfully set the friend join URL:
  1444. [0574.87] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  1445. [0574.87] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_267 [Skills/GetPlayerSkill]
  1446. [0574.87] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_267 Message=PsyNetMessage_X_267
  1447. [0574.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_266 Response=PsyNetMessage_X_268 Latency=0.1575
  1448. [0574.88] Vanity: All Vanity Queries Complete
  1449. [0574.88] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_266->PsyNetMessage_X_268 PsyTime=1571089811 [Population/UpdatePlayerPlaylist]
  1450. [0575.06] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_267 Response=PsyNetMessage_X_269 Latency=0.1940
  1451. [0575.07] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_267->PsyNetMessage_X_269 PsyTime=1571089811 [Skills/GetPlayerSkill]
  1452. [0588.19] CheckReservation: Received game server from notification Reservation=(Address="ip35-208-129-111.datahound.com:7914",ServerName="use",Playlist=3,Region="USE",ReservationID="E43BB621AD884E97A9E9EE3D46EB7D7A")
  1453. [0588.19] JoinGame: StartJoin ip35-208-129-111.datahound.com:7914 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=E43BB621AD884E97A9E9EE3D46EB7D7A
  1454. [0588.19] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip35-208-129-111.datahound.com:7914
  1455. [0588.19] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1456. [0588.19] Online: TryToPlayOnline ControllerID=-1
  1457. [0588.20] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1458. [0588.20] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1459. [0588.20] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1460. [0588.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_271 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1461. [0588.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_271 Message=PsyNetMessage_X_271
  1462. [0588.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_271 Response=PsyNetMessage_X_272 Latency=0.1758
  1463. [0588.38] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_271->PsyNetMessage_X_272 PsyTime=1571089824 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1464. [0588.38] DevNet: Add Network Security Key={ID=-1431651219 PlayerID=Steam|76561198186190635|0 Key=FC81226C2774277669A8FC05BE8D60E4B9A19C97FF0013FDE20D3069B7F42CEA IV=ABCE905C32E159413111F641E7ED9C86 HMAC=4DC8FBF70D9CF5A6986E47C1A235A352F75D64E30923745B87E06ABA6785B8BD Session=EFE4F2931BE518C0973589240D4201B8}
  1465. [0588.38] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1466. [0588.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_273 [Population/UpdatePlayerPlaylist]
  1467. [0588.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_273 Message=PsyNetMessage_X_273
  1468. [0588.88] DevOnline: Logged in as 'Kyasuta'
  1469. [0588.88] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  1470. [0588.88] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip35-208-129-111.datahound.com:7914
  1471. [0588.88] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  1472. [0588.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_274 [Skills/GetPlayerSkill]
  1473. [0588.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_274 Message=PsyNetMessage_X_274
  1474. [0588.89] Vanity: All Vanity Queries Complete
  1475. [0588.91] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_273 Response=PsyNetMessage_X_275 Latency=0.2183
  1476. [0588.92] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_273->PsyNetMessage_X_275 PsyTime=1571089824 [Population/UpdatePlayerPlaylist]
  1477. [0589.02] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_274 Response=PsyNetMessage_X_276 Latency=0.1454
  1478. [0589.03] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_274->PsyNetMessage_X_276 PsyTime=1571089825 [Skills/GetPlayerSkill]
  1479. [0589.58] JoinGame: Waiting for more players to add reservations
  1480. [0589.96] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_277 [Metrics/RecordMetrics]
  1481. [0589.96] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_277 Message=PsyNetMessage_X_277
  1482. [0590.13] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_277 Response=PsyNetMessage_X_278 Latency=0.1697
  1483. [0590.14] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_277->PsyNetMessage_X_278 PsyTime=1571089826 [Metrics/RecordMetrics]
  1484. [0590.87] NetworkNext: JoinServer bUseNetworkNextDriver=False
  1485. [0590.87] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  1486. [0593.87] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  1487. [0593.87] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  1488. [0593.87] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() Standard False 6 False
  1489. [0593.87] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  1490. [0593.87] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  1491. [0593.87] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1492. [0593.91] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  1493. [0593.91] Log: SaveGameDataAsync game thread time: 6 ms
  1494. [0593.92] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  1495. [0593.93] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  1496. [0593.93] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  1497. [0594.02] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  1498. [0594.02] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_279 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  1499. [0594.02] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_279 Message=PsyNetMessage_X_279
  1500. [0594.27] DevOnline: PsyNet Flush End
  1501. [0594.33] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  1502. [0594.33] Log: Game class is 'GameInfo_Transition_TA'
  1503. [0594.45] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.50.27
  1504. [0594.45] Log: Bringing up level for play took: 0.125903
  1505. [0594.46] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  1506. [0594.46] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  1507. [0594.46] Log: ########### Finished loading level: 0.539575 seconds
  1508. [0594.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_279 Response=PsyNetMessage_X_280 Latency=0.5827
  1509. [0594.46] DevNet: Browse: 35.208.129.111:7912/MENU_Main_p?Name=Kyasuta
  1510. [0594.46] DevNet: Game client on port 7912, rate 15000
  1511. [0594.46] NetComeGo: TcpipConnection_2 35.208.129.111:7912 using encryption {ID=-1431651219 PlayerID=Steam|76561198186190635|0 Key=FC81226C2774277669A8FC05BE8D60E4B9A19C97FF0013FDE20D3069B7F42CEA IV=ABCE905C32E159413111F641E7ED9C86 HMAC=4DC8FBF70D9CF5A6986E47C1A235A352F75D64E30923745B87E06ABA6785B8BD Session=EFE4F2931BE518C0973589240D4201B8}
  1512. [0594.46] NetComeGo: SEND first packet Length=80 CRC=-1035649700
  1513. [0594.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_279->PsyNetMessage_X_280 PsyTime=1571089830 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  1514. [0594.60] NetComeGo: TcpipConnection_2 RECV first packet IP=35.208.129.111:7912 Length=15 CRC=-1201927431 HandshakeStatus=0 bUseSessionUID=1 InSessionUID=(0 0 0) SessionUID=(0 0 0)
  1515. [0594.60] NetComeGo: Client set SessionUID to: 96 211 206
  1516. [0595.04] DevBeacon: FWebSocket::ReadCloseReason this=02FD93C0 received opcode CLOSE. Code=0 Reason=
  1517. [0595.04] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
  1518. [0595.04] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
  1519. [0595.04] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
  1520. [0595.04] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
  1521. [0595.04] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
  1522. [0595.04] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
  1523. [0595.04] DevNet: Welcomed by server (Level: Farm_UpsideDown_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
  1524. [0595.05] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  1525. [0595.05] Log: SaveGameDataAsync game thread time: 5 ms
  1526. [0595.07] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  1527. [0595.07] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  1528. [0595.10] Log: Flushing async loaders.
  1529. [0595.10] Log: Flushed async loaders.
  1530. [0595.10] Log: LoadMap: 35.208.129.111:7912/Farm_UpsideDown_P?Name=Kyasuta?game=TAGame.GameInfo_Soccar_TA
  1531. [0595.12] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  1532. [0595.12] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_281 [Metrics/RecordMetrics]
  1533. [0595.12] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_281 Message=PsyNetMessage_X_281
  1534. [0595.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_281 Response=PsyNetMessage_X_282 Latency=0.0000
  1535. [0595.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_281->PsyNetMessage_X_282 PsyTime=1571089831 [Metrics/RecordMetrics]
  1536. [0595.37] DevOnline: PsyNet Flush End
  1537. [0595.38] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
  1538. [0595.66] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_xp_SF.upk
  1539. [0595.66] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_xpprogressmenu_SF.upk
  1540. [0595.70] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_endgamemenu_SF.upk
  1541. [0595.73] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_winnermenu_SF.upk
  1542. [0595.82] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamescoreboard_SF.upk
  1543. [0595.88] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamemenu_SF.upk
  1544. [0595.91] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hudmatchinfo_SF.upk
  1545. [0595.93] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hud_SF.upk
  1546. [0596.53] Log: Bringing World Farm_UpsideDown_P.TheWorld up for play (0) at 2019.10.14-16.50.29
  1547. [0596.53] Log: Bringing up level for play took: 0.266067
  1548. [0596.54] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
  1549. [0596.54] JoinGame: GotoJoinGameState JoiningNewServer -> None
  1550. [0596.54] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1551. [0596.73] Log: ########### Finished loading level: 1.628758 seconds
  1552. [0596.74] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1553. [0597.01] ScriptLog: Client InputRate=60
  1554. [0597.01] DevNet: PlayerController_TA_5 setplayer LocalPlayer_TA_0
  1555. [0597.01] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=False
  1556. [0597.01] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
  1557. [0597.01] Clubs: GFxData_PRI_TA_19 HandleClubID Steam|76561198186190635|0 ClubID=0
  1558. [0597.01] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1559. [0597.07] Clubs: GFxData_PRI_TA_20 HandleClubID Steam|76561198186190635|0 ClubID=0
  1560. [0597.08] ScriptLog: MatchGUID: A0D3455411E9EECC7B4286826A3A4A60
  1561. [0597.08] DevOnline: Set rich presence to: Standard in Farmstead (the Upside Down) data: Playlist-3
  1562. [0597.08] Clubs: GFxData_PRI_TA_21 HandleClubID Steam|76561198167574826|0 ClubID=1165421
  1563. [0597.08] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_283 [Clubs/GetClubDetails Filters/FilterContent]
  1564. [0597.08] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_283 Message=PsyNetMessage_X_283
  1565. [0597.13] Log: Flushing async loaders.
  1566. [0597.13] Log: Flushed async loaders.
  1567. [0597.32] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_283 Response=PsyNetMessage_X_284 Latency=0.3325
  1568. [0597.33] Clubs: Team_Soccar_TA_10 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  1569. [0597.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_283->PsyNetMessage_X_284 PsyTime=1571089833 [Clubs/GetClubDetails Filters/FilterContent]
  1570. [0597.33] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_6 ClubID=1165421 PrimaryColor=-14277082 AccentColor=-13467137 OwnerPlayerID=XboxOne|2535430838676101|0 bVerified=False Members=PlayerID=XboxOne|2535430838676101|0 PlayerName=CVHS Sypher PlayerID=Steam|76561198138575149|0 PlayerName=Finn PlayerID=Steam|76561198066051797|0 PlayerName=babby PlayerID=Steam|76561198285720666|0 PlayerName=Mr.S U C C PlayerID=Steam|76561198211722633|0 PlayerName=[] EliTe [] PlayerID=XboxOne|2533274856921087|0 PlayerName=matthew roberto PlayerID=Steam|76561198065410736|0 PlayerName=Caesar PlayerID=Steam|76561198167574826|0 PlayerName=KidSith
  1571. [0597.33] Clubs: HandleClubChanged 1165421 8
  1572. [0597.34] Clubs: GFxData_PRI_TA_21 HandleClub Steam|76561198167574826|0 ClubID=1165421
  1573. [0597.36] Clubs: Team_Soccar_TA_11 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  1574. [0597.41] Clubs: GFxData_PRI_TA_24 HandleClubID Steam|76561198055860095|0 ClubID=0
  1575. [0597.44] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_285 [Filters/FilterContent]
  1576. [0597.44] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_285 Message=PsyNetMessage_X_285
  1577. [0597.48] Clubs: GFxData_PRI_TA_22 HandleClubID Steam|76561198274193533|0 ClubID=0
  1578. [0597.58] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_285 Response=PsyNetMessage_X_286 Latency=0.1496
  1579. [0597.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_285->PsyNetMessage_X_286 PsyTime=1571089833 [Filters/FilterContent]
  1580. [0598.00] Vanity: All Vanity Queries Complete
  1581. [0598.06] Clubs: GFxData_PRI_TA_23 HandleClubID Steam|76561198873831382|0 ClubID=0
  1582. [0601.72] Clubs: GFxData_PRI_TA_25 HandleClubID Unknown|0|0 ClubID=0
  1583. [0607.93] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
  1584. [0607.93] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1585. [0608.16] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_287 [GenericStorage/SetPlayerGenericStorage]
  1586. [0608.16] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_287 Message=PsyNetMessage_X_287
  1587. [0608.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_287 Response=PsyNetMessage_X_288 Latency=0.2554
  1588. [0608.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_287->PsyNetMessage_X_288 PsyTime=1571089844 [GenericStorage/SetPlayerGenericStorage]
  1589. [0608.44] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  1590. [0608.44] Log: SaveGameDataAsync game thread time: 7 ms
  1591. [0608.45] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  1592. [0608.45] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  1593. [0609.17] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  1594. [0609.17] NetComeGo: TcpipConnection_2 Control channel closed, reason=Disconnect command
  1595. [0609.18] DevNet: URL: Adding default option Name=Kyasuta
  1596. [0609.18] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  1597. [0609.18] Log: Failed; returning to Entry
  1598. [0609.18] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1599. [0609.21] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  1600. [0609.21] Log: SaveGameDataAsync game thread time: 6 ms
  1601. [0609.22] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  1602. [0609.22] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=True
  1603. [0609.22] DevOnline: UnregisterRemoteTalker(0x011000010D77572B) returned 0x00000000
  1604. [0609.22] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1605. [0609.22] DevOnline: UnregisterRemoteTalker(0x011000010C5B492A) returned 0x00000000
  1606. [0609.22] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1607. [0609.22] DevOnline: UnregisterRemoteTalker(0x0110000105B2A77F) returned 0x00000000
  1608. [0609.22] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1609. [0609.22] DevOnline: UnregisterRemoteTalker(0x0110000112B6287D) returned 0x00000000
  1610. [0609.22] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1611. [0609.22] DevOnline: UnregisterRemoteTalker(0x011000013673E7D6) returned 0x00000000
  1612. [0609.22] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  1613. [0609.24] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  1614. [0609.24] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  1615. [0609.36] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  1616. [0609.36] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_289 [Metrics/RecordMetrics]
  1617. [0609.36] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_289 Message=PsyNetMessage_X_289
  1618. [0609.53] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_289 Response=PsyNetMessage_X_290 Latency=0.0000
  1619. [0609.54] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_289->PsyNetMessage_X_290 PsyTime=1571089845 [Metrics/RecordMetrics]
  1620. [0609.56] DevOnline: PsyNet Flush End
  1621. [0609.65] NetComeGo: Close TcpipConnection_2 35.208.129.111:7912 14/10/2019 16:50:42 'UNetConnection::CleanUp'
  1622. [0609.65] NetComeGo: TcpipConnection_2 Control channel null, Sending unstable close to 35.208.129.111:7912 on temporary Control channel.
  1623. [0609.65] Exit: TcpNetDriver_2 shut down
  1624. [0609.69] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  1625. [0609.71] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  1626. [0609.71] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  1627. [0609.79] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  1628. [0609.84] Log: Game class is 'GameInfo_GFxMenu_TA'
  1629. [0609.85] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  1630. [0609.85] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.50.42
  1631. [0609.85] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
  1632. [0609.85] DevOnline: Successfully set the friend join URL:
  1633. [0609.85] Log: Bringing up level for play took: 0.007169
  1634. [0609.85] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1635. [0610.03] DevOnline: Set rich presence to: Main Menu data: Menu
  1636. [0610.03] Log: ########### Finished loading level: 0.807543 seconds
  1637. [0610.03] Log: Flushing async loaders.
  1638. [0610.51] Log: Flushed async loaders.
  1639. [0610.60] Log: Flushing async loaders.
  1640. [0611.07] Log: Flushed async loaders.
  1641. [0611.31] Clubs: Destroy ClubDetails_X_6 ClubID=1165421 PrimaryColor=-14277082 AccentColor=-13467137 OwnerPlayerID=XboxOne|2535430838676101|0 bVerified=False Members=PlayerID=XboxOne|2535430838676101|0 PlayerName=CVHS Sypher PlayerID=Steam|76561198138575149|0 PlayerName=Finn PlayerID=Steam|76561198066051797|0 PlayerName=babby PlayerID=Steam|76561198285720666|0 PlayerName=Mr.S U C C PlayerID=Steam|76561198211722633|0 PlayerName=[] EliTe [] PlayerID=XboxOne|2533274856921087|0 PlayerName=matthew roberto PlayerID=Steam|76561198065410736|0 PlayerName=Caesar PlayerID=Steam|76561198167574826|0 PlayerName=KidSith
  1642. [0611.31] Clubs: HandleClubChanged 1165421 0
  1643. [0611.32] DevOnline: Logged in as 'Kyasuta'
  1644. [0611.32] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  1645. [0611.32] DevOnline: Successfully set the friend join URL:
  1646. [0611.32] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  1647. [0611.32] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_291 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
  1648. [0611.32] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_291 Message=PsyNetMessage_X_291
  1649. [0611.33] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1650. [0612.17] Clubs: Team_Soccar_TA_12 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  1651. [0612.17] Clubs: Team_Soccar_TA_13 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  1652. [0612.23] Vanity: All Vanity Queries Complete
  1653. [0612.23] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_292 [Shops/GetStandardShops]
  1654. [0612.23] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_292 Message=PsyNetMessage_X_292
  1655. [0612.31] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_291 Response=PsyNetMessage_X_293 Latency=0.9943
  1656. [0612.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_291->PsyNetMessage_X_293 PsyTime=1571089848 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
  1657. [0612.48] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_292 Response=PsyNetMessage_X_294 Latency=0.2522
  1658. [0612.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_292->PsyNetMessage_X_294 PsyTime=1571089848 [Shops/GetStandardShops]
  1659. [0613.69] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1660. [0613.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_295 [GameServer/GetGameServerPingList]
  1661. [0613.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_295 Message=PsyNetMessage_X_295
  1662. [0613.94] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_295 Response=PsyNetMessage_X_296 Latency=0.1709
  1663. [0613.94] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_295->PsyNetMessage_X_296 PsyTime=1571089850 [GameServer/GetGameServerPingList]
  1664. [0613.94] ScriptLog: RegionPinger_X_3 PingRegions ("ip54-210-32-159.datahound.com:9102","ip172-107-207-170.datahound.com:7706","ip107-182-234-172.datahound.com:7870","ip31-186-229-119.datahound.com:7734","ip172-107-201-154.datahound.com:2587","ip116-206-72-90.datahound.com:2927","ip203-195-123-140.datahound.com:7914","ip185-179-203-22.datahound.com:7843","ip109-200-215-72.datahound.com:8467","ip185-179-201-74.datahound.com:7753")
  1665. [0615.67] Matchmaking: All Regions Pinged: USE (1.0000),SAM (1.0000),USW (1.0000),EU (1.0000),JPN (1.0000),ASC (0.2849),ASM (1.0000),ME (1.0000),OCE (1.0000),SAF (1.0000)
  1666. [0615.67] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
  1667. [0616.93] Online: TryToPlayOnline ControllerID=-1
  1668. [0616.93] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1669. [0616.93] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  1670. [0616.94] Matchmaking: StartMatchmaking at 2019-10-14 21:50:53 in USE,SAM for playlists 13,11 on game server 0
  1671. [0616.94] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_297 [Matchmaking/StartMatchmaking]
  1672. [0616.94] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_297 Message=PsyNetMessage_X_297
  1673. [0617.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_297 Response=PsyNetMessage_X_298 Latency=0.1841
  1674. [0617.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_297->PsyNetMessage_X_298 PsyTime=1571089853 [Matchmaking/StartMatchmaking]
  1675. [0617.43] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_299 [Population/UpdatePlayerPlaylist]
  1676. [0617.43] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_299 Message=PsyNetMessage_X_299
  1677. [0617.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_299 Response=PsyNetMessage_X_300 Latency=0.1636
  1678. [0617.60] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_299->PsyNetMessage_X_300 PsyTime=1571089853 [Population/UpdatePlayerPlaylist]
  1679. [0622.48] CheckReservation: Received game server from notification Reservation=(Address="ip209-95-50-244.datahound.com:7770",ServerName="USE",Playlist=13,Region="USE",ReservationID="CAD0AE7BA84A437AA14A4B8A96AAD0F1")
  1680. [0622.48] JoinGame: StartJoin ip209-95-50-244.datahound.com:7770 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=CAD0AE7BA84A437AA14A4B8A96AAD0F1
  1681. [0622.48] DevOnline: Successfully set the friend join URL:
  1682. [0622.48] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1683. [0622.48] Online: TryToPlayOnline ControllerID=-1
  1684. [0622.49] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1685. [0622.49] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1686. [0622.49] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1687. [0622.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_302 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1688. [0622.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_302 Message=PsyNetMessage_X_302
  1689. [0622.75] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_302 Response=PsyNetMessage_X_303 Latency=0.2607
  1690. [0622.75] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_302->PsyNetMessage_X_303 PsyTime=1571089858 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1691. [0622.76] DevNet: Add Network Security Key={ID=1202789054 PlayerID=Steam|76561198186190635|0 Key=A6C489BB9108D0F1DEB003E0114928DF08DBE62498C2DC75D7E7321F9A9B5307 IV=0D7D33EDA720D44A09C47F5114AD2CC9 HMAC=724EC11E3607FADCF51099EDF94503F6BD82F37FA0A3BF75043574D6452AA3DC Session=1668DA7FBDBA3441F5F8AC64339E699F}
  1692. [0622.76] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1693. [0622.98] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_304 [Population/UpdatePlayerPlaylist]
  1694. [0622.99] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_304 Message=PsyNetMessage_X_304
  1695. [0623.16] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_304 Response=PsyNetMessage_X_305 Latency=0.1758
  1696. [0623.17] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_304->PsyNetMessage_X_305 PsyTime=1571089859 [Population/UpdatePlayerPlaylist]
  1697. [0627.75] DevBeacon: TcpConnection_22 initial connection timeout
  1698. [0627.75] JoinGame: Reservation beacon disconnected
  1699. [0627.75] JoinGame: Attempting reservation beacon reconnect
  1700. [0633.76] DevBeacon: TcpConnection_23 initial connection timeout
  1701. [0633.76] JoinGame: Reservation beacon disconnected
  1702. [0633.76] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  1703. [0633.76] DevOnline: Successfully set the friend join URL:
  1704. [0633.76] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1705. [0633.76] Matchmaking: StartMatchmaking at 2019-10-14 21:51:10 in USE,SAM for playlists 13,11 on game server 0
  1706. [0633.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_306 [Matchmaking/StartMatchmaking]
  1707. [0633.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_306 Message=PsyNetMessage_X_306
  1708. [0634.04] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_306 Response=PsyNetMessage_X_307 Latency=0.2788
  1709. [0634.05] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_306->PsyNetMessage_X_307 PsyTime=1571089870 [Matchmaking/StartMatchmaking]
  1710. [0634.26] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_308 [Population/UpdatePlayerPlaylist]
  1711. [0634.26] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_308 Message=PsyNetMessage_X_308
  1712. [0634.44] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_308 Response=PsyNetMessage_X_309 Latency=0.1818
  1713. [0634.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_308->PsyNetMessage_X_309 PsyTime=1571089870 [Population/UpdatePlayerPlaylist]
  1714. [0643.20] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-87-41.datahound.com:7720",ServerName="USE",Playlist=13,Region="USE",ReservationID="9919C3FB4E8F427D9055488A2686B973")
  1715. [0643.20] JoinGame: StartJoin ip104-153-87-41.datahound.com:7720 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=9919C3FB4E8F427D9055488A2686B973
  1716. [0643.20] DevOnline: Successfully set the friend join URL:
  1717. [0643.20] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1718. [0643.20] Online: TryToPlayOnline ControllerID=-1
  1719. [0643.21] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1720. [0643.21] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1721. [0643.21] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1722. [0643.21] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_311 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1723. [0643.21] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_311 Message=PsyNetMessage_X_311
  1724. [0643.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_311 Response=PsyNetMessage_X_312 Latency=0.2061
  1725. [0643.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_311->PsyNetMessage_X_312 PsyTime=1571089879 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1726. [0643.42] DevNet: Add Network Security Key={ID=290973603 PlayerID=Steam|76561198186190635|0 Key=AE83404D1587109A37EFA0742090EF43EB0FE896F17852ECFAF27D0B70F928BD IV=E44B7A76ACDBEB72CB7B20981864378E HMAC=D88411112663512D99E3C93E1DEB075F6660A328E30142F25AD68751883643D1 Session=81C749F26EC5E1DFF00625D0DC13D051}
  1727. [0643.42] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1728. [0643.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_313 [Population/UpdatePlayerPlaylist]
  1729. [0643.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_313 Message=PsyNetMessage_X_313
  1730. [0643.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_313 Response=PsyNetMessage_X_314 Latency=0.1637
  1731. [0643.88] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_313->PsyNetMessage_X_314 PsyTime=1571089879 [Population/UpdatePlayerPlaylist]
  1732. [0645.34] NetworkNext: JoinServer bUseNetworkNextDriver=False
  1733. [0645.34] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  1734. [0648.35] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  1735. [0648.35] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  1736. [0648.35] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedStandard True 6 False
  1737. [0648.35] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip104-153-87-41.datahound.com:7720 EpochNow=1571089884
  1738. [0648.35] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  1739. [0648.35] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1740. [0648.39] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
  1741. [0648.39] Log: SaveGameDataAsync game thread time: 7 ms
  1742. [0648.40] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  1743. [0648.41] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  1744. [0648.41] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  1745. [0648.51] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  1746. [0648.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_315 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  1747. [0648.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_315 Message=PsyNetMessage_X_315
  1748. [0648.76] DevOnline: PsyNet Flush End
  1749. [0648.86] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  1750. [0648.86] Log: Game class is 'GameInfo_Transition_TA'
  1751. [0648.95] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.51.21
  1752. [0648.95] Log: Bringing up level for play took: 0.087265
  1753. [0648.95] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  1754. [0648.95] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  1755. [0648.95] Log: ########### Finished loading level: 0.556531 seconds
  1756. [0648.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_315 Response=PsyNetMessage_X_316 Latency=0.6072
  1757. [0648.95] DevNet: Browse: 104.153.87.41:7718/MENU_Main_p?Name=Kyasuta
  1758. [0648.95] DevNet: Game client on port 7718, rate 15000
  1759. [0648.95] NetComeGo: TcpipConnection_3 104.153.87.41:7718 using encryption {ID=290973603 PlayerID=Steam|76561198186190635|0 Key=AE83404D1587109A37EFA0742090EF43EB0FE896F17852ECFAF27D0B70F928BD IV=E44B7A76ACDBEB72CB7B20981864378E HMAC=D88411112663512D99E3C93E1DEB075F6660A328E30142F25AD68751883643D1 Session=81C749F26EC5E1DFF00625D0DC13D051}
  1760. [0648.95] NetComeGo: SEND first packet Length=80 CRC=1747942961
  1761. [0649.00] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_315->PsyNetMessage_X_316 PsyTime=1571089884 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  1762. [0652.57] PsyNetStaticData: HandleCacheExpired
  1763. [0652.58] DevOnline: WebRequest_X_37 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
  1764. [0660.46] DevBeacon: FWebSocket::ReadCloseReason this=59487380 received opcode CLOSE. Code=0 Reason=
  1765. [0660.46] DevBeacon: TcpConnection_24 connection timeout
  1766. [0666.58] DevOnline: WebRequest_X_37 RECV: 0
  1767. [0666.58] Log: SetError type: Error_7, message:
  1768. [0671.76] DevOnline: WebRequest_X_38 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
  1769. [0673.97] DevNet: TcpNetDriver_3 Connection timed out after 25.011515 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
  1770. [0673.97] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
  1771. [0673.97] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
  1772. [0673.97] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
  1773. [0673.97] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
  1774. [0673.97] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
  1775. [0673.97] NetComeGo: TcpipConnection_3 Control channel closed, reason=Disconnect command
  1776. [0673.97] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
  1777. [0673.97] NetComeGo: Close TcpipConnection_3 104.153.87.41:7718 14/10/2019 16:51:46 'Connection timed out'
  1778. [0673.98] DevNet: URL: Adding default option Name=Kyasuta
  1779. [0673.98] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  1780. [0673.98] Log: Failed; returning to Entry
  1781. [0673.99] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
  1782. [0673.99] Log: SaveGameDataAsync game thread time: 6 ms
  1783. [0674.00] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  1784. [0674.00] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  1785. [0674.01] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  1786. [0674.03] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  1787. [0674.03] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_319 [Metrics/RecordMetrics]
  1788. [0674.03] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_319 Message=PsyNetMessage_X_319
  1789. [0674.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_319 Response=PsyNetMessage_X_320 Latency=0.0000
  1790. [0674.22] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_319->PsyNetMessage_X_320 PsyTime=1571089910 [Metrics/RecordMetrics]
  1791. [0674.28] DevOnline: PsyNet Flush End
  1792. [0674.29] Exit: TcpNetDriver_3 shut down
  1793. [0674.34] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  1794. [0674.35] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  1795. [0674.36] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  1796. [0674.44] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  1797. [0674.49] Log: Game class is 'GameInfo_GFxMenu_TA'
  1798. [0674.50] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  1799. [0674.50] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.51.47
  1800. [0674.50] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
  1801. [0674.50] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
  1802. [0674.50] DevOnline: Successfully set the friend join URL:
  1803. [0674.50] JoinGame: GotoJoinGameState FailedJoin -> None
  1804. [0674.50] Matchmaking: StartMatchmaking at 2019-10-14 21:51:51 in USE,SAM for playlists 13,11 on game server 0
  1805. [0674.50] Log: Bringing up level for play took: 0.009170
  1806. [0674.51] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1807. [0674.68] DevOnline: Set rich presence to: Main Menu data: Menu
  1808. [0674.68] Log: ########### Finished loading level: 0.673358 seconds
  1809. [0674.68] Log: Flushing async loaders.
  1810. [0675.16] Log: Flushed async loaders.
  1811. [0675.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_321 [Matchmaking/StartMatchmaking]
  1812. [0675.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_321 Message=PsyNetMessage_X_321
  1813. [0675.26] Log: Flushing async loaders.
  1814. [0675.73] Log: Flushed async loaders.
  1815. [0676.00] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_322 [Population/UpdatePlayerPlaylist]
  1816. [0676.00] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_322 Message=PsyNetMessage_X_322
  1817. [0676.01] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  1818. [0676.84] Vanity: All Vanity Queries Complete
  1819. [0676.84] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_321 Response=PsyNetMessage_X_323 Latency=1.6718
  1820. [0676.86] Clubs: Team_Soccar_TA_14 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  1821. [0676.86] Clubs: Team_Soccar_TA_15 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  1822. [0676.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_324 [Shops/GetStandardShops]
  1823. [0676.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_324 Message=PsyNetMessage_X_324
  1824. [0676.90] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_321->PsyNetMessage_X_323 PsyTime=1571089912 [Matchmaking/StartMatchmaking]
  1825. [0676.99] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_322 Response=PsyNetMessage_X_325 Latency=0.9980
  1826. [0677.01] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_322->PsyNetMessage_X_325 PsyTime=1571089913 [Population/UpdatePlayerPlaylist]
  1827. [0677.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_324 Response=PsyNetMessage_X_326 Latency=0.2083
  1828. [0677.13] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_324->PsyNetMessage_X_326 PsyTime=1571089913 [Shops/GetStandardShops]
  1829. [0683.32] CheckReservation: Received game server from notification Reservation=(Address="ip74-201-228-127.datahound.com:7926",ServerName="USE",Playlist=13,Region="USE",ReservationID="9D6870A2338E43A29AFFA2629B4F981E")
  1830. [0683.32] JoinGame: StartJoin ip74-201-228-127.datahound.com:7926 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=9D6870A2338E43A29AFFA2629B4F981E
  1831. [0683.32] DevOnline: Successfully set the friend join URL:
  1832. [0683.32] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1833. [0683.32] Online: TryToPlayOnline ControllerID=-1
  1834. [0683.32] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1835. [0683.32] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1836. [0683.32] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1837. [0683.32] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_328 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1838. [0683.32] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_328 Message=PsyNetMessage_X_328
  1839. [0683.50] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_328 Response=PsyNetMessage_X_329 Latency=0.1818
  1840. [0683.51] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_328->PsyNetMessage_X_329 PsyTime=1571089919 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1841. [0683.51] DevNet: Add Network Security Key={ID=-1476434038 PlayerID=Steam|76561198186190635|0 Key=375F90AF64B1A074595C8F0FCD49E4254F7BD8D145EDDA671ADC8151F52F221F IV=960AA97CD11EC03C7B9B18937C851197 HMAC=B3DBA7873C49A8B26DA63B44F11EA038229A196224C1C69AE70A60A660818BB8 Session=4245B619A8F5B60D5CDE638CCB34C3A2}
  1842. [0683.51] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1843. [0683.82] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_330 [Population/UpdatePlayerPlaylist]
  1844. [0683.82] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_330 Message=PsyNetMessage_X_330
  1845. [0683.98] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_330 Response=PsyNetMessage_X_331 Latency=0.1636
  1846. [0683.99] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_330->PsyNetMessage_X_331 PsyTime=1571089920 [Population/UpdatePlayerPlaylist]
  1847. [0685.77] DevOnline: WebRequest_X_38 RECV: 0
  1848. [0685.77] Log: SetError type: Error_8, message:
  1849. [0688.51] DevBeacon: TcpConnection_25 initial connection timeout
  1850. [0688.51] JoinGame: Reservation beacon disconnected
  1851. [0688.51] JoinGame: Attempting reservation beacon reconnect
  1852. [0694.52] DevBeacon: TcpConnection_26 initial connection timeout
  1853. [0694.52] JoinGame: Reservation beacon disconnected
  1854. [0694.52] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  1855. [0694.52] DevOnline: Successfully set the friend join URL:
  1856. [0694.52] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1857. [0694.52] Matchmaking: StartMatchmaking at 2019-10-14 21:52:11 in USE,SAM for playlists 13,11 on game server 0
  1858. [0694.52] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_332 [Matchmaking/StartMatchmaking]
  1859. [0694.52] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_332 Message=PsyNetMessage_X_332
  1860. [0694.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_332 Response=PsyNetMessage_X_333 Latency=0.1940
  1861. [0694.72] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_332->PsyNetMessage_X_333 PsyTime=1571089930 [Matchmaking/StartMatchmaking]
  1862. [0695.02] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_334 [Population/UpdatePlayerPlaylist]
  1863. [0695.02] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_334 Message=PsyNetMessage_X_334
  1864. [0695.18] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_334 Response=PsyNetMessage_X_335 Latency=0.1636
  1865. [0695.19] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_334->PsyNetMessage_X_335 PsyTime=1571089931 [Population/UpdatePlayerPlaylist]
  1866. [0703.44] DevOnline: WebRequest_X_39 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
  1867. [0703.55] CheckReservation: Received game server from notification Reservation=(Address="ip74-201-228-209.datahound.com:7722",ServerName="USE",Playlist=11,Region="USE",ReservationID="7B14B53BAD3D4D6E9AFC0E04209066FE")
  1868. [0703.55] JoinGame: StartJoin ip74-201-228-209.datahound.com:7722 JoinSettings.PlaylistID=11 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=7B14B53BAD3D4D6E9AFC0E04209066FE
  1869. [0703.55] DevOnline: Successfully set the friend join URL:
  1870. [0703.55] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1871. [0703.55] Online: TryToPlayOnline ControllerID=-1
  1872. [0703.55] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1873. [0703.55] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1874. [0703.55] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1875. [0703.55] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_337 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1876. [0703.55] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_337 Message=PsyNetMessage_X_337
  1877. [0703.78] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_337 Response=PsyNetMessage_X_338 Latency=0.2242
  1878. [0703.78] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_337->PsyNetMessage_X_338 PsyTime=1571089939 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1879. [0703.78] DevNet: Add Network Security Key={ID=-1005421272 PlayerID=Steam|76561198186190635|0 Key=B79A52ADF2F9CA0584D06FDCE5AD2CF58054668B5D00B76A106EB62499FE1C07 IV=DA996A0C0BA748B9FB5A652173088A9B HMAC=8395860D8BD9D37FA9FAD831C22718A76F3C617C24AD6E34320A6D7BE5905C4A Session=05522B4A82EA336478D9A1EC2C0AC590}
  1880. [0703.78] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1881. [0704.05] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_339 [Population/UpdatePlayerPlaylist]
  1882. [0704.05] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_339 Message=PsyNetMessage_X_339
  1883. [0704.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_339 Response=PsyNetMessage_X_340 Latency=0.2000
  1884. [0704.26] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_339->PsyNetMessage_X_340 PsyTime=1571089940 [Population/UpdatePlayerPlaylist]
  1885. [0708.78] DevBeacon: TcpConnection_27 initial connection timeout
  1886. [0708.78] DevBeacon: SSL_shutdown() this=11B94E00 SSL_Error Code=1 FileDescriptor=5356
  1887. [0708.78] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  1888. [0708.78] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  1889. [0708.78] JoinGame: Reservation beacon disconnected
  1890. [0708.78] JoinGame: Attempting reservation beacon reconnect
  1891. [0709.96] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=True EpochTime=1571089884 EpochNow=1571089946 TimeSince=62 ReconnectTimeoutSeconds=900 Beacon=ip104-153-87-41.datahound.com:7720
  1892. [0709.96] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  1893. [0714.79] DevBeacon: TcpConnection_28 initial connection timeout
  1894. [0714.79] DevBeacon: SSL_shutdown() this=5688D740 SSL_Error Code=1 FileDescriptor=5832
  1895. [0714.79] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  1896. [0714.79] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  1897. [0714.79] JoinGame: Reservation beacon disconnected
  1898. [0714.79] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  1899. [0714.79] DevOnline: Successfully set the friend join URL:
  1900. [0714.79] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  1901. [0714.79] Matchmaking: StartMatchmaking at 2019-10-14 21:52:31 in USE,SAM for playlists 13,11 on game server 0
  1902. [0714.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_341 [Matchmaking/StartMatchmaking]
  1903. [0714.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_341 Message=PsyNetMessage_X_341
  1904. [0715.04] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_341 Response=PsyNetMessage_X_342 Latency=0.2485
  1905. [0715.05] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_341->PsyNetMessage_X_342 PsyTime=1571089951 [Matchmaking/StartMatchmaking]
  1906. [0715.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_343 [Population/UpdatePlayerPlaylist]
  1907. [0715.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_343 Message=PsyNetMessage_X_343
  1908. [0715.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_343 Response=PsyNetMessage_X_344 Latency=0.1697
  1909. [0715.47] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_343->PsyNetMessage_X_344 PsyTime=1571089951 [Population/UpdatePlayerPlaylist]
  1910. [0717.45] DevOnline: WebRequest_X_39 RECV: 0
  1911. [0717.45] Log: SetError type: Error_9, message:
  1912. [0723.07] CheckReservation: Received game server from notification Reservation=(Address="ip108-61-191-28.datahound.com:7702",ServerName="USE",Playlist=13,Region="USE",ReservationID="957FEF3C7A1D4BAE9F687F6791E5EE95")
  1913. [0723.07] JoinGame: StartJoin ip108-61-191-28.datahound.com:7702 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=957FEF3C7A1D4BAE9F687F6791E5EE95
  1914. [0723.07] DevOnline: Successfully set the friend join URL:
  1915. [0723.07] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  1916. [0723.07] Online: TryToPlayOnline ControllerID=-1
  1917. [0723.07] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  1918. [0723.07] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  1919. [0723.07] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  1920. [0723.07] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_346 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1921. [0723.07] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_346 Message=PsyNetMessage_X_346
  1922. [0723.26] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_346 Response=PsyNetMessage_X_347 Latency=0.1879
  1923. [0723.27] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_346->PsyNetMessage_X_347 PsyTime=1571089959 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  1924. [0723.27] DevNet: Add Network Security Key={ID=-63785866 PlayerID=Steam|76561198186190635|0 Key=3FE1D0E32BCAD7F570A351ED1F0D3D55F3D4925757646EF386809C6CD31B0FF6 IV=B239CCA3AF6DFE4027430A5AB030A39A HMAC=EC41CBF5AE50F34B91DF6B2FCB3AF7BBCB9E14A79F9DF52B7B41FD1977BB2BB8 Session=21BB40E223687A81827FB07153D886C2}
  1925. [0723.27] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  1926. [0723.57] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_348 [Population/UpdatePlayerPlaylist]
  1927. [0723.57] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_348 Message=PsyNetMessage_X_348
  1928. [0723.71] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_348 Response=PsyNetMessage_X_349 Latency=0.1454
  1929. [0723.72] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_348->PsyNetMessage_X_349 PsyTime=1571089959 [Population/UpdatePlayerPlaylist]
  1930. [0725.01] NetworkNext: JoinServer bUseNetworkNextDriver=False
  1931. [0725.01] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  1932. [0727.54] Log: Detected new XInput controller 0
  1933. [0728.01] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  1934. [0728.01] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  1935. [0728.01] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedStandard True 6 False
  1936. [0728.01] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip108-61-191-28.datahound.com:7702 EpochNow=1571089963
  1937. [0728.01] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  1938. [0728.01] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  1939. [0728.05] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
  1940. [0728.05] Log: SaveGameDataAsync game thread time: 6 ms
  1941. [0728.06] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  1942. [0728.07] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  1943. [0728.07] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  1944. [0728.15] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  1945. [0728.15] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_350 [Metrics/RecordMetrics]
  1946. [0728.15] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_350 Message=PsyNetMessage_X_350
  1947. [0728.41] DevOnline: PsyNet Flush End
  1948. [0728.62] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  1949. [0728.62] Log: Game class is 'GameInfo_Transition_TA'
  1950. [0728.63] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.52.41
  1951. [0728.63] Log: Bringing up level for play took: 0.008364
  1952. [0728.63] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  1953. [0728.63] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  1954. [0728.63] Log: ########### Finished loading level: 0.570064 seconds
  1955. [0728.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_350 Response=PsyNetMessage_X_351 Latency=0.6140
  1956. [0728.63] DevNet: Browse: 108.61.191.28:7700/MENU_Main_p?Name=Kyasuta
  1957. [0728.63] DevNet: Game client on port 7700, rate 15000
  1958. [0728.63] NetComeGo: TcpipConnection_4 108.61.191.28:7700 using encryption {ID=-63785866 PlayerID=Steam|76561198186190635|0 Key=3FE1D0E32BCAD7F570A351ED1F0D3D55F3D4925757646EF386809C6CD31B0FF6 IV=B239CCA3AF6DFE4027430A5AB030A39A HMAC=EC41CBF5AE50F34B91DF6B2FCB3AF7BBCB9E14A79F9DF52B7B41FD1977BB2BB8 Session=21BB40E223687A81827FB07153D886C2}
  1959. [0728.63] NetComeGo: SEND first packet Length=80 CRC=-575565252
  1960. [0728.68] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_350->PsyNetMessage_X_351 PsyTime=1571089964 [Metrics/RecordMetrics]
  1961. [0740.15] DevBeacon: TcpConnection_29 connection timeout
  1962. [0753.45] DevOnline: WebRequest_X_40 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
  1963. [0753.63] DevNet: TcpNetDriver_4 Connection timed out after 25.005091 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
  1964. [0753.63] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
  1965. [0753.63] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
  1966. [0753.63] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
  1967. [0753.63] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
  1968. [0753.63] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
  1969. [0753.63] NetComeGo: TcpipConnection_4 Control channel closed, reason=Disconnect command
  1970. [0753.63] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
  1971. [0753.63] NetComeGo: Close TcpipConnection_4 108.61.191.28:7700 14/10/2019 16:53:06 'Connection timed out'
  1972. [0753.65] DevNet: URL: Adding default option Name=Kyasuta
  1973. [0753.65] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  1974. [0753.65] Log: Failed; returning to Entry
  1975. [0753.65] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
  1976. [0753.65] Log: SaveGameDataAsync game thread time: 5 ms
  1977. [0753.66] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  1978. [0753.68] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  1979. [0753.68] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  1980. [0753.68] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  1981. [0753.68] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_354 [Metrics/RecordMetrics]
  1982. [0753.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_354 Message=PsyNetMessage_X_354
  1983. [0753.85] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_354 Response=PsyNetMessage_X_355 Latency=0.0000
  1984. [0753.86] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_354->PsyNetMessage_X_355 PsyTime=1571089989 [Metrics/RecordMetrics]
  1985. [0753.93] DevOnline: PsyNet Flush End
  1986. [0753.94] Exit: TcpNetDriver_4 shut down
  1987. [0753.99] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  1988. [0754.00] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  1989. [0754.01] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  1990. [0754.09] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  1991. [0754.14] Log: Game class is 'GameInfo_GFxMenu_TA'
  1992. [0754.14] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  1993. [0754.14] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.53.06
  1994. [0754.14] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
  1995. [0754.14] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
  1996. [0754.14] DevOnline: Successfully set the friend join URL:
  1997. [0754.14] JoinGame: GotoJoinGameState FailedJoin -> None
  1998. [0754.14] Matchmaking: StartMatchmaking at 2019-10-14 21:53:09 in USE,SAM for playlists 13,11 on game server 0
  1999. [0754.14] Log: Bringing up level for play took: 0.006596
  2000. [0754.15] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2001. [0754.33] DevOnline: Set rich presence to: Main Menu data: Menu
  2002. [0754.33] Log: ########### Finished loading level: 0.668701 seconds
  2003. [0754.33] Log: Flushing async loaders.
  2004. [0754.82] Log: Flushed async loaders.
  2005. [0754.82] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_356 [Matchmaking/StartMatchmaking]
  2006. [0754.82] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_356 Message=PsyNetMessage_X_356
  2007. [0754.93] Log: Flushing async loaders.
  2008. [0755.39] Log: Flushed async loaders.
  2009. [0755.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_357 [Population/UpdatePlayerPlaylist]
  2010. [0755.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_357 Message=PsyNetMessage_X_357
  2011. [0755.65] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2012. [0756.54] Vanity: All Vanity Queries Complete
  2013. [0756.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_356 Response=PsyNetMessage_X_358 Latency=1.7195
  2014. [0756.57] Clubs: Team_Soccar_TA_16 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  2015. [0756.57] Clubs: Team_Soccar_TA_17 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  2016. [0756.61] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_359 [Shops/GetStandardShops]
  2017. [0756.61] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_359 Message=PsyNetMessage_X_359
  2018. [0756.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_356->PsyNetMessage_X_358 PsyTime=1571089991 [Matchmaking/StartMatchmaking]
  2019. [0756.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_357 Response=PsyNetMessage_X_360 Latency=1.1030
  2020. [0756.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_357->PsyNetMessage_X_360 PsyTime=1571089992 [Population/UpdatePlayerPlaylist]
  2021. [0756.83] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_359 Response=PsyNetMessage_X_361 Latency=0.2196
  2022. [0756.87] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_359->PsyNetMessage_X_361 PsyTime=1571089992 [Shops/GetStandardShops]
  2023. [0767.47] DevOnline: WebRequest_X_40 RECV: 0
  2024. [0767.47] Log: SetError type: Error_10, message:
  2025. [0768.08] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-112.datahound.com:7936",ServerName="USE",Playlist=11,Region="USE",ReservationID="31B9AACE6CB246B7BCCFF535F8AA3C18")
  2026. [0768.08] JoinGame: StartJoin ip104-153-85-112.datahound.com:7936 JoinSettings.PlaylistID=11 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=31B9AACE6CB246B7BCCFF535F8AA3C18
  2027. [0768.08] DevOnline: Successfully set the friend join URL:
  2028. [0768.08] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2029. [0768.08] Online: TryToPlayOnline ControllerID=-1
  2030. [0768.09] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2031. [0768.09] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2032. [0768.09] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2033. [0768.09] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_363 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2034. [0768.09] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_363 Message=PsyNetMessage_X_363
  2035. [0768.27] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_363 Response=PsyNetMessage_X_364 Latency=0.1818
  2036. [0768.28] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_363->PsyNetMessage_X_364 PsyTime=1571090004 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2037. [0768.28] DevNet: Add Network Security Key={ID=325677955 PlayerID=Steam|76561198186190635|0 Key=7DA928A7FEC140E20DC11631A37E7749BD3C610AE42C897BF1B95A6B96F2E4B6 IV=0701FA4CA881027C60DEFC460507F0EB HMAC=4C53CD414617431CC59813C5943BF1E27008406A54B5A760006129A7BDCCC64A Session=4BD6156559463BDB06F26FD3E61BE074}
  2038. [0768.28] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2039. [0768.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_365 [Population/UpdatePlayerPlaylist]
  2040. [0768.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_365 Message=PsyNetMessage_X_365
  2041. [0768.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_365 Response=PsyNetMessage_X_366 Latency=0.2849
  2042. [0768.88] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_365->PsyNetMessage_X_366 PsyTime=1571090004 [Population/UpdatePlayerPlaylist]
  2043. [0769.42] JoinGame: Waiting for more players to add reservations
  2044. [0770.54] NetworkNext: JoinServer bUseNetworkNextDriver=False
  2045. [0770.54] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  2046. [0773.54] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  2047. [0773.54] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  2048. [0773.54] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedTeamDoubles True 4 False
  2049. [0773.54] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip104-153-85-112.datahound.com:7936 EpochNow=1571090009
  2050. [0773.54] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2051. [0773.54] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  2052. [0773.60] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
  2053. [0773.60] Log: SaveGameDataAsync game thread time: 7 ms
  2054. [0773.60] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2055. [0773.62] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  2056. [0773.62] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  2057. [0773.71] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2058. [0773.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_367 [Metrics/RecordMetrics]
  2059. [0773.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_367 Message=PsyNetMessage_X_367
  2060. [0773.90] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_367 Response=PsyNetMessage_X_368 Latency=0.0000
  2061. [0773.91] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_367->PsyNetMessage_X_368 PsyTime=1571090010 [Metrics/RecordMetrics]
  2062. [0773.93] DevOnline: PsyNet Flush End
  2063. [0774.09] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  2064. [0774.09] Log: Game class is 'GameInfo_Transition_TA'
  2065. [0774.14] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.53.26
  2066. [0774.14] Log: Bringing up level for play took: 0.047997
  2067. [0774.14] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  2068. [0774.14] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  2069. [0774.14] Log: ########### Finished loading level: 0.538544 seconds
  2070. [0774.14] DevNet: Browse: 104.153.85.112:7934/MENU_Main_p?Name=Kyasuta
  2071. [0774.14] DevNet: Game client on port 7934, rate 15000
  2072. [0774.14] NetComeGo: TcpipConnection_5 104.153.85.112:7934 using encryption {ID=325677955 PlayerID=Steam|76561198186190635|0 Key=7DA928A7FEC140E20DC11631A37E7749BD3C610AE42C897BF1B95A6B96F2E4B6 IV=0701FA4CA881027C60DEFC460507F0EB HMAC=4C53CD414617431CC59813C5943BF1E27008406A54B5A760006129A7BDCCC64A Session=4BD6156559463BDB06F26FD3E61BE074}
  2073. [0774.14] NetComeGo: SEND first packet Length=80 CRC=1505122679
  2074. [0785.64] DevBeacon: TcpConnection_30 connection timeout
  2075. [0799.14] DevNet: TcpNetDriver_5 Connection timed out after 25.000013 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
  2076. [0799.14] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
  2077. [0799.14] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
  2078. [0799.14] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
  2079. [0799.14] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
  2080. [0799.14] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
  2081. [0799.14] NetComeGo: TcpipConnection_5 Control channel closed, reason=Disconnect command
  2082. [0799.14] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
  2083. [0799.14] NetComeGo: Close TcpipConnection_5 104.153.85.112:7934 14/10/2019 16:53:51 'Connection timed out'
  2084. [0799.15] DevNet: URL: Adding default option Name=Kyasuta
  2085. [0799.15] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  2086. [0799.15] Log: Failed; returning to Entry
  2087. [0799.16] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
  2088. [0799.16] Log: SaveGameDataAsync game thread time: 9 ms
  2089. [0799.18] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  2090. [0799.20] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  2091. [0799.20] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  2092. [0799.20] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2093. [0799.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_371 [Metrics/RecordMetrics]
  2094. [0799.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_371 Message=PsyNetMessage_X_371
  2095. [0799.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_371 Response=PsyNetMessage_X_372 Latency=0.0000
  2096. [0799.46] DevOnline: PsyNet Flush End
  2097. [0799.46] Exit: TcpNetDriver_5 shut down
  2098. [0799.50] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  2099. [0799.52] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  2100. [0799.52] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  2101. [0799.61] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  2102. [0799.65] Log: Game class is 'GameInfo_GFxMenu_TA'
  2103. [0799.66] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  2104. [0799.66] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.53.52
  2105. [0799.66] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
  2106. [0799.66] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
  2107. [0799.66] DevOnline: Successfully set the friend join URL:
  2108. [0799.66] JoinGame: GotoJoinGameState FailedJoin -> None
  2109. [0799.66] Matchmaking: StartMatchmaking at 2019-10-14 21:53:55 in USE,SAM for playlists 13,11 on game server 0
  2110. [0799.66] Log: Bringing up level for play took: 0.006790
  2111. [0799.67] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2112. [0799.91] DevOnline: Set rich presence to: Main Menu data: Menu
  2113. [0799.91] Log: ########### Finished loading level: 0.732445 seconds
  2114. [0799.91] Log: Flushing async loaders.
  2115. [0800.40] Log: Flushed async loaders.
  2116. [0800.41] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_373 [Matchmaking/StartMatchmaking]
  2117. [0800.41] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_373 Message=PsyNetMessage_X_373
  2118. [0800.41] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_371->PsyNetMessage_X_372 PsyTime=1571090035 [Metrics/RecordMetrics]
  2119. [0800.53] Log: Flushing async loaders.
  2120. [0801.02] Log: Flushed async loaders.
  2121. [0801.28] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_374 [Population/UpdatePlayerPlaylist]
  2122. [0801.28] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_374 Message=PsyNetMessage_X_374
  2123. [0801.29] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2124. [0802.17] Vanity: All Vanity Queries Complete
  2125. [0802.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_373 Response=PsyNetMessage_X_375 Latency=1.7632
  2126. [0802.20] Clubs: Team_Soccar_TA_18 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  2127. [0802.20] Clubs: Team_Soccar_TA_19 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  2128. [0802.27] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_376 [Shops/GetStandardShops]
  2129. [0802.27] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_376 Message=PsyNetMessage_X_376
  2130. [0802.27] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_373->PsyNetMessage_X_375 PsyTime=1571090037 [Matchmaking/StartMatchmaking]
  2131. [0802.39] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_374 Response=PsyNetMessage_X_377 Latency=1.1184
  2132. [0802.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_374->PsyNetMessage_X_377 PsyTime=1571090038 [Population/UpdatePlayerPlaylist]
  2133. [0802.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_376 Response=PsyNetMessage_X_378 Latency=0.2710
  2134. [0802.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_376->PsyNetMessage_X_378 PsyTime=1571090038 [Shops/GetStandardShops]
  2135. [0807.41] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=True EpochTime=1571090009 EpochNow=1571090043 TimeSince=34 ReconnectTimeoutSeconds=900 Beacon=ip104-153-85-112.datahound.com:7936
  2136. [0807.41] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  2137. [0808.26] CheckReservation: Received game server from notification Reservation=(Address="ip74-201-228-134.datahound.com:7754",ServerName="USE",Playlist=13,Region="USE",ReservationID="781CC3BB36324704BF61F6ED421F5247")
  2138. [0808.26] JoinGame: StartJoin ip74-201-228-134.datahound.com:7754 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=781CC3BB36324704BF61F6ED421F5247
  2139. [0808.26] DevOnline: Successfully set the friend join URL:
  2140. [0808.26] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2141. [0808.26] Online: TryToPlayOnline ControllerID=-1
  2142. [0808.26] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2143. [0808.26] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2144. [0808.26] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2145. [0808.26] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_380 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2146. [0808.26] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_380 Message=PsyNetMessage_X_380
  2147. [0808.50] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_380 Response=PsyNetMessage_X_381 Latency=0.2364
  2148. [0808.50] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_380->PsyNetMessage_X_381 PsyTime=1571090044 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2149. [0808.50] DevNet: Add Network Security Key={ID=-617161547 PlayerID=Steam|76561198186190635|0 Key=72844423B46378FBF7815158DC9DDA5FFB0D8A40D25A65EB6243D83117EF30AA IV=77D9F35B77B7F5D2646655ACBFF5B18B HMAC=9782DA6EECE10B2EE7D0D1C112A1518CE0A2B787D362577D332FCE52694C935C Session=78B288A0EC1F3631C8426F2143C6F26C}
  2150. [0808.50] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2151. [0808.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_382 [Population/UpdatePlayerPlaylist]
  2152. [0808.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_382 Message=PsyNetMessage_X_382
  2153. [0808.91] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_382 Response=PsyNetMessage_X_383 Latency=0.1515
  2154. [0808.92] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_382->PsyNetMessage_X_383 PsyTime=1571090045 [Population/UpdatePlayerPlaylist]
  2155. [0813.50] DevBeacon: TcpConnection_31 initial connection timeout
  2156. [0813.50] JoinGame: Reservation beacon disconnected
  2157. [0813.50] JoinGame: Attempting reservation beacon reconnect
  2158. [0819.51] DevBeacon: TcpConnection_32 initial connection timeout
  2159. [0819.51] JoinGame: Reservation beacon disconnected
  2160. [0819.51] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  2161. [0819.51] DevOnline: Successfully set the friend join URL:
  2162. [0819.51] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2163. [0819.51] Matchmaking: StartMatchmaking at 2019-10-14 21:54:16 in USE,SAM for playlists 13,11 on game server 0
  2164. [0819.52] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_384 [Matchmaking/StartMatchmaking]
  2165. [0819.52] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_384 Message=PsyNetMessage_X_384
  2166. [0819.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_384 Response=PsyNetMessage_X_385 Latency=0.2061
  2167. [0819.73] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_384->PsyNetMessage_X_385 PsyTime=1571090055 [Matchmaking/StartMatchmaking]
  2168. [0820.01] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_386 [Population/UpdatePlayerPlaylist]
  2169. [0820.01] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_386 Message=PsyNetMessage_X_386
  2170. [0820.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_386 Response=PsyNetMessage_X_387 Latency=0.1879
  2171. [0820.21] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_386->PsyNetMessage_X_387 PsyTime=1571090056 [Population/UpdatePlayerPlaylist]
  2172. [0837.69] CheckReservation: Received game server from notification Reservation=(Address="ip74-201-228-217.datahound.com:7758",ServerName="USE",Playlist=13,Region="USE",ReservationID="209CCBE8BBD64567B1EE10C9F47EEA2C")
  2173. [0837.69] JoinGame: StartJoin ip74-201-228-217.datahound.com:7758 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=209CCBE8BBD64567B1EE10C9F47EEA2C
  2174. [0837.69] DevOnline: Successfully set the friend join URL:
  2175. [0837.69] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2176. [0837.69] Online: TryToPlayOnline ControllerID=-1
  2177. [0837.70] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2178. [0837.70] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2179. [0837.70] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2180. [0837.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_389 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2181. [0837.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_389 Message=PsyNetMessage_X_389
  2182. [0837.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_389 Response=PsyNetMessage_X_390 Latency=0.1818
  2183. [0837.88] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_389->PsyNetMessage_X_390 PsyTime=1571090073 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2184. [0837.88] DevNet: Add Network Security Key={ID=-1627087603 PlayerID=Steam|76561198186190635|0 Key=D4E9582915366046A57E61F069971724861F4BD551EBD83D89536F0199BA7695 IV=0219B70FBD771C6FE60FB15F5A1E1431 HMAC=FEB41D3FB107477366DE0047295F7D05FCA476BF0D2FFCA87535F133F83FE25C Session=9945E163B4B057A202482F85A9EAFA87}
  2185. [0837.88] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2186. [0838.19] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_391 [Population/UpdatePlayerPlaylist]
  2187. [0838.19] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_391 Message=PsyNetMessage_X_391
  2188. [0838.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_391 Response=PsyNetMessage_X_392 Latency=0.2303
  2189. [0838.43] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_391->PsyNetMessage_X_392 PsyTime=1571090074 [Population/UpdatePlayerPlaylist]
  2190. [0842.89] DevBeacon: TcpConnection_33 initial connection timeout
  2191. [0842.89] JoinGame: Reservation beacon disconnected
  2192. [0842.89] JoinGame: Attempting reservation beacon reconnect
  2193. [0843.70] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2194. [0843.75] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_393 [Microtransaction/GetCatalog Events/GetEventStore]
  2195. [0843.75] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_393 Message=PsyNetMessage_X_393
  2196. [0844.00] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_393 Response=PsyNetMessage_X_394 Latency=0.2570
  2197. [0844.01] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_393->PsyNetMessage_X_394 PsyTime=1571090080 [Microtransaction/GetCatalog Events/GetEventStore]
  2198. [0848.90] DevBeacon: TcpConnection_34 initial connection timeout
  2199. [0848.90] JoinGame: Reservation beacon disconnected
  2200. [0848.90] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  2201. [0848.90] DevOnline: Successfully set the friend join URL:
  2202. [0848.90] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2203. [0848.90] Matchmaking: StartMatchmaking at 2019-10-14 21:54:45 in USE,SAM for playlists 13,11 on game server 0
  2204. [0848.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_395 [Matchmaking/StartMatchmaking]
  2205. [0848.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_395 Message=PsyNetMessage_X_395
  2206. [0849.10] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_395 Response=PsyNetMessage_X_396 Latency=0.2000
  2207. [0849.11] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_395->PsyNetMessage_X_396 PsyTime=1571090085 [Matchmaking/StartMatchmaking]
  2208. [0849.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_397 [Population/UpdatePlayerPlaylist]
  2209. [0849.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_397 Message=PsyNetMessage_X_397
  2210. [0849.56] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_397 Response=PsyNetMessage_X_398 Latency=0.1576
  2211. [0849.56] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_397->PsyNetMessage_X_398 PsyTime=1571090085 [Population/UpdatePlayerPlaylist]
  2212. [0859.16] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_399 [Metrics/RecordMetrics]
  2213. [0859.16] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_399 Message=PsyNetMessage_X_399
  2214. [0859.34] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_399 Response=PsyNetMessage_X_400 Latency=0.1818
  2215. [0859.34] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_399->PsyNetMessage_X_400 PsyTime=1571090095 [Metrics/RecordMetrics]
  2216. [0863.32] CheckReservation: Received game server from notification Reservation=(Address="ip107-150-147-222.datahound.com:7786",ServerName="USE",Playlist=11,Region="USE",ReservationID="52C9B5CA1F3B45E490184C100A988AB4")
  2217. [0863.32] JoinGame: StartJoin ip107-150-147-222.datahound.com:7786 JoinSettings.PlaylistID=11 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=52C9B5CA1F3B45E490184C100A988AB4
  2218. [0863.32] DevOnline: Successfully set the friend join URL:
  2219. [0863.32] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2220. [0863.32] Online: TryToPlayOnline ControllerID=-1
  2221. [0863.33] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2222. [0863.33] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2223. [0863.33] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2224. [0863.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_402 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2225. [0863.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_402 Message=PsyNetMessage_X_402
  2226. [0863.64] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_402 Response=PsyNetMessage_X_403 Latency=0.3091
  2227. [0863.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_402->PsyNetMessage_X_403 PsyTime=1571090099 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2228. [0863.64] DevNet: Add Network Security Key={ID=62678958 PlayerID=Steam|76561198186190635|0 Key=8E10A9F1F11981AA5DABD60A0BF07783F171A8F021843C4B0B053F6BBBAD0193 IV=7E05ED03F29F2C2CE75DEF1A5323FE34 HMAC=117A1362CD70BCBBFCBDCF2350C204CF30B785EB7E97F7CC50814C2A20FCEEE3 Session=259DA210B948BC06FA886076D6B9D4B3}
  2229. [0863.64] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2230. [0863.83] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_404 [Population/UpdatePlayerPlaylist]
  2231. [0863.83] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_404 Message=PsyNetMessage_X_404
  2232. [0863.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_404 Response=PsyNetMessage_X_405 Latency=0.1455
  2233. [0863.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_404->PsyNetMessage_X_405 PsyTime=1571090100 [Population/UpdatePlayerPlaylist]
  2234. [0864.82] JoinGame: Waiting for more players to add reservations
  2235. [0865.31] JoinGame: Another player canceled
  2236. [0865.31] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Another player canceled. (Error: 92)
  2237. [0865.31] DevOnline: Successfully set the friend join URL:
  2238. [0865.31] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2239. [0865.31] Matchmaking: StartMatchmaking at 2019-10-14 21:55:02 in USE,SAM for playlists 13,11 on game server 0
  2240. [0865.32] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_406 [Matchmaking/StartMatchmaking]
  2241. [0865.32] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_406 Message=PsyNetMessage_X_406
  2242. [0865.53] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_406 Response=PsyNetMessage_X_407 Latency=0.2181
  2243. [0865.54] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_406->PsyNetMessage_X_407 PsyTime=1571090101 [Matchmaking/StartMatchmaking]
  2244. [0865.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_408 [Population/UpdatePlayerPlaylist]
  2245. [0865.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_408 Message=PsyNetMessage_X_408
  2246. [0865.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_408 Response=PsyNetMessage_X_409 Latency=0.1516
  2247. [0865.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_408->PsyNetMessage_X_409 PsyTime=1571090102 [Population/UpdatePlayerPlaylist]
  2248. [0873.72] CheckReservation: Received game server from notification Reservation=(Address="ip74-201-228-144.datahound.com:7814",ServerName="USE",Playlist=11,Region="USE",ReservationID="F919EB8520B24AA0BD27ED666B4B6ED6")
  2249. [0873.72] JoinGame: StartJoin ip74-201-228-144.datahound.com:7814 JoinSettings.PlaylistID=11 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=F919EB8520B24AA0BD27ED666B4B6ED6
  2250. [0873.72] DevOnline: Successfully set the friend join URL:
  2251. [0873.72] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2252. [0873.72] Online: TryToPlayOnline ControllerID=-1
  2253. [0873.73] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2254. [0873.73] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2255. [0873.73] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2256. [0873.73] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_411 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2257. [0873.73] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_411 Message=PsyNetMessage_X_411
  2258. [0873.91] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_411 Response=PsyNetMessage_X_412 Latency=0.1818
  2259. [0873.91] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_411->PsyNetMessage_X_412 PsyTime=1571090110 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2260. [0873.91] DevNet: Add Network Security Key={ID=2125861196 PlayerID=Steam|76561198186190635|0 Key=AE4725CB22F702272A8B58EB352E2AC6C54AEF86A737D50B8378EFAC92CBD6A1 IV=29B1D008A685C62CD945BD6DB2061A1E HMAC=3745F0743D6070D5279CC870024488E64E5589693051855D642027F908EEAD17 Session=21E93CACF05226AC79279CE9C708ECEA}
  2261. [0873.91] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2262. [0874.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_413 [Population/UpdatePlayerPlaylist]
  2263. [0874.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_413 Message=PsyNetMessage_X_413
  2264. [0874.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_413 Response=PsyNetMessage_X_414 Latency=0.1967
  2265. [0874.43] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_413->PsyNetMessage_X_414 PsyTime=1571090110 [Population/UpdatePlayerPlaylist]
  2266. [0875.66] NetworkNext: JoinServer bUseNetworkNextDriver=False
  2267. [0875.66] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  2268. [0878.67] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  2269. [0878.67] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  2270. [0878.67] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedTeamDoubles True 4 False
  2271. [0878.67] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip74-201-228-144.datahound.com:7814 EpochNow=1571090114
  2272. [0878.67] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2273. [0878.67] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  2274. [0878.71] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
  2275. [0878.71] Log: SaveGameDataAsync game thread time: 6 ms
  2276. [0878.72] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2277. [0878.73] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  2278. [0878.74] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  2279. [0878.84] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2280. [0878.84] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_415 [Metrics/RecordMetrics]
  2281. [0878.84] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_415 Message=PsyNetMessage_X_415
  2282. [0879.05] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_415 Response=PsyNetMessage_X_416 Latency=0.0000
  2283. [0879.07] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_415->PsyNetMessage_X_416 PsyTime=1571090115 [Metrics/RecordMetrics]
  2284. [0879.08] DevOnline: PsyNet Flush End
  2285. [0879.25] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  2286. [0879.25] Log: Game class is 'GameInfo_Transition_TA'
  2287. [0879.29] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.55.11
  2288. [0879.29] Log: Bringing up level for play took: 0.037642
  2289. [0879.29] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  2290. [0879.29] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  2291. [0879.29] Log: ########### Finished loading level: 0.576627 seconds
  2292. [0879.29] DevNet: Browse: 74.201.228.144:7812/MENU_Main_p?Name=Kyasuta
  2293. [0879.30] DevNet: Game client on port 7812, rate 15000
  2294. [0879.30] NetComeGo: TcpipConnection_6 74.201.228.144:7812 using encryption {ID=2125861196 PlayerID=Steam|76561198186190635|0 Key=AE4725CB22F702272A8B58EB352E2AC6C54AEF86A737D50B8378EFAC92CBD6A1 IV=29B1D008A685C62CD945BD6DB2061A1E HMAC=3745F0743D6070D5279CC870024488E64E5589693051855D642027F908EEAD17 Session=21E93CACF05226AC79279CE9C708ECEA}
  2295. [0879.30] NetComeGo: SEND first packet Length=80 CRC=586378098
  2296. [0890.80] DevBeacon: FWebSocket::ReadCloseReason this=5917FC00 received opcode CLOSE. Code=0 Reason=
  2297. [0890.81] DevBeacon: TcpConnection_36 connection timeout
  2298. [0904.30] DevNet: TcpNetDriver_6 Connection timed out after 25.010906 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
  2299. [0904.30] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
  2300. [0904.30] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
  2301. [0904.30] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
  2302. [0904.30] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
  2303. [0904.30] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
  2304. [0904.30] NetComeGo: TcpipConnection_6 Control channel closed, reason=Disconnect command
  2305. [0904.31] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
  2306. [0904.31] NetComeGo: Close TcpipConnection_6 74.201.228.144:7812 14/10/2019 16:55:37 'Connection timed out'
  2307. [0904.32] DevNet: URL: Adding default option Name=Kyasuta
  2308. [0904.32] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  2309. [0904.32] Log: Failed; returning to Entry
  2310. [0904.33] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
  2311. [0904.33] Log: SaveGameDataAsync game thread time: 6 ms
  2312. [0904.34] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  2313. [0904.34] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  2314. [0904.34] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  2315. [0904.36] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2316. [0904.36] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_419 [Metrics/RecordMetrics]
  2317. [0904.36] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_419 Message=PsyNetMessage_X_419
  2318. [0904.53] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_419 Response=PsyNetMessage_X_420 Latency=0.0000
  2319. [0904.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_419->PsyNetMessage_X_420 PsyTime=1571090140 [Metrics/RecordMetrics]
  2320. [0904.56] DevOnline: PsyNet Flush End
  2321. [0904.57] Exit: TcpNetDriver_6 shut down
  2322. [0904.61] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  2323. [0904.62] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  2324. [0904.62] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  2325. [0904.73] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  2326. [0904.78] Log: Game class is 'GameInfo_GFxMenu_TA'
  2327. [0904.78] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  2328. [0904.78] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.55.37
  2329. [0904.78] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
  2330. [0904.78] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
  2331. [0904.78] DevOnline: Successfully set the friend join URL:
  2332. [0904.78] JoinGame: GotoJoinGameState FailedJoin -> None
  2333. [0904.78] Matchmaking: StartMatchmaking at 2019-10-14 21:55:40 in USE,SAM for playlists 13,11 on game server 0
  2334. [0904.79] Log: Bringing up level for play took: 0.006771
  2335. [0904.79] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2336. [0904.97] DevOnline: Set rich presence to: Main Menu data: Menu
  2337. [0904.97] Log: ########### Finished loading level: 0.625456 seconds
  2338. [0904.97] Log: Flushing async loaders.
  2339. [0905.48] Log: Flushed async loaders.
  2340. [0905.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_421 [Matchmaking/StartMatchmaking]
  2341. [0905.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_421 Message=PsyNetMessage_X_421
  2342. [0905.60] Log: Flushing async loaders.
  2343. [0906.07] Log: Flushed async loaders.
  2344. [0906.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_422 [Population/UpdatePlayerPlaylist]
  2345. [0906.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_422 Message=PsyNetMessage_X_422
  2346. [0906.34] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2347. [0907.23] Vanity: All Vanity Queries Complete
  2348. [0907.23] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_421 Response=PsyNetMessage_X_423 Latency=1.7433
  2349. [0907.26] Clubs: Team_Soccar_TA_20 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  2350. [0907.26] Clubs: Team_Soccar_TA_21 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  2351. [0907.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_424 [Shops/GetStandardShops]
  2352. [0907.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_424 Message=PsyNetMessage_X_424
  2353. [0907.34] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_421->PsyNetMessage_X_423 PsyTime=1571090142 [Matchmaking/StartMatchmaking]
  2354. [0907.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_422 Response=PsyNetMessage_X_425 Latency=1.0904
  2355. [0907.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_422->PsyNetMessage_X_425 PsyTime=1571090143 [Population/UpdatePlayerPlaylist]
  2356. [0907.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_424 Response=PsyNetMessage_X_426 Latency=0.2893
  2357. [0907.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_424->PsyNetMessage_X_426 PsyTime=1571090143 [Shops/GetStandardShops]
  2358. [0913.19] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-70.datahound.com:7822",ServerName="USE",Playlist=13,Region="USE",ReservationID="52458328EA4644A6B2CF2FDC21F27DFF")
  2359. [0913.19] JoinGame: StartJoin ip104-153-85-70.datahound.com:7822 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=52458328EA4644A6B2CF2FDC21F27DFF
  2360. [0913.19] DevOnline: Successfully set the friend join URL:
  2361. [0913.19] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2362. [0913.19] Online: TryToPlayOnline ControllerID=-1
  2363. [0913.19] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2364. [0913.19] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2365. [0913.19] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2366. [0913.19] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_428 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2367. [0913.19] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_428 Message=PsyNetMessage_X_428
  2368. [0913.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_428 Response=PsyNetMessage_X_429 Latency=0.1818
  2369. [0913.38] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_428->PsyNetMessage_X_429 PsyTime=1571090149 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2370. [0913.38] DevNet: Add Network Security Key={ID=1705154036 PlayerID=Steam|76561198186190635|0 Key=6D7A2D4DF61FFAAFF043A7ED8E915D394D2F222FB225B3555150469E76FCC201 IV=D7F3FFD242B8354DC74F39DB5762D5C8 HMAC=F868E98EB441D53A7EAFC8CA8658D7763F617249E816C7294973449287791246 Session=DB16BF635B8666DEF8269977569488E8}
  2371. [0913.38] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2372. [0913.69] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_430 [Population/UpdatePlayerPlaylist]
  2373. [0913.69] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_430 Message=PsyNetMessage_X_430
  2374. [0913.85] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_430 Response=PsyNetMessage_X_431 Latency=0.1575
  2375. [0913.85] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_430->PsyNetMessage_X_431 PsyTime=1571090149 [Population/UpdatePlayerPlaylist]
  2376. [0918.38] DevBeacon: TcpConnection_37 initial connection timeout
  2377. [0918.38] DevBeacon: SSL_shutdown() this=17B324C0 SSL_Error Code=1 FileDescriptor=5888
  2378. [0918.38] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  2379. [0918.38] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  2380. [0918.38] JoinGame: Reservation beacon disconnected
  2381. [0918.38] JoinGame: Attempting reservation beacon reconnect
  2382. [0924.38] DevBeacon: TcpConnection_38 initial connection timeout
  2383. [0924.38] DevBeacon: SSL_shutdown() this=10547C80 SSL_Error Code=1 FileDescriptor=5852
  2384. [0924.38] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  2385. [0924.38] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  2386. [0924.38] JoinGame: Reservation beacon disconnected
  2387. [0924.38] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  2388. [0924.38] DevOnline: Successfully set the friend join URL:
  2389. [0924.38] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2390. [0924.38] Matchmaking: StartMatchmaking at 2019-10-14 21:56:00 in USE,SAM for playlists 13,11 on game server 0
  2391. [0924.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_432 [Matchmaking/StartMatchmaking]
  2392. [0924.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_432 Message=PsyNetMessage_X_432
  2393. [0924.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_432 Response=PsyNetMessage_X_433 Latency=0.3516
  2394. [0924.74] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_432->PsyNetMessage_X_433 PsyTime=1571090160 [Matchmaking/StartMatchmaking]
  2395. [0924.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_434 [Population/UpdatePlayerPlaylist]
  2396. [0924.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_434 Message=PsyNetMessage_X_434
  2397. [0925.05] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_434 Response=PsyNetMessage_X_435 Latency=0.1697
  2398. [0925.06] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_434->PsyNetMessage_X_435 PsyTime=1571090161 [Population/UpdatePlayerPlaylist]
  2399. [0937.92] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-95.datahound.com:7873",ServerName="USE",Playlist=13,Region="USE",ReservationID="A5FA94BC65664B2585BB6DF394673435")
  2400. [0937.92] JoinGame: StartJoin ip104-153-85-95.datahound.com:7873 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=A5FA94BC65664B2585BB6DF394673435
  2401. [0937.92] DevOnline: Successfully set the friend join URL:
  2402. [0937.92] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2403. [0937.92] Online: TryToPlayOnline ControllerID=-1
  2404. [0937.93] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2405. [0937.93] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2406. [0937.93] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2407. [0937.93] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_437 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2408. [0937.93] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_437 Message=PsyNetMessage_X_437
  2409. [0938.06] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=True EpochTime=1571090114 EpochNow=1571090174 TimeSince=60 ReconnectTimeoutSeconds=900 Beacon=ip74-201-228-144.datahound.com:7814
  2410. [0938.06] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  2411. [0938.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_437 Response=PsyNetMessage_X_438 Latency=0.1879
  2412. [0938.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_437->PsyNetMessage_X_438 PsyTime=1571090174 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2413. [0938.12] DevNet: Add Network Security Key={ID=-1295027542 PlayerID=Steam|76561198186190635|0 Key=A194020A1E3418325992F0450F13E92C0EE145508BF96CCAAC0A1525BB859201 IV=B3C13DB4255B082043BB83D35FFC56A7 HMAC=CC7A039EBCB6C35F74CA9AEEDB8ACF5B9EC314440BA9E30C4C5CC24D1971C884 Session=72241A960F2CE716628B957EFD03528F}
  2414. [0938.12] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2415. [0938.43] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_439 [Population/UpdatePlayerPlaylist]
  2416. [0938.43] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_439 Message=PsyNetMessage_X_439
  2417. [0938.64] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_439 Response=PsyNetMessage_X_440 Latency=0.2122
  2418. [0938.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_439->PsyNetMessage_X_440 PsyTime=1571090174 [Population/UpdatePlayerPlaylist]
  2419. [0939.98] NetworkNext: JoinServer bUseNetworkNextDriver=False
  2420. [0939.98] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  2421. [0942.98] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  2422. [0942.98] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  2423. [0942.98] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedStandard True 6 False
  2424. [0942.98] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip104-153-85-95.datahound.com:7873 EpochNow=1571090178
  2425. [0942.98] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2426. [0942.98] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  2427. [0943.02] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
  2428. [0943.02] Log: SaveGameDataAsync game thread time: 6 ms
  2429. [0943.03] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2430. [0943.04] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  2431. [0943.04] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  2432. [0943.11] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2433. [0943.11] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_441 [Metrics/RecordMetrics]
  2434. [0943.11] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_441 Message=PsyNetMessage_X_441
  2435. [0943.28] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_441 Response=PsyNetMessage_X_442 Latency=0.0000
  2436. [0943.30] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_441->PsyNetMessage_X_442 PsyTime=1571090179 [Metrics/RecordMetrics]
  2437. [0943.31] DevOnline: PsyNet Flush End
  2438. [0943.42] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  2439. [0943.42] Log: Game class is 'GameInfo_Transition_TA'
  2440. [0943.47] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.56.16
  2441. [0943.47] Log: Bringing up level for play took: 0.045366
  2442. [0943.47] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  2443. [0943.47] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  2444. [0943.47] Log: ########### Finished loading level: 0.440990 seconds
  2445. [0943.47] DevNet: Browse: 104.153.85.95:7871/MENU_Main_p?Name=Kyasuta
  2446. [0943.47] DevNet: Game client on port 7871, rate 15000
  2447. [0943.47] NetComeGo: TcpipConnection_7 104.153.85.95:7871 using encryption {ID=-1295027542 PlayerID=Steam|76561198186190635|0 Key=A194020A1E3418325992F0450F13E92C0EE145508BF96CCAAC0A1525BB859201 IV=B3C13DB4255B082043BB83D35FFC56A7 HMAC=CC7A039EBCB6C35F74CA9AEEDB8ACF5B9EC314440BA9E30C4C5CC24D1971C884 Session=72241A960F2CE716628B957EFD03528F}
  2448. [0943.47] NetComeGo: SEND first packet Length=80 CRC=-2044559709
  2449. [0953.73] DevOnline: WebRequest_X_41 SEND: https://rl-cdn.psyonix.com/ESports/Prod/Events.json
  2450. [0953.80] DevOnline: WebRequest_X_41 RECV: 304
  2451. [0955.10] DevBeacon: TcpConnection_39 connection timeout
  2452. [0968.47] DevNet: TcpNetDriver_7 Connection timed out after 25.006533 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
  2453. [0968.47] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
  2454. [0968.47] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
  2455. [0968.47] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
  2456. [0968.47] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
  2457. [0968.48] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
  2458. [0968.48] NetComeGo: TcpipConnection_7 Control channel closed, reason=Disconnect command
  2459. [0968.48] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
  2460. [0968.48] NetComeGo: Close TcpipConnection_7 104.153.85.95:7871 14/10/2019 16:56:41 'Connection timed out'
  2461. [0968.49] DevNet: URL: Adding default option Name=Kyasuta
  2462. [0968.49] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  2463. [0968.49] Log: Failed; returning to Entry
  2464. [0968.50] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
  2465. [0968.50] Log: SaveGameDataAsync game thread time: 8 ms
  2466. [0968.54] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  2467. [0968.54] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  2468. [0968.54] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  2469. [0968.56] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2470. [0968.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_445 [Metrics/RecordMetrics]
  2471. [0968.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_445 Message=PsyNetMessage_X_445
  2472. [0968.82] DevOnline: PsyNet Flush End
  2473. [0968.82] Exit: TcpNetDriver_7 shut down
  2474. [0968.88] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  2475. [0968.89] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  2476. [0968.90] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  2477. [0968.99] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  2478. [0969.04] Log: Game class is 'GameInfo_GFxMenu_TA'
  2479. [0969.04] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  2480. [0969.04] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.56.41
  2481. [0969.04] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
  2482. [0969.04] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
  2483. [0969.04] DevOnline: Successfully set the friend join URL:
  2484. [0969.04] JoinGame: GotoJoinGameState FailedJoin -> None
  2485. [0969.04] Matchmaking: StartMatchmaking at 2019-10-14 21:56:45 in USE,SAM for playlists 13,11 on game server 0
  2486. [0969.04] Log: Bringing up level for play took: 0.007801
  2487. [0969.05] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2488. [0969.28] DevOnline: Set rich presence to: Main Menu data: Menu
  2489. [0969.28] Log: ########### Finished loading level: 0.742910 seconds
  2490. [0969.28] Log: Flushing async loaders.
  2491. [0969.80] Log: Flushed async loaders.
  2492. [0969.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_446 [Matchmaking/StartMatchmaking]
  2493. [0969.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_446 Message=PsyNetMessage_X_446
  2494. [0969.81] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_445 Response=PsyNetMessage_X_447 Latency=1.3162
  2495. [0969.92] Log: Flushing async loaders.
  2496. [0970.51] Log: Flushed async loaders.
  2497. [0970.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_448 [Population/UpdatePlayerPlaylist]
  2498. [0970.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_448 Message=PsyNetMessage_X_448
  2499. [0970.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_445->PsyNetMessage_X_447 PsyTime=1571090205 [Metrics/RecordMetrics]
  2500. [0970.78] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2501. [0971.63] Vanity: All Vanity Queries Complete
  2502. [0971.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_446 Response=PsyNetMessage_X_449 Latency=1.8232
  2503. [0971.65] Clubs: Team_Soccar_TA_22 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  2504. [0971.65] Clubs: Team_Soccar_TA_23 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  2505. [0971.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_450 [Shops/GetStandardShops]
  2506. [0971.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_450 Message=PsyNetMessage_X_450
  2507. [0971.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_446->PsyNetMessage_X_449 PsyTime=1571090207 [Matchmaking/StartMatchmaking]
  2508. [0971.79] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_448 Response=PsyNetMessage_X_451 Latency=1.0286
  2509. [0971.81] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_448->PsyNetMessage_X_451 PsyTime=1571090207 [Population/UpdatePlayerPlaylist]
  2510. [0971.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_450 Response=PsyNetMessage_X_452 Latency=0.2731
  2511. [0971.99] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_450->PsyNetMessage_X_452 PsyTime=1571090208 [Shops/GetStandardShops]
  2512. [0972.47] PsyNetStaticData: HandleCacheExpired
  2513. [0972.55] DevOnline: WebRequest_X_42 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
  2514. [0983.18] CheckReservation: Received game server from notification Reservation=(Address="ip107-182-226-91.datahound.com:2327",ServerName="USE",Playlist=13,Region="USE",ReservationID="C38D1DEDB7E04B09A14959CE7D41B609")
  2515. [0983.18] JoinGame: StartJoin ip107-182-226-91.datahound.com:2327 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=C38D1DEDB7E04B09A14959CE7D41B609
  2516. [0983.18] DevOnline: Successfully set the friend join URL:
  2517. [0983.18] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2518. [0983.18] Online: TryToPlayOnline ControllerID=-1
  2519. [0983.19] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2520. [0983.19] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2521. [0983.19] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2522. [0983.19] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_454 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2523. [0983.19] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_454 Message=PsyNetMessage_X_454
  2524. [0983.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_454 Response=PsyNetMessage_X_455 Latency=0.2667
  2525. [0983.46] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_454->PsyNetMessage_X_455 PsyTime=1571090219 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2526. [0983.46] DevNet: Add Network Security Key={ID=-1192567081 PlayerID=Steam|76561198186190635|0 Key=55B8D44C3FF31418B1665CE33EA181617EE7E30EF809D36FB60404DCBA64DA4D IV=2846EEBA0627C1DFB3119387645E611A HMAC=045B703E0E66D89610932530B953D5B8B524328F616132E79F6849A001D23182 Session=7E086944FED5C60B86FCAD5792003A0E}
  2527. [0983.46] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2528. [0983.69] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_456 [Population/UpdatePlayerPlaylist]
  2529. [0983.69] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_456 Message=PsyNetMessage_X_456
  2530. [0983.73] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=True EpochTime=1571090178 EpochNow=1571090219 TimeSince=41 ReconnectTimeoutSeconds=900 Beacon=ip104-153-85-95.datahound.com:7873
  2531. [0983.73] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  2532. [0984.21] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_456 Response=PsyNetMessage_X_457 Latency=0.5227
  2533. [0984.22] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_456->PsyNetMessage_X_457 PsyTime=1571090220 [Population/UpdatePlayerPlaylist]
  2534. [0985.22] NetworkNext: JoinServer bUseNetworkNextDriver=False
  2535. [0985.22] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  2536. [0986.55] DevOnline: WebRequest_X_42 RECV: 0
  2537. [0986.55] Log: SetError type: Error_11, message:
  2538. [0988.22] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  2539. [0988.22] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  2540. [0988.22] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedStandard True 6 False
  2541. [0988.22] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip107-182-226-91.datahound.com:2327 EpochNow=1571090224
  2542. [0988.22] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2543. [0988.22] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  2544. [0988.26] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
  2545. [0988.26] Log: SaveGameDataAsync game thread time: 6 ms
  2546. [0988.26] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2547. [0988.27] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  2548. [0988.27] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  2549. [0988.35] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2550. [0988.35] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_458 [Metrics/RecordMetrics]
  2551. [0988.35] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_458 Message=PsyNetMessage_X_458
  2552. [0988.52] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_458 Response=PsyNetMessage_X_459 Latency=0.0000
  2553. [0988.53] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_458->PsyNetMessage_X_459 PsyTime=1571090224 [Metrics/RecordMetrics]
  2554. [0988.55] DevOnline: PsyNet Flush End
  2555. [0988.69] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  2556. [0988.69] Log: Game class is 'GameInfo_Transition_TA'
  2557. [0988.71] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.57.01
  2558. [0988.71] Log: Bringing up level for play took: 0.023494
  2559. [0988.71] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  2560. [0988.71] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  2561. [0988.71] Log: ########### Finished loading level: 0.454155 seconds
  2562. [0988.71] DevNet: Browse: 107.182.226.91:2320/MENU_Main_p?Name=Kyasuta
  2563. [0988.71] DevNet: Game client on port 2320, rate 15000
  2564. [0988.71] NetComeGo: TcpipConnection_8 107.182.226.91:2320 using encryption {ID=-1192567081 PlayerID=Steam|76561198186190635|0 Key=55B8D44C3FF31418B1665CE33EA181617EE7E30EF809D36FB60404DCBA64DA4D IV=2846EEBA0627C1DFB3119387645E611A HMAC=045B703E0E66D89610932530B953D5B8B524328F616132E79F6849A001D23182 Session=7E086944FED5C60B86FCAD5792003A0E}
  2565. [0988.71] NetComeGo: SEND first packet Length=80 CRC=-1403221193
  2566. [0992.14] DevOnline: WebRequest_X_43 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
  2567. [0992.43] DevOnline: WebRequest_X_43 RECV: 304
  2568. [1000.33] DevBeacon: TcpConnection_40 connection timeout
  2569. [1013.71] DevNet: TcpNetDriver_8 Connection timed out after 25.001040 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
  2570. [1013.71] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
  2571. [1013.71] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
  2572. [1013.71] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
  2573. [1013.71] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
  2574. [1013.71] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
  2575. [1013.71] NetComeGo: TcpipConnection_8 Control channel closed, reason=Disconnect command
  2576. [1013.71] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
  2577. [1013.71] NetComeGo: Close TcpipConnection_8 107.182.226.91:2320 14/10/2019 16:57:26 'Connection timed out'
  2578. [1013.73] DevNet: URL: Adding default option Name=Kyasuta
  2579. [1013.73] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  2580. [1013.73] Log: Failed; returning to Entry
  2581. [1013.74] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
  2582. [1013.74] Log: SaveGameDataAsync game thread time: 9 ms
  2583. [1013.75] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  2584. [1013.75] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  2585. [1013.76] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  2586. [1013.77] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2587. [1013.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_462 [Metrics/RecordMetrics]
  2588. [1013.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_462 Message=PsyNetMessage_X_462
  2589. [1013.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_462 Response=PsyNetMessage_X_463 Latency=0.0000
  2590. [1013.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_462->PsyNetMessage_X_463 PsyTime=1571090250 [Metrics/RecordMetrics]
  2591. [1013.99] DevOnline: PsyNet Flush End
  2592. [1014.00] Exit: TcpNetDriver_8 shut down
  2593. [1014.04] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  2594. [1014.05] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  2595. [1014.06] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  2596. [1014.14] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  2597. [1014.19] Log: Game class is 'GameInfo_GFxMenu_TA'
  2598. [1014.20] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  2599. [1014.20] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.57.26
  2600. [1014.20] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
  2601. [1014.20] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
  2602. [1014.20] DevOnline: Successfully set the friend join URL:
  2603. [1014.20] JoinGame: GotoJoinGameState FailedJoin -> None
  2604. [1014.20] Matchmaking: StartMatchmaking at 2019-10-14 21:57:30 in USE,SAM for playlists 13,11 on game server 0
  2605. [1014.20] Log: Bringing up level for play took: 0.006455
  2606. [1014.20] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2607. [1014.37] DevOnline: Set rich presence to: Main Menu data: Menu
  2608. [1014.37] Log: ########### Finished loading level: 0.615989 seconds
  2609. [1014.37] Log: Flushing async loaders.
  2610. [1014.86] Log: Flushed async loaders.
  2611. [1014.87] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_464 [Matchmaking/StartMatchmaking]
  2612. [1014.87] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_464 Message=PsyNetMessage_X_464
  2613. [1014.97] Log: Flushing async loaders.
  2614. [1015.43] Log: Flushed async loaders.
  2615. [1015.69] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_465 [Population/UpdatePlayerPlaylist]
  2616. [1015.69] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_465 Message=PsyNetMessage_X_465
  2617. [1015.69] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2618. [1016.52] Vanity: All Vanity Queries Complete
  2619. [1016.52] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_464 Response=PsyNetMessage_X_466 Latency=1.6516
  2620. [1016.54] Clubs: Team_Soccar_TA_24 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  2621. [1016.54] Clubs: Team_Soccar_TA_25 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  2622. [1016.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_467 [Shops/GetStandardShops]
  2623. [1016.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_467 Message=PsyNetMessage_X_467
  2624. [1016.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_464->PsyNetMessage_X_466 PsyTime=1571090251 [Matchmaking/StartMatchmaking]
  2625. [1016.67] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_465 Response=PsyNetMessage_X_468 Latency=0.9894
  2626. [1016.68] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_465->PsyNetMessage_X_468 PsyTime=1571090252 [Population/UpdatePlayerPlaylist]
  2627. [1016.81] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_467 Response=PsyNetMessage_X_469 Latency=0.2210
  2628. [1016.86] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_467->PsyNetMessage_X_469 PsyTime=1571090252 [Shops/GetStandardShops]
  2629. [1029.12] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-87-35.datahound.com:7783",ServerName="USE",Playlist=13,Region="USE",ReservationID="C5F94FB7CA9B485D9EAD567BE88B22A7")
  2630. [1029.12] JoinGame: StartJoin ip104-153-87-35.datahound.com:7783 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=C5F94FB7CA9B485D9EAD567BE88B22A7
  2631. [1029.12] DevOnline: Successfully set the friend join URL:
  2632. [1029.12] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2633. [1029.12] Online: TryToPlayOnline ControllerID=-1
  2634. [1029.13] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2635. [1029.13] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2636. [1029.13] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2637. [1029.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_471 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2638. [1029.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_471 Message=PsyNetMessage_X_471
  2639. [1029.32] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_471 Response=PsyNetMessage_X_472 Latency=0.1938
  2640. [1029.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_471->PsyNetMessage_X_472 PsyTime=1571090265 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2641. [1029.33] DevNet: Add Network Security Key={ID=567798750 PlayerID=Steam|76561198186190635|0 Key=504CF87F0B9B729F9F174FC1630A8A47CDE8A6A0A204957FA3A97CE119674308 IV=EFA2843CCCE82A6F5273032D85532565 HMAC=0AC727ECF99C7B2C7B35FC8CBA148C7403E52BFB8615F1017F14E3F0B67754FA Session=CFBC45B2E918EDA2049B87D4D19018D2}
  2642. [1029.33] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2643. [1029.62] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_473 [Population/UpdatePlayerPlaylist]
  2644. [1029.62] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_473 Message=PsyNetMessage_X_473
  2645. [1029.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_473 Response=PsyNetMessage_X_474 Latency=0.1758
  2646. [1029.81] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_473->PsyNetMessage_X_474 PsyTime=1571090265 [Population/UpdatePlayerPlaylist]
  2647. [1031.29] NetworkNext: JoinServer bUseNetworkNextDriver=False
  2648. [1031.29] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  2649. [1034.30] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  2650. [1034.30] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  2651. [1034.30] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedStandard True 6 False
  2652. [1034.30] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip104-153-87-35.datahound.com:7783 EpochNow=1571090269
  2653. [1034.30] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2654. [1034.30] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  2655. [1034.33] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
  2656. [1034.33] Log: SaveGameDataAsync game thread time: 6 ms
  2657. [1034.34] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2658. [1034.35] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  2659. [1034.35] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  2660. [1034.43] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2661. [1034.43] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_475 [Metrics/RecordMetrics]
  2662. [1034.43] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_475 Message=PsyNetMessage_X_475
  2663. [1034.62] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_475 Response=PsyNetMessage_X_476 Latency=0.0000
  2664. [1034.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_475->PsyNetMessage_X_476 PsyTime=1571090270 [Metrics/RecordMetrics]
  2665. [1034.65] DevOnline: PsyNet Flush End
  2666. [1034.82] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  2667. [1034.82] Log: Game class is 'GameInfo_Transition_TA'
  2668. [1034.86] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.57.47
  2669. [1034.86] Log: Bringing up level for play took: 0.040033
  2670. [1034.86] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  2671. [1034.86] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  2672. [1034.86] Log: ########### Finished loading level: 0.520766 seconds
  2673. [1034.86] DevNet: Browse: 104.153.87.35:7781/MENU_Main_p?Name=Kyasuta
  2674. [1034.86] DevNet: Game client on port 7781, rate 15000
  2675. [1034.86] NetComeGo: TcpipConnection_9 104.153.87.35:7781 using encryption {ID=567798750 PlayerID=Steam|76561198186190635|0 Key=504CF87F0B9B729F9F174FC1630A8A47CDE8A6A0A204957FA3A97CE119674308 IV=EFA2843CCCE82A6F5273032D85532565 HMAC=0AC727ECF99C7B2C7B35FC8CBA148C7403E52BFB8615F1017F14E3F0B67754FA Session=CFBC45B2E918EDA2049B87D4D19018D2}
  2676. [1034.86] NetComeGo: SEND first packet Length=80 CRC=1230625237
  2677. [1046.41] DevBeacon: FWebSocket::ReadCloseReason this=56CD5340 received opcode CLOSE. Code=0 Reason=
  2678. [1046.41] DevBeacon: TcpConnection_41 connection timeout
  2679. [1059.88] DevNet: TcpNetDriver_9 Connection timed out after 25.020443 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
  2680. [1059.88] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
  2681. [1059.88] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
  2682. [1059.88] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
  2683. [1059.88] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
  2684. [1059.88] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
  2685. [1059.88] NetComeGo: TcpipConnection_9 Control channel closed, reason=Disconnect command
  2686. [1059.88] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
  2687. [1059.88] NetComeGo: Close TcpipConnection_9 104.153.87.35:7781 14/10/2019 16:58:12 'Connection timed out'
  2688. [1059.89] DevNet: URL: Adding default option Name=Kyasuta
  2689. [1059.89] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  2690. [1059.89] Log: Failed; returning to Entry
  2691. [1059.90] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
  2692. [1059.90] Log: SaveGameDataAsync game thread time: 6 ms
  2693. [1059.91] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  2694. [1059.93] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  2695. [1059.93] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  2696. [1059.93] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2697. [1059.94] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_479 [Metrics/RecordMetrics]
  2698. [1059.94] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_479 Message=PsyNetMessage_X_479
  2699. [1060.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_479 Response=PsyNetMessage_X_480 Latency=0.0000
  2700. [1060.19] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_479->PsyNetMessage_X_480 PsyTime=1571090296 [Metrics/RecordMetrics]
  2701. [1060.19] DevOnline: PsyNet Flush End
  2702. [1060.20] Exit: TcpNetDriver_9 shut down
  2703. [1060.24] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  2704. [1060.25] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  2705. [1060.26] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  2706. [1060.37] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  2707. [1060.42] Log: Game class is 'GameInfo_GFxMenu_TA'
  2708. [1060.43] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  2709. [1060.43] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.58.13
  2710. [1060.43] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
  2711. [1060.43] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
  2712. [1060.43] DevOnline: Successfully set the friend join URL:
  2713. [1060.43] JoinGame: GotoJoinGameState FailedJoin -> None
  2714. [1060.43] Matchmaking: StartMatchmaking at 2019-10-14 21:58:17 in USE,SAM for playlists 13,11 on game server 0
  2715. [1060.43] Log: Bringing up level for play took: 0.008468
  2716. [1060.44] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2717. [1060.63] DevOnline: Set rich presence to: Main Menu data: Menu
  2718. [1060.63] Log: ########### Finished loading level: 0.721306 seconds
  2719. [1060.63] Log: Flushing async loaders.
  2720. [1061.18] Log: Flushed async loaders.
  2721. [1061.19] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_481 [Matchmaking/StartMatchmaking]
  2722. [1061.19] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_481 Message=PsyNetMessage_X_481
  2723. [1061.31] Log: Flushing async loaders.
  2724. [1061.89] Log: Flushed async loaders.
  2725. [1062.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_482 [Population/UpdatePlayerPlaylist]
  2726. [1062.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_482 Message=PsyNetMessage_X_482
  2727. [1062.21] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2728. [1063.20] Vanity: All Vanity Queries Complete
  2729. [1063.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_481 Response=PsyNetMessage_X_483 Latency=2.0148
  2730. [1063.22] Clubs: Team_Soccar_TA_26 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  2731. [1063.22] Clubs: Team_Soccar_TA_27 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  2732. [1063.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_484 [Shops/GetStandardShops]
  2733. [1063.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_484 Message=PsyNetMessage_X_484
  2734. [1063.29] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_481->PsyNetMessage_X_483 PsyTime=1571090298 [Matchmaking/StartMatchmaking]
  2735. [1063.39] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_482 Response=PsyNetMessage_X_485 Latency=1.2019
  2736. [1063.41] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_482->PsyNetMessage_X_485 PsyTime=1571090299 [Population/UpdatePlayerPlaylist]
  2737. [1063.53] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_484 Response=PsyNetMessage_X_486 Latency=0.2372
  2738. [1063.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_484->PsyNetMessage_X_486 PsyTime=1571090299 [Shops/GetStandardShops]
  2739. [1064.84] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=True EpochTime=1571090269 EpochNow=1571090300 TimeSince=31 ReconnectTimeoutSeconds=900 Beacon=ip104-153-87-35.datahound.com:7783
  2740. [1064.84] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  2741. [1069.46] Matchmaking: OnlineGameMatchmaking_X_0::Searching.Cancel()
  2742. [1069.47] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  2743. [1069.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_487 [Matchmaking/PlayerCancelMatchmaking]
  2744. [1069.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_487 Message=PsyNetMessage_X_487
  2745. [1069.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_488 [GameServer/GetGameServerPingList Population/GetPopulation]
  2746. [1069.57] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_488 Message=PsyNetMessage_X_488
  2747. [1069.82] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_487 Response=PsyNetMessage_X_489 Latency=0.3112
  2748. [1069.83] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_487->PsyNetMessage_X_489 PsyTime=1571090305 [Matchmaking/PlayerCancelMatchmaking]
  2749. [1069.83] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_488 Response=PsyNetMessage_X_490 Latency=0.2676
  2750. [1069.84] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_488->PsyNetMessage_X_490 PsyTime=1571090305 [GameServer/GetGameServerPingList Population/GetPopulation]
  2751. [1069.84] ScriptLog: RegionPinger_X_4 PingRegions ("ip54-210-32-159.datahound.com:7894","ip172-107-207-122.datahound.com:7846","ip107-182-238-72.datahound.com:7910","ip72-26-219-132.datahound.com:7882","ip172-107-201-162.datahound.com:2347","ip116-206-72-138.datahound.com:2147","ip103-23-210-172.datahound.com:7770","ip185-179-203-5.datahound.com:7861","ip109-200-215-81.datahound.com:8212","ip185-179-201-74.datahound.com:7867")
  2752. [1071.52] Matchmaking: All Regions Pinged: USE (1.0000),SAM (0.1030),USW (1.0000),EU (1.0000),JPN (0.2668),ASC (1.0000),ASM (1.0000),ME (1.0000),OCE (0.3335),SAF (0.3758)
  2753. [1071.52] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
  2754. [1074.05] Online: TryToPlayOnline ControllerID=-1
  2755. [1074.05] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2756. [1074.05] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  2757. [1074.05] Matchmaking: StartMatchmaking at 2019-10-14 21:58:29 in USE,SAM for playlists 3,2 on game server 0
  2758. [1074.05] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_491 [Matchmaking/StartMatchmaking]
  2759. [1074.06] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_491 Message=PsyNetMessage_X_491
  2760. [1074.35] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_491 Response=PsyNetMessage_X_492 Latency=0.2976
  2761. [1074.36] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_491->PsyNetMessage_X_492 PsyTime=1571090310 [Matchmaking/StartMatchmaking]
  2762. [1074.55] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_493 [Population/UpdatePlayerPlaylist]
  2763. [1074.55] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_493 Message=PsyNetMessage_X_493
  2764. [1074.76] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_493 Response=PsyNetMessage_X_494 Latency=0.2129
  2765. [1074.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_493->PsyNetMessage_X_494 PsyTime=1571090310 [Population/UpdatePlayerPlaylist]
  2766. [1078.90] CheckReservation: Received game server from notification Reservation=(Address="ip104-238-162-7.datahound.com:7746",ServerName="USE",Playlist=3,Region="USE",ReservationID="3F3299F8432842D09DFD378A48A7FD31")
  2767. [1078.90] JoinGame: StartJoin ip104-238-162-7.datahound.com:7746 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=3F3299F8432842D09DFD378A48A7FD31
  2768. [1078.90] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-238-162-7.datahound.com:7746
  2769. [1078.90] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2770. [1078.90] Online: TryToPlayOnline ControllerID=-1
  2771. [1078.90] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2772. [1078.90] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2773. [1078.90] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2774. [1078.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_496 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2775. [1078.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_496 Message=PsyNetMessage_X_496
  2776. [1079.09] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_496 Response=PsyNetMessage_X_497 Latency=0.1879
  2777. [1079.10] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_496->PsyNetMessage_X_497 PsyTime=1571090315 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2778. [1079.10] DevNet: Add Network Security Key={ID=-682697800 PlayerID=Steam|76561198186190635|0 Key=69D4439D30C498143A570412F190D138B738CB26E853EFA52AE5CEC59BA1ACA7 IV=40E844497AC4682999B499AD50E25FF7 HMAC=45F6F5624D09E6A53B7EF1E45E38D880961A9C9ACB5CBCCF0C56CEEEE6C3EDD3 Session=F66D252FF5D3219FCDAB0AEF2C328ABB}
  2779. [1079.10] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2780. [1079.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_498 [Population/UpdatePlayerPlaylist]
  2781. [1079.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_498 Message=PsyNetMessage_X_498
  2782. [1079.58] DevOnline: Logged in as 'Kyasuta'
  2783. [1079.58] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  2784. [1079.58] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-238-162-7.datahound.com:7746
  2785. [1079.58] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  2786. [1079.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_499 [Skills/GetPlayerSkill]
  2787. [1079.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_499 Message=PsyNetMessage_X_499
  2788. [1079.59] Vanity: All Vanity Queries Complete
  2789. [1079.65] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_498 Response=PsyNetMessage_X_500 Latency=0.2512
  2790. [1079.66] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_498->PsyNetMessage_X_500 PsyTime=1571090315 [Population/UpdatePlayerPlaylist]
  2791. [1079.75] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_499 Response=PsyNetMessage_X_501 Latency=0.1654
  2792. [1079.75] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_499->PsyNetMessage_X_501 PsyTime=1571090315 [Skills/GetPlayerSkill]
  2793. [1084.10] DevBeacon: TcpConnection_42 initial connection timeout
  2794. [1084.10] JoinGame: Reservation beacon disconnected
  2795. [1084.10] JoinGame: Attempting reservation beacon reconnect
  2796. [1090.10] DevBeacon: TcpConnection_43 initial connection timeout
  2797. [1090.10] JoinGame: Reservation beacon disconnected
  2798. [1090.10] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  2799. [1090.10] DevOnline: Successfully set the friend join URL:
  2800. [1090.10] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2801. [1090.10] Matchmaking: StartMatchmaking at 2019-10-14 21:58:45 in USE,SAM for playlists 3,2 on game server 0
  2802. [1090.11] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_502 [Matchmaking/StartMatchmaking]
  2803. [1090.11] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_502 Message=PsyNetMessage_X_502
  2804. [1090.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_502 Response=PsyNetMessage_X_503 Latency=0.1942
  2805. [1090.31] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_502->PsyNetMessage_X_503 PsyTime=1571090326 [Matchmaking/StartMatchmaking]
  2806. [1090.61] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_504 [Population/UpdatePlayerPlaylist]
  2807. [1090.61] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_504 Message=PsyNetMessage_X_504
  2808. [1090.76] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_504 Response=PsyNetMessage_X_505 Latency=0.1515
  2809. [1090.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_504->PsyNetMessage_X_505 PsyTime=1571090326 [Population/UpdatePlayerPlaylist]
  2810. [1090.81] DevOnline: Logged in as 'Kyasuta'
  2811. [1090.81] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  2812. [1090.81] DevOnline: Successfully set the friend join URL:
  2813. [1090.81] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  2814. [1090.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_506 [Skills/GetPlayerSkill]
  2815. [1090.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_506 Message=PsyNetMessage_X_506
  2816. [1090.82] Vanity: All Vanity Queries Complete
  2817. [1090.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_506 Response=PsyNetMessage_X_507 Latency=0.1455
  2818. [1090.96] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_506->PsyNetMessage_X_507 PsyTime=1571090327 [Skills/GetPlayerSkill]
  2819. [1099.43] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-109.datahound.com:7831",ServerName="USE",Playlist=2,Region="USE",ReservationID="14EDC426A6D14868BB8C179E6E903CD6")
  2820. [1099.43] JoinGame: StartJoin ip104-153-85-109.datahound.com:7831 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=14EDC426A6D14868BB8C179E6E903CD6
  2821. [1099.43] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-109.datahound.com:7831
  2822. [1099.43] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2823. [1099.43] Online: TryToPlayOnline ControllerID=-1
  2824. [1099.44] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2825. [1099.44] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2826. [1099.44] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2827. [1099.44] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_509 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2828. [1099.44] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_509 Message=PsyNetMessage_X_509
  2829. [1099.66] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_509 Response=PsyNetMessage_X_510 Latency=0.2242
  2830. [1099.67] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_509->PsyNetMessage_X_510 PsyTime=1571090335 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2831. [1099.67] DevNet: Add Network Security Key={ID=-141568013 PlayerID=Steam|76561198186190635|0 Key=E3AD5FF77DC63C6F8F6BCDB16C98B121B12021B18A37200D1C6C78EFE942B3BE IV=27150E305E6A1A5AFD98A1E86C245752 HMAC=1DC31539F02B5ABFC2739B2E5ADE024D0C864ADD15C4C0E779F4BFE6EC6811C7 Session=EEDEF5C2241751BB8B0E3F0D5DE242E0}
  2832. [1099.67] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2833. [1099.93] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_511 [Population/UpdatePlayerPlaylist]
  2834. [1099.93] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_511 Message=PsyNetMessage_X_511
  2835. [1100.08] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_511 Response=PsyNetMessage_X_512 Latency=0.1454
  2836. [1100.09] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_511->PsyNetMessage_X_512 PsyTime=1571090336 [Population/UpdatePlayerPlaylist]
  2837. [1100.09] DevOnline: Logged in as 'Kyasuta'
  2838. [1100.09] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  2839. [1100.09] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-109.datahound.com:7831
  2840. [1100.09] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  2841. [1100.09] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_513 [Skills/GetPlayerSkill]
  2842. [1100.09] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_513 Message=PsyNetMessage_X_513
  2843. [1100.10] Vanity: All Vanity Queries Complete
  2844. [1100.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_513 Response=PsyNetMessage_X_514 Latency=0.1575
  2845. [1100.26] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_513->PsyNetMessage_X_514 PsyTime=1571090336 [Skills/GetPlayerSkill]
  2846. [1104.67] DevBeacon: TcpConnection_44 initial connection timeout
  2847. [1104.67] JoinGame: Reservation beacon disconnected
  2848. [1104.67] JoinGame: Attempting reservation beacon reconnect
  2849. [1110.67] DevBeacon: TcpConnection_45 initial connection timeout
  2850. [1110.67] JoinGame: Reservation beacon disconnected
  2851. [1110.67] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  2852. [1110.67] DevOnline: Successfully set the friend join URL:
  2853. [1110.67] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2854. [1110.67] Matchmaking: StartMatchmaking at 2019-10-14 21:59:07 in USE,SAM for playlists 3,2 on game server 0
  2855. [1110.67] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_515 [Matchmaking/StartMatchmaking]
  2856. [1110.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_515 Message=PsyNetMessage_X_515
  2857. [1110.94] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_515 Response=PsyNetMessage_X_516 Latency=0.2606
  2858. [1110.94] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_515->PsyNetMessage_X_516 PsyTime=1571090346 [Matchmaking/StartMatchmaking]
  2859. [1111.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_517 [Population/UpdatePlayerPlaylist]
  2860. [1111.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_517 Message=PsyNetMessage_X_517
  2861. [1111.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_517 Response=PsyNetMessage_X_518 Latency=0.1880
  2862. [1111.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_517->PsyNetMessage_X_518 PsyTime=1571090347 [Population/UpdatePlayerPlaylist]
  2863. [1111.39] DevOnline: Logged in as 'Kyasuta'
  2864. [1111.39] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  2865. [1111.39] DevOnline: Successfully set the friend join URL:
  2866. [1111.39] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  2867. [1111.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_519 [Skills/GetPlayerSkill]
  2868. [1111.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_519 Message=PsyNetMessage_X_519
  2869. [1111.40] Vanity: All Vanity Queries Complete
  2870. [1111.55] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_519 Response=PsyNetMessage_X_520 Latency=0.1576
  2871. [1111.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_519->PsyNetMessage_X_520 PsyTime=1571090347 [Skills/GetPlayerSkill]
  2872. [1118.74] CheckReservation: Received game server from notification Reservation=(Address="ip107-150-147-219.datahound.com:7706",ServerName="USE",Playlist=3,Region="USE",ReservationID="3E8A70CAA2B2431FB8BEE9277B83AEB1")
  2873. [1118.74] JoinGame: StartJoin ip107-150-147-219.datahound.com:7706 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=3E8A70CAA2B2431FB8BEE9277B83AEB1
  2874. [1118.74] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-150-147-219.datahound.com:7706
  2875. [1118.74] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2876. [1118.74] Online: TryToPlayOnline ControllerID=-1
  2877. [1118.74] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2878. [1118.74] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2879. [1118.74] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2880. [1118.75] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_522 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2881. [1118.75] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_522 Message=PsyNetMessage_X_522
  2882. [1118.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_522 Response=PsyNetMessage_X_523 Latency=0.2183
  2883. [1118.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_522->PsyNetMessage_X_523 PsyTime=1571090355 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2884. [1118.97] DevNet: Add Network Security Key={ID=-1081576985 PlayerID=Steam|76561198186190635|0 Key=C01753B2F0A556CB3CD9A3DC621B00E551DFB19B0C85141376FDC4AF5C256621 IV=34C2858A5FCFB26DEC931557862ADCAF HMAC=00B081BACE403D7B209751634E81B909B2898855A5573C60F9F83C0B23A14E8C Session=285EAF264E18D8A5BE45ABD198FDFEA3}
  2885. [1118.97] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2886. [1119.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_524 [Population/UpdatePlayerPlaylist]
  2887. [1119.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_524 Message=PsyNetMessage_X_524
  2888. [1119.42] DevOnline: Logged in as 'Kyasuta'
  2889. [1119.42] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  2890. [1119.42] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-150-147-219.datahound.com:7706
  2891. [1119.42] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  2892. [1119.43] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_525 [Skills/GetPlayerSkill]
  2893. [1119.43] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_525 Message=PsyNetMessage_X_525
  2894. [1119.44] Vanity: All Vanity Queries Complete
  2895. [1119.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_524 Response=PsyNetMessage_X_526 Latency=0.2183
  2896. [1119.47] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_524->PsyNetMessage_X_526 PsyTime=1571090355 [Population/UpdatePlayerPlaylist]
  2897. [1119.62] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_525 Response=PsyNetMessage_X_527 Latency=0.1940
  2898. [1119.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_525->PsyNetMessage_X_527 PsyTime=1571090355 [Skills/GetPlayerSkill]
  2899. [1119.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_528 [Metrics/RecordMetrics]
  2900. [1119.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_528 Message=PsyNetMessage_X_528
  2901. [1120.06] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_528 Response=PsyNetMessage_X_529 Latency=0.1636
  2902. [1120.07] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_528->PsyNetMessage_X_529 PsyTime=1571090356 [Metrics/RecordMetrics]
  2903. [1123.97] DevBeacon: TcpConnection_46 initial connection timeout
  2904. [1123.97] JoinGame: Reservation beacon disconnected
  2905. [1123.97] JoinGame: Attempting reservation beacon reconnect
  2906. [1129.97] DevBeacon: TcpConnection_47 initial connection timeout
  2907. [1129.97] JoinGame: Reservation beacon disconnected
  2908. [1129.97] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  2909. [1129.97] DevOnline: Successfully set the friend join URL:
  2910. [1129.97] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  2911. [1129.97] Matchmaking: StartMatchmaking at 2019-10-14 21:59:26 in USE,SAM for playlists 3,2 on game server 0
  2912. [1129.98] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_530 [Matchmaking/StartMatchmaking]
  2913. [1129.98] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_530 Message=PsyNetMessage_X_530
  2914. [1130.19] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_530 Response=PsyNetMessage_X_531 Latency=0.2183
  2915. [1130.20] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_530->PsyNetMessage_X_531 PsyTime=1571090366 [Matchmaking/StartMatchmaking]
  2916. [1130.47] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_532 [Population/UpdatePlayerPlaylist]
  2917. [1130.47] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_532 Message=PsyNetMessage_X_532
  2918. [1130.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_532 Response=PsyNetMessage_X_533 Latency=0.1575
  2919. [1130.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_532->PsyNetMessage_X_533 PsyTime=1571090366 [Population/UpdatePlayerPlaylist]
  2920. [1130.69] DevOnline: Logged in as 'Kyasuta'
  2921. [1130.69] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  2922. [1130.69] DevOnline: Successfully set the friend join URL:
  2923. [1130.69] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  2924. [1130.69] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_534 [Skills/GetPlayerSkill]
  2925. [1130.69] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_534 Message=PsyNetMessage_X_534
  2926. [1130.70] Vanity: All Vanity Queries Complete
  2927. [1130.90] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_534 Response=PsyNetMessage_X_535 Latency=0.2122
  2928. [1130.91] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_534->PsyNetMessage_X_535 PsyTime=1571090367 [Skills/GetPlayerSkill]
  2929. [1138.92] CheckReservation: Received game server from notification Reservation=(Address="ip107-182-230-67.datahound.com:7886",ServerName="USE",Playlist=2,Region="USE",ReservationID="5FC8F0A3453B471B893B98CAB79A2A39")
  2930. [1138.92] JoinGame: StartJoin ip107-182-230-67.datahound.com:7886 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=5FC8F0A3453B471B893B98CAB79A2A39
  2931. [1138.92] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-182-230-67.datahound.com:7886
  2932. [1138.92] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  2933. [1138.92] Online: TryToPlayOnline ControllerID=-1
  2934. [1138.92] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  2935. [1138.92] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  2936. [1138.92] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  2937. [1138.92] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_537 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2938. [1138.92] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_537 Message=PsyNetMessage_X_537
  2939. [1139.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_537 Response=PsyNetMessage_X_538 Latency=0.2728
  2940. [1139.20] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_537->PsyNetMessage_X_538 PsyTime=1571090375 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  2941. [1139.20] DevNet: Add Network Security Key={ID=-1883949935 PlayerID=Steam|76561198186190635|0 Key=AFC91B01AB2C75C7D0D36EAFA08D41059DE990E434ABCE763CB7585961C69039 IV=BC70F2C866697BC13F6531ADB42CE598 HMAC=4D56DD54F05105D112B8BF13792D96DC10EFCBB1A1CB19CD81A2B920A6C10BBC Session=C4A2144A1738ED5F448CA9C5A27AC4B9}
  2942. [1139.20] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  2943. [1139.42] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_539 [Population/UpdatePlayerPlaylist]
  2944. [1139.42] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_539 Message=PsyNetMessage_X_539
  2945. [1139.59] DevOnline: Logged in as 'Kyasuta'
  2946. [1139.59] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  2947. [1139.59] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-182-230-67.datahound.com:7886
  2948. [1139.59] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  2949. [1139.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_540 [Skills/GetPlayerSkill]
  2950. [1139.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_540 Message=PsyNetMessage_X_540
  2951. [1139.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_539 Response=PsyNetMessage_X_541 Latency=0.1757
  2952. [1139.60] Vanity: All Vanity Queries Complete
  2953. [1139.60] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_539->PsyNetMessage_X_541 PsyTime=1571090375 [Population/UpdatePlayerPlaylist]
  2954. [1139.83] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_540 Response=PsyNetMessage_X_542 Latency=0.2363
  2955. [1139.83] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_540->PsyNetMessage_X_542 PsyTime=1571090375 [Skills/GetPlayerSkill]
  2956. [1140.07] NetworkNext: JoinServer bUseNetworkNextDriver=False
  2957. [1140.07] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  2958. [1143.07] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  2959. [1143.07] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  2960. [1143.07] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() Doubles False 4 False
  2961. [1143.07] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  2962. [1143.07] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2963. [1143.07] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  2964. [1143.11] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  2965. [1143.11] Log: SaveGameDataAsync game thread time: 5 ms
  2966. [1143.11] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  2967. [1143.17] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  2968. [1143.17] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  2969. [1143.22] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  2970. [1143.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_543 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  2971. [1143.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_543 Message=PsyNetMessage_X_543
  2972. [1143.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_543 Response=PsyNetMessage_X_544 Latency=0.0000
  2973. [1143.47] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_543->PsyNetMessage_X_544 PsyTime=1571090379 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
  2974. [1143.47] DevOnline: PsyNet Flush End
  2975. [1143.63] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  2976. [1143.63] Log: Game class is 'GameInfo_Transition_TA'
  2977. [1143.66] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.59.36
  2978. [1143.66] Log: Bringing up level for play took: 0.031597
  2979. [1143.66] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  2980. [1143.66] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  2981. [1143.66] Log: ########### Finished loading level: 0.551002 seconds
  2982. [1143.66] DevNet: Browse: 107.182.230.67:7884/MENU_Main_p?Name=Kyasuta
  2983. [1143.66] DevNet: Game client on port 7884, rate 15000
  2984. [1143.66] NetComeGo: TcpipConnection_10 107.182.230.67:7884 using encryption {ID=-1883949935 PlayerID=Steam|76561198186190635|0 Key=AFC91B01AB2C75C7D0D36EAFA08D41059DE990E434ABCE763CB7585961C69039 IV=BC70F2C866697BC13F6531ADB42CE598 HMAC=4D56DD54F05105D112B8BF13792D96DC10EFCBB1A1CB19CD81A2B920A6C10BBC Session=C4A2144A1738ED5F448CA9C5A27AC4B9}
  2985. [1143.66] NetComeGo: SEND first packet Length=80 CRC=-165481315
  2986. [1143.81] NetComeGo: TcpipConnection_10 RECV first packet IP=107.182.230.67:7884 Length=15 CRC=816624970 HandshakeStatus=0 bUseSessionUID=1 InSessionUID=(0 0 0) SessionUID=(0 0 0)
  2987. [1143.81] NetComeGo: Client set SessionUID to: 38 150 116
  2988. [1144.18] DevBeacon: FWebSocket::ReadCloseReason this=1ABF27C0 received opcode CLOSE. Code=0 Reason=
  2989. [1144.18] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
  2990. [1144.18] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
  2991. [1144.18] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
  2992. [1144.18] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
  2993. [1144.18] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
  2994. [1144.18] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
  2995. [1144.18] DevNet: Welcomed by server (Level: Park_Rainy_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
  2996. [1144.19] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
  2997. [1144.19] Log: SaveGameDataAsync game thread time: 6 ms
  2998. [1144.21] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  2999. [1144.21] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  3000. [1144.21] Log: Flushing async loaders.
  3001. [1144.22] Log: Flushed async loaders.
  3002. [1144.22] Log: LoadMap: 107.182.230.67:7884/Park_Rainy_P?Name=Kyasuta?game=TAGame.GameInfo_Soccar_TA
  3003. [1144.24] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  3004. [1144.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_545 [Metrics/RecordMetrics]
  3005. [1144.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_545 Message=PsyNetMessage_X_545
  3006. [1144.40] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_545 Response=PsyNetMessage_X_546 Latency=0.0000
  3007. [1144.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_545->PsyNetMessage_X_546 PsyTime=1571090380 [Metrics/RecordMetrics]
  3008. [1144.44] DevOnline: PsyNet Flush End
  3009. [1144.44] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
  3010. [1144.73] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_xp_SF.upk
  3011. [1144.74] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_xpprogressmenu_SF.upk
  3012. [1144.79] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_endgamemenu_SF.upk
  3013. [1144.81] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_winnermenu_SF.upk
  3014. [1144.91] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamescoreboard_SF.upk
  3015. [1144.97] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamemenu_SF.upk
  3016. [1144.99] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hudmatchinfo_SF.upk
  3017. [1145.02] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hud_SF.upk
  3018. [1145.49] Log: Bringing World Park_Rainy_P.TheWorld up for play (0) at 2019.10.14-16.59.38
  3019. [1145.49] Log: Bringing up level for play took: 0.116462
  3020. [1145.50] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
  3021. [1145.50] JoinGame: GotoJoinGameState JoiningNewServer -> None
  3022. [1145.50] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  3023. [1145.68] Log: ########### Finished loading level: 1.462447 seconds
  3024. [1145.69] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  3025. [1145.87] ScriptLog: Client InputRate=60
  3026. [1145.87] DevNet: PlayerController_TA_7 setplayer LocalPlayer_TA_0
  3027. [1145.87] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=False
  3028. [1145.87] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
  3029. [1145.87] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=True
  3030. [1145.87] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  3031. [1145.87] ScriptLog: MatchGUID: 65C0F6B811E9EECDA12772AE5CEED59D
  3032. [1145.87] Clubs: GFxData_PRI_TA_28 HandleClubID Steam|76561198186190635|0 ClubID=0
  3033. [1145.87] DevOnline: Set rich presence to: Doubles in Beckwith Park (Stormy) data: Playlist-2
  3034. [1145.87] DevOnline: Set rich presence to: Doubles in Beckwith Park (Stormy) data: Playlist-2
  3035. [1145.88] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  3036. [1145.94] Clubs: GFxData_PRI_TA_29 HandleClubID Steam|76561198186190635|0 ClubID=0
  3037. [1145.95] Clubs: GFxData_PRI_TA_30 HandleClubID PS4|awesomlybeast753|1334825286787312043|0 ClubID=3486233
  3038. [1145.95] Clubs: GFxData_PRI_TA_31 HandleClubID PS4|jmiguel1010|4150191232316380724|0 ClubID=2207561
  3039. [1145.95] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_547 [Clubs/GetClubDetails Clubs/GetClubDetails]
  3040. [1145.95] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_547 Message=PsyNetMessage_X_547
  3041. [1145.98] Log: Flushing async loaders.
  3042. [1145.99] Log: Flushed async loaders.
  3043. [1145.99] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  3044. [1146.04] ScriptWarning: ScriptWarning, Accessed None 'GameEvent'
  3045. StayAsPartySystem_TA TAGame.Default__StayAsPartySystem_TA
  3046. Function TAGame.StayAsPartySystem_TA:ProcessEndMatch:0028
  3047. Script call stack:
  3048. Function TAGame.StayAsPartySystem_TA:ProcessEndMatch
  3049.  
  3050. [1146.04] ScriptWarning: ScriptWarning, Accessed None
  3051. StayAsPartySystem_TA TAGame.Default__StayAsPartySystem_TA
  3052. Function TAGame.StayAsPartySystem_TA:ProcessEndMatch:003D
  3053. Script call stack:
  3054. Function TAGame.StayAsPartySystem_TA:ProcessEndMatch
  3055.  
  3056. [1146.04] Clubs: Team_Soccar_TA_28 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  3057. [1146.05] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_548 [Ads/GetAds]
  3058. [1146.05] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_548 Message=PsyNetMessage_X_548
  3059. [1146.06] Vanity: All Vanity Queries Complete
  3060. [1146.09] ScriptWarning: ScriptWarning, Accessed None 'GameEvent'
  3061. StayAsPartySystem_TA TAGame.Default__StayAsPartySystem_TA
  3062. Function TAGame.StayAsPartySystem_TA:ProcessEndMatch:0028
  3063. Script call stack:
  3064. Function TAGame.StayAsPartySystem_TA:ProcessEndMatch
  3065.  
  3066. [1146.09] ScriptWarning: ScriptWarning, Accessed None
  3067. StayAsPartySystem_TA TAGame.Default__StayAsPartySystem_TA
  3068. Function TAGame.StayAsPartySystem_TA:ProcessEndMatch:003D
  3069. Script call stack:
  3070. Function TAGame.StayAsPartySystem_TA:ProcessEndMatch
  3071.  
  3072. [1146.09] Clubs: Team_Soccar_TA_29 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  3073. [1146.13] DevOnline: RemoteUserDataReplicated Name: PRI_TA_23 Role: 1 RemoteRole: 3
  3074. [1146.22] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_547 Response=PsyNetMessage_X_549 Latency=0.3674
  3075. [1146.23] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_547->PsyNetMessage_X_549 PsyTime=1571090382 [Clubs/GetClubDetails Clubs/GetClubDetails]
  3076. [1146.23] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_7 ClubID=3486233 PrimaryColor=-16772609 AccentColor=-65536 OwnerPlayerID=PS4|awesomlybeast753|1334825286787312043|0 bVerified=False Members=PlayerID=PS4|awesomlybeast753|1334825286787312043|0 PlayerName=awesomlybeast753 PlayerID=PS4|Br0sB4H0es213|8326357604870751610|0 PlayerName=Br0sB4H0es213 PlayerID=Steam|76561198192443122|0 PlayerName=BeastMode753
  3077. [1146.23] Clubs: HandleClubChanged 3486233 3
  3078. [1146.23] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_8 ClubID=2207561 PrimaryColor=-10066330 AccentColor=-65536 OwnerPlayerID=PS4|CarlitosPlay123|7654403197858229687|0 bVerified=False Members=PlayerID=PS4|CarlitosPlay123|7654403197858229687|0 PlayerName=CarlitosPlay123 PlayerID=PS4|pacocd|6788887540372203019|0 PlayerName=pacocd PlayerID=PS4|darkenbaiter|429234506026643072|0 PlayerName=darkenbaiter PlayerID=PS4|jmiguel1010|4150191232316380724|0 PlayerName=jmiguel1010 PlayerID=PS4|itsTuGfa|4914806025939615377|0 PlayerName=itsTuGfa
  3079. [1146.23] Clubs: HandleClubChanged 2207561 5
  3080. [1146.23] Clubs: GFxData_PRI_TA_30 HandleClub PS4|awesomlybeast753|1334825286787312043|0 ClubID=3486233
  3081. [1146.23] Clubs: GFxData_PRI_TA_31 HandleClub PS4|jmiguel1010|4150191232316380724|0 ClubID=2207561
  3082. [1146.29] Clubs: GFxData_PRI_TA_32 HandleClubID Unknown|0|0 ClubID=0
  3083. [1146.29] Clubs: GFxData_PRI_TA_33 HandleClubID Unknown|0|0 ClubID=0
  3084. [1146.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_548 Response=PsyNetMessage_X_550 Latency=0.2465
  3085. [1146.30] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_548->PsyNetMessage_X_550 PsyTime=1571090382 [Ads/GetAds]
  3086. [1146.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_551 [Filters/FilterContent]
  3087. [1146.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_551 Message=PsyNetMessage_X_551
  3088. [1146.46] DevOnline: RemoteUserDataReplicated Name: PRI_TA_26 Role: 1 RemoteRole: 3
  3089. [1146.49] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_551 Response=PsyNetMessage_X_552 Latency=0.1516
  3090. [1146.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_551->PsyNetMessage_X_552 PsyTime=1571090382 [Filters/FilterContent]
  3091. [1148.86] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  3092. [1148.94] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  3093. [1150.12] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_553 [GenericStorage/SetPlayerGenericStorage]
  3094. [1150.12] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_553 Message=PsyNetMessage_X_553
  3095. [1150.34] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_553 Response=PsyNetMessage_X_554 Latency=0.2242
  3096. [1150.35] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_553->PsyNetMessage_X_554 PsyTime=1571090386 [GenericStorage/SetPlayerGenericStorage]
  3097. [1150.36] Log: FSaveDataExportTask(0) wrote 479641 bytes to memory
  3098. [1150.36] Log: SaveGameDataAsync game thread time: 6 ms
  3099. [1150.38] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  3100. [1150.38] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  3101. [1156.00] DevGFxUIWarning: Sprite::AddDisplayObject(): unknown cid = 0
  3102. [1157.59] Clubs: GFxData_PRI_TA_34 HandleClubID XboxOne|2535409296615343|0 ClubID=2008451
  3103. [1157.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_555 [Clubs/GetClubDetails]
  3104. [1157.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_555 Message=PsyNetMessage_X_555
  3105. [1157.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_555 Response=PsyNetMessage_X_556 Latency=0.2183
  3106. [1157.81] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_555->PsyNetMessage_X_556 PsyTime=1571090393 [Clubs/GetClubDetails]
  3107. [1157.81] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_9 ClubID=2008451 PrimaryColor=0 AccentColor=0 OwnerPlayerID=XboxOne|2535409296615343|0 bVerified=False Members=PlayerID=XboxOne|2535409296615343|0 PlayerName=RANGERfcAREBOSS PlayerID=XboxOne|2535449444918531|0 PlayerName=NrTrying
  3108. [1157.81] Clubs: HandleClubChanged 2008451 2
  3109. [1157.81] Clubs: GFxData_PRI_TA_34 HandleClub XboxOne|2535409296615343|0 ClubID=2008451
  3110. [1157.95] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_557 [Filters/FilterContent]
  3111. [1157.95] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_557 Message=PsyNetMessage_X_557
  3112. [1157.97] DevOnline: RemoteUserDataReplicated Name: PRI_TA_27 Role: 1 RemoteRole: 3
  3113. [1158.15] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_557 Response=PsyNetMessage_X_558 Latency=0.2040
  3114. [1158.16] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_557->PsyNetMessage_X_558 PsyTime=1571090394 [Filters/FilterContent]
  3115. [1160.31] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
  3116. [1184.38] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  3117. [1184.38] NetComeGo: TcpipConnection_10 Control channel closed, reason=Disconnect command
  3118. [1184.38] DevNet: URL: Adding default option Name=Kyasuta
  3119. [1184.38] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  3120. [1184.38] Log: Failed; returning to Entry
  3121. [1184.38] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  3122. [1184.42] Log: FSaveDataExportTask(0) wrote 479641 bytes to memory
  3123. [1184.42] Log: SaveGameDataAsync game thread time: 6 ms
  3124. [1184.42] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  3125. [1184.42] DevOnline: UnregisterRemoteTalker(0x011000010D77572B) returned 0x00000000
  3126. [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  3127. [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  3128. [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  3129. [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  3130. [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  3131. [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  3132. [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  3133. [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  3134. [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
  3135. [1184.44] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
  3136. [1184.44] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
  3137. [1184.57] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  3138. [1184.57] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_561 [Metrics/RecordMetrics]
  3139. [1184.57] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_561 Message=PsyNetMessage_X_561
  3140. [1184.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_561 Response=PsyNetMessage_X_562 Latency=0.0000
  3141. [1184.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_561->PsyNetMessage_X_562 PsyTime=1571090420 [Metrics/RecordMetrics]
  3142. [1184.77] DevOnline: PsyNet Flush End
  3143. [1184.89] NetComeGo: Close TcpipConnection_10 107.182.230.67:7884 14/10/2019 17:00:17 'UNetConnection::CleanUp'
  3144. [1184.89] NetComeGo: TcpipConnection_10 Control channel null, Sending unstable close to 107.182.230.67:7884 on temporary Control channel.
  3145. [1184.89] Exit: TcpNetDriver_10 shut down
  3146. [1184.93] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  3147. [1184.94] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  3148. [1184.94] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  3149. [1185.03] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  3150. [1185.08] Log: Game class is 'GameInfo_GFxMenu_TA'
  3151. [1185.08] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  3152. [1185.08] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-17.00.17
  3153. [1185.08] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
  3154. [1185.09] DevOnline: Successfully set the friend join URL:
  3155. [1185.09] Log: Bringing up level for play took: 0.008297
  3156. [1185.09] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  3157. [1185.26] DevOnline: Set rich presence to: Main Menu data: Menu
  3158. [1185.26] Log: ########### Finished loading level: 0.840137 seconds
  3159. [1185.26] Log: Flushing async loaders.
  3160. [1185.74] Log: Flushed async loaders.
  3161. [1185.84] Log: Flushing async loaders.
  3162. [1186.31] Log: Flushed async loaders.
  3163. [1186.53] Clubs: Destroy ClubDetails_X_7 ClubID=3486233 PrimaryColor=-16772609 AccentColor=-65536 OwnerPlayerID=PS4|awesomlybeast753|1334825286787312043|0 bVerified=False Members=PlayerID=PS4|awesomlybeast753|1334825286787312043|0 PlayerName=awesomlybeast753 PlayerID=PS4|Br0sB4H0es213|8326357604870751610|0 PlayerName=Br0sB4H0es213 PlayerID=Steam|76561198192443122|0 PlayerName=BeastMode753
  3164. [1186.53] Clubs: HandleClubChanged 3486233 0
  3165. [1186.53] Clubs: Destroy ClubDetails_X_8 ClubID=2207561 PrimaryColor=-10066330 AccentColor=-65536 OwnerPlayerID=PS4|CarlitosPlay123|7654403197858229687|0 bVerified=False Members=PlayerID=PS4|CarlitosPlay123|7654403197858229687|0 PlayerName=CarlitosPlay123 PlayerID=PS4|pacocd|6788887540372203019|0 PlayerName=pacocd PlayerID=PS4|darkenbaiter|429234506026643072|0 PlayerName=darkenbaiter PlayerID=PS4|jmiguel1010|4150191232316380724|0 PlayerName=jmiguel1010 PlayerID=PS4|itsTuGfa|4914806025939615377|0 PlayerName=itsTuGfa
  3166. [1186.53] Clubs: HandleClubChanged 2207561 0
  3167. [1186.53] Clubs: Destroy ClubDetails_X_9 ClubID=2008451 PrimaryColor=0 AccentColor=0 OwnerPlayerID=XboxOne|2535409296615343|0 bVerified=False Members=PlayerID=XboxOne|2535409296615343|0 PlayerName=RANGERfcAREBOSS PlayerID=XboxOne|2535449444918531|0 PlayerName=NrTrying
  3168. [1186.53] Clubs: HandleClubChanged 2008451 0
  3169. [1186.54] DevOnline: Logged in as 'Kyasuta'
  3170. [1186.54] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  3171. [1186.54] DevOnline: Successfully set the friend join URL:
  3172. [1186.54] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  3173. [1186.54] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_563 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
  3174. [1186.54] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_563 Message=PsyNetMessage_X_563
  3175. [1186.55] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  3176. [1187.42] Clubs: Team_Soccar_TA_30 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  3177. [1187.42] Clubs: Team_Soccar_TA_31 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  3178. [1187.47] Vanity: All Vanity Queries Complete
  3179. [1187.47] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_564 [Shops/GetStandardShops]
  3180. [1187.47] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_564 Message=PsyNetMessage_X_564
  3181. [1187.57] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_563 Response=PsyNetMessage_X_565 Latency=1.0356
  3182. [1187.58] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_563->PsyNetMessage_X_565 PsyTime=1571090423 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
  3183. [1187.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_564 Response=PsyNetMessage_X_566 Latency=0.2205
  3184. [1187.69] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_564->PsyNetMessage_X_566 PsyTime=1571090423 [Shops/GetStandardShops]
  3185. [1189.88] Online: TryToPlayOnline ControllerID=-1
  3186. [1189.88] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  3187. [1189.88] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  3188. [1189.89] Online: TryToPlayOnline ControllerID=-1
  3189. [1189.89] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  3190. [1189.89] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
  3191. [1189.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_567 [GameServer/GetGameServerPingList]
  3192. [1189.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_567 Message=PsyNetMessage_X_567
  3193. [1190.04] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_567 Response=PsyNetMessage_X_568 Latency=0.1581
  3194. [1190.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_567->PsyNetMessage_X_568 PsyTime=1571090426 [GameServer/GetGameServerPingList]
  3195. [1190.04] ScriptLog: RegionPinger_X_5 PingRegions ("ip54-210-32-159.datahound.com:8778","ip172-107-207-154.datahound.com:7906","ip173-244-209-208.datahound.com:7938","ip31-186-229-71.datahound.com:7886","ip103-194-166-115.datahound.com:7837","ip116-206-72-162.datahound.com:3227","ip203-195-123-204.datahound.com:7722","ip185-179-203-4.datahound.com:7948","ip109-200-215-81.datahound.com:7975","ip185-179-201-74.datahound.com:7864")
  3196. [1190.38] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_569 [Population/UpdatePlayerPlaylist]
  3197. [1190.38] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_569 Message=PsyNetMessage_X_569
  3198. [1190.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_569 Response=PsyNetMessage_X_570 Latency=0.1576
  3199. [1190.54] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_569->PsyNetMessage_X_570 PsyTime=1571090426 [Population/UpdatePlayerPlaylist]
  3200. [1191.72] Matchmaking: All Regions Pinged: USE (0.0970),SAM (1.0000),USW (1.0000),EU (1.0000),JPN (1.0000),ASC (1.0000),ASM (1.0000),ME (1.0000),OCE (1.0000),SAF (0.3636)
  3201. [1191.72] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
  3202. [1191.72] Matchmaking: StartMatchmaking at 2019-10-14 22:00:27 in USE,SAM for playlists 3,2 on game server 0
  3203. [1191.72] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_571 [Matchmaking/StartMatchmaking]
  3204. [1191.72] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_571 Message=PsyNetMessage_X_571
  3205. [1191.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_571 Response=PsyNetMessage_X_572 Latency=0.2546
  3206. [1191.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_571->PsyNetMessage_X_572 PsyTime=1571090428 [Matchmaking/StartMatchmaking]
  3207. [1199.14] CheckReservation: Received game server from notification Reservation=(Address="ip107-182-226-91.datahound.com:2447",ServerName="USE",Playlist=2,Region="USE",ReservationID="2C8EAC62EE524E73B72DD8479CD57EDF")
  3208. [1199.14] JoinGame: StartJoin ip107-182-226-91.datahound.com:2447 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=2C8EAC62EE524E73B72DD8479CD57EDF
  3209. [1199.14] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-182-226-91.datahound.com:2447
  3210. [1199.14] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  3211. [1199.14] Online: TryToPlayOnline ControllerID=-1
  3212. [1199.15] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  3213. [1199.15] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  3214. [1199.15] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  3215. [1199.15] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_574 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  3216. [1199.15] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_574 Message=PsyNetMessage_X_574
  3217. [1199.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_574 Response=PsyNetMessage_X_575 Latency=0.2242
  3218. [1199.38] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_574->PsyNetMessage_X_575 PsyTime=1571090435 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  3219. [1199.38] DevNet: Add Network Security Key={ID=-784372404 PlayerID=Steam|76561198186190635|0 Key=0EE46721E6172E2EFDF90F8BC83711ADC9E50CAFCF00FE435991C91B62A9D582 IV=BE739EFC6D28EF78168652C033302A90 HMAC=E2E87E32698A06BE34F8A96748AAB3ABBB10CA1943B4EBD5BB278476CB6903ED Session=BDBDBF10EA77FFA1E8EF13CB3971253D}
  3220. [1199.38] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  3221. [1199.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_576 [Population/UpdatePlayerPlaylist]
  3222. [1199.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_576 Message=PsyNetMessage_X_576
  3223. [1199.82] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_576 Response=PsyNetMessage_X_577 Latency=0.1697
  3224. [1199.82] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_576->PsyNetMessage_X_577 PsyTime=1571090435 [Population/UpdatePlayerPlaylist]
  3225. [1199.85] DevOnline: Logged in as 'Kyasuta'
  3226. [1199.85] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  3227. [1199.85] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-182-226-91.datahound.com:2447
  3228. [1199.85] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  3229. [1199.86] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_578 [Skills/GetPlayerSkill]
  3230. [1199.86] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_578 Message=PsyNetMessage_X_578
  3231. [1199.87] Vanity: All Vanity Queries Complete
  3232. [1200.02] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_578 Response=PsyNetMessage_X_579 Latency=0.1697
  3233. [1200.03] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_578->PsyNetMessage_X_579 PsyTime=1571090436 [Skills/GetPlayerSkill]
  3234. [1204.38] DevBeacon: TcpConnection_49 initial connection timeout
  3235. [1204.38] DevBeacon: SSL_shutdown() this=207D8280 SSL_Error Code=1 FileDescriptor=4772
  3236. [1204.38] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  3237. [1204.38] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  3238. [1204.38] JoinGame: Reservation beacon disconnected
  3239. [1204.38] JoinGame: Attempting reservation beacon reconnect
  3240. [1210.38] DevBeacon: TcpConnection_50 initial connection timeout
  3241. [1210.38] DevBeacon: SSL_shutdown() this=207DBEE0 SSL_Error Code=1 FileDescriptor=5592
  3242. [1210.38] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  3243. [1210.38] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  3244. [1210.38] JoinGame: Reservation beacon disconnected
  3245. [1210.38] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
  3246. [1210.38] DevOnline: Successfully set the friend join URL:
  3247. [1210.38] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
  3248. [1210.38] Matchmaking: StartMatchmaking at 2019-10-14 22:00:47 in USE,SAM for playlists 3,2 on game server 0
  3249. [1210.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_580 [Matchmaking/StartMatchmaking]
  3250. [1210.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_580 Message=PsyNetMessage_X_580
  3251. [1210.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_580 Response=PsyNetMessage_X_581 Latency=0.2181
  3252. [1210.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_580->PsyNetMessage_X_581 PsyTime=1571090446 [Matchmaking/StartMatchmaking]
  3253. [1210.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_582 [Population/UpdatePlayerPlaylist]
  3254. [1210.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_582 Message=PsyNetMessage_X_582
  3255. [1210.99] DevOnline: Logged in as 'Kyasuta'
  3256. [1210.99] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  3257. [1210.99] DevOnline: Successfully set the friend join URL:
  3258. [1210.99] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  3259. [1211.00] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_583 [Skills/GetPlayerSkill]
  3260. [1211.00] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_583 Message=PsyNetMessage_X_583
  3261. [1211.01] Vanity: All Vanity Queries Complete
  3262. [1211.04] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_582 Response=PsyNetMessage_X_584 Latency=0.1515
  3263. [1211.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_582->PsyNetMessage_X_584 PsyTime=1571090447 [Population/UpdatePlayerPlaylist]
  3264. [1211.15] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_583 Response=PsyNetMessage_X_585 Latency=0.1516
  3265. [1211.15] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_583->PsyNetMessage_X_585 PsyTime=1571090447 [Skills/GetPlayerSkill]
  3266. [1219.10] CheckReservation: Received game server from notification Reservation=(Address="ip3-224-147-205.datahound.com:8010",ServerName="USE",Playlist=2,Region="USE",ReservationID="3626A0B0C61D47F39D8BEEB3BA1DADAB")
  3267. [1219.10] JoinGame: StartJoin ip3-224-147-205.datahound.com:8010 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=3626A0B0C61D47F39D8BEEB3BA1DADAB
  3268. [1219.10] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip3-224-147-205.datahound.com:8010
  3269. [1219.10] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  3270. [1219.10] Online: TryToPlayOnline ControllerID=-1
  3271. [1219.10] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
  3272. [1219.10] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  3273. [1219.10] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
  3274. [1219.10] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_587 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  3275. [1219.10] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_587 Message=PsyNetMessage_X_587
  3276. [1219.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_587 Response=PsyNetMessage_X_588 Latency=0.2545
  3277. [1219.36] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_587->PsyNetMessage_X_588 PsyTime=1571090455 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
  3278. [1219.36] DevNet: Add Network Security Key={ID=1271984425 PlayerID=Steam|76561198186190635|0 Key=BCD7F692426D69FC337B61FF9566C6450EDA93D60AECB2DD7C45F0867E7FFC8B IV=C0C942EE16B968D37F4A027E380E6887 HMAC=0523B12FCF8BBA4D8AEB0A515E326AEEE2AD1BFD61A75F8B4FFA0A0AF809A1CB Session=85C01A6E90F2254F2B3DAF8E0FC8568B}
  3279. [1219.36] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  3280. [1219.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_589 [Population/UpdatePlayerPlaylist]
  3281. [1219.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_589 Message=PsyNetMessage_X_589
  3282. [1219.75] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_589 Response=PsyNetMessage_X_590 Latency=0.1516
  3283. [1219.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_589->PsyNetMessage_X_590 PsyTime=1571090455 [Population/UpdatePlayerPlaylist]
  3284. [1219.81] DevOnline: Logged in as 'Kyasuta'
  3285. [1219.81] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  3286. [1219.81] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip3-224-147-205.datahound.com:8010
  3287. [1219.81] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  3288. [1219.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_591 [Skills/GetPlayerSkill]
  3289. [1219.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_591 Message=PsyNetMessage_X_591
  3290. [1219.82] Vanity: All Vanity Queries Complete
  3291. [1219.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_591 Response=PsyNetMessage_X_592 Latency=0.1516
  3292. [1219.96] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_591->PsyNetMessage_X_592 PsyTime=1571090456 [Skills/GetPlayerSkill]
  3293. [1224.36] DevBeacon: TcpConnection_51 initial connection timeout
  3294. [1224.36] DevBeacon: SSL_shutdown() this=207D13E0 SSL_Error Code=1 FileDescriptor=3964
  3295. [1224.36] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
  3296. [1224.36] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
  3297. [1224.36] JoinGame: Reservation beacon disconnected
  3298. [1224.36] JoinGame: Attempting reservation beacon reconnect
  3299. [1226.05] NetworkNext: JoinServer bUseNetworkNextDriver=False
  3300. [1226.05] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  3301. [1229.05] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  3302. [1229.05] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
  3303. [1229.05] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() Doubles False 4 False
  3304. [1229.05] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
  3305. [1229.05] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  3306. [1229.05] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  3307. [1229.09] Log: FSaveDataExportTask(0) wrote 479641 bytes to memory
  3308. [1229.09] Log: SaveGameDataAsync game thread time: 5 ms
  3309. [1229.09] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
  3310. [1229.11] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
  3311. [1229.11] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
  3312. [1229.19] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  3313. [1229.19] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_593 [Metrics/RecordMetrics]
  3314. [1229.19] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_593 Message=PsyNetMessage_X_593
  3315. [1229.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_593 Response=PsyNetMessage_X_594 Latency=0.0000
  3316. [1229.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_593->PsyNetMessage_X_594 PsyTime=1571090465 [Metrics/RecordMetrics]
  3317. [1229.39] DevOnline: PsyNet Flush End
  3318. [1229.49] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
  3319. [1229.49] Log: Game class is 'GameInfo_Transition_TA'
  3320. [1229.58] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-17.01.02
  3321. [1229.58] Log: Bringing up level for play took: 0.083455
  3322. [1229.58] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  3323. [1229.58] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  3324. [1229.58] Log: ########### Finished loading level: 0.485994 seconds
  3325. [1229.58] DevNet: Browse: 3.224.147.205:8008/MENU_Main_p?Name=Kyasuta
  3326. [1229.58] DevNet: Game client on port 8008, rate 15000
  3327. [1229.58] NetComeGo: TcpipConnection_11 3.224.147.205:8008 using encryption {ID=1271984425 PlayerID=Steam|76561198186190635|0 Key=BCD7F692426D69FC337B61FF9566C6450EDA93D60AECB2DD7C45F0867E7FFC8B IV=C0C942EE16B968D37F4A027E380E6887 HMAC=0523B12FCF8BBA4D8AEB0A515E326AEEE2AD1BFD61A75F8B4FFA0A0AF809A1CB Session=85C01A6E90F2254F2B3DAF8E0FC8568B}
  3328. [1229.58] NetComeGo: SEND first packet Length=80 CRC=993791226
  3329. [1241.18] DevBeacon: FWebSocket::ReadCloseReason this=60DBAE00 received opcode CLOSE. Code=0 Reason=
  3330. [1241.18] DevBeacon: TcpConnection_52 connection timeout
  3331. [1254.60] DevNet: TcpNetDriver_11 Connection timed out after 25.019928 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
  3332. [1254.60] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
  3333. [1254.60] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
  3334. [1254.60] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
  3335. [1254.60] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
  3336. [1254.60] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
  3337. [1254.60] NetComeGo: TcpipConnection_11 Control channel closed, reason=Disconnect command
  3338. [1254.60] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
  3339. [1254.60] NetComeGo: Close TcpipConnection_11 3.224.147.205:8008 14/10/2019 17:01:27 'Connection timed out'
  3340. [1254.61] DevNet: URL: Adding default option Name=Kyasuta
  3341. [1254.61] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
  3342. [1254.61] Log: Failed; returning to Entry
  3343. [1254.62] Log: FSaveDataExportTask(0) wrote 479641 bytes to memory
  3344. [1254.62] Log: SaveGameDataAsync game thread time: 6 ms
  3345. [1254.64] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
  3346. [1254.65] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
  3347. [1254.65] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
  3348. [1254.65] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
  3349. [1254.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_597 [Metrics/RecordMetrics]
  3350. [1254.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_597 Message=PsyNetMessage_X_597
  3351. [1254.84] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_597 Response=PsyNetMessage_X_598 Latency=0.0000
  3352. [1254.85] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_597->PsyNetMessage_X_598 PsyTime=1571090490 [Metrics/RecordMetrics]
  3353. [1254.87] DevOnline: PsyNet Flush End
  3354. [1254.88] Exit: TcpNetDriver_11 shut down
  3355. [1254.91] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
  3356. [1254.92] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
  3357. [1254.93] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
  3358. [1255.01] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
  3359. [1255.06] Log: Game class is 'GameInfo_GFxMenu_TA'
  3360. [1255.06] Log: *** WARNING - PATHS MAY NOT BE VALID ***
  3361. [1255.06] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-17.01.27
  3362. [1255.06] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
  3363. [1255.06] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
  3364. [1255.06] DevOnline: Successfully set the friend join URL:
  3365. [1255.06] JoinGame: GotoJoinGameState FailedJoin -> None
  3366. [1255.06] Matchmaking: StartMatchmaking at 2019-10-14 22:01:30 in USE,SAM for playlists 3,2 on game server 0
  3367. [1255.07] Log: Bringing up level for play took: 0.007261
  3368. [1255.07] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  3369. [1255.26] DevOnline: Set rich presence to: Main Menu data: Menu
  3370. [1255.26] Log: ########### Finished loading level: 0.623893 seconds
  3371. [1255.26] Log: Flushing async loaders.
  3372. [1255.76] Log: Flushed async loaders.
  3373. [1255.77] DevOnline: Logged in as 'Kyasuta'
  3374. [1255.77] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
  3375. [1255.77] DevOnline: Successfully set the friend join URL:
  3376. [1255.77] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  3377. [1255.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_599 [Matchmaking/StartMatchmaking Skills/GetPlayerSkill]
  3378. [1255.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_599 Message=PsyNetMessage_X_599
  3379. [1255.87] Log: Flushing async loaders.
  3380. [1256.35] Log: Flushed async loaders.
  3381. [1256.61] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_600 [Population/UpdatePlayerPlaylist]
  3382. [1256.61] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_600 Message=PsyNetMessage_X_600
  3383. [1256.61] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
  3384. [1257.60] Vanity: All Vanity Queries Complete
  3385. [1257.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_599 Response=PsyNetMessage_X_601 Latency=1.8346
  3386. [1257.62] Clubs: Team_Soccar_TA_32 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
  3387. [1257.62] Clubs: Team_Soccar_TA_33 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
  3388. [1257.66] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_602 [Shops/GetStandardShops]
  3389. [1257.66] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_602 Message=PsyNetMessage_X_602
  3390. [1257.66] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_599->PsyNetMessage_X_601 PsyTime=1571090492 [Matchmaking/StartMatchmaking Skills/GetPlayerSkill]
  3391. [1257.76] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_600 Response=PsyNetMessage_X_603 Latency=1.1624
  3392. [1257.78] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_600->PsyNetMessage_X_603 PsyTime=1571090493 [Population/UpdatePlayerPlaylist]
  3393. [1257.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_602 Response=PsyNetMessage_X_604 Latency=0.2162
  3394. [1257.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_602->PsyNetMessage_X_604 PsyTime=1571090494 [Shops/GetStandardShops]
  3395. [1259.55] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=False EpochTime=0 EpochNow=1571090496 TimeSince=1571090496 ReconnectTimeoutSeconds=900 Beacon=
  3396. [1262.14] Log: Closing by request
  3397. [1262.14] Log: appRequestExit(0)
  3398. [1262.22] NetworkNext: Client shutdown.
  3399. [1262.27] DevOnline: PsyNet Flush Start TimeoutSeconds=0.500000
  3400. [1262.27] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_605 [Matchmaking/PlayerCancelMatchmaking]
  3401. [1262.27] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_605 Message=PsyNetMessage_X_605
  3402. [1262.48] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_605 Response=PsyNetMessage_X_606 Latency=0.0000
  3403. [1262.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_605->PsyNetMessage_X_606 PsyTime=1571090498 [Matchmaking/PlayerCancelMatchmaking]
  3404. [1262.51] DevOnline: PsyNet Flush End
  3405. [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_NotLoggedIn Steam|76561198186190635|0
  3406. [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
  3407. [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 Logout
  3408. [1262.51] Auth: OnlinePlayer_TA_0 OnlinePlayerAuthentication_TA_0 HandleAuthLoginChange Auth.bLoggedIn=False
  3409. [1262.51] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=False
  3410. [1262.51] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=False bFreshConnection=False
  3411. [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 ReLogin
  3412. [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 Logout
  3413. [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState
  3414. [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
  3415. [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 Logout
  3416. [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState AuthLoginError={Error Type=OSCS_NotConnected Code=-1 Message=}
  3417. [1262.51] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=False
  3418. [1262.51] PsyNet: Disabling PerCon
  3419. [1262.51] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=False IsPrimaryPlayer=True RankedReconnectAvailable=False EpochTime=0 EpochNow=1571090498 TimeSince=1571090498 ReconnectTimeoutSeconds=900 Beacon=
  3420. [1262.52] DevOnline: PsyNet Flush Start TimeoutSeconds=0.500000
  3421. [1262.52] DevOnline: PsyNet Flush End
  3422. [1262.53] Exit: Preparing to exit.
  3423. [1262.69] Exit: Game engine shut down
  3424. [1263.03] Exit: Windows client shut down
  3425. [1263.03] Exit: XAudio2 Device shut down.
  3426. [1263.04] Exit: AK Audio shut down.
  3427. [1265.46] Exit: Object subsystem successfully closed.
  3428. [1265.62] Exit: Exiting.
  3429. [1265.63] Log: Log file closed, 14/10/2019 17:01:38
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