Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- hlcsg v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlcsg -----
- Command line: C:\VALVEH~1\tools\hlcsg.exe c:\VALVEH~1\maps\JAIL_B~1 -nowadtextures
- Entering c:\VALVEH~1\maps\JAIL_B~1.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- max lighting memory [ 6291456 ] [ 6291456 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ on ] [ on ]
- clip hull type [ legacy ] [ legacy ]
- onlyents [ off ] [ off ]
- wadtextures [ off ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- nullfile [ None ] [ None ]
- min surface area [ 0.500 ] [ 0.500 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- Using mapfile wad configuration
- Wadinclude list :
- [zhlt.wad]
- 83 brushes (totalling 497 sides) discarded from clipping hulls
- CreateBrush:
- (13.53 seconds)
- SetModelCenters:
- (0.02 seconds)
- CSGBrush:
- (12.80 seconds)
- Using Wadfile: \valve hammer editor\tex\timecounter.wad
- - Contains 8 used textures, 4.79 percent of map (17 textures in wad)
- Using Wadfile: \valve hammer editor\tex\jb_mister_v1.wad
- - Contains 10 used textures, 5.99 percent of map (10 textures in wad)
- Using Wadfile: \valve hammer editor\tex\halflife.wad
- - Contains 100 used textures, 59.88 percent of map (3116 textures in wad)
- Using Wadfile: \valve hammer editor\tex\decals.wad
- - Contains 9 used textures, 5.39 percent of map (225 textures in wad)
- Using Wadfile: \valve hammer editor\tex\de_piranesi.wad
- - Contains 1 used texture, 0.60 percent of map (160 textures in wad)
- Using Wadfile: \valve hammer editor\tex\torntextures.wad
- - Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
- - Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
- - Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
- - Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
- - Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
- - Contains 12 used textures, 7.19 percent of map (162 textures in wad)
- Using Wadfile: \valve hammer editor\tex\yeaah.wad
- - Contains 26 used textures, 15.57 percent of map (1315 textures in wad)
- Including Wadfile: \valve hammer editor\tools\zhlt.wad
- - Contains 1 used texture, 0.60 percent of map (8 textures in wad)
- added 31 additional animating textures.
- Error: File read failure
- ----- END hlcsg -----
- hlbsp v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlbsp -----
- Command line: C:\VALVEH~1\tools\hlbsp.exe c:\VALVEH~1\maps\JAIL_B~1
- >> There was a problem compiling the map.
- >> Check the file c:\VALVEH~1\maps\JAIL_B~1.log for the cause.
- ----- END hlbsp -----
- hlvis v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlvis -----
- Command line: C:\VALVEH~1\tools\hlvis.exe c:\VALVEH~1\maps\JAIL_B~1
- >> There was a problem compiling the map.
- >> Check the file c:\VALVEH~1\maps\JAIL_B~1.log for the cause.
- ----- END hlvis -----
- hlrad v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlrad -----
- Command line: C:\VALVEH~1\tools\hlrad.exe c:\VALVEH~1\maps\JAIL_B~1
- >> There was a problem compiling the map.
- >> Check the file c:\VALVEH~1\maps\JAIL_B~1.log for the cause.
- ----- END hlrad -----
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement