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- [00:12] [D0] [ListVars] <Debug: Warning: True>
- [00:12] [D0] [ListVars] <Debug: WorldMapDLL: False>
- [00:12] [D0] [ListVars] <Debug: CreateMod: False>
- [00:12] [D0] [ListVars] <Debug: TreeNormalMaps: False>
- [00:12] [D0] [ListVars] <Debug: RealTimeLog: True>
- [00:12] [D0] [ListVars] <Debug: Skymills: False>
- [00:12] [D0] [ListVars] <Debug: WorldMapSupport: False>
- [00:12] [D0] [ListVars] <Debug: Error: True>
- [00:12] [D0] [ListVars] <Debug: GrassTrim: True>
- [00:12] [D0] [ListVars] <Debug: UseMipmaps: True>
- [00:12] [D0] [ListVars] <Debug: Enderal: False>
- [00:12] [D0] [ListVars] <Debug: CreateTreeLODAtlasOnly: False>
- [00:12] [D0] [ListVars] <Debug: BleedToTransparent: True>
- [00:12] [D0] [ListVars] <Debug: SummaryOnly: False>
- [00:12] [D0] [ListVars] <Debug: LocationSwaps: False>
- [00:12] [D0] [ListVars] <Debug: GLListDebug: False>
- [00:12] [D0] [ListVars] <Debug: RenderTexturesSingleThread: False>
- [00:12] [D0] [ListVars] <Debug: Swaps: True>
- [00:12] [D0] [ListVars] <Debug: SSRenderAlpha: False>
- [00:12] [D0] [ListVars] <Debug: RenderSingle: False>
- [00:12] [D0] [ListVars] <Debug: OldBuildAtlas: False>
- [00:12] [D0] [ListVars] <Debug: DynDOLODScripts: False>
- [00:12] [D0] [ListVars] <Debug: LockImage: False>
- [00:12] [D0] [ListVars] <Debug: PapyrusUtilDLL: False>
- [00:12] [D0] [ListVars] <Debug: GLAlphaCoverage: False>
- [00:12] [D0] [ListVars] <Debug: GrassMipMaps: False>
- [00:12] [D0] [ListVars] <Debug: LockRecords: False>
- [00:12] [D0] [ListVars] <Debug: PBRIgnoreSpec: True>
- [00:12] [D0] [ListVars] <Debug: BillboardRim: False>
- [00:12] [D0] [ListVars] <Debug: CreateArchive: False>
- [00:12] [D0] [ListVars] <Debug: SendBugReport: False>
- [00:12] [D0] [ListVars] <Debug: BillboardGlow: False>
- [00:12] [D0] [ListVars] <Debug: Info: True>
- [00:12] [D0] [ListVars] <Debug: ExecuteLODGen: True>
- [00:12] [D0] [ListVars] <Debug: DVLaSS: False>
- [00:12] [D0] [ListVars] <Debug: ObjectMipMaps: True>
- [00:12] [D0] [ListVars] <Debug: DynDOLODDLL: False>
- [00:12] [D0] [ListVars] <Debug: HDTreeTrim: True>
- [00:12] [D0] [ListVars] <Debug: RenderTrim: True>
- [00:12] [D0] [ListVars] <Debug: DynDOLODNGDLL: True>
- [00:12] [D0] [ListVars] <Debug: LoadGLCompressed: False>
- [00:12] [D0] [ListVars] <Debug: BackportedESLSupport: False>
- [00:12] [D0] [ListVars] <Debug: Wizard: False>
- [00:12] [D0] [ListVars] <Debug: DeleteFiles: False>
- [00:12] [D0] [ListVars] <Debug: 565: False>
- [00:12] [D0] [ListVars] <Debug: Notice: False>
- [00:12] [D0] [ListVars] <Debug: DynDOLODNGScripts: True>
- [00:12] [D0] [ListVars] <Debug: LargeReferencesSupport: False>
- [00:12] [D0] [ListVars] <Debug: Summary: True>
- [00:12] [D0] [ListVars] <Debug: LargeReferences: False>
- [00:12] [D0] [ListVars] <Debug: SSBlendAlpha: False>
- [00:12] [D0] [ListVars] <Debug: CreateExportFile: True>
- [00:12] [D0] [ListVars] <Debug: NormalMapSteepness: False>
- [00:12] [D0] [ListVars] <Debug: CPUMipMaps: False>
- [00:12] [D0] [ListVars] <Debug: ComplexGrassUseMipmaps: False>
- [00:12] [D0] [ListVars] <Debug: Debug: False>
- [00:12] [D0] [ListVars] <Debug: GLDebug: True>
- [00:12] [D0] [ListVars] <Debug: PapyrusUtilScripts: False>
- [00:12] [D0] [ListVars] <Debug: LockTexconv: False>
- [00:12] [D0] [ListVars] <Debug: RegionSwaps: False>
- [00:12] [D0] [ListVars] <Debug: TreeMipMaps: False>
- [00:12] [D0] [ListVars] <Debug: Indent: True>
- [00:12] [D0] [ListVars] <Debug: Exception: True>
- [00:12] [D0] [ListVars] <Debug: KeepRenderer: True>
- [00:12] [D0] [ListVars] <Debug: BillboardSoft: False>
- [00:12] [D0] [ListVars] <Debug: SSE: True>
- [00:12] [D0] [ListVars] <Debug: RenderBillboardsSingleThread: False>
- [00:12] [D0] [ListVars] <Debug: LastError:>
- [00:12] [D0] [ListVars] <Debug: AppName: SSE>
- [00:12] [D0] [ListVars] <Debug: ArchiveType: .zip>
- [00:12] [D0] [ListVars] <Debug: PresetFilename: Default>
- [00:12] [D0] [ListVars] <Debug: GameName: Skyrim>
- [00:12] [D0] [ListVars] <Debug: TreeModelHeightMultiplier: 1.7>
- [00:12] [D0] [ListVars] <Debug: AlphaCoverage: 0.85>
- [00:12] [D0] [ListVars] <Debug: BillboardMinHeightMulitplier: 4>
- [00:12] [D0] [ListVars] <Debug: RenderModelHeightMultiplier: 1.85>
- [00:12] [D0] [ListVars] <Debug: AlphaFactor: 0.25>
- [00:12] [D0] [ListVars] <Debug: PluginVersion: 1.71>
- [00:12] [D0] [ListVars] <Debug: BillboardDiscardRatio: 0.01>
- [00:12] [D0] [ListVars] <Debug: SRGBGamma: 1.3>
- [00:12] [D0] [ListVars] <Debug: GrassModelHeightMultiplier: 1>
- [00:12] [D0] [ListVars] <Debug: BillboardMinWidthMulitplier: 4>
- [00:12] [D0] [ListVars] <Debug: FormID: -1>
- [00:12] [D0] [ListVars] <Debug: ArchiveLevel: 3>
- [00:12] [D0] [ListVars] <Debug: RenderThreads: 2>
- [00:12] [D0] [ListVars] <Debug: MinTreeModelHeight: 256>
- [00:12] [D0] [ListVars] <Debug: StitchObjectsSizeDefault: 256>
- [00:12] [D0] [ListVars] <Debug: ForceComplexGrass: 1>
- [00:12] [D0] [ListVars] <Debug: BillboardsUnitsPerPixelDefault: 130>
- [00:12] [D0] [ListVars] <Debug: MaxTextureSize: 16384>
- [00:12] [D0] [ListVars] <Debug: ObjectMaxSuperSamples: 0>
- [00:12] [D0] [ListVars] <Debug: ArchiveThreads: 14>
- [00:12] [D0] [ListVars] <Debug: ACAlphaThreshold: 255>
- [00:12] [D0] [ListVars] <Debug: SSAlphaThreshold: 128>
- [00:12] [D0] [ListVars] <Debug: ISize H: 945>
- [00:12] [D0] [ListVars] <Debug: TreeMaxSuperSamples: 0>
- [00:12] [D0] [ListVars] <Debug: GrassMaxSuperSamples: 0>
- [00:12] [D0] [ListVars] <Debug: MaxRenderResolution: 8192>
- [00:12] [D0] [ListVars] <Debug: TreeMSAlphaThreshold: 128>
- [00:12] [D0] [ListVars] <Debug: MinGrassModelVolume: 64>
- [00:12] [D0] [ListVars] <Debug: GrassMSAlphaThreshold: 112>
- [00:12] [D0] [ListVars] <Debug: StitchThreads: 4>
- [00:12] [D0] [ListVars] <Debug: RenderContexts: 4>
- [00:12] [D0] [ListVars] <Debug: MaxMultiSamples: 16>
- [00:12] [D0] [ListVars] <Debug: MinTreeModelVolume: 512>
- [00:12] [D0] [ListVars] <Debug: RenderMaxSuperSamples: 0>
- [00:12] [D0] [ListVars] <Debug: MaxTextureIndex: 10>
- [00:12] [D0] [ListVars] <Debug: TexconvAdapterIndex: 0>
- [00:12] [D0] [ListVars] <Debug: TextureCache: 80>
- [00:12] [D0] [ListVars] <Debug: RenderObjectsSizeDefault: 256>
- [00:12] [D0] [ListVars] <Debug: SplitTextureMaxSize: 1024>
- [00:12] [D0] [ListVars] <Debug: MinGrassModelHeight: 32>
- [00:12] [D0] [ListVars] <Debug: BillboardsMaxSizeDefault: 1024>
- [00:12] [D0] [ListVars] <Debug: ObjectMSAlphaThreshold: 128>
- [00:12] [D0] [TwbRender.Create] <Debug: 0 4>
- [00:12] [D0] [TwbRender.Create] <Debug: CTs 4>
- [00:12] [D0] [TwbRender.GetHDC] <Debug: Context #0 Handle 600AE>
- [00:12] [D0] [TwbRender.GetHDC] <Debug: Context #0 DC 1A010220>
- [00:12] [D0] [TwbRender.Create] <Debug: FPF: 17>
- [00:12] [D0] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Context #0 DC: 1A010220 (0) RC: 11000 (0) -> 11000>
- [00:12] [D0] [TwbRender.Create] <Debug: OpenGL version: 2.1 Metal - 89.4 (0.0)>
- [00:12] [D0] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Context #0 DC: 1A010220 (1A010220) RC: 11000 (11000) -> 0>
- [00:12] [D0] [GLCheck] <Error: OpenGL: invalid operation from TwbRender.Create>
- ... repeated lots of times...
- [02:13] [D0] [GLCheck] <Error: OpenGL: invalid operation from TwbRender.Create>
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