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- local bye = Instance.new("Script")
- bye.Name = "bye"
- bye.Parent = game:GetService("Workspace")
- local SpinePart = Instance.new("UnionOperation")
- SpinePart.CFrame = CFrame.fromOrientation(math.rad(-8), math.rad(175), math.rad(-9)) + Vector3.new(114.562, 27.777, 17.383)
- SpinePart.Color = Color3.fromRGB(80, 67, 67)
- SpinePart.Locked = true
- SpinePart.Material = Enum.Material.Granite
- SpinePart.Name = "SpinePart"
- SpinePart.Size = Vector3.new(0.4, 0.28, 0.44)
- SpinePart.Velocity = Vector3.new(0, -79.11, 0)
- SpinePart.Parent = bye
- local CamShake = Instance.new("LocalScript")
- CamShake.Disabled = true
- CamShake.Name = "CamShake"
- CamShake.Parent = bye
- local Base = Instance.new("Part")
- local Beartrap = Instance.new("Model")
- Beartrap.Name = "Beartrap"
- Beartrap.PrimaryPart = Base
- Beartrap.Parent = bye
- local Hed = Instance.new("UnionOperation")
- local Head = Instance.new("Model")
- Head.Name = "Head"
- Head.PrimaryPart = Hed
- Head.Parent = bye
- local Union = Instance.new("UnionOperation")
- local LeftArm = Instance.new("Model")
- LeftArm.Name = "Left Arm"
- LeftArm.PrimaryPart = Union
- LeftArm.Parent = bye
- local Part7 = Instance.new("Part")
- local LeftLeg = Instance.new("Model")
- LeftLeg.Name = "Left Leg"
- LeftLeg.PrimaryPart = Part7
- LeftLeg.Parent = bye
- local Union2 = Instance.new("UnionOperation")
- local RightArm = Instance.new("Model")
- RightArm.Name = "Right Arm"
- RightArm.PrimaryPart = Union2
- RightArm.Parent = bye
- local Part12 = Instance.new("Part")
- local RightLeg = Instance.new("Model")
- RightLeg.Name = "Right Leg"
- RightLeg.PrimaryPart = Part12
- RightLeg.Parent = bye
- local Body = Instance.new("Part")
- local Torso = Instance.new("Model")
- Torso.Name = "Torso"
- Torso.PrimaryPart = Body
- Torso.Parent = bye
- local Grenade = Instance.new("Part")
- Grenade.CFrame = CFrame.fromOrientation(math.rad(-51), math.rad(-90), math.rad(-91)) + Vector3.new(182.768, 15.365, 52.208)
- Grenade.Color = Color3.fromRGB(39, 70, 45)
- Grenade.Name = "Grenade"
- Grenade.RotVelocity = Vector3.new(0, 0.01, 0.001)
- Grenade.Size = Vector3.new(1.437, 2.3, 1.437)
- Grenade.Velocity = Vector3.new(0.046, 0, 0.031)
- Grenade.Parent = bye
- local Owner = Instance.new("ObjectValue")
- Owner.Name = "Owner"
- Owner.Parent = bye
- local FakeMouse = Instance.new("LocalScript")
- FakeMouse.Name = "FakeMouse"
- FakeMouse.Parent = bye
- local Weld = Instance.new("Weld")
- Weld.C0 = CFrame.new(0, -0.24, 0)
- Weld.C1 = CFrame.fromOrientation(math.rad(-2), math.rad(0), math.rad(1)) + Vector3.new(0, 0, 0)
- Weld.Part0 = SpinePart
- Weld.Parent = SpinePart
- local Timer = Instance.new("NumberValue")
- Timer.Name = "Timer"
- Timer.Value = 35
- Timer.Parent = CamShake
- local Shake = Instance.new("NumberValue")
- Shake.Name = "Shake"
- Shake.Value = 5
- Shake.Parent = CamShake
- local DoesFade = Instance.new("BoolValue")
- DoesFade.Name = "DoesFade"
- DoesFade.Parent = CamShake
- Base.BottomSurface = Enum.SurfaceType.Smooth
- Base.CFrame = CFrame.fromOrientation(math.rad(-8), math.rad(0), math.rad(4)) + Vector3.new(106.003, 1.575, 11.659)
- Base.Material = Enum.Material.CorrodedMetal
- Base.Name = "Base"
- Base.RotVelocity = Vector3.new(-2.773, 0.195, 1.539)
- Base.Size = Vector3.new(0.075, 0.075, 0.075)
- Base.TopSurface = Enum.SurfaceType.Smooth
- Base.Transparency = 1
- Base.Velocity = Vector3.new(0.306, -10.764, 6.529)
- Base.Parent = Beartrap
- local Closed = Instance.new("UnionOperation")
- Closed.CFrame = CFrame.fromOrientation(math.rad(44), math.rad(-48), math.rad(37)) + Vector3.new(105.846, 2.097, 11.466)
- Closed.Color = Color3.fromRGB(163, 162, 165)
- Closed.Material = Enum.Material.CorrodedMetal
- Closed.Name = "Closed"
- Closed.RotVelocity = Vector3.new(-2.773, 0.195, 1.539)
- Closed.Size = Vector3.new(2.991, 2.223, 2.339)
- Closed.Transparency = 1
- Closed.Velocity = Vector3.new(-0.535, -11.542, 5.112)
- Closed.Parent = Beartrap
- local Open = Instance.new("UnionOperation")
- Open.CFrame = CFrame.fromOrientation(math.rad(-8), math.rad(0), math.rad(4)) + Vector3.new(105.99, 1.863, 11.617)
- Open.Color = Color3.fromRGB(163, 162, 165)
- Open.Material = Enum.Material.CorrodedMetal
- Open.Name = "Open"
- Open.RotVelocity = Vector3.new(-2.773, 0.195, 1.539)
- Open.Size = Vector3.new(3.305, 1.046, 3.01)
- Open.Velocity = Vector3.new(-0.146, -10.9, 5.732)
- Open.Parent = Beartrap
- Hed.CFrame = CFrame.fromOrientation(math.rad(-21), math.rad(172), math.rad(-2)) + Vector3.new(114.172, 40.483, 20.281)
- Hed.Color = Color3.fromRGB(80, 67, 67)
- Hed.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Hed.Locked = true
- Hed.Material = Enum.Material.Granite
- Hed.Name = "Hed"
- Hed.Size = Vector3.new(3.499, 3.499, 3.499)
- Hed.UsePartColor = true
- Hed.Velocity = Vector3.new(0, -79.11, 0)
- Hed.Parent = Head
- local MeshPart = Instance.new("MeshPart")
- MeshPart.BrickColor = BrickColor.new("Sand red")
- MeshPart.CFrame = CFrame.fromOrientation(math.rad(-51), math.rad(173), math.rad(-2)) + Vector3.new(114.085, 43.044, 20.429)
- MeshPart.Color = Color3.fromRGB(138, 116, 116)
- MeshPart.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart.Locked = true
- MeshPart.Material = Enum.Material.Granite
- MeshPart.Orientation = Vector3.new(-51, 173.15, -2.25)
- MeshPart.Position = Vector3.new(114.085, 43.044, 20.429)
- MeshPart.Rotation = Vector3.new(-128.8, 4.31, 172.42)
- MeshPart.Size = Vector3.new(4.502, 2.075, 3.985)
- MeshPart.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart.Parent = Head
- local MercenaryfromSalem = Instance.new("Part")
- MercenaryfromSalem.BottomSurface = Enum.SurfaceType.Smooth
- MercenaryfromSalem.CFrame = CFrame.fromOrientation(math.rad(-21), math.rad(172), math.rad(-2)) + Vector3.new(114.135, 40.731, 20.485)
- MercenaryfromSalem.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MercenaryfromSalem.Locked = true
- MercenaryfromSalem.Name = "MercenaryfromSalem"
- MercenaryfromSalem.Size = Vector3.new(2.449, 1.627, 2.449)
- MercenaryfromSalem.TopSurface = Enum.SurfaceType.Smooth
- MercenaryfromSalem.Velocity = Vector3.new(0, -79.11, 0)
- MercenaryfromSalem.Parent = Head
- local MeshPart2 = Instance.new("MeshPart")
- MeshPart2.BrickColor = BrickColor.new("Dirt brown")
- MeshPart2.CFrame = CFrame.fromOrientation(math.rad(-51), math.rad(173), math.rad(-2)) + Vector3.new(114.076, 43.019, 20.494)
- MeshPart2.Color = Color3.fromRGB(80, 67, 67)
- MeshPart2.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart2.Locked = true
- MeshPart2.Material = Enum.Material.Granite
- MeshPart2.Orientation = Vector3.new(-51, 173.15, -2.25)
- MeshPart2.Position = Vector3.new(114.076, 43.019, 20.494)
- MeshPart2.Rotation = Vector3.new(-128.8, 4.31, 172.42)
- MeshPart2.Size = Vector3.new(4.502, 2.075, 3.985)
- MeshPart2.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart2.Parent = Head
- local Part = Instance.new("Part")
- Part.BottomSurface = Enum.SurfaceType.Smooth
- Part.CFrame = CFrame.fromOrientation(math.rad(-21), math.rad(172), math.rad(-2)) + Vector3.new(114.554, 40.621, 21.24)
- Part.Color = Color3.fromRGB(255, 0, 0)
- Part.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part.Locked = true
- Part.Material = Enum.Material.Neon
- Part.Size = Vector3.new(1.75, 0.875, 1.924)
- Part.TopSurface = Enum.SurfaceType.Smooth
- Part.Velocity = Vector3.new(0, -79.11, 0)
- Part.Parent = Head
- local Part2 = Instance.new("Part")
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.CFrame = CFrame.fromOrientation(math.rad(-21), math.rad(172), math.rad(-2)) + Vector3.new(113.517, 40.595, 21.083)
- Part2.Color = Color3.fromRGB(255, 0, 0)
- Part2.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part2.Locked = true
- Part2.Material = Enum.Material.Neon
- Part2.Size = Vector3.new(1.75, 0.875, 1.924)
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Velocity = Vector3.new(0, -79.11, 0)
- Part2.Parent = Head
- local Hat = Instance.new("MeshPart")
- Hat.BrickColor = BrickColor.new("Brown")
- Hat.CFrame = CFrame.fromOrientation(math.rad(-16), math.rad(172), math.rad(-1)) + Vector3.new(114.026, 42.253, 20.954)
- Hat.Color = Color3.fromRGB(124, 92, 70)
- Hat.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Hat.Locked = true
- Hat.Material = Enum.Material.Fabric
- Hat.Name = "Hat"
- Hat.Orientation = Vector3.new(-16.02, 171.81, -1.47)
- Hat.Position = Vector3.new(114.026, 42.253, 20.954)
- Hat.Rotation = Vector3.new(-163.83, 7.87, 176.25)
- Hat.Size = Vector3.new(4.677, 2.319, 5.106)
- Hat.Velocity = Vector3.new(0, -79.11, 0)
- Hat.Parent = Head
- local Part3 = Instance.new("Part")
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.CFrame = CFrame.fromOrientation(math.rad(14), math.rad(-91), math.rad(5)) + Vector3.new(120.117, 34.063, 20.456)
- Part3.Color = Color3.fromRGB(248, 248, 248)
- Part3.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part3.Locked = true
- Part3.Material = Enum.Material.DiamondPlate
- Part3.Size = Vector3.new(3.374, 0.785, 3.374)
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Velocity = Vector3.new(0, -79.11, 0)
- Part3.Parent = LeftArm
- local MeshPart3 = Instance.new("MeshPart")
- MeshPart3.BrickColor = BrickColor.new("Dark orange")
- MeshPart3.CFrame = CFrame.fromOrientation(math.rad(15), math.rad(-106), math.rad(2)) + Vector3.new(118.887, 34.424, 20.761)
- MeshPart3.Color = Color3.fromRGB(160, 95, 53)
- MeshPart3.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart3.Locked = true
- MeshPart3.Material = Enum.Material.Fabric
- MeshPart3.Orientation = Vector3.new(14.89, -106.46, 1.51)
- MeshPart3.Position = Vector3.new(118.887, 34.424, 20.761)
- MeshPart3.Rotation = Vector3.new(136.83, -67.94, 140.5)
- MeshPart3.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart3.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart3.Parent = LeftArm
- local MeshPart4 = Instance.new("MeshPart")
- MeshPart4.BrickColor = BrickColor.new("Dark orange")
- MeshPart4.CFrame = CFrame.fromOrientation(math.rad(-14), math.rad(89), math.rad(-5)) + Vector3.new(120.879, 34.889, 20.483)
- MeshPart4.Color = Color3.fromRGB(160, 95, 53)
- MeshPart4.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart4.Locked = true
- MeshPart4.Material = Enum.Material.Fabric
- MeshPart4.Orientation = Vector3.new(-13.98, 89, -5.39)
- MeshPart4.Position = Vector3.new(120.879, 34.889, 20.483)
- MeshPart4.Rotation = Vector3.new(-86, 75.98, 80.48)
- MeshPart4.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart4.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart4.Parent = LeftArm
- local MeshPart5 = Instance.new("MeshPart")
- MeshPart5.BrickColor = BrickColor.new("Dark orange")
- MeshPart5.CFrame = CFrame.fromOrientation(math.rad(10), math.rad(-163), math.rad(-11)) + Vector3.new(119.255, 34.357, 19.205)
- MeshPart5.Color = Color3.fromRGB(160, 95, 53)
- MeshPart5.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart5.Locked = true
- MeshPart5.Material = Enum.Material.Fabric
- MeshPart5.Orientation = Vector3.new(9.68, -162.63, -11.47)
- MeshPart5.Position = Vector3.new(119.255, 34.357, 19.205)
- MeshPart5.Rotation = Vector3.new(169.87, -17.11, 165.52)
- MeshPart5.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart5.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart5.Parent = LeftArm
- local MeshPart6 = Instance.new("MeshPart")
- MeshPart6.BrickColor = BrickColor.new("Dark orange")
- MeshPart6.CFrame = CFrame.fromOrientation(math.rad(-3), math.rad(-12), math.rad(15)) + Vector3.new(119.16, 34.572, 21.547)
- MeshPart6.Color = Color3.fromRGB(160, 95, 53)
- MeshPart6.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart6.Locked = true
- MeshPart6.Material = Enum.Material.Fabric
- MeshPart6.Orientation = Vector3.new(-2.74, -12.01, 14.72)
- MeshPart6.Position = Vector3.new(119.16, 34.572, 21.547)
- MeshPart6.Rotation = Vector3.new(-2.8, -12, 14.13)
- MeshPart6.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart6.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart6.Parent = LeftArm
- local MeshPart7 = Instance.new("MeshPart")
- MeshPart7.BrickColor = BrickColor.new("Dark orange")
- MeshPart7.CFrame = CFrame.fromOrientation(math.rad(0), math.rad(158), math.rad(-15)) + Vector3.new(120.929, 34.774, 19.234)
- MeshPart7.Color = Color3.fromRGB(160, 95, 53)
- MeshPart7.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart7.Locked = true
- MeshPart7.Material = Enum.Material.Fabric
- MeshPart7.Orientation = Vector3.new(0.17, 158.32, -14.97)
- MeshPart7.Position = Vector3.new(120.929, 34.774, 19.234)
- MeshPart7.Rotation = Vector3.new(179.82, 21.68, 165.1)
- MeshPart7.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart7.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart7.Parent = LeftArm
- local Part4 = Instance.new("Part")
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.CFrame = CFrame.fromOrientation(math.rad(14), math.rad(-91), math.rad(5)) + Vector3.new(120.173, 33.836, 20.479)
- Part4.Color = Color3.fromRGB(80, 67, 67)
- Part4.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part4.Locked = true
- Part4.Material = Enum.Material.Granite
- Part4.Size = Vector3.new(3.217, 1.883, 3.217)
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Velocity = Vector3.new(0, -79.11, 0)
- Part4.Parent = LeftArm
- local MeshPart8 = Instance.new("MeshPart")
- MeshPart8.BrickColor = BrickColor.new("Dark orange")
- MeshPart8.CFrame = CFrame.fromOrientation(math.rad(-12), math.rad(27), math.rad(10)) + Vector3.new(120.835, 34.989, 21.576)
- MeshPart8.Color = Color3.fromRGB(160, 95, 53)
- MeshPart8.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart8.Locked = true
- MeshPart8.Material = Enum.Material.Fabric
- MeshPart8.Orientation = Vector3.new(-11.52, 27.36, 9.62)
- MeshPart8.Position = Vector3.new(120.835, 34.989, 21.576)
- MeshPart8.Rotation = Vector3.new(-12.93, 26.77, 15.52)
- MeshPart8.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart8.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart8.Parent = LeftArm
- Union.CFrame = CFrame.fromOrientation(math.rad(5), math.rad(178), math.rad(-14)) + Vector3.new(119.462, 36.713, 20.148)
- Union.Color = Color3.fromRGB(158, 117, 89)
- Union.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Union.Locked = true
- Union.Material = Enum.Material.Fabric
- Union.Size = Vector3.new(3.311, 5.022, 3.374)
- Union.Velocity = Vector3.new(0, -79.11, 0)
- Union.Parent = LeftArm
- local HeldBeartrap = Instance.new("UnionOperation")
- HeldBeartrap.CFrame = CFrame.fromOrientation(math.rad(-25), math.rad(144), math.rad(-128)) + Vector3.new(120.646, 32.004, 20.716)
- HeldBeartrap.Color = Color3.fromRGB(163, 162, 165)
- HeldBeartrap.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- HeldBeartrap.Locked = true
- HeldBeartrap.Material = Enum.Material.CorrodedMetal
- HeldBeartrap.Name = "HeldBeartrap"
- HeldBeartrap.Size = Vector3.new(3.471, 1.099, 3.161)
- HeldBeartrap.Transparency = 1
- HeldBeartrap.Velocity = Vector3.new(0, -79.11, 0)
- HeldBeartrap.Parent = LeftArm
- local Part5 = Instance.new("Part")
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.CFrame = CFrame.fromOrientation(math.rad(0), math.rad(12), math.rad(2)) + Vector3.new(115.862, 27.995, 20.756)
- Part5.Color = Color3.fromRGB(248, 248, 248)
- Part5.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part5.Locked = true
- Part5.Material = Enum.Material.DiamondPlate
- Part5.Size = Vector3.new(3.374, 0.785, 3.374)
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Velocity = Vector3.new(0, -79.11, 0)
- Part5.Parent = LeftLeg
- local Part6 = Instance.new("Part")
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.CFrame = CFrame.fromOrientation(math.rad(0), math.rad(12), math.rad(2)) + Vector3.new(115.872, 27.76, 20.754)
- Part6.Color = Color3.fromRGB(80, 67, 67)
- Part6.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part6.Locked = true
- Part6.Material = Enum.Material.Granite
- Part6.Size = Vector3.new(3.217, 1.883, 3.217)
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Velocity = Vector3.new(0, -79.11, 0)
- Part6.Parent = LeftLeg
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.CFrame = CFrame.fromOrientation(math.rad(0), math.rad(12), math.rad(2)) + Vector3.new(115.749, 30.739, 20.778)
- Part7.Color = Color3.fromRGB(45, 45, 45)
- Part7.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part7.Locked = true
- Part7.Material = Enum.Material.Glass
- Part7.Size = Vector3.new(3.296, 5.022, 3.296)
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Velocity = Vector3.new(0, -79.11, 0)
- Part7.Parent = LeftLeg
- local Part8 = Instance.new("Part")
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.CFrame = CFrame.fromOrientation(math.rad(5), math.rad(178), math.rad(17)) + Vector3.new(108.19, 34.343, 19.958)
- Part8.Color = Color3.fromRGB(248, 248, 248)
- Part8.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part8.Locked = true
- Part8.Material = Enum.Material.DiamondPlate
- Part8.Size = Vector3.new(3.374, 0.785, 3.374)
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Velocity = Vector3.new(0, -79.11, 0)
- Part8.Parent = RightArm
- local MeshPart9 = Instance.new("MeshPart")
- MeshPart9.BrickColor = BrickColor.new("Dark orange")
- MeshPart9.CFrame = CFrame.fromOrientation(math.rad(9), math.rad(163), math.rad(15)) + Vector3.new(108.043, 34.937, 18.792)
- MeshPart9.Color = Color3.fromRGB(160, 95, 53)
- MeshPart9.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart9.Locked = true
- MeshPart9.Material = Enum.Material.Fabric
- MeshPart9.Orientation = Vector3.new(9.33, 163.21, 14.88)
- MeshPart9.Position = Vector3.new(108.043, 34.937, 18.792)
- MeshPart9.Rotation = Vector3.new(170.26, 16.56, -162.32)
- MeshPart9.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart9.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart9.Parent = RightArm
- local MeshPart10 = Instance.new("MeshPart")
- MeshPart10.BrickColor = BrickColor.new("Dark orange")
- MeshPart10.CFrame = CFrame.fromOrientation(math.rad(-5), math.rad(-2), math.rad(-17)) + Vector3.new(108.263, 35.033, 20.842)
- MeshPart10.Color = Color3.fromRGB(160, 95, 53)
- MeshPart10.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart10.Locked = true
- MeshPart10.Material = Enum.Material.Fabric
- MeshPart10.Orientation = Vector3.new(-5.23, -2.24, -16.74)
- MeshPart10.Position = Vector3.new(108.263, 35.033, 20.842)
- MeshPart10.Rotation = Vector3.new(-5.23, -2.23, -16.94)
- MeshPart10.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart10.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart10.Parent = RightArm
- local MeshPart11 = Instance.new("MeshPart")
- MeshPart11.BrickColor = BrickColor.new("Dark orange")
- MeshPart11.CFrame = CFrame.fromOrientation(math.rad(17), math.rad(107), math.rad(1)) + Vector3.new(109.531, 34.516, 19.204)
- MeshPart11.Color = Color3.fromRGB(160, 95, 53)
- MeshPart11.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart11.Locked = true
- MeshPart11.Material = Enum.Material.Fabric
- MeshPart11.Orientation = Vector3.new(17.49, 107.1, 0.75)
- MeshPart11.Position = Vector3.new(109.531, 34.516, 19.204)
- MeshPart11.Rotation = Vector3.new(133.02, 65.72, -134.92)
- MeshPart11.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart11.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart11.Parent = RightArm
- local MeshPart12 = Instance.new("MeshPart")
- MeshPart12.BrickColor = BrickColor.new("Dark orange")
- MeshPart12.CFrame = CFrame.fromOrientation(math.rad(14), math.rad(66), math.rad(-11)) + Vector3.new(109.463, 34.673, 20.922)
- MeshPart12.Color = Color3.fromRGB(160, 95, 53)
- MeshPart12.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart12.Locked = true
- MeshPart12.Material = Enum.Material.Fabric
- MeshPart12.Orientation = Vector3.new(13.79, 65.66, -10.9)
- MeshPart12.Position = Vector3.new(109.463, 34.673, 20.922)
- MeshPart12.Rotation = Vector3.new(30.77, 62.24, -38.69)
- MeshPart12.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart12.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart12.Parent = RightArm
- local Part9 = Instance.new("Part")
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.CFrame = CFrame.fromOrientation(math.rad(5), math.rad(178), math.rad(17)) + Vector3.new(108.122, 34.118, 19.975)
- Part9.Color = Color3.fromRGB(80, 67, 67)
- Part9.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part9.Locked = true
- Part9.Material = Enum.Material.Granite
- Part9.Size = Vector3.new(3.217, 1.883, 3.217)
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Velocity = Vector3.new(0, -79.11, 0)
- Part9.Parent = RightArm
- local MeshPart13 = Instance.new("MeshPart")
- MeshPart13.BrickColor = BrickColor.new("Dark orange")
- MeshPart13.CFrame = CFrame.fromOrientation(math.rad(-17), math.rad(-62), math.rad(-4)) + Vector3.new(107.213, 35.348, 20.772)
- MeshPart13.Color = Color3.fromRGB(160, 95, 53)
- MeshPart13.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart13.Locked = true
- MeshPart13.Material = Enum.Material.Fabric
- MeshPart13.Orientation = Vector3.new(-17.09, -62.43, -3.87)
- MeshPart13.Position = Vector3.new(107.213, 35.348, 20.772)
- MeshPart13.Rotation = Vector3.new(-33.6, -57.91, -33.25)
- MeshPart13.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart13.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart13.Parent = RightArm
- Union2.CFrame = CFrame.fromOrientation(math.rad(17), math.rad(86), math.rad(-5)) + Vector3.new(109.027, 36.951, 19.752)
- Union2.Color = Color3.fromRGB(158, 117, 89)
- Union2.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Union2.Locked = true
- Union2.Material = Enum.Material.Fabric
- Union2.Size = Vector3.new(3.311, 5.022, 3.374)
- Union2.Velocity = Vector3.new(0, -79.11, 0)
- Union2.Parent = RightArm
- local MeshPart14 = Instance.new("MeshPart")
- MeshPart14.BrickColor = BrickColor.new("Dark orange")
- MeshPart14.CFrame = CFrame.fromOrientation(math.rad(-15), math.rad(-104), math.rad(8)) + Vector3.new(107.281, 35.191, 19.054)
- MeshPart14.Color = Color3.fromRGB(160, 95, 53)
- MeshPart14.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- MeshPart14.Locked = true
- MeshPart14.Material = Enum.Material.Fabric
- MeshPart14.Orientation = Vector3.new(-15.47, -104.14, 8.32)
- MeshPart14.Position = Vector3.new(107.281, 35.191, 19.054)
- MeshPart14.Rotation = Vector3.new(-131.45, -69.16, -125.06)
- MeshPart14.Size = Vector3.new(2.838, 1.757, 2.35)
- MeshPart14.Velocity = Vector3.new(0, -79.11, 0)
- MeshPart14.Parent = RightArm
- local Part10 = Instance.new("Part")
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.CFrame = CFrame.fromOrientation(math.rad(-10), math.rad(-27), math.rad(-5)) + Vector3.new(111.745, 31.771, 22.604)
- Part10.Color = Color3.fromRGB(248, 248, 248)
- Part10.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part10.Locked = true
- Part10.Material = Enum.Material.DiamondPlate
- Part10.Size = Vector3.new(3.374, 0.785, 3.374)
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Velocity = Vector3.new(0, -79.11, 0)
- Part10.Parent = RightLeg
- local Part11 = Instance.new("Part")
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.CFrame = CFrame.fromOrientation(math.rad(-10), math.rad(-27), math.rad(-5)) + Vector3.new(111.71, 31.54, 22.631)
- Part11.Color = Color3.fromRGB(80, 67, 67)
- Part11.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part11.Locked = true
- Part11.Material = Enum.Material.Granite
- Part11.Size = Vector3.new(3.217, 1.883, 3.217)
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Velocity = Vector3.new(0, -79.11, 0)
- Part11.Parent = RightLeg
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.CFrame = CFrame.fromOrientation(math.rad(-10), math.rad(-27), math.rad(-5)) + Vector3.new(112.152, 34.469, 22.288)
- Part12.Color = Color3.fromRGB(45, 45, 45)
- Part12.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Part12.Locked = true
- Part12.Material = Enum.Material.Glass
- Part12.Size = Vector3.new(3.296, 5.022, 3.296)
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Velocity = Vector3.new(0, -79.11, 0)
- Part12.Parent = RightLeg
- local Union3 = Instance.new("UnionOperation")
- Union3.CFrame = CFrame.fromOrientation(math.rad(41), math.rad(178), math.rad(-122)) + Vector3.new(114.09, 31.421, 19.237)
- Union3.Color = Color3.fromRGB(124, 92, 70)
- Union3.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Union3.Locked = true
- Union3.Material = Enum.Material.Fabric
- Union3.Size = Vector3.new(6.519, 9.257, 8.984)
- Union3.UsePartColor = true
- Union3.Velocity = Vector3.new(0, -79.11, 0)
- Union3.Parent = Torso
- local Union4 = Instance.new("UnionOperation")
- Union4.CFrame = CFrame.fromOrientation(math.rad(4), math.rad(-2), math.rad(-1)) + Vector3.new(114.207, 35.928, 19.903)
- Union4.Color = Color3.fromRGB(124, 92, 70)
- Union4.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Union4.Locked = true
- Union4.Material = Enum.Material.Fabric
- Union4.Size = Vector3.new(6.434, 7.269, 4.108)
- Union4.Velocity = Vector3.new(0, -79.11, 0)
- Union4.Parent = Torso
- local Union5 = Instance.new("UnionOperation")
- Union5.CFrame = CFrame.fromOrientation(math.rad(-6), math.rad(-2), math.rad(16)) + Vector3.new(114.186, 34.562, 20.777)
- Union5.Color = Color3.fromRGB(163, 162, 165)
- Union5.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Union5.Locked = true
- Union5.Material = Enum.Material.Metal
- Union5.Size = Vector3.new(0.683, 0.712, 2.375)
- Union5.Velocity = Vector3.new(0, -79.11, 0)
- Union5.Parent = Torso
- local Union6 = Instance.new("UnionOperation")
- Union6.CFrame = CFrame.fromOrientation(math.rad(6), math.rad(178), math.rad(1)) + Vector3.new(114.16, 34.464, 20.195)
- Union6.Color = Color3.fromRGB(124, 92, 70)
- Union6.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Union6.Locked = true
- Union6.Material = Enum.Material.Marble
- Union6.Size = Vector3.new(6.591, 2.302, 3.405)
- Union6.UsePartColor = true
- Union6.Velocity = Vector3.new(0, -79.11, 0)
- Union6.Parent = Torso
- Body.BottomSurface = Enum.SurfaceType.Smooth
- Body.CFrame = CFrame.fromOrientation(math.rad(6), math.rad(178), math.rad(1)) + Vector3.new(114.205, 36.098, 20.044)
- Body.Color = Color3.fromRGB(45, 45, 45)
- Body.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Body.Locked = true
- Body.Material = Enum.Material.Glass
- Body.Name = "Body"
- Body.Size = Vector3.new(6.356, 6.356, 3.217)
- Body.TopSurface = Enum.SurfaceType.Smooth
- Body.Velocity = Vector3.new(0, -79.11, 0)
- Body.Parent = Torso
- local Gun = Instance.new("UnionOperation")
- Gun.CFrame = CFrame.fromOrientation(math.rad(-38), math.rad(115), math.rad(161)) + Vector3.new(116.906, 34.034, 22.346)
- Gun.Color = Color3.fromRGB(163, 162, 165)
- Gun.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Gun.Locked = true
- Gun.Material = Enum.Material.Metal
- Gun.Name = "Gun"
- Gun.Size = Vector3.new(0.591, 3.19, 3.82)
- Gun.Velocity = Vector3.new(0, -79.11, 0)
- Gun.Parent = Torso
- local Beartrap2 = Instance.new("UnionOperation")
- Beartrap2.CFrame = CFrame.fromOrientation(math.rad(-23), math.rad(-143), math.rad(-67)) + Vector3.new(109.839, 32.589, 22.021)
- Beartrap2.Color = Color3.fromRGB(163, 162, 165)
- Beartrap2.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0
- Beartrap2.Locked = true
- Beartrap2.Material = Enum.Material.CorrodedMetal
- Beartrap2.Name = "Beartrap"
- Beartrap2.Size = Vector3.new(3.471, 1.099, 3.161)
- Beartrap2.Velocity = Vector3.new(0, -79.11, 0)
- Beartrap2.Parent = Torso
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshId = "http://www.roblox.com/Asset/?id=10207236"
- Mesh.MeshType = Enum.MeshType.FileMesh
- Mesh.Scale = Vector3.new(0.244, 0.244, 0.244)
- Mesh.VertexColor = Vector3.new(255, 255, 255)
- Mesh.Parent = Grenade
- local Attachment = Instance.new("Attachment")
- Attachment.Position = Vector3.new(0, 1, 0)
- Attachment.Parent = Grenade
- local Attachment2 = Instance.new("Attachment")
- Attachment2.Position = Vector3.new(0, -1, 0)
- Attachment2.Parent = Grenade
- local Trail = Instance.new("Trail")
- Trail.Attachment0 = Attachment
- Trail.Attachment1 = Attachment2
- Trail.Color = ColorSequence.new{ColorSequenceKeypoint.new(0, 39.000001475215), ColorSequenceKeypoint.new(1, 39.000001475215)}
- Trail.Lifetime = 0.1
- Trail.LightInfluence = 1
- Trail.Transparency = NumberSequence.new{NumberSequenceKeypoint.new(0, 0.5, 0), NumberSequenceKeypoint.new(0.6659012, 0.6125, 0), NumberSequenceKeypoint.new(0.8599311, 0.7125, 0), NumberSequenceKeypoint.new(1, 1, 0)}
- Trail.Parent = Grenade
- local Sound = Instance.new("Sound")
- Sound.EmitterSize = 24
- Sound.SoundId = "http://www.roblox.com/asset/?id=326088041"
- Sound.Volume = 7
- Sound.Parent = Grenade
- local Sound2 = Instance.new("Sound")
- Sound2.EmitterSize = 22
- Sound2.SoundId = "http://www.roblox.com/asset/?id=147722227"
- Sound2.Volume = 6
- Sound2.Parent = Base
- local Joint = Instance.new("Weld")
- Joint.C0 = CFrame.fromOrientation(math.rad(0), math.rad(68), math.rad(-50)) + Vector3.new(-0.02, -0.444, 0.37)
- Joint.Name = "Joint"
- Joint.Part0 = Closed
- Joint.Part1 = Base
- Joint.Parent = Closed
- local Joint2 = Instance.new("Weld")
- Joint2.C0 = CFrame.new(-0.009, -0.291, 0.003)
- Joint2.Name = "Joint"
- Joint2.Part0 = Open
- Joint2.Part1 = Base
- Joint2.Parent = Open
- local Mesh2 = Instance.new("SpecialMesh")
- Mesh2.MeshId = "http://www.roblox.com/asset/?id=62146989"
- Mesh2.MeshType = Enum.MeshType.FileMesh
- Mesh2.Scale = Vector3.new(2.974, 2.974, 2.974)
- Mesh2.TextureId = "http://www.roblox.com/asset/?id=145633085"
- Mesh2.Parent = MercenaryfromSalem
- local Mesh3 = Instance.new("SpecialMesh")
- Mesh3.MeshType = Enum.MeshType.Sphere
- Mesh3.Parent = Part
- local Mesh4 = Instance.new("SpecialMesh")
- Mesh4.MeshType = Enum.MeshType.Sphere
- Mesh4.Parent = Part2
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