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  1. bt full
  2. [Thread debugging using libthread_db enabled]
  3. Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
  4. 0x0000000001041f7e in reallymarkobject(global_State*, GCObject*) ()
  5. (gdb) bt full
  6. #0 0x0000000001041f7e in reallymarkobject(global_State*, GCObject*) ()
  7. No symbol table info available.
  8. #1 0x0000000001042aec in propagatemark(global_State*) ()
  9. No symbol table info available.
  10. #2 0x0000000001043a50 in singlestep(lua_State*) ()
  11. No symbol table info available.
  12. #3 0x000000000104493b in luaC_forcestep(lua_State*) ()
  13. No symbol table info available.
  14. #4 0x000000000103619c in lua_createtable(lua_State*, int, int) ()
  15. No symbol table info available.
  16. #5 0x00000000005369ba in LuaBinder<LuaPlayer>::registerObject () at src/Script/LuaBinder.hpp:47
  17. No locals.
  18. #6 LuaObject::initLuaStateInternal<LuaPlayer> () at src/Script/LuaObject.hpp:88
  19. No locals.
  20. #7 LuaPlayer::initLuaState () at /tmp/factorio-Z40uz3/src/Script/LuaPlayer.cpp:226
  21. No locals.
  22. #8 LuaPlayer::LuaPlayer () at /tmp/factorio-Z40uz3/src/Script/LuaPlayer.cpp:166
  23. No locals.
  24. #9 0x000000000066c07d in LuaCustomPlayerTable::luaIndex () at /tmp/factorio-Z40uz3/src/Script/LuaCustomTable/LuaCustomPlayerTable.cpp:14
  25. No locals.
  26. #10 0x0000000000ca59ce in LuaBinder<LuaCustomTable>::callWrapper () at src/Script/LuaBinder.hpp:327
  27. No locals.
  28. #11 0x0000000001032d9e in luaD_call(lua_State*, lua_TValue*, int, int) ()
  29. No symbol table info available.
  30. #12 0x000000000105019f in luaV_gettable(lua_State*, lua_TValue const*, lua_TValue*, lua_TValue*) ()
  31. No symbol table info available.
  32. #13 0x0000000001052399 in luaV_execute(lua_State*) ()
  33. No symbol table info available.
  34. #14 0x0000000001032d17 in luaD_call(lua_State*, lua_TValue*, int, int) ()
  35. No symbol table info available.
  36. #15 0x0000000001033ace in luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long) ()
  37. No symbol table info available.
  38. #16 0x0000000001036e58 in lua_pcallk(lua_State*, int, int, int, int, int (*)(lua_State*)) ()
  39. No symbol table info available.
  40. #17 0x00000000009ed8a8 in LuaGameScript::signallingPCall () at /tmp/factorio-Z40uz3/src/Script/LuaGameScript.cpp:3865
  41. No locals.
  42. #18 LuaGameScript::runEventHandler () at /tmp/factorio-Z40uz3/src/Script/LuaGameScript.cpp:742
  43. No locals.
  44. #19 0x0000000000fd7070 in LuaEventDispatcher::run<GameAction> () at /tmp/factorio-Z40uz3/src/Script/LuaEventDispatcher.cpp:415
  45. No locals.
  46. #20 0x0000000000498ca0 in GameActionDispatcher::sendToListeners () at /tmp/factorio-Z40uz3/src/GameActionDispatcher.cpp:14
  47. No locals.
  48. #21 Entity::dispatchGameAction () at /tmp/factorio-Z40uz3/src/Entity/Entity.cpp:1005
  49. No locals.
  50. #22 0x0000000000a165da in EntityWithHealth::die () at /tmp/factorio-Z40uz3/src/Entity/EntityWithHealth.cpp:184
  51. No locals.
  52. #23 0x0000000000b6f528 in EntityWithHealth::damage () at /tmp/factorio-Z40uz3/src/Entity/EntityWithHealth.cpp:129
  53. No locals.
  54. #24 0x0000000000b6f601 in EntityWithOwner::damage () at /tmp/factorio-Z40uz3/src/Entity/EntityWithOwner.cpp:141
  55. No locals.
  56. #25 0x0000000000b6f9dd in Unit::damage () at /tmp/factorio-Z40uz3/src/Entity/Unit.cpp:634
  57. No locals.
  58. #26 0x00000000005768bb in DamageTriggerEffectItem::applyInternal () at /tmp/factorio-Z40uz3/src/Trigger/DamageTriggerEffectItem.cpp:22
  59. No locals.
  60. #27 0x0000000000471875 in TriggerEffectItem::apply () at /tmp/factorio-Z40uz3/src/Trigger/TriggerEffectItem.cpp:83
  61. No locals.
  62. #28 TriggerEffect::apply () at /tmp/factorio-Z40uz3/src/Trigger/TriggerEffect.cpp:31
  63. ---Type <return> to continue, or q <return> to quit---
  64. No locals.
  65. #29 TriggerDelivery::apply () at /tmp/factorio-Z40uz3/src/Trigger/TriggerDelivery.cpp:27
  66. No locals.
  67. #30 0x00000000004345e8 in DirectTriggerItem::apply(Surface&, Vector const&, ShootingTarget const&, ShootingTarget const&, TriggerModifier const&, std::function<bool (Entity*)>) const ()
  68. at /tmp/factorio-Z40uz3/src/Trigger/DirectTriggerItem.cpp:18
  69. No locals.
  70. #31 0x000000000054902c in Trigger::apply(Surface&, Vector const&, ShootingTarget const&, ShootingTarget const&, TriggerModifier const&, std::function<bool (Entity*)>) const ()
  71. at /tmp/factorio-Z40uz3/src/Trigger/Trigger.cpp:21
  72. No locals.
  73. #32 0x00000000005f2999 in Projectile::hit () at /tmp/factorio-Z40uz3/src/Entity/Projectile.cpp:177
  74. No locals.
  75. #33 0x00000000008c4fbf in Projectile::update () at /tmp/factorio-Z40uz3/src/Entity/Projectile.cpp:115
  76. No locals.
  77. #34 0x000000000053facd in Chunk::updateActiveEntities () at /tmp/factorio-Z40uz3/src/Surface/Chunk.cpp:581
  78. No locals.
  79. #35 0x0000000000795cce in Chunk::updateEntities () at /tmp/factorio-Z40uz3/src/Surface/Chunk.cpp:622
  80. No locals.
  81. #36 0x0000000000b850e8 in Surface::update () at /tmp/factorio-Z40uz3/src/Surface/Surface.cpp:1184
  82. No locals.
  83. #37 0x0000000000c19f7d in Map::update () at /tmp/factorio-Z40uz3/src/Map/Map.cpp:1247
  84. No locals.
  85. #38 0x0000000000c1a55d in Game::update () at /tmp/factorio-Z40uz3/src/Game.cpp:152
  86. No locals.
  87. #39 0x0000000000c1a9ec in Scenario::update () at /tmp/factorio-Z40uz3/src/Scenario/Scenario.cpp:815
  88. No locals.
  89. #40 0x0000000000c27069 in Scenario::updateStep () at /tmp/factorio-Z40uz3/src/Scenario/Scenario.cpp:720
  90. No locals.
  91. #41 MainLoop::gameUpdateStep () at /tmp/factorio-Z40uz3/src/MainLoop.cpp:985
  92. No locals.
  93. #42 0x0000000000c27b7f in MainLoop::gameUpdateLoop () at /tmp/factorio-Z40uz3/src/MainLoop.cpp:851
  94. No locals.
  95. #43 0x0000000000c2f343 in MainLoop::mainLoopStepHeadless () at /tmp/factorio-Z40uz3/src/MainLoop.cpp:465
  96. No locals.
  97. #44 0x0000000000c2fd43 in MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) () at /tmp/factorio-Z40uz3/src/MainLoop.cpp:326
  98. No locals.
  99. #45 0x000000000041f579 in main () at /tmp/factorio-Z40uz3/src/Main.cpp:672
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