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- Log: Log file open, 14/10/2019 16:40:33
- Log: GPsyonixBuildID 190925.53750.248094
- Log: Command line:
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- Warning: Warning, Unknown language extension . Defaulting to INT
- Init: Language extension: INT
- Init: Language extension: INT
- DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
- Init: Version: 190925.53750.248094
- Init: Compiled (32-bit): Sep 25 2019 15:18:17
- Init: Command line:
- Init: Base directory: E:\Games\steamapps\common\rocketleague\Binaries\Win32\
- [0000.44] Log: Purging 3-day cache '..\..\TAGame\Logs'...
- [0000.52] Init: Computer: Internet
- [0000.52] Init: User: Usuario
- [0000.52] Init: CPU Page size=4096, Processors=12
- [0000.52] Init: High frequency timer resolution =3.515782 MHz
- [0000.52] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=40.0GB Virtual=4.0GB
- [0000.61] Log: Steam Client API initialized 1
- [0000.80] Log: Steam Game Server API initialized 1
- [0000.80] Init: Presizing for 135000 objects not considered by GC, pre-allocating 0 bytes.
- [0000.80] Init: Object subsystem initialized
- [0000.95] Log: Using feature set PrimeUpdate29
- [0001.02] Log: Found D3D11 adapter 0: Radeon RX 590 Series
- [0001.02] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
- [0001.05] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
- [0001.05] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
- [0001.11] Log: Shader platform (RHI): PC-D3D-SM3
- [0005.55] Log: ProductDatabase_TA::UpdateAvailableProducts 0.16 sec total.
- [0006.13] Log: 117056 objects as part of root set at end of initial load.
- [0006.13] Log: 0 out of 0 bytes used by permanent object pool.
- [0006.13] Log: Initializing Engine...
- [0006.13] Log: BuildID: 1512798506 from GPsyonixBuildID
- [0006.20] SystemSettings: Loading PC Settings
- [0006.31] Log: Running hardware survey...
- [0006.31] Log: OS: Microsoft Windows 10 Pro (17134)
- [0006.31] Log: Wwise(R) SDK Version 2019.1.1 Build 6977. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
- [0006.96] Log: WinSAT: 7.8 [9.3 CPU, 8.8 2D, 9.9 3D, 9.3 Mem, 7.8 Disk]
- [0006.96] Log: Processor: AMD Ryzen 5 1600X Six-Core Processor (AMD64 Family 23 Model 1 Stepping 1) 6 Cores, 12 Threads
- [0006.96] Log: Memory: 8.00GB
- [0006.96] Log: Memory: 8.00GB
- [0006.96] Log: VideoController: Radeon RX 590 Series (26.20.13025.10004)
- [0006.96] Log: Network Adapter: Killer E2500 Gigabit Ethernet Controller
- [0006.96] Log: Disk C: 40.23GB free of 111.25GB
- [0006.96] Log: Disk D: 355.53GB free of 931.51GB
- [0006.96] Log: Disk E: 53.29GB free of 238.47GB
- [0006.96] Log: Sound Device: USB Audio Device
- [0006.96] Log: Sound Device: AMD High Definition Audio Device
- [0006.96] Log: Sound Device: USB Audio Device
- [0006.96] Log: Sound Device: Realtek High Definition Audio
- [0006.96] Log: Sound Device: Realtek High Definition Audio
- [0006.96] Log: Sound Device: Voicemod Virtual Audio Device (WDM)
- [0006.96] Log: Hardware survey complete in 0.64 seconds.
- [0006.96] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
- [0006.96] Log: Initializing Steamworks
- [0006.97] DevOnline: Steam ID: 76561198186190635
- [0006.97] DevOnline: Steam universe: PUBLIC
- [0006.97] DevOnline: Steam appid: 252950
- [0006.97] DevOnline: Steam IsSubscribed: 1
- [0006.97] DevOnline: Steam IsLowViolence: 0
- [0006.97] DevOnline: Steam IsCybercafe: 0
- [0006.97] DevOnline: Steam IsVACBanned: 0
- [0006.97] DevOnline: Steam IP country: PE
- [0006.97] DevOnline: Steam official server time: 1571089242
- [0006.97] DevOnline: Steam Cloud quota: 80668738 / 100000000
- [0006.97] DevOnline: Steam original app owner: 76561198186190635
- [0006.97] DevOnline: Logged in as 'Kyasuta'
- [0006.98] VoiceChat: The desired playback sample rate is 11000.
- [0006.98] ScriptLog: PsyNet using environment DBE_Production Prod
- [0006.98] PsyNet: PsyNetConnection_X_0 disabled OSCS_ServiceUnavailable
- [0006.98] PsyNetStaticData: HandleCacheExpired
- [0006.98] DevOnline: WebRequest_X_0 SEND: https://config.psynet.gg/v1/Config/rl/1512798506/Prod/Steam/INT/
- [0007.52] DevOnline: WebRequest_X_0 RECV: 200
- [0007.52] PsyNetStaticData: HandleGetURL URL=https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
- [0007.52] DevOnline: WebRequest_X_1 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
- [0008.01] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=True
- [0008.03] PsyNet: PsyNetConnection_X_1 disabled OSCS_ServiceUnavailable
- [0008.03] Auth: OnlinePlayerAuthentication_TA_0 None Unknown|0|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [0008.03] Auth: OnlinePlayerAuthentication_TA_0 None Unknown|0|0 Logout
- [0008.03] DevOnline: Set rich presence to: Main Menu data: Menu
- [0008.03] DevOnline: Logged in as 'Kyasuta'
- [0008.03] PsyNet: PsyNetConnection_X_1 disabled OSCS_ServiceUnavailable
- [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Unknown|0|0
- [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 Logout
- [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState
- [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 SetAuthLoginError {Error Type=OSCS_ServiceUnavailable Code=-1 Message=}
- [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 Logout
- [0008.03] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState AuthLoginError={Error Type=OSCS_ServiceUnavailable Code=-1 Message=}
- [0008.03] DevOnline: Successfully set the friend join URL:
- [0008.03] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0008.03] SaveGame: Load Player.ControllerId=0 SaveFileName=..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [0008.03] DevNet: Browse: MENU_Main_p
- [0008.03] Log: LoadMap: MENU_Main_p
- [0008.06] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0008.08] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [0008.09] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [0008.17] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [0008.21] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0008.23] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0008.23] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.40.40
- [0008.23] Log: Bringing up level for play took: 0.004843
- [0008.70] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0008.85] Log: ########### Finished loading level: 0.818142 seconds
- [0008.86] Log: Flushing async loaders.
- [0009.40] Log: Flushed async loaders.
- [0009.40] Log: Initializing Engine Completed
- [0009.40] Log: >>>>>>>>>>>>>> Initial startup: 9.40s <<<<<<<<<<<<<<<
- [0009.41] DevOnline: Logged in as 'Kyasuta'
- [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Unknown|0|0
- [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 Logout
- [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState
- [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 SetAuthLoginError {Error Type=OSCS_ServiceUnavailable Code=-1 Message=}
- [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 Logout
- [0009.41] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState AuthLoginError={Error Type=OSCS_ServiceUnavailable Code=-1 Message=}
- [0009.41] DevOnline: Successfully set the friend join URL:
- [0009.41] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0009.41] DevOnline: WebRequest_X_2 SEND: https://rl-cdn.psyonix.com/Legal/PC/EULA/INT.txt
- [0009.43] SaveGame: HandleDataLoaded Result.Code=BasicLoadResult_Success
- [0009.44] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=15000 InputRate=60
- [0009.44] SaveVersion: SaveDataVersions_TA::Update SaveDataVersion_CrossplayFlip -> SaveDataVersion_CrossplayFlip
- [0009.44] ScriptLog: ContentSave_TA_0.OnLoad() 4 None
- [0009.62] Log: ProductDatabase_TA::UpdateAvailableProducts 0.18 sec total.
- [0009.62] ScriptLog: ContentSave_TA_0.HandleConfigChange() 4 4
- [0009.67] SaveData: Profile_TA_0 OnLoaded LocalID=0
- [0009.67] SaveVersion: ProfileVersions_TA::Update ProfileVersion_CarColors2 -> ProfileVersion_CarColors2
- [0009.67] SaveData: Profile_TA_1 OnLoaded LocalID=2
- [0009.67] SaveVersion: ProfileVersions_TA::Update ProfileVersion_CarColors2 -> ProfileVersion_CarColors2
- [0009.67] SaveData: Profile_TA_2 OnLoaded LocalID=1
- [0009.67] SaveVersion: ProfileVersions_TA::Update ProfileVersion_CarColors2 -> ProfileVersion_CarColors2
- [0009.67] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,Revenge,GreyCar,Wasteland,DarkCar,Body_NeoCar,Body_Aftershock,body_cannonboy,body_gilliam,body_bone,body_scallop,body_charged,body_Challah,body_Melonpan,DCU,Fauna
- [0009.90] SaveGame: LocalPlayer_TA_0 HandleSaveDataLoaded
- [0009.93] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0009.99] Log: Flushing async loaders.
- [0010.34] Log: Flushed async loaders.
- [0010.41] NetworkNext: Initializing client
- [0010.42] NetworkNext: Client init success.
- [0010.42] Log: Detected new XInput controller 0
- [0010.43] DevOnline: WebRequest_X_2 RECV: 304
- [0010.43] DevOnline: Obtained steam user stats, user: 76561198186190635
- [0010.47] Log: RPC Error (failure): Service=Filters/FilterContent, Type=OSCS_ServiceUnavailable, Code=-1, Message=
- [0021.61] DevOnline: WebRequest_X_1 RECV: 0
- [0021.61] Log: SetError type: Error_4, message:
- [0026.00] DevOnline: WebRequest_X_3 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
- [0026.38] DevOnline: WebRequest_X_3 RECV: 304
- [0026.38] PsyNetStaticData: HandleDataChanged
- [0026.38] Log: FJsonStructReader - attempting to overwrite object property 'Class' for struct PresetMutators_X.
- [0026.38] Log: FJsonStructReader - attempting to overwrite object property 'Class' for struct PresetMutators_X.
- [0026.38] Log: FJsonStructReader - attempting to overwrite object property 'Class' for struct PresetMutators_X.
- [0026.53] Log: ProductDatabase_TA::UpdateAvailableProducts 0.14 sec total.
- [0026.53] PsyNet: PsyNetConnection_X_0 enabled
- [0026.53] PsyNet: PsyNetConnection_X_1 enabled
- [0026.53] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 HandleConnectionChanged
- [0026.53] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState
- [0026.53] ScriptLog: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 GotoAuthState RequestAuthCode
- [0026.53] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198186190635|0 RequestAuthTicket Steam|76561198186190635|0
- [0026.53] DevOnline: Issuing request for encrypted app ticket
- [0026.53] DevOnline: WebRequest_X_4 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/HalloweenEvent_Logo.png
- [0026.54] DevOnline: WebRequest_X_5 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/HalloweenEvent_Background.jpg
- [0026.54] DevOnline: WebRequest_X_6 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/HalloweenCurrency_Icon.png
- [0026.54] DevOnline: WebRequest_X_7 SEND: https://rl-cdn.psyonix.com/SpecialEvent/Images/HalloweenCurrency_Icon_Large.png
- [0026.55] DevOnline: WebRequest_X_8 SEND: https://rl-cdn.psyonix.com/Legal/PC/EULA/INT.txt
- [0026.55] DevOnline: WebRequest_X_9 SEND: https://rl-cdn.psyonix.com/Blog/Production/Steam/INT.JSON
- [0026.55] DevOnline: WebRequest_X_10 SEND: https://rl-cdn.psyonix.com/ESports/Prod/Events.json
- [0026.55] NetworkNext: Client shutdown.
- [0026.56] NetworkNext: Initializing client
- [0026.56] NetworkNext: Client init success.
- [0026.56] DevOnline: WebRequest_X_4 RECV: 304
- [0026.60] DevOnline: WebRequest_X_6 RECV: 304
- [0026.62] DevOnline: WebRequest_X_7 RECV: 304
- [0026.64] DevOnline: WebRequest_X_8 RECV: 304
- [0026.66] DevOnline: WebRequest_X_9 RECV: 304
- [0026.67] DevOnline: WebRequest_X_11 SEND: http://rl-cdn.psyonix.com/Blog/Images/rl_hh-2019_news-panel
- [0026.69] DevOnline: WebRequest_X_10 RECV: 304
- [0026.77] DevOnline: WebRequest_X_5 RECV: 304
- [0026.84] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198186190635|0 HandleAuthTicket bSuccess=True
- [0026.84] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198186190635|0 HandleAuthTicket bSuccess=True
- [0026.84] ScriptLog: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198186190635|0 GotoAuthState SendLoginRequest
- [0026.84] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_0 [Auth/AuthPlayer]
- [0026.84] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
- [0026.84] PsyNet: HTTP send ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
- [0026.84] DevOnline: WebRequest_X_12 SEND: https://psyonix-rl.appspot.com/Services
- [0027.27] DevOnline: WebRequest_X_12 RECV: 200
- [0027.27] PsyNet: HTTP recv ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_1
- [0027.27] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_0 Response=PsyNetMessage_X_1 Latency=0.4266
- [0027.28] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_0->PsyNetMessage_X_1 PsyTime=1571089263 [Auth/AuthPlayer]
- [0027.28] ScriptLog: OnlinePlayerAuthentication_TA_0 SendLoginRequest Steam|76561198186190635|0 GotoAuthState LoggedIn
- [0027.28] Auth: OnlinePlayer_TA_0 OnlinePlayerAuthentication_TA_0 HandleAuthLoginChange Auth.bLoggedIn=True
- [0027.28] PsyNet: Enabling PerCon
- [0027.28] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=True
- [0027.28] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=False IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=False EpochTime=0 EpochNow=1571089263 TimeSince=1571089263 ReconnectTimeoutSeconds=900 Beacon=
- [0027.65] PsyNet: PsyNetMessengerWebSocket_X_0 Connected
- [0027.65] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=True bFreshConnection=True
- [0027.65] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=True
- [0027.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_2 [Friends/GetFriendList Shops/GetPlayerWallet Clubs/GetClubInvites Friends/GetFriendRequests BlockList/GetBlockedList Players/GetProfile GenericStorage/GetPlayerGenericStorage DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill]
- [0027.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
- [0027.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_3 [Clubs/GetPlayerClubDetails Challenges/GetActiveChallenges RocketPass/GetPlayerInfo RocketPass/GetRewardContent RocketPass/GetPlayerPrestigeRewards GameServer/GetGameServerPingList Party/GetPlayerPartyInfo]
- [0027.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_3 Message=PsyNetMessage_X_3
- [0027.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_4 [Products/GetPlayerProducts]
- [0027.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
- [0027.67] Vanity: All Vanity Queries Complete
- [0027.91] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_5 [Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent]
- [0027.91] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_5 Message=PsyNetMessage_X_5
- [0027.91] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_6 [Filters/FilterContent Filters/FilterContent Filters/FilterContent]
- [0027.91] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_6 Message=PsyNetMessage_X_6
- [0028.00] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_7 [Filters/FilterContent]
- [0028.00] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_7 Message=PsyNetMessage_X_7
- [0028.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_3 Response=PsyNetMessage_X_8 Latency=0.4707
- [0028.13] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_3->PsyNetMessage_X_8 PsyTime=1571089263 [Clubs/GetPlayerClubDetails Challenges/GetActiveChallenges RocketPass/GetPlayerInfo RocketPass/GetRewardContent RocketPass/GetPlayerPrestigeRewards GameServer/GetGameServerPingList Party/GetPlayerPartyInfo]
- [0028.13] Log: RPC Error (failure): Service=Clubs/GetPlayerClubDetails, Type=ClubNotFound, Code=-1, Message=
- [0028.14] ScriptLog: RegionPinger_X_0 PingRegions ("ip54-210-32-159.datahound.com:9338","ip64-95-103-22.datahound.com:7870","ip107-182-238-72.datahound.com:7702","ip116-206-72-90.datahound.com:2607","ip203-195-123-148.datahound.com:7786","ip103-194-166-121.datahound.com:7852","ip185-179-203-4.datahound.com:7888","ip27-50-81-209.datahound.com:7786","ip185-179-201-75.datahound.com:7795","ip172-107-208-74.datahound.com:7802")
- [0028.14] DevOnline: WebRequest_X_13 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_XP.jpg
- [0028.14] DevOnline: WebRequest_X_14 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Win.jpg
- [0028.14] DevOnline: WebRequest_X_15 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Quickchat.jpg
- [0028.14] DevOnline: WebRequest_X_16 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Body.jpg
- [0028.14] DevOnline: WebRequest_X_17 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Score.jpg
- [0028.14] DevOnline: WebRequest_X_18 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Shot.jpg
- [0028.14] DevOnline: WebRequest_X_19 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Goal.jpg
- [0028.14] DevOnline: WebRequest_X_20 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_SAG.jpg
- [0028.14] DevOnline: WebRequest_X_21 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Topper.jpg
- [0028.14] DevOnline: WebRequest_X_22 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Boost.jpg
- [0028.14] DevOnline: WebRequest_X_23 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_SnowDay.jpg
- [0028.14] DevOnline: WebRequest_X_24 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_MVP.jpg
- [0028.14] DevOnline: WebRequest_X_25 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Banner.jpg
- [0028.14] DevOnline: WebRequest_X_26 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Dropshot.jpg
- [0028.14] DevOnline: WebRequest_X_27 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Save.jpg
- [0028.14] DevOnline: WebRequest_X_28 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Play.jpg
- [0028.14] DevOnline: WebRequest_X_29 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_EngineAudio.jpg
- [0028.14] DevOnline: WebRequest_X_30 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_SupersonicTrails.jpg
- [0028.14] DevOnline: WebRequest_X_31 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Rumble.jpg
- [0028.14] DevOnline: WebRequest_X_32 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Wheel.jpg
- [0028.14] DevOnline: WebRequest_X_33 SEND: https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Center.jpg
- [0028.15] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_9 [Population/UpdatePlayerPlaylist]
- [0028.15] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_9 Message=PsyNetMessage_X_9
- [0028.17] DevOnline: WebRequest_X_13 RECV: 304
- [0028.19] DevOnline: WebRequest_X_14 RECV: 304
- [0028.22] DevOnline: WebRequest_X_15 RECV: 304
- [0028.23] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_10 [Challenges/PlayerProgress]
- [0028.23] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_10
- [0028.23] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_4 Response=PsyNetMessage_X_11 Latency=0.5813
- [0028.24] DevOnline: WebRequest_X_16 RECV: 304
- [0028.24] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_4->PsyNetMessage_X_11 PsyTime=1571089263 [Products/GetPlayerProducts]
- [0028.24] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=2 ID=PsyNetMessage_X_6 Response=PsyNetMessage_X_12 Latency=0.3388
- [0028.25] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_6->PsyNetMessage_X_12 PsyTime=1571089264 [Filters/FilterContent Filters/FilterContent Filters/FilterContent]
- [0028.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=2 ID=PsyNetMessage_X_7 Response=PsyNetMessage_X_13 Latency=0.2439
- [0028.25] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_7->PsyNetMessage_X_13 PsyTime=1571089264 [Filters/FilterContent]
- [0028.26] DevOnline: WebRequest_X_17 RECV: 304
- [0028.28] DevOnline: WebRequest_X_18 RECV: 304
- [0028.30] DevOnline: WebRequest_X_19 RECV: 304
- [0028.31] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=2 ID=PsyNetMessage_X_9 Response=PsyNetMessage_X_14 Latency=0.1636
- [0028.32] DevOnline: WebRequest_X_20 RECV: 304
- [0028.32] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_9->PsyNetMessage_X_14 PsyTime=1571089264 [Population/UpdatePlayerPlaylist]
- [0028.34] DevOnline: WebRequest_X_21 RECV: 304
- [0028.37] DevOnline: WebRequest_X_22 RECV: 304
- [0028.40] DevOnline: WebRequest_X_23 RECV: 304
- [0028.43] DevOnline: WebRequest_X_24 RECV: 304
- [0028.45] DevOnline: WebRequest_X_25 RECV: 304
- [0028.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_5 Response=PsyNetMessage_X_15 Latency=0.5510
- [0028.46] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_5->PsyNetMessage_X_15 PsyTime=1571089264 [Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent Filters/FilterContent]
- [0028.47] DevOnline: WebRequest_X_26 RECV: 304
- [0028.49] DevOnline: WebRequest_X_27 RECV: 304
- [0028.52] DevOnline: WebRequest_X_28 RECV: 304
- [0028.54] DevOnline: WebRequest_X_29 RECV: 304
- [0028.56] DevOnline: WebRequest_X_30 RECV: 304
- [0028.59] DevOnline: WebRequest_X_31 RECV: 304
- [0028.61] DevOnline: WebRequest_X_32 RECV: 304
- [0028.62] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_10 Response=PsyNetMessage_X_16 Latency=0.3879
- [0028.63] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_10->PsyNetMessage_X_16 PsyTime=1571089264 [Challenges/PlayerProgress]
- [0028.63] DevOnline: WebRequest_X_33 RECV: 304
- [0028.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_2 Response=PsyNetMessage_X_17 Latency=1.0419
- [0028.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_2->PsyNetMessage_X_17 PsyTime=1571089263 [Friends/GetFriendList Shops/GetPlayerWallet Clubs/GetClubInvites Friends/GetFriendRequests BlockList/GetBlockedList Players/GetProfile GenericStorage/GetPlayerGenericStorage DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill]
- [0028.71] ScriptLog: NewProductIds:
- [0028.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_18 [Filters/FilterContent Filters/FilterContent Players/GetXP]
- [0028.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_18
- [0028.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_19 [Filters/FilterContent]
- [0028.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_19 Message=PsyNetMessage_X_19
- [0029.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_19 Response=PsyNetMessage_X_20 Latency=0.2242
- [0029.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_19->PsyNetMessage_X_20 PsyTime=1571089265 [Filters/FilterContent]
- [0029.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_18 Response=PsyNetMessage_X_21 Latency=0.4962
- [0029.21] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_18->PsyNetMessage_X_21 PsyTime=1571089265 [Filters/FilterContent Filters/FilterContent Players/GetXP]
- [0029.98] Matchmaking: All Regions Pinged: USE (1.0000),EU (1.0000),USW (1.0000),ASC (1.0000),ASM (1.0000),JPN (1.0000),ME (1.0000),OCE (1.0000),SAF (1.0000),SAM (1.0000)
- [0029.98] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
- [0040.22] DevOnline: Set rich presence to: Main Menu data: Menu
- [0040.23] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0040.27] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=False EpochTime=0 EpochNow=1571089276 TimeSince=1571089276 ReconnectTimeoutSeconds=900 Beacon=
- [0040.28] MTX: ConditionalClaimEntitlements bAllowEntitlements=True bClaimingEntitlements=False bEntitlementsDirty=True PsyNetConnected=True SplitscreenID=0 bMtxCodeExpired=False
- [0040.28] MTX: HandleMtxCode bSuccess=True
- [0040.29] Clubs: Team_Soccar_TA_0 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0040.29] Clubs: Team_Soccar_TA_1 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0040.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_22 [Microtransaction/ClaimEntitlements]
- [0040.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_22 Message=PsyNetMessage_X_22
- [0040.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_23 [Shops/GetStandardShops Players/GetChatBanStatus]
- [0040.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_23 Message=PsyNetMessage_X_23
- [0040.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_23 Response=PsyNetMessage_X_24 Latency=0.2815
- [0040.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_23->PsyNetMessage_X_24 PsyTime=1571089276 [Shops/GetStandardShops Players/GetChatBanStatus]
- [0040.73] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_22 Response=PsyNetMessage_X_25 Latency=0.4034
- [0040.74] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_22->PsyNetMessage_X_25 PsyTime=1571089276 [Microtransaction/ClaimEntitlements]
- [0040.74] MTX: HandleClaimSuccess Products=0
- [0054.33] ScriptWarning: ScriptWarning, bDidSucceed=False Response=HttpResponseWindows_33 Callback=Transient.GFxData_DLC_TA_0.HandleGetAppPriceInfoComplete
- OnlinePurchaseInterfaceSteamworks Transient.OnlineSubsystemSteamworks_0:OnlinePurchaseInterfaceSteamworks_0
- Function OnlineSubsystemSteamworks.OnlinePurchaseInterfaceSteamworks:HandleGetAppPriceInfoComplete:0126
- Script call stack:
- Function OnlineSubsystemSteamworks.OnlinePurchaseInterfaceSteamworks:HandleGetAppPriceInfoComplete
- [0054.73] DevOnline: WebRequest_X_11 RECV: 304
- [0055.23] Log: Detected new XInput controller 0
- [0055.66] Log: Assigning XInput controller to 0
- [0056.95] Online: TryToPlayOnline ControllerID=-1
- [0056.95] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0056.96] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0056.96] Online: TryToPlayOnline ControllerID=-1
- [0056.96] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0056.96] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0056.96] Matchmaking: StartMatchmaking at 2019-10-14 21:41:32 in SAM,USE for playlists 3,2 on game server 0
- [0056.96] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_26 [Population/GetPopulation Matchmaking/StartMatchmaking]
- [0056.96] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_26
- [0057.15] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_26 Response=PsyNetMessage_X_27 Latency=0.1988
- [0057.16] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_26->PsyNetMessage_X_27 PsyTime=1571089293 [Population/GetPopulation Matchmaking/StartMatchmaking]
- [0057.45] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_28 [Population/UpdatePlayerPlaylist]
- [0057.45] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_28 Message=PsyNetMessage_X_28
- [0057.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_28 Response=PsyNetMessage_X_29 Latency=0.1818
- [0057.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_28->PsyNetMessage_X_29 PsyTime=1571089293 [Population/UpdatePlayerPlaylist]
- [0062.06] CheckReservation: Received game server from notification Reservation=(Address="ip172-107-207-66.datahound.com:7778",ServerName="SAM",Playlist=2,Region="SAM",ReservationID="6604FD59448D45FDA6FF353C30522ED2")
- [0062.06] JoinGame: StartJoin ip172-107-207-66.datahound.com:7778 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=6604FD59448D45FDA6FF353C30522ED2
- [0062.06] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-207-66.datahound.com:7778
- [0062.06] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0062.06] Online: TryToPlayOnline ControllerID=-1
- [0062.06] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0062.06] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0062.06] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0062.06] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_31 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0062.06] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_31 Message=PsyNetMessage_X_31
- [0062.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_31 Response=PsyNetMessage_X_32 Latency=0.3030
- [0062.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_31->PsyNetMessage_X_32 PsyTime=1571089298 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0062.37] DevNet: Add Network Security Key={ID=-1775391676 PlayerID=Steam|76561198186190635|0 Key=398ED72509ADCDB62FD770A7201C418B2DB942BCD502553643C8D234DC71A164 IV=FB22549D81E3584B9611534C2B5AC926 HMAC=312E19A0140711FD152951256C37530E464F7FDA04AC3F774D0716D1C615FADD Session=82DA3ED4A05F7A33A245599B7CABC89F}
- [0062.37] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0062.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_33 [Population/UpdatePlayerPlaylist]
- [0062.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_33 Message=PsyNetMessage_X_33
- [0062.77] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_33 Response=PsyNetMessage_X_34 Latency=0.2061
- [0062.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_33->PsyNetMessage_X_34 PsyTime=1571089298 [Population/UpdatePlayerPlaylist]
- [0062.78] DevOnline: Logged in as 'Kyasuta'
- [0062.78] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0062.78] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-207-66.datahound.com:7778
- [0062.78] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0062.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_35 [Skills/GetPlayerSkill]
- [0062.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_35 Message=PsyNetMessage_X_35
- [0062.80] Vanity: All Vanity Queries Complete
- [0062.94] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_35 Response=PsyNetMessage_X_36 Latency=0.1515
- [0062.94] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_35->PsyNetMessage_X_36 PsyTime=1571089299 [Skills/GetPlayerSkill]
- [0066.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_37 [Metrics/RecordMetrics]
- [0066.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_37 Message=PsyNetMessage_X_37
- [0066.29] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_37 Response=PsyNetMessage_X_38 Latency=0.1576
- [0066.29] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_37->PsyNetMessage_X_38 PsyTime=1571089302 [Metrics/RecordMetrics]
- [0067.38] DevBeacon: TcpConnection_0 initial connection timeout
- [0067.38] JoinGame: Reservation beacon disconnected
- [0067.38] JoinGame: Attempting reservation beacon reconnect
- [0073.38] DevBeacon: TcpConnection_1 initial connection timeout
- [0073.38] JoinGame: Reservation beacon disconnected
- [0073.38] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0073.38] DevOnline: Successfully set the friend join URL:
- [0073.38] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0073.38] Matchmaking: StartMatchmaking at 2019-10-14 21:41:50 in SAM,USE for playlists 3,2 on game server 0
- [0073.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_39 [Matchmaking/StartMatchmaking]
- [0073.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_39 Message=PsyNetMessage_X_39
- [0073.57] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_39 Response=PsyNetMessage_X_40 Latency=0.1879
- [0073.58] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_39->PsyNetMessage_X_40 PsyTime=1571089309 [Matchmaking/StartMatchmaking]
- [0073.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_41 [Population/UpdatePlayerPlaylist]
- [0073.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_41 Message=PsyNetMessage_X_41
- [0074.05] DevOnline: Logged in as 'Kyasuta'
- [0074.05] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0074.05] DevOnline: Successfully set the friend join URL:
- [0074.05] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0074.05] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_42 [Skills/GetPlayerSkill]
- [0074.05] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_42 Message=PsyNetMessage_X_42
- [0074.06] Vanity: All Vanity Queries Complete
- [0074.08] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_41 Response=PsyNetMessage_X_43 Latency=0.1939
- [0074.08] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_41->PsyNetMessage_X_43 PsyTime=1571089310 [Population/UpdatePlayerPlaylist]
- [0074.23] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_42 Response=PsyNetMessage_X_44 Latency=0.1879
- [0074.24] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_42->PsyNetMessage_X_44 PsyTime=1571089310 [Skills/GetPlayerSkill]
- [0074.86] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0077.83] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=15000 InputRate=60
- [0078.20] Log: FSaveDataExportTask(0) wrote 479644 bytes to memory
- [0078.20] Log: SaveGameDataAsync game thread time: 6 ms
- [0078.22] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [0078.22] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [0082.30] CheckReservation: Received game server from notification Reservation=(Address="ip172-107-208-6.datahound.com:7858",ServerName="SAM",Playlist=2,Region="SAM",ReservationID="26C95F8C20C34BF49FBE1D2E77BCBF1C")
- [0082.30] JoinGame: StartJoin ip172-107-208-6.datahound.com:7858 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=26C95F8C20C34BF49FBE1D2E77BCBF1C
- [0082.30] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-208-6.datahound.com:7858
- [0082.30] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0082.30] Online: TryToPlayOnline ControllerID=-1
- [0082.30] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0082.30] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0082.30] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0082.30] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_46 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0082.30] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_46 Message=PsyNetMessage_X_46
- [0082.49] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_46 Response=PsyNetMessage_X_47 Latency=0.1879
- [0082.50] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_46->PsyNetMessage_X_47 PsyTime=1571089318 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0082.50] DevNet: Add Network Security Key={ID=-933425989 PlayerID=Steam|76561198186190635|0 Key=6A8378EB723EC207E9C414417BF864478749FDC2BF8755139FB04808B2E81E70 IV=3A47F7C01924681AA1B58E1A8EEB8E40 HMAC=461B08649CB159ABFF838D49A10B042139A8B548216D387FCF6C526AA8B7C0A9 Session=4F3E50F4438EA4881941B6312D23AD57}
- [0082.50] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0082.80] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_48 [Population/UpdatePlayerPlaylist]
- [0082.80] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_48 Message=PsyNetMessage_X_48
- [0082.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_48 Response=PsyNetMessage_X_49 Latency=0.1576
- [0082.96] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_48->PsyNetMessage_X_49 PsyTime=1571089319 [Population/UpdatePlayerPlaylist]
- [0083.01] DevOnline: Logged in as 'Kyasuta'
- [0083.01] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0083.01] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-208-6.datahound.com:7858
- [0083.01] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0083.01] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_50 [Skills/GetPlayerSkill]
- [0083.01] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_50 Message=PsyNetMessage_X_50
- [0083.02] Vanity: All Vanity Queries Complete
- [0083.16] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_50 Response=PsyNetMessage_X_51 Latency=0.1515
- [0083.16] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_50->PsyNetMessage_X_51 PsyTime=1571089319 [Skills/GetPlayerSkill]
- [0087.50] DevBeacon: TcpConnection_2 initial connection timeout
- [0087.50] JoinGame: Reservation beacon disconnected
- [0087.50] JoinGame: Attempting reservation beacon reconnect
- [0093.50] DevBeacon: TcpConnection_3 initial connection timeout
- [0093.50] JoinGame: Reservation beacon disconnected
- [0093.50] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0093.50] DevOnline: Successfully set the friend join URL:
- [0093.50] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0093.50] Matchmaking: StartMatchmaking at 2019-10-14 21:42:10 in SAM,USE for playlists 3,2 on game server 0
- [0093.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_52 [Matchmaking/StartMatchmaking]
- [0093.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_52 Message=PsyNetMessage_X_52
- [0093.70] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_52 Response=PsyNetMessage_X_53 Latency=0.1939
- [0093.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_52->PsyNetMessage_X_53 PsyTime=1571089329 [Matchmaking/StartMatchmaking]
- [0094.00] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_54 [Population/UpdatePlayerPlaylist]
- [0094.00] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_54 Message=PsyNetMessage_X_54
- [0094.18] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_54 Response=PsyNetMessage_X_55 Latency=0.1818
- [0094.19] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_54->PsyNetMessage_X_55 PsyTime=1571089330 [Population/UpdatePlayerPlaylist]
- [0094.33] DevOnline: Logged in as 'Kyasuta'
- [0094.33] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0094.33] DevOnline: Successfully set the friend join URL:
- [0094.33] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0094.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_56 [Skills/GetPlayerSkill]
- [0094.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_56 Message=PsyNetMessage_X_56
- [0094.34] Vanity: All Vanity Queries Complete
- [0094.48] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_56 Response=PsyNetMessage_X_57 Latency=0.1516
- [0094.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_56->PsyNetMessage_X_57 PsyTime=1571089330 [Skills/GetPlayerSkill]
- [0101.93] CheckReservation: Received game server from notification Reservation=(Address="ip185-50-106-189.datahound.com:7783",ServerName="SAM",Playlist=2,Region="SAM",ReservationID="6661E71380374376AC18D31B0DAE95A4")
- [0101.93] JoinGame: StartJoin ip185-50-106-189.datahound.com:7783 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=6661E71380374376AC18D31B0DAE95A4
- [0101.93] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip185-50-106-189.datahound.com:7783
- [0101.93] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0101.93] Online: TryToPlayOnline ControllerID=-1
- [0101.93] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0101.93] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0101.93] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0101.93] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_59 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0101.93] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_59 Message=PsyNetMessage_X_59
- [0102.13] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_59 Response=PsyNetMessage_X_60 Latency=0.1939
- [0102.13] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_59->PsyNetMessage_X_60 PsyTime=1571089338 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0102.13] DevNet: Add Network Security Key={ID=400822094 PlayerID=Steam|76561198186190635|0 Key=605C94E437E013F21637FD66914843444B34CD0BD40810C2508520986E825490 IV=9DDAEBF00E52EFC5F494339C8C9D04D1 HMAC=8F8033A6FDAB62D4C01199435F1820782AF5D08D03F27C183AB72CF9A528F13D Session=7C6329668BC53F39FE4BA4CBFF421FA3}
- [0102.13] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0102.43] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_61 [Population/UpdatePlayerPlaylist]
- [0102.43] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_61 Message=PsyNetMessage_X_61
- [0102.46] DevBeacon: FWebSocket::Tick this=3F242340 HostResolveInfo failed (11001)
- [0102.47] DevBeacon: TcpConnection_4 connection error (10038 )
- [0102.47] JoinGame: Reservation beacon disconnected
- [0102.47] JoinGame: Attempting reservation beacon reconnect
- [0102.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_61 Response=PsyNetMessage_X_62 Latency=0.1576
- [0102.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_61->PsyNetMessage_X_62 PsyTime=1571089338 [Population/UpdatePlayerPlaylist]
- [0102.62] DevOnline: Logged in as 'Kyasuta'
- [0102.62] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0102.62] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip185-50-106-189.datahound.com:7783
- [0102.62] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0102.62] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_63 [Skills/GetPlayerSkill]
- [0102.62] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_63 Message=PsyNetMessage_X_63
- [0102.63] Vanity: All Vanity Queries Complete
- [0102.77] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_63 Response=PsyNetMessage_X_64 Latency=0.1576
- [0102.78] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_63->PsyNetMessage_X_64 PsyTime=1571089338 [Skills/GetPlayerSkill]
- [0108.47] DevBeacon: TcpConnection_5 initial connection timeout
- [0108.47] DevBeacon: SSL_shutdown() this=5688B040 SSL_Error Code=1 FileDescriptor=4508
- [0108.47] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0108.47] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0108.47] JoinGame: Reservation beacon disconnected
- [0108.47] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0108.47] DevOnline: Successfully set the friend join URL:
- [0108.47] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0108.47] Matchmaking: StartMatchmaking at 2019-10-14 21:42:24 in SAM,USE for playlists 3,2 on game server 0
- [0108.48] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_65 [Matchmaking/StartMatchmaking]
- [0108.48] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_65 Message=PsyNetMessage_X_65
- [0108.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_65 Response=PsyNetMessage_X_66 Latency=0.2121
- [0108.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_65->PsyNetMessage_X_66 PsyTime=1571089344 [Matchmaking/StartMatchmaking]
- [0108.97] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_67 [Population/UpdatePlayerPlaylist]
- [0108.97] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_67 Message=PsyNetMessage_X_67
- [0109.14] DevOnline: Logged in as 'Kyasuta'
- [0109.14] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0109.14] DevOnline: Successfully set the friend join URL:
- [0109.14] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0109.14] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_68 [Skills/GetPlayerSkill]
- [0109.14] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_68
- [0109.15] Vanity: All Vanity Queries Complete
- [0109.15] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_67 Response=PsyNetMessage_X_69 Latency=0.1758
- [0109.16] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_67->PsyNetMessage_X_69 PsyTime=1571089345 [Population/UpdatePlayerPlaylist]
- [0109.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_68 Response=PsyNetMessage_X_70 Latency=0.1636
- [0109.31] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_68->PsyNetMessage_X_70 PsyTime=1571089345 [Skills/GetPlayerSkill]
- [0127.38] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_71 [Metrics/RecordMetrics]
- [0127.38] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_71 Message=PsyNetMessage_X_71
- [0127.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_71 Response=PsyNetMessage_X_72 Latency=0.2182
- [0127.60] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_71->PsyNetMessage_X_72 PsyTime=1571089363 [Metrics/RecordMetrics]
- [0136.97] CheckReservation: Received game server from notification Reservation=(Address="ip185-50-106-143.datahound.com:7831",ServerName="SAM",Playlist=2,Region="SAM",ReservationID="B2B38C928A904431A19BB9FBB40307C4")
- [0136.97] JoinGame: StartJoin ip185-50-106-143.datahound.com:7831 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=B2B38C928A904431A19BB9FBB40307C4
- [0136.97] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip185-50-106-143.datahound.com:7831
- [0136.97] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0136.97] Online: TryToPlayOnline ControllerID=-1
- [0136.98] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0136.98] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0136.98] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0136.98] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_74 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0136.98] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_74 Message=PsyNetMessage_X_74
- [0137.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_74 Response=PsyNetMessage_X_75 Latency=0.1879
- [0137.17] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_74->PsyNetMessage_X_75 PsyTime=1571089373 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0137.17] DevNet: Add Network Security Key={ID=130900535 PlayerID=Steam|76561198186190635|0 Key=88AAFC262DA2433C3FFE31B21C2B266F3E579A0377D3DC3D757A0E2664CBF8BD IV=85A4165632E576B362F1D57253BCC929 HMAC=CE03415FA49FE8E162F2EE35367B3B0D40D01CDF36A3B7670F9078B63D24CD4C Session=E4E88FF8D5CABEDFF05C3CB53197C00F}
- [0137.17] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0137.48] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_76 [Population/UpdatePlayerPlaylist]
- [0137.48] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_76 Message=PsyNetMessage_X_76
- [0137.66] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_76 Response=PsyNetMessage_X_77 Latency=0.1818
- [0137.67] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_76->PsyNetMessage_X_77 PsyTime=1571089373 [Population/UpdatePlayerPlaylist]
- [0137.68] DevOnline: Logged in as 'Kyasuta'
- [0137.68] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0137.68] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip185-50-106-143.datahound.com:7831
- [0137.68] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0137.68] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_78 [Skills/GetPlayerSkill]
- [0137.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_78 Message=PsyNetMessage_X_78
- [0137.69] Vanity: All Vanity Queries Complete
- [0137.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_78 Response=PsyNetMessage_X_79 Latency=0.2788
- [0137.96] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_78->PsyNetMessage_X_79 PsyTime=1571089373 [Skills/GetPlayerSkill]
- [0142.17] DevBeacon: TcpConnection_6 initial connection timeout
- [0142.17] DevBeacon: SSL_shutdown() this=5688B040 SSL_Error Code=1 FileDescriptor=4856
- [0142.17] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0142.17] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0142.17] JoinGame: Reservation beacon disconnected
- [0142.17] JoinGame: Attempting reservation beacon reconnect
- [0148.18] DevBeacon: TcpConnection_7 initial connection timeout
- [0148.18] DevBeacon: SSL_shutdown() this=5688A3E0 SSL_Error Code=1 FileDescriptor=4868
- [0148.18] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0148.18] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0148.18] JoinGame: Reservation beacon disconnected
- [0148.18] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0148.18] DevOnline: Successfully set the friend join URL:
- [0148.18] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0148.18] Matchmaking: StartMatchmaking at 2019-10-14 21:43:03 in SAM,USE for playlists 3,2 on game server 0
- [0148.18] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_80 [Matchmaking/StartMatchmaking]
- [0148.18] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_80 Message=PsyNetMessage_X_80
- [0148.43] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_80 Response=PsyNetMessage_X_81 Latency=0.2485
- [0148.44] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_80->PsyNetMessage_X_81 PsyTime=1571089384 [Matchmaking/StartMatchmaking]
- [0148.68] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_82 [Population/UpdatePlayerPlaylist]
- [0148.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_82 Message=PsyNetMessage_X_82
- [0148.89] DevOnline: Logged in as 'Kyasuta'
- [0148.89] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0148.89] DevOnline: Successfully set the friend join URL:
- [0148.89] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0148.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_83 [Skills/GetPlayerSkill]
- [0148.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_83 Message=PsyNetMessage_X_83
- [0148.90] Vanity: All Vanity Queries Complete
- [0148.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_82 Response=PsyNetMessage_X_84 Latency=0.2727
- [0148.96] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_82->PsyNetMessage_X_84 PsyTime=1571089384 [Population/UpdatePlayerPlaylist]
- [0149.09] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_83 Response=PsyNetMessage_X_85 Latency=0.1940
- [0149.09] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_83->PsyNetMessage_X_85 PsyTime=1571089385 [Skills/GetPlayerSkill]
- [0157.79] CheckReservation: Received game server from notification Reservation=(Address="ip172-107-207-66.datahound.com:7778",ServerName="SAM",Playlist=2,Region="SAM",ReservationID="B16D8E916577463BB898E2FAE62F82D5")
- [0157.79] JoinGame: StartJoin ip172-107-207-66.datahound.com:7778 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=B16D8E916577463BB898E2FAE62F82D5
- [0157.79] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-207-66.datahound.com:7778
- [0157.79] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0157.79] Online: TryToPlayOnline ControllerID=-1
- [0157.79] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0157.79] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0157.79] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0157.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_87 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0157.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_87 Message=PsyNetMessage_X_87
- [0158.01] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_87 Response=PsyNetMessage_X_88 Latency=0.2121
- [0158.01] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_87->PsyNetMessage_X_88 PsyTime=1571089394 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0158.01] DevNet: Add Network Security Key={ID=533934096 PlayerID=Steam|76561198186190635|0 Key=B91766BEAF5AB6424E36B1D4393EDA64EA248C577C3A45DAA04641E6C9480170 IV=8D8CB8A058445A7AA9A328FE683EC50D HMAC=FFE94D78CCA0C4BD5BA8AC8A286E0A26A44221B4D6DBA1AE7C2BEAF13653B1EC Session=CB6D0A87DDB746351BF70647C02186D9}
- [0158.01] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0158.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_89 [Population/UpdatePlayerPlaylist]
- [0158.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_89 Message=PsyNetMessage_X_89
- [0158.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_89 Response=PsyNetMessage_X_90 Latency=0.1576
- [0158.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_89->PsyNetMessage_X_90 PsyTime=1571089394 [Population/UpdatePlayerPlaylist]
- [0158.48] DevOnline: Logged in as 'Kyasuta'
- [0158.48] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0158.48] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip172-107-207-66.datahound.com:7778
- [0158.48] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0158.48] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_91 [Skills/GetPlayerSkill]
- [0158.48] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_91 Message=PsyNetMessage_X_91
- [0158.49] Vanity: All Vanity Queries Complete
- [0158.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_91 Response=PsyNetMessage_X_92 Latency=0.1516
- [0158.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_91->PsyNetMessage_X_92 PsyTime=1571089394 [Skills/GetPlayerSkill]
- [0159.83] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0159.83] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0162.83] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0162.83] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [0162.83] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() Doubles False 4 False
- [0162.83] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0162.83] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
- [0162.83] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0162.94] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0162.99] Log: FSaveDataExportTask(0) wrote 479644 bytes to memory
- [0162.99] Log: SaveGameDataAsync game thread time: 5 ms
- [0162.99] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
- [0163.03] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [0163.03] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [0163.11] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0163.12] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_93 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [0163.12] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_93 Message=PsyNetMessage_X_93
- [0163.66] DevOnline: PsyNet Flush End
- [0163.69] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [0163.69] Log: Game class is 'GameInfo_Transition_TA'
- [0163.76] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.43.16
- [0163.77] Log: Bringing up level for play took: 0.073288
- [0163.77] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0163.77] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0163.77] Log: ########### Finished loading level: 0.774196 seconds
- [0163.80] DevNet: Browse: 172.107.207.66:7776/MENU_Main_p?Name=Kyasuta
- [0163.80] DevNet: Game client on port 7776, rate 15000
- [0163.80] NetComeGo: TcpipConnection_0 172.107.207.66:7776 using encryption {ID=533934096 PlayerID=Steam|76561198186190635|0 Key=B91766BEAF5AB6424E36B1D4393EDA64EA248C577C3A45DAA04641E6C9480170 IV=8D8CB8A058445A7AA9A328FE683EC50D HMAC=FFE94D78CCA0C4BD5BA8AC8A286E0A26A44221B4D6DBA1AE7C2BEAF13653B1EC Session=CB6D0A87DDB746351BF70647C02186D9}
- [0163.80] NetComeGo: SEND first packet Length=80 CRC=1659827227
- [0163.94] NetComeGo: TcpipConnection_0 RECV first packet IP=172.107.207.66:7776 Length=15 CRC=1155043429 HandshakeStatus=0 bUseSessionUID=1 InSessionUID=(0 0 0) SessionUID=(0 0 0)
- [0163.94] NetComeGo: Client set SessionUID to: 67 219 119
- [0164.29] DevBeacon: FWebSocket::ReadCloseReason this=02FDCD80 received opcode CLOSE. Code=0 Reason=
- [0164.29] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [0164.29] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [0164.29] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [0164.29] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [0164.29] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [0164.29] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [0164.29] DevNet: Welcomed by server (Level: EuroStadium_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
- [0164.30] Log: FSaveDataExportTask(0) wrote 479644 bytes to memory
- [0164.30] Log: SaveGameDataAsync game thread time: 6 ms
- [0164.32] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [0164.32] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [0164.32] Log: Flushing async loaders.
- [0164.34] Log: Flushed async loaders.
- [0164.34] Log: LoadMap: 172.107.207.66:7776/EuroStadium_P?Name=Kyasuta?game=TAGame.GameInfo_Soccar_TA
- [0164.35] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0164.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_93 Response=PsyNetMessage_X_94 Latency=1.4587
- [0164.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_93->PsyNetMessage_X_94 PsyTime=1571089400 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [0164.44] DevOnline: PsyNet Flush End
- [0164.45] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
- [0164.79] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_xp_SF.upk
- [0164.82] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_xpprogressmenu_SF.upk
- [0164.90] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_endgamemenu_SF.upk
- [0164.93] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_winnermenu_SF.upk
- [0165.03] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamescoreboard_SF.upk
- [0165.12] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamemenu_SF.upk
- [0165.15] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hudmatchinfo_SF.upk
- [0165.17] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hud_SF.upk
- [0165.74] Log: Bringing World EuroStadium_P.TheWorld up for play (0) at 2019.10.14-16.43.18
- [0165.75] Log: Bringing up level for play took: 0.165355
- [0165.75] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [0165.75] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [0165.75] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0165.93] Log: ########### Finished loading level: 1.594874 seconds
- [0165.94] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0166.13] ScriptLog: Client InputRate=60
- [0166.13] DevNet: PlayerController_TA_1 setplayer LocalPlayer_TA_0
- [0166.14] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=False
- [0166.14] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0166.14] Clubs: GFxData_PRI_TA_0 HandleClubID Steam|76561198186190635|0 ClubID=0
- [0166.14] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0166.20] Clubs: GFxData_PRI_TA_1 HandleClubID Steam|76561198186190635|0 ClubID=0
- [0166.21] Clubs: Team_Soccar_TA_2 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0166.21] Clubs: Team_Soccar_TA_3 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0166.21] ScriptLog: MatchGUID: 333D017A11E9EECBE286CD9C24E68ECC
- [0166.21] DevOnline: Set rich presence to: Doubles in Mannfield data: Playlist-2
- [0166.22] Clubs: GFxData_PRI_TA_5 HandleClubID Unknown|0|0 ClubID=0
- [0166.22] Clubs: GFxData_PRI_TA_4 HandleClubID Steam|76561198905807789|0 ClubID=2651958
- [0166.22] DevOnline: RemoteUserDataReplicated Name: PRI_TA_3 Role: 1 RemoteRole: 3
- [0166.22] Clubs: GFxData_PRI_TA_3 HandleClubID XboxOne|2535425443627747|0 ClubID=3393772
- [0166.22] Clubs: GFxData_PRI_TA_2 HandleClubID Steam|76561198117020569|0 ClubID=483875
- [0166.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_95 [Clubs/GetClubDetails Clubs/GetClubDetails Clubs/GetClubDetails Filters/FilterContent]
- [0166.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_95 Message=PsyNetMessage_X_95
- [0166.26] Log: Flushing async loaders.
- [0166.29] Log: Flushed async loaders.
- [0166.34] Spawn: ReplicatedRespawnTicket_TA_0 OnOwnerChanged PlayerController_TA_1
- [0166.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_96 [Ads/GetAds]
- [0166.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_96 Message=PsyNetMessage_X_96
- [0166.36] Vanity: All Vanity Queries Complete
- [0166.68] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_95 Response=PsyNetMessage_X_97 Latency=0.5485
- [0166.68] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_95->PsyNetMessage_X_97 PsyTime=1571089402 [Clubs/GetClubDetails Clubs/GetClubDetails Clubs/GetClubDetails Filters/FilterContent]
- [0166.68] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_0 ClubID=2651958 PrimaryColor=-24705 AccentColor=-16722689 OwnerPlayerID=Steam|76561198905807789|0 bVerified=False Members=PlayerID=Steam|76561198905807789|0 PlayerName=hush PlayerID=Steam|76561198331262228|0 PlayerName=O rato
- [0166.68] Clubs: HandleClubChanged 2651958 2
- [0166.69] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_1 ClubID=3393772 PrimaryColor=-14277082 AccentColor=-16448251 OwnerPlayerID=XboxOne|2535444924739075|0 bVerified=False Members=PlayerID=XboxOne|2535444924739075|0 PlayerName=T4rsalD0ck PlayerID=XboxOne|2535425443627747|0 PlayerName=SDW KnKy
- [0166.69] Clubs: HandleClubChanged 3393772 2
- [0166.69] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_2 ClubID=483875 PrimaryColor=-14277082 AccentColor=-16722689 OwnerPlayerID=Steam|76561198253311266|0 bVerified=False Members=PlayerID=Steam|76561198253311266|0 PlayerName=MikeedNeres PlayerID=Steam|76561198084934565|0 PlayerName=POLICIA FEDERAL PlayerID=Steam|76561198212163309|0 PlayerName=flashezikNTC PlayerID=Steam|76561198277225390|0 PlayerName=Diego PlayerID=Steam|76561198117020569|0 PlayerName=Jao_F PlayerID=Steam|76561198278397204|0 PlayerName=L1ska PlayerID=Steam|76561198113529525|0 PlayerName=Luryigga PlayerID=Steam|76561198138352313|0 PlayerName=bino beck PlayerID=Steam|76561198320540861|0 PlayerName=Alegria PlayerID=Steam|76561198323176790|0 PlayerName=gbn PlayerID=Steam|76561198144273345|0 PlayerName=Dóka PlayerID=Steam|76561198195792651|0 PlayerName=Samoska PlayerID=Steam|76561198271098768|0 PlayerName=HelmoLSS
- [0166.69] Clubs: HandleClubChanged 483875 13
- [0166.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_96 Response=PsyNetMessage_X_98 Latency=0.3445
- [0166.69] Clubs: GFxData_PRI_TA_4 HandleClub Steam|76561198905807789|0 ClubID=2651958
- [0166.69] Clubs: GFxData_PRI_TA_3 HandleClub XboxOne|2535425443627747|0 ClubID=3393772
- [0166.69] Clubs: GFxData_PRI_TA_2 HandleClub Steam|76561198117020569|0 ClubID=483875
- [0166.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_99 [Filters/FilterContent]
- [0166.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_99 Message=PsyNetMessage_X_99
- [0166.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_96->PsyNetMessage_X_98 PsyTime=1571089402 [Ads/GetAds]
- [0166.71] DevOnline: WebRequest_X_34 SEND: https://rl-cdn.psyonix.com/Ads/Prod/36.jEMoTf33/401.jpg
- [0166.81] DevOnline: WebRequest_X_34 RECV: 200
- [0166.81] Log: FCacheExportTask(..\..\TAGame\Cache\WebCache/aHR0cHM6Ly9ybC1jZG4ucHN5b25peC5jb20vQWRzL1Byb2QvMzYuakVNb1RmMzMvNDAxLmpwZw==) wrote 45930 bytes to memory
- [0166.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_100 [Filters/FilterContent]
- [0166.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_100 Message=PsyNetMessage_X_100
- [0166.86] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_99 Response=PsyNetMessage_X_101 Latency=0.1664
- [0166.87] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_99->PsyNetMessage_X_101 PsyTime=1571089402 [Filters/FilterContent]
- [0166.96] DevOnline: WebRequest_X_35 SEND: https://rl-cdn.psyonix.com/Ads/Prod/36.mZrP6sMa/403.jpg
- [0166.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_100 Response=PsyNetMessage_X_102 Latency=0.1734
- [0166.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_100->PsyNetMessage_X_102 PsyTime=1571089403 [Filters/FilterContent]
- [0166.98] DevOnline: WebRequest_X_35 RECV: 304
- [0169.32] Spawn: ReplicatedRespawnTicket_TA_0 Destroyed
- [0169.35] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [0192.32] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [0192.32] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0192.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_105 [GenericStorage/SetPlayerGenericStorage]
- [0192.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_105 Message=PsyNetMessage_X_105
- [0192.53] Log: FSaveDataExportTask(0) wrote 479644 bytes to memory
- [0192.53] Log: SaveGameDataAsync game thread time: 5 ms
- [0192.54] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [0192.54] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [0192.71] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_105 Response=PsyNetMessage_X_106 Latency=0.2041
- [0192.72] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_105->PsyNetMessage_X_106 PsyTime=1571089428 [GenericStorage/SetPlayerGenericStorage]
- [0193.59] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0195.97] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=15000 InputRate=60
- [0195.98] Log: Client ReplicationRate=60
- [0195.98] Log: Client NetSpeed=15000
- [0195.98] ScriptLog: Client InputRate=60
- [0196.22] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0196.22] Log: SaveGameDataAsync game thread time: 9 ms
- [0196.24] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [0196.24] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [0216.86] DevOnline: UnregisterRemoteTalker(0x01100001385BD3AD) returned 0x00000000
- [0216.87] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [0216.95] Clubs: GFxData_PRI_TA_6 HandleClubID Unknown|0|0 ClubID=0
- [0227.52] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_109 [Metrics/RecordMetrics]
- [0227.52] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_109 Message=PsyNetMessage_X_109
- [0227.52] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [0227.68] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_109 Response=PsyNetMessage_X_110 Latency=0.1670
- [0227.68] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_109->PsyNetMessage_X_110 PsyTime=1571089463 [Metrics/RecordMetrics]
- [0228.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_111 [Filters/FilterContent]
- [0228.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_111 Message=PsyNetMessage_X_111
- [0228.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_111 Response=PsyNetMessage_X_112 Latency=0.1576
- [0228.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_111->PsyNetMessage_X_112 PsyTime=1571089465 [Filters/FilterContent]
- [0229.53] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0229.64] Clubs: GFxData_PRI_TA_8 HandleClubID Unknown|0|0 ClubID=0
- [0234.83] Clubs: GFxData_PRI_TA_7 HandleClubID Steam|76561198073723180|0 ClubID=3630395
- [0234.83] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_113 [Clubs/GetClubDetails]
- [0234.83] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_113 Message=PsyNetMessage_X_113
- [0235.02] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_113 Response=PsyNetMessage_X_114 Latency=0.1818
- [0235.02] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_113->PsyNetMessage_X_114 PsyTime=1571089471 [Clubs/GetClubDetails]
- [0235.02] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_3 ClubID=3630395 PrimaryColor=-1710619 AccentColor=-52651 OwnerPlayerID=Steam|76561198073723180|0 bVerified=False Members=PlayerID=Steam|76561198073723180|0 PlayerName=Selected PlayerID=Steam|76561198862412282|0 PlayerName=Diabetes PlayerID=Steam|76561198116421090|0 PlayerName=y la moto?
- [0235.02] Clubs: HandleClubChanged 3630395 3
- [0235.03] Clubs: GFxData_PRI_TA_7 HandleClub Steam|76561198073723180|0 ClubID=3630395
- [0235.12] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_115 [Filters/FilterContent]
- [0235.12] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_115 Message=PsyNetMessage_X_115
- [0235.19] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0235.19] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0235.24] DevOnline: Stored steam user stats.
- [0235.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_115 Response=PsyNetMessage_X_116 Latency=0.1741
- [0235.30] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_115->PsyNetMessage_X_116 PsyTime=1571089471 [Filters/FilterContent]
- [0235.54] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [0235.55] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Challenges/PlayerProgress
- [0235.81] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Challenges/PlayerProgress
- [0235.89] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Reward/RewardResult
- [0235.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_120 [Shops/GetPlayerWallet]
- [0235.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_120
- [0236.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_120 Response=PsyNetMessage_X_121 Latency=0.2788
- [0236.18] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_120->PsyNetMessage_X_121 PsyTime=1571089472 [Shops/GetPlayerWallet]
- [0238.19] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0243.19] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=True
- [0243.19] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0243.19] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0243.23] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0243.52] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0243.52] Log: SaveGameDataAsync game thread time: 6 ms
- [0243.54] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [0243.54] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [0243.88] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0246.75] DevGFxUIWarning: Sprite::AddDisplayObject(): unknown cid = 0
- [0246.87] DevGFxUIWarning: Sprite::AddDisplayObject(): unknown cid = 0
- [0246.89] NetworkInputBuffer: Hitch detected! 138.5498ms
- [0248.77] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0248.77] NetComeGo: TcpipConnection_0 Control channel closed, reason=Disconnect command
- [0248.78] DevNet: URL: Adding default option Name=Kyasuta
- [0248.78] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [0248.78] Log: Failed; returning to Entry
- [0248.78] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0248.82] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0248.82] Log: SaveGameDataAsync game thread time: 5 ms
- [0248.82] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [0248.82] DevOnline: UnregisterRemoteTalker(0x011000010D77572B) returned 0x00000000
- [0248.82] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0248.82] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0248.82] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0248.82] DevOnline: UnregisterRemoteTalker(0x011000010957E399) returned 0x00000000
- [0248.82] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0248.82] DevOnline: UnregisterRemoteTalker(0x0110000106C3392C) returned 0x00000000
- [0248.82] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0248.84] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [0248.84] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [0249.01] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0249.01] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_122 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [0249.01] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_122
- [0249.27] DevOnline: PsyNet Flush End
- [0249.32] NetComeGo: Close TcpipConnection_0 172.107.207.66:7776 14/10/2019 16:44:42 'UNetConnection::CleanUp'
- [0249.32] NetComeGo: TcpipConnection_0 Control channel null, Sending unstable close to 172.107.207.66:7776 on temporary Control channel.
- [0249.32] Exit: TcpNetDriver_0 shut down
- [0249.36] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0249.37] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [0249.38] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [0249.47] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [0249.52] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0249.53] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0249.53] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.44.42
- [0249.53] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [0249.53] DevOnline: Successfully set the friend join URL:
- [0249.53] Log: Bringing up level for play took: 0.006489
- [0249.53] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0249.70] DevOnline: Set rich presence to: Main Menu data: Menu
- [0249.70] Log: ########### Finished loading level: 0.881802 seconds
- [0249.70] Log: Flushing async loaders.
- [0250.18] Log: Flushed async loaders.
- [0250.19] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_122 Response=PsyNetMessage_X_123 Latency=1.4132
- [0250.27] Log: Flushing async loaders.
- [0250.74] Log: Flushed async loaders.
- [0250.98] Clubs: Destroy ClubDetails_X_0 ClubID=2651958 PrimaryColor=-24705 AccentColor=-16722689 OwnerPlayerID=Steam|76561198905807789|0 bVerified=False Members=PlayerID=Steam|76561198905807789|0 PlayerName=hush PlayerID=Steam|76561198331262228|0 PlayerName=O rato
- [0250.98] Clubs: HandleClubChanged 2651958 0
- [0250.98] Clubs: Destroy ClubDetails_X_1 ClubID=3393772 PrimaryColor=-14277082 AccentColor=-16448251 OwnerPlayerID=XboxOne|2535444924739075|0 bVerified=False Members=PlayerID=XboxOne|2535444924739075|0 PlayerName=T4rsalD0ck PlayerID=XboxOne|2535425443627747|0 PlayerName=SDW KnKy
- [0250.98] Clubs: HandleClubChanged 3393772 0
- [0250.98] Clubs: Destroy ClubDetails_X_2 ClubID=483875 PrimaryColor=-14277082 AccentColor=-16722689 OwnerPlayerID=Steam|76561198253311266|0 bVerified=False Members=PlayerID=Steam|76561198253311266|0 PlayerName=MikeedNeres PlayerID=Steam|76561198084934565|0 PlayerName=POLICIA FEDERAL PlayerID=Steam|76561198212163309|0 PlayerName=flashezikNTC PlayerID=Steam|76561198277225390|0 PlayerName=Diego PlayerID=Steam|76561198117020569|0 PlayerName=Jao_F PlayerID=Steam|76561198278397204|0 PlayerName=L1ska PlayerID=Steam|76561198113529525|0 PlayerName=Luryigga PlayerID=Steam|76561198138352313|0 PlayerName=bino beck PlayerID=Steam|76561198320540861|0 PlayerName=Alegria PlayerID=Steam|76561198323176790|0 PlayerName=gbn PlayerID=Steam|76561198144273345|0 PlayerName=Dóka PlayerID=Steam|76561198195792651|0 PlayerName=Samoska PlayerID=Steam|76561198271098768|0 PlayerName=HelmoLSS
- [0250.98] Clubs: HandleClubChanged 483875 0
- [0250.98] Clubs: Destroy ClubDetails_X_3 ClubID=3630395 PrimaryColor=-1710619 AccentColor=-52651 OwnerPlayerID=Steam|76561198073723180|0 bVerified=False Members=PlayerID=Steam|76561198073723180|0 PlayerName=Selected PlayerID=Steam|76561198862412282|0 PlayerName=Diabetes PlayerID=Steam|76561198116421090|0 PlayerName=y la moto?
- [0250.98] Clubs: HandleClubChanged 3630395 0
- [0250.99] DevOnline: Logged in as 'Kyasuta'
- [0250.99] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0250.99] DevOnline: Successfully set the friend join URL:
- [0250.99] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0250.99] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_124 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
- [0250.99] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_124 Message=PsyNetMessage_X_124
- [0250.99] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_122->PsyNetMessage_X_123 PsyTime=1571089485 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [0251.00] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0251.93] Clubs: Team_Soccar_TA_4 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0251.93] Clubs: Team_Soccar_TA_5 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0251.99] Vanity: All Vanity Queries Complete
- [0251.99] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_125 [Shops/GetStandardShops]
- [0251.99] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_125 Message=PsyNetMessage_X_125
- [0252.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_124 Response=PsyNetMessage_X_126 Latency=1.1290
- [0252.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_124->PsyNetMessage_X_126 PsyTime=1571089488 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
- [0252.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_125 Response=PsyNetMessage_X_127 Latency=0.2595
- [0252.26] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_125->PsyNetMessage_X_127 PsyTime=1571089488 [Shops/GetStandardShops]
- [0252.31] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0252.31] Log: SaveGameDataAsync game thread time: 11 ms
- [0252.33] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [0252.33] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [0253.08] Online: TryToPlayOnline ControllerID=-1
- [0253.09] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0253.09] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0253.09] Online: TryToPlayOnline ControllerID=-1
- [0253.09] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0253.09] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0253.09] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_128 [GameServer/GetGameServerPingList]
- [0253.09] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_128 Message=PsyNetMessage_X_128
- [0253.24] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_128 Response=PsyNetMessage_X_129 Latency=0.1532
- [0253.25] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_128->PsyNetMessage_X_129 PsyTime=1571089489 [GameServer/GetGameServerPingList]
- [0253.25] ScriptLog: RegionPinger_X_1 PingRegions ("ip172-107-207-66.datahound.com:7862","ip54-210-32-159.datahound.com:9586","ip162-245-206-74.datahound.com:7828","ip31-186-229-109.datahound.com:7754","ip103-194-166-121.datahound.com:7831","ip116-206-72-90.datahound.com:2107","ip203-195-123-148.datahound.com:7778","ip185-179-203-17.datahound.com:7912","ip109-200-215-81.datahound.com:8248","ip185-179-201-71.datahound.com:7852")
- [0253.58] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_130 [Population/UpdatePlayerPlaylist]
- [0253.58] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_130 Message=PsyNetMessage_X_130
- [0253.77] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_130 Response=PsyNetMessage_X_131 Latency=0.1818
- [0253.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_130->PsyNetMessage_X_131 PsyTime=1571089489 [Population/UpdatePlayerPlaylist]
- [0254.89] Matchmaking: All Regions Pinged: SAM (0.1273),USE (0.1030),USW (1.0000),EU (1.0000),JPN (0.2667),ASC (1.0000),ASM (1.0000),ME (1.0000),OCE (1.0000),SAF (1.0000)
- [0254.89] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
- [0254.89] Matchmaking: StartMatchmaking at 2019-10-14 21:44:50 in USE,SAM for playlists 3,2 on game server 0
- [0254.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_132 [Matchmaking/StartMatchmaking]
- [0254.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_132 Message=PsyNetMessage_X_132
- [0255.09] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_132 Response=PsyNetMessage_X_133 Latency=0.2000
- [0255.10] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_132->PsyNetMessage_X_133 PsyTime=1571089491 [Matchmaking/StartMatchmaking]
- [0256.06] Matchmaking: OnlineGameMatchmaking_X_0::Searching.Cancel()
- [0256.07] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0256.10] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_134 [Matchmaking/PlayerCancelMatchmaking]
- [0256.10] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_134 Message=PsyNetMessage_X_134
- [0256.38] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_134 Response=PsyNetMessage_X_135 Latency=0.2804
- [0256.39] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_134->PsyNetMessage_X_135 PsyTime=1571089492 [Matchmaking/PlayerCancelMatchmaking]
- [0256.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_136 [Population/UpdatePlayerPlaylist]
- [0256.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_136 Message=PsyNetMessage_X_136
- [0256.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_136 Response=PsyNetMessage_X_137 Latency=0.1576
- [0256.73] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_136->PsyNetMessage_X_137 PsyTime=1571089492 [Population/UpdatePlayerPlaylist]
- [0257.74] Online: TryToPlayOnline ControllerID=-1
- [0257.74] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0257.74] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0257.74] Matchmaking: StartMatchmaking at 2019-10-14 21:44:53 in USE,SAM for playlists 3,2 on game server 0
- [0257.74] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_138 [Matchmaking/StartMatchmaking]
- [0257.74] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_138 Message=PsyNetMessage_X_138
- [0257.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_138 Response=PsyNetMessage_X_139 Latency=0.2304
- [0257.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_138->PsyNetMessage_X_139 PsyTime=1571089494 [Matchmaking/StartMatchmaking]
- [0258.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_140 [Population/UpdatePlayerPlaylist]
- [0258.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_140 Message=PsyNetMessage_X_140
- [0258.39] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_140 Response=PsyNetMessage_X_141 Latency=0.1515
- [0258.40] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_140->PsyNetMessage_X_141 PsyTime=1571089494 [Population/UpdatePlayerPlaylist]
- [0267.60] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-99.datahound.com:7825",ServerName="USE",Playlist=2,Region="USE",ReservationID="BF6306A1405244EC93A75993C23F58F0")
- [0267.60] JoinGame: StartJoin ip104-153-85-99.datahound.com:7825 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=BF6306A1405244EC93A75993C23F58F0
- [0267.60] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-99.datahound.com:7825
- [0267.60] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0267.60] Online: TryToPlayOnline ControllerID=-1
- [0267.60] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0267.60] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0267.60] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0267.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_143 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0267.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_143 Message=PsyNetMessage_X_143
- [0267.79] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_143 Response=PsyNetMessage_X_144 Latency=0.1879
- [0267.80] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_143->PsyNetMessage_X_144 PsyTime=1571089503 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0267.80] DevNet: Add Network Security Key={ID=1069811941 PlayerID=Steam|76561198186190635|0 Key=94159D79964915D3675CD0CF2C8DB4D2A828D9ECEF698801839EBB6107AAB36C IV=58ECF54F228F05043CA75CB29E23DDF6 HMAC=0E7CDB7904134A1C28F306C52550FA6BF722C1E0AD2BAC9F2C1118A8545D476A Session=11620CC45234DF66C485B700D3E2AF84}
- [0267.80] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0268.10] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_145 [Population/UpdatePlayerPlaylist]
- [0268.10] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_145 Message=PsyNetMessage_X_145
- [0268.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_145 Response=PsyNetMessage_X_146 Latency=0.2000
- [0268.31] DevOnline: Logged in as 'Kyasuta'
- [0268.31] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0268.31] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-99.datahound.com:7825
- [0268.31] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0268.31] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_147 [Skills/GetPlayerSkill]
- [0268.31] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_147 Message=PsyNetMessage_X_147
- [0268.31] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_145->PsyNetMessage_X_146 PsyTime=1571089504 [Population/UpdatePlayerPlaylist]
- [0268.32] Vanity: All Vanity Queries Complete
- [0268.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_147 Response=PsyNetMessage_X_148 Latency=0.2364
- [0268.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_147->PsyNetMessage_X_148 PsyTime=1571089504 [Skills/GetPlayerSkill]
- [0272.80] DevBeacon: TcpConnection_9 initial connection timeout
- [0272.80] JoinGame: Reservation beacon disconnected
- [0272.80] JoinGame: Attempting reservation beacon reconnect
- [0278.80] DevBeacon: TcpConnection_10 initial connection timeout
- [0278.80] JoinGame: Reservation beacon disconnected
- [0278.80] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0278.80] DevOnline: Successfully set the friend join URL:
- [0278.80] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0278.80] Matchmaking: StartMatchmaking at 2019-10-14 21:45:14 in USE,SAM for playlists 3,2 on game server 0
- [0278.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_149 [Matchmaking/StartMatchmaking]
- [0278.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_149 Message=PsyNetMessage_X_149
- [0279.00] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_149 Response=PsyNetMessage_X_150 Latency=0.1939
- [0279.01] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_149->PsyNetMessage_X_150 PsyTime=1571089515 [Matchmaking/StartMatchmaking]
- [0279.30] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_151 [Population/UpdatePlayerPlaylist]
- [0279.30] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_151 Message=PsyNetMessage_X_151
- [0279.47] DevOnline: Logged in as 'Kyasuta'
- [0279.47] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0279.47] DevOnline: Successfully set the friend join URL:
- [0279.47] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0279.47] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_152 [Skills/GetPlayerSkill]
- [0279.47] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_152 Message=PsyNetMessage_X_152
- [0279.48] Vanity: All Vanity Queries Complete
- [0279.49] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_151 Response=PsyNetMessage_X_153 Latency=0.1879
- [0279.50] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_151->PsyNetMessage_X_153 PsyTime=1571089515 [Population/UpdatePlayerPlaylist]
- [0279.65] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_152 Response=PsyNetMessage_X_154 Latency=0.1879
- [0279.66] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_152->PsyNetMessage_X_154 PsyTime=1571089515 [Skills/GetPlayerSkill]
- [0287.67] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-112.datahound.com:7747",ServerName="USE",Playlist=2,Region="USE",ReservationID="420957EEFF634132B284E146EDCB679F")
- [0287.67] JoinGame: StartJoin ip104-153-85-112.datahound.com:7747 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=420957EEFF634132B284E146EDCB679F
- [0287.67] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-112.datahound.com:7747
- [0287.67] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0287.67] Online: TryToPlayOnline ControllerID=-1
- [0287.67] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0287.67] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0287.67] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0287.67] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_156 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0287.67] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_156 Message=PsyNetMessage_X_156
- [0287.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_156 Response=PsyNetMessage_X_157 Latency=0.2121
- [0287.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_156->PsyNetMessage_X_157 PsyTime=1571089523 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0287.89] DevNet: Add Network Security Key={ID=1298930994 PlayerID=Steam|76561198186190635|0 Key=FD0790F6D75F4B48EFB53039BD8BA642E19FD7BCDD9A4261A4F9D49FA73E5288 IV=05181E0B854E8EF3788BCEC418047840 HMAC=F1430E216FB9A4714B5ACAE14FE3D889D491194EB84441C45984E9EA3926F2E3 Session=50233CC654DF42A9D1D27DA913C8D018}
- [0287.89] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0288.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_158 [Population/UpdatePlayerPlaylist]
- [0288.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_158 Message=PsyNetMessage_X_158
- [0288.33] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_158 Response=PsyNetMessage_X_159 Latency=0.1582
- [0288.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_158->PsyNetMessage_X_159 PsyTime=1571089524 [Population/UpdatePlayerPlaylist]
- [0292.89] DevBeacon: TcpConnection_11 initial connection timeout
- [0292.89] JoinGame: Reservation beacon disconnected
- [0292.89] JoinGame: Attempting reservation beacon reconnect
- [0297.78] DevOnline: Logged in as 'Kyasuta'
- [0297.78] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0297.78] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-112.datahound.com:7747
- [0297.78] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0297.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_160 [Skills/GetPlayerSkill]
- [0297.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_160 Message=PsyNetMessage_X_160
- [0297.79] Vanity: All Vanity Queries Complete
- [0297.94] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_160 Response=PsyNetMessage_X_161 Latency=0.1576
- [0297.95] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_160->PsyNetMessage_X_161 PsyTime=1571089534 [Skills/GetPlayerSkill]
- [0298.89] DevBeacon: TcpConnection_12 initial connection timeout
- [0298.89] DevBeacon: SSL_shutdown() this=5688D440 SSL_Error Code=1 FileDescriptor=5968
- [0298.89] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0298.89] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0298.89] JoinGame: Reservation beacon disconnected
- [0298.89] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0298.89] DevOnline: Successfully set the friend join URL:
- [0298.89] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0298.89] Matchmaking: StartMatchmaking at 2019-10-14 21:45:35 in USE,SAM for playlists 3,2 on game server 0
- [0298.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_162 [Matchmaking/StartMatchmaking]
- [0298.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_162 Message=PsyNetMessage_X_162
- [0299.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_162 Response=PsyNetMessage_X_163 Latency=0.2712
- [0299.18] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_162->PsyNetMessage_X_163 PsyTime=1571089535 [Matchmaking/StartMatchmaking]
- [0299.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_164 [Population/UpdatePlayerPlaylist]
- [0299.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_164 Message=PsyNetMessage_X_164
- [0299.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_164 Response=PsyNetMessage_X_165 Latency=0.1515
- [0299.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_164->PsyNetMessage_X_165 PsyTime=1571089535 [Population/UpdatePlayerPlaylist]
- [0299.64] DevOnline: Logged in as 'Kyasuta'
- [0299.64] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0299.64] DevOnline: Successfully set the friend join URL:
- [0299.64] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0299.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_166 [Skills/GetPlayerSkill]
- [0299.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_166 Message=PsyNetMessage_X_166
- [0299.65] Vanity: All Vanity Queries Complete
- [0299.90] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_166 Response=PsyNetMessage_X_167 Latency=0.2623
- [0299.90] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_166->PsyNetMessage_X_167 PsyTime=1571089535 [Skills/GetPlayerSkill]
- [0311.92] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_168 [Metrics/RecordMetrics]
- [0311.92] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_168 Message=PsyNetMessage_X_168
- [0312.07] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_168 Response=PsyNetMessage_X_169 Latency=0.1576
- [0312.08] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_168->PsyNetMessage_X_169 PsyTime=1571089548 [Metrics/RecordMetrics]
- [0312.48] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-85.datahound.com:7840",ServerName="USE",Playlist=3,Region="USE",ReservationID="5CD1B02066214ADB9B17C8AAC73E964C")
- [0312.48] JoinGame: StartJoin ip104-153-85-85.datahound.com:7840 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=5CD1B02066214ADB9B17C8AAC73E964C
- [0312.48] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-85.datahound.com:7840
- [0312.48] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0312.48] Online: TryToPlayOnline ControllerID=-1
- [0312.49] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0312.49] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0312.49] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0312.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_171 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0312.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_171 Message=PsyNetMessage_X_171
- [0312.78] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_171 Response=PsyNetMessage_X_172 Latency=0.2970
- [0312.79] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_171->PsyNetMessage_X_172 PsyTime=1571089548 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0312.79] DevNet: Add Network Security Key={ID=1303859827 PlayerID=Steam|76561198186190635|0 Key=7A59B1322BC42ABE13FEFBF450FD2B90DA767F5049BC22BAFE2818B90B2E24DA IV=871848F680F190197E933EB0946A0CF6 HMAC=73DF8F0F8B49B42951DC5F532B88CA5CDCE0D35DFE5BC5A8E715A1DDDDDC2CEE Session=BA338E3FE689B29EBCBCDC4DD01187A5}
- [0312.79] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0312.98] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_173 [Population/UpdatePlayerPlaylist]
- [0312.98] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_173 Message=PsyNetMessage_X_173
- [0313.13] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_173 Response=PsyNetMessage_X_174 Latency=0.1515
- [0313.14] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_173->PsyNetMessage_X_174 PsyTime=1571089549 [Population/UpdatePlayerPlaylist]
- [0313.20] DevOnline: Logged in as 'Kyasuta'
- [0313.20] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0313.20] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-85.datahound.com:7840
- [0313.20] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0313.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_175 [Skills/GetPlayerSkill]
- [0313.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_175 Message=PsyNetMessage_X_175
- [0313.21] Vanity: All Vanity Queries Complete
- [0313.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_175 Response=PsyNetMessage_X_176 Latency=0.1578
- [0313.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_175->PsyNetMessage_X_176 PsyTime=1571089549 [Skills/GetPlayerSkill]
- [0317.79] DevBeacon: TcpConnection_13 initial connection timeout
- [0317.79] DevBeacon: SSL_shutdown() this=5688E880 SSL_Error Code=1 FileDescriptor=5600
- [0317.79] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0317.79] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0317.79] JoinGame: Reservation beacon disconnected
- [0317.79] JoinGame: Attempting reservation beacon reconnect
- [0323.79] DevBeacon: TcpConnection_14 initial connection timeout
- [0323.79] DevBeacon: SSL_shutdown() this=5688EB80 SSL_Error Code=1 FileDescriptor=1500
- [0323.79] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0323.79] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0323.79] JoinGame: Reservation beacon disconnected
- [0323.79] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0323.79] DevOnline: Successfully set the friend join URL:
- [0323.79] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0323.79] Matchmaking: StartMatchmaking at 2019-10-14 21:45:59 in USE,SAM for playlists 3,2 on game server 0
- [0323.80] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_177 [Matchmaking/StartMatchmaking]
- [0323.80] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_177 Message=PsyNetMessage_X_177
- [0324.01] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_177 Response=PsyNetMessage_X_178 Latency=0.2121
- [0324.02] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_177->PsyNetMessage_X_178 PsyTime=1571089560 [Matchmaking/StartMatchmaking]
- [0324.30] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_179 [Population/UpdatePlayerPlaylist]
- [0324.30] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_179 Message=PsyNetMessage_X_179
- [0324.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_179 Response=PsyNetMessage_X_180 Latency=0.1576
- [0324.46] DevOnline: Logged in as 'Kyasuta'
- [0324.46] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0324.46] DevOnline: Successfully set the friend join URL:
- [0324.46] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0324.46] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_181 [Skills/GetPlayerSkill]
- [0324.46] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_181 Message=PsyNetMessage_X_181
- [0324.46] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_179->PsyNetMessage_X_180 PsyTime=1571089560 [Population/UpdatePlayerPlaylist]
- [0324.47] Vanity: All Vanity Queries Complete
- [0324.65] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_181 Response=PsyNetMessage_X_182 Latency=0.1939
- [0324.66] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_181->PsyNetMessage_X_182 PsyTime=1571089560 [Skills/GetPlayerSkill]
- [0328.04] PsyNetStaticData: HandleCacheExpired
- [0328.05] DevOnline: WebRequest_X_36 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
- [0328.36] DevOnline: WebRequest_X_36 RECV: 304
- [0332.26] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-87-12.datahound.com:7783",ServerName="USE",Playlist=2,Region="USE",ReservationID="1D362673494548DDB1A3AE378E845194")
- [0332.26] JoinGame: StartJoin ip104-153-87-12.datahound.com:7783 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=1D362673494548DDB1A3AE378E845194
- [0332.26] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-87-12.datahound.com:7783
- [0332.26] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0332.26] Online: TryToPlayOnline ControllerID=-1
- [0332.27] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0332.27] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0332.27] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0332.27] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_184 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0332.27] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_184 Message=PsyNetMessage_X_184
- [0332.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_184 Response=PsyNetMessage_X_185 Latency=0.1818
- [0332.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_184->PsyNetMessage_X_185 PsyTime=1571089568 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0332.45] DevNet: Add Network Security Key={ID=570198437 PlayerID=Steam|76561198186190635|0 Key=144B12C7AD5CD009EB5837205711EC370E6F2E9DF7BD43ECE3A8335A9BCFF310 IV=AD05EB189DF4C41AB50EC2331C60886B HMAC=283ED1DF986F6DBC97CA607C9A5B00EBE76E860E6CB5D9DFC86262395D1C922C Session=898A2A0CE1E09C7BE391888BEDC5C33E}
- [0332.45] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0332.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_186 [Population/UpdatePlayerPlaylist]
- [0332.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_186 Message=PsyNetMessage_X_186
- [0332.85] DevOnline: Logged in as 'Kyasuta'
- [0332.85] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0332.85] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-87-12.datahound.com:7783
- [0332.85] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0332.85] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_187 [Skills/GetPlayerSkill]
- [0332.85] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_187 Message=PsyNetMessage_X_187
- [0332.86] Vanity: All Vanity Queries Complete
- [0332.93] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_186 Response=PsyNetMessage_X_188 Latency=0.1697
- [0332.94] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_186->PsyNetMessage_X_188 PsyTime=1571089569 [Population/UpdatePlayerPlaylist]
- [0333.00] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_187 Response=PsyNetMessage_X_189 Latency=0.1515
- [0333.01] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_187->PsyNetMessage_X_189 PsyTime=1571089569 [Skills/GetPlayerSkill]
- [0337.45] DevBeacon: TcpConnection_15 initial connection timeout
- [0337.45] DevBeacon: SSL_shutdown() this=5688EE20 SSL_Error Code=1 FileDescriptor=4868
- [0337.45] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0337.45] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0337.45] JoinGame: Reservation beacon disconnected
- [0337.45] JoinGame: Attempting reservation beacon reconnect
- [0339.15] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0339.15] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0342.16] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0342.16] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [0342.16] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() Doubles False 4 False
- [0342.16] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0342.16] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0342.16] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0342.20] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0342.20] Log: SaveGameDataAsync game thread time: 6 ms
- [0342.20] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0342.22] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [0342.22] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [0342.32] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0342.32] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_190 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [0342.32] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_190 Message=PsyNetMessage_X_190
- [0342.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_190 Response=PsyNetMessage_X_191 Latency=0.0000
- [0342.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_190->PsyNetMessage_X_191 PsyTime=1571089578 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [0342.57] DevOnline: PsyNet Flush End
- [0342.68] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [0342.68] Log: Game class is 'GameInfo_Transition_TA'
- [0342.77] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.46.15
- [0342.77] Log: Bringing up level for play took: 0.085471
- [0342.77] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0342.77] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0342.77] Log: ########### Finished loading level: 0.566349 seconds
- [0342.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_192 [GenericStorage/GetPlayerGenericStorage]
- [0342.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_192 Message=PsyNetMessage_X_192
- [0342.77] DevNet: Browse: 104.153.87.12:7781/MENU_Main_p?Name=Kyasuta
- [0342.77] DevNet: Game client on port 7781, rate 15000
- [0342.77] NetComeGo: TcpipConnection_1 104.153.87.12:7781 using encryption {ID=570198437 PlayerID=Steam|76561198186190635|0 Key=144B12C7AD5CD009EB5837205711EC370E6F2E9DF7BD43ECE3A8335A9BCFF310 IV=AD05EB189DF4C41AB50EC2331C60886B HMAC=283ED1DF986F6DBC97CA607C9A5B00EBE76E860E6CB5D9DFC86262395D1C922C Session=898A2A0CE1E09C7BE391888BEDC5C33E}
- [0342.77] NetComeGo: SEND first packet Length=80 CRC=-1416131398
- [0342.90] NetComeGo: TcpipConnection_1 RECV first packet IP=104.153.87.12:7781 Length=15 CRC=-1599843358 HandshakeStatus=0 bUseSessionUID=1 InSessionUID=(0 0 0) SessionUID=(0 0 0)
- [0342.90] NetComeGo: Client set SessionUID to: 1 241 240
- [0343.10] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_192 Response=PsyNetMessage_X_193 Latency=0.3302
- [0343.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_192->PsyNetMessage_X_193 PsyTime=1571089579 [GenericStorage/GetPlayerGenericStorage]
- [0343.22] DevBeacon: FWebSocket::ReadCloseReason this=56CDC600 received opcode CLOSE. Code=0 Reason=
- [0343.22] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [0343.22] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [0343.22] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [0343.22] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [0343.22] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [0343.22] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [0343.22] DevNet: Welcomed by server (Level: TrainStation_Dawn_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
- [0343.23] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0343.23] Log: SaveGameDataAsync game thread time: 5 ms
- [0343.25] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [0343.25] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [0343.26] Log: Flushing async loaders.
- [0343.27] Log: Flushed async loaders.
- [0343.27] Log: LoadMap: 104.153.87.12:7781/TrainStation_Dawn_P?Name=Kyasuta?game=TAGame.GameInfo_Soccar_TA
- [0343.29] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0343.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_194 [Metrics/RecordMetrics]
- [0343.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_194 Message=PsyNetMessage_X_194
- [0343.47] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_194 Response=PsyNetMessage_X_195 Latency=0.0000
- [0343.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_194->PsyNetMessage_X_195 PsyTime=1571089579 [Metrics/RecordMetrics]
- [0343.51] DevOnline: PsyNet Flush End
- [0343.52] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
- [0343.83] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_xp_SF.upk
- [0343.84] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_xpprogressmenu_SF.upk
- [0343.89] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_endgamemenu_SF.upk
- [0343.92] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_winnermenu_SF.upk
- [0344.02] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamescoreboard_SF.upk
- [0344.09] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamemenu_SF.upk
- [0344.11] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hudmatchinfo_SF.upk
- [0344.14] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hud_SF.upk
- [0344.62] Log: Bringing World TrainStation_Dawn_P.TheWorld up for play (0) at 2019.10.14-16.46.17
- [0344.62] Log: Bringing up level for play took: 0.171753
- [0344.63] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [0344.63] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [0344.63] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0344.85] Log: ########### Finished loading level: 1.579275 seconds
- [0344.86] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0345.11] ScriptLog: Client InputRate=60
- [0345.11] DevNet: PlayerController_TA_3 setplayer LocalPlayer_TA_0
- [0345.11] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=False
- [0345.11] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0345.11] Clubs: Team_Soccar_TA_6 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0345.11] Clubs: Team_Soccar_TA_7 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0345.11] ScriptLog: MatchGUID: F3E765F011E9EECBB2DB9D852D537FA2
- [0345.11] Clubs: GFxData_PRI_TA_12 HandleClubID Steam|76561198186190635|0 ClubID=0
- [0345.12] DevOnline: Set rich presence to: Doubles in Urban Central (Dawn) data: Playlist-2
- [0345.12] DevOnline: Set rich presence to: Doubles in Urban Central (Dawn) data: Playlist-2
- [0345.12] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0345.18] Clubs: GFxData_PRI_TA_13 HandleClubID Steam|76561198186190635|0 ClubID=0
- [0345.28] DevOnline: RemoteUserDataReplicated Name: PRI_TA_9 Role: 1 RemoteRole: 3
- [0345.28] Clubs: GFxData_PRI_TA_14 HandleClubID XboxOne|2535434347027956|0 ClubID=679919
- [0345.28] DevOnline: RemoteUserDataReplicated Name: PRI_TA_10 Role: 1 RemoteRole: 3
- [0345.28] Clubs: GFxData_PRI_TA_15 HandleClubID XboxOne|2535473637461015|0 ClubID=0
- [0345.28] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_196 [Clubs/GetClubDetails]
- [0345.28] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_196 Message=PsyNetMessage_X_196
- [0345.31] Vanity: All Vanity Queries Complete
- [0345.31] Clubs: GFxData_PRI_TA_16 HandleClubID PS4|X_canned_ice_X|6122904806740819637|0 ClubID=0
- [0345.47] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_196 Response=PsyNetMessage_X_197 Latency=0.1946
- [0345.48] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_196->PsyNetMessage_X_197 PsyTime=1571089581 [Clubs/GetClubDetails]
- [0345.48] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_4 ClubID=679919 PrimaryColor=-65536 AccentColor=-1710619 OwnerPlayerID=XboxOne|2533274938588958|0 bVerified=False Members=PlayerID=XboxOne|2533274938588958|0 PlayerName=TaKaRaGeR PlayerID=XboxOne|2533274941010620|0 PlayerName=xENERGIKxMRX PlayerID=XboxOne|2533274875001563|0 PlayerName=MateusMrts PlayerID=XboxOne|2535434347027956|0 PlayerName=IzunaUchihaSama PlayerID=XboxOne|2535458240190380|0 PlayerName=Angeleven2k18 PlayerID=XboxOne|2533274977422385|0 PlayerName=Fry Bigoud 60 PlayerID=XboxOne|2535471684941904|0 PlayerName=HerculesMqnA PlayerID=PS4|Floox1926|4317968706587812711|0 PlayerName=Floox1926
- [0345.48] Clubs: HandleClubChanged 679919 8
- [0345.49] Clubs: GFxData_PRI_TA_14 HandleClub XboxOne|2535434347027956|0 ClubID=679919
- [0345.63] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_198 [Filters/FilterContent]
- [0345.63] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_198 Message=PsyNetMessage_X_198
- [0345.81] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_198 Response=PsyNetMessage_X_199 Latency=0.1776
- [0345.82] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_198->PsyNetMessage_X_199 PsyTime=1571089581 [Filters/FilterContent]
- [0405.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_204 [Metrics/RecordMetrics]
- [0405.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_204 Message=PsyNetMessage_X_204
- [0405.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_204 Response=PsyNetMessage_X_205 Latency=0.1985
- [0405.60] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_204->PsyNetMessage_X_205 PsyTime=1571089641 [Metrics/RecordMetrics]
- [0500.09] Spawn: IdleKickWarning_TA_0 Destroyed
- [0500.09] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0500.09] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [0500.20] Clubs: GFxData_PRI_TA_17 HandleClubID Unknown|0|0 ClubID=0
- [0509.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_216 [Filters/FilterContent]
- [0509.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_216 Message=PsyNetMessage_X_216
- [0509.27] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_216 Response=PsyNetMessage_X_217 Latency=0.1454
- [0509.28] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_216->PsyNetMessage_X_217 PsyTime=1571089745 [Filters/FilterContent]
- [0514.46] Clubs: GFxData_PRI_TA_18 HandleClubID Steam|76561198156768016|0 ClubID=1224984
- [0514.47] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_218 [Clubs/GetClubDetails]
- [0514.47] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_218 Message=PsyNetMessage_X_218
- [0514.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_218 Response=PsyNetMessage_X_219 Latency=0.1454
- [0514.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_218->PsyNetMessage_X_219 PsyTime=1571089750 [Clubs/GetClubDetails]
- [0514.62] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_5 ClubID=1224984 PrimaryColor=-6710887 AccentColor=-24832 OwnerPlayerID=Steam|76561198068132260|0 bVerified=False Members=PlayerID=Steam|76561198068132260|0 PlayerName=Devman016 PlayerID=Steam|76561198076603873|0 PlayerName=JojoSloth PlayerID=Steam|76561198164199651|0 PlayerName=Eog Beubben PlayerID=Steam|76561198207930277|0 PlayerName=PaandaJoe PlayerID=Steam|76561198156768016|0 PlayerName=leouellette73
- [0514.62] Clubs: HandleClubChanged 1224984 5
- [0514.62] Clubs: GFxData_PRI_TA_18 HandleClub Steam|76561198156768016|0 ClubID=1224984
- [0514.72] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_220 [Filters/FilterContent]
- [0514.72] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_220 Message=PsyNetMessage_X_220
- [0514.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_220 Response=PsyNetMessage_X_221 Latency=0.1516
- [0514.88] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_220->PsyNetMessage_X_221 PsyTime=1571089751 [Filters/FilterContent]
- [0517.45] Spawn: ReplicatedRespawnTicket_TA_1 Destroyed
- [0517.45] DevOnline: UnregisterRemoteTalker(0x011000010BB66310) returned 0x00000000
- [0525.84] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [0525.85] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0526.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_222 [GenericStorage/SetPlayerGenericStorage]
- [0526.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_222 Message=PsyNetMessage_X_222
- [0526.31] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0526.31] Log: SaveGameDataAsync game thread time: 6 ms
- [0526.33] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [0526.33] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [0526.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_222 Response=PsyNetMessage_X_223 Latency=0.2989
- [0526.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_222->PsyNetMessage_X_223 PsyTime=1571089762 [GenericStorage/SetPlayerGenericStorage]
- [0527.01] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0527.01] NetComeGo: TcpipConnection_1 Control channel closed, reason=Disconnect command
- [0527.01] DevNet: URL: Adding default option Name=Kyasuta
- [0527.01] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [0527.01] Log: Failed; returning to Entry
- [0527.01] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0527.06] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0527.06] Log: SaveGameDataAsync game thread time: 6 ms
- [0527.06] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [0527.06] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=True
- [0527.06] DevOnline: UnregisterRemoteTalker(0x011000010D77572B) returned 0x00000000
- [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0527.06] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0527.08] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [0527.08] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [0527.20] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0527.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_224 [Metrics/RecordMetrics]
- [0527.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_224 Message=PsyNetMessage_X_224
- [0527.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_224 Response=PsyNetMessage_X_225 Latency=0.0000
- [0527.39] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_224->PsyNetMessage_X_225 PsyTime=1571089763 [Metrics/RecordMetrics]
- [0527.40] DevOnline: PsyNet Flush End
- [0527.45] NetComeGo: Close TcpipConnection_1 104.153.87.12:7781 14/10/2019 16:49:20 'UNetConnection::CleanUp'
- [0527.45] NetComeGo: TcpipConnection_1 Control channel null, Sending unstable close to 104.153.87.12:7781 on temporary Control channel.
- [0527.45] Exit: TcpNetDriver_1 shut down
- [0527.49] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0527.51] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [0527.52] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [0527.60] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [0527.65] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0527.65] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0527.65] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.49.20
- [0527.66] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [0527.66] DevOnline: Successfully set the friend join URL:
- [0527.66] Log: Bringing up level for play took: 0.006754
- [0527.66] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0527.83] DevOnline: Set rich presence to: Main Menu data: Menu
- [0527.83] Log: ########### Finished loading level: 0.772486 seconds
- [0527.83] Log: Flushing async loaders.
- [0528.31] Log: Flushed async loaders.
- [0528.41] Log: Flushing async loaders.
- [0528.88] Log: Flushed async loaders.
- [0529.11] Clubs: Destroy ClubDetails_X_4 ClubID=679919 PrimaryColor=-65536 AccentColor=-1710619 OwnerPlayerID=XboxOne|2533274938588958|0 bVerified=False Members=PlayerID=XboxOne|2533274938588958|0 PlayerName=TaKaRaGeR PlayerID=XboxOne|2533274941010620|0 PlayerName=xENERGIKxMRX PlayerID=XboxOne|2533274875001563|0 PlayerName=MateusMrts PlayerID=XboxOne|2535434347027956|0 PlayerName=IzunaUchihaSama PlayerID=XboxOne|2535458240190380|0 PlayerName=Angeleven2k18 PlayerID=XboxOne|2533274977422385|0 PlayerName=Fry Bigoud 60 PlayerID=XboxOne|2535471684941904|0 PlayerName=HerculesMqnA PlayerID=PS4|Floox1926|4317968706587812711|0 PlayerName=Floox1926
- [0529.11] Clubs: HandleClubChanged 679919 0
- [0529.11] Clubs: Destroy ClubDetails_X_5 ClubID=1224984 PrimaryColor=-6710887 AccentColor=-24832 OwnerPlayerID=Steam|76561198068132260|0 bVerified=False Members=PlayerID=Steam|76561198068132260|0 PlayerName=Devman016 PlayerID=Steam|76561198076603873|0 PlayerName=JojoSloth PlayerID=Steam|76561198164199651|0 PlayerName=Eog Beubben PlayerID=Steam|76561198207930277|0 PlayerName=PaandaJoe PlayerID=Steam|76561198156768016|0 PlayerName=leouellette73
- [0529.11] Clubs: HandleClubChanged 1224984 0
- [0529.14] DevOnline: Logged in as 'Kyasuta'
- [0529.14] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0529.14] DevOnline: Successfully set the friend join URL:
- [0529.14] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0529.14] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_226 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
- [0529.14] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_226 Message=PsyNetMessage_X_226
- [0529.15] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0529.98] Clubs: Team_Soccar_TA_8 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0529.98] Clubs: Team_Soccar_TA_9 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0530.03] Vanity: All Vanity Queries Complete
- [0530.03] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_227 [Shops/GetStandardShops]
- [0530.03] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_227 Message=PsyNetMessage_X_227
- [0530.29] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_226 Response=PsyNetMessage_X_228 Latency=1.1790
- [0530.30] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_226->PsyNetMessage_X_228 PsyTime=1571089766 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
- [0530.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_227 Response=PsyNetMessage_X_229 Latency=0.2666
- [0530.32] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_227->PsyNetMessage_X_229 PsyTime=1571089766 [Shops/GetStandardShops]
- [0530.69] Online: TryToPlayOnline ControllerID=-1
- [0530.70] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0530.70] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0530.71] Online: TryToPlayOnline ControllerID=-1
- [0530.71] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0530.71] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0530.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_230 [Population/GetPopulation GameServer/GetGameServerPingList]
- [0530.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_230 Message=PsyNetMessage_X_230
- [0530.86] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_230 Response=PsyNetMessage_X_231 Latency=0.1565
- [0530.87] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_230->PsyNetMessage_X_231 PsyTime=1571089766 [Population/GetPopulation GameServer/GetGameServerPingList]
- [0530.87] ScriptLog: RegionPinger_X_2 PingRegions ("ip54-210-32-159.datahound.com:8934","ip172-107-207-122.datahound.com:7846","ip173-244-211-77.datahound.com:7746","ip64-95-103-22.datahound.com:7850","ip172-107-201-162.datahound.com:2307","ip116-206-72-90.datahound.com:3107","ip203-195-123-140.datahound.com:7914","ip185-179-203-17.datahound.com:7948","ip109-200-215-81.datahound.com:7861","ip185-179-201-77.datahound.com:7798")
- [0531.27] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_232 [Population/UpdatePlayerPlaylist]
- [0531.27] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_232 Message=PsyNetMessage_X_232
- [0531.47] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_232 Response=PsyNetMessage_X_233 Latency=0.2000
- [0531.48] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_232->PsyNetMessage_X_233 PsyTime=1571089767 [Population/UpdatePlayerPlaylist]
- [0532.60] Matchmaking: All Regions Pinged: USE (1.0000),SAM (1.0000),USW (1.0000),EU (0.1879),JPN (1.0000),ASC (0.2970),ASM (1.0000),ME (1.0000),OCE (1.0000),SAF (1.0000)
- [0532.60] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
- [0532.60] Matchmaking: StartMatchmaking at 2019-10-14 21:49:28 in USE,SAM for playlists 3,2 on game server 0
- [0532.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_234 [Matchmaking/StartMatchmaking]
- [0532.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_234 Message=PsyNetMessage_X_234
- [0532.78] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_234 Response=PsyNetMessage_X_235 Latency=0.1818
- [0532.79] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_234->PsyNetMessage_X_235 PsyTime=1571089768 [Matchmaking/StartMatchmaking]
- [0533.60] Matchmaking: OnlineGameMatchmaking_X_0::Searching.Cancel()
- [0533.61] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0533.64] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_236 [Matchmaking/PlayerCancelMatchmaking]
- [0533.64] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_236 Message=PsyNetMessage_X_236
- [0533.91] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_236 Response=PsyNetMessage_X_237 Latency=0.2784
- [0533.92] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_236->PsyNetMessage_X_237 PsyTime=1571089769 [Matchmaking/PlayerCancelMatchmaking]
- [0534.10] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_238 [Population/UpdatePlayerPlaylist]
- [0534.10] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_238 Message=PsyNetMessage_X_238
- [0534.32] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_238 Response=PsyNetMessage_X_239 Latency=0.2181
- [0534.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_238->PsyNetMessage_X_239 PsyTime=1571089770 [Population/UpdatePlayerPlaylist]
- [0534.94] Online: TryToPlayOnline ControllerID=-1
- [0534.95] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0534.95] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0534.95] Matchmaking: StartMatchmaking at 2019-10-14 21:49:30 in USE,SAM for playlists 3,2 on game server 0
- [0534.95] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_240 [Matchmaking/StartMatchmaking]
- [0534.95] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_240 Message=PsyNetMessage_X_240
- [0535.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_240 Response=PsyNetMessage_X_241 Latency=0.2273
- [0535.18] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_240->PsyNetMessage_X_241 PsyTime=1571089771 [Matchmaking/StartMatchmaking]
- [0535.44] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_242 [Population/UpdatePlayerPlaylist]
- [0535.44] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_242 Message=PsyNetMessage_X_242
- [0535.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_242 Response=PsyNetMessage_X_243 Latency=0.1636
- [0535.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_242->PsyNetMessage_X_243 PsyTime=1571089771 [Population/UpdatePlayerPlaylist]
- [0543.08] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-87-43.datahound.com:7792",ServerName="USE",Playlist=2,Region="USE",ReservationID="6BB01B2D3F4F493ABF18E5C5011CB8A2")
- [0543.08] JoinGame: StartJoin ip104-153-87-43.datahound.com:7792 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=6BB01B2D3F4F493ABF18E5C5011CB8A2
- [0543.08] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-87-43.datahound.com:7792
- [0543.08] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0543.08] Online: TryToPlayOnline ControllerID=-1
- [0543.09] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0543.09] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0543.09] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0543.09] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_245 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0543.09] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_245 Message=PsyNetMessage_X_245
- [0543.29] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_245 Response=PsyNetMessage_X_246 Latency=0.2061
- [0543.30] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_245->PsyNetMessage_X_246 PsyTime=1571089779 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0543.30] DevNet: Add Network Security Key={ID=425938748 PlayerID=Steam|76561198186190635|0 Key=29B3ACE5129E993C8BBE140302FBD9F3E074D472A27853E9D34022771FF184D3 IV=70D7CDB12B87DDE3BF366404C43D3E83 HMAC=8B721E2B92860BD06BE29D849740E88FB90A5CF2442C858F25D58691407EDB19 Session=88556E161323763B34D02A4860604F7B}
- [0543.30] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0543.58] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_247 [Population/UpdatePlayerPlaylist]
- [0543.58] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_247 Message=PsyNetMessage_X_247
- [0543.76] DevOnline: Logged in as 'Kyasuta'
- [0543.76] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0543.76] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-87-43.datahound.com:7792
- [0543.76] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0543.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_248 [Skills/GetPlayerSkill]
- [0543.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_248 Message=PsyNetMessage_X_248
- [0543.77] Vanity: All Vanity Queries Complete
- [0543.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_247 Response=PsyNetMessage_X_249 Latency=0.2122
- [0543.80] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_247->PsyNetMessage_X_249 PsyTime=1571089779 [Population/UpdatePlayerPlaylist]
- [0543.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_248 Response=PsyNetMessage_X_250 Latency=0.2121
- [0543.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_248->PsyNetMessage_X_250 PsyTime=1571089780 [Skills/GetPlayerSkill]
- [0548.30] DevBeacon: TcpConnection_17 initial connection timeout
- [0548.30] JoinGame: Reservation beacon disconnected
- [0548.30] JoinGame: Attempting reservation beacon reconnect
- [0554.30] DevBeacon: TcpConnection_18 initial connection timeout
- [0554.30] JoinGame: Reservation beacon disconnected
- [0554.30] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0554.30] DevOnline: Successfully set the friend join URL:
- [0554.30] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0554.30] Matchmaking: StartMatchmaking at 2019-10-14 21:49:50 in USE,SAM for playlists 3,2 on game server 0
- [0554.30] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_251 [Matchmaking/StartMatchmaking]
- [0554.30] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_251 Message=PsyNetMessage_X_251
- [0554.62] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_251 Response=PsyNetMessage_X_252 Latency=0.3153
- [0554.63] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_251->PsyNetMessage_X_252 PsyTime=1571089790 [Matchmaking/StartMatchmaking]
- [0554.80] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_253 [Population/UpdatePlayerPlaylist]
- [0554.80] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_253 Message=PsyNetMessage_X_253
- [0554.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_253 Response=PsyNetMessage_X_254 Latency=0.1576
- [0554.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_253->PsyNetMessage_X_254 PsyTime=1571089791 [Population/UpdatePlayerPlaylist]
- [0555.01] DevOnline: Logged in as 'Kyasuta'
- [0555.01] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0555.01] DevOnline: Successfully set the friend join URL:
- [0555.01] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0555.02] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_255 [Skills/GetPlayerSkill]
- [0555.02] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_255 Message=PsyNetMessage_X_255
- [0555.03] Vanity: All Vanity Queries Complete
- [0555.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_255 Response=PsyNetMessage_X_256 Latency=0.1577
- [0555.18] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_255->PsyNetMessage_X_256 PsyTime=1571089791 [Skills/GetPlayerSkill]
- [0563.02] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-101.datahound.com:7777",ServerName="USE",Playlist=3,Region="USE",ReservationID="394926146D8947A1A9C33A69FA8E875D")
- [0563.02] JoinGame: StartJoin ip104-153-85-101.datahound.com:7777 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=394926146D8947A1A9C33A69FA8E875D
- [0563.02] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-101.datahound.com:7777
- [0563.02] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0563.02] Online: TryToPlayOnline ControllerID=-1
- [0563.02] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0563.02] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0563.02] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0563.02] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_258 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0563.02] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_258 Message=PsyNetMessage_X_258
- [0563.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_258 Response=PsyNetMessage_X_259 Latency=0.1818
- [0563.21] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_258->PsyNetMessage_X_259 PsyTime=1571089799 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0563.21] DevNet: Add Network Security Key={ID=464621779 PlayerID=Steam|76561198186190635|0 Key=2ECF5A29369A8B2F5AC9E53C342FC284B40FB51F345CD7F62DBA4FF651EC5862 IV=7D4B47DCFD206BDE7858BD71AB22D1BE HMAC=DD7681923E07227A6F1FB895AD6FAE9020DD8A44F042BD4C43A95A04641B6621 Session=D908E77D68FAD28E042171984D4B3098}
- [0563.21] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0563.52] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_260 [Population/UpdatePlayerPlaylist]
- [0563.52] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_260 Message=PsyNetMessage_X_260
- [0563.66] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_260 Response=PsyNetMessage_X_261 Latency=0.1456
- [0563.67] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_260->PsyNetMessage_X_261 PsyTime=1571089799 [Population/UpdatePlayerPlaylist]
- [0563.71] DevOnline: Logged in as 'Kyasuta'
- [0563.71] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0563.71] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-101.datahound.com:7777
- [0563.71] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0563.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_262 [Skills/GetPlayerSkill]
- [0563.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_262 Message=PsyNetMessage_X_262
- [0563.73] Vanity: All Vanity Queries Complete
- [0563.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_262 Response=PsyNetMessage_X_263 Latency=0.1698
- [0563.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_262->PsyNetMessage_X_263 PsyTime=1571089800 [Skills/GetPlayerSkill]
- [0568.21] DevBeacon: TcpConnection_19 initial connection timeout
- [0568.21] JoinGame: Reservation beacon disconnected
- [0568.21] JoinGame: Attempting reservation beacon reconnect
- [0574.22] DevBeacon: TcpConnection_20 initial connection timeout
- [0574.22] JoinGame: Reservation beacon disconnected
- [0574.22] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0574.22] DevOnline: Successfully set the friend join URL:
- [0574.22] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0574.22] Matchmaking: StartMatchmaking at 2019-10-14 21:50:10 in USE,SAM for playlists 3,2 on game server 0
- [0574.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_264 [Matchmaking/StartMatchmaking]
- [0574.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_264 Message=PsyNetMessage_X_264
- [0574.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_264 Response=PsyNetMessage_X_265 Latency=0.2242
- [0574.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_264->PsyNetMessage_X_265 PsyTime=1571089810 [Matchmaking/StartMatchmaking]
- [0574.72] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_266 [Population/UpdatePlayerPlaylist]
- [0574.72] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_266 Message=PsyNetMessage_X_266
- [0574.87] DevOnline: Logged in as 'Kyasuta'
- [0574.87] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0574.87] DevOnline: Successfully set the friend join URL:
- [0574.87] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0574.87] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_267 [Skills/GetPlayerSkill]
- [0574.87] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_267 Message=PsyNetMessage_X_267
- [0574.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_266 Response=PsyNetMessage_X_268 Latency=0.1575
- [0574.88] Vanity: All Vanity Queries Complete
- [0574.88] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_266->PsyNetMessage_X_268 PsyTime=1571089811 [Population/UpdatePlayerPlaylist]
- [0575.06] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_267 Response=PsyNetMessage_X_269 Latency=0.1940
- [0575.07] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_267->PsyNetMessage_X_269 PsyTime=1571089811 [Skills/GetPlayerSkill]
- [0588.19] CheckReservation: Received game server from notification Reservation=(Address="ip35-208-129-111.datahound.com:7914",ServerName="use",Playlist=3,Region="USE",ReservationID="E43BB621AD884E97A9E9EE3D46EB7D7A")
- [0588.19] JoinGame: StartJoin ip35-208-129-111.datahound.com:7914 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=E43BB621AD884E97A9E9EE3D46EB7D7A
- [0588.19] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip35-208-129-111.datahound.com:7914
- [0588.19] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0588.19] Online: TryToPlayOnline ControllerID=-1
- [0588.20] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0588.20] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0588.20] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0588.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_271 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0588.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_271 Message=PsyNetMessage_X_271
- [0588.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_271 Response=PsyNetMessage_X_272 Latency=0.1758
- [0588.38] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_271->PsyNetMessage_X_272 PsyTime=1571089824 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0588.38] DevNet: Add Network Security Key={ID=-1431651219 PlayerID=Steam|76561198186190635|0 Key=FC81226C2774277669A8FC05BE8D60E4B9A19C97FF0013FDE20D3069B7F42CEA IV=ABCE905C32E159413111F641E7ED9C86 HMAC=4DC8FBF70D9CF5A6986E47C1A235A352F75D64E30923745B87E06ABA6785B8BD Session=EFE4F2931BE518C0973589240D4201B8}
- [0588.38] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0588.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_273 [Population/UpdatePlayerPlaylist]
- [0588.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_273 Message=PsyNetMessage_X_273
- [0588.88] DevOnline: Logged in as 'Kyasuta'
- [0588.88] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0588.88] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip35-208-129-111.datahound.com:7914
- [0588.88] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0588.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_274 [Skills/GetPlayerSkill]
- [0588.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_274 Message=PsyNetMessage_X_274
- [0588.89] Vanity: All Vanity Queries Complete
- [0588.91] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_273 Response=PsyNetMessage_X_275 Latency=0.2183
- [0588.92] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_273->PsyNetMessage_X_275 PsyTime=1571089824 [Population/UpdatePlayerPlaylist]
- [0589.02] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_274 Response=PsyNetMessage_X_276 Latency=0.1454
- [0589.03] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_274->PsyNetMessage_X_276 PsyTime=1571089825 [Skills/GetPlayerSkill]
- [0589.58] JoinGame: Waiting for more players to add reservations
- [0589.96] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_277 [Metrics/RecordMetrics]
- [0589.96] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_277 Message=PsyNetMessage_X_277
- [0590.13] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_277 Response=PsyNetMessage_X_278 Latency=0.1697
- [0590.14] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_277->PsyNetMessage_X_278 PsyTime=1571089826 [Metrics/RecordMetrics]
- [0590.87] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0590.87] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0593.87] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0593.87] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [0593.87] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() Standard False 6 False
- [0593.87] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0593.87] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0593.87] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0593.91] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0593.91] Log: SaveGameDataAsync game thread time: 6 ms
- [0593.92] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0593.93] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [0593.93] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [0594.02] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0594.02] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_279 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [0594.02] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_279 Message=PsyNetMessage_X_279
- [0594.27] DevOnline: PsyNet Flush End
- [0594.33] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [0594.33] Log: Game class is 'GameInfo_Transition_TA'
- [0594.45] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.50.27
- [0594.45] Log: Bringing up level for play took: 0.125903
- [0594.46] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0594.46] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0594.46] Log: ########### Finished loading level: 0.539575 seconds
- [0594.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_279 Response=PsyNetMessage_X_280 Latency=0.5827
- [0594.46] DevNet: Browse: 35.208.129.111:7912/MENU_Main_p?Name=Kyasuta
- [0594.46] DevNet: Game client on port 7912, rate 15000
- [0594.46] NetComeGo: TcpipConnection_2 35.208.129.111:7912 using encryption {ID=-1431651219 PlayerID=Steam|76561198186190635|0 Key=FC81226C2774277669A8FC05BE8D60E4B9A19C97FF0013FDE20D3069B7F42CEA IV=ABCE905C32E159413111F641E7ED9C86 HMAC=4DC8FBF70D9CF5A6986E47C1A235A352F75D64E30923745B87E06ABA6785B8BD Session=EFE4F2931BE518C0973589240D4201B8}
- [0594.46] NetComeGo: SEND first packet Length=80 CRC=-1035649700
- [0594.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_279->PsyNetMessage_X_280 PsyTime=1571089830 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [0594.60] NetComeGo: TcpipConnection_2 RECV first packet IP=35.208.129.111:7912 Length=15 CRC=-1201927431 HandshakeStatus=0 bUseSessionUID=1 InSessionUID=(0 0 0) SessionUID=(0 0 0)
- [0594.60] NetComeGo: Client set SessionUID to: 96 211 206
- [0595.04] DevBeacon: FWebSocket::ReadCloseReason this=02FD93C0 received opcode CLOSE. Code=0 Reason=
- [0595.04] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [0595.04] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [0595.04] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [0595.04] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [0595.04] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [0595.04] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [0595.04] DevNet: Welcomed by server (Level: Farm_UpsideDown_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
- [0595.05] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0595.05] Log: SaveGameDataAsync game thread time: 5 ms
- [0595.07] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [0595.07] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [0595.10] Log: Flushing async loaders.
- [0595.10] Log: Flushed async loaders.
- [0595.10] Log: LoadMap: 35.208.129.111:7912/Farm_UpsideDown_P?Name=Kyasuta?game=TAGame.GameInfo_Soccar_TA
- [0595.12] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0595.12] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_281 [Metrics/RecordMetrics]
- [0595.12] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_281 Message=PsyNetMessage_X_281
- [0595.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_281 Response=PsyNetMessage_X_282 Latency=0.0000
- [0595.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_281->PsyNetMessage_X_282 PsyTime=1571089831 [Metrics/RecordMetrics]
- [0595.37] DevOnline: PsyNet Flush End
- [0595.38] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
- [0595.66] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_xp_SF.upk
- [0595.66] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_xpprogressmenu_SF.upk
- [0595.70] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_endgamemenu_SF.upk
- [0595.73] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_winnermenu_SF.upk
- [0595.82] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamescoreboard_SF.upk
- [0595.88] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamemenu_SF.upk
- [0595.91] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hudmatchinfo_SF.upk
- [0595.93] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hud_SF.upk
- [0596.53] Log: Bringing World Farm_UpsideDown_P.TheWorld up for play (0) at 2019.10.14-16.50.29
- [0596.53] Log: Bringing up level for play took: 0.266067
- [0596.54] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [0596.54] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [0596.54] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0596.73] Log: ########### Finished loading level: 1.628758 seconds
- [0596.74] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0597.01] ScriptLog: Client InputRate=60
- [0597.01] DevNet: PlayerController_TA_5 setplayer LocalPlayer_TA_0
- [0597.01] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=False
- [0597.01] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0597.01] Clubs: GFxData_PRI_TA_19 HandleClubID Steam|76561198186190635|0 ClubID=0
- [0597.01] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0597.07] Clubs: GFxData_PRI_TA_20 HandleClubID Steam|76561198186190635|0 ClubID=0
- [0597.08] ScriptLog: MatchGUID: A0D3455411E9EECC7B4286826A3A4A60
- [0597.08] DevOnline: Set rich presence to: Standard in Farmstead (the Upside Down) data: Playlist-3
- [0597.08] Clubs: GFxData_PRI_TA_21 HandleClubID Steam|76561198167574826|0 ClubID=1165421
- [0597.08] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_283 [Clubs/GetClubDetails Filters/FilterContent]
- [0597.08] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_283 Message=PsyNetMessage_X_283
- [0597.13] Log: Flushing async loaders.
- [0597.13] Log: Flushed async loaders.
- [0597.32] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_283 Response=PsyNetMessage_X_284 Latency=0.3325
- [0597.33] Clubs: Team_Soccar_TA_10 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0597.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_283->PsyNetMessage_X_284 PsyTime=1571089833 [Clubs/GetClubDetails Filters/FilterContent]
- [0597.33] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_6 ClubID=1165421 PrimaryColor=-14277082 AccentColor=-13467137 OwnerPlayerID=XboxOne|2535430838676101|0 bVerified=False Members=PlayerID=XboxOne|2535430838676101|0 PlayerName=CVHS Sypher PlayerID=Steam|76561198138575149|0 PlayerName=Finn PlayerID=Steam|76561198066051797|0 PlayerName=babby PlayerID=Steam|76561198285720666|0 PlayerName=Mr.S U C C PlayerID=Steam|76561198211722633|0 PlayerName=[] EliTe [] PlayerID=XboxOne|2533274856921087|0 PlayerName=matthew roberto PlayerID=Steam|76561198065410736|0 PlayerName=Caesar PlayerID=Steam|76561198167574826|0 PlayerName=KidSith
- [0597.33] Clubs: HandleClubChanged 1165421 8
- [0597.34] Clubs: GFxData_PRI_TA_21 HandleClub Steam|76561198167574826|0 ClubID=1165421
- [0597.36] Clubs: Team_Soccar_TA_11 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0597.41] Clubs: GFxData_PRI_TA_24 HandleClubID Steam|76561198055860095|0 ClubID=0
- [0597.44] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_285 [Filters/FilterContent]
- [0597.44] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_285 Message=PsyNetMessage_X_285
- [0597.48] Clubs: GFxData_PRI_TA_22 HandleClubID Steam|76561198274193533|0 ClubID=0
- [0597.58] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_285 Response=PsyNetMessage_X_286 Latency=0.1496
- [0597.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_285->PsyNetMessage_X_286 PsyTime=1571089833 [Filters/FilterContent]
- [0598.00] Vanity: All Vanity Queries Complete
- [0598.06] Clubs: GFxData_PRI_TA_23 HandleClubID Steam|76561198873831382|0 ClubID=0
- [0601.72] Clubs: GFxData_PRI_TA_25 HandleClubID Unknown|0|0 ClubID=0
- [0607.93] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [0607.93] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0608.16] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_287 [GenericStorage/SetPlayerGenericStorage]
- [0608.16] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_287 Message=PsyNetMessage_X_287
- [0608.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_287 Response=PsyNetMessage_X_288 Latency=0.2554
- [0608.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_287->PsyNetMessage_X_288 PsyTime=1571089844 [GenericStorage/SetPlayerGenericStorage]
- [0608.44] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0608.44] Log: SaveGameDataAsync game thread time: 7 ms
- [0608.45] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [0608.45] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [0609.17] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0609.17] NetComeGo: TcpipConnection_2 Control channel closed, reason=Disconnect command
- [0609.18] DevNet: URL: Adding default option Name=Kyasuta
- [0609.18] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [0609.18] Log: Failed; returning to Entry
- [0609.18] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0609.21] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [0609.21] Log: SaveGameDataAsync game thread time: 6 ms
- [0609.22] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [0609.22] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=True
- [0609.22] DevOnline: UnregisterRemoteTalker(0x011000010D77572B) returned 0x00000000
- [0609.22] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0609.22] DevOnline: UnregisterRemoteTalker(0x011000010C5B492A) returned 0x00000000
- [0609.22] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0609.22] DevOnline: UnregisterRemoteTalker(0x0110000105B2A77F) returned 0x00000000
- [0609.22] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0609.22] DevOnline: UnregisterRemoteTalker(0x0110000112B6287D) returned 0x00000000
- [0609.22] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0609.22] DevOnline: UnregisterRemoteTalker(0x011000013673E7D6) returned 0x00000000
- [0609.22] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0609.24] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [0609.24] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [0609.36] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0609.36] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_289 [Metrics/RecordMetrics]
- [0609.36] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_289 Message=PsyNetMessage_X_289
- [0609.53] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_289 Response=PsyNetMessage_X_290 Latency=0.0000
- [0609.54] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_289->PsyNetMessage_X_290 PsyTime=1571089845 [Metrics/RecordMetrics]
- [0609.56] DevOnline: PsyNet Flush End
- [0609.65] NetComeGo: Close TcpipConnection_2 35.208.129.111:7912 14/10/2019 16:50:42 'UNetConnection::CleanUp'
- [0609.65] NetComeGo: TcpipConnection_2 Control channel null, Sending unstable close to 35.208.129.111:7912 on temporary Control channel.
- [0609.65] Exit: TcpNetDriver_2 shut down
- [0609.69] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0609.71] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [0609.71] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [0609.79] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [0609.84] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0609.85] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0609.85] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.50.42
- [0609.85] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [0609.85] DevOnline: Successfully set the friend join URL:
- [0609.85] Log: Bringing up level for play took: 0.007169
- [0609.85] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0610.03] DevOnline: Set rich presence to: Main Menu data: Menu
- [0610.03] Log: ########### Finished loading level: 0.807543 seconds
- [0610.03] Log: Flushing async loaders.
- [0610.51] Log: Flushed async loaders.
- [0610.60] Log: Flushing async loaders.
- [0611.07] Log: Flushed async loaders.
- [0611.31] Clubs: Destroy ClubDetails_X_6 ClubID=1165421 PrimaryColor=-14277082 AccentColor=-13467137 OwnerPlayerID=XboxOne|2535430838676101|0 bVerified=False Members=PlayerID=XboxOne|2535430838676101|0 PlayerName=CVHS Sypher PlayerID=Steam|76561198138575149|0 PlayerName=Finn PlayerID=Steam|76561198066051797|0 PlayerName=babby PlayerID=Steam|76561198285720666|0 PlayerName=Mr.S U C C PlayerID=Steam|76561198211722633|0 PlayerName=[] EliTe [] PlayerID=XboxOne|2533274856921087|0 PlayerName=matthew roberto PlayerID=Steam|76561198065410736|0 PlayerName=Caesar PlayerID=Steam|76561198167574826|0 PlayerName=KidSith
- [0611.31] Clubs: HandleClubChanged 1165421 0
- [0611.32] DevOnline: Logged in as 'Kyasuta'
- [0611.32] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [0611.32] DevOnline: Successfully set the friend join URL:
- [0611.32] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0611.32] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_291 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
- [0611.32] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_291 Message=PsyNetMessage_X_291
- [0611.33] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0612.17] Clubs: Team_Soccar_TA_12 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0612.17] Clubs: Team_Soccar_TA_13 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0612.23] Vanity: All Vanity Queries Complete
- [0612.23] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_292 [Shops/GetStandardShops]
- [0612.23] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_292 Message=PsyNetMessage_X_292
- [0612.31] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_291 Response=PsyNetMessage_X_293 Latency=0.9943
- [0612.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_291->PsyNetMessage_X_293 PsyTime=1571089848 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
- [0612.48] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_292 Response=PsyNetMessage_X_294 Latency=0.2522
- [0612.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_292->PsyNetMessage_X_294 PsyTime=1571089848 [Shops/GetStandardShops]
- [0613.69] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0613.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_295 [GameServer/GetGameServerPingList]
- [0613.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_295 Message=PsyNetMessage_X_295
- [0613.94] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_295 Response=PsyNetMessage_X_296 Latency=0.1709
- [0613.94] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_295->PsyNetMessage_X_296 PsyTime=1571089850 [GameServer/GetGameServerPingList]
- [0613.94] ScriptLog: RegionPinger_X_3 PingRegions ("ip54-210-32-159.datahound.com:9102","ip172-107-207-170.datahound.com:7706","ip107-182-234-172.datahound.com:7870","ip31-186-229-119.datahound.com:7734","ip172-107-201-154.datahound.com:2587","ip116-206-72-90.datahound.com:2927","ip203-195-123-140.datahound.com:7914","ip185-179-203-22.datahound.com:7843","ip109-200-215-72.datahound.com:8467","ip185-179-201-74.datahound.com:7753")
- [0615.67] Matchmaking: All Regions Pinged: USE (1.0000),SAM (1.0000),USW (1.0000),EU (1.0000),JPN (1.0000),ASC (0.2849),ASM (1.0000),ME (1.0000),OCE (1.0000),SAF (1.0000)
- [0615.67] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
- [0616.93] Online: TryToPlayOnline ControllerID=-1
- [0616.93] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0616.93] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [0616.94] Matchmaking: StartMatchmaking at 2019-10-14 21:50:53 in USE,SAM for playlists 13,11 on game server 0
- [0616.94] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_297 [Matchmaking/StartMatchmaking]
- [0616.94] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_297 Message=PsyNetMessage_X_297
- [0617.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_297 Response=PsyNetMessage_X_298 Latency=0.1841
- [0617.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_297->PsyNetMessage_X_298 PsyTime=1571089853 [Matchmaking/StartMatchmaking]
- [0617.43] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_299 [Population/UpdatePlayerPlaylist]
- [0617.43] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_299 Message=PsyNetMessage_X_299
- [0617.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_299 Response=PsyNetMessage_X_300 Latency=0.1636
- [0617.60] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_299->PsyNetMessage_X_300 PsyTime=1571089853 [Population/UpdatePlayerPlaylist]
- [0622.48] CheckReservation: Received game server from notification Reservation=(Address="ip209-95-50-244.datahound.com:7770",ServerName="USE",Playlist=13,Region="USE",ReservationID="CAD0AE7BA84A437AA14A4B8A96AAD0F1")
- [0622.48] JoinGame: StartJoin ip209-95-50-244.datahound.com:7770 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=CAD0AE7BA84A437AA14A4B8A96AAD0F1
- [0622.48] DevOnline: Successfully set the friend join URL:
- [0622.48] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0622.48] Online: TryToPlayOnline ControllerID=-1
- [0622.49] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0622.49] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0622.49] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0622.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_302 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0622.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_302 Message=PsyNetMessage_X_302
- [0622.75] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_302 Response=PsyNetMessage_X_303 Latency=0.2607
- [0622.75] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_302->PsyNetMessage_X_303 PsyTime=1571089858 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0622.76] DevNet: Add Network Security Key={ID=1202789054 PlayerID=Steam|76561198186190635|0 Key=A6C489BB9108D0F1DEB003E0114928DF08DBE62498C2DC75D7E7321F9A9B5307 IV=0D7D33EDA720D44A09C47F5114AD2CC9 HMAC=724EC11E3607FADCF51099EDF94503F6BD82F37FA0A3BF75043574D6452AA3DC Session=1668DA7FBDBA3441F5F8AC64339E699F}
- [0622.76] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0622.98] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_304 [Population/UpdatePlayerPlaylist]
- [0622.99] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_304 Message=PsyNetMessage_X_304
- [0623.16] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_304 Response=PsyNetMessage_X_305 Latency=0.1758
- [0623.17] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_304->PsyNetMessage_X_305 PsyTime=1571089859 [Population/UpdatePlayerPlaylist]
- [0627.75] DevBeacon: TcpConnection_22 initial connection timeout
- [0627.75] JoinGame: Reservation beacon disconnected
- [0627.75] JoinGame: Attempting reservation beacon reconnect
- [0633.76] DevBeacon: TcpConnection_23 initial connection timeout
- [0633.76] JoinGame: Reservation beacon disconnected
- [0633.76] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0633.76] DevOnline: Successfully set the friend join URL:
- [0633.76] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0633.76] Matchmaking: StartMatchmaking at 2019-10-14 21:51:10 in USE,SAM for playlists 13,11 on game server 0
- [0633.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_306 [Matchmaking/StartMatchmaking]
- [0633.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_306 Message=PsyNetMessage_X_306
- [0634.04] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_306 Response=PsyNetMessage_X_307 Latency=0.2788
- [0634.05] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_306->PsyNetMessage_X_307 PsyTime=1571089870 [Matchmaking/StartMatchmaking]
- [0634.26] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_308 [Population/UpdatePlayerPlaylist]
- [0634.26] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_308 Message=PsyNetMessage_X_308
- [0634.44] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_308 Response=PsyNetMessage_X_309 Latency=0.1818
- [0634.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_308->PsyNetMessage_X_309 PsyTime=1571089870 [Population/UpdatePlayerPlaylist]
- [0643.20] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-87-41.datahound.com:7720",ServerName="USE",Playlist=13,Region="USE",ReservationID="9919C3FB4E8F427D9055488A2686B973")
- [0643.20] JoinGame: StartJoin ip104-153-87-41.datahound.com:7720 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=9919C3FB4E8F427D9055488A2686B973
- [0643.20] DevOnline: Successfully set the friend join URL:
- [0643.20] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0643.20] Online: TryToPlayOnline ControllerID=-1
- [0643.21] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0643.21] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0643.21] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0643.21] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_311 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0643.21] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_311 Message=PsyNetMessage_X_311
- [0643.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_311 Response=PsyNetMessage_X_312 Latency=0.2061
- [0643.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_311->PsyNetMessage_X_312 PsyTime=1571089879 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0643.42] DevNet: Add Network Security Key={ID=290973603 PlayerID=Steam|76561198186190635|0 Key=AE83404D1587109A37EFA0742090EF43EB0FE896F17852ECFAF27D0B70F928BD IV=E44B7A76ACDBEB72CB7B20981864378E HMAC=D88411112663512D99E3C93E1DEB075F6660A328E30142F25AD68751883643D1 Session=81C749F26EC5E1DFF00625D0DC13D051}
- [0643.42] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0643.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_313 [Population/UpdatePlayerPlaylist]
- [0643.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_313 Message=PsyNetMessage_X_313
- [0643.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_313 Response=PsyNetMessage_X_314 Latency=0.1637
- [0643.88] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_313->PsyNetMessage_X_314 PsyTime=1571089879 [Population/UpdatePlayerPlaylist]
- [0645.34] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0645.34] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0648.35] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0648.35] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [0648.35] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedStandard True 6 False
- [0648.35] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip104-153-87-41.datahound.com:7720 EpochNow=1571089884
- [0648.35] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0648.35] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0648.39] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
- [0648.39] Log: SaveGameDataAsync game thread time: 7 ms
- [0648.40] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0648.41] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [0648.41] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [0648.51] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0648.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_315 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [0648.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_315 Message=PsyNetMessage_X_315
- [0648.76] DevOnline: PsyNet Flush End
- [0648.86] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [0648.86] Log: Game class is 'GameInfo_Transition_TA'
- [0648.95] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.51.21
- [0648.95] Log: Bringing up level for play took: 0.087265
- [0648.95] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0648.95] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0648.95] Log: ########### Finished loading level: 0.556531 seconds
- [0648.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_315 Response=PsyNetMessage_X_316 Latency=0.6072
- [0648.95] DevNet: Browse: 104.153.87.41:7718/MENU_Main_p?Name=Kyasuta
- [0648.95] DevNet: Game client on port 7718, rate 15000
- [0648.95] NetComeGo: TcpipConnection_3 104.153.87.41:7718 using encryption {ID=290973603 PlayerID=Steam|76561198186190635|0 Key=AE83404D1587109A37EFA0742090EF43EB0FE896F17852ECFAF27D0B70F928BD IV=E44B7A76ACDBEB72CB7B20981864378E HMAC=D88411112663512D99E3C93E1DEB075F6660A328E30142F25AD68751883643D1 Session=81C749F26EC5E1DFF00625D0DC13D051}
- [0648.95] NetComeGo: SEND first packet Length=80 CRC=1747942961
- [0649.00] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_315->PsyNetMessage_X_316 PsyTime=1571089884 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [0652.57] PsyNetStaticData: HandleCacheExpired
- [0652.58] DevOnline: WebRequest_X_37 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
- [0660.46] DevBeacon: FWebSocket::ReadCloseReason this=59487380 received opcode CLOSE. Code=0 Reason=
- [0660.46] DevBeacon: TcpConnection_24 connection timeout
- [0666.58] DevOnline: WebRequest_X_37 RECV: 0
- [0666.58] Log: SetError type: Error_7, message:
- [0671.76] DevOnline: WebRequest_X_38 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
- [0673.97] DevNet: TcpNetDriver_3 Connection timed out after 25.011515 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
- [0673.97] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
- [0673.97] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
- [0673.97] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
- [0673.97] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
- [0673.97] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
- [0673.97] NetComeGo: TcpipConnection_3 Control channel closed, reason=Disconnect command
- [0673.97] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
- [0673.97] NetComeGo: Close TcpipConnection_3 104.153.87.41:7718 14/10/2019 16:51:46 'Connection timed out'
- [0673.98] DevNet: URL: Adding default option Name=Kyasuta
- [0673.98] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [0673.98] Log: Failed; returning to Entry
- [0673.99] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
- [0673.99] Log: SaveGameDataAsync game thread time: 6 ms
- [0674.00] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [0674.00] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [0674.01] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [0674.03] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0674.03] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_319 [Metrics/RecordMetrics]
- [0674.03] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_319 Message=PsyNetMessage_X_319
- [0674.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_319 Response=PsyNetMessage_X_320 Latency=0.0000
- [0674.22] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_319->PsyNetMessage_X_320 PsyTime=1571089910 [Metrics/RecordMetrics]
- [0674.28] DevOnline: PsyNet Flush End
- [0674.29] Exit: TcpNetDriver_3 shut down
- [0674.34] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0674.35] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [0674.36] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [0674.44] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [0674.49] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0674.50] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0674.50] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.51.47
- [0674.50] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
- [0674.50] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
- [0674.50] DevOnline: Successfully set the friend join URL:
- [0674.50] JoinGame: GotoJoinGameState FailedJoin -> None
- [0674.50] Matchmaking: StartMatchmaking at 2019-10-14 21:51:51 in USE,SAM for playlists 13,11 on game server 0
- [0674.50] Log: Bringing up level for play took: 0.009170
- [0674.51] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0674.68] DevOnline: Set rich presence to: Main Menu data: Menu
- [0674.68] Log: ########### Finished loading level: 0.673358 seconds
- [0674.68] Log: Flushing async loaders.
- [0675.16] Log: Flushed async loaders.
- [0675.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_321 [Matchmaking/StartMatchmaking]
- [0675.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_321 Message=PsyNetMessage_X_321
- [0675.26] Log: Flushing async loaders.
- [0675.73] Log: Flushed async loaders.
- [0676.00] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_322 [Population/UpdatePlayerPlaylist]
- [0676.00] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_322 Message=PsyNetMessage_X_322
- [0676.01] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0676.84] Vanity: All Vanity Queries Complete
- [0676.84] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_321 Response=PsyNetMessage_X_323 Latency=1.6718
- [0676.86] Clubs: Team_Soccar_TA_14 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0676.86] Clubs: Team_Soccar_TA_15 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0676.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_324 [Shops/GetStandardShops]
- [0676.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_324 Message=PsyNetMessage_X_324
- [0676.90] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_321->PsyNetMessage_X_323 PsyTime=1571089912 [Matchmaking/StartMatchmaking]
- [0676.99] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_322 Response=PsyNetMessage_X_325 Latency=0.9980
- [0677.01] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_322->PsyNetMessage_X_325 PsyTime=1571089913 [Population/UpdatePlayerPlaylist]
- [0677.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_324 Response=PsyNetMessage_X_326 Latency=0.2083
- [0677.13] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_324->PsyNetMessage_X_326 PsyTime=1571089913 [Shops/GetStandardShops]
- [0683.32] CheckReservation: Received game server from notification Reservation=(Address="ip74-201-228-127.datahound.com:7926",ServerName="USE",Playlist=13,Region="USE",ReservationID="9D6870A2338E43A29AFFA2629B4F981E")
- [0683.32] JoinGame: StartJoin ip74-201-228-127.datahound.com:7926 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=9D6870A2338E43A29AFFA2629B4F981E
- [0683.32] DevOnline: Successfully set the friend join URL:
- [0683.32] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0683.32] Online: TryToPlayOnline ControllerID=-1
- [0683.32] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0683.32] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0683.32] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0683.32] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_328 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0683.32] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_328 Message=PsyNetMessage_X_328
- [0683.50] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_328 Response=PsyNetMessage_X_329 Latency=0.1818
- [0683.51] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_328->PsyNetMessage_X_329 PsyTime=1571089919 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0683.51] DevNet: Add Network Security Key={ID=-1476434038 PlayerID=Steam|76561198186190635|0 Key=375F90AF64B1A074595C8F0FCD49E4254F7BD8D145EDDA671ADC8151F52F221F IV=960AA97CD11EC03C7B9B18937C851197 HMAC=B3DBA7873C49A8B26DA63B44F11EA038229A196224C1C69AE70A60A660818BB8 Session=4245B619A8F5B60D5CDE638CCB34C3A2}
- [0683.51] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0683.82] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_330 [Population/UpdatePlayerPlaylist]
- [0683.82] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_330 Message=PsyNetMessage_X_330
- [0683.98] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_330 Response=PsyNetMessage_X_331 Latency=0.1636
- [0683.99] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_330->PsyNetMessage_X_331 PsyTime=1571089920 [Population/UpdatePlayerPlaylist]
- [0685.77] DevOnline: WebRequest_X_38 RECV: 0
- [0685.77] Log: SetError type: Error_8, message:
- [0688.51] DevBeacon: TcpConnection_25 initial connection timeout
- [0688.51] JoinGame: Reservation beacon disconnected
- [0688.51] JoinGame: Attempting reservation beacon reconnect
- [0694.52] DevBeacon: TcpConnection_26 initial connection timeout
- [0694.52] JoinGame: Reservation beacon disconnected
- [0694.52] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0694.52] DevOnline: Successfully set the friend join URL:
- [0694.52] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0694.52] Matchmaking: StartMatchmaking at 2019-10-14 21:52:11 in USE,SAM for playlists 13,11 on game server 0
- [0694.52] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_332 [Matchmaking/StartMatchmaking]
- [0694.52] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_332 Message=PsyNetMessage_X_332
- [0694.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_332 Response=PsyNetMessage_X_333 Latency=0.1940
- [0694.72] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_332->PsyNetMessage_X_333 PsyTime=1571089930 [Matchmaking/StartMatchmaking]
- [0695.02] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_334 [Population/UpdatePlayerPlaylist]
- [0695.02] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_334 Message=PsyNetMessage_X_334
- [0695.18] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_334 Response=PsyNetMessage_X_335 Latency=0.1636
- [0695.19] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_334->PsyNetMessage_X_335 PsyTime=1571089931 [Population/UpdatePlayerPlaylist]
- [0703.44] DevOnline: WebRequest_X_39 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
- [0703.55] CheckReservation: Received game server from notification Reservation=(Address="ip74-201-228-209.datahound.com:7722",ServerName="USE",Playlist=11,Region="USE",ReservationID="7B14B53BAD3D4D6E9AFC0E04209066FE")
- [0703.55] JoinGame: StartJoin ip74-201-228-209.datahound.com:7722 JoinSettings.PlaylistID=11 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=7B14B53BAD3D4D6E9AFC0E04209066FE
- [0703.55] DevOnline: Successfully set the friend join URL:
- [0703.55] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0703.55] Online: TryToPlayOnline ControllerID=-1
- [0703.55] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0703.55] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0703.55] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0703.55] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_337 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0703.55] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_337 Message=PsyNetMessage_X_337
- [0703.78] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_337 Response=PsyNetMessage_X_338 Latency=0.2242
- [0703.78] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_337->PsyNetMessage_X_338 PsyTime=1571089939 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0703.78] DevNet: Add Network Security Key={ID=-1005421272 PlayerID=Steam|76561198186190635|0 Key=B79A52ADF2F9CA0584D06FDCE5AD2CF58054668B5D00B76A106EB62499FE1C07 IV=DA996A0C0BA748B9FB5A652173088A9B HMAC=8395860D8BD9D37FA9FAD831C22718A76F3C617C24AD6E34320A6D7BE5905C4A Session=05522B4A82EA336478D9A1EC2C0AC590}
- [0703.78] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0704.05] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_339 [Population/UpdatePlayerPlaylist]
- [0704.05] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_339 Message=PsyNetMessage_X_339
- [0704.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_339 Response=PsyNetMessage_X_340 Latency=0.2000
- [0704.26] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_339->PsyNetMessage_X_340 PsyTime=1571089940 [Population/UpdatePlayerPlaylist]
- [0708.78] DevBeacon: TcpConnection_27 initial connection timeout
- [0708.78] DevBeacon: SSL_shutdown() this=11B94E00 SSL_Error Code=1 FileDescriptor=5356
- [0708.78] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0708.78] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0708.78] JoinGame: Reservation beacon disconnected
- [0708.78] JoinGame: Attempting reservation beacon reconnect
- [0709.96] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=True EpochTime=1571089884 EpochNow=1571089946 TimeSince=62 ReconnectTimeoutSeconds=900 Beacon=ip104-153-87-41.datahound.com:7720
- [0709.96] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0714.79] DevBeacon: TcpConnection_28 initial connection timeout
- [0714.79] DevBeacon: SSL_shutdown() this=5688D740 SSL_Error Code=1 FileDescriptor=5832
- [0714.79] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0714.79] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0714.79] JoinGame: Reservation beacon disconnected
- [0714.79] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0714.79] DevOnline: Successfully set the friend join URL:
- [0714.79] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0714.79] Matchmaking: StartMatchmaking at 2019-10-14 21:52:31 in USE,SAM for playlists 13,11 on game server 0
- [0714.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_341 [Matchmaking/StartMatchmaking]
- [0714.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_341 Message=PsyNetMessage_X_341
- [0715.04] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_341 Response=PsyNetMessage_X_342 Latency=0.2485
- [0715.05] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_341->PsyNetMessage_X_342 PsyTime=1571089951 [Matchmaking/StartMatchmaking]
- [0715.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_343 [Population/UpdatePlayerPlaylist]
- [0715.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_343 Message=PsyNetMessage_X_343
- [0715.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_343 Response=PsyNetMessage_X_344 Latency=0.1697
- [0715.47] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_343->PsyNetMessage_X_344 PsyTime=1571089951 [Population/UpdatePlayerPlaylist]
- [0717.45] DevOnline: WebRequest_X_39 RECV: 0
- [0717.45] Log: SetError type: Error_9, message:
- [0723.07] CheckReservation: Received game server from notification Reservation=(Address="ip108-61-191-28.datahound.com:7702",ServerName="USE",Playlist=13,Region="USE",ReservationID="957FEF3C7A1D4BAE9F687F6791E5EE95")
- [0723.07] JoinGame: StartJoin ip108-61-191-28.datahound.com:7702 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=957FEF3C7A1D4BAE9F687F6791E5EE95
- [0723.07] DevOnline: Successfully set the friend join URL:
- [0723.07] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0723.07] Online: TryToPlayOnline ControllerID=-1
- [0723.07] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0723.07] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0723.07] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0723.07] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_346 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0723.07] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_346 Message=PsyNetMessage_X_346
- [0723.26] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_346 Response=PsyNetMessage_X_347 Latency=0.1879
- [0723.27] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_346->PsyNetMessage_X_347 PsyTime=1571089959 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0723.27] DevNet: Add Network Security Key={ID=-63785866 PlayerID=Steam|76561198186190635|0 Key=3FE1D0E32BCAD7F570A351ED1F0D3D55F3D4925757646EF386809C6CD31B0FF6 IV=B239CCA3AF6DFE4027430A5AB030A39A HMAC=EC41CBF5AE50F34B91DF6B2FCB3AF7BBCB9E14A79F9DF52B7B41FD1977BB2BB8 Session=21BB40E223687A81827FB07153D886C2}
- [0723.27] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0723.57] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_348 [Population/UpdatePlayerPlaylist]
- [0723.57] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_348 Message=PsyNetMessage_X_348
- [0723.71] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_348 Response=PsyNetMessage_X_349 Latency=0.1454
- [0723.72] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_348->PsyNetMessage_X_349 PsyTime=1571089959 [Population/UpdatePlayerPlaylist]
- [0725.01] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0725.01] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0727.54] Log: Detected new XInput controller 0
- [0728.01] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0728.01] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [0728.01] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedStandard True 6 False
- [0728.01] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip108-61-191-28.datahound.com:7702 EpochNow=1571089963
- [0728.01] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0728.01] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0728.05] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
- [0728.05] Log: SaveGameDataAsync game thread time: 6 ms
- [0728.06] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0728.07] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [0728.07] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [0728.15] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0728.15] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_350 [Metrics/RecordMetrics]
- [0728.15] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_350 Message=PsyNetMessage_X_350
- [0728.41] DevOnline: PsyNet Flush End
- [0728.62] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [0728.62] Log: Game class is 'GameInfo_Transition_TA'
- [0728.63] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.52.41
- [0728.63] Log: Bringing up level for play took: 0.008364
- [0728.63] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0728.63] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0728.63] Log: ########### Finished loading level: 0.570064 seconds
- [0728.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_350 Response=PsyNetMessage_X_351 Latency=0.6140
- [0728.63] DevNet: Browse: 108.61.191.28:7700/MENU_Main_p?Name=Kyasuta
- [0728.63] DevNet: Game client on port 7700, rate 15000
- [0728.63] NetComeGo: TcpipConnection_4 108.61.191.28:7700 using encryption {ID=-63785866 PlayerID=Steam|76561198186190635|0 Key=3FE1D0E32BCAD7F570A351ED1F0D3D55F3D4925757646EF386809C6CD31B0FF6 IV=B239CCA3AF6DFE4027430A5AB030A39A HMAC=EC41CBF5AE50F34B91DF6B2FCB3AF7BBCB9E14A79F9DF52B7B41FD1977BB2BB8 Session=21BB40E223687A81827FB07153D886C2}
- [0728.63] NetComeGo: SEND first packet Length=80 CRC=-575565252
- [0728.68] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_350->PsyNetMessage_X_351 PsyTime=1571089964 [Metrics/RecordMetrics]
- [0740.15] DevBeacon: TcpConnection_29 connection timeout
- [0753.45] DevOnline: WebRequest_X_40 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
- [0753.63] DevNet: TcpNetDriver_4 Connection timed out after 25.005091 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
- [0753.63] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
- [0753.63] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
- [0753.63] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
- [0753.63] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
- [0753.63] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
- [0753.63] NetComeGo: TcpipConnection_4 Control channel closed, reason=Disconnect command
- [0753.63] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
- [0753.63] NetComeGo: Close TcpipConnection_4 108.61.191.28:7700 14/10/2019 16:53:06 'Connection timed out'
- [0753.65] DevNet: URL: Adding default option Name=Kyasuta
- [0753.65] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [0753.65] Log: Failed; returning to Entry
- [0753.65] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
- [0753.65] Log: SaveGameDataAsync game thread time: 5 ms
- [0753.66] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [0753.68] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [0753.68] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [0753.68] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0753.68] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_354 [Metrics/RecordMetrics]
- [0753.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_354 Message=PsyNetMessage_X_354
- [0753.85] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_354 Response=PsyNetMessage_X_355 Latency=0.0000
- [0753.86] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_354->PsyNetMessage_X_355 PsyTime=1571089989 [Metrics/RecordMetrics]
- [0753.93] DevOnline: PsyNet Flush End
- [0753.94] Exit: TcpNetDriver_4 shut down
- [0753.99] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0754.00] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [0754.01] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [0754.09] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [0754.14] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0754.14] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0754.14] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.53.06
- [0754.14] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
- [0754.14] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
- [0754.14] DevOnline: Successfully set the friend join URL:
- [0754.14] JoinGame: GotoJoinGameState FailedJoin -> None
- [0754.14] Matchmaking: StartMatchmaking at 2019-10-14 21:53:09 in USE,SAM for playlists 13,11 on game server 0
- [0754.14] Log: Bringing up level for play took: 0.006596
- [0754.15] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0754.33] DevOnline: Set rich presence to: Main Menu data: Menu
- [0754.33] Log: ########### Finished loading level: 0.668701 seconds
- [0754.33] Log: Flushing async loaders.
- [0754.82] Log: Flushed async loaders.
- [0754.82] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_356 [Matchmaking/StartMatchmaking]
- [0754.82] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_356 Message=PsyNetMessage_X_356
- [0754.93] Log: Flushing async loaders.
- [0755.39] Log: Flushed async loaders.
- [0755.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_357 [Population/UpdatePlayerPlaylist]
- [0755.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_357 Message=PsyNetMessage_X_357
- [0755.65] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0756.54] Vanity: All Vanity Queries Complete
- [0756.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_356 Response=PsyNetMessage_X_358 Latency=1.7195
- [0756.57] Clubs: Team_Soccar_TA_16 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0756.57] Clubs: Team_Soccar_TA_17 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0756.61] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_359 [Shops/GetStandardShops]
- [0756.61] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_359 Message=PsyNetMessage_X_359
- [0756.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_356->PsyNetMessage_X_358 PsyTime=1571089991 [Matchmaking/StartMatchmaking]
- [0756.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_357 Response=PsyNetMessage_X_360 Latency=1.1030
- [0756.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_357->PsyNetMessage_X_360 PsyTime=1571089992 [Population/UpdatePlayerPlaylist]
- [0756.83] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_359 Response=PsyNetMessage_X_361 Latency=0.2196
- [0756.87] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_359->PsyNetMessage_X_361 PsyTime=1571089992 [Shops/GetStandardShops]
- [0767.47] DevOnline: WebRequest_X_40 RECV: 0
- [0767.47] Log: SetError type: Error_10, message:
- [0768.08] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-112.datahound.com:7936",ServerName="USE",Playlist=11,Region="USE",ReservationID="31B9AACE6CB246B7BCCFF535F8AA3C18")
- [0768.08] JoinGame: StartJoin ip104-153-85-112.datahound.com:7936 JoinSettings.PlaylistID=11 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=31B9AACE6CB246B7BCCFF535F8AA3C18
- [0768.08] DevOnline: Successfully set the friend join URL:
- [0768.08] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0768.08] Online: TryToPlayOnline ControllerID=-1
- [0768.09] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0768.09] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0768.09] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0768.09] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_363 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0768.09] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_363 Message=PsyNetMessage_X_363
- [0768.27] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_363 Response=PsyNetMessage_X_364 Latency=0.1818
- [0768.28] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_363->PsyNetMessage_X_364 PsyTime=1571090004 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0768.28] DevNet: Add Network Security Key={ID=325677955 PlayerID=Steam|76561198186190635|0 Key=7DA928A7FEC140E20DC11631A37E7749BD3C610AE42C897BF1B95A6B96F2E4B6 IV=0701FA4CA881027C60DEFC460507F0EB HMAC=4C53CD414617431CC59813C5943BF1E27008406A54B5A760006129A7BDCCC64A Session=4BD6156559463BDB06F26FD3E61BE074}
- [0768.28] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0768.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_365 [Population/UpdatePlayerPlaylist]
- [0768.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_365 Message=PsyNetMessage_X_365
- [0768.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_365 Response=PsyNetMessage_X_366 Latency=0.2849
- [0768.88] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_365->PsyNetMessage_X_366 PsyTime=1571090004 [Population/UpdatePlayerPlaylist]
- [0769.42] JoinGame: Waiting for more players to add reservations
- [0770.54] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0770.54] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0773.54] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0773.54] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [0773.54] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedTeamDoubles True 4 False
- [0773.54] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip104-153-85-112.datahound.com:7936 EpochNow=1571090009
- [0773.54] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0773.54] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0773.60] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
- [0773.60] Log: SaveGameDataAsync game thread time: 7 ms
- [0773.60] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0773.62] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [0773.62] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [0773.71] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0773.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_367 [Metrics/RecordMetrics]
- [0773.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_367 Message=PsyNetMessage_X_367
- [0773.90] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_367 Response=PsyNetMessage_X_368 Latency=0.0000
- [0773.91] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_367->PsyNetMessage_X_368 PsyTime=1571090010 [Metrics/RecordMetrics]
- [0773.93] DevOnline: PsyNet Flush End
- [0774.09] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [0774.09] Log: Game class is 'GameInfo_Transition_TA'
- [0774.14] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.53.26
- [0774.14] Log: Bringing up level for play took: 0.047997
- [0774.14] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0774.14] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0774.14] Log: ########### Finished loading level: 0.538544 seconds
- [0774.14] DevNet: Browse: 104.153.85.112:7934/MENU_Main_p?Name=Kyasuta
- [0774.14] DevNet: Game client on port 7934, rate 15000
- [0774.14] NetComeGo: TcpipConnection_5 104.153.85.112:7934 using encryption {ID=325677955 PlayerID=Steam|76561198186190635|0 Key=7DA928A7FEC140E20DC11631A37E7749BD3C610AE42C897BF1B95A6B96F2E4B6 IV=0701FA4CA881027C60DEFC460507F0EB HMAC=4C53CD414617431CC59813C5943BF1E27008406A54B5A760006129A7BDCCC64A Session=4BD6156559463BDB06F26FD3E61BE074}
- [0774.14] NetComeGo: SEND first packet Length=80 CRC=1505122679
- [0785.64] DevBeacon: TcpConnection_30 connection timeout
- [0799.14] DevNet: TcpNetDriver_5 Connection timed out after 25.000013 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
- [0799.14] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
- [0799.14] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
- [0799.14] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
- [0799.14] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
- [0799.14] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
- [0799.14] NetComeGo: TcpipConnection_5 Control channel closed, reason=Disconnect command
- [0799.14] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
- [0799.14] NetComeGo: Close TcpipConnection_5 104.153.85.112:7934 14/10/2019 16:53:51 'Connection timed out'
- [0799.15] DevNet: URL: Adding default option Name=Kyasuta
- [0799.15] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [0799.15] Log: Failed; returning to Entry
- [0799.16] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
- [0799.16] Log: SaveGameDataAsync game thread time: 9 ms
- [0799.18] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [0799.20] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [0799.20] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [0799.20] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0799.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_371 [Metrics/RecordMetrics]
- [0799.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_371 Message=PsyNetMessage_X_371
- [0799.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_371 Response=PsyNetMessage_X_372 Latency=0.0000
- [0799.46] DevOnline: PsyNet Flush End
- [0799.46] Exit: TcpNetDriver_5 shut down
- [0799.50] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0799.52] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [0799.52] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [0799.61] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [0799.65] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0799.66] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0799.66] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.53.52
- [0799.66] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
- [0799.66] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
- [0799.66] DevOnline: Successfully set the friend join URL:
- [0799.66] JoinGame: GotoJoinGameState FailedJoin -> None
- [0799.66] Matchmaking: StartMatchmaking at 2019-10-14 21:53:55 in USE,SAM for playlists 13,11 on game server 0
- [0799.66] Log: Bringing up level for play took: 0.006790
- [0799.67] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0799.91] DevOnline: Set rich presence to: Main Menu data: Menu
- [0799.91] Log: ########### Finished loading level: 0.732445 seconds
- [0799.91] Log: Flushing async loaders.
- [0800.40] Log: Flushed async loaders.
- [0800.41] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_373 [Matchmaking/StartMatchmaking]
- [0800.41] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_373 Message=PsyNetMessage_X_373
- [0800.41] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_371->PsyNetMessage_X_372 PsyTime=1571090035 [Metrics/RecordMetrics]
- [0800.53] Log: Flushing async loaders.
- [0801.02] Log: Flushed async loaders.
- [0801.28] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_374 [Population/UpdatePlayerPlaylist]
- [0801.28] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_374 Message=PsyNetMessage_X_374
- [0801.29] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0802.17] Vanity: All Vanity Queries Complete
- [0802.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_373 Response=PsyNetMessage_X_375 Latency=1.7632
- [0802.20] Clubs: Team_Soccar_TA_18 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0802.20] Clubs: Team_Soccar_TA_19 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0802.27] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_376 [Shops/GetStandardShops]
- [0802.27] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_376 Message=PsyNetMessage_X_376
- [0802.27] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_373->PsyNetMessage_X_375 PsyTime=1571090037 [Matchmaking/StartMatchmaking]
- [0802.39] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_374 Response=PsyNetMessage_X_377 Latency=1.1184
- [0802.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_374->PsyNetMessage_X_377 PsyTime=1571090038 [Population/UpdatePlayerPlaylist]
- [0802.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_376 Response=PsyNetMessage_X_378 Latency=0.2710
- [0802.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_376->PsyNetMessage_X_378 PsyTime=1571090038 [Shops/GetStandardShops]
- [0807.41] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=True EpochTime=1571090009 EpochNow=1571090043 TimeSince=34 ReconnectTimeoutSeconds=900 Beacon=ip104-153-85-112.datahound.com:7936
- [0807.41] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0808.26] CheckReservation: Received game server from notification Reservation=(Address="ip74-201-228-134.datahound.com:7754",ServerName="USE",Playlist=13,Region="USE",ReservationID="781CC3BB36324704BF61F6ED421F5247")
- [0808.26] JoinGame: StartJoin ip74-201-228-134.datahound.com:7754 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=781CC3BB36324704BF61F6ED421F5247
- [0808.26] DevOnline: Successfully set the friend join URL:
- [0808.26] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0808.26] Online: TryToPlayOnline ControllerID=-1
- [0808.26] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0808.26] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0808.26] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0808.26] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_380 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0808.26] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_380 Message=PsyNetMessage_X_380
- [0808.50] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_380 Response=PsyNetMessage_X_381 Latency=0.2364
- [0808.50] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_380->PsyNetMessage_X_381 PsyTime=1571090044 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0808.50] DevNet: Add Network Security Key={ID=-617161547 PlayerID=Steam|76561198186190635|0 Key=72844423B46378FBF7815158DC9DDA5FFB0D8A40D25A65EB6243D83117EF30AA IV=77D9F35B77B7F5D2646655ACBFF5B18B HMAC=9782DA6EECE10B2EE7D0D1C112A1518CE0A2B787D362577D332FCE52694C935C Session=78B288A0EC1F3631C8426F2143C6F26C}
- [0808.50] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0808.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_382 [Population/UpdatePlayerPlaylist]
- [0808.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_382 Message=PsyNetMessage_X_382
- [0808.91] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_382 Response=PsyNetMessage_X_383 Latency=0.1515
- [0808.92] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_382->PsyNetMessage_X_383 PsyTime=1571090045 [Population/UpdatePlayerPlaylist]
- [0813.50] DevBeacon: TcpConnection_31 initial connection timeout
- [0813.50] JoinGame: Reservation beacon disconnected
- [0813.50] JoinGame: Attempting reservation beacon reconnect
- [0819.51] DevBeacon: TcpConnection_32 initial connection timeout
- [0819.51] JoinGame: Reservation beacon disconnected
- [0819.51] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0819.51] DevOnline: Successfully set the friend join URL:
- [0819.51] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0819.51] Matchmaking: StartMatchmaking at 2019-10-14 21:54:16 in USE,SAM for playlists 13,11 on game server 0
- [0819.52] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_384 [Matchmaking/StartMatchmaking]
- [0819.52] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_384 Message=PsyNetMessage_X_384
- [0819.72] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_384 Response=PsyNetMessage_X_385 Latency=0.2061
- [0819.73] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_384->PsyNetMessage_X_385 PsyTime=1571090055 [Matchmaking/StartMatchmaking]
- [0820.01] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_386 [Population/UpdatePlayerPlaylist]
- [0820.01] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_386 Message=PsyNetMessage_X_386
- [0820.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_386 Response=PsyNetMessage_X_387 Latency=0.1879
- [0820.21] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_386->PsyNetMessage_X_387 PsyTime=1571090056 [Population/UpdatePlayerPlaylist]
- [0837.69] CheckReservation: Received game server from notification Reservation=(Address="ip74-201-228-217.datahound.com:7758",ServerName="USE",Playlist=13,Region="USE",ReservationID="209CCBE8BBD64567B1EE10C9F47EEA2C")
- [0837.69] JoinGame: StartJoin ip74-201-228-217.datahound.com:7758 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=209CCBE8BBD64567B1EE10C9F47EEA2C
- [0837.69] DevOnline: Successfully set the friend join URL:
- [0837.69] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0837.69] Online: TryToPlayOnline ControllerID=-1
- [0837.70] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0837.70] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0837.70] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0837.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_389 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0837.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_389 Message=PsyNetMessage_X_389
- [0837.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_389 Response=PsyNetMessage_X_390 Latency=0.1818
- [0837.88] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_389->PsyNetMessage_X_390 PsyTime=1571090073 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0837.88] DevNet: Add Network Security Key={ID=-1627087603 PlayerID=Steam|76561198186190635|0 Key=D4E9582915366046A57E61F069971724861F4BD551EBD83D89536F0199BA7695 IV=0219B70FBD771C6FE60FB15F5A1E1431 HMAC=FEB41D3FB107477366DE0047295F7D05FCA476BF0D2FFCA87535F133F83FE25C Session=9945E163B4B057A202482F85A9EAFA87}
- [0837.88] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0838.19] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_391 [Population/UpdatePlayerPlaylist]
- [0838.19] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_391 Message=PsyNetMessage_X_391
- [0838.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_391 Response=PsyNetMessage_X_392 Latency=0.2303
- [0838.43] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_391->PsyNetMessage_X_392 PsyTime=1571090074 [Population/UpdatePlayerPlaylist]
- [0842.89] DevBeacon: TcpConnection_33 initial connection timeout
- [0842.89] JoinGame: Reservation beacon disconnected
- [0842.89] JoinGame: Attempting reservation beacon reconnect
- [0843.70] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0843.75] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_393 [Microtransaction/GetCatalog Events/GetEventStore]
- [0843.75] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_393 Message=PsyNetMessage_X_393
- [0844.00] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_393 Response=PsyNetMessage_X_394 Latency=0.2570
- [0844.01] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_393->PsyNetMessage_X_394 PsyTime=1571090080 [Microtransaction/GetCatalog Events/GetEventStore]
- [0848.90] DevBeacon: TcpConnection_34 initial connection timeout
- [0848.90] JoinGame: Reservation beacon disconnected
- [0848.90] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0848.90] DevOnline: Successfully set the friend join URL:
- [0848.90] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0848.90] Matchmaking: StartMatchmaking at 2019-10-14 21:54:45 in USE,SAM for playlists 13,11 on game server 0
- [0848.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_395 [Matchmaking/StartMatchmaking]
- [0848.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_395 Message=PsyNetMessage_X_395
- [0849.10] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_395 Response=PsyNetMessage_X_396 Latency=0.2000
- [0849.11] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_395->PsyNetMessage_X_396 PsyTime=1571090085 [Matchmaking/StartMatchmaking]
- [0849.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_397 [Population/UpdatePlayerPlaylist]
- [0849.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_397 Message=PsyNetMessage_X_397
- [0849.56] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_397 Response=PsyNetMessage_X_398 Latency=0.1576
- [0849.56] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_397->PsyNetMessage_X_398 PsyTime=1571090085 [Population/UpdatePlayerPlaylist]
- [0859.16] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_399 [Metrics/RecordMetrics]
- [0859.16] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_399 Message=PsyNetMessage_X_399
- [0859.34] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_399 Response=PsyNetMessage_X_400 Latency=0.1818
- [0859.34] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_399->PsyNetMessage_X_400 PsyTime=1571090095 [Metrics/RecordMetrics]
- [0863.32] CheckReservation: Received game server from notification Reservation=(Address="ip107-150-147-222.datahound.com:7786",ServerName="USE",Playlist=11,Region="USE",ReservationID="52C9B5CA1F3B45E490184C100A988AB4")
- [0863.32] JoinGame: StartJoin ip107-150-147-222.datahound.com:7786 JoinSettings.PlaylistID=11 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=52C9B5CA1F3B45E490184C100A988AB4
- [0863.32] DevOnline: Successfully set the friend join URL:
- [0863.32] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0863.32] Online: TryToPlayOnline ControllerID=-1
- [0863.33] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0863.33] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0863.33] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0863.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_402 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0863.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_402 Message=PsyNetMessage_X_402
- [0863.64] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_402 Response=PsyNetMessage_X_403 Latency=0.3091
- [0863.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_402->PsyNetMessage_X_403 PsyTime=1571090099 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0863.64] DevNet: Add Network Security Key={ID=62678958 PlayerID=Steam|76561198186190635|0 Key=8E10A9F1F11981AA5DABD60A0BF07783F171A8F021843C4B0B053F6BBBAD0193 IV=7E05ED03F29F2C2CE75DEF1A5323FE34 HMAC=117A1362CD70BCBBFCBDCF2350C204CF30B785EB7E97F7CC50814C2A20FCEEE3 Session=259DA210B948BC06FA886076D6B9D4B3}
- [0863.64] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0863.83] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_404 [Population/UpdatePlayerPlaylist]
- [0863.83] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_404 Message=PsyNetMessage_X_404
- [0863.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_404 Response=PsyNetMessage_X_405 Latency=0.1455
- [0863.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_404->PsyNetMessage_X_405 PsyTime=1571090100 [Population/UpdatePlayerPlaylist]
- [0864.82] JoinGame: Waiting for more players to add reservations
- [0865.31] JoinGame: Another player canceled
- [0865.31] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Another player canceled. (Error: 92)
- [0865.31] DevOnline: Successfully set the friend join URL:
- [0865.31] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0865.31] Matchmaking: StartMatchmaking at 2019-10-14 21:55:02 in USE,SAM for playlists 13,11 on game server 0
- [0865.32] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_406 [Matchmaking/StartMatchmaking]
- [0865.32] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_406 Message=PsyNetMessage_X_406
- [0865.53] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_406 Response=PsyNetMessage_X_407 Latency=0.2181
- [0865.54] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_406->PsyNetMessage_X_407 PsyTime=1571090101 [Matchmaking/StartMatchmaking]
- [0865.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_408 [Population/UpdatePlayerPlaylist]
- [0865.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_408 Message=PsyNetMessage_X_408
- [0865.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_408 Response=PsyNetMessage_X_409 Latency=0.1516
- [0865.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_408->PsyNetMessage_X_409 PsyTime=1571090102 [Population/UpdatePlayerPlaylist]
- [0873.72] CheckReservation: Received game server from notification Reservation=(Address="ip74-201-228-144.datahound.com:7814",ServerName="USE",Playlist=11,Region="USE",ReservationID="F919EB8520B24AA0BD27ED666B4B6ED6")
- [0873.72] JoinGame: StartJoin ip74-201-228-144.datahound.com:7814 JoinSettings.PlaylistID=11 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=F919EB8520B24AA0BD27ED666B4B6ED6
- [0873.72] DevOnline: Successfully set the friend join URL:
- [0873.72] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0873.72] Online: TryToPlayOnline ControllerID=-1
- [0873.73] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0873.73] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0873.73] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0873.73] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_411 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0873.73] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_411 Message=PsyNetMessage_X_411
- [0873.91] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_411 Response=PsyNetMessage_X_412 Latency=0.1818
- [0873.91] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_411->PsyNetMessage_X_412 PsyTime=1571090110 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0873.91] DevNet: Add Network Security Key={ID=2125861196 PlayerID=Steam|76561198186190635|0 Key=AE4725CB22F702272A8B58EB352E2AC6C54AEF86A737D50B8378EFAC92CBD6A1 IV=29B1D008A685C62CD945BD6DB2061A1E HMAC=3745F0743D6070D5279CC870024488E64E5589693051855D642027F908EEAD17 Session=21E93CACF05226AC79279CE9C708ECEA}
- [0873.91] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0874.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_413 [Population/UpdatePlayerPlaylist]
- [0874.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_413 Message=PsyNetMessage_X_413
- [0874.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_413 Response=PsyNetMessage_X_414 Latency=0.1967
- [0874.43] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_413->PsyNetMessage_X_414 PsyTime=1571090110 [Population/UpdatePlayerPlaylist]
- [0875.66] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0875.66] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0878.67] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0878.67] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [0878.67] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedTeamDoubles True 4 False
- [0878.67] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip74-201-228-144.datahound.com:7814 EpochNow=1571090114
- [0878.67] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0878.67] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0878.71] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
- [0878.71] Log: SaveGameDataAsync game thread time: 6 ms
- [0878.72] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0878.73] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [0878.74] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [0878.84] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0878.84] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_415 [Metrics/RecordMetrics]
- [0878.84] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_415 Message=PsyNetMessage_X_415
- [0879.05] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_415 Response=PsyNetMessage_X_416 Latency=0.0000
- [0879.07] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_415->PsyNetMessage_X_416 PsyTime=1571090115 [Metrics/RecordMetrics]
- [0879.08] DevOnline: PsyNet Flush End
- [0879.25] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [0879.25] Log: Game class is 'GameInfo_Transition_TA'
- [0879.29] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.55.11
- [0879.29] Log: Bringing up level for play took: 0.037642
- [0879.29] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0879.29] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0879.29] Log: ########### Finished loading level: 0.576627 seconds
- [0879.29] DevNet: Browse: 74.201.228.144:7812/MENU_Main_p?Name=Kyasuta
- [0879.30] DevNet: Game client on port 7812, rate 15000
- [0879.30] NetComeGo: TcpipConnection_6 74.201.228.144:7812 using encryption {ID=2125861196 PlayerID=Steam|76561198186190635|0 Key=AE4725CB22F702272A8B58EB352E2AC6C54AEF86A737D50B8378EFAC92CBD6A1 IV=29B1D008A685C62CD945BD6DB2061A1E HMAC=3745F0743D6070D5279CC870024488E64E5589693051855D642027F908EEAD17 Session=21E93CACF05226AC79279CE9C708ECEA}
- [0879.30] NetComeGo: SEND first packet Length=80 CRC=586378098
- [0890.80] DevBeacon: FWebSocket::ReadCloseReason this=5917FC00 received opcode CLOSE. Code=0 Reason=
- [0890.81] DevBeacon: TcpConnection_36 connection timeout
- [0904.30] DevNet: TcpNetDriver_6 Connection timed out after 25.010906 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
- [0904.30] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
- [0904.30] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
- [0904.30] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
- [0904.30] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
- [0904.30] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
- [0904.30] NetComeGo: TcpipConnection_6 Control channel closed, reason=Disconnect command
- [0904.31] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
- [0904.31] NetComeGo: Close TcpipConnection_6 74.201.228.144:7812 14/10/2019 16:55:37 'Connection timed out'
- [0904.32] DevNet: URL: Adding default option Name=Kyasuta
- [0904.32] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [0904.32] Log: Failed; returning to Entry
- [0904.33] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
- [0904.33] Log: SaveGameDataAsync game thread time: 6 ms
- [0904.34] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [0904.34] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [0904.34] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [0904.36] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0904.36] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_419 [Metrics/RecordMetrics]
- [0904.36] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_419 Message=PsyNetMessage_X_419
- [0904.53] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_419 Response=PsyNetMessage_X_420 Latency=0.0000
- [0904.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_419->PsyNetMessage_X_420 PsyTime=1571090140 [Metrics/RecordMetrics]
- [0904.56] DevOnline: PsyNet Flush End
- [0904.57] Exit: TcpNetDriver_6 shut down
- [0904.61] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0904.62] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [0904.62] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [0904.73] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [0904.78] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0904.78] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0904.78] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.55.37
- [0904.78] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
- [0904.78] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
- [0904.78] DevOnline: Successfully set the friend join URL:
- [0904.78] JoinGame: GotoJoinGameState FailedJoin -> None
- [0904.78] Matchmaking: StartMatchmaking at 2019-10-14 21:55:40 in USE,SAM for playlists 13,11 on game server 0
- [0904.79] Log: Bringing up level for play took: 0.006771
- [0904.79] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0904.97] DevOnline: Set rich presence to: Main Menu data: Menu
- [0904.97] Log: ########### Finished loading level: 0.625456 seconds
- [0904.97] Log: Flushing async loaders.
- [0905.48] Log: Flushed async loaders.
- [0905.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_421 [Matchmaking/StartMatchmaking]
- [0905.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_421 Message=PsyNetMessage_X_421
- [0905.60] Log: Flushing async loaders.
- [0906.07] Log: Flushed async loaders.
- [0906.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_422 [Population/UpdatePlayerPlaylist]
- [0906.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_422 Message=PsyNetMessage_X_422
- [0906.34] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0907.23] Vanity: All Vanity Queries Complete
- [0907.23] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_421 Response=PsyNetMessage_X_423 Latency=1.7433
- [0907.26] Clubs: Team_Soccar_TA_20 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0907.26] Clubs: Team_Soccar_TA_21 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0907.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_424 [Shops/GetStandardShops]
- [0907.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_424 Message=PsyNetMessage_X_424
- [0907.34] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_421->PsyNetMessage_X_423 PsyTime=1571090142 [Matchmaking/StartMatchmaking]
- [0907.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_422 Response=PsyNetMessage_X_425 Latency=1.0904
- [0907.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_422->PsyNetMessage_X_425 PsyTime=1571090143 [Population/UpdatePlayerPlaylist]
- [0907.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_424 Response=PsyNetMessage_X_426 Latency=0.2893
- [0907.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_424->PsyNetMessage_X_426 PsyTime=1571090143 [Shops/GetStandardShops]
- [0913.19] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-70.datahound.com:7822",ServerName="USE",Playlist=13,Region="USE",ReservationID="52458328EA4644A6B2CF2FDC21F27DFF")
- [0913.19] JoinGame: StartJoin ip104-153-85-70.datahound.com:7822 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=52458328EA4644A6B2CF2FDC21F27DFF
- [0913.19] DevOnline: Successfully set the friend join URL:
- [0913.19] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0913.19] Online: TryToPlayOnline ControllerID=-1
- [0913.19] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0913.19] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0913.19] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0913.19] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_428 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0913.19] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_428 Message=PsyNetMessage_X_428
- [0913.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_428 Response=PsyNetMessage_X_429 Latency=0.1818
- [0913.38] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_428->PsyNetMessage_X_429 PsyTime=1571090149 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0913.38] DevNet: Add Network Security Key={ID=1705154036 PlayerID=Steam|76561198186190635|0 Key=6D7A2D4DF61FFAAFF043A7ED8E915D394D2F222FB225B3555150469E76FCC201 IV=D7F3FFD242B8354DC74F39DB5762D5C8 HMAC=F868E98EB441D53A7EAFC8CA8658D7763F617249E816C7294973449287791246 Session=DB16BF635B8666DEF8269977569488E8}
- [0913.38] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0913.69] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_430 [Population/UpdatePlayerPlaylist]
- [0913.69] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_430 Message=PsyNetMessage_X_430
- [0913.85] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_430 Response=PsyNetMessage_X_431 Latency=0.1575
- [0913.85] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_430->PsyNetMessage_X_431 PsyTime=1571090149 [Population/UpdatePlayerPlaylist]
- [0918.38] DevBeacon: TcpConnection_37 initial connection timeout
- [0918.38] DevBeacon: SSL_shutdown() this=17B324C0 SSL_Error Code=1 FileDescriptor=5888
- [0918.38] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0918.38] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0918.38] JoinGame: Reservation beacon disconnected
- [0918.38] JoinGame: Attempting reservation beacon reconnect
- [0924.38] DevBeacon: TcpConnection_38 initial connection timeout
- [0924.38] DevBeacon: SSL_shutdown() this=10547C80 SSL_Error Code=1 FileDescriptor=5852
- [0924.38] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [0924.38] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [0924.38] JoinGame: Reservation beacon disconnected
- [0924.38] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [0924.38] DevOnline: Successfully set the friend join URL:
- [0924.38] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [0924.38] Matchmaking: StartMatchmaking at 2019-10-14 21:56:00 in USE,SAM for playlists 13,11 on game server 0
- [0924.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_432 [Matchmaking/StartMatchmaking]
- [0924.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_432 Message=PsyNetMessage_X_432
- [0924.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_432 Response=PsyNetMessage_X_433 Latency=0.3516
- [0924.74] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_432->PsyNetMessage_X_433 PsyTime=1571090160 [Matchmaking/StartMatchmaking]
- [0924.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_434 [Population/UpdatePlayerPlaylist]
- [0924.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_434 Message=PsyNetMessage_X_434
- [0925.05] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_434 Response=PsyNetMessage_X_435 Latency=0.1697
- [0925.06] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_434->PsyNetMessage_X_435 PsyTime=1571090161 [Population/UpdatePlayerPlaylist]
- [0937.92] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-95.datahound.com:7873",ServerName="USE",Playlist=13,Region="USE",ReservationID="A5FA94BC65664B2585BB6DF394673435")
- [0937.92] JoinGame: StartJoin ip104-153-85-95.datahound.com:7873 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=A5FA94BC65664B2585BB6DF394673435
- [0937.92] DevOnline: Successfully set the friend join URL:
- [0937.92] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0937.92] Online: TryToPlayOnline ControllerID=-1
- [0937.93] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0937.93] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0937.93] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0937.93] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_437 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0937.93] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_437 Message=PsyNetMessage_X_437
- [0938.06] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=True EpochTime=1571090114 EpochNow=1571090174 TimeSince=60 ReconnectTimeoutSeconds=900 Beacon=ip74-201-228-144.datahound.com:7814
- [0938.06] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0938.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_437 Response=PsyNetMessage_X_438 Latency=0.1879
- [0938.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_437->PsyNetMessage_X_438 PsyTime=1571090174 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0938.12] DevNet: Add Network Security Key={ID=-1295027542 PlayerID=Steam|76561198186190635|0 Key=A194020A1E3418325992F0450F13E92C0EE145508BF96CCAAC0A1525BB859201 IV=B3C13DB4255B082043BB83D35FFC56A7 HMAC=CC7A039EBCB6C35F74CA9AEEDB8ACF5B9EC314440BA9E30C4C5CC24D1971C884 Session=72241A960F2CE716628B957EFD03528F}
- [0938.12] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0938.43] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_439 [Population/UpdatePlayerPlaylist]
- [0938.43] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_439 Message=PsyNetMessage_X_439
- [0938.64] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_439 Response=PsyNetMessage_X_440 Latency=0.2122
- [0938.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_439->PsyNetMessage_X_440 PsyTime=1571090174 [Population/UpdatePlayerPlaylist]
- [0939.98] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0939.98] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0942.98] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0942.98] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [0942.98] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedStandard True 6 False
- [0942.98] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip104-153-85-95.datahound.com:7873 EpochNow=1571090178
- [0942.98] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0942.98] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0943.02] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
- [0943.02] Log: SaveGameDataAsync game thread time: 6 ms
- [0943.03] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0943.04] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [0943.04] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [0943.11] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0943.11] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_441 [Metrics/RecordMetrics]
- [0943.11] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_441 Message=PsyNetMessage_X_441
- [0943.28] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_441 Response=PsyNetMessage_X_442 Latency=0.0000
- [0943.30] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_441->PsyNetMessage_X_442 PsyTime=1571090179 [Metrics/RecordMetrics]
- [0943.31] DevOnline: PsyNet Flush End
- [0943.42] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [0943.42] Log: Game class is 'GameInfo_Transition_TA'
- [0943.47] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.56.16
- [0943.47] Log: Bringing up level for play took: 0.045366
- [0943.47] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0943.47] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0943.47] Log: ########### Finished loading level: 0.440990 seconds
- [0943.47] DevNet: Browse: 104.153.85.95:7871/MENU_Main_p?Name=Kyasuta
- [0943.47] DevNet: Game client on port 7871, rate 15000
- [0943.47] NetComeGo: TcpipConnection_7 104.153.85.95:7871 using encryption {ID=-1295027542 PlayerID=Steam|76561198186190635|0 Key=A194020A1E3418325992F0450F13E92C0EE145508BF96CCAAC0A1525BB859201 IV=B3C13DB4255B082043BB83D35FFC56A7 HMAC=CC7A039EBCB6C35F74CA9AEEDB8ACF5B9EC314440BA9E30C4C5CC24D1971C884 Session=72241A960F2CE716628B957EFD03528F}
- [0943.47] NetComeGo: SEND first packet Length=80 CRC=-2044559709
- [0953.73] DevOnline: WebRequest_X_41 SEND: https://rl-cdn.psyonix.com/ESports/Prod/Events.json
- [0953.80] DevOnline: WebRequest_X_41 RECV: 304
- [0955.10] DevBeacon: TcpConnection_39 connection timeout
- [0968.47] DevNet: TcpNetDriver_7 Connection timed out after 25.006533 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
- [0968.47] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
- [0968.47] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
- [0968.47] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
- [0968.47] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
- [0968.48] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
- [0968.48] NetComeGo: TcpipConnection_7 Control channel closed, reason=Disconnect command
- [0968.48] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
- [0968.48] NetComeGo: Close TcpipConnection_7 104.153.85.95:7871 14/10/2019 16:56:41 'Connection timed out'
- [0968.49] DevNet: URL: Adding default option Name=Kyasuta
- [0968.49] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [0968.49] Log: Failed; returning to Entry
- [0968.50] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
- [0968.50] Log: SaveGameDataAsync game thread time: 8 ms
- [0968.54] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [0968.54] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [0968.54] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [0968.56] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0968.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_445 [Metrics/RecordMetrics]
- [0968.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_445 Message=PsyNetMessage_X_445
- [0968.82] DevOnline: PsyNet Flush End
- [0968.82] Exit: TcpNetDriver_7 shut down
- [0968.88] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0968.89] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [0968.90] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [0968.99] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [0969.04] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0969.04] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0969.04] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.56.41
- [0969.04] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
- [0969.04] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
- [0969.04] DevOnline: Successfully set the friend join URL:
- [0969.04] JoinGame: GotoJoinGameState FailedJoin -> None
- [0969.04] Matchmaking: StartMatchmaking at 2019-10-14 21:56:45 in USE,SAM for playlists 13,11 on game server 0
- [0969.04] Log: Bringing up level for play took: 0.007801
- [0969.05] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0969.28] DevOnline: Set rich presence to: Main Menu data: Menu
- [0969.28] Log: ########### Finished loading level: 0.742910 seconds
- [0969.28] Log: Flushing async loaders.
- [0969.80] Log: Flushed async loaders.
- [0969.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_446 [Matchmaking/StartMatchmaking]
- [0969.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_446 Message=PsyNetMessage_X_446
- [0969.81] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_445 Response=PsyNetMessage_X_447 Latency=1.3162
- [0969.92] Log: Flushing async loaders.
- [0970.51] Log: Flushed async loaders.
- [0970.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_448 [Population/UpdatePlayerPlaylist]
- [0970.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_448 Message=PsyNetMessage_X_448
- [0970.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_445->PsyNetMessage_X_447 PsyTime=1571090205 [Metrics/RecordMetrics]
- [0970.78] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [0971.63] Vanity: All Vanity Queries Complete
- [0971.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_446 Response=PsyNetMessage_X_449 Latency=1.8232
- [0971.65] Clubs: Team_Soccar_TA_22 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [0971.65] Clubs: Team_Soccar_TA_23 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [0971.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_450 [Shops/GetStandardShops]
- [0971.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_450 Message=PsyNetMessage_X_450
- [0971.70] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_446->PsyNetMessage_X_449 PsyTime=1571090207 [Matchmaking/StartMatchmaking]
- [0971.79] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_448 Response=PsyNetMessage_X_451 Latency=1.0286
- [0971.81] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_448->PsyNetMessage_X_451 PsyTime=1571090207 [Population/UpdatePlayerPlaylist]
- [0971.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_450 Response=PsyNetMessage_X_452 Latency=0.2731
- [0971.99] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_450->PsyNetMessage_X_452 PsyTime=1571090208 [Shops/GetStandardShops]
- [0972.47] PsyNetStaticData: HandleCacheExpired
- [0972.55] DevOnline: WebRequest_X_42 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
- [0983.18] CheckReservation: Received game server from notification Reservation=(Address="ip107-182-226-91.datahound.com:2327",ServerName="USE",Playlist=13,Region="USE",ReservationID="C38D1DEDB7E04B09A14959CE7D41B609")
- [0983.18] JoinGame: StartJoin ip107-182-226-91.datahound.com:2327 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=C38D1DEDB7E04B09A14959CE7D41B609
- [0983.18] DevOnline: Successfully set the friend join URL:
- [0983.18] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0983.18] Online: TryToPlayOnline ControllerID=-1
- [0983.19] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0983.19] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0983.19] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0983.19] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_454 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0983.19] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_454 Message=PsyNetMessage_X_454
- [0983.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_454 Response=PsyNetMessage_X_455 Latency=0.2667
- [0983.46] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_454->PsyNetMessage_X_455 PsyTime=1571090219 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [0983.46] DevNet: Add Network Security Key={ID=-1192567081 PlayerID=Steam|76561198186190635|0 Key=55B8D44C3FF31418B1665CE33EA181617EE7E30EF809D36FB60404DCBA64DA4D IV=2846EEBA0627C1DFB3119387645E611A HMAC=045B703E0E66D89610932530B953D5B8B524328F616132E79F6849A001D23182 Session=7E086944FED5C60B86FCAD5792003A0E}
- [0983.46] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0983.69] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_456 [Population/UpdatePlayerPlaylist]
- [0983.69] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_456 Message=PsyNetMessage_X_456
- [0983.73] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=True EpochTime=1571090178 EpochNow=1571090219 TimeSince=41 ReconnectTimeoutSeconds=900 Beacon=ip104-153-85-95.datahound.com:7873
- [0983.73] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [0984.21] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_456 Response=PsyNetMessage_X_457 Latency=0.5227
- [0984.22] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_456->PsyNetMessage_X_457 PsyTime=1571090220 [Population/UpdatePlayerPlaylist]
- [0985.22] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0985.22] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0986.55] DevOnline: WebRequest_X_42 RECV: 0
- [0986.55] Log: SetError type: Error_11, message:
- [0988.22] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0988.22] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [0988.22] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedStandard True 6 False
- [0988.22] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip107-182-226-91.datahound.com:2327 EpochNow=1571090224
- [0988.22] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0988.22] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0988.26] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
- [0988.26] Log: SaveGameDataAsync game thread time: 6 ms
- [0988.26] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [0988.27] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [0988.27] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [0988.35] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [0988.35] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_458 [Metrics/RecordMetrics]
- [0988.35] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_458 Message=PsyNetMessage_X_458
- [0988.52] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_458 Response=PsyNetMessage_X_459 Latency=0.0000
- [0988.53] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_458->PsyNetMessage_X_459 PsyTime=1571090224 [Metrics/RecordMetrics]
- [0988.55] DevOnline: PsyNet Flush End
- [0988.69] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [0988.69] Log: Game class is 'GameInfo_Transition_TA'
- [0988.71] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.57.01
- [0988.71] Log: Bringing up level for play took: 0.023494
- [0988.71] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0988.71] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0988.71] Log: ########### Finished loading level: 0.454155 seconds
- [0988.71] DevNet: Browse: 107.182.226.91:2320/MENU_Main_p?Name=Kyasuta
- [0988.71] DevNet: Game client on port 2320, rate 15000
- [0988.71] NetComeGo: TcpipConnection_8 107.182.226.91:2320 using encryption {ID=-1192567081 PlayerID=Steam|76561198186190635|0 Key=55B8D44C3FF31418B1665CE33EA181617EE7E30EF809D36FB60404DCBA64DA4D IV=2846EEBA0627C1DFB3119387645E611A HMAC=045B703E0E66D89610932530B953D5B8B524328F616132E79F6849A001D23182 Session=7E086944FED5C60B86FCAD5792003A0E}
- [0988.71] NetComeGo: SEND first packet Length=80 CRC=-1403221193
- [0992.14] DevOnline: WebRequest_X_43 SEND: https://psyonix-rl.appspot.com/Static.json?Platform=Steam&Language=INT&BuildID=1512798506&Environment=Prod
- [0992.43] DevOnline: WebRequest_X_43 RECV: 304
- [1000.33] DevBeacon: TcpConnection_40 connection timeout
- [1013.71] DevNet: TcpNetDriver_8 Connection timed out after 25.001040 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
- [1013.71] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
- [1013.71] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
- [1013.71] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
- [1013.71] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
- [1013.71] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
- [1013.71] NetComeGo: TcpipConnection_8 Control channel closed, reason=Disconnect command
- [1013.71] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
- [1013.71] NetComeGo: Close TcpipConnection_8 107.182.226.91:2320 14/10/2019 16:57:26 'Connection timed out'
- [1013.73] DevNet: URL: Adding default option Name=Kyasuta
- [1013.73] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [1013.73] Log: Failed; returning to Entry
- [1013.74] Log: FSaveDataExportTask(0) wrote 479913 bytes to memory
- [1013.74] Log: SaveGameDataAsync game thread time: 9 ms
- [1013.75] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [1013.75] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [1013.76] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [1013.77] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [1013.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_462 [Metrics/RecordMetrics]
- [1013.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_462 Message=PsyNetMessage_X_462
- [1013.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_462 Response=PsyNetMessage_X_463 Latency=0.0000
- [1013.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_462->PsyNetMessage_X_463 PsyTime=1571090250 [Metrics/RecordMetrics]
- [1013.99] DevOnline: PsyNet Flush End
- [1014.00] Exit: TcpNetDriver_8 shut down
- [1014.04] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [1014.05] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [1014.06] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [1014.14] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [1014.19] Log: Game class is 'GameInfo_GFxMenu_TA'
- [1014.20] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [1014.20] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.57.26
- [1014.20] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
- [1014.20] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
- [1014.20] DevOnline: Successfully set the friend join URL:
- [1014.20] JoinGame: GotoJoinGameState FailedJoin -> None
- [1014.20] Matchmaking: StartMatchmaking at 2019-10-14 21:57:30 in USE,SAM for playlists 13,11 on game server 0
- [1014.20] Log: Bringing up level for play took: 0.006455
- [1014.20] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1014.37] DevOnline: Set rich presence to: Main Menu data: Menu
- [1014.37] Log: ########### Finished loading level: 0.615989 seconds
- [1014.37] Log: Flushing async loaders.
- [1014.86] Log: Flushed async loaders.
- [1014.87] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_464 [Matchmaking/StartMatchmaking]
- [1014.87] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_464 Message=PsyNetMessage_X_464
- [1014.97] Log: Flushing async loaders.
- [1015.43] Log: Flushed async loaders.
- [1015.69] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_465 [Population/UpdatePlayerPlaylist]
- [1015.69] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_465 Message=PsyNetMessage_X_465
- [1015.69] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1016.52] Vanity: All Vanity Queries Complete
- [1016.52] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_464 Response=PsyNetMessage_X_466 Latency=1.6516
- [1016.54] Clubs: Team_Soccar_TA_24 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [1016.54] Clubs: Team_Soccar_TA_25 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [1016.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_467 [Shops/GetStandardShops]
- [1016.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_467 Message=PsyNetMessage_X_467
- [1016.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_464->PsyNetMessage_X_466 PsyTime=1571090251 [Matchmaking/StartMatchmaking]
- [1016.67] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_465 Response=PsyNetMessage_X_468 Latency=0.9894
- [1016.68] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_465->PsyNetMessage_X_468 PsyTime=1571090252 [Population/UpdatePlayerPlaylist]
- [1016.81] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_467 Response=PsyNetMessage_X_469 Latency=0.2210
- [1016.86] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_467->PsyNetMessage_X_469 PsyTime=1571090252 [Shops/GetStandardShops]
- [1029.12] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-87-35.datahound.com:7783",ServerName="USE",Playlist=13,Region="USE",ReservationID="C5F94FB7CA9B485D9EAD567BE88B22A7")
- [1029.12] JoinGame: StartJoin ip104-153-87-35.datahound.com:7783 JoinSettings.PlaylistID=13 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=C5F94FB7CA9B485D9EAD567BE88B22A7
- [1029.12] DevOnline: Successfully set the friend join URL:
- [1029.12] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [1029.12] Online: TryToPlayOnline ControllerID=-1
- [1029.13] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1029.13] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [1029.13] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [1029.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_471 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1029.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_471 Message=PsyNetMessage_X_471
- [1029.32] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_471 Response=PsyNetMessage_X_472 Latency=0.1938
- [1029.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_471->PsyNetMessage_X_472 PsyTime=1571090265 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1029.33] DevNet: Add Network Security Key={ID=567798750 PlayerID=Steam|76561198186190635|0 Key=504CF87F0B9B729F9F174FC1630A8A47CDE8A6A0A204957FA3A97CE119674308 IV=EFA2843CCCE82A6F5273032D85532565 HMAC=0AC727ECF99C7B2C7B35FC8CBA148C7403E52BFB8615F1017F14E3F0B67754FA Session=CFBC45B2E918EDA2049B87D4D19018D2}
- [1029.33] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [1029.62] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_473 [Population/UpdatePlayerPlaylist]
- [1029.62] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_473 Message=PsyNetMessage_X_473
- [1029.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_473 Response=PsyNetMessage_X_474 Latency=0.1758
- [1029.81] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_473->PsyNetMessage_X_474 PsyTime=1571090265 [Population/UpdatePlayerPlaylist]
- [1031.29] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [1031.29] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [1034.30] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [1034.30] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [1034.30] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() RankedStandard True 6 False
- [1034.30] RankedReconnect: RankedReconnectSave_TA_0.SetRankedReconnect() BeaconAddress=ip104-153-87-35.datahound.com:7783 EpochNow=1571090269
- [1034.30] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [1034.30] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1034.33] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
- [1034.33] Log: SaveGameDataAsync game thread time: 6 ms
- [1034.34] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [1034.35] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [1034.35] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [1034.43] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [1034.43] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_475 [Metrics/RecordMetrics]
- [1034.43] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_475 Message=PsyNetMessage_X_475
- [1034.62] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_475 Response=PsyNetMessage_X_476 Latency=0.0000
- [1034.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_475->PsyNetMessage_X_476 PsyTime=1571090270 [Metrics/RecordMetrics]
- [1034.65] DevOnline: PsyNet Flush End
- [1034.82] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [1034.82] Log: Game class is 'GameInfo_Transition_TA'
- [1034.86] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.57.47
- [1034.86] Log: Bringing up level for play took: 0.040033
- [1034.86] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [1034.86] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [1034.86] Log: ########### Finished loading level: 0.520766 seconds
- [1034.86] DevNet: Browse: 104.153.87.35:7781/MENU_Main_p?Name=Kyasuta
- [1034.86] DevNet: Game client on port 7781, rate 15000
- [1034.86] NetComeGo: TcpipConnection_9 104.153.87.35:7781 using encryption {ID=567798750 PlayerID=Steam|76561198186190635|0 Key=504CF87F0B9B729F9F174FC1630A8A47CDE8A6A0A204957FA3A97CE119674308 IV=EFA2843CCCE82A6F5273032D85532565 HMAC=0AC727ECF99C7B2C7B35FC8CBA148C7403E52BFB8615F1017F14E3F0B67754FA Session=CFBC45B2E918EDA2049B87D4D19018D2}
- [1034.86] NetComeGo: SEND first packet Length=80 CRC=1230625237
- [1046.41] DevBeacon: FWebSocket::ReadCloseReason this=56CD5340 received opcode CLOSE. Code=0 Reason=
- [1046.41] DevBeacon: TcpConnection_41 connection timeout
- [1059.88] DevNet: TcpNetDriver_9 Connection timed out after 25.020443 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
- [1059.88] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
- [1059.88] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
- [1059.88] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
- [1059.88] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
- [1059.88] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
- [1059.88] NetComeGo: TcpipConnection_9 Control channel closed, reason=Disconnect command
- [1059.88] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
- [1059.88] NetComeGo: Close TcpipConnection_9 104.153.87.35:7781 14/10/2019 16:58:12 'Connection timed out'
- [1059.89] DevNet: URL: Adding default option Name=Kyasuta
- [1059.89] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [1059.89] Log: Failed; returning to Entry
- [1059.90] Log: FSaveDataExportTask(0) wrote 479912 bytes to memory
- [1059.90] Log: SaveGameDataAsync game thread time: 6 ms
- [1059.91] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [1059.93] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [1059.93] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [1059.93] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [1059.94] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_479 [Metrics/RecordMetrics]
- [1059.94] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_479 Message=PsyNetMessage_X_479
- [1060.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_479 Response=PsyNetMessage_X_480 Latency=0.0000
- [1060.19] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_479->PsyNetMessage_X_480 PsyTime=1571090296 [Metrics/RecordMetrics]
- [1060.19] DevOnline: PsyNet Flush End
- [1060.20] Exit: TcpNetDriver_9 shut down
- [1060.24] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [1060.25] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [1060.26] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [1060.37] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [1060.42] Log: Game class is 'GameInfo_GFxMenu_TA'
- [1060.43] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [1060.43] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-16.58.13
- [1060.43] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
- [1060.43] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
- [1060.43] DevOnline: Successfully set the friend join URL:
- [1060.43] JoinGame: GotoJoinGameState FailedJoin -> None
- [1060.43] Matchmaking: StartMatchmaking at 2019-10-14 21:58:17 in USE,SAM for playlists 13,11 on game server 0
- [1060.43] Log: Bringing up level for play took: 0.008468
- [1060.44] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1060.63] DevOnline: Set rich presence to: Main Menu data: Menu
- [1060.63] Log: ########### Finished loading level: 0.721306 seconds
- [1060.63] Log: Flushing async loaders.
- [1061.18] Log: Flushed async loaders.
- [1061.19] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_481 [Matchmaking/StartMatchmaking]
- [1061.19] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_481 Message=PsyNetMessage_X_481
- [1061.31] Log: Flushing async loaders.
- [1061.89] Log: Flushed async loaders.
- [1062.20] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_482 [Population/UpdatePlayerPlaylist]
- [1062.20] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_482 Message=PsyNetMessage_X_482
- [1062.21] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1063.20] Vanity: All Vanity Queries Complete
- [1063.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_481 Response=PsyNetMessage_X_483 Latency=2.0148
- [1063.22] Clubs: Team_Soccar_TA_26 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [1063.22] Clubs: Team_Soccar_TA_27 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [1063.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_484 [Shops/GetStandardShops]
- [1063.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_484 Message=PsyNetMessage_X_484
- [1063.29] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_481->PsyNetMessage_X_483 PsyTime=1571090298 [Matchmaking/StartMatchmaking]
- [1063.39] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_482 Response=PsyNetMessage_X_485 Latency=1.2019
- [1063.41] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_482->PsyNetMessage_X_485 PsyTime=1571090299 [Population/UpdatePlayerPlaylist]
- [1063.53] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_484 Response=PsyNetMessage_X_486 Latency=0.2372
- [1063.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_484->PsyNetMessage_X_486 PsyTime=1571090299 [Shops/GetStandardShops]
- [1064.84] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=True EpochTime=1571090269 EpochNow=1571090300 TimeSince=31 ReconnectTimeoutSeconds=900 Beacon=ip104-153-87-35.datahound.com:7783
- [1064.84] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [1069.46] Matchmaking: OnlineGameMatchmaking_X_0::Searching.Cancel()
- [1069.47] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1069.51] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_487 [Matchmaking/PlayerCancelMatchmaking]
- [1069.51] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_487 Message=PsyNetMessage_X_487
- [1069.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_488 [GameServer/GetGameServerPingList Population/GetPopulation]
- [1069.57] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_488 Message=PsyNetMessage_X_488
- [1069.82] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_487 Response=PsyNetMessage_X_489 Latency=0.3112
- [1069.83] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_487->PsyNetMessage_X_489 PsyTime=1571090305 [Matchmaking/PlayerCancelMatchmaking]
- [1069.83] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_488 Response=PsyNetMessage_X_490 Latency=0.2676
- [1069.84] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_488->PsyNetMessage_X_490 PsyTime=1571090305 [GameServer/GetGameServerPingList Population/GetPopulation]
- [1069.84] ScriptLog: RegionPinger_X_4 PingRegions ("ip54-210-32-159.datahound.com:7894","ip172-107-207-122.datahound.com:7846","ip107-182-238-72.datahound.com:7910","ip72-26-219-132.datahound.com:7882","ip172-107-201-162.datahound.com:2347","ip116-206-72-138.datahound.com:2147","ip103-23-210-172.datahound.com:7770","ip185-179-203-5.datahound.com:7861","ip109-200-215-81.datahound.com:8212","ip185-179-201-74.datahound.com:7867")
- [1071.52] Matchmaking: All Regions Pinged: USE (1.0000),SAM (0.1030),USW (1.0000),EU (1.0000),JPN (0.2668),ASC (1.0000),ASM (1.0000),ME (1.0000),OCE (0.3335),SAF (0.3758)
- [1071.52] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
- [1074.05] Online: TryToPlayOnline ControllerID=-1
- [1074.05] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1074.05] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [1074.05] Matchmaking: StartMatchmaking at 2019-10-14 21:58:29 in USE,SAM for playlists 3,2 on game server 0
- [1074.05] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_491 [Matchmaking/StartMatchmaking]
- [1074.06] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_491 Message=PsyNetMessage_X_491
- [1074.35] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_491 Response=PsyNetMessage_X_492 Latency=0.2976
- [1074.36] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_491->PsyNetMessage_X_492 PsyTime=1571090310 [Matchmaking/StartMatchmaking]
- [1074.55] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_493 [Population/UpdatePlayerPlaylist]
- [1074.55] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_493 Message=PsyNetMessage_X_493
- [1074.76] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_493 Response=PsyNetMessage_X_494 Latency=0.2129
- [1074.77] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_493->PsyNetMessage_X_494 PsyTime=1571090310 [Population/UpdatePlayerPlaylist]
- [1078.90] CheckReservation: Received game server from notification Reservation=(Address="ip104-238-162-7.datahound.com:7746",ServerName="USE",Playlist=3,Region="USE",ReservationID="3F3299F8432842D09DFD378A48A7FD31")
- [1078.90] JoinGame: StartJoin ip104-238-162-7.datahound.com:7746 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=3F3299F8432842D09DFD378A48A7FD31
- [1078.90] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-238-162-7.datahound.com:7746
- [1078.90] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [1078.90] Online: TryToPlayOnline ControllerID=-1
- [1078.90] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1078.90] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [1078.90] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [1078.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_496 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1078.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_496 Message=PsyNetMessage_X_496
- [1079.09] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_496 Response=PsyNetMessage_X_497 Latency=0.1879
- [1079.10] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_496->PsyNetMessage_X_497 PsyTime=1571090315 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1079.10] DevNet: Add Network Security Key={ID=-682697800 PlayerID=Steam|76561198186190635|0 Key=69D4439D30C498143A570412F190D138B738CB26E853EFA52AE5CEC59BA1ACA7 IV=40E844497AC4682999B499AD50E25FF7 HMAC=45F6F5624D09E6A53B7EF1E45E38D880961A9C9ACB5CBCCF0C56CEEEE6C3EDD3 Session=F66D252FF5D3219FCDAB0AEF2C328ABB}
- [1079.10] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [1079.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_498 [Population/UpdatePlayerPlaylist]
- [1079.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_498 Message=PsyNetMessage_X_498
- [1079.58] DevOnline: Logged in as 'Kyasuta'
- [1079.58] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1079.58] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-238-162-7.datahound.com:7746
- [1079.58] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1079.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_499 [Skills/GetPlayerSkill]
- [1079.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_499 Message=PsyNetMessage_X_499
- [1079.59] Vanity: All Vanity Queries Complete
- [1079.65] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_498 Response=PsyNetMessage_X_500 Latency=0.2512
- [1079.66] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_498->PsyNetMessage_X_500 PsyTime=1571090315 [Population/UpdatePlayerPlaylist]
- [1079.75] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_499 Response=PsyNetMessage_X_501 Latency=0.1654
- [1079.75] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_499->PsyNetMessage_X_501 PsyTime=1571090315 [Skills/GetPlayerSkill]
- [1084.10] DevBeacon: TcpConnection_42 initial connection timeout
- [1084.10] JoinGame: Reservation beacon disconnected
- [1084.10] JoinGame: Attempting reservation beacon reconnect
- [1090.10] DevBeacon: TcpConnection_43 initial connection timeout
- [1090.10] JoinGame: Reservation beacon disconnected
- [1090.10] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [1090.10] DevOnline: Successfully set the friend join URL:
- [1090.10] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [1090.10] Matchmaking: StartMatchmaking at 2019-10-14 21:58:45 in USE,SAM for playlists 3,2 on game server 0
- [1090.11] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_502 [Matchmaking/StartMatchmaking]
- [1090.11] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_502 Message=PsyNetMessage_X_502
- [1090.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_502 Response=PsyNetMessage_X_503 Latency=0.1942
- [1090.31] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_502->PsyNetMessage_X_503 PsyTime=1571090326 [Matchmaking/StartMatchmaking]
- [1090.61] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_504 [Population/UpdatePlayerPlaylist]
- [1090.61] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_504 Message=PsyNetMessage_X_504
- [1090.76] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_504 Response=PsyNetMessage_X_505 Latency=0.1515
- [1090.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_504->PsyNetMessage_X_505 PsyTime=1571090326 [Population/UpdatePlayerPlaylist]
- [1090.81] DevOnline: Logged in as 'Kyasuta'
- [1090.81] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1090.81] DevOnline: Successfully set the friend join URL:
- [1090.81] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1090.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_506 [Skills/GetPlayerSkill]
- [1090.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_506 Message=PsyNetMessage_X_506
- [1090.82] Vanity: All Vanity Queries Complete
- [1090.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_506 Response=PsyNetMessage_X_507 Latency=0.1455
- [1090.96] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_506->PsyNetMessage_X_507 PsyTime=1571090327 [Skills/GetPlayerSkill]
- [1099.43] CheckReservation: Received game server from notification Reservation=(Address="ip104-153-85-109.datahound.com:7831",ServerName="USE",Playlist=2,Region="USE",ReservationID="14EDC426A6D14868BB8C179E6E903CD6")
- [1099.43] JoinGame: StartJoin ip104-153-85-109.datahound.com:7831 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=14EDC426A6D14868BB8C179E6E903CD6
- [1099.43] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-109.datahound.com:7831
- [1099.43] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [1099.43] Online: TryToPlayOnline ControllerID=-1
- [1099.44] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1099.44] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [1099.44] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [1099.44] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_509 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1099.44] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_509 Message=PsyNetMessage_X_509
- [1099.66] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_509 Response=PsyNetMessage_X_510 Latency=0.2242
- [1099.67] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_509->PsyNetMessage_X_510 PsyTime=1571090335 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1099.67] DevNet: Add Network Security Key={ID=-141568013 PlayerID=Steam|76561198186190635|0 Key=E3AD5FF77DC63C6F8F6BCDB16C98B121B12021B18A37200D1C6C78EFE942B3BE IV=27150E305E6A1A5AFD98A1E86C245752 HMAC=1DC31539F02B5ABFC2739B2E5ADE024D0C864ADD15C4C0E779F4BFE6EC6811C7 Session=EEDEF5C2241751BB8B0E3F0D5DE242E0}
- [1099.67] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [1099.93] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_511 [Population/UpdatePlayerPlaylist]
- [1099.93] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_511 Message=PsyNetMessage_X_511
- [1100.08] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_511 Response=PsyNetMessage_X_512 Latency=0.1454
- [1100.09] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_511->PsyNetMessage_X_512 PsyTime=1571090336 [Population/UpdatePlayerPlaylist]
- [1100.09] DevOnline: Logged in as 'Kyasuta'
- [1100.09] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1100.09] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip104-153-85-109.datahound.com:7831
- [1100.09] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1100.09] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_513 [Skills/GetPlayerSkill]
- [1100.09] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_513 Message=PsyNetMessage_X_513
- [1100.10] Vanity: All Vanity Queries Complete
- [1100.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_513 Response=PsyNetMessage_X_514 Latency=0.1575
- [1100.26] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_513->PsyNetMessage_X_514 PsyTime=1571090336 [Skills/GetPlayerSkill]
- [1104.67] DevBeacon: TcpConnection_44 initial connection timeout
- [1104.67] JoinGame: Reservation beacon disconnected
- [1104.67] JoinGame: Attempting reservation beacon reconnect
- [1110.67] DevBeacon: TcpConnection_45 initial connection timeout
- [1110.67] JoinGame: Reservation beacon disconnected
- [1110.67] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [1110.67] DevOnline: Successfully set the friend join URL:
- [1110.67] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [1110.67] Matchmaking: StartMatchmaking at 2019-10-14 21:59:07 in USE,SAM for playlists 3,2 on game server 0
- [1110.67] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_515 [Matchmaking/StartMatchmaking]
- [1110.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_515 Message=PsyNetMessage_X_515
- [1110.94] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_515 Response=PsyNetMessage_X_516 Latency=0.2606
- [1110.94] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_515->PsyNetMessage_X_516 PsyTime=1571090346 [Matchmaking/StartMatchmaking]
- [1111.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_517 [Population/UpdatePlayerPlaylist]
- [1111.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_517 Message=PsyNetMessage_X_517
- [1111.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_517 Response=PsyNetMessage_X_518 Latency=0.1880
- [1111.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_517->PsyNetMessage_X_518 PsyTime=1571090347 [Population/UpdatePlayerPlaylist]
- [1111.39] DevOnline: Logged in as 'Kyasuta'
- [1111.39] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1111.39] DevOnline: Successfully set the friend join URL:
- [1111.39] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1111.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_519 [Skills/GetPlayerSkill]
- [1111.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_519 Message=PsyNetMessage_X_519
- [1111.40] Vanity: All Vanity Queries Complete
- [1111.55] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_519 Response=PsyNetMessage_X_520 Latency=0.1576
- [1111.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_519->PsyNetMessage_X_520 PsyTime=1571090347 [Skills/GetPlayerSkill]
- [1118.74] CheckReservation: Received game server from notification Reservation=(Address="ip107-150-147-219.datahound.com:7706",ServerName="USE",Playlist=3,Region="USE",ReservationID="3E8A70CAA2B2431FB8BEE9277B83AEB1")
- [1118.74] JoinGame: StartJoin ip107-150-147-219.datahound.com:7706 JoinSettings.PlaylistID=3 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=3E8A70CAA2B2431FB8BEE9277B83AEB1
- [1118.74] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-150-147-219.datahound.com:7706
- [1118.74] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [1118.74] Online: TryToPlayOnline ControllerID=-1
- [1118.74] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1118.74] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [1118.74] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [1118.75] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_522 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1118.75] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_522 Message=PsyNetMessage_X_522
- [1118.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_522 Response=PsyNetMessage_X_523 Latency=0.2183
- [1118.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_522->PsyNetMessage_X_523 PsyTime=1571090355 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1118.97] DevNet: Add Network Security Key={ID=-1081576985 PlayerID=Steam|76561198186190635|0 Key=C01753B2F0A556CB3CD9A3DC621B00E551DFB19B0C85141376FDC4AF5C256621 IV=34C2858A5FCFB26DEC931557862ADCAF HMAC=00B081BACE403D7B209751634E81B909B2898855A5573C60F9F83C0B23A14E8C Session=285EAF264E18D8A5BE45ABD198FDFEA3}
- [1118.97] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [1119.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_524 [Population/UpdatePlayerPlaylist]
- [1119.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_524 Message=PsyNetMessage_X_524
- [1119.42] DevOnline: Logged in as 'Kyasuta'
- [1119.42] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1119.42] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-150-147-219.datahound.com:7706
- [1119.42] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1119.43] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_525 [Skills/GetPlayerSkill]
- [1119.43] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_525 Message=PsyNetMessage_X_525
- [1119.44] Vanity: All Vanity Queries Complete
- [1119.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_524 Response=PsyNetMessage_X_526 Latency=0.2183
- [1119.47] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_524->PsyNetMessage_X_526 PsyTime=1571090355 [Population/UpdatePlayerPlaylist]
- [1119.62] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_525 Response=PsyNetMessage_X_527 Latency=0.1940
- [1119.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_525->PsyNetMessage_X_527 PsyTime=1571090355 [Skills/GetPlayerSkill]
- [1119.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_528 [Metrics/RecordMetrics]
- [1119.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_528 Message=PsyNetMessage_X_528
- [1120.06] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_528 Response=PsyNetMessage_X_529 Latency=0.1636
- [1120.07] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_528->PsyNetMessage_X_529 PsyTime=1571090356 [Metrics/RecordMetrics]
- [1123.97] DevBeacon: TcpConnection_46 initial connection timeout
- [1123.97] JoinGame: Reservation beacon disconnected
- [1123.97] JoinGame: Attempting reservation beacon reconnect
- [1129.97] DevBeacon: TcpConnection_47 initial connection timeout
- [1129.97] JoinGame: Reservation beacon disconnected
- [1129.97] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [1129.97] DevOnline: Successfully set the friend join URL:
- [1129.97] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [1129.97] Matchmaking: StartMatchmaking at 2019-10-14 21:59:26 in USE,SAM for playlists 3,2 on game server 0
- [1129.98] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_530 [Matchmaking/StartMatchmaking]
- [1129.98] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_530 Message=PsyNetMessage_X_530
- [1130.19] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_530 Response=PsyNetMessage_X_531 Latency=0.2183
- [1130.20] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_530->PsyNetMessage_X_531 PsyTime=1571090366 [Matchmaking/StartMatchmaking]
- [1130.47] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_532 [Population/UpdatePlayerPlaylist]
- [1130.47] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_532 Message=PsyNetMessage_X_532
- [1130.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_532 Response=PsyNetMessage_X_533 Latency=0.1575
- [1130.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_532->PsyNetMessage_X_533 PsyTime=1571090366 [Population/UpdatePlayerPlaylist]
- [1130.69] DevOnline: Logged in as 'Kyasuta'
- [1130.69] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1130.69] DevOnline: Successfully set the friend join URL:
- [1130.69] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1130.69] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_534 [Skills/GetPlayerSkill]
- [1130.69] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_534 Message=PsyNetMessage_X_534
- [1130.70] Vanity: All Vanity Queries Complete
- [1130.90] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_534 Response=PsyNetMessage_X_535 Latency=0.2122
- [1130.91] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_534->PsyNetMessage_X_535 PsyTime=1571090367 [Skills/GetPlayerSkill]
- [1138.92] CheckReservation: Received game server from notification Reservation=(Address="ip107-182-230-67.datahound.com:7886",ServerName="USE",Playlist=2,Region="USE",ReservationID="5FC8F0A3453B471B893B98CAB79A2A39")
- [1138.92] JoinGame: StartJoin ip107-182-230-67.datahound.com:7886 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=5FC8F0A3453B471B893B98CAB79A2A39
- [1138.92] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-182-230-67.datahound.com:7886
- [1138.92] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [1138.92] Online: TryToPlayOnline ControllerID=-1
- [1138.92] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1138.92] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [1138.92] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [1138.92] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_537 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1138.92] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_537 Message=PsyNetMessage_X_537
- [1139.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_537 Response=PsyNetMessage_X_538 Latency=0.2728
- [1139.20] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_537->PsyNetMessage_X_538 PsyTime=1571090375 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1139.20] DevNet: Add Network Security Key={ID=-1883949935 PlayerID=Steam|76561198186190635|0 Key=AFC91B01AB2C75C7D0D36EAFA08D41059DE990E434ABCE763CB7585961C69039 IV=BC70F2C866697BC13F6531ADB42CE598 HMAC=4D56DD54F05105D112B8BF13792D96DC10EFCBB1A1CB19CD81A2B920A6C10BBC Session=C4A2144A1738ED5F448CA9C5A27AC4B9}
- [1139.20] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [1139.42] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_539 [Population/UpdatePlayerPlaylist]
- [1139.42] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_539 Message=PsyNetMessage_X_539
- [1139.59] DevOnline: Logged in as 'Kyasuta'
- [1139.59] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1139.59] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-182-230-67.datahound.com:7886
- [1139.59] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1139.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_540 [Skills/GetPlayerSkill]
- [1139.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_540 Message=PsyNetMessage_X_540
- [1139.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_539 Response=PsyNetMessage_X_541 Latency=0.1757
- [1139.60] Vanity: All Vanity Queries Complete
- [1139.60] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_539->PsyNetMessage_X_541 PsyTime=1571090375 [Population/UpdatePlayerPlaylist]
- [1139.83] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_540 Response=PsyNetMessage_X_542 Latency=0.2363
- [1139.83] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_540->PsyNetMessage_X_542 PsyTime=1571090375 [Skills/GetPlayerSkill]
- [1140.07] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [1140.07] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [1143.07] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [1143.07] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [1143.07] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() Doubles False 4 False
- [1143.07] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [1143.07] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [1143.07] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1143.11] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [1143.11] Log: SaveGameDataAsync game thread time: 5 ms
- [1143.11] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [1143.17] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [1143.17] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [1143.22] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [1143.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_543 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [1143.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_543 Message=PsyNetMessage_X_543
- [1143.46] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_543 Response=PsyNetMessage_X_544 Latency=0.0000
- [1143.47] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_543->PsyNetMessage_X_544 PsyTime=1571090379 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics]
- [1143.47] DevOnline: PsyNet Flush End
- [1143.63] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [1143.63] Log: Game class is 'GameInfo_Transition_TA'
- [1143.66] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-16.59.36
- [1143.66] Log: Bringing up level for play took: 0.031597
- [1143.66] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [1143.66] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [1143.66] Log: ########### Finished loading level: 0.551002 seconds
- [1143.66] DevNet: Browse: 107.182.230.67:7884/MENU_Main_p?Name=Kyasuta
- [1143.66] DevNet: Game client on port 7884, rate 15000
- [1143.66] NetComeGo: TcpipConnection_10 107.182.230.67:7884 using encryption {ID=-1883949935 PlayerID=Steam|76561198186190635|0 Key=AFC91B01AB2C75C7D0D36EAFA08D41059DE990E434ABCE763CB7585961C69039 IV=BC70F2C866697BC13F6531ADB42CE598 HMAC=4D56DD54F05105D112B8BF13792D96DC10EFCBB1A1CB19CD81A2B920A6C10BBC Session=C4A2144A1738ED5F448CA9C5A27AC4B9}
- [1143.66] NetComeGo: SEND first packet Length=80 CRC=-165481315
- [1143.81] NetComeGo: TcpipConnection_10 RECV first packet IP=107.182.230.67:7884 Length=15 CRC=816624970 HandshakeStatus=0 bUseSessionUID=1 InSessionUID=(0 0 0) SessionUID=(0 0 0)
- [1143.81] NetComeGo: Client set SessionUID to: 38 150 116
- [1144.18] DevBeacon: FWebSocket::ReadCloseReason this=1ABF27C0 received opcode CLOSE. Code=0 Reason=
- [1144.18] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [1144.18] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [1144.18] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [1144.18] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [1144.18] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [1144.18] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [1144.18] DevNet: Welcomed by server (Level: Park_Rainy_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
- [1144.19] Log: FSaveDataExportTask(0) wrote 479645 bytes to memory
- [1144.19] Log: SaveGameDataAsync game thread time: 6 ms
- [1144.21] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [1144.21] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [1144.21] Log: Flushing async loaders.
- [1144.22] Log: Flushed async loaders.
- [1144.22] Log: LoadMap: 107.182.230.67:7884/Park_Rainy_P?Name=Kyasuta?game=TAGame.GameInfo_Soccar_TA
- [1144.24] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [1144.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_545 [Metrics/RecordMetrics]
- [1144.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_545 Message=PsyNetMessage_X_545
- [1144.40] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_545 Response=PsyNetMessage_X_546 Latency=0.0000
- [1144.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_545->PsyNetMessage_X_546 PsyTime=1571090380 [Metrics/RecordMetrics]
- [1144.44] DevOnline: PsyNet Flush End
- [1144.44] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
- [1144.73] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_xp_SF.upk
- [1144.74] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_xpprogressmenu_SF.upk
- [1144.79] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_endgamemenu_SF.upk
- [1144.81] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_winnermenu_SF.upk
- [1144.91] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamescoreboard_SF.upk
- [1144.97] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_midgamemenu_SF.upk
- [1144.99] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hudmatchinfo_SF.upk
- [1145.02] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_hud_SF.upk
- [1145.49] Log: Bringing World Park_Rainy_P.TheWorld up for play (0) at 2019.10.14-16.59.38
- [1145.49] Log: Bringing up level for play took: 0.116462
- [1145.50] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [1145.50] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [1145.50] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1145.68] Log: ########### Finished loading level: 1.462447 seconds
- [1145.69] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1145.87] ScriptLog: Client InputRate=60
- [1145.87] DevNet: PlayerController_TA_7 setplayer LocalPlayer_TA_0
- [1145.87] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=False
- [1145.87] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [1145.87] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=True
- [1145.87] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [1145.87] ScriptLog: MatchGUID: 65C0F6B811E9EECDA12772AE5CEED59D
- [1145.87] Clubs: GFxData_PRI_TA_28 HandleClubID Steam|76561198186190635|0 ClubID=0
- [1145.87] DevOnline: Set rich presence to: Doubles in Beckwith Park (Stormy) data: Playlist-2
- [1145.87] DevOnline: Set rich presence to: Doubles in Beckwith Park (Stormy) data: Playlist-2
- [1145.88] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1145.94] Clubs: GFxData_PRI_TA_29 HandleClubID Steam|76561198186190635|0 ClubID=0
- [1145.95] Clubs: GFxData_PRI_TA_30 HandleClubID PS4|awesomlybeast753|1334825286787312043|0 ClubID=3486233
- [1145.95] Clubs: GFxData_PRI_TA_31 HandleClubID PS4|jmiguel1010|4150191232316380724|0 ClubID=2207561
- [1145.95] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_547 [Clubs/GetClubDetails Clubs/GetClubDetails]
- [1145.95] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_547 Message=PsyNetMessage_X_547
- [1145.98] Log: Flushing async loaders.
- [1145.99] Log: Flushed async loaders.
- [1145.99] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1146.04] ScriptWarning: ScriptWarning, Accessed None 'GameEvent'
- StayAsPartySystem_TA TAGame.Default__StayAsPartySystem_TA
- Function TAGame.StayAsPartySystem_TA:ProcessEndMatch:0028
- Script call stack:
- Function TAGame.StayAsPartySystem_TA:ProcessEndMatch
- [1146.04] ScriptWarning: ScriptWarning, Accessed None
- StayAsPartySystem_TA TAGame.Default__StayAsPartySystem_TA
- Function TAGame.StayAsPartySystem_TA:ProcessEndMatch:003D
- Script call stack:
- Function TAGame.StayAsPartySystem_TA:ProcessEndMatch
- [1146.04] Clubs: Team_Soccar_TA_28 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [1146.05] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_548 [Ads/GetAds]
- [1146.05] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_548 Message=PsyNetMessage_X_548
- [1146.06] Vanity: All Vanity Queries Complete
- [1146.09] ScriptWarning: ScriptWarning, Accessed None 'GameEvent'
- StayAsPartySystem_TA TAGame.Default__StayAsPartySystem_TA
- Function TAGame.StayAsPartySystem_TA:ProcessEndMatch:0028
- Script call stack:
- Function TAGame.StayAsPartySystem_TA:ProcessEndMatch
- [1146.09] ScriptWarning: ScriptWarning, Accessed None
- StayAsPartySystem_TA TAGame.Default__StayAsPartySystem_TA
- Function TAGame.StayAsPartySystem_TA:ProcessEndMatch:003D
- Script call stack:
- Function TAGame.StayAsPartySystem_TA:ProcessEndMatch
- [1146.09] Clubs: Team_Soccar_TA_29 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [1146.13] DevOnline: RemoteUserDataReplicated Name: PRI_TA_23 Role: 1 RemoteRole: 3
- [1146.22] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_547 Response=PsyNetMessage_X_549 Latency=0.3674
- [1146.23] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_547->PsyNetMessage_X_549 PsyTime=1571090382 [Clubs/GetClubDetails Clubs/GetClubDetails]
- [1146.23] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_7 ClubID=3486233 PrimaryColor=-16772609 AccentColor=-65536 OwnerPlayerID=PS4|awesomlybeast753|1334825286787312043|0 bVerified=False Members=PlayerID=PS4|awesomlybeast753|1334825286787312043|0 PlayerName=awesomlybeast753 PlayerID=PS4|Br0sB4H0es213|8326357604870751610|0 PlayerName=Br0sB4H0es213 PlayerID=Steam|76561198192443122|0 PlayerName=BeastMode753
- [1146.23] Clubs: HandleClubChanged 3486233 3
- [1146.23] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_8 ClubID=2207561 PrimaryColor=-10066330 AccentColor=-65536 OwnerPlayerID=PS4|CarlitosPlay123|7654403197858229687|0 bVerified=False Members=PlayerID=PS4|CarlitosPlay123|7654403197858229687|0 PlayerName=CarlitosPlay123 PlayerID=PS4|pacocd|6788887540372203019|0 PlayerName=pacocd PlayerID=PS4|darkenbaiter|429234506026643072|0 PlayerName=darkenbaiter PlayerID=PS4|jmiguel1010|4150191232316380724|0 PlayerName=jmiguel1010 PlayerID=PS4|itsTuGfa|4914806025939615377|0 PlayerName=itsTuGfa
- [1146.23] Clubs: HandleClubChanged 2207561 5
- [1146.23] Clubs: GFxData_PRI_TA_30 HandleClub PS4|awesomlybeast753|1334825286787312043|0 ClubID=3486233
- [1146.23] Clubs: GFxData_PRI_TA_31 HandleClub PS4|jmiguel1010|4150191232316380724|0 ClubID=2207561
- [1146.29] Clubs: GFxData_PRI_TA_32 HandleClubID Unknown|0|0 ClubID=0
- [1146.29] Clubs: GFxData_PRI_TA_33 HandleClubID Unknown|0|0 ClubID=0
- [1146.30] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_548 Response=PsyNetMessage_X_550 Latency=0.2465
- [1146.30] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_548->PsyNetMessage_X_550 PsyTime=1571090382 [Ads/GetAds]
- [1146.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_551 [Filters/FilterContent]
- [1146.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_551 Message=PsyNetMessage_X_551
- [1146.46] DevOnline: RemoteUserDataReplicated Name: PRI_TA_26 Role: 1 RemoteRole: 3
- [1146.49] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_551 Response=PsyNetMessage_X_552 Latency=0.1516
- [1146.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_551->PsyNetMessage_X_552 PsyTime=1571090382 [Filters/FilterContent]
- [1148.86] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1148.94] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1150.12] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_553 [GenericStorage/SetPlayerGenericStorage]
- [1150.12] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_553 Message=PsyNetMessage_X_553
- [1150.34] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_553 Response=PsyNetMessage_X_554 Latency=0.2242
- [1150.35] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_553->PsyNetMessage_X_554 PsyTime=1571090386 [GenericStorage/SetPlayerGenericStorage]
- [1150.36] Log: FSaveDataExportTask(0) wrote 479641 bytes to memory
- [1150.36] Log: SaveGameDataAsync game thread time: 6 ms
- [1150.38] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [1150.38] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [1156.00] DevGFxUIWarning: Sprite::AddDisplayObject(): unknown cid = 0
- [1157.59] Clubs: GFxData_PRI_TA_34 HandleClubID XboxOne|2535409296615343|0 ClubID=2008451
- [1157.59] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_555 [Clubs/GetClubDetails]
- [1157.59] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_555 Message=PsyNetMessage_X_555
- [1157.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_555 Response=PsyNetMessage_X_556 Latency=0.2183
- [1157.81] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_555->PsyNetMessage_X_556 PsyTime=1571090393 [Clubs/GetClubDetails]
- [1157.81] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_9 ClubID=2008451 PrimaryColor=0 AccentColor=0 OwnerPlayerID=XboxOne|2535409296615343|0 bVerified=False Members=PlayerID=XboxOne|2535409296615343|0 PlayerName=RANGERfcAREBOSS PlayerID=XboxOne|2535449444918531|0 PlayerName=NrTrying
- [1157.81] Clubs: HandleClubChanged 2008451 2
- [1157.81] Clubs: GFxData_PRI_TA_34 HandleClub XboxOne|2535409296615343|0 ClubID=2008451
- [1157.95] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_557 [Filters/FilterContent]
- [1157.95] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_557 Message=PsyNetMessage_X_557
- [1157.97] DevOnline: RemoteUserDataReplicated Name: PRI_TA_27 Role: 1 RemoteRole: 3
- [1158.15] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_557 Response=PsyNetMessage_X_558 Latency=0.2040
- [1158.16] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_557->PsyNetMessage_X_558 PsyTime=1571090394 [Filters/FilterContent]
- [1160.31] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [1184.38] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [1184.38] NetComeGo: TcpipConnection_10 Control channel closed, reason=Disconnect command
- [1184.38] DevNet: URL: Adding default option Name=Kyasuta
- [1184.38] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [1184.38] Log: Failed; returning to Entry
- [1184.38] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1184.42] Log: FSaveDataExportTask(0) wrote 479641 bytes to memory
- [1184.42] Log: SaveGameDataAsync game thread time: 6 ms
- [1184.42] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [1184.42] DevOnline: UnregisterRemoteTalker(0x011000010D77572B) returned 0x00000000
- [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1184.43] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1184.44] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635.save
- [1184.44] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save] Result:[1]
- [1184.57] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [1184.57] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_561 [Metrics/RecordMetrics]
- [1184.57] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_561 Message=PsyNetMessage_X_561
- [1184.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_561 Response=PsyNetMessage_X_562 Latency=0.0000
- [1184.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_561->PsyNetMessage_X_562 PsyTime=1571090420 [Metrics/RecordMetrics]
- [1184.77] DevOnline: PsyNet Flush End
- [1184.89] NetComeGo: Close TcpipConnection_10 107.182.230.67:7884 14/10/2019 17:00:17 'UNetConnection::CleanUp'
- [1184.89] NetComeGo: TcpipConnection_10 Control channel null, Sending unstable close to 107.182.230.67:7884 on temporary Control channel.
- [1184.89] Exit: TcpNetDriver_10 shut down
- [1184.93] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [1184.94] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [1184.94] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [1185.03] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [1185.08] Log: Game class is 'GameInfo_GFxMenu_TA'
- [1185.08] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [1185.08] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-17.00.17
- [1185.08] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [1185.09] DevOnline: Successfully set the friend join URL:
- [1185.09] Log: Bringing up level for play took: 0.008297
- [1185.09] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1185.26] DevOnline: Set rich presence to: Main Menu data: Menu
- [1185.26] Log: ########### Finished loading level: 0.840137 seconds
- [1185.26] Log: Flushing async loaders.
- [1185.74] Log: Flushed async loaders.
- [1185.84] Log: Flushing async loaders.
- [1186.31] Log: Flushed async loaders.
- [1186.53] Clubs: Destroy ClubDetails_X_7 ClubID=3486233 PrimaryColor=-16772609 AccentColor=-65536 OwnerPlayerID=PS4|awesomlybeast753|1334825286787312043|0 bVerified=False Members=PlayerID=PS4|awesomlybeast753|1334825286787312043|0 PlayerName=awesomlybeast753 PlayerID=PS4|Br0sB4H0es213|8326357604870751610|0 PlayerName=Br0sB4H0es213 PlayerID=Steam|76561198192443122|0 PlayerName=BeastMode753
- [1186.53] Clubs: HandleClubChanged 3486233 0
- [1186.53] Clubs: Destroy ClubDetails_X_8 ClubID=2207561 PrimaryColor=-10066330 AccentColor=-65536 OwnerPlayerID=PS4|CarlitosPlay123|7654403197858229687|0 bVerified=False Members=PlayerID=PS4|CarlitosPlay123|7654403197858229687|0 PlayerName=CarlitosPlay123 PlayerID=PS4|pacocd|6788887540372203019|0 PlayerName=pacocd PlayerID=PS4|darkenbaiter|429234506026643072|0 PlayerName=darkenbaiter PlayerID=PS4|jmiguel1010|4150191232316380724|0 PlayerName=jmiguel1010 PlayerID=PS4|itsTuGfa|4914806025939615377|0 PlayerName=itsTuGfa
- [1186.53] Clubs: HandleClubChanged 2207561 0
- [1186.53] Clubs: Destroy ClubDetails_X_9 ClubID=2008451 PrimaryColor=0 AccentColor=0 OwnerPlayerID=XboxOne|2535409296615343|0 bVerified=False Members=PlayerID=XboxOne|2535409296615343|0 PlayerName=RANGERfcAREBOSS PlayerID=XboxOne|2535449444918531|0 PlayerName=NrTrying
- [1186.53] Clubs: HandleClubChanged 2008451 0
- [1186.54] DevOnline: Logged in as 'Kyasuta'
- [1186.54] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1186.54] DevOnline: Successfully set the friend join URL:
- [1186.54] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1186.54] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_563 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
- [1186.54] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_563 Message=PsyNetMessage_X_563
- [1186.55] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1187.42] Clubs: Team_Soccar_TA_30 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [1187.42] Clubs: Team_Soccar_TA_31 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [1187.47] Vanity: All Vanity Queries Complete
- [1187.47] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_564 [Shops/GetStandardShops]
- [1187.47] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_564 Message=PsyNetMessage_X_564
- [1187.57] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_563 Response=PsyNetMessage_X_565 Latency=1.0356
- [1187.58] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_563->PsyNetMessage_X_565 PsyTime=1571090423 [Skills/GetPlayerSkill Population/UpdatePlayerPlaylist]
- [1187.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_564 Response=PsyNetMessage_X_566 Latency=0.2205
- [1187.69] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_564->PsyNetMessage_X_566 PsyTime=1571090423 [Shops/GetStandardShops]
- [1189.88] Online: TryToPlayOnline ControllerID=-1
- [1189.88] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1189.88] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [1189.89] Online: TryToPlayOnline ControllerID=-1
- [1189.89] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1189.89] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction=False
- [1189.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_567 [GameServer/GetGameServerPingList]
- [1189.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_567 Message=PsyNetMessage_X_567
- [1190.04] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_567 Response=PsyNetMessage_X_568 Latency=0.1581
- [1190.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_567->PsyNetMessage_X_568 PsyTime=1571090426 [GameServer/GetGameServerPingList]
- [1190.04] ScriptLog: RegionPinger_X_5 PingRegions ("ip54-210-32-159.datahound.com:8778","ip172-107-207-154.datahound.com:7906","ip173-244-209-208.datahound.com:7938","ip31-186-229-71.datahound.com:7886","ip103-194-166-115.datahound.com:7837","ip116-206-72-162.datahound.com:3227","ip203-195-123-204.datahound.com:7722","ip185-179-203-4.datahound.com:7948","ip109-200-215-81.datahound.com:7975","ip185-179-201-74.datahound.com:7864")
- [1190.38] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_569 [Population/UpdatePlayerPlaylist]
- [1190.38] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_569 Message=PsyNetMessage_X_569
- [1190.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_569 Response=PsyNetMessage_X_570 Latency=0.1576
- [1190.54] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_569->PsyNetMessage_X_570 PsyTime=1571090426 [Population/UpdatePlayerPlaylist]
- [1191.72] Matchmaking: All Regions Pinged: USE (0.0970),SAM (1.0000),USW (1.0000),EU (1.0000),JPN (1.0000),ASC (1.0000),ASM (1.0000),ME (1.0000),OCE (1.0000),SAF (0.3636)
- [1191.72] Log: FCacheExportTask(..\..\TAGame\Cache\RegionCache.cache) wrote 979 bytes to memory
- [1191.72] Matchmaking: StartMatchmaking at 2019-10-14 22:00:27 in USE,SAM for playlists 3,2 on game server 0
- [1191.72] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_571 [Matchmaking/StartMatchmaking]
- [1191.72] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_571 Message=PsyNetMessage_X_571
- [1191.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_571 Response=PsyNetMessage_X_572 Latency=0.2546
- [1191.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_571->PsyNetMessage_X_572 PsyTime=1571090428 [Matchmaking/StartMatchmaking]
- [1199.14] CheckReservation: Received game server from notification Reservation=(Address="ip107-182-226-91.datahound.com:2447",ServerName="USE",Playlist=2,Region="USE",ReservationID="2C8EAC62EE524E73B72DD8479CD57EDF")
- [1199.14] JoinGame: StartJoin ip107-182-226-91.datahound.com:2447 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=2C8EAC62EE524E73B72DD8479CD57EDF
- [1199.14] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-182-226-91.datahound.com:2447
- [1199.14] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [1199.14] Online: TryToPlayOnline ControllerID=-1
- [1199.15] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1199.15] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [1199.15] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [1199.15] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_574 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1199.15] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_574 Message=PsyNetMessage_X_574
- [1199.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_574 Response=PsyNetMessage_X_575 Latency=0.2242
- [1199.38] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_574->PsyNetMessage_X_575 PsyTime=1571090435 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1199.38] DevNet: Add Network Security Key={ID=-784372404 PlayerID=Steam|76561198186190635|0 Key=0EE46721E6172E2EFDF90F8BC83711ADC9E50CAFCF00FE435991C91B62A9D582 IV=BE739EFC6D28EF78168652C033302A90 HMAC=E2E87E32698A06BE34F8A96748AAB3ABBB10CA1943B4EBD5BB278476CB6903ED Session=BDBDBF10EA77FFA1E8EF13CB3971253D}
- [1199.38] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [1199.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_576 [Population/UpdatePlayerPlaylist]
- [1199.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_576 Message=PsyNetMessage_X_576
- [1199.82] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_576 Response=PsyNetMessage_X_577 Latency=0.1697
- [1199.82] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_576->PsyNetMessage_X_577 PsyTime=1571090435 [Population/UpdatePlayerPlaylist]
- [1199.85] DevOnline: Logged in as 'Kyasuta'
- [1199.85] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1199.85] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip107-182-226-91.datahound.com:2447
- [1199.85] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1199.86] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_578 [Skills/GetPlayerSkill]
- [1199.86] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_578 Message=PsyNetMessage_X_578
- [1199.87] Vanity: All Vanity Queries Complete
- [1200.02] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_578 Response=PsyNetMessage_X_579 Latency=0.1697
- [1200.03] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_578->PsyNetMessage_X_579 PsyTime=1571090436 [Skills/GetPlayerSkill]
- [1204.38] DevBeacon: TcpConnection_49 initial connection timeout
- [1204.38] DevBeacon: SSL_shutdown() this=207D8280 SSL_Error Code=1 FileDescriptor=4772
- [1204.38] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [1204.38] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [1204.38] JoinGame: Reservation beacon disconnected
- [1204.38] JoinGame: Attempting reservation beacon reconnect
- [1210.38] DevBeacon: TcpConnection_50 initial connection timeout
- [1210.38] DevBeacon: SSL_shutdown() this=207DBEE0 SSL_Error Code=1 FileDescriptor=5592
- [1210.38] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [1210.38] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [1210.38] JoinGame: Reservation beacon disconnected
- [1210.38] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Connection to server timed out. (Error: 67)
- [1210.38] DevOnline: Successfully set the friend join URL:
- [1210.38] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> None
- [1210.38] Matchmaking: StartMatchmaking at 2019-10-14 22:00:47 in USE,SAM for playlists 3,2 on game server 0
- [1210.39] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_580 [Matchmaking/StartMatchmaking]
- [1210.39] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_580 Message=PsyNetMessage_X_580
- [1210.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_580 Response=PsyNetMessage_X_581 Latency=0.2181
- [1210.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_580->PsyNetMessage_X_581 PsyTime=1571090446 [Matchmaking/StartMatchmaking]
- [1210.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_582 [Population/UpdatePlayerPlaylist]
- [1210.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_582 Message=PsyNetMessage_X_582
- [1210.99] DevOnline: Logged in as 'Kyasuta'
- [1210.99] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1210.99] DevOnline: Successfully set the friend join URL:
- [1210.99] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1211.00] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_583 [Skills/GetPlayerSkill]
- [1211.00] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_583 Message=PsyNetMessage_X_583
- [1211.01] Vanity: All Vanity Queries Complete
- [1211.04] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_582 Response=PsyNetMessage_X_584 Latency=0.1515
- [1211.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_582->PsyNetMessage_X_584 PsyTime=1571090447 [Population/UpdatePlayerPlaylist]
- [1211.15] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_583 Response=PsyNetMessage_X_585 Latency=0.1516
- [1211.15] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_583->PsyNetMessage_X_585 PsyTime=1571090447 [Skills/GetPlayerSkill]
- [1219.10] CheckReservation: Received game server from notification Reservation=(Address="ip3-224-147-205.datahound.com:8010",ServerName="USE",Playlist=2,Region="USE",ReservationID="3626A0B0C61D47F39D8BEEB3BA1DADAB")
- [1219.10] JoinGame: StartJoin ip3-224-147-205.datahound.com:8010 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=3626A0B0C61D47F39D8BEEB3BA1DADAB
- [1219.10] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip3-224-147-205.datahound.com:8010
- [1219.10] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [1219.10] Online: TryToPlayOnline ControllerID=-1
- [1219.10] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1219.10] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [1219.10] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [1219.10] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_587 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1219.10] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_587 Message=PsyNetMessage_X_587
- [1219.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_587 Response=PsyNetMessage_X_588 Latency=0.2545
- [1219.36] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_587->PsyNetMessage_X_588 PsyTime=1571090455 [Matchmaking/PlayerCancelMatchmaking Keys/GenerateKeys]
- [1219.36] DevNet: Add Network Security Key={ID=1271984425 PlayerID=Steam|76561198186190635|0 Key=BCD7F692426D69FC337B61FF9566C6450EDA93D60AECB2DD7C45F0867E7FFC8B IV=C0C942EE16B968D37F4A027E380E6887 HMAC=0523B12FCF8BBA4D8AEB0A515E326AEEE2AD1BFD61A75F8B4FFA0A0AF809A1CB Session=85C01A6E90F2254F2B3DAF8E0FC8568B}
- [1219.36] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [1219.60] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_589 [Population/UpdatePlayerPlaylist]
- [1219.60] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_589 Message=PsyNetMessage_X_589
- [1219.75] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_589 Response=PsyNetMessage_X_590 Latency=0.1516
- [1219.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_589->PsyNetMessage_X_590 PsyTime=1571090455 [Population/UpdatePlayerPlaylist]
- [1219.81] DevOnline: Logged in as 'Kyasuta'
- [1219.81] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1219.81] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198186190635 -SteamConnectIP=ip3-224-147-205.datahound.com:8010
- [1219.81] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1219.81] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_591 [Skills/GetPlayerSkill]
- [1219.81] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_591 Message=PsyNetMessage_X_591
- [1219.82] Vanity: All Vanity Queries Complete
- [1219.96] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_591 Response=PsyNetMessage_X_592 Latency=0.1516
- [1219.96] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_591->PsyNetMessage_X_592 PsyTime=1571090456 [Skills/GetPlayerSkill]
- [1224.36] DevBeacon: TcpConnection_51 initial connection timeout
- [1224.36] DevBeacon: SSL_shutdown() this=207D13E0 SSL_Error Code=1 FileDescriptor=3964
- [1224.36] DevBeacon: ErrString=error:140DF114:SSL routines:SSL_read:uninitialized
- [1224.36] DevBeacon: ErrString=error:140E0114:SSL routines:SSL_shutdown:uninitialized
- [1224.36] JoinGame: Reservation beacon disconnected
- [1224.36] JoinGame: Attempting reservation beacon reconnect
- [1226.05] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [1226.05] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [1229.05] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [1229.05] RankedReconnect: OnlineGameJoinGame_TA_0::OpeningLoadingScreen.BeginState()
- [1229.05] RankedReconnect: LocalPlayer_TA_0.UpdateRankedReconnect() Doubles False 4 False
- [1229.05] RankedReconnect: RankedReconnectSave_TA_0.ClearRankedReconnect()
- [1229.05] DevNet: Browse: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [1229.05] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1229.09] Log: FSaveDataExportTask(0) wrote 479641 bytes to memory
- [1229.09] Log: SaveGameDataAsync game thread time: 5 ms
- [1229.09] Log: LoadMap: JoinGameTransition?Name=Kyasuta?game=TAGame.GameInfo_Transition_TA
- [1229.11] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save
- [1229.11] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635.save] Result:[1]
- [1229.19] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [1229.19] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_593 [Metrics/RecordMetrics]
- [1229.19] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_593 Message=PsyNetMessage_X_593
- [1229.36] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_593 Response=PsyNetMessage_X_594 Latency=0.0000
- [1229.37] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_593->PsyNetMessage_X_594 PsyTime=1571090465 [Metrics/RecordMetrics]
- [1229.39] DevOnline: PsyNet Flush End
- [1229.49] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it is added to the GameArchetypes list in DefaultEngine.ini
- [1229.49] Log: Game class is 'GameInfo_Transition_TA'
- [1229.58] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2019.10.14-17.01.02
- [1229.58] Log: Bringing up level for play took: 0.083455
- [1229.58] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [1229.58] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [1229.58] Log: ########### Finished loading level: 0.485994 seconds
- [1229.58] DevNet: Browse: 3.224.147.205:8008/MENU_Main_p?Name=Kyasuta
- [1229.58] DevNet: Game client on port 8008, rate 15000
- [1229.58] NetComeGo: TcpipConnection_11 3.224.147.205:8008 using encryption {ID=1271984425 PlayerID=Steam|76561198186190635|0 Key=BCD7F692426D69FC337B61FF9566C6450EDA93D60AECB2DD7C45F0867E7FFC8B IV=C0C942EE16B968D37F4A027E380E6887 HMAC=0523B12FCF8BBA4D8AEB0A515E326AEEE2AD1BFD61A75F8B4FFA0A0AF809A1CB Session=85C01A6E90F2254F2B3DAF8E0FC8568B}
- [1229.58] NetComeGo: SEND first packet Length=80 CRC=993791226
- [1241.18] DevBeacon: FWebSocket::ReadCloseReason this=60DBAE00 received opcode CLOSE. Code=0 Reason=
- [1241.18] DevBeacon: TcpConnection_52 connection timeout
- [1254.60] DevNet: TcpNetDriver_11 Connection timed out after 25.019928 seconds. State=2 Timeout=25.000000 LoadTimeout=25.000000 ConnectionTimeout=30.000000
- [1254.60] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
- [1254.60] DevNet: GameViewportClient_TA_0.SetProgressMessage() MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
- [1254.60] ScriptLog: OnlineGameJoinGame_TA_0::JoiningNewServer.HandleConnectionFailed() MessageType=PMT_ConnectionFailure
- [1254.60] JoinGame: Forcing return to main menu. FailReason=Your connection to the game timed out (Error: 71)
- [1254.60] JoinGame: GotoJoinGameState JoiningNewServer -> FailedJoin
- [1254.60] NetComeGo: TcpipConnection_11 Control channel closed, reason=Disconnect command
- [1254.60] DevNet: GameViewportClient_TA_0.NotifyConnectionError() Title=Your connection to the game timed out (Error: 71) Message=Connection Lost NetMode:'NM_Standalone' Map=JoinGameTransition
- [1254.60] NetComeGo: Close TcpipConnection_11 3.224.147.205:8008 14/10/2019 17:01:27 'Connection timed out'
- [1254.61] DevNet: URL: Adding default option Name=Kyasuta
- [1254.61] DevNet: Browse: MENU_Main_p?closed?Name=Kyasuta
- [1254.61] Log: Failed; returning to Entry
- [1254.62] Log: FSaveDataExportTask(0) wrote 479641 bytes to memory
- [1254.62] Log: SaveGameDataAsync game thread time: 6 ms
- [1254.64] Log: LoadMap: MENU_Main_p?closed?Name=Kyasuta
- [1254.65] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198186190635_1.save
- [1254.65] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198186190635_2.save] Result:[1]
- [1254.65] DevOnline: PsyNet Flush Start TimeoutSeconds=0.250000
- [1254.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_597 [Metrics/RecordMetrics]
- [1254.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_597 Message=PsyNetMessage_X_597
- [1254.84] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_597 Response=PsyNetMessage_X_598 Latency=0.0000
- [1254.85] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_597->PsyNetMessage_X_598 PsyTime=1571090490 [Metrics/RecordMetrics]
- [1254.87] DevOnline: PsyNet Flush End
- [1254.88] Exit: TcpNetDriver_11 shut down
- [1254.91] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [1254.92] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfxsounds_mainmenu_SF.upk
- [1254.93] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_startmenu_SF.upk
- [1255.01] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gfx_mainmenu_SF.upk
- [1255.06] Log: Game class is 'GameInfo_GFxMenu_TA'
- [1255.06] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [1255.06] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2019.10.14-17.01.27
- [1255.06] JoinGame: FailedJoin OnNewGame, PendingFailMessage=Your connection to the game timed out (Error: 71)
- [1255.06] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Your connection to the game timed out (Error: 71)
- [1255.06] DevOnline: Successfully set the friend join URL:
- [1255.06] JoinGame: GotoJoinGameState FailedJoin -> None
- [1255.06] Matchmaking: StartMatchmaking at 2019-10-14 22:01:30 in USE,SAM for playlists 3,2 on game server 0
- [1255.07] Log: Bringing up level for play took: 0.007261
- [1255.07] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1255.26] DevOnline: Set rich presence to: Main Menu data: Menu
- [1255.26] Log: ########### Finished loading level: 0.623893 seconds
- [1255.26] Log: Flushing async loaders.
- [1255.76] Log: Flushed async loaders.
- [1255.77] DevOnline: Logged in as 'Kyasuta'
- [1255.77] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_LoggedIn Steam|76561198186190635|0
- [1255.77] DevOnline: Successfully set the friend join URL:
- [1255.77] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Kyasuta PlayerID=Steam|76561198186190635|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [1255.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_599 [Matchmaking/StartMatchmaking Skills/GetPlayerSkill]
- [1255.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_599 Message=PsyNetMessage_X_599
- [1255.87] Log: Flushing async loaders.
- [1256.35] Log: Flushed async loaders.
- [1256.61] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_600 [Population/UpdatePlayerPlaylist]
- [1256.61] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_600 Message=PsyNetMessage_X_600
- [1256.61] DevGFxUIWarning: Scale9Grid for resource=263 has negative width -2.050000
- [1257.60] Vanity: All Vanity Queries Complete
- [1257.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_599 Response=PsyNetMessage_X_601 Latency=1.8346
- [1257.62] Clubs: Team_Soccar_TA_32 UpdateColors string(ClubColors)= FontColor=(R=0.000000,G=0.180000,B=0.750000,A=1.000000)
- [1257.62] Clubs: Team_Soccar_TA_33 UpdateColors string(ClubColors)= FontColor=(R=0.700000,G=0.240000,B=0.000000,A=1.000000)
- [1257.66] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_602 [Shops/GetStandardShops]
- [1257.66] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_602 Message=PsyNetMessage_X_602
- [1257.66] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_599->PsyNetMessage_X_601 PsyTime=1571090492 [Matchmaking/StartMatchmaking Skills/GetPlayerSkill]
- [1257.76] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_600 Response=PsyNetMessage_X_603 Latency=1.1624
- [1257.78] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_600->PsyNetMessage_X_603 PsyTime=1571090493 [Population/UpdatePlayerPlaylist]
- [1257.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_602 Response=PsyNetMessage_X_604 Latency=0.2162
- [1257.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_602->PsyNetMessage_X_604 PsyTime=1571090494 [Shops/GetStandardShops]
- [1259.55] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=True IsPrimaryPlayer=True RankedReconnectAvailable=False EpochTime=0 EpochNow=1571090496 TimeSince=1571090496 ReconnectTimeoutSeconds=900 Beacon=
- [1262.14] Log: Closing by request
- [1262.14] Log: appRequestExit(0)
- [1262.22] NetworkNext: Client shutdown.
- [1262.27] DevOnline: PsyNet Flush Start TimeoutSeconds=0.500000
- [1262.27] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_605 [Matchmaking/PlayerCancelMatchmaking]
- [1262.27] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_605 Message=PsyNetMessage_X_605
- [1262.48] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_605 Response=PsyNetMessage_X_606 Latency=0.0000
- [1262.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_605->PsyNetMessage_X_606 PsyTime=1571090498 [Matchmaking/PlayerCancelMatchmaking]
- [1262.51] DevOnline: PsyNet Flush End
- [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 HandleLoginStatusChanged LS_NotLoggedIn Steam|76561198186190635|0
- [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 Logout
- [1262.51] Auth: OnlinePlayer_TA_0 OnlinePlayerAuthentication_TA_0 HandleAuthLoginChange Auth.bLoggedIn=False
- [1262.51] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=False
- [1262.51] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=False bFreshConnection=False
- [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 ReLogin
- [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedIn Steam|76561198186190635|0 Logout
- [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState
- [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 Logout
- [1262.51] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Steam|76561198186190635|0 UpdateLoginState AuthLoginError={Error Type=OSCS_NotConnected Code=-1 Message=}
- [1262.51] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=False
- [1262.51] PsyNet: Disabling PerCon
- [1262.51] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=True IsMenuLevel=True bLoggedIn=False IsPrimaryPlayer=True RankedReconnectAvailable=False EpochTime=0 EpochNow=1571090498 TimeSince=1571090498 ReconnectTimeoutSeconds=900 Beacon=
- [1262.52] DevOnline: PsyNet Flush Start TimeoutSeconds=0.500000
- [1262.52] DevOnline: PsyNet Flush End
- [1262.53] Exit: Preparing to exit.
- [1262.69] Exit: Game engine shut down
- [1263.03] Exit: Windows client shut down
- [1263.03] Exit: XAudio2 Device shut down.
- [1263.04] Exit: AK Audio shut down.
- [1265.46] Exit: Object subsystem successfully closed.
- [1265.62] Exit: Exiting.
- [1265.63] Log: Log file closed, 14/10/2019 17:01:38
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