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- [17:46:10] [DEBUG] Loading API from .\ScriptHookVDotNet-univ2.dll ...
- [17:46:10] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
- [17:46:10] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
- [17:46:10] [DEBUG] Loading scripts from D:\Epic installs\GTAV\scripts ...
- [17:46:10] [DEBUG] Loading assembly Covid19Status.dll ...
- [17:46:10] [INFO] Found 1 script(s) in Covid19Status.dll resolved to API 3.0.2.
- [17:46:10] [DEBUG] Loading assembly NativeUI.dll ...
- [17:46:10] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.9.
- [17:46:10] [DEBUG] Loading assembly Newtonsoft.Json.dll ...
- [17:46:10] [INFO] Found 0 script(s) in Newtonsoft.Json.dll.
- [17:46:10] [DEBUG] Loading assembly PedestrianRiot.dll ...
- [17:46:10] [WARNING] Resolving API version 0.0.0.
- [17:46:10] [INFO] Found 2 script(s) in PedestrianRiot.dll resolved to API 2.10.9.
- [17:46:10] [DEBUG] Loading assembly RestSharp.dll ...
- [17:46:10] [INFO] Found 0 script(s) in RestSharp.dll.
- [17:46:10] [DEBUG] Loading assembly ZombiesMod.dll ...
- [17:46:10] [INFO] Found 16 script(s) in ZombiesMod.dll resolved to API 2.10.9.
- [17:46:10] [DEBUG] Instantiating script ShaneScript.Main ...
- [17:46:10] [INFO] Started script ShaneScript.Main.
- [17:46:10] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
- [17:46:10] [ERROR] Failed to instantiate script NativeUI.BigMessageThread because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at NativeUI.BigMessageThread..ctor()
- [17:46:10] [DEBUG] Instantiating script PedestrianRiot.Main ...
- [17:46:10] [ERROR] Failed to instantiate script PedestrianRiot.Main because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at PedestrianRiot.Main..ctor()
- [17:46:10] [DEBUG] Instantiating script PedestrianRiot.Settings ...
- [17:46:10] [ERROR] Failed to instantiate script PedestrianRiot.Settings because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at PedestrianRiot.Settings..ctor()
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.Controllers.SurvivorController ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Controllers.SurvivorController because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.Controllers.SurvivorController..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Controllers\SurvivorController.cs:line 31
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.Controllers.WorldController ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Controllers.WorldController because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.Controllers.WorldController..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Controllers\WorldController.cs:line 19
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.ModController ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.ModController because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.ModController..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\ModController.cs:line 21
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerGroupManager ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerGroupManager because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.PlayerManagement.PlayerGroupManager..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerGroupManager.cs:line 33
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerInventory ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerInventory because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.PinString(String string)
- at GTA.Native.?A0x55605b1d.ObjectToNative(Object value)
- at GTA.Scaleform..ctor(String scaleformID)
- at NativeUI.UIMenu..ctor(String title, String subtitle, Point offset, String spriteLibrary, String spriteName)
- at NativeUI.UIMenu..ctor(String title, String subtitle, Point offset)
- at ZombiesMod.PlayerManagement.PlayerInventory..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerInventory.cs:line 40
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerMap ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerMap because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.PlayerManagement.PlayerMap..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerMap.cs:line 26
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerStats ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerStats because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.PlayerManagement.PlayerStats..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerStats.cs:line 28
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerVehicles ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerVehicles because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.PlayerManagement.PlayerVehicles..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerVehicles.cs:line 16
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.AnimalSpawner ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.AnimalSpawner because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.Scripts.AnimalSpawner..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\AnimalSpawner.cs:line 33
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.Loot247 ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.Loot247 because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.Scripts.Loot247..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\Loot247.cs:line 21
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.MapInteraction ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.MapInteraction because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.PinString(String string)
- at GTA.Native.?A0x55605b1d.ObjectToNative(Object value)
- at GTA.Scaleform..ctor(String scaleformID)
- at NativeUI.UIMenu..ctor(String title, String subtitle, Point offset, String spriteLibrary, String spriteName)
- at NativeUI.UIMenu..ctor(String title, String subtitle)
- at ZombiesMod.Scripts.MapInteraction..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\MapInteraction.cs:line 21
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.RecruitPeds ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.RecruitPeds because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.Scripts.RecruitPeds..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\RecruitPeds.cs:line 14
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.ScriptEventHandler ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.ScriptEventHandler because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.Scripts.ScriptEventHandler..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\ScriptEventHandler.cs:line 12
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.VehicleRepair ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.VehicleRepair because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.Scripts.VehicleRepair..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\VehicleRepair.cs:line 18
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.ZombieVehicleSpawner ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.ZombieVehicleSpawner because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.Scripts.ZombieVehicleSpawner..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\ZombieVehicleSpawner.cs:line 47
- [17:46:10] [DEBUG] Instantiating script ZombiesMod.Static.MenuConrtoller ...
- [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Static.MenuConrtoller because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
- at GTA.Script..ctor()
- at ZombiesMod.Static.MenuConrtoller..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Static\MenuConrtoller.cs:line 12
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