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  1. [INFO] RetroArch 1.10.3 (Git 1ff91fe)
  2. [INFO] === Build =======================================
  3. [INFO] CPU Model Name: 12th Gen Intel(R) Core(TM) i9-12900K
  4. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
  5. [INFO] Built: Apr 15 2022
  6. [INFO] Version: 1.10.3
  7. [INFO] Git: 1ff91fe
  8. [INFO] =================================================
  9. [INFO] [Input]: Found input driver: "dinput".
  10. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  11. [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
  12. [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
  13. [INFO] [Video]: Set video size to: fullscreen.
  14. [INFO] [GL]: Found GL context: "wgl".
  15. [INFO] [GL]: Detecting screen resolution: 1920x1080.
  16. [INFO] [WGL]: Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult[INFO] [WGL]: Adaptive VSync supported.
  17. [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1080/PCIe/SSE2.
  18. [INFO] [GL]: Version: 4.6.0 NVIDIA 512.77.
  19. [INFO] [GL]: Using resolution 1920x1080.
  20. [INFO] [GL]: Default shader backend found: glsl.
  21. [INFO] [Shader driver]: Using GLSL shader backend.
  22. [INFO] [GLSL]: Checking GLSL shader support ...
  23. [WARN] [GL]: Stock GLSL shaders will be used.
  24. [INFO] [GLSL]: Found GLSL vertex shader.
  25. [INFO] [GLSL]: Found GLSL fragment shader.
  26. [INFO] [GLSL]: Linking GLSL program.
  27. [INFO] [GLSL]: Found GLSL vertex shader.
  28. [INFO] [GLSL]: Found GLSL fragment shader.
  29. [INFO] [GLSL]: Linking GLSL program.
  30. [INFO] [GLSL]: Found GLSL vertex shader.
  31. [INFO] [GLSL]: Found GLSL fragment shader.
  32. [INFO] [GLSL]: Linking GLSL program.
  33. [INFO] [GL]: Using 4 textures.
  34. [INFO] [GL]: Loaded 1 program(s).
  35. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  36. [INFO] [XInput]: Found XInput v1.4.
  37. [WARN] [DInput]: Strong rumble unavailable.
  38. [WARN] [DInput]: Weak rumble unavailable.
  39. [INFO] [Joypad]: Found joypad driver: "dinput".
  40. [INFO] [Font]: Using font rendering backend: "freetype".
  41. [INFO] [Video]: Found display server: "win32".
  42. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  43. [INFO] [Display]: Found display driver: "gl".
  44. [INFO] [SRAM]: SRAM will not be saved.
  45. [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_history.lpl".
  46. [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_music_history.lpl".
  47. [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_video_history.lpl".
  48. [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_image_history.lpl".
  49. [INFO] [Playlist]: Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl".
  50. [INFO] [Core]: Using content: "C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue".
  51. [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
  52. [INFO] [Core]: Unloading core..
  53. [INFO] [Core]: Unloading core symbols..
  54. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  55. [INFO] RetroArch 1.10.3 (Git 1ff91fe)
  56. [INFO] === Build =======================================
  57. [INFO] CPU Model Name: 12th Gen Intel(R) Core(TM) i9-12900K
  58. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
  59. [INFO] Built: Apr 15 2022
  60. [INFO] Version: 1.10.3
  61. [INFO] Git: 1ff91fe
  62. [INFO] =================================================
  63. [INFO] [Input]: Found input driver: "dinput".
  64. [INFO] [Core]: Loading dynamic libretro core from: "C:\RetroArch-Win64\cores\swanstation_libretro.dll"
  65. [INFO] [Overrides]: No core-specific overrides found at "C:\RetroArch-Win64\config\SwanStation\SwanStation.cfg".
  66. [INFO] [Overrides]: No content-dir-specific overrides found at "C:\RetroArch-Win64\config\SwanStation\\Roms.cfg".
  67. [INFO] [Overrides]: No game-specific overrides found at "C:\RetroArch-Win64\config\SwanStation\Breath of Fire IV (USA).cfg".
  68. [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
  69. [INFO] [Environ]: GET_LANGUAGE: "0".
  70. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
  71. [INFO] [Environ]: SET_CONTROLLER_INFO.
  72. [INFO] [Environ]: GET_LOG_INTERFACE.
  73. [INFO] [Remaps]: Remap directory: "C:\RetroArch-Win64\config\remaps".
  74. [INFO] [Remaps]: Core-specific remap found at "C:\RetroArch-Win64\config\remaps\SwanStation\SwanStation.rmp".
  75. [INFO] [Overrides]: Redirecting save file to "C:\RetroArch-Win64\saves\Breath of Fire IV (USA).srm".
  76. [INFO] [Overrides]: Redirecting save state to "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state".
  77. [INFO] [Environ]: GET_RUMBLE_INTERFACE.
  78. [INFO] [Environ]: GET_DISK_CONTROL_INTERFACE_VERSION.
  79. [INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
  80. [INFO] [Environ]: GET_MESSAGE_INTERFACE_VERSION.
  81. [libretro INFO] [LibretroHostInterface] Port 1 = Digital Controller (Gamepad)
  82. [libretro INFO] [LibretroHostInterface] Port 2 = None
  83. [libretro INFO] [LibretroHostInterface] Port 3 = None
  84. [libretro INFO] [LibretroHostInterface] Port 4 = None
  85. [libretro INFO] [LibretroHostInterface] Port 5 = None
  86. [libretro INFO] [LibretroHostInterface] Port 6 = None
  87. [libretro INFO] [LibretroHostInterface] Port 7 = None
  88. [libretro INFO] [LibretroHostInterface] Port 8 = None
  89. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  90. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  91. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  92. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  93. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  94. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  95. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  96. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  97. [INFO] [Content]: Content loading skipped. Implementation will load it on its own.
  98. [libretro INFO] [Main] retro_load_game(C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue)
  99. [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
  100. [libretro INFO] [HostInterface] Boot Filename: C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue
  101. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  102. [libretro INFO] [HostInterface] Creating 'Cubeb' audio stream, sample rate = 44100, channels = 2, buffer size = 2048
  103. [libretro INFO] [System] Loading CD image 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'...
  104. [libretro INFO] [System] Auto-detected console NTSC-U region for 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue' (region NTSC-U)
  105. [libretro INFO] [System] Console Region: NTSC-U/C (US, Canada)
  106. [INFO] [Environ]: SYSTEM_DIRECTORY: "C:\RetroArch-Win64\system".
  107. [libretro INFO] [LibretroHostInterface] Running game changed: SLUS-01324 (Breath of Fire IV (USA))
  108. [libretro INFO] [LibretroHostInterface] Game settings found for SLUS-01324
  109. [libretro INFO] [LibretroHostInterface] Port 1 = Digital Controller (Gamepad)
  110. [libretro INFO] [LibretroHostInterface] Port 2 = None
  111. [libretro INFO] [LibretroHostInterface] Port 3 = None
  112. [libretro INFO] [LibretroHostInterface] Port 4 = None
  113. [libretro INFO] [LibretroHostInterface] Port 5 = None
  114. [libretro INFO] [LibretroHostInterface] Port 6 = None
  115. [libretro INFO] [LibretroHostInterface] Port 7 = None
  116. [libretro INFO] [LibretroHostInterface] Port 8 = None
  117. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  118. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  119. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  120. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  121. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  122. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  123. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  124. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  125. [libretro WARN] [ApplySettings] ICache for recompiler forced by game settings.
  126. [libretro INFO] [Common::MemoryArena] File mapping name: duckstation_14516_00007FFD764FDBA0
  127. [libretro INFO] [Bus] RAM is 2097152 bytes at 000000000A3B0000
  128. [libretro INFO] [GPUBackend] GPU thread started.
  129. [libretro INFO] [Bus] Fastmem base (software): 000000001139A040
  130. [libretro INFO] [CDROMAsyncReader] Read thread started with readahead of 8 sectors
  131. [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
  132. [INFO] [Environ]: GET_PREFERRED_HW_RENDER, video driver name: gl.
  133. [INFO] [Environ]: GET_PREFERRED_HW_RENDER - Context callback set to RETRO_HW_CONTEXT_OPENGL.
  134. [libretro INFO] [LibretroHostInterface] Renderer = OpenGL
  135. [libretro INFO] [LibretroHostInterface] Requesting hardware renderer context for OpenGL
  136. [INFO] [Environ]: SET_HW_RENDER, context type: glcore.
  137. [INFO] Requesting core OpenGL context (3.3).
  138. [INFO] Reached end of SET_HW_RENDER.
  139. [INFO] [RCHEEVOS]: Load started, hardcore not active
  140. [INFO] [RCHEEVOS]: Using host: https://retroachievements.org
  141. [INFO] [RCHEEVOS]: Found 7 potential consoles for cue file extension
  142. [INFO] [RCHEEVOS]: Trying console 12
  143. [INFO] [RCHEEVOS]: Opened Breath of Fire IV (USA).cue
  144. [INFO] [RCHEEVOS]: Found MODE2/2352 track 1 (first sector 0, sector size 2352, 0 pregap sectors)
  145. [INFO] [RCHEEVOS]: Opened Breath of Fire IV (USA) (Track 1).bin
  146. [INFO] [RCHEEVOS]: Opened track 1 (sector size 2352)
  147. [INFO] [RCHEEVOS]: Found SYSTEM.CNF at sector 273748
  148. [INFO] [RCHEEVOS]: Looking for boot executable: SLUS_013.24
  149. [INFO] [RCHEEVOS]: Found SLUS_013.24 at sector 273749
  150. [INFO] [RCHEEVOS]: Hashing SLUS_013.24 title (11 bytes) and contents (1052672 bytes)
  151. [INFO] [RCHEEVOS]: Generated hash 118dc6b29c2fc5644f0bcee40c39a382
  152. [INFO] [RCHEEVOS]: Attempting to login Amakusa (with token)
  153. [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
  154. [libretro INFO] [LibretroHostInterface] base = 256x239, max = 1024x512, aspect ratio = 1.33, fps = 59.82
  155. [INFO] [Audio]: Set audio input rate to: 44234.67 Hz.
  156. [INFO] [Video]: Set video size to: fullscreen.
  157. [INFO] [Video]: Using HW render, glcore driver forced.
  158. [INFO] [Video]: "glcore" saved as cached driver.
  159. [INFO] [GLCore]: Found GL context: "wgl".
  160. [INFO] [GLCore]: Detecting screen resolution: 1920x1080.
  161. [INFO] [WGL]: Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult[INFO] [WGL]: Adaptive VSync supported.
  162. [INFO] [GLCore]: Initializing HW render (1024x1024).
  163. [INFO] [GLCore]: Max texture size: 32768 px, renderbuffer size: 32768 px.
  164. [INFO] [GLCore]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1080/PCIe/SSE2.
  165. [INFO] [GLCore]: Version: 4.6.0 NVIDIA 512.77.
  166. [INFO] [GLCore]: Using resolution 1920x1080.
  167. [WARN] [DInput]: Strong rumble unavailable.
  168. [WARN] [DInput]: Weak rumble unavailable.
  169. [INFO] [Joypad]: Found joypad driver: "dinput".
  170. [INFO] [GLCore]: Loading stock shader.
  171. [INFO] [slang]: Building pass #0 (N/A)
  172. [INFO] [GLCore]: Not using frame history.
  173. [INFO] [GLCore]: Not using framebuffer feedback.
  174. [INFO] [Font]: Using font rendering backend: "freetype".
  175. [INFO] [Video]: Found display server: "win32".
  176. [libretro INFO] [LibretroHostInterface] Hardware context reset, type = 3
  177. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  178. [libretro INFO] [LibretroHostInterface] Shader cache directory: 'C:\RetroArch-Win64\saves\duckstation_cache\'
  179. [libretro INFO] [GPUBackend] GPU thread stopped.
  180. [libretro INFO] [GPU_HW_OpenGL] Max texture size: 32768x32768
  181. [libretro INFO] [GPU_HW_OpenGL] Per-sample shading: supported
  182. [libretro INFO] [GPU_HW_OpenGL] Max multisamples: 32
  183. [libretro INFO] [GPU_HW_OpenGL] Uniform buffer offset alignment: 256
  184. [libretro INFO] [GPU_HW_OpenGL] Max texel buffer size: 134217728
  185. [libretro INFO] [GPU_HW] Resolution Scale: 1 (1024x512), maximum 32
  186. [libretro INFO] [GPU_HW] Multisampling: 1x
  187. [libretro INFO] [GPU_HW] Dithering: Enabled (Scaled)
  188. [libretro INFO] [GPU_HW] Texture Filtering: Nearest-Neighbor
  189. [libretro INFO] [GPU_HW] Dual-source blending: Supported
  190. [libretro INFO] [GPU_HW] Using UV limits: NO
  191. [libretro INFO] [GPU_HW] Depth buffer: NO
  192. [libretro INFO] [GPU_HW] Downsampling: Disabled
  193. [libretro INFO] [GPU_HW] Using software renderer for readbacks: NO
  194. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  195. [libretro INFO] [LibretroHostInterface] Shader cache directory: 'C:\RetroArch-Win64\saves\duckstation_cache\'
  196. [libretro INFO] [GL::ShaderCache] 1 program binary formats supported by driver
  197. [libretro INFO] [GL::ShaderCache] Read 126 entries from 'C:\RetroArch-Win64\saves\duckstation_cache\gl_programs.idx'
  198. [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
  199. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  200. [INFO] [Display]: Found display driver: "glcore".
  201. [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_history.lpl".
  202. [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_music_history.lpl".
  203. [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_video_history.lpl".
  204. [INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_image_history.lpl".
  205. [INFO] [Playlist]: Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl".
  206. [libretro INFO] [LibretroHostInterface] Port 1 = Analog Controller (DualShock)
  207. [libretro INFO] [LibretroHostInterface] Port 2 = Digital Controller (Gamepad)
  208. [libretro INFO] [LibretroHostInterface] Port 3 = None
  209. [libretro INFO] [LibretroHostInterface] Port 4 = None
  210. [libretro INFO] [LibretroHostInterface] Port 5 = None
  211. [libretro INFO] [LibretroHostInterface] Port 6 = None
  212. [libretro INFO] [LibretroHostInterface] Port 7 = None
  213. [libretro INFO] [LibretroHostInterface] Port 8 = None
  214. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  215. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  216. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  217. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  218. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  219. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  220. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  221. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  222. [libretro WARN] [ApplySettings] ICache for recompiler forced by game settings.
  223. [INFO] [RCHEEVOS]: Amakusa logged in successfully
  224. [INFO] [RCHEEVOS]: Fetched user unlocks 11292
  225. [INFO] [RCHEEVOS]: Fetched game data 11292
  226. [INFO] [RCHEEVOS]: Fetched hardcore user unlocks 11292
  227. [INFO] [RCHEEVOS]: Starting periodic rich presence update task for game 11292
  228. [INFO] [RCHEEVOS]: Registered 0x10000 bytes of SYSTEM RAM at $000000 (offset 0x000000)
  229. [INFO] [RCHEEVOS]: Registered 0x1F0000 bytes of SYSTEM RAM at $010000 (offset 0x010000)
  230. [INFO] [RCHEEVOS]: Load finished
  231. [INFO] [RCHEEVOS]: You have 59 of 129 achievements unlocked.
  232. [INFO] [RCHEEVOS]: Started session for game 11292
  233. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545768 bytes.
  234. [INFO] [State]: Saving state "RAM", 11545752 bytes.
  235. [libretro INFO] [CDROM] Removing CD...
  236. [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  237. [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  238. [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
  239. [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
  240. [INFO] [Environ]: SET_MESSAGE: Memory card 1 from save state does match current card data. Simulating replugging.
  241. [libretro WARN] [DoStateMemcard] Memory card 1 data mismatch. Using current data via instant-replugging.
  242. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545768 bytes.
  243. [INFO] [State]: Saving state "RAM", 11545752 bytes.
  244. [libretro INFO] [CDROM] Removing CD...
  245. [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  246. [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  247. [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
  248. [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
  249. [INFO] [Environ]: SET_MESSAGE: Memory card 1 from save state does match current card data. Simulating replugging.
  250. [libretro WARN] [DoStateMemcard] Memory card 1 data mismatch. Using current data via instant-replugging.
  251. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545768 bytes.
  252. [INFO] [State]: Saving state "RAM", 11545752 bytes.
  253. [libretro INFO] [CDROM] Removing CD...
  254. [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  255. [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  256. [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
  257. [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
  258. [INFO] [Environ]: SET_MESSAGE: Memory card 1 from save state does match current card data. Simulating replugging.
  259. [libretro WARN] [DoStateMemcard] Memory card 1 data mismatch. Using current data via instant-replugging.
  260. [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  261. [INFO] [State]: File already exists. Saving to backup buffer ...
  262. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545768 bytes.
  263. [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  264. [INFO] [State]: File already exists. Saving to backup buffer ...
  265. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  266. [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  267. [INFO] [State]: File already exists. Saving to backup buffer ...
  268. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  269. [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  270. [INFO] [State]: File already exists. Saving to backup buffer ...
  271. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  272. [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  273. [INFO] [State]: File already exists. Saving to backup buffer ...
  274. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  275. [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  276. [INFO] [State]: File already exists. Saving to backup buffer ...
  277. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  278. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  279. [INFO] [State]: Saving state "RAM", 11545752 bytes.
  280. [libretro INFO] [CDROM] Removing CD...
  281. [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  282. [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  283. [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
  284. [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
  285. [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  286. [INFO] [State]: File already exists. Saving to backup buffer ...
  287. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  288. [INFO] [State]: Saving state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  289. [INFO] [State]: File already exists. Saving to backup buffer ...
  290. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  291. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  292. [INFO] [State]: Saving state "RAM", 11545752 bytes.
  293. [libretro INFO] [CDROM] Removing CD...
  294. [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  295. [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  296. [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
  297. [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
  298. [INFO] [State]: Loading state "C:\RetroArch-Win64\states\Breath of Fire IV (USA).state", 11545752 bytes.
  299. [INFO] [State]: Saving state "RAM", 11545752 bytes.
  300. [libretro INFO] [CDROM] Removing CD...
  301. [libretro INFO] [System] Re-using same media 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  302. [libretro INFO] [System] Switched to subimage 0 in 'C:\RetroArch-Win64\Roms\Breath of Fire IV (USA).cue'
  303. [libretro INFO] [CDROM] Inserting new media, disc region: NTSC-U, console region: NTSC-U
  304. [libretro INFO] [ResetBatchVertexDepth] Resetting batch vertex depth
  305. [libretro ERROR] [LUTPageFaultHandler] Loadstore PC not found for 00007FFDE95D7E40 in block 0x801D6C34
  306.  
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