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  1. ##############################################################################
  2. # +------------------------------------------------------------------------+ #
  3. # | LuckPerms Configuration | #
  4. # | https://github.com/lucko/LuckPerms | #
  5. # +------------------------------------------------------------------------+ #
  6. ##############################################################################
  7.  
  8. # +------------------------------------------------------------------------+ #
  9. # | General | #
  10. # +------------------------------------------------------------------------+ #
  11.  
  12. # The name of the server, used for server specific permissions. Set to 'global' to disable.
  13. server: global
  14.  
  15. # If users on this server should have their global permissions applied.
  16. # If set to false, only server specific permissions will apply for users on this server
  17. include-global: true
  18.  
  19. # If users on this server should have their global world permissions applied.
  20. # If set to false, only world specific permissions will apply for users on this server
  21. include-global-world: true
  22.  
  23. # If users on this server should have global (non-server specific) groups applied
  24. apply-global-groups: true
  25.  
  26. # If users on this server should have global (non-world specific) groups applied
  27. apply-global-world-groups: true
  28.  
  29. # If UUIDs should be pulled from the server, or looked up by username based upon previous connections.
  30. #
  31. # This option should be set to true in most cases. When set to false, in order to get a player's UUID, LuckPerms will:
  32. # 1. Check if a player with the given username has joined before, if they have, use the UUID they used on their previous login.
  33. # 2. Save and return the players "current" uuid.
  34. #
  35. # For offline mode (cracked) servers, a players UUID is generated based upon their username.
  36. #
  37. # IMPORTANT:
  38. # If you are using BungeeCord proxy running in online mode, it is important that "online-mode=false" is set in server.properties, but
  39. # "bungeecord: true" is set in the spigot.yml. You also need to set "ip_forward: true" in BungeeCord's config.yml.
  40. # If for whatever reason you are not able to do this, and do not have ip-forward enabled, then you may need to set "use-server-uuids" to false.
  41. #
  42. # If your proxy is running in offline mode, you should still be setting up ip-forwarding as described above, but may also find that you need to set
  43. # "bungee-online-mode" to false in paper.yml, if you are using PaperSpigot. (https://ci.destroystokyo.com/job/PaperSpigot/)
  44. #
  45. # This option only really exists for networks who for whatever reason cannot setup proper ip forwarding.
  46. use-server-uuids: true
  47.  
  48. # If the plugin should send log notifications to users whenever permissions are modified.
  49. log-notify: true
  50.  
  51. # Mirrors world names. Whenever LuckPerms checks what world a user is in, if the world name is in this list, the value assigned
  52. # will be sent forward for permission calculation instead.
  53. world-rewrite:
  54. # world_nether: world
  55. # world_the_end: world
  56.  
  57. # Rewrites group names. The underlying name of the group does not change, just the output in commands / placeholders / Vault.
  58. group-name-rewrite:
  59. # default: Member
  60.  
  61. # Controls how temporary permissions/parents/meta should be accumulated
  62. #
  63. # The default behaviour is "deny"
  64. # If "accumulate": durations will be added to the existing expiry time
  65. # If "replace": durations will be replaced if the new duration is later than the current expiration
  66. # If "deny": the command will just fail if you try to add another node with the same expiry
  67. temporary-add-behaviour: accumulate
  68.  
  69. # How should LuckPerms determine a users "primary" group.
  70. #
  71. # Available Options:
  72. # -> stored use the value stored against the users record in the file/database
  73. # -> parents-by-weight just use the users most highly weighted parent
  74. # -> all-parents-by-weight same as above, but calculates based upon all parents inherits from both directly and indirectly
  75. primary-group-calculation: stored
  76.  
  77.  
  78.  
  79.  
  80. # +------------------------------------------------------------------------+ #
  81. # | Permission Calculation | #
  82. # +------------------------------------------------------------------------+ #
  83.  
  84. # If the plugin should apply wildcard permissions.
  85. # If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered permissions matching
  86. # the wildcard.
  87. apply-wildcards: true
  88.  
  89. # If the plugin should parse regex permissions.
  90. # If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the node, and resolve &
  91. # apply all registered permissions matching the regex.
  92. apply-regex: true
  93.  
  94. # If the plugin should complete and apply shorthand permissions.
  95. # If set to true, LuckPerms will detect and expand shorthand node patterns.
  96. apply-shorthand: true
  97.  
  98. # Define special group weights for this server.
  99. # Default is just 0.
  100. group-weight:
  101. # admin: 10
  102.  
  103.  
  104.  
  105.  
  106. # +------------------------------------------------------------------------+ #
  107. # | Meta Formatting & Stacking | #
  108. # +------------------------------------------------------------------------+ #
  109.  
  110. # Allows you to setup prefix/suffix stacking options.
  111. #
  112. # Available formats:
  113. # - highest
  114. # - lowest
  115. # - highest_own
  116. # - lowest_own
  117. # - highest_on_track_<track>
  118. # - lowest_on_track_<track>
  119. #
  120. # Each element is added in the order listed.
  121. meta-formatting:
  122. prefix:
  123. format:
  124. - "highest_on_track_prisonrank"
  125. - "highest_on_track_donperk_prison"
  126. - "highest_on_track_donperk_skyblock"
  127. - "highest_on_track_staff"
  128. - "highest_own"
  129. - "highest_not_on_track"
  130. start-spacer: ""
  131. middle-spacer: " "
  132. end-spacer: ""
  133. suffix:
  134. format:
  135. - "highest_own"
  136. - "highest_not_on_track"
  137. start-spacer: ""
  138. middle-spacer: " "
  139. end-spacer: ""
  140.  
  141.  
  142.  
  143.  
  144. # +------------------------------------------------------------------------+ #
  145. # | OP (Server Operator) Settings | #
  146. # +------------------------------------------------------------------------+ #
  147.  
  148. # If the vanilla OP system is enabled. If set to false, all users will be de-opped, and the op/deop commands will be disabled.
  149. enable-ops: true
  150.  
  151. # If set to true, any user with the permission "luckperms.autoop" will automatically be granted server operator status.
  152. # This permission can be inherited, or set on specific servers/worlds, temporarily, etc.
  153. # Additionally, setting this to true will force the "enable-ops" option above to false. All users will be de-opped unless
  154. # they have the permission node, and the op/deop commands will be disabled.
  155. #
  156. # It is important to note that this setting is only checked when a player first joins the server, and when they switch
  157. # worlds. Therefore, simply removing this permission from a user will not automatically de-op them. A player needs to
  158. # relog to have the change take effect.
  159. #
  160. # It is recommended that you use this option instead of assigning a single '*' permission.
  161. auto-op: false
  162.  
  163. # If opped players should be allowed to use LuckPerms commands. Set to false to only allow users who have the permissions access to the commands
  164. commands-allow-op: true
  165.  
  166.  
  167.  
  168.  
  169. # +------------------------------------------------------------------------+ #
  170. # | Vault | #
  171. # +------------------------------------------------------------------------+ #
  172.  
  173. # If the vault-server option below should be used.
  174. # When this option is set to false, the server value defined above under "server" is used.
  175. use-vault-server: false
  176.  
  177. # The name of the server used within Vault operations. If you don't want Vault operations to be server specific, set this
  178. # to "global".
  179. #
  180. # Will only take effect if use-vault-server is set to true above.
  181. vault-server: global
  182.  
  183. # If global permissions should be considered when retrieving meta or player groups
  184. vault-include-global: true
  185.  
  186. # If Vault operations should ignore any world arguments if supplied.
  187. vault-ignore-world: false
  188.  
  189. # If LuckPerms should print debugging info to console when a plugin uses a Vault function
  190. vault-debug: false
  191.  
  192.  
  193.  
  194.  
  195. # +------------------------------------------------------------------------+ #
  196. # | Storage | #
  197. # +------------------------------------------------------------------------+ #
  198.  
  199. # Which storage method the plugin should use.
  200. #
  201. # See: https://github.com/lucko/LuckPerms/wiki/Choosing-a-Storage-type
  202. # Currently supported: mysql, mariadb, postgresql, sqlite, h2, json, yaml, mongodb
  203.  
  204. # Fill out connection info below if you're using MySQL, MariaDB, PostgreSQL or MongoDB
  205. # If your MySQL server supports it, the "mariadb" option is preferred over "mysql".
  206. storage-method: mysql
  207.  
  208. # When using a file-based storage type, LuckPerms can monitor the data files for changes, and then schedule automatic
  209. # updates when changes are detected.
  210. #
  211. # If you don't want this to happen, set this option to false.
  212. watch-files: true
  213.  
  214. # This block enables support for split datastores.
  215. split-storage:
  216. enabled: false
  217. methods:
  218. user: h2
  219. group: h2
  220. track: h2
  221. uuid: h2
  222. log: h2
  223.  
  224. data:
  225. # Uses standard DB engine port by default
  226. # MySQL: 3306, PostgreSQL: 5432, MongoDB: 27017
  227. # Specify as "host:port" if differs
  228. address: 160.202.164.21
  229.  
  230. database: maximc
  231. username: maximc
  232. password: 'a2veEsXRu4SZTsua'
  233. pool-size: 10 # The size of the MySQL connection pool.
  234.  
  235. # The prefix for all LuckPerms tables. Change this is you want to use different tables for different servers.
  236. # This should *not* be set to "lp_" if you have previously ran LuckPerms v2.16.81 or earlier with this database.
  237. table_prefix: 'luckperms_'
  238.  
  239. # This option controls how frequently LuckPerms will perform a sync task.
  240. # A sync task will refresh all data from the storage, and ensure that the most up-to-date data is being used by the plugin.
  241. #
  242. # This is disabled by default, as most users will not need it. However, if you're using a remote storage type
  243. # without a messaging service setup, you may wish to set this value to something like 3.
  244. #
  245. # Set to -1 to disable the task completely.
  246. sync-minutes: -1
  247.  
  248. # Settings for the messaging service
  249. #
  250. # If enabled and configured, LuckPerms will use the messaging system to inform other
  251. # connected servers of changes. Use the command "/luckperms networksync" to push changes.
  252. # Data is NOT stored using this service. It is only used as a messaging platform.
  253. #
  254. # If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need for LuckPerms
  255. # to poll the database for changes.
  256. #
  257. # Available options:
  258. # bungee ==> uses the plugin messaging channels. Must be enabled on all connected servers to work.
  259. # lilypad ==> uses lilypad pub sub to push changes. You need to have the LilyPad-Connect plugin installed.
  260. # redis ==> uses redis pub sub to push changes. Your redis server must be configured below.
  261. # none ==> nothing
  262. messaging-service: bungee
  263.  
  264. # If LuckPerms should automatically push updates after a change has been made with a command.
  265. auto-push-updates: true
  266.  
  267. # Settings for Redis.
  268. # Port 6379 is used by default; set address to "host:port" if differs
  269. redis:
  270. enabled: false
  271. address: localhost
  272. password: ''
  273.  
  274.  
  275.  
  276.  
  277. # +------------------------------------------------------------------------+ #
  278. # | Default Assignments | #
  279. # +------------------------------------------------------------------------+ #
  280.  
  281. # This section allows you to define defaults to give users whenever they connect to the server.
  282. # The default assignments are highly configurable and conditional.
  283. #
  284. # There is one default assignment built into LuckPerms, which will add all users to the "default" group if they
  285. # are not a member of any other group. This setting cannot be disabled. However, you can use this section to add more of
  286. # your own.
  287. #
  288. # IMPORTANT:
  289. # In order to save storage space, LuckPerms does not store users who have no permissions defined, and are only a member
  290. # of the default group. Adding default assignments to this section will negate this effect. It is HIGHLY RECCOMENDED
  291. # that instead of assigning defaults here, you add permissions to the "default" group, or set the "default" group to inherit
  292. # other groups, and then use the group-name-rewrite rule above.
  293. #
  294. # It is also important to note that these rules are considered every time a player logs into the server, and are applied
  295. # directly to the user's data. Simply removing a rule here will not reserse the effect of that rule on any users who have
  296. # already had it applied to them.
  297. #
  298. # The "has" and "lacks" conditions below support standard boolean logic, using the 'and' & 'or' characters used in Java.
  299. # e.g. "(some.other.permission | some.permission.other) & some.thing.else" == a user has 'some.other.permission', or
  300. # 'some.permission.other', and they also have 'some.thing.else'
  301. #
  302. # Groups are represented by the permission node: group.<group name>
  303. # Per server and per world nodes are represented by: "server-world/permission" or "server/permission"
  304. #
  305. # Within conditions, permission nodes MUST be escaped using "<" and ">". See the example below.
  306. #
  307. # Explanation of the examples below: (they're just to demonstrate the features & use cases)
  308. #
  309. # rule1:
  310. # If a user is either in the vip or vip+ group, and they have the "titles.titlecollector" permission set to true, and the
  311. # "some.random.permission" set to false... if they're not in the group "prison_titlepack" on the "prison" server, then
  312. # give add them to the "prison_titlepack" group on the "prison" server, and remove "some.random.permission".
  313. #
  314. # rule2:
  315. # If the user isn't in any of the following groups on the skyblock server: sb_level1, sb_level2, sb_level3, then add
  316. # them to sb_level1 on the skyblock server.
  317. #
  318. # rule3:
  319. # If the user is a member of the default group, remove them from default, add them to member, and set their primary group
  320. # to member.
  321. #
  322. # WARNING: Unlike internal commands, this system does not ensure that a group exists before adding a user to it.
  323. # It also does not unsure that a user is a member of a group before making that group their primary group.
  324. #
  325. # Before you use "give: group.<name>" or "set-primary-group", make sure that the group exists, and that the user is
  326. # a member of the group.
  327. default-assignments:
  328. defaultrule:
  329. if:
  330. lacks: <group.default>
  331. give:
  332. - group.default
  333. set-primary-group: default
  334. prisonrule:
  335. if:
  336. lacks: <group.a> & <group.b> & <group.c> & <group.d> & <group.e> & <group.f> & <group.g> & <group.h> & <group.i> & <group.j> & <group.k> & <group.l> & <group.m> & <group.m> & <group.o> & <group.p> & <group.q> & <group.r> & <group.s> & <group.t> & <group.u> & <group.v> & <group.w> & <group.x> & <group.y> & <group.z>
  337. give:
  338. - group.a
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