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- [INFO] RetroArch 1.10.3 (Git 1ff91fe)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: 12th Gen Intel(R) Core(TM) i9-12900K
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
- [INFO] Built: Apr 15 2022
- [INFO] Version: 1.10.3
- [INFO] Git: 1ff91fe
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "dinput".
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
- [INFO] [Video]: Set video size to: fullscreen.
- [INFO] [GL]: Found GL context: "wgl".
- [INFO] [GL]: Detecting screen resolution: 1920x1080.
- [INFO] [WGL]: Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult[INFO] [WGL]: Adaptive VSync supported.
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1080/PCIe/SSE2.
- [INFO] [GL]: Version: 4.6.0 NVIDIA 512.77.
- [INFO] [GL]: Using resolution 1920x1080.
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.4.
- [WARN] [DInput]: Strong rumble unavailable.
- [WARN] [DInput]: Weak rumble unavailable.
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: "freetype".
- [INFO] [Video]: Found display server: "win32".
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Display]: Found display driver: "gl".
- [INFO] [SRAM]: SRAM will not be saved.
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_music_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_video_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_image_history.lpl".
- [INFO] [Playlist]: Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl".
- [INFO] [Core]: Using content: "C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue".
- [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] [Core]: Unloading core..
- [INFO] [Core]: Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] RetroArch 1.10.3 (Git 1ff91fe)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: 12th Gen Intel(R) Core(TM) i9-12900K
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
- [INFO] Built: Apr 15 2022
- [INFO] Version: 1.10.3
- [INFO] Git: 1ff91fe
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "dinput".
- [INFO] [Core]: Loading dynamic libretro core from: "C:\RetroArch-Win64\cores\swanstation_libretro.dll"
- [INFO] [Overrides]: No core-specific overrides found at "C:\RetroArch-Win64\config\SwanStation\SwanStation.cfg".
- [INFO] [Overrides]: No content-dir-specific overrides found at "C:\RetroArch-Win64\config\SwanStation\\Roms.cfg".
- [INFO] [Overrides]: No game-specific overrides found at "C:\RetroArch-Win64\config\SwanStation\Breath of Fire IV (USA).cfg".
- [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
- [INFO] [Environ]: GET_LANGUAGE: "0".
- [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
- [INFO] [Environ]: SET_CONTROLLER_INFO.
- [INFO] [Environ]: GET_LOG_INTERFACE.
- [INFO] [Remaps]: Remap directory: "C:\RetroArch-Win64\config\remaps".
- [INFO] [Remaps]: Core-specific remap found at "C:\RetroArch-Win64\config\remaps\SwanStation\SwanStation.rmp".
- [INFO] [Overrides]: Redirecting save file to "C:\RetroArch-Win64\saves\Breath of Fire IV (USA).srm".
- [INFO] [Overrides]: Redirecting save state to "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state".
- [INFO] [Environ]: GET_RUMBLE_INTERFACE.
- [INFO] [Environ]: GET_DISK_CONTROL_INTERFACE_VERSION.
- [INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
- [INFO] [Environ]: GET_MESSAGE_INTERFACE_VERSION.
- [libretro INFO] [LibretroHostInterface] Port 1 = Digital Controller (Gamepad)
- [libretro INFO] [LibretroHostInterface] Port 2 = None
- [libretro INFO] [LibretroHostInterface] Port 3 = None
- [libretro INFO] [LibretroHostInterface] Port 4 = None
- [libretro INFO] [LibretroHostInterface] Port 5 = None
- [libretro INFO] [LibretroHostInterface] Port 6 = None
- [libretro INFO] [LibretroHostInterface] Port 7 = None
- [libretro INFO] [LibretroHostInterface] Port 8 = None
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Content]: Content loading skipped. Implementation will load it on its own.
- [libretro INFO] [Main] retro_load_game(C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue)
- [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
- [libretro INFO] [HostInterface] Boot Filename: C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [libretro INFO] [HostInterface] Creating 'Cubeb' audio stream, sample rate = 44100, channels = 2, buffer size = 2048
- [libretro INFO] [System] Loading CD image 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'...
- [libretro INFO] [System] Auto-detected console NTSC-U region for 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue' (region NTSC-U)
- [libretro INFO] [System] Console Region: NTSC-U/C (US, Canada)
- [INFO] [Environ]: SYSTEM_DIRECTORY: "C:\RetroArch-Win64\system".
- [libretro INFO] [LibretroHostInterface] Running game changed: SLUS-01324 (Breath of Fire IV (USA))
- [libretro INFO] [LibretroHostInterface] Game settings found for SLUS-01324
- [libretro INFO] [LibretroHostInterface] Port 1 = Digital Controller (Gamepad)
- [libretro INFO] [LibretroHostInterface] Port 2 = None
- [libretro INFO] [LibretroHostInterface] Port 3 = None
- [libretro INFO] [LibretroHostInterface] Port 4 = None
- [libretro INFO] [LibretroHostInterface] Port 5 = None
- [libretro INFO] [LibretroHostInterface] Port 6 = None
- [libretro INFO] [LibretroHostInterface] Port 7 = None
- [libretro INFO] [LibretroHostInterface] Port 8 = None
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [libretro WARN] [ApplySettings] ICache for recompiler forced by game settings.
- [libretro INFO] [Common::MemoryArena] File mapping name: duckstation_14516_00007FFD764FDBA0
- [libretro INFO] [Bus] RAM is 2097152 bytes at 000000000A3B0000
- [libretro INFO] [GPUBackend] GPU thread started.
- [libretro INFO] [Bus] Fastmem base (software): 000000001139A040
- [libretro INFO] [CDROMAsyncReader] Read thread started with readahead of 8 sectors
- [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
- [INFO] [Environ]: GET_PREFERRED_HW_RENDER, video driver name: gl.
- [INFO] [Environ]: GET_PREFERRED_HW_RENDER - Context callback set to RETRO_HW_CONTEXT_OPENGL.
- [libretro INFO] [LibretroHostInterface] Renderer = OpenGL
- [libretro INFO] [LibretroHostInterface] Requesting hardware renderer context for OpenGL
- [INFO] [Environ]: SET_HW_RENDER, context type: glcore.
- [INFO] Requesting core OpenGL context (3.3).
- [INFO] Reached end of SET_HW_RENDER.
- [INFO] [RCHEEVOS]: Load started, hardcore not active
- [INFO] [RCHEEVOS]: Using host: https://retroachievements.org
- [INFO] [RCHEEVOS]: Found 7 potential consoles for cue file extension
- [INFO] [RCHEEVOS]: Trying console 12
- [INFO] [RCHEEVOS]: Opened Breath of Fire IV (USA).cue
- [INFO] [RCHEEVOS]: Found MODE2/2352 track 1 (first sector 0, sector size 2352, 0 pregap sectors)
- [INFO] [RCHEEVOS]: Opened Breath of Fire IV (USA) (Track 1).bin
- [INFO] [RCHEEVOS]: Opened track 1 (sector size 2352)
- [INFO] [RCHEEVOS]: Found SYSTEM.CNF at sector 273748
- [INFO] [RCHEEVOS]: Looking for boot executable: SLUS_013.24
- [INFO] [RCHEEVOS]: Found SLUS_013.24 at sector 273749
- [INFO] [RCHEEVOS]: Hashing SLUS_013.24 title (11 bytes) and contents (1052672 bytes)
- [INFO] [RCHEEVOS]: Generated hash 118dc6b29c2fc5644f0bcee40c39a382
- [INFO] [RCHEEVOS]: Attempting to login Amakusa (with token)
- [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
- [libretro INFO] [LibretroHostInterface] base = 256x239, max = 1024x512, aspect ratio = 1.33, fps = 59.82
- [INFO] [Audio]: Set audio input rate to: 44234.67 Hz.
- [INFO] [Video]: Set video size to: fullscreen.
- [INFO] [Video]: Using HW render, glcore driver forced.
- [INFO] [Video]: "glcore" saved as cached driver.
- [INFO] [GLCore]: Found GL context: "wgl".
- [INFO] [GLCore]: Detecting screen resolution: 1920x1080.
- [INFO] [WGL]: Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult[INFO] [WGL]: Adaptive VSync supported.
- [INFO] [GLCore]: Initializing HW render (1024x1024).
- [INFO] [GLCore]: Max texture size: 32768 px, renderbuffer size: 32768 px.
- [INFO] [GLCore]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1080/PCIe/SSE2.
- [INFO] [GLCore]: Version: 4.6.0 NVIDIA 512.77.
- [INFO] [GLCore]: Using resolution 1920x1080.
- [WARN] [DInput]: Strong rumble unavailable.
- [WARN] [DInput]: Weak rumble unavailable.
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [GLCore]: Loading stock shader.
- [INFO] [slang]: Building pass #0 (N/A)
- [INFO] [GLCore]: Not using frame history.
- [INFO] [GLCore]: Not using framebuffer feedback.
- [INFO] [Font]: Using font rendering backend: "freetype".
- [INFO] [Video]: Found display server: "win32".
- [libretro INFO] [LibretroHostInterface] Hardware context reset, type = 3
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [libretro INFO] [LibretroHostInterface] Shader cache directory: 'C:\RetroArch-Win64\saves\duckstation_cache\'
- [libretro INFO] [GPUBackend] GPU thread stopped.
- [libretro INFO] [GPU_HW_OpenGL] Max texture size: 32768x32768
- [libretro INFO] [GPU_HW_OpenGL] Per-sample shading: supported
- [libretro INFO] [GPU_HW_OpenGL] Max multisamples: 32
- [libretro INFO] [GPU_HW_OpenGL] Uniform buffer offset alignment: 256
- [libretro INFO] [GPU_HW_OpenGL] Max texel buffer size: 134217728
- [libretro INFO] [GPU_HW] Resolution Scale: 1 (1024x512), maximum 32
- [libretro INFO] [GPU_HW] Multisampling: 1x
- [libretro INFO] [GPU_HW] Dithering: Enabled (Scaled)
- [libretro INFO] [GPU_HW] Texture Filtering: Nearest-Neighbor
- [libretro INFO] [GPU_HW] Dual-source blending: Supported
- [libretro INFO] [GPU_HW] Using UV limits: NO
- [libretro INFO] [GPU_HW] Depth buffer: NO
- [libretro INFO] [GPU_HW] Downsampling: Disabled
- [libretro INFO] [GPU_HW] Using software renderer for readbacks: NO
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [libretro INFO] [LibretroHostInterface] Shader cache directory: 'C:\RetroArch-Win64\saves\duckstation_cache\'
- [libretro INFO] [GL::ShaderCache] 1 program binary formats supported by driver
- [libretro INFO] [GL::ShaderCache] Read 126 entries from 'C:\RetroArch-Win64\saves\duckstation_cache\gl_programs.idx'
- [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Display]: Found display driver: "glcore".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_music_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_video_history.lpl".
- [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_image_history.lpl".
- [INFO] [Playlist]: Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl".
- [libretro INFO] [LibretroHostInterface] Port 1 = Analog Controller (DualShock)
- [libretro INFO] [LibretroHostInterface] Port 2 = Digital Controller (Gamepad)
- [libretro INFO] [LibretroHostInterface] Port 3 = None
- [libretro INFO] [LibretroHostInterface] Port 4 = None
- [libretro INFO] [LibretroHostInterface] Port 5 = None
- [libretro INFO] [LibretroHostInterface] Port 6 = None
- [libretro INFO] [LibretroHostInterface] Port 7 = None
- [libretro INFO] [LibretroHostInterface] Port 8 = None
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [libretro WARN] [ApplySettings] ICache for recompiler forced by game settings.
- [INFO] [RCHEEVOS]: Amakusa logged in successfully
- [INFO] [RCHEEVOS]: Fetched user unlocks 11292
- [INFO] [RCHEEVOS]: Fetched game data 11292
- [INFO] [RCHEEVOS]: Fetched hardcore user unlocks 11292
- [INFO] [RCHEEVOS]: Starting periodic rich presence update task for game 11292
- [INFO] [RCHEEVOS]: Registered 0x10000 bytes of SYSTEM RAM at $000000 (offset 0x000000)
- [INFO] [RCHEEVOS]: Registered 0x1F0000 bytes of SYSTEM RAM at $010000 (offset 0x010000)
- [INFO] [RCHEEVOS]: Load finished
- [INFO] [RCHEEVOS]: You have 59 of 129 achievements unlocked.
- [INFO] [RCHEEVOS]: Started session for game 11292
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545768 bytes.
- [INFO] [State]: Saving state "RAM", 11545752 bytes.
- [libretro INFO] [CDROM] Removing CD...
- [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
- [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
- [INFO] [Environ]: SET_MESSAGE: Memory card 1 from save state does match current card data. Simulating replugging.
- [libretro WARN] [DoStateMemcard] Memory card 1 data mismatch. Using current data via instant-replugging.
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545768 bytes.
- [INFO] [State]: Saving state "RAM", 11545752 bytes.
- [libretro INFO] [CDROM] Removing CD...
- [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
- [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
- [INFO] [Environ]: SET_MESSAGE: Memory card 1 from save state does match current card data. Simulating replugging.
- [libretro WARN] [DoStateMemcard] Memory card 1 data mismatch. Using current data via instant-replugging.
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545768 bytes.
- [INFO] [State]: Saving state "RAM", 11545752 bytes.
- [libretro INFO] [CDROM] Removing CD...
- [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
- [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
- [INFO] [Environ]: SET_MESSAGE: Memory card 1 from save state does match current card data. Simulating replugging.
- [libretro WARN] [DoStateMemcard] Memory card 1 data mismatch. Using current data via instant-replugging.
- [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: File already exists. Saving to backup buffer ...
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545768 bytes.
- [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: File already exists. Saving to backup buffer ...
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: File already exists. Saving to backup buffer ...
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: File already exists. Saving to backup buffer ...
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: File already exists. Saving to backup buffer ...
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: File already exists. Saving to backup buffer ...
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: Saving state "RAM", 11545752 bytes.
- [libretro INFO] [CDROM] Removing CD...
- [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
- [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
- [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: File already exists. Saving to backup buffer ...
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: File already exists. Saving to backup buffer ...
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: Saving state "RAM", 11545752 bytes.
- [libretro INFO] [CDROM] Removing CD...
- [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
- [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
- [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
- [INFO] [State]: Saving state "RAM", 11545752 bytes.
- [libretro INFO] [CDROM] Removing CD...
- [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
- [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
- [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
- [libretro ERROR] [LUTPageFaultHandler] Loadstore PC not found for 00007FFDE95D7E40 in block 0x801D6C34
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