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- ##############
- #####INFO#####
- ##############
- Name: XXXXXXX Race: Gnome Guild: Moon Mage
- Gender: Male Age: 71 Circle: 154
- You were born on the 24th day of the 8th month of Skullcleaver the Dwarven Axe in the year of the Crystal Snow Hare, 363 years after the victory of Lanival the Redeemer.
- Your birthday is more than 3 months away.
- Strength : 70 Reflex : 75
- Agility : 70 Charisma : 32
- Discipline : 75 Wisdom : 100
- Intelligence : 96 Stamina : 75
- Concentration : 522 Max : 522
- Favors : 30
- TDPs : 5541
- PIRP Points : 50
- Encumbrance : None
- Luck : Average
- Wealth:
- No Kronars.
- 121 gold, 1 silver, 11 bronze, and 15 copper Lirums (121225 copper Lirums).
- No Dokoras.
- Debt:
- You owe 5 gold, 7 bronze, and 6 copper Kronars to the Principality of Zoluren. (5076 copper Kronars)
- You owe 3 platinum and 6 gold Dokoras to the Domain of Ilithi. (36000 copper Dokoras)
- You owe 3 bronze Lirums to the Collection of Qi. (30 copper Lirums)
- ################
- #####SKILLS#####
- ################
- Circle: 154
- Showing all skills regardless of rank.
- SKILL: Rank/Percent towards next rank/Amount learning/Mindstate Fraction
- Shield Usage: 515 09% clear (0/34) Light Armor: 480 23% clear (0/34)
- Chain Armor: 515 20% clear (0/34) Brigandine: 478 17% clear (0/34)
- Plate Armor: 477 25% clear (0/34) Defending: 519 06% clear (0/34)
- Parry Ability: 488 12% clear (0/34) Small Edged: 369 45% clear (0/34)
- Large Edged: 369 48% clear (0/34) Twohanded Edged: 368 99% clear (0/34)
- Small Blunt: 369 41% clear (0/34) Large Blunt: 369 25% clear (0/34)
- Twohanded Blunt: 368 81% clear (0/34) Slings: 368 67% clear (0/34)
- Bow: 369 53% clear (0/34) Crossbow: 368 22% clear (0/34)
- Staves: 369 04% clear (0/34) Polearms: 368 75% clear (0/34)
- Light Thrown: 370 80% clear (0/34) Heavy Thrown: 370 46% clear (0/34)
- Brawling: 370 49% clear (0/34) Offhand Weapon: 420 17% clear (0/34)
- Melee Mastery: 509 68% clear (0/34) Missile Mastery: 517 65% clear (0/34)
- Lunar Magic: 1001 89% nearly locked (33/34) Attunement: 1006 66% enthralled (32/34)
- Arcana: 985 18% enthralled (32/34) Targeted Magic: 525 38% clear (0/34)
- Augmentation: 928 94% enthralled (32/34) Debilitation: 518 62% clear (0/34)
- Utility: 963 17% nearly locked (33/34) Warding: 890 65% enthralled (32/34)
- Sorcery: 781 47% enthralled (32/34) Astrology: 879 79% learning (3/34)
- Evasion: 563 19% clear (0/34) Athletics: 758 01% attentive (10/34)
- Perception: 811 76% riveted (28/34) Stealth: 643 69% pondering (7/34)
- Locksmithing: 150 93% clear (0/34) Thievery: 662 46% absorbing (15/34)
- First Aid: 559 34% very rapt (31/34) Outdoorsmanship: 762 96% ruminating (8/34)
- Skinning: 576 43% clear (0/34) Forging: 411 99% interested (12/34)
- Engineering: 408 94% concentrating (9/34) Outfitting: 409 20% riveted (28/34)
- Alchemy: 386 36% focused (20/34) Enchanting: 33 61% clear (0/34)
- Scholarship: 791 81% learning (3/34) Mechanical Lore: 255 62% clear (0/34)
- Appraisal: 749 33% very riveted (29/34) Performance: 699 32% deliberative (11/34)
- Tactics: 530 67% clear (0/34)
- Total Ranks Displayed: 28713
- Time Development Points: 5541 Favors: 30 Deaths: 36 Departs: 5
- Rested EXP Stored: 2:56 hours Usable This Cycle: 2:56 hours Cycle Refreshes: 21:20 hours
- Requirements for Circle 183:
- You have enough Primary Magic(Attunement) for Circle 158 and need 6 (1012) ranks for Circle 159
- You have enough Astrology for Circle 160 and need 6 (885) ranks for Circle 161
- You have enough 7th Magic(Targeted Magic) for Circle 161 and need 5 (530) ranks for Circle 162
- You have enough Primary Lore(Appraisal) for Circle 163 and need 3 (752) ranks for Circle 164
- You have enough 6th Magic(Sorcery) for Circle 167 and need 3 (784) ranks for Circle 168
- You have enough Secondary Magic(Arcana) for Circle 167 and need 15 (1000) ranks for Circle 168
- You have enough Primary Survival(Perception) for Circle 168 and need 6 (817) ranks for Circle 169
- You have enough Tertiary Lore(Tactics) for Circle 170 and need 8 (538) ranks for Circle 171
- You have enough Tertiary Magic(Utility) for Circle 172 and need 6 (969) ranks for Circle 173
- You have enough 4th Magic(Augmentation) for Circle 172 and need 11 (939) ranks for Circle 173
- You have enough Secondary Lore(Performance) for Circle 172 and need 1 (700) ranks for Circle 173
- You have enough Secondary Survival(Outdoorsmanship) for Circle 174 and need 8 (770) ranks for Circle 175
- You have enough Scholarship for Circle 176 and need 9 (800) ranks for Circle 177
- You have enough 5th Magic(Warding) for Circle 176 and need 11 (901) ranks for Circle 177
- You have enough 5th Survival(Skinning) for Circle 177 and need 8 (584) ranks for Circle 178
- You have enough Tertiary Survival(Athletics) for Circle 178 and need 2 (760) ranks for Circle 179
- You have enough 4th Survival(Stealth) for Circle 182 and need 1 (644) ranks for Circle 183
- TDPs Gained: 45436
- Total Ranks: 28713
- ##################
- #####INVENTORY####
- ##################
- You have:
- an iron mortar
- a pair of copper zills
- a crystal-inset oaken staff surmounted with a witch ball
- a hip tote
- -a tiny coal nugget
- a fine silk rucksack
- -some thin steel sewing needles
- -some steel serrated scissors with a tempered finish
- -a steel slender awl with a tempered finish
- -an alchemy work order logbook
- -a steel grooved pestle with a tempered finish
- -an oblong steel wire sieve with a tempered finish
- -some water
- -a book of master remedy instructions
- -a chamois cloth
- -a tin detailed yardstick with a tempered finish
- -an outfitting work order logbook
- -some straight iron pins
- -some rat-pelt leather
- -a book of master tailoring instructions
- -a steel serrated bone saw with a tempered finish
- -some elongated steel rifflers with a tempered finish
- -a tapered steel rasp with a tempered finish
- -a coil of heavy rope
- -a steel ball-peen hammer with a tempered finish
- -some articulated covellite tongs with a tempered finish
- -an engineering work order logbook
- -a deer-bone stack
- -a book of master carving instructions
- -a jar of surface polish
- -a leather bellows
- -a steel wide shovel with a tempered finish
- -a forging work order logbook
- -a flask of oil
- -a book of master blacksmithing instructions
- -a grooved covellite mixing stick
- -a large metal bowl
- -a balsa clockwork telescope
- -a flask of oil
- -a flask of oil
- -a flask of oil
- -some dried jadice
- -some dried plovik
- -a sturdy textbook embossed with depictions of skeletons
- -a coarse shalswar-hide cowl with fitted seams
- -a lumium scale balaclava
- -a lumium armet
- -a steel bola
- -a steel tanto
- -a bar mace
- -a steel bastard sword
- -a nightstick
- -a javelin
- -a black walnut gut-stringed crossbow with an engraved cambrinth-inlaid stock
- -a simple leather sling
- -a leather-gripped yew shortbow
- -a rugged backpack
- -a cambrinth-beaded anklet accented with talan pearls
- -a prancing cambrinth fox affixed to a silver chain
- -a braided cambrinth armband
- -a steel scimitar with a tempered blade
- -a small packet of deed claim forms
- -a steel bastard sword
- -some dried nemoih
- -some dried nilos
- -some grain alcohol
- -a flask of oil
- -some wool yarn
- -a flask of oil
- a twilight-blue sanowret crystal
- a steel ring hauberk
- some steel ring gloves
- a lumium ring balaclava
- a lumium round sipar
- a polished steel parry stick
- some brass knuckles
- a cambrinth-link choker dangling a malachite cameo
- a steel biomechanical tarantula
- a silk haversack
- a shimmering glass dragon tethered to a sinuous tyrium chain
- a small steel skinning knife with a leather-wrapped hilt
- a wildling spider carved from cambrinth
- a thigh bag
- ################
- #####SPELLS#####
- ################
- You recall the spells you have learned from your training.
- In the chapter entitled "Analogous Patterns", you have notes on the Manifest Force [maf] and Gauge Flow [gaf] spells.
- In the chapter entitled "Perception", you have notes on the Clear Vision [cv], Piercing Gaze [pg], Locate, Distant Gaze [dg], Machinist's Touch [mt], Seer's Sense [seer], Aura Sight [aus], Tenebrous Sense [ts], and Destiny Cipher [dc] spells.
- In the chapter entitled "Psychic Projection", you have notes on the Calm, Mental Blast [mb], Sleep, Hypnotize, Telekinetic Throw [tkt], Telekinetic Storm [tks], Psychic Shield [psy], Rend, Shear, Thoughtcast [th], Mind Shout [ms], and Empower Moonblade [emmo] spells.
- In the chapter entitled "Moonlight Manipulation", you have notes on the Shadows, Focus Moonbeam [fm], Dazzle, Burn, Moonblade, Dinazen Olkar [do], Shape Moonblade [shmo], Cage of Light [col], and Shift Moonbeam [sm] spells.
- In the chapter entitled "Enlightened Geometry", you have notes on the Shadowling, Partial Displacement [pd], Teleport, Whole Displacement [wd], Moongate [mg], Braun's Conjecture [bc], and Riftal Summons [rs] spells.
- In the chapter entitled "Stellar Magic", you have notes on the Starlight Sphere [sls], Invocation of the Spheres [iots], and Read the Ripples [rtr] spells.
- You have temporarily memorized the Righteous Wrath [rw] and Bless spells.
- You recall proficiency with the magic feats of Sorcerous Patterns, Basic Preparation Recognition, Faster Battle Preparations, Faster Matrices, Faster Rituals, Augmentation Mastery, Debilitation Mastery, Targeted Mastery, Utility Mastery, Warding Mastery, Improvised Rituals, Deep Attunement, Raw Channeling, Efficient Channeling, Efficient Harnessing, Improved Memory and Magic Theorist.
- You have 10 spell slots available.
- #######################
- #####ASTRAL TRAVEL#####
- #######################
- You know the names of:
- Asharshpar'i
- Dinegavren
- Mintais
- Rolagi
- Dor'na'torna
- Marendin
- Tamigen
- Taniendar
- Erekinzil
- Tabelrem
- Auilusi
- Besoge
- Vellano
- Roundtime: 2 sec.
- ######################
- #####WARN HISTORY#####
- ######################
- Final Report for XXXXXXX's account:
- Total Warnings: 0
- Total Cautions: 0
- Last Warning: Unknown Time
- Last Caution: Unknown Time
- Note: History only tracked reliably from May 2014. See WARN HELP for additional information on extended records and character transfers.
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