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Factorio Zone Server Logs

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Mar 5th, 2025
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  1. connected
  2. ready
  3. launching factorio in eu-central-1
  4. provisioning virtual machine, this will take a few minutes
  5. selecting connection 18.159.224.189:16787
  6. installing factorio version 2.0.32
  7. tailing log
  8. retrieving save user282403_slot1_launch928463.zip
  9. starting factorio
  10. 0.000 2025-03-05 19:26:20; Factorio 2.0.32 (build 81349, linux64, headless, space-age)
  11. 0.035 Operating system: Linux (Debian 11)
  12. 0.035 Program arguments: "/home/factorio/launches/931838/bin/x64/factorio" "--start-server" "user282403_slot1_launch931838.zip" "--bind" "0.0.0.0:16787" "--server-settings" "settings.json"
  13. 0.035 Config path: /home/factorio/launches/931838/config/config.ini
  14. 0.035 Read data path: /home/factorio/launches/931838/data
  15. 0.036 Write data path: /home/factorio/launches/931838 [666/1982MB]
  16. 0.036 Binaries path: /home/factorio/launches/931838/bin
  17. 0.045 System info: [CPU: Intel(R) Xeon(R) Platinum 8259CL CPU @ 2.50GHz, 2 cores, RAM: 948 MB]
  18. 0.045 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
  19. 0.045 Running in headless mode
  20. 0.045 Audio is disabled
  21. 0.078 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
  22. 0.078 Info ModManager.cpp:444: FeatureFlag freezing = true
  23. 0.078 Info ModManager.cpp:444: FeatureFlag quality = true
  24. 0.078 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
  25. 0.078 Info ModManager.cpp:444: FeatureFlag segmented-units = true
  26. 0.078 Info ModManager.cpp:444: FeatureFlag space-travel = true
  27. 0.078 Info ModManager.cpp:444: FeatureFlag spoiling = true
  28. 0.081 Loading mod core 0.0.0 (data.lua)
  29. 0.095 Loading mod base 2.0.32 (data.lua)
  30. 0.276 Loading mod elevated-rails 2.0.32 (data.lua)
  31. 0.311 Loading mod quality 2.0.32 (data.lua)
  32. 0.338 Loading mod space-age 2.0.32 (data.lua)
  33. 0.592 Loading mod base 2.0.32 (data-updates.lua)
  34. 0.632 Loading mod quality 2.0.32 (data-updates.lua)
  35. 0.681 Loading mod space-age 2.0.32 (data-updates.lua)
  36. 0.827 Checksum for core: 544741660
  37. 0.827 Checksum of base: 183736295
  38. 0.827 Checksum of elevated-rails: 2106445898
  39. 0.827 Checksum of quality: 3925140030
  40. 0.827 Checksum of space-age: 3216343430
  41. 1.346 Prototype list checksum: 3046732054
  42. 1.431 Info PlayerData.cpp:68: Local player-data.json unavailable
  43. 1.431 Info PlayerData.cpp:73: Cloud player-data.json unavailable
  44. 1.432 Factorio initialised
  45. 1.432 Info ServerSynchronizer.cpp:20: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  46. 1.432 Info ServerMultiplayerManager.cpp:806: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame)
  47. 1.432 Info ServerMultiplayerManager.cpp:806: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame)
  48. 1.432 Loading map /home/factorio/launches/931838/user282403_slot1_launch931838.zip: 635826 bytes.
  49. 1.444 Loading level.dat: 864350 bytes.
  50. 1.454 Info Scenario.cpp:153: Map version 2.0.32-0
  51. 1.487 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
  52. 1.488 Loading script.dat: 1222 bytes.
  53. 1.492 Checksum for script __level__/control.lua: 1248072645
  54. 1.499 Info UDPSocket.cpp:32: Opening socket at (IP ADDR:({0.0.0.0:16787}))
  55. 1.499 Hosting game at IP ADDR:({0.0.0.0:16787})
  56. 1.499 Info ServerMultiplayerManager.cpp:806: updateTick(1347) changing state from(CreatingGame) to(InGame)
  57. 106.499 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({188.136.203.238:58938}))
  58. 106.499 Info ServerRouter.cpp:465: Replying to connectionRequest for address(IP ADDR:({188.136.203.238:58938})).
  59. 106.499 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(6299) adding peer(1)
  60. 106.517 Info ServerMultiplayerManager.cpp:806: updateTick(1347) changing state from(InGame) to(InGameSavingMap)
  61. 106.600 Info ServerMultiplayerManager.cpp:1033: UpdateTick(1347) Serving map(/home/factorio/launches/931838/temp/mp-save-0.zip) for peer(1) size(633626) auxiliary(121) crc(3618910278)
  62. 106.600 Info ServerMultiplayerManager.cpp:806: updateTick(1347) changing state from(InGameSavingMap) to(InGame)
  63. 106.683 Info ServerMultiplayerManager.cpp:974: updateTick(1351) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  64. 106.749 Info ServerMultiplayerManager.cpp:974: updateTick(1351) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  65. 108.966 Info ServerMultiplayerManager.cpp:974: updateTick(1351) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  66. 109.266 Info ServerMultiplayerManager.cpp:974: updateTick(1351) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  67. 109.283 Info ServerMultiplayerManager.cpp:974: updateTick(1351) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  68. 109.283 Info GameActionHandler.cpp:4316: UpdateTick (1351) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
  69. 109.449 Info ServerMultiplayerManager.cpp:974: updateTick(1361) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  70. 2025-03-05 19:28:10 [JOIN] schwaffen joined the game
  71. 165.216 Info ServerMultiplayerManager.cpp:1086: Disconnect notification for peer (1)
  72. 165.216 Info ServerMultiplayerManager.cpp:974: updateTick(4707) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
  73. 2025-03-05 19:29:05 [LEAVE] schwaffen left the game
  74. 165.216 Info ServerSynchronizer.cpp:613: nextHeartbeatSequenceNumber(9823) removing peer(1).
  75. 166.216 Info ServerMultiplayerManager.cpp:1231: Auto saving map as /home/factorio/launches/931838/user282403_slot1_launch931838.zip
  76. 166.233 Info AppManager.cpp:405: Saving game as /home/factorio/launches/931838/user282403_slot1_launch931838.zip
  77. 166.349 Info AppManagerStates.cpp:2095: Saving finished
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