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  1. [17:46:10] [DEBUG] Loading API from .\ScriptHookVDotNet-univ2.dll ...
  2. [17:46:10] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
  3. [17:46:10] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
  4. [17:46:10] [DEBUG] Loading scripts from D:\Epic installs\GTAV\scripts ...
  5. [17:46:10] [DEBUG] Loading assembly Covid19Status.dll ...
  6. [17:46:10] [INFO] Found 1 script(s) in Covid19Status.dll resolved to API 3.0.2.
  7. [17:46:10] [DEBUG] Loading assembly NativeUI.dll ...
  8. [17:46:10] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.9.
  9. [17:46:10] [DEBUG] Loading assembly Newtonsoft.Json.dll ...
  10. [17:46:10] [INFO] Found 0 script(s) in Newtonsoft.Json.dll.
  11. [17:46:10] [DEBUG] Loading assembly PedestrianRiot.dll ...
  12. [17:46:10] [WARNING] Resolving API version 0.0.0.
  13. [17:46:10] [INFO] Found 2 script(s) in PedestrianRiot.dll resolved to API 2.10.9.
  14. [17:46:10] [DEBUG] Loading assembly RestSharp.dll ...
  15. [17:46:10] [INFO] Found 0 script(s) in RestSharp.dll.
  16. [17:46:10] [DEBUG] Loading assembly ZombiesMod.dll ...
  17. [17:46:10] [INFO] Found 16 script(s) in ZombiesMod.dll resolved to API 2.10.9.
  18. [17:46:10] [DEBUG] Instantiating script ShaneScript.Main ...
  19. [17:46:10] [INFO] Started script ShaneScript.Main.
  20. [17:46:10] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
  21. [17:46:10] [ERROR] Failed to instantiate script NativeUI.BigMessageThread because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  22. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  23. at GTA.Script..ctor()
  24. at NativeUI.BigMessageThread..ctor()
  25. [17:46:10] [DEBUG] Instantiating script PedestrianRiot.Main ...
  26. [17:46:10] [ERROR] Failed to instantiate script PedestrianRiot.Main because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  27. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  28. at GTA.Script..ctor()
  29. at PedestrianRiot.Main..ctor()
  30. [17:46:10] [DEBUG] Instantiating script PedestrianRiot.Settings ...
  31. [17:46:10] [ERROR] Failed to instantiate script PedestrianRiot.Settings because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  32. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  33. at GTA.Script..ctor()
  34. at PedestrianRiot.Settings..ctor()
  35. [17:46:10] [DEBUG] Instantiating script ZombiesMod.Controllers.SurvivorController ...
  36. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Controllers.SurvivorController because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  37. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  38. at GTA.Script..ctor()
  39. at ZombiesMod.Controllers.SurvivorController..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Controllers\SurvivorController.cs:line 31
  40. [17:46:10] [DEBUG] Instantiating script ZombiesMod.Controllers.WorldController ...
  41. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Controllers.WorldController because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  42. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  43. at GTA.Script..ctor()
  44. at ZombiesMod.Controllers.WorldController..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Controllers\WorldController.cs:line 19
  45. [17:46:10] [DEBUG] Instantiating script ZombiesMod.ModController ...
  46. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.ModController because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  47. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  48. at GTA.Script..ctor()
  49. at ZombiesMod.ModController..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\ModController.cs:line 21
  50. [17:46:10] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerGroupManager ...
  51. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerGroupManager because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  52. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  53. at GTA.Script..ctor()
  54. at ZombiesMod.PlayerManagement.PlayerGroupManager..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerGroupManager.cs:line 33
  55. [17:46:10] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerInventory ...
  56. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerInventory because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  57. at GTA.ScriptDomain.PinString(String string)
  58. at GTA.Native.?A0x55605b1d.ObjectToNative(Object value)
  59. at GTA.Scaleform..ctor(String scaleformID)
  60. at NativeUI.UIMenu..ctor(String title, String subtitle, Point offset, String spriteLibrary, String spriteName)
  61. at NativeUI.UIMenu..ctor(String title, String subtitle, Point offset)
  62. at ZombiesMod.PlayerManagement.PlayerInventory..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerInventory.cs:line 40
  63. [17:46:10] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerMap ...
  64. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerMap because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  65. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  66. at GTA.Script..ctor()
  67. at ZombiesMod.PlayerManagement.PlayerMap..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerMap.cs:line 26
  68. [17:46:10] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerStats ...
  69. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerStats because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  70. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  71. at GTA.Script..ctor()
  72. at ZombiesMod.PlayerManagement.PlayerStats..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerStats.cs:line 28
  73. [17:46:10] [DEBUG] Instantiating script ZombiesMod.PlayerManagement.PlayerVehicles ...
  74. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.PlayerManagement.PlayerVehicles because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  75. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  76. at GTA.Script..ctor()
  77. at ZombiesMod.PlayerManagement.PlayerVehicles..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\PlayerManagement\PlayerVehicles.cs:line 16
  78. [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.AnimalSpawner ...
  79. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.AnimalSpawner because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  80. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  81. at GTA.Script..ctor()
  82. at ZombiesMod.Scripts.AnimalSpawner..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\AnimalSpawner.cs:line 33
  83. [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.Loot247 ...
  84. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.Loot247 because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  85. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  86. at GTA.Script..ctor()
  87. at ZombiesMod.Scripts.Loot247..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\Loot247.cs:line 21
  88. [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.MapInteraction ...
  89. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.MapInteraction because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  90. at GTA.ScriptDomain.PinString(String string)
  91. at GTA.Native.?A0x55605b1d.ObjectToNative(Object value)
  92. at GTA.Scaleform..ctor(String scaleformID)
  93. at NativeUI.UIMenu..ctor(String title, String subtitle, Point offset, String spriteLibrary, String spriteName)
  94. at NativeUI.UIMenu..ctor(String title, String subtitle)
  95. at ZombiesMod.Scripts.MapInteraction..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\MapInteraction.cs:line 21
  96. [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.RecruitPeds ...
  97. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.RecruitPeds because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  98. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  99. at GTA.Script..ctor()
  100. at ZombiesMod.Scripts.RecruitPeds..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\RecruitPeds.cs:line 14
  101. [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.ScriptEventHandler ...
  102. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.ScriptEventHandler because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  103. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  104. at GTA.Script..ctor()
  105. at ZombiesMod.Scripts.ScriptEventHandler..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\ScriptEventHandler.cs:line 12
  106. [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.VehicleRepair ...
  107. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.VehicleRepair because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  108. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  109. at GTA.Script..ctor()
  110. at ZombiesMod.Scripts.VehicleRepair..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\VehicleRepair.cs:line 18
  111. [17:46:10] [DEBUG] Instantiating script ZombiesMod.Scripts.ZombieVehicleSpawner ...
  112. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Scripts.ZombieVehicleSpawner because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  113. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  114. at GTA.Script..ctor()
  115. at ZombiesMod.Scripts.ZombieVehicleSpawner..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\ZombieVehicleSpawner.cs:line 47
  116. [17:46:10] [DEBUG] Instantiating script ZombiesMod.Static.MenuConrtoller ...
  117. [17:46:10] [ERROR] Failed to instantiate script ZombiesMod.Static.MenuConrtoller because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
  118. at GTA.ScriptDomain.LookupScriptFilename(Type scripttype)
  119. at GTA.Script..ctor()
  120. at ZombiesMod.Static.MenuConrtoller..ctor() in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Static\MenuConrtoller.cs:line 12
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