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Fruit Factory - Weapon Factory [Wipe]

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Sep 15th, 2018
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  1. new g_Object[523];
  2. g_Object[0] = CreateObject(19376, 1916.8570, -2362.9338, 12.4840, 0.0000, 90.0000, 0.0000); //wall024
  3. SetObjectMaterial(g_Object[0], 0, 14785, "gen_offtrackint", "otb_rooftile1", 0xFFFFFFFF);
  4. g_Object[1] = CreateObject(19451, 1917.2784, -2358.0661, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  5. SetObjectMaterial(g_Object[1], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  6. g_Object[2] = CreateObject(19376, 1927.3574, -2372.5651, 15.9639, 0.0000, 90.0000, 0.0000); //wall024
  7. SetObjectMaterial(g_Object[2], 0, 9583, "bigshap_sfw", "man_ceiling", 0xFFFFFFFF);
  8. g_Object[3] = CreateObject(19451, 1922.1872, -2370.0476, 14.2992, 0.0000, 0.0000, 0.0000); //wall091
  9. SetObjectMaterial(g_Object[3], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  10. g_Object[4] = CreateObject(19376, 1916.8570, -2362.9338, 12.4840, 0.0000, 90.0000, 0.0000); //wall024
  11. g_Object[5] = CreateObject(19451, 1911.5279, -2372.5539, 14.2992, 0.0000, 0.0000, 0.0000); //wall091
  12. SetObjectMaterial(g_Object[5], 0, 7088, "casinoshops1", "inwindow1shdw64", 0xFFFFFFFF);
  13. g_Object[6] = CreateObject(19451, 1917.2784, -2377.2956, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  14. SetObjectMaterial(g_Object[6], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  15. g_Object[7] = CreateObject(1345, 1912.9370, -2358.8251, 13.3093, 0.0000, 0.0000, 0.0000); //CJ_Dumpster
  16. g_Object[8] = CreateObject(19451, 1926.9085, -2367.6850, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  17. SetObjectMaterial(g_Object[8], 0, 13096, "cunte_wires", "inwindow1shdw", 0xFFFFFFFF);
  18. g_Object[9] = CreateObject(19451, 1926.9085, -2377.2890, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  19. g_Object[10] = CreateObject(19433, 1921.3149, -2374.7485, 14.3145, 0.0000, 0.0000, 90.0000); //wall073
  20. SetObjectMaterial(g_Object[10], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  21. g_Object[11] = CreateObject(14584, 1918.3398, -2375.3911, 14.3410, 0.0000, 0.0000, 90.0000); //ab_abbatoir05
  22. g_Object[12] = CreateObject(944, 1921.2939, -2366.5549, 13.4441, 0.0000, 0.0000, 90.0000); //Packing_carates04
  23. SetObjectMaterial(g_Object[12], 1, 2567, "ab", "Box_Texturepage", 0xFFFFFFFF);
  24. g_Object[13] = CreateObject(19376, 1916.8570, -2372.5651, 12.4840, 0.0000, 90.0000, 0.0000); //wall024
  25. g_Object[14] = CreateObject(19376, 1916.8586, -2372.5651, 15.9639, 0.0000, 90.0000, 0.0000); //wall024
  26. SetObjectMaterial(g_Object[14], 0, 14847, "mp_policesf", "mp_cop_ceilingtile", 0xFFFFFFFF);
  27. g_Object[15] = CreateObject(19451, 1922.1678, -2362.9233, 14.2992, 0.0000, 0.0000, 0.0000); //wall091
  28. SetObjectMaterial(g_Object[15], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  29. g_Object[16] = CreateObject(19451, 1907.6474, -2377.2956, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  30. SetObjectMaterial(g_Object[16], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  31. g_Object[17] = CreateObject(19451, 1926.9085, -2377.2890, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  32. SetObjectMaterial(g_Object[17], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  33. g_Object[18] = CreateObject(19433, 1920.0139, -2375.3007, 14.3145, 0.0000, 0.0000, -45.0000); //wall073
  34. SetObjectMaterial(g_Object[18], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  35. g_Object[19] = CreateObject(19397, 1919.5589, -2377.3525, 14.3246, 0.0000, 0.0000, 0.0000); //wall045
  36. SetObjectMaterial(g_Object[19], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  37. g_Object[20] = CreateObject(19386, 1922.1750, -2376.4069, 14.2986, 0.0000, 0.0000, 0.0000); //wall034
  38. SetObjectMaterial(g_Object[20], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  39. g_Object[21] = CreateObject(14584, 1916.1872, -2393.1286, 14.2758, 0.0000, 0.0000, 0.0000); //ab_abbatoir05
  40. g_Object[22] = CreateObject(19940, 1916.2657, -2366.8542, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  41. SetObjectMaterial(g_Object[22], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  42. g_Object[23] = CreateObject(19940, 1916.2657, -2368.8461, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  43. SetObjectMaterial(g_Object[23], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  44. g_Object[24] = CreateObject(19940, 1916.2657, -2370.8381, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  45. SetObjectMaterial(g_Object[24], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  46. g_Object[25] = CreateObject(19940, 1916.2657, -2372.8291, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  47. SetObjectMaterial(g_Object[25], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  48. g_Object[26] = CreateObject(19940, 1916.2657, -2374.8288, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  49. SetObjectMaterial(g_Object[26], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  50. g_Object[27] = CreateObject(19940, 1916.2657, -2376.8288, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  51. SetObjectMaterial(g_Object[27], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  52. g_Object[28] = CreateObject(19639, 1915.8564, -2366.2937, 13.6000, 0.0000, 0.0000, 0.0000); //EmptyCrate1
  53. g_Object[29] = CreateObject(19639, 1916.6567, -2366.2937, 13.6000, 0.0000, 0.0000, 0.0000); //EmptyCrate1
  54. g_Object[30] = CreateObject(19638, 1917.9847, -2367.4960, 12.7653, 0.0000, 0.0000, 0.0000); //OrangesCrate1
  55. g_Object[31] = CreateObject(937, 1917.8349, -2367.9050, 13.0438, 0.0000, 0.0000, -90.0000); //CJ_DF_WORKTOP
  56. g_Object[32] = CreateObject(937, 1914.6151, -2367.9050, 13.0438, 0.0000, 0.0000, -90.0000); //CJ_DF_WORKTOP
  57. g_Object[33] = CreateObject(19638, 1917.9847, -2368.3168, 12.7653, 0.0000, 0.0000, 0.0000); //OrangesCrate1
  58. g_Object[34] = CreateObject(19638, 1917.9248, -2368.3168, 13.1353, 0.0000, 0.0000, 0.0000); //OrangesCrate1
  59. g_Object[35] = CreateObject(19638, 1917.9248, -2367.4960, 13.1353, 0.0000, 0.0000, 0.0000); //OrangesCrate1
  60. g_Object[36] = CreateObject(19638, 1917.9248, -2367.4960, 13.5153, 0.0000, 0.0000, 49.7999); //OrangesCrate1
  61. g_Object[37] = CreateObject(19638, 1917.9167, -2368.4069, 13.5153, 0.0000, 0.0000, -0.5000); //OrangesCrate1
  62. g_Object[38] = CreateObject(924, 1917.9195, -2369.1691, 12.7533, 0.0000, 0.0000, 0.0000); //FRUITCRATE3
  63. g_Object[39] = CreateObject(19637, 1914.6712, -2367.4709, 13.5124, 0.0000, 0.0000, 0.0000); //GreenApplesCrate1
  64. g_Object[40] = CreateObject(19637, 1914.5711, -2367.6210, 13.1324, 0.0000, 0.0000, 0.0000); //GreenApplesCrate1
  65. g_Object[41] = CreateObject(19637, 1914.5711, -2368.2416, 12.7624, 0.0000, 0.0000, 0.0000); //GreenApplesCrate1
  66. g_Object[42] = CreateObject(19576, 1915.9990, -2367.5314, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  67. g_Object[43] = CreateObject(19576, 1915.8288, -2367.6516, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  68. g_Object[44] = CreateObject(19576, 1915.6687, -2367.6015, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  69. g_Object[45] = CreateObject(19576, 1915.8989, -2367.8718, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  70. g_Object[46] = CreateObject(19576, 1915.8989, -2369.3732, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  71. g_Object[47] = CreateObject(19576, 1915.7287, -2368.9829, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  72. g_Object[48] = CreateObject(19576, 1915.7287, -2370.5344, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  73. g_Object[49] = CreateObject(19576, 1915.9089, -2370.5344, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  74. g_Object[50] = CreateObject(19576, 1916.0589, -2370.9348, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  75. g_Object[51] = CreateObject(19576, 1915.6385, -2370.7846, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  76. g_Object[52] = CreateObject(19576, 1915.7888, -2372.1257, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  77. g_Object[53] = CreateObject(19576, 1915.7087, -2372.7363, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  78. g_Object[54] = CreateObject(19576, 1915.8789, -2372.5061, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  79. g_Object[55] = CreateObject(19576, 1916.0991, -2373.5771, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  80. g_Object[56] = CreateObject(19576, 1916.0991, -2373.8173, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  81. g_Object[57] = CreateObject(19576, 1915.9289, -2373.6772, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  82. g_Object[58] = CreateObject(19576, 1915.7586, -2373.8374, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  83. g_Object[59] = CreateObject(19576, 1915.7586, -2373.3669, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  84. g_Object[60] = CreateObject(19576, 1915.9388, -2374.4169, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  85. g_Object[61] = CreateObject(19576, 1916.0589, -2374.5471, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  86. g_Object[62] = CreateObject(19576, 1915.5484, -2375.5078, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  87. g_Object[63] = CreateObject(19576, 1915.5484, -2375.6479, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  88. g_Object[64] = CreateObject(19576, 1915.5484, -2375.7880, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  89. g_Object[65] = CreateObject(19576, 1915.9088, -2375.9982, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  90. g_Object[66] = CreateObject(19576, 1915.6784, -2376.1984, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  91. g_Object[67] = CreateObject(19576, 1916.0788, -2376.2985, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  92. g_Object[68] = CreateObject(19576, 1915.8586, -2376.1984, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  93. g_Object[69] = CreateObject(19576, 1915.9488, -2376.7189, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  94. g_Object[70] = CreateObject(19576, 1915.8487, -2376.9592, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  95. g_Object[71] = CreateObject(19576, 1915.9256, -2366.6062, 13.6476, 0.0000, 0.0000, 0.0000); //Apple2
  96. g_Object[72] = CreateObject(19576, 1916.0357, -2366.6062, 13.6476, 0.0000, 0.0000, 0.0000); //Apple2
  97. g_Object[73] = CreateObject(19576, 1915.8156, -2366.6062, 13.6476, 0.0000, 0.0000, 0.0000); //Apple2
  98. g_Object[74] = CreateObject(19576, 1915.8156, -2366.4660, 13.6476, 0.0000, 0.0000, 0.0000); //Apple2
  99. g_Object[75] = CreateObject(19576, 1915.9359, -2366.1457, 13.6476, 0.0000, 0.0000, 0.0000); //Apple2
  100. g_Object[76] = CreateObject(19574, 1916.4764, -2368.2404, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  101. g_Object[77] = CreateObject(19574, 1916.6267, -2367.3395, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  102. g_Object[78] = CreateObject(19574, 1916.6866, -2368.5808, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  103. g_Object[79] = CreateObject(19574, 1916.6267, -2368.3205, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  104. g_Object[80] = CreateObject(19574, 1916.5064, -2368.9011, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  105. g_Object[81] = CreateObject(19574, 1916.7967, -2369.6018, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  106. g_Object[82] = CreateObject(19574, 1916.5865, -2370.4726, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  107. g_Object[83] = CreateObject(19574, 1916.5865, -2371.2634, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  108. g_Object[84] = CreateObject(19574, 1916.7668, -2371.5437, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  109. g_Object[85] = CreateObject(19574, 1916.3963, -2371.5437, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  110. g_Object[86] = CreateObject(19574, 1916.4465, -2372.5842, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  111. g_Object[87] = CreateObject(19574, 1916.7568, -2372.7844, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  112. g_Object[88] = CreateObject(19574, 1916.8569, -2373.4951, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  113. g_Object[89] = CreateObject(19574, 1916.7066, -2373.5751, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  114. g_Object[90] = CreateObject(19574, 1916.5266, -2373.5351, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  115. g_Object[91] = CreateObject(19574, 1916.6065, -2373.6652, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  116. g_Object[92] = CreateObject(19574, 1916.7867, -2373.7053, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  117. g_Object[93] = CreateObject(19574, 1916.4265, -2374.0556, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  118. g_Object[94] = CreateObject(19574, 1916.9270, -2374.5261, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  119. g_Object[95] = CreateObject(19574, 1916.6268, -2375.0666, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  120. g_Object[96] = CreateObject(19574, 1916.7768, -2375.2167, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  121. g_Object[97] = CreateObject(19574, 1916.5367, -2375.3569, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  122. g_Object[98] = CreateObject(19574, 1916.5367, -2375.5971, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  123. g_Object[99] = CreateObject(19574, 1916.7369, -2376.2377, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  124. g_Object[100] = CreateObject(19574, 1916.5766, -2376.3078, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  125. g_Object[101] = CreateObject(19574, 1916.5766, -2366.3281, 13.6505, 0.0000, 0.0000, 0.0000); //Orange1
  126. g_Object[102] = CreateObject(19574, 1916.8570, -2365.9978, 13.6505, 0.0000, 0.0000, 0.0000); //Orange1
  127. g_Object[103] = CreateObject(19574, 1916.4565, -2366.1879, 13.6505, 0.0000, 0.0000, 0.0000); //Orange1
  128. g_Object[104] = CreateObject(958, 1914.5920, -2371.6394, 13.4405, 0.0000, 0.0000, 90.0000); //CJ_CHIP_MAKER
  129. SetObjectMaterial(g_Object[104], 1, 2772, "airp_prop", "CJ_BANDEDMETAL", 0xFFFFFFFF);
  130. SetObjectMaterial(g_Object[104], 2, 2772, "airp_prop", "CJ_BANDEDMETAL", 0xFFFFFFFF);
  131. SetObjectMaterial(g_Object[104], 3, 2772, "airp_prop", "CJ_BANDEDMETAL", 0xFFFFFFFF);
  132. g_Object[105] = CreateObject(2649, 1912.4354, -2375.5886, 15.4025, 0.0000, 180.0000, -90.0000); //CJ_aircon2
  133. g_Object[106] = CreateObject(959, 1914.6046, -2371.6474, 13.4423, 0.0000, 0.0000, 90.0000); //CJ_CHIP_MAKER_BITS
  134. SetObjectMaterial(g_Object[106], 2, 2772, "airp_prop", "CJ_BANDEDMETAL", 0xFFFFFFFF);
  135. g_Object[107] = CreateObject(2653, 1921.4493, -2370.7463, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  136. g_Object[108] = CreateObject(2653, 1921.4493, -2362.8654, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  137. g_Object[109] = CreateObject(2653, 1921.4493, -2354.9848, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  138. g_Object[110] = CreateObject(2653, 1920.2082, -2354.9848, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  139. g_Object[111] = CreateObject(2653, 1920.2082, -2362.8684, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  140. g_Object[112] = CreateObject(2653, 1920.2082, -2370.7487, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  141. g_Object[113] = CreateObject(2986, 1921.3941, -2374.6357, 15.0186, 0.0000, 90.0000, 90.0000); //lxr_motelvent
  142. g_Object[114] = CreateObject(2986, 1921.4243, -2358.1723, 15.0186, 0.0000, 90.0000, 90.0000); //lxr_motelvent
  143. g_Object[115] = CreateObject(2986, 1920.1434, -2358.1723, 15.0186, 0.0000, 90.0000, 90.0000); //lxr_motelvent
  144. g_Object[116] = CreateObject(1420, 1920.1696, -2374.3195, 14.9954, 0.0000, 0.0000, 0.0000); //DYN_AIRCON
  145. g_Object[117] = CreateObject(1665, 1919.3631, -2358.5324, 13.6001, 0.0000, 0.0000, 0.0000); //propashtray1
  146. g_Object[118] = CreateObject(929, 1913.5207, -2376.6179, 13.5016, 0.0000, 0.0000, -90.0000); //GENERATOR
  147. g_Object[119] = CreateObject(929, 1917.6158, -2375.8645, 13.5125, 0.0000, 0.0000, 0.0000); //GENERATOR
  148. g_Object[120] = CreateObject(929, 1917.6158, -2372.1018, 13.5125, 0.0000, 0.0000, 0.0000); //GENERATOR
  149. g_Object[121] = CreateObject(1620, 1915.8603, -2377.2041, 14.0479, 0.0000, 0.0000, -90.0000); //nt_vent2_01
  150. g_Object[122] = CreateObject(920, 1914.8620, -2373.2563, 13.0295, 0.0000, 0.0000, 0.0000); //Y_GENERATOR
  151. g_Object[123] = CreateObject(1620, 1916.6108, -2377.1940, 14.0378, 0.0000, 0.0000, -90.0000); //nt_vent2_01
  152. g_Object[124] = CreateObject(927, 1913.7639, -2377.2370, 14.3111, 0.0000, 0.0000, 0.0000); //Piping_Detail
  153. g_Object[125] = CreateObject(1271, 1919.3155, -2374.2939, 12.9191, 0.0000, 0.0000, 0.0000); //gunbox
  154. g_Object[126] = CreateObject(1271, 1919.3155, -2374.2939, 13.5892, 0.0000, 0.0000, 0.0000); //gunbox
  155. g_Object[127] = CreateObject(1271, 1919.3155, -2374.2939, 14.2592, 0.0000, 0.0000, 0.0000); //gunbox
  156. g_Object[128] = CreateObject(1271, 1919.3155, -2374.2939, 14.9292, 0.0000, 0.0000, 0.0000); //gunbox
  157. g_Object[129] = CreateObject(1271, 1919.2202, -2375.0832, 12.9223, 0.0000, 0.0000, 0.0000); //gunbox
  158. g_Object[130] = CreateObject(1271, 1921.7226, -2374.3647, 12.8937, 0.0000, 0.0000, 0.0000); //gunbox
  159. g_Object[131] = CreateObject(1271, 1919.2202, -2375.0832, 13.6022, 0.0000, 0.0000, 0.0000); //gunbox
  160. g_Object[132] = CreateObject(1271, 1919.2202, -2375.0832, 14.2822, 0.0000, 0.0000, 0.0000); //gunbox
  161. g_Object[133] = CreateObject(1271, 1918.4094, -2377.0444, 12.8822, 0.0000, 0.0000, 0.0000); //gunbox
  162. g_Object[134] = CreateObject(1271, 1918.4094, -2377.0444, 13.5622, 0.0000, 0.0000, 0.0000); //gunbox
  163. g_Object[135] = CreateObject(1271, 1918.4094, -2377.0444, 14.2423, 0.0000, 0.0000, 0.0000); //gunbox
  164. g_Object[136] = CreateObject(1271, 1918.4094, -2377.0444, 14.9223, 0.0000, 0.0000, 0.0000); //gunbox
  165. g_Object[137] = CreateObject(1271, 1921.0119, -2374.3647, 12.8937, 0.0000, 0.0000, 0.0000); //gunbox
  166. g_Object[138] = CreateObject(1271, 1919.7459, -2373.5329, 12.8880, 0.0000, 0.0000, 0.0000); //gunbox
  167. g_Object[139] = CreateObject(1271, 1921.7226, -2374.3647, 13.5937, 0.0000, 0.0000, 0.0000); //gunbox
  168. g_Object[140] = CreateObject(1271, 1921.7226, -2374.3647, 14.2637, 0.0000, 0.0000, 0.0000); //gunbox
  169. g_Object[141] = CreateObject(1271, 1921.0421, -2374.3647, 14.2637, 0.0000, 0.0000, 0.0000); //gunbox
  170. g_Object[142] = CreateObject(1271, 1921.0421, -2374.3647, 13.5838, 0.0000, 0.0000, 0.0000); //gunbox
  171. g_Object[143] = CreateObject(1271, 1920.4768, -2373.5329, 12.8880, 0.0000, 0.0000, 0.0000); //gunbox
  172. g_Object[144] = CreateObject(1271, 1919.7563, -2373.5329, 13.5680, 0.0000, 0.0000, 0.0000); //gunbox
  173. g_Object[145] = CreateObject(1271, 1920.4768, -2373.5329, 13.5680, 0.0000, 0.0000, 0.0000); //gunbox
  174. g_Object[146] = CreateObject(1271, 1920.1165, -2373.5329, 14.2280, 0.0000, 0.0000, 0.0000); //gunbox
  175. g_Object[147] = CreateObject(920, 1917.8393, -2369.8957, 12.9947, 0.0000, 0.0000, 0.0000); //Y_GENERATOR
  176. g_Object[148] = CreateObject(11709, 1912.0489, -2363.1936, 13.2370, 0.0000, 0.0000, 90.0000); //AbattoirSink1
  177. g_Object[149] = CreateObject(18553, 1916.2264, -2358.1628, 13.8517, 0.0000, 0.0000, 90.0000); //count_ammundoor
  178. g_Object[150] = CreateObject(11709, 1912.0489, -2364.5334, 13.2370, 0.0000, 0.0000, 90.0000); //AbattoirSink1
  179. g_Object[151] = CreateObject(917, 1918.0957, -2366.7839, 12.7152, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  180. g_Object[152] = CreateObject(917, 1917.5954, -2366.7839, 12.7152, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  181. g_Object[153] = CreateObject(917, 1917.5954, -2366.7839, 12.9752, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  182. g_Object[154] = CreateObject(917, 1918.0958, -2366.7839, 12.9752, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  183. g_Object[155] = CreateObject(1299, 1920.4971, -2359.8229, 13.0015, 0.0000, 0.0000, 0.0000); //smashboxpile
  184. g_Object[156] = CreateObject(1299, 1920.4971, -2361.9731, 13.0015, 0.0000, 0.0000, 0.0000); //smashboxpile
  185. g_Object[157] = CreateObject(1299, 1920.4971, -2364.0734, 13.0015, 0.0000, 0.0000, 0.0000); //smashboxpile
  186. g_Object[158] = CreateObject(19376, 1916.8570, -2372.5651, 12.4840, 0.0000, 90.0000, 0.0000); //wall024
  187. SetObjectMaterial(g_Object[158], 0, 14785, "gen_offtrackint", "otb_rooftile1", 0xFFFFFFFF);
  188. g_Object[159] = CreateObject(19376, 1916.8586, -2362.9355, 15.9639, 0.0000, 90.0000, 0.0000); //wall024
  189. SetObjectMaterial(g_Object[159], 0, 14847, "mp_policesf", "mp_cop_ceilingtile", 0xFFFFFFFF);
  190. g_Object[160] = CreateObject(19376, 1927.3574, -2372.5651, 12.4840, 0.0000, 90.0000, 0.0000); //wall024
  191. g_Object[161] = CreateObject(19451, 1922.1678, -2362.9233, 14.2992, 0.0000, 0.0000, 0.0000); //wall091
  192. g_Object[162] = CreateObject(19451, 1911.5279, -2362.9233, 14.2992, 0.0000, 0.0000, 0.0000); //wall091
  193. g_Object[163] = CreateObject(19451, 1911.5279, -2372.5539, 14.2992, 0.0000, 0.0000, 0.0000); //wall091
  194. g_Object[164] = CreateObject(19451, 1926.9085, -2367.6850, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  195. g_Object[165] = CreateObject(19451, 1917.2784, -2377.2956, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  196. g_Object[166] = CreateObject(19451, 1926.9085, -2377.2890, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  197. g_Object[167] = CreateObject(19451, 1926.9085, -2377.2890, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  198. g_Object[168] = CreateObject(19451, 1922.1872, -2370.0476, 14.2992, 0.0000, 0.0000, 0.0000); //wall091
  199. g_Object[169] = CreateObject(19376, 1927.3574, -2372.5651, 15.9639, 0.0000, 90.0000, 0.0000); //wall024
  200. g_Object[170] = CreateObject(19451, 1907.6474, -2377.2956, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  201. g_Object[171] = CreateObject(19376, 1916.8586, -2372.5651, 15.9639, 0.0000, 90.0000, 0.0000); //wall024
  202. g_Object[172] = CreateObject(19376, 1916.8586, -2362.9355, 15.9639, 0.0000, 90.0000, 0.0000); //wall024
  203. g_Object[173] = CreateObject(19451, 1917.2784, -2358.0661, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  204. g_Object[174] = CreateObject(19451, 1907.6485, -2358.0661, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  205. g_Object[175] = CreateObject(19386, 1922.1750, -2376.4069, 14.2986, 0.0000, 0.0000, 0.0000); //wall034
  206. g_Object[176] = CreateObject(19433, 1921.3149, -2374.7485, 14.3145, 0.0000, 0.0000, 90.0000); //wall073
  207. g_Object[177] = CreateObject(19433, 1920.0139, -2375.3007, 14.3145, 0.0000, 0.0000, -45.0000); //wall073
  208. g_Object[178] = CreateObject(19397, 1919.5589, -2377.3525, 14.3246, 0.0000, 0.0000, 0.0000); //wall045
  209. g_Object[179] = CreateObject(14584, 1916.1872, -2393.1286, 14.2758, 0.0000, 0.0000, 0.0000); //ab_abbatoir05
  210. g_Object[180] = CreateObject(19940, 1916.2657, -2366.8542, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  211. SetObjectMaterial(g_Object[180], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  212. g_Object[181] = CreateObject(19940, 1916.2657, -2368.8461, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  213. SetObjectMaterial(g_Object[181], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  214. g_Object[182] = CreateObject(19940, 1916.2657, -2370.8381, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  215. SetObjectMaterial(g_Object[182], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  216. g_Object[183] = CreateObject(19940, 1916.2657, -2372.8291, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  217. SetObjectMaterial(g_Object[183], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  218. g_Object[184] = CreateObject(19940, 1916.2657, -2374.8288, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  219. SetObjectMaterial(g_Object[184], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  220. g_Object[185] = CreateObject(19940, 1916.2657, -2376.8288, 13.8170, 0.0000, 90.0000, 0.0000); //MKShelf3
  221. SetObjectMaterial(g_Object[185], 0, 16322, "a51_stores", "metalic128", 0xFFFFFFFF);
  222. g_Object[186] = CreateObject(19639, 1915.8564, -2366.2937, 13.6000, 0.0000, 0.0000, 0.0000); //EmptyCrate1
  223. g_Object[187] = CreateObject(19639, 1916.6567, -2366.2937, 13.6000, 0.0000, 0.0000, 0.0000); //EmptyCrate1
  224. g_Object[188] = CreateObject(19638, 1917.9847, -2367.4960, 12.7653, 0.0000, 0.0000, 0.0000); //OrangesCrate1
  225. g_Object[189] = CreateObject(937, 1917.8349, -2367.9050, 13.0438, 0.0000, 0.0000, -90.0000); //CJ_DF_WORKTOP
  226. g_Object[190] = CreateObject(937, 1914.6151, -2367.9050, 13.0438, 0.0000, 0.0000, -90.0000); //CJ_DF_WORKTOP
  227. g_Object[191] = CreateObject(19638, 1917.9847, -2368.3168, 12.7653, 0.0000, 0.0000, 0.0000); //OrangesCrate1
  228. g_Object[192] = CreateObject(19638, 1917.9248, -2368.3168, 13.1353, 0.0000, 0.0000, 0.0000); //OrangesCrate1
  229. g_Object[193] = CreateObject(19638, 1917.9248, -2367.4960, 13.1353, 0.0000, 0.0000, 0.0000); //OrangesCrate1
  230. g_Object[194] = CreateObject(19638, 1917.9248, -2367.4960, 13.5153, 0.0000, 0.0000, 49.7999); //OrangesCrate1
  231. g_Object[195] = CreateObject(19638, 1917.9167, -2368.4069, 13.5153, 0.0000, 0.0000, -0.5000); //OrangesCrate1
  232. g_Object[196] = CreateObject(924, 1917.9195, -2369.1691, 12.7533, 0.0000, 0.0000, 0.0000); //FRUITCRATE3
  233. g_Object[197] = CreateObject(19637, 1914.6712, -2367.4709, 13.5124, 0.0000, 0.0000, 0.0000); //GreenApplesCrate1
  234. g_Object[198] = CreateObject(19637, 1914.5711, -2367.6210, 13.1324, 0.0000, 0.0000, 0.0000); //GreenApplesCrate1
  235. g_Object[199] = CreateObject(19637, 1914.5711, -2368.2416, 12.7624, 0.0000, 0.0000, 0.0000); //GreenApplesCrate1
  236. g_Object[200] = CreateObject(19576, 1915.9990, -2367.5314, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  237. g_Object[201] = CreateObject(19576, 1915.8288, -2367.6516, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  238. g_Object[202] = CreateObject(19576, 1915.6687, -2367.6015, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  239. g_Object[203] = CreateObject(19576, 1915.8989, -2367.8718, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  240. g_Object[204] = CreateObject(19576, 1915.8989, -2369.3732, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  241. g_Object[205] = CreateObject(19576, 1915.7287, -2368.9829, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  242. g_Object[206] = CreateObject(19576, 1915.7287, -2370.5344, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  243. g_Object[207] = CreateObject(19576, 1915.9089, -2370.5344, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  244. g_Object[208] = CreateObject(19576, 1916.0589, -2370.9348, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  245. g_Object[209] = CreateObject(19576, 1915.6385, -2370.7846, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  246. g_Object[210] = CreateObject(19576, 1915.7888, -2372.1257, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  247. g_Object[211] = CreateObject(19576, 1915.7087, -2372.7363, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  248. g_Object[212] = CreateObject(19576, 1915.8789, -2372.5061, 13.7225, 0.0000, 0.0000, 0.0000); //Apple2
  249. g_Object[213] = CreateObject(19576, 1916.0991, -2373.5771, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  250. g_Object[214] = CreateObject(19576, 1916.0991, -2373.8173, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  251. g_Object[215] = CreateObject(19576, 1915.9289, -2373.6772, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  252. g_Object[216] = CreateObject(19576, 1915.7586, -2373.8374, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  253. g_Object[217] = CreateObject(19576, 1915.7586, -2373.3669, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  254. g_Object[218] = CreateObject(19576, 1915.9388, -2374.4169, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  255. g_Object[219] = CreateObject(19576, 1916.0589, -2374.5471, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  256. g_Object[220] = CreateObject(19576, 1915.5484, -2375.5078, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  257. g_Object[221] = CreateObject(19576, 1915.5484, -2375.6479, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  258. g_Object[222] = CreateObject(19576, 1915.5484, -2375.7880, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  259. g_Object[223] = CreateObject(19576, 1915.9088, -2375.9982, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  260. g_Object[224] = CreateObject(19576, 1915.6784, -2376.1984, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  261. g_Object[225] = CreateObject(19576, 1916.0788, -2376.2985, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  262. g_Object[226] = CreateObject(19576, 1915.8586, -2376.1984, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  263. g_Object[227] = CreateObject(19576, 1915.9488, -2376.7189, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  264. g_Object[228] = CreateObject(19576, 1915.8487, -2376.9592, 13.6426, 0.0000, 0.0000, 0.0000); //Apple2
  265. g_Object[229] = CreateObject(19576, 1915.9256, -2366.6062, 13.6476, 0.0000, 0.0000, 0.0000); //Apple2
  266. g_Object[230] = CreateObject(19576, 1916.0357, -2366.6062, 13.6476, 0.0000, 0.0000, 0.0000); //Apple2
  267. g_Object[231] = CreateObject(19576, 1915.8156, -2366.6062, 13.6476, 0.0000, 0.0000, 0.0000); //Apple2
  268. g_Object[232] = CreateObject(19576, 1915.8156, -2366.4660, 13.6476, 0.0000, 0.0000, 0.0000); //Apple2
  269. g_Object[233] = CreateObject(19576, 1915.9359, -2366.1457, 13.6476, 0.0000, 0.0000, 0.0000); //Apple2
  270. g_Object[234] = CreateObject(19574, 1916.4764, -2368.2404, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  271. g_Object[235] = CreateObject(19574, 1916.6267, -2367.3395, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  272. g_Object[236] = CreateObject(19574, 1916.6866, -2368.5808, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  273. g_Object[237] = CreateObject(19574, 1916.6267, -2368.3205, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  274. g_Object[238] = CreateObject(19574, 1916.5064, -2368.9011, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  275. g_Object[239] = CreateObject(19574, 1916.7967, -2369.6018, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  276. g_Object[240] = CreateObject(19574, 1916.5865, -2370.4726, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  277. g_Object[241] = CreateObject(19574, 1916.5865, -2371.2634, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  278. g_Object[242] = CreateObject(19574, 1916.7668, -2371.5437, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  279. g_Object[243] = CreateObject(19574, 1916.3963, -2371.5437, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  280. g_Object[244] = CreateObject(19574, 1916.4465, -2372.5842, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  281. g_Object[245] = CreateObject(19574, 1916.7568, -2372.7844, 13.7204, 0.0000, 0.0000, 0.0000); //Orange1
  282. g_Object[246] = CreateObject(19574, 1916.8569, -2373.4951, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  283. g_Object[247] = CreateObject(19574, 1916.7066, -2373.5751, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  284. g_Object[248] = CreateObject(19574, 1916.5266, -2373.5351, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  285. g_Object[249] = CreateObject(19574, 1916.6065, -2373.6652, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  286. g_Object[250] = CreateObject(19574, 1916.7867, -2373.7053, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  287. g_Object[251] = CreateObject(19574, 1916.4265, -2374.0556, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  288. g_Object[252] = CreateObject(19574, 1916.9270, -2374.5261, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  289. g_Object[253] = CreateObject(19574, 1916.6268, -2375.0666, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  290. g_Object[254] = CreateObject(19574, 1916.7768, -2375.2167, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  291. g_Object[255] = CreateObject(19574, 1916.5367, -2375.3569, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  292. g_Object[256] = CreateObject(19574, 1916.5367, -2375.5971, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  293. g_Object[257] = CreateObject(19574, 1916.7369, -2376.2377, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  294. g_Object[258] = CreateObject(19574, 1916.5766, -2376.3078, 13.6405, 0.0000, 0.0000, 0.0000); //Orange1
  295. g_Object[259] = CreateObject(19574, 1916.5766, -2366.3281, 13.6505, 0.0000, 0.0000, 0.0000); //Orange1
  296. g_Object[260] = CreateObject(19574, 1916.8570, -2365.9978, 13.6505, 0.0000, 0.0000, 0.0000); //Orange1
  297. g_Object[261] = CreateObject(19574, 1916.4565, -2366.1879, 13.6505, 0.0000, 0.0000, 0.0000); //Orange1
  298. g_Object[262] = CreateObject(958, 1914.5920, -2371.6394, 13.4405, 0.0000, 0.0000, 90.0000); //CJ_CHIP_MAKER
  299. SetObjectMaterial(g_Object[262], 1, 2772, "airp_prop", "CJ_BANDEDMETAL", 0xFFFFFFFF);
  300. SetObjectMaterial(g_Object[262], 2, 2772, "airp_prop", "CJ_BANDEDMETAL", 0xFFFFFFFF);
  301. SetObjectMaterial(g_Object[262], 3, 2772, "airp_prop", "CJ_BANDEDMETAL", 0xFFFFFFFF);
  302. g_Object[263] = CreateObject(2649, 1912.4354, -2375.5886, 15.4025, 0.0000, 180.0000, -90.0000); //CJ_aircon2
  303. g_Object[264] = CreateObject(959, 1914.6046, -2371.6474, 13.4423, 0.0000, 0.0000, 90.0000); //CJ_CHIP_MAKER_BITS
  304. SetObjectMaterial(g_Object[264], 2, 2772, "airp_prop", "CJ_BANDEDMETAL", 0xFFFFFFFF);
  305. g_Object[265] = CreateObject(2653, 1921.4493, -2370.7463, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  306. g_Object[266] = CreateObject(2653, 1921.4493, -2362.8654, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  307. g_Object[267] = CreateObject(2653, 1921.4493, -2354.9848, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  308. g_Object[268] = CreateObject(2653, 1920.2082, -2354.9848, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  309. g_Object[269] = CreateObject(2653, 1920.2082, -2362.8684, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  310. g_Object[270] = CreateObject(2653, 1920.2082, -2370.7487, 15.8840, 0.0000, 180.0000, 0.0000); //CJ_aircon3
  311. g_Object[271] = CreateObject(2986, 1921.3941, -2374.6357, 15.0186, 0.0000, 90.0000, 90.0000); //lxr_motelvent
  312. g_Object[272] = CreateObject(2986, 1921.4243, -2358.1723, 15.0186, 0.0000, 90.0000, 90.0000); //lxr_motelvent
  313. g_Object[273] = CreateObject(2986, 1920.1434, -2358.1723, 15.0186, 0.0000, 90.0000, 90.0000); //lxr_motelvent
  314. g_Object[274] = CreateObject(1420, 1920.1696, -2374.3195, 14.9954, 0.0000, 0.0000, 0.0000); //DYN_AIRCON
  315. g_Object[275] = CreateObject(18762, 1920.1910, -2374.4255, 12.5455, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  316. g_Object[276] = CreateObject(929, 1913.5207, -2376.6179, 13.5016, 0.0000, 0.0000, -90.0000); //GENERATOR
  317. g_Object[277] = CreateObject(929, 1917.6158, -2375.8645, 13.5125, 0.0000, 0.0000, 0.0000); //GENERATOR
  318. g_Object[278] = CreateObject(929, 1917.6158, -2372.1018, 13.5125, 0.0000, 0.0000, 0.0000); //GENERATOR
  319. g_Object[279] = CreateObject(1620, 1915.8603, -2377.2041, 14.0479, 0.0000, 0.0000, -90.0000); //nt_vent2_01
  320. g_Object[280] = CreateObject(920, 1914.8620, -2373.2563, 13.0295, 0.0000, 0.0000, 0.0000); //Y_GENERATOR
  321. g_Object[281] = CreateObject(1620, 1916.6108, -2377.1940, 14.0378, 0.0000, 0.0000, -90.0000); //nt_vent2_01
  322. g_Object[282] = CreateObject(927, 1913.7639, -2377.2370, 14.3111, 0.0000, 0.0000, 0.0000); //Piping_Detail
  323. g_Object[283] = CreateObject(1271, 1919.3155, -2374.2939, 12.9191, 0.0000, 0.0000, 0.0000); //gunbox
  324. g_Object[284] = CreateObject(1271, 1919.3155, -2374.2939, 13.5892, 0.0000, 0.0000, 0.0000); //gunbox
  325. g_Object[285] = CreateObject(1271, 1919.3155, -2374.2939, 14.2592, 0.0000, 0.0000, 0.0000); //gunbox
  326. g_Object[286] = CreateObject(1271, 1919.3155, -2374.2939, 14.9292, 0.0000, 0.0000, 0.0000); //gunbox
  327. g_Object[287] = CreateObject(1271, 1919.2202, -2375.0832, 12.9223, 0.0000, 0.0000, 0.0000); //gunbox
  328. g_Object[288] = CreateObject(1271, 1921.7226, -2374.3647, 12.8937, 0.0000, 0.0000, 0.0000); //gunbox
  329. g_Object[289] = CreateObject(1271, 1919.2202, -2375.0832, 13.6022, 0.0000, 0.0000, 0.0000); //gunbox
  330. g_Object[290] = CreateObject(1271, 1919.2202, -2375.0832, 14.2822, 0.0000, 0.0000, 0.0000); //gunbox
  331. g_Object[291] = CreateObject(1271, 1918.4094, -2377.0444, 12.8822, 0.0000, 0.0000, 0.0000); //gunbox
  332. g_Object[292] = CreateObject(1271, 1918.4094, -2377.0444, 13.5622, 0.0000, 0.0000, 0.0000); //gunbox
  333. g_Object[293] = CreateObject(1271, 1918.4094, -2377.0444, 14.2423, 0.0000, 0.0000, 0.0000); //gunbox
  334. g_Object[294] = CreateObject(1271, 1918.4094, -2377.0444, 14.9223, 0.0000, 0.0000, 0.0000); //gunbox
  335. g_Object[295] = CreateObject(1271, 1921.0119, -2374.3647, 12.8937, 0.0000, 0.0000, 0.0000); //gunbox
  336. g_Object[296] = CreateObject(1271, 1919.7459, -2373.5329, 12.8880, 0.0000, 0.0000, 0.0000); //gunbox
  337. g_Object[297] = CreateObject(1271, 1921.7226, -2374.3647, 13.5937, 0.0000, 0.0000, 0.0000); //gunbox
  338. g_Object[298] = CreateObject(1271, 1921.7226, -2374.3647, 14.2637, 0.0000, 0.0000, 0.0000); //gunbox
  339. g_Object[299] = CreateObject(1271, 1921.0421, -2374.3647, 14.2637, 0.0000, 0.0000, 0.0000); //gunbox
  340. g_Object[300] = CreateObject(1271, 1921.0421, -2374.3647, 13.5838, 0.0000, 0.0000, 0.0000); //gunbox
  341. g_Object[301] = CreateObject(1271, 1920.4768, -2373.5329, 12.8880, 0.0000, 0.0000, 0.0000); //gunbox
  342. g_Object[302] = CreateObject(1271, 1919.7563, -2373.5329, 13.5680, 0.0000, 0.0000, 0.0000); //gunbox
  343. g_Object[303] = CreateObject(1271, 1920.4768, -2373.5329, 13.5680, 0.0000, 0.0000, 0.0000); //gunbox
  344. g_Object[304] = CreateObject(1271, 1920.1165, -2373.5329, 14.2280, 0.0000, 0.0000, 0.0000); //gunbox
  345. g_Object[305] = CreateObject(920, 1917.8393, -2369.8957, 12.9947, 0.0000, 0.0000, 0.0000); //Y_GENERATOR
  346. g_Object[306] = CreateObject(19638, 1920.5400, -2360.5693, 13.6170, 0.0000, 0.0000, -74.1000); //OrangesCrate1
  347. g_Object[307] = CreateObject(18553, 1916.2264, -2358.1628, 13.8517, 0.0000, 0.0000, 90.0000); //count_ammundoor
  348. g_Object[308] = CreateObject(11709, 1912.0489, -2364.5334, 13.2370, 0.0000, 0.0000, 90.0000); //AbattoirSink1
  349. g_Object[309] = CreateObject(917, 1918.0957, -2366.7839, 12.7152, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  350. g_Object[310] = CreateObject(917, 1917.5954, -2366.7839, 12.7152, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  351. g_Object[311] = CreateObject(917, 1917.5954, -2366.7839, 12.9752, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  352. g_Object[312] = CreateObject(917, 1918.0958, -2366.7839, 12.9752, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  353. g_Object[313] = CreateObject(19451, 1907.6485, -2358.0661, 14.2992, 0.0000, 0.0000, 90.0000); //wall091
  354. SetObjectMaterial(g_Object[313], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  355. g_Object[314] = CreateObject(19451, 1911.5279, -2362.9233, 14.2992, 0.0000, 0.0000, 0.0000); //wall091
  356. SetObjectMaterial(g_Object[314], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  357. g_Object[315] = CreateObject(1431, 1921.6866, -2370.0068, 13.0860, 0.0000, 0.0000, 90.0000); //DYN_BOX_PILE
  358. SetObjectMaterial(g_Object[315], 0, 2567, "ab", "Box_Texturepage", 0xFFFFFFFF);
  359. g_Object[316] = CreateObject(917, 1911.9497, -2359.5239, 12.7085, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  360. g_Object[317] = CreateObject(917, 1912.5260, -2359.5725, 12.7085, 0.0000, 0.0000, 44.2999); //FRUITCRATE1
  361. g_Object[318] = CreateObject(1431, 1920.9964, -2368.4858, 13.0860, 0.0000, 0.0000, 0.0000); //DYN_BOX_PILE
  362. SetObjectMaterial(g_Object[318], 0, 2567, "ab", "Box_Texturepage", 0xFFFFFFFF);
  363. g_Object[319] = CreateObject(917, 1912.5260, -2359.5725, 12.9585, 0.0000, 0.0000, -30.7000); //FRUITCRATE1
  364. g_Object[320] = CreateObject(19578, 1912.4862, -2359.6752, 12.6342, 0.0000, 0.0000, 0.0000); //Banana1
  365. g_Object[321] = CreateObject(19578, 1912.4862, -2359.5151, 12.8442, 0.0000, 0.0000, 0.0000); //Banana1
  366. g_Object[322] = CreateObject(19575, 1912.8504, -2359.6245, 12.6150, 0.0000, 0.0000, 0.0000); //Apple1
  367. g_Object[323] = CreateObject(19636, 1920.9123, -2367.5021, 13.9902, 0.0000, 0.0000, 0.0000); //RedApplesCrate1
  368. g_Object[324] = CreateObject(19575, 1912.6202, -2359.6245, 12.8550, 0.0000, 0.0000, 0.0000); //Apple1
  369. g_Object[325] = CreateObject(19636, 1921.2006, -2366.6689, 13.9902, 0.0000, 0.0000, 56.0999); //RedApplesCrate1
  370. g_Object[326] = CreateObject(19637, 1913.4261, -2358.8466, 14.0011, 0.0000, 0.0000, 0.0000); //GreenApplesCrate1
  371. g_Object[327] = CreateObject(19637, 1921.6755, -2369.9821, 13.6307, 0.0000, 0.0000, 0.0000); //GreenApplesCrate1
  372. g_Object[328] = CreateObject(19637, 1913.4261, -2358.8466, 14.1611, 0.0000, 0.0000, 44.4999); //GreenApplesCrate1
  373. g_Object[329] = CreateObject(2674, 1913.3341, -2359.4294, 12.5816, 0.0000, 0.0000, 0.0000); //PROC_RUBBISH_2
  374. g_Object[330] = CreateObject(19637, 1920.4462, -2362.8388, 13.4507, 0.0000, 0.0000, 0.0000); //GreenApplesCrate1
  375. g_Object[331] = CreateObject(3042, 1912.0457, -2357.9313, 15.1920, 0.0000, 0.0000, 180.0000); //ct_vent
  376. g_Object[332] = CreateObject(19637, 1920.4462, -2362.8388, 13.6107, 0.0000, 0.0000, -36.6000); //GreenApplesCrate1
  377. g_Object[333] = CreateObject(3042, 1912.7364, -2357.9313, 15.1920, 0.0000, 0.0000, 180.0000); //ct_vent
  378. g_Object[334] = CreateObject(2986, 1911.6523, -2359.1467, 14.7937, 0.0000, 90.0000, 0.0000); //lxr_motelvent
  379. g_Object[335] = CreateObject(19638, 1920.4854, -2360.3774, 13.4570, 0.0000, 0.0000, 0.0000); //OrangesCrate1
  380. g_Object[336] = CreateObject(1271, 1911.9873, -2361.9912, 12.9079, 0.0000, 0.0000, 0.0000); //gunbox
  381. g_Object[337] = CreateObject(1271, 1911.9873, -2361.2104, 12.9079, 0.0000, 0.0000, 0.0000); //gunbox
  382. g_Object[338] = CreateObject(19638, 1920.9816, -2361.5358, 14.3670, 0.0000, 0.0000, -175.4002); //OrangesCrate1
  383. g_Object[339] = CreateObject(1271, 1911.9873, -2360.4396, 12.9079, 0.0000, 0.0000, 0.0000); //gunbox
  384. g_Object[340] = CreateObject(1271, 1911.9873, -2360.6098, 13.5979, 0.0000, 0.0000, 0.0000); //gunbox
  385. g_Object[341] = CreateObject(1271, 1911.9873, -2361.5402, 13.5979, 0.0000, 0.0000, 0.0000); //gunbox
  386. g_Object[342] = CreateObject(19636, 1911.9940, -2360.6328, 13.9305, 0.0000, 0.0000, 0.0000); //RedApplesCrate1
  387. g_Object[343] = CreateObject(19637, 1912.0942, -2361.5654, 13.9344, 0.0000, 0.0000, -26.7000); //GreenApplesCrate1
  388. g_Object[344] = CreateObject(19576, 1911.9104, -2362.1882, 13.2606, 0.0000, 0.0000, 0.0000); //Apple2
  389. g_Object[345] = CreateObject(917, 1920.6021, -2368.5478, 13.7694, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  390. g_Object[346] = CreateObject(19576, 1911.7802, -2362.0280, 13.2606, 0.0000, 0.0000, 0.0000); //Apple2
  391. g_Object[347] = CreateObject(19576, 1912.0805, -2362.1381, 13.2606, 0.0000, 0.0000, 0.0000); //Apple2
  392. g_Object[348] = CreateObject(917, 1920.9425, -2368.9982, 12.6994, 0.0000, 0.0000, 0.0000); //FRUITCRATE1
  393. g_Object[349] = CreateObject(2684, 1911.6496, -2364.8618, 14.3417, 0.0000, 0.0000, 90.0000); //CJ_food_post
  394. g_Object[350] = CreateObject(924, 1921.0437, -2370.4645, 12.7480, 0.0000, 0.0000, -90.0000); //FRUITCRATE3
  395. g_Object[351] = CreateObject(2685, 1911.6429, -2363.9909, 14.3262, 0.0000, 0.0000, 90.0000); //CJ_food_post1
  396. g_Object[352] = CreateObject(2687, 1911.6558, -2363.1857, 14.3276, 0.0000, 0.0000, 90.0000); //CJ_food_post3
  397. g_Object[353] = CreateObject(1449, 1921.8937, -2372.2509, 13.1420, 0.0000, 0.0000, -89.6000); //DYN_CRATE_2
  398. g_Object[354] = CreateObject(2690, 1918.7271, -2358.2414, 14.2000, 0.0000, 0.0000, 0.0000); //CJ_FIRE_EXT
  399. g_Object[355] = CreateObject(2961, 1918.3776, -2358.1643, 14.1842, 0.0000, 0.0000, 0.0000); //fire_break
  400. g_Object[356] = CreateObject(1789, 1912.3118, -2366.0185, 13.1476, 0.0000, 0.0000, -109.3000); //CJ_chambermaid
  401. g_Object[357] = CreateObject(19622, 1911.7220, -2365.5427, 13.2527, -9.1999, 0.0000, 89.7999); //Broom1
  402. g_Object[358] = CreateObject(2713, 1912.4300, -2365.5217, 12.9240, 0.7999, 0.0000, 0.0000); //cj_bucket
  403. g_Object[359] = CreateObject(2712, 1912.5462, -2365.5063, 13.4523, 0.0000, 0.0000, 0.0000); //CJ_MOP
  404. g_Object[360] = CreateObject(1338, 1912.3414, -2367.9716, 13.2473, 0.0000, 0.0000, 90.0000); //BinNt08_LA
  405. g_Object[361] = CreateObject(19874, 1911.7110, -2364.9919, 13.6694, 0.0000, 0.0000, 0.0000); //SoapBar1
  406. g_Object[362] = CreateObject(19874, 1911.7110, -2363.6606, 13.6694, 0.0000, 0.0000, 0.0000); //SoapBar1
  407. g_Object[363] = CreateObject(11707, 1912.5480, -2363.2014, 13.4046, 0.0000, 0.0000, 90.0000); //TowelRack1
  408. g_Object[364] = CreateObject(11707, 1912.5480, -2364.5627, 13.4046, 0.0000, 0.0000, 90.0000); //TowelRack1
  409. g_Object[365] = CreateObject(1338, 1912.3414, -2369.3918, 12.7573, 0.0000, 0.0000, 90.0000); //BinNt08_LA
  410. g_Object[366] = CreateObject(2820, 1912.1236, -2364.4223, 13.2607, 0.0000, 0.0000, 41.9999); //GB_kitchdirt01
  411. g_Object[367] = CreateObject(1810, 1918.6741, -2358.8908, 12.5796, 0.0000, 0.0000, -28.7000); //CJ_FOLDCHAIR
  412. g_Object[368] = CreateObject(2676, 1918.9985, -2359.9909, 12.6775, 0.0000, 0.0000, 0.0000); //PROC_RUBBISH_8
  413. g_Object[369] = CreateObject(1300, 1919.4716, -2358.7360, 12.6575, 0.0000, 0.0000, 0.0000); //bin1
  414. g_Object[370] = CreateObject(18762, 1920.1910, -2374.4255, 12.5455, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  415. SetObjectMaterial(g_Object[370], 0, 16640, "a51", "Metalox64", 0xFFFFFFFF);
  416. g_Object[371] = CreateObject(3044, 1919.2805, -2358.3708, 13.6263, 0.0000, 0.0000, 0.0000); //CIGAR
  417. g_Object[372] = CreateObject(1544, 1919.4992, -2358.7111, 13.5736, 0.0000, 0.0000, 0.0000); //CJ_BEER_B_1
  418. g_Object[373] = CreateObject(1544, 1919.3491, -2358.8413, 13.5736, 0.0000, 0.0000, 0.0000); //CJ_BEER_B_1
  419. g_Object[374] = CreateObject(2922, 1917.2296, -2367.2404, 14.4214, 0.0000, 0.0000, -90.0000); //kmb_keypad
  420. g_Object[375] = CreateObject(2922, 1917.2296, -2367.6108, 14.4214, 0.0000, 0.0000, -90.0000); //kmb_keypad
  421. g_Object[376] = CreateObject(19451, 1931.7465, -2372.4694, 14.2992, 0.0000, 0.0000, 0.0000); //wall091
  422. SetObjectMaterial(g_Object[376], 0, 12944, "ce_bankalley2", "newall5-2", 0xFFFFFFFF);
  423. g_Object[377] = CreateObject(19376, 1927.3574, -2372.5651, 12.4840, 0.0000, 90.0000, 0.0000); //wall024
  424. SetObjectMaterial(g_Object[377], 0, 18065, "ab_sfammumain", "ab_stripped_floor", 0xFFFFFFFF);
  425. g_Object[378] = CreateObject(1448, 1922.8702, -2368.3691, 12.6299, 0.0000, 0.0000, 0.0000); //DYN_CRATE_1
  426. g_Object[379] = CreateObject(14584, 1918.3398, -2369.6870, 14.3410, 0.0000, 0.0000, 90.0000); //ab_abbatoir05
  427. g_Object[380] = CreateObject(1448, 1924.0611, -2368.3691, 12.6299, 0.0000, 0.0000, 0.0000); //DYN_CRATE_1
  428. g_Object[381] = CreateObject(1448, 1925.2515, -2368.3691, 12.6299, 0.0000, 0.0000, 0.0000); //DYN_CRATE_1
  429. g_Object[382] = CreateObject(1271, 1922.6721, -2368.4426, 13.0301, 0.0000, 0.0000, 0.0000); //gunbox
  430. g_Object[383] = CreateObject(1271, 1923.4927, -2368.4426, 13.0301, 0.0000, 0.0000, 0.0000); //gunbox
  431. g_Object[384] = CreateObject(2358, 1930.2646, -2369.1870, 13.8727, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  432. g_Object[385] = CreateObject(1271, 1924.3426, -2368.4426, 13.0301, 0.0000, 0.0000, 0.0000); //gunbox
  433. g_Object[386] = CreateObject(1271, 1925.1334, -2368.4426, 13.0301, 0.0000, 0.0000, 0.0000); //gunbox
  434. g_Object[387] = CreateObject(1271, 1924.9432, -2368.4426, 13.7201, 0.0000, 0.0000, 0.0000); //gunbox
  435. g_Object[388] = CreateObject(1271, 1924.0726, -2368.4426, 13.7201, 0.0000, 0.0000, 0.0000); //gunbox
  436. g_Object[389] = CreateObject(1271, 1923.1618, -2368.4426, 13.7201, 0.0000, 0.0000, 0.0000); //gunbox
  437. g_Object[390] = CreateObject(1271, 1923.4821, -2368.4426, 14.4001, 0.0000, 0.0000, 0.0000); //gunbox
  438. g_Object[391] = CreateObject(1271, 1924.4030, -2368.4426, 14.4001, 0.0000, 0.0000, 0.0000); //gunbox
  439. g_Object[392] = CreateObject(1271, 1924.1027, -2368.4426, 15.0601, 0.0000, 0.0000, 0.0000); //gunbox
  440. g_Object[393] = CreateObject(1271, 1926.1958, -2368.2604, 12.9154, 0.0000, 0.0000, 0.0000); //gunbox
  441. g_Object[394] = CreateObject(1271, 1926.1958, -2368.2604, 13.5954, 0.0000, 0.0000, 0.0000); //gunbox
  442. g_Object[395] = CreateObject(1271, 1926.1958, -2368.2604, 14.2754, 0.0000, 0.0000, 0.0000); //gunbox
  443. g_Object[396] = CreateObject(14584, 1918.3398, -2372.5378, 14.3410, 0.0000, 0.0000, 90.0000); //ab_abbatoir05
  444. g_Object[397] = CreateObject(1271, 1926.9761, -2368.2604, 12.8954, 0.0000, 0.0000, 0.0000); //gunbox
  445. g_Object[398] = CreateObject(1271, 1927.1163, -2368.2604, 13.5754, 0.0000, 0.0000, 0.0000); //gunbox
  446. g_Object[399] = CreateObject(1271, 1927.0262, -2368.2604, 14.2554, 0.0000, 0.0000, 0.0000); //gunbox
  447. g_Object[400] = CreateObject(2358, 1930.2646, -2369.5974, 13.8727, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  448. g_Object[401] = CreateObject(2358, 1930.2646, -2370.0178, 13.8727, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  449. g_Object[402] = CreateObject(2358, 1929.4042, -2369.1669, 13.8727, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  450. g_Object[403] = CreateObject(2358, 1929.4042, -2369.5773, 13.8727, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  451. g_Object[404] = CreateObject(2358, 1929.4042, -2370.0178, 13.8727, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  452. g_Object[405] = CreateObject(2358, 1928.5036, -2370.0178, 13.8727, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  453. g_Object[406] = CreateObject(2358, 1928.5036, -2369.5673, 13.8727, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  454. g_Object[407] = CreateObject(2358, 1928.5036, -2369.1569, 13.8727, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  455. g_Object[408] = CreateObject(2043, 1927.6835, -2369.5822, 13.7845, 0.0000, 0.0000, -55.4000); //AMMO_BOX_M4
  456. g_Object[409] = CreateObject(2358, 1930.2646, -2369.1870, 14.1027, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  457. g_Object[410] = CreateObject(2358, 1930.2646, -2369.1870, 14.3327, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  458. g_Object[411] = CreateObject(2358, 1930.2646, -2369.5874, 14.1127, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  459. g_Object[412] = CreateObject(2359, 1927.4595, -2370.0573, 13.8651, 0.0000, 0.0000, -27.8000); //AMMO_BOX_c5
  460. g_Object[413] = CreateObject(2358, 1930.2646, -2369.5874, 14.3327, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  461. g_Object[414] = CreateObject(2358, 1930.2646, -2370.0078, 14.0927, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  462. g_Object[415] = CreateObject(2358, 1930.2646, -2370.0078, 14.3127, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  463. g_Object[416] = CreateObject(2358, 1930.2646, -2369.7775, 14.5627, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  464. g_Object[417] = CreateObject(2358, 1930.2646, -2369.7775, 14.5627, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  465. g_Object[418] = CreateObject(2358, 1930.2646, -2369.3071, 14.5627, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  466. g_Object[419] = CreateObject(2359, 1927.4771, -2369.2329, 13.9051, 0.0000, 0.0000, 30.0000); //AMMO_BOX_c5
  467. g_Object[420] = CreateObject(346, 1927.7668, -2375.4291, 13.6495, 90.0000, 0.0000, 90.0000); //colt45
  468. g_Object[421] = CreateObject(348, 1927.1541, -2369.4282, 13.8719, 90.0000, 0.0000, 27.3000); //desert_eagle
  469. g_Object[422] = CreateObject(348, 1927.4167, -2370.1450, 13.7819, 90.0000, 0.0000, 151.3000); //desert_eagle
  470. g_Object[423] = CreateObject(346, 1927.7668, -2374.9987, 13.6495, 90.0000, 0.0000, 90.0000); //colt45
  471. g_Object[424] = CreateObject(346, 1927.7668, -2375.8693, 13.6495, 90.0000, 0.0000, 90.0000); //colt45
  472. g_Object[425] = CreateObject(346, 1927.3063, -2375.8693, 13.6495, 90.0000, 0.0000, 90.0000); //colt45
  473. g_Object[426] = CreateObject(346, 1927.3063, -2375.4389, 13.6495, 90.0000, 0.0000, 90.0000); //colt45
  474. g_Object[427] = CreateObject(346, 1927.3063, -2375.0085, 13.6495, 90.0000, 0.0000, 90.0000); //colt45
  475. g_Object[428] = CreateObject(2040, 1929.9661, -2371.9699, 13.8733, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  476. g_Object[429] = CreateObject(352, 1927.1931, -2372.2160, 13.6822, 90.0000, 0.0000, 58.5999); //micro_uzi
  477. g_Object[430] = CreateObject(2040, 1929.9661, -2371.9699, 14.0933, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  478. g_Object[431] = CreateObject(2040, 1929.9661, -2371.9699, 14.3133, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  479. g_Object[432] = CreateObject(2040, 1929.9661, -2371.9699, 14.5333, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  480. g_Object[433] = CreateObject(3014, 1928.3511, -2373.9436, 12.7853, 0.0000, 0.0000, 0.0000); //cr_guncrate
  481. g_Object[434] = CreateObject(2040, 1929.9661, -2372.3703, 13.8733, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  482. g_Object[435] = CreateObject(2040, 1929.9661, -2372.3703, 14.0933, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  483. g_Object[436] = CreateObject(2040, 1929.9661, -2372.3703, 14.3033, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  484. g_Object[437] = CreateObject(2040, 1929.9661, -2372.3703, 14.5334, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  485. g_Object[438] = CreateObject(2040, 1929.9661, -2372.7707, 13.8533, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  486. g_Object[439] = CreateObject(2040, 1929.9661, -2372.7707, 14.0734, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  487. g_Object[440] = CreateObject(2040, 1929.9661, -2372.7707, 14.2834, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  488. g_Object[441] = CreateObject(3014, 1928.3511, -2373.9436, 13.2353, 0.0000, 0.0000, 0.0000); //cr_guncrate
  489. g_Object[442] = CreateObject(2040, 1929.9661, -2372.7707, 14.5134, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  490. g_Object[443] = CreateObject(2040, 1929.5764, -2371.9499, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  491. g_Object[444] = CreateObject(3014, 1927.6373, -2373.9970, 12.7753, 0.0000, 0.0000, 60.9999); //cr_guncrate
  492. g_Object[445] = CreateObject(2040, 1929.5764, -2372.3903, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  493. g_Object[446] = CreateObject(2040, 1929.5764, -2372.8007, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  494. g_Object[447] = CreateObject(2040, 1929.1762, -2371.9799, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  495. g_Object[448] = CreateObject(2040, 1929.1762, -2372.4204, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  496. g_Object[449] = CreateObject(2040, 1929.1762, -2372.8508, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  497. g_Object[450] = CreateObject(2040, 1928.8359, -2371.9799, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  498. g_Object[451] = CreateObject(355, 1926.9754, -2377.1757, 13.3231, 12.4000, 90.0000, 0.0000); //ak47
  499. g_Object[452] = CreateObject(2040, 1928.8359, -2372.4099, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  500. g_Object[453] = CreateObject(2040, 1928.8359, -2372.8403, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  501. g_Object[454] = CreateObject(2040, 1928.4855, -2372.8403, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  502. g_Object[455] = CreateObject(2040, 1928.4855, -2372.4099, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  503. g_Object[456] = CreateObject(2040, 1928.4855, -2371.9694, 13.8534, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  504. g_Object[457] = CreateObject(2041, 1927.6320, -2371.9948, 13.8642, 0.0000, 0.0000, -43.0000); //AMMO_BOX_M2
  505. g_Object[458] = CreateObject(2041, 1927.6826, -2372.3437, 13.8642, 0.0000, 0.0000, -81.8999); //AMMO_BOX_M2
  506. g_Object[459] = CreateObject(2041, 1927.7227, -2372.9660, 13.8642, 0.0000, 0.0000, -126.0999); //AMMO_BOX_M2
  507. g_Object[460] = CreateObject(2043, 1927.4381, -2372.5703, 13.7757, 0.0000, 0.0000, -116.1999); //AMMO_BOX_M4
  508. g_Object[461] = CreateObject(352, 1927.2239, -2372.9475, 13.6822, 90.0000, 0.0000, 120.0999); //micro_uzi
  509. g_Object[462] = CreateObject(2055, 1928.5581, -2370.6655, 14.4805, 0.0000, 0.0000, 0.0000); //CJ_TARGET5
  510. g_Object[463] = CreateObject(1431, 1925.7116, -2376.7841, 13.0884, 0.0000, 0.0000, 0.0000); //DYN_BOX_PILE
  511. g_Object[464] = CreateObject(2055, 1928.5581, -2373.5083, 14.4805, 0.0000, 0.0000, 0.0000); //CJ_TARGET5
  512. g_Object[465] = CreateObject(2055, 1928.5581, -2376.3598, 14.4805, 0.0000, 0.0000, 0.0000); //CJ_TARGET5
  513. g_Object[466] = CreateObject(372, 1925.2414, -2376.6992, 13.6248, 91.5999, 0.9000, -0.5999); //tec9
  514. g_Object[467] = CreateObject(3052, 1927.5177, -2371.5209, 12.6803, 0.0000, 0.0000, 0.0000); //db_ammo
  515. g_Object[468] = CreateObject(3052, 1927.5177, -2371.1105, 12.6803, 0.0000, 0.0000, 0.0000); //db_ammo
  516. g_Object[469] = CreateObject(3052, 1927.5177, -2370.6801, 12.6803, 0.0000, 0.0000, 0.0000); //db_ammo
  517. g_Object[470] = CreateObject(3052, 1927.5177, -2370.8703, 12.9203, 0.0000, 0.0000, 0.0000); //db_ammo
  518. g_Object[471] = CreateObject(3052, 1927.5177, -2371.3608, 12.9203, 0.0000, 0.0000, 0.0000); //db_ammo
  519. g_Object[472] = CreateObject(3052, 1927.5177, -2371.1406, 13.1703, 0.0000, 0.0000, 0.0000); //db_ammo
  520. g_Object[473] = CreateObject(1271, 1928.6341, -2371.0874, 12.8896, 0.0000, 0.0000, 0.0000); //gunbox
  521. g_Object[474] = CreateObject(1271, 1928.6341, -2371.0874, 13.5797, 0.0000, 0.0000, 0.0000); //gunbox
  522. g_Object[475] = CreateObject(1271, 1929.8651, -2373.9592, 12.9596, 0.0000, 0.0000, 0.0000); //gunbox
  523. g_Object[476] = CreateObject(1271, 1929.8651, -2373.9592, 13.6397, 0.0000, 0.0000, 0.0000); //gunbox
  524. g_Object[477] = CreateObject(1271, 1929.8651, -2373.9592, 14.3097, 0.0000, 0.0000, 0.0000); //gunbox
  525. g_Object[478] = CreateObject(2061, 1928.4804, -2371.2731, 14.1936, 0.0000, 0.0000, 0.0000); //CJ_SHELLS1
  526. g_Object[479] = CreateObject(2061, 1928.4804, -2371.0830, 14.1936, 0.0000, 0.0000, 0.0000); //CJ_SHELLS1
  527. g_Object[480] = CreateObject(357, 1925.8673, -2376.4382, 13.3112, 13.1000, 98.3999, -0.4999); //cuntgun
  528. g_Object[481] = CreateObject(2061, 1928.4804, -2370.8828, 14.1936, 0.0000, 0.0000, 0.0000); //CJ_SHELLS1
  529. g_Object[482] = CreateObject(2041, 1927.5573, -2371.1137, 13.4466, 0.0000, 0.0000, -67.0000); //AMMO_BOX_M2
  530. g_Object[483] = CreateObject(2041, 1927.5194, -2371.4230, 13.2266, 0.0000, 0.0000, -90.2999); //AMMO_BOX_M2
  531. g_Object[484] = CreateObject(1271, 1929.3614, -2375.7263, 14.0844, 0.0000, 0.0000, 0.0000); //gunbox
  532. g_Object[485] = CreateObject(1271, 1928.4714, -2374.9755, 14.0844, 0.0000, 0.0000, 0.0000); //gunbox
  533. g_Object[486] = CreateObject(19470, 1926.1795, -2368.6108, 13.5705, 0.0000, 0.0000, -90.0000); //forsale01
  534. SetObjectMaterialText(g_Object[486], "ORANGE", 0, 90, "Arial", 40, 1, 0xFF000000, 0x0, 1);
  535. g_Object[487] = CreateObject(19470, 1927.0301, -2368.6108, 13.5705, 0.0000, 0.0000, -90.0000); //forsale01
  536. SetObjectMaterialText(g_Object[487], "ORANGE", 0, 90, "Arial", 40, 1, 0xFF000000, 0x0, 1);
  537. g_Object[488] = CreateObject(19470, 1927.0802, -2368.6108, 12.8805, 0.0000, 0.0000, -90.0000); //forsale01
  538. SetObjectMaterialText(g_Object[488], "ORANGE", 0, 90, "Arial", 40, 1, 0xFF000000, 0x0, 1);
  539. g_Object[489] = CreateObject(1271, 1929.3614, -2374.9655, 14.0844, 0.0000, 0.0000, 0.0000); //gunbox
  540. g_Object[490] = CreateObject(19470, 1926.1993, -2368.6108, 12.8805, 0.0000, 0.0000, -90.0000); //forsale01
  541. SetObjectMaterialText(g_Object[490], "ORANGE", 0, 90, "Arial", 40, 1, 0xFF000000, 0x0, 1);
  542. g_Object[491] = CreateObject(1271, 1929.3614, -2374.9655, 14.7544, 0.0000, 0.0000, 0.0000); //gunbox
  543. g_Object[492] = CreateObject(19470, 1926.1993, -2368.6108, 12.2305, 0.0000, 0.0000, -90.0000); //forsale01
  544. SetObjectMaterialText(g_Object[492], "ORANGE", 0, 90, "Arial", 40, 1, 0xFF000000, 0x0, 1);
  545. g_Object[493] = CreateObject(19470, 1926.9600, -2368.6208, 12.2305, 0.0000, 0.0000, -90.0000); //forsale01
  546. SetObjectMaterialText(g_Object[493], "ORANGE", 0, 90, "Arial", 40, 1, 0xFF000000, 0x0, 1);
  547. g_Object[494] = CreateObject(1707, 1922.9290, -2370.3886, 12.4779, 0.0000, 0.0000, 35.1999); //kb_couch01
  548. g_Object[495] = CreateObject(1711, 1922.9433, -2372.3610, 12.5317, 0.0000, 0.0000, 110.2999); //kb_chair01
  549. g_Object[496] = CreateObject(1814, 1924.2581, -2371.9619, 12.4964, 0.0000, 0.0000, 32.0000); //COFFEE_MED_1
  550. SetObjectMaterial(g_Object[496], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0xFFFFFFFF);
  551. g_Object[497] = CreateObject(2058, 1927.1910, -2376.3161, 12.5771, 0.0000, 0.0000, 137.5000); //CJ_Gun_docs
  552. g_Object[498] = CreateObject(2674, 1924.0079, -2372.0856, 12.5907, 0.0000, 0.0000, 0.0000); //PROC_RUBBISH_2
  553. g_Object[499] = CreateObject(1750, 1925.1557, -2371.3867, 13.0067, 0.0000, 0.0000, -109.0999); //MED_TV_2
  554. g_Object[500] = CreateObject(1670, 1924.0571, -2371.5581, 13.0282, 0.0000, 0.0000, 0.0000); //propcollecttable
  555. g_Object[501] = CreateObject(3044, 1923.9754, -2371.4003, 13.0475, 0.0000, 0.0000, 0.0000); //CIGAR
  556. g_Object[502] = CreateObject(19896, 1924.0670, -2371.2773, 13.0136, 0.0000, 0.0000, 0.0000); //CigarettePack1
  557. g_Object[503] = CreateObject(348, 1924.1562, -2371.0991, 12.9830, 90.0000, 0.0000, 0.0000); //desert_eagle
  558. g_Object[504] = CreateObject(2049, 1922.3330, -2371.5847, 14.2789, 0.0000, 0.0000, 90.0000); //CJ_TARGET1
  559. g_Object[505] = CreateObject(2051, 1922.3168, -2370.6374, 14.2400, 0.0000, 0.0000, 90.0000); //CJ_TARGET4
  560. g_Object[506] = CreateObject(1893, 1924.4813, -2369.5446, 16.0118, 0.0000, 0.0000, 0.0000); //shoplight1
  561. g_Object[507] = CreateObject(2056, 1922.2998, -2372.3298, 14.2980, 0.0000, -29.2000, 90.0000); //CJ_TARGET6
  562. g_Object[508] = CreateObject(1893, 1924.4813, -2373.0556, 16.0118, 0.0000, 0.0000, 0.0000); //shoplight1
  563. g_Object[509] = CreateObject(1893, 1924.4813, -2375.8378, 16.0118, 0.0000, 0.0000, 0.0000); //shoplight1
  564. g_Object[510] = CreateObject(11729, 1922.5211, -2375.0122, 12.5619, 0.0000, 0.0000, 90.0000); //GymLockerClosed1
  565. g_Object[511] = CreateObject(11729, 1922.5211, -2374.3515, 12.5619, 0.0000, 0.0000, 90.0000); //GymLockerClosed1
  566. g_Object[512] = CreateObject(11730, 1922.5174, -2373.6887, 12.5556, 0.0000, 0.0000, 90.0000); //GymLockerOpen1
  567. g_Object[513] = CreateObject(11735, 1922.5219, -2373.2966, 12.5542, 0.0000, 0.0000, 90.0000); //WBoot1
  568. g_Object[514] = CreateObject(11735, 1922.5219, -2373.1564, 12.5542, 0.0000, 0.0000, 90.0000); //WBoot1
  569. g_Object[515] = CreateObject(2843, 1922.4100, -2374.8986, 12.5699, 0.0000, 0.0000, 0.0000); //gb_bedclothes02
  570. g_Object[516] = CreateObject(2523, 1921.1446, -2375.3635, 12.5663, 0.0000, 0.0000, 0.0000); //CJ_B_SINK3
  571. g_Object[517] = CreateObject(2514, 1921.0064, -2375.3527, 12.5804, 0.0000, 0.0000, 0.0000); //CJ_TOILET1
  572. g_Object[518] = CreateObject(19873, 1921.1387, -2374.9050, 13.5665, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  573. g_Object[519] = CreateObject(19873, 1920.9886, -2374.9050, 13.5665, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  574. g_Object[520] = CreateObject(2268, 1921.6357, -2375.3359, 13.8259, 0.0000, 0.0000, 0.0000); //Frame_WOOD_2
  575. SetObjectMaterial(g_Object[520], 0, 14668, "711c", "cj_white_wall2", 0xFFFFFFFF);
  576. SetObjectMaterial(g_Object[520], 1, 10839, "aircarpkbarier_sfse", "glass_64a", 0xFFFFFFFF);
  577. g_Object[521] = CreateObject(1497, 1922.1761, -2377.1379, 12.5595, 0.0000, 0.0000, 6.7999); //Gen_doorEXT02
  578. g_Object[522] = CreateObject(19470, 1922.1008, -2376.6025, 14.2260, 0.0000, 0.0000, 180.0000); //forsale01
  579. SetObjectMaterialText(g_Object[522], "EXIT", 0, 90, "Arial", 35, 1, 0xFF000000, 0x0, 0);
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