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- Log uploaded on Sunday, August 11, 2019, 1:39:01 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- Misc. Robots: AIRobot(1.0.4.0)
- [1.0] Misc. Robots 日本語翻訳追加: (no assemblies)
- Misc. Robots++: (no assemblies)
- Misc. Robots++ 日本語追加: (no assemblies)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.4)
- Numbers 日本語追加: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
- [1.0] EdB Prepare Carefully 日本語翻訳追加: (no assemblies)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- [1.0] [Sub-MOD] VGP Vegetable Garden JP: (no assemblies)
- VGP Garden Gourmet: ModFinder(1.0.0.0)
- [1.0] [Sub-MOD] VGP Garden Gourmet JP: (no assemblies)
- MendAndRecycle: MendAndRecycle(1.0.6942.32740)
- [1.0] MendAndRecycle 日本語翻訳追加: (no assemblies)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- [1.0] RT Fuse 日本語翻訳追加: (no assemblies)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
- [1.0] QualityBuilder 日本語翻訳追加: (no assemblies)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- Rimcolle: (no assemblies)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
- Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- Infused: 0Harmony(1.2.0.1), Infused(35.0.0.0)
- 20th Century Weapons Mod Unofficial 1.0: (no assemblies)
- Reverse Commands: 0Harmony(1.2.0.1), ReverseCommands(1.0.8.0)
- Miniaturisation: (no assemblies)
- Glass+Lights: 0Harmony(1.2.0.1), Glass+Lights(1.0.0.0)
- Rimatomics: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimatomics(1.6.7117.38015)
- More Trade Ships: (no assemblies)
- Hardworking animals 1.0: (no assemblies)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.4.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
- Quarry 1.0: Quarry(0.19.0.0)
- SS Bigger Batteries: (no assemblies)
- Fast regen 1.0: (no assemblies)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- [RH] Faction: Militaires Sans Frontieres (1.0): 0Harmony(1.0.9.1), AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
- [CP] Metal Gear Solid - CQC Takedown (1.0): 0Harmony(1.0.9.1), CPAbilityUser(1.18.0.0), CPAbilityUserAI(1.18.0.0), CQCTakedown(0.0.0.0)
- ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
- [1.0] ResearchPal 日本語翻訳追加: (no assemblies)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.22)
- [1.0] Hospitality 日本語翻訳追加: (no assemblies)
- Misc. Training: TrainingFacility(1.0.0.0)
- [1.0] Misc. Training 日本語翻訳追加: (no assemblies)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- [1.0] ED-Embrasures 日本語翻訳追加: (no assemblies)
- [1.0] Cheap Mortar Shell: (no assemblies)
- Wall Mounted Turrets: Honey Badger(1.0.0.0), WallMountedTurretSettings(1.0.0.0), Wall_Turret_NextToWall_Worker(1.0.0.0)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.14.589)
- [1.0] Colony Manager 日本語翻訳追加: (no assemblies)
- Weapon Tech: (no assemblies)
- Weapon Tech日本語化MOD: (no assemblies)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.4.3.0)
- Glitter Tech: (no assemblies)
- Tactical Charged Gear: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), PelShield(1.0.0.0), TCGear(1.0.0.0)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- [1.0] [Sub-MOD] VGP Garden Medicine JP: (no assemblies)
- Active Harmony patches:
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- ApparelUtility.CanWearTogether: post: PelShield.CanWearTogether_PostPatch.PostFix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Building.Destroy: PRE: Glass_Lights.HarmonyPatches+Patch_BuildingDestroy.Prefix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
- CameraDriver.OnGUI: TRANS: CameraPlus.CameraDriver_OnGUI_Patch.Transpiler
- CameraDriver.Update: post: CameraPlus.CameraDriver_Update_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
- CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
- CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
- CompQuality.SetQuality: post: Infused.CompQuality_SetQuality_Patch.Postfix
- CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Numbers.Numbers.Columndefs
- Designator_Build.get_Visible: post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
- Faction.TryAffectGoodwillWith: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, ExpandedRoofing.HarmonyPatches.GameInited, ReverseCommands.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
- GenMapUI.DrawThingLabel: post: Infused.GenMapUI_DrawThingLabel_Patch.Postfix
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
- ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: ReverseCommands.Patch2.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
- MassUtility.Capacity: post: CPBackpacks.HarmonyBackpacks.Capacity_PostFix
- MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.IsDestroyable_PostFix
- Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGroupKindWorker.GeneratePawns: post: CPAbilityUser.StandaloneAbilityUserMod.GeneratePawns_PostFix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix post: CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix
- PawnTable.PawnTableOnGUI: TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.Notify_ApparelAdded: post: CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: HeatMap.PlaySettings_Detour.PostFix
- PowerNetGraphics.PrintWirePieceConnecting: PRE: Glass_Lights.HarmonyPatches+Harmony_PrintWirePieceConnecting.Prefix
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
- RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings post: Glass_Lights.HarmonyPatches+Patch_SetRoof.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
- RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
- SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
- Selector.HandleMapClicks: PRE: ReverseCommands.Patch3.Prefix
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: CPAbilityUser.StandaloneAbilityUserMod.GiveShortHash_PrePatch
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- Targeter.ConfirmStillValid: PRE: CPAbilityUser.StandaloneAbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: CPAbilityUser.StandaloneAbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: CPAbilityUser.StandaloneAbilityUserMod.TargeterUpdate_PostFix
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
- ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
- ThingWithComps.InitializeComps: post: CPAbilityUser.StandaloneAbilityUserMod.InitializeComps_PostFix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.get_DirectOwner: PRE: CPAbilityUser.StandaloneAbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: CPAbilityUser.StandaloneAbilityUserMod.get_UIIcon
- Verb_LaunchProjectile.get_Projectile: PRE: CPAbilityUser.StandaloneAbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, rimworld.whyisthat.expandedroofing.main, net.pardeike.reversecommands, mehni.rimworld.numbers, io.github.ratysz.madskills, rimworld.infused, Dubwise.Rimatomics, rimworld.ResearchPal, fluffy.colonymanager, EdB.PrepareCarefully, de.hatti.rimworld.mod.qualitybuilder, com.rimfridge.rimworld.mod, HugsLib.SimpleSidearms, mehni.rimworld.pickupandhaul.main, HugsLib.Hospitality, rimworld.whyisthat.expandedroofing.fixbuildorder, Glass_Lights, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, multiversionmodfix, brrainz-crosspromotion, com.github.restive2k12.rimworld.mod.moodbar, com.Pelador.Rimworld.PelShield, mehni.rimworld.MFI.main, HugsLib.HeatMap, HugsLib.MapReroll; 1.0.9.1: rimworld.jecrell.standaloneabilityuser, rimworld.cpbackpacks, rimworld.jecrell.doorsexpanded
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- Rimatomics 1.6.851
- [RuntimeGC] Mod settings loaded.
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=4447 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language Japanese has 294 errors. Generate translation report for more info.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- ExpandedRoofing: generating dynamic defs
- [ColorCodedMoodBar] initialized
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 40 Metadata and cleaned 109 PreviewImage.
- Removed: [1.0] RPG Style Inventory, Tactical Charged Gear, Glitter Tech, Weapon Tech日本語化MOD, Weapon Tech, Camera+, More Faction Interaction, VGP Garden Medicine JP, VGP Garden Medicine, [1.0] Colony Manager 日本語翻訳追加, Colony Manager, Doors Expanded, Wall Mounted Turrets, [1.0] Cheap Mortar Shell, [1.0] ED-Embrasures 日本語翻訳追加, ED-Embrasures, Moody, [T] MoreFloors, Rimatomics: 日本語化, Infusedの日本語翻訳, [1.0] RPG Style Inventory, Tactical Charged Gear, Glitter Tech, Weapon Tech日本語化MOD, Weapon Tech, Camera+, More Faction Interaction, VGP Garden Medicine JP, VGP Garden Medicine, [1.0] Colony Manager 日本語翻訳追加, Colony Manager, Doors Expanded, Wall Mounted Turrets, [1.0] Cheap Mortar Shell, [1.0] ED-Embrasures 日本語翻訳追加, ED-Embrasures, Moody, [T] MoreFloors, Rimatomics: 日本語化, Infusedの日本語翻訳
- Cleaned: [1.0] Misc. Training 日本語翻訳追加, Misc. Training, HugsLib, Simple sidearms, [KV] RimFridge - 1.0, VGP Vegetable Garden, [1.0] [Sub-MOD] VGP Vegetable Garden JP, Stack XXL, Mad Skills, Numbers, Numbers 日本語追加, EdB Prepare Carefully, [1.0] EdB Prepare Carefully 日本語翻訳追加, Rimcolle, Pick Up And Haul, MendAndRecycle, [1.0] MendAndRecycle 日本語翻訳追加, Expanded Roofing, [sd] advanced powergeneration, Infused, 20th Century Weapons Mod Unofficial 1.0, Reverse Commands, Miniaturisation, RT Fuse, [1.0] RT Fuse 日本語翻訳追加, Glass+Lights, Rimatomics, More Trade Ships, Misc. Robots, [1.0] Misc. Robots 日本語翻訳追加, Hardworking animals 1.0, Color Coded Mood Bar, Heat Map, QualityBuilder, [1.0] QualityBuilder 日本語翻訳追加, RuntimeGC, Additional Joy Objects, Wall Light, Centralized Climate Control, Conduit Deconstruct, Quarry 1.0, ResearchPal, [1.0] ResearchPal 日本語翻訳追加, SS Bigger Batteries, Misc. Robots++ 日本語追加, Misc. Robots++, VGP Garden Gourmet, [1.0] [Sub-MOD] VGP Garden Gourmet JP, Fast regen 1.0, Map Reroll, [RH] Faction: Militaires Sans Frontieres (1.0), [CP] Metal Gear Solid - CQC Takedown (1.0), Hospitality, [1.0] Hospitality 日本語翻訳追加, [1.0] Misc. Training 日本語翻訳追加, Misc. Training, HugsLib, Simple sidearms, [KV] RimFridge - 1.0, VGP Vegetable Garden, [1.0] [Sub-MOD] VGP Vegetable Garden JP, Stack XXL, Mad Skills, Numbers, Numbers 日本語追加, EdB Prepare Carefully, [1.0] EdB Prepare Carefully 日本語翻訳追加, Rimcolle, Pick Up And Haul, MendAndRecycle, [1.0] MendAndRecycle 日本語翻訳追加, Expanded Roofing, [sd] advanced powergeneration, Infused, 20th Century Weapons Mod Unofficial 1.0, Reverse Commands, Miniaturisation, RT Fuse, [1.0] RT Fuse 日本語翻訳追加, Glass+Lights, Rimatomics, More Trade Ships, Misc. Robots, [1.0] Misc. Robots 日本語翻訳追加, Hardworking animals 1.0, Color Coded Mood Bar, Heat Map, QualityBuilder, [1.0] QualityBuilder 日本語翻訳追加, RuntimeGC, Additional Joy Objects, Wall Light, Centralized Climate Control, Conduit Deconstruct, Quarry 1.0, ResearchPal, [1.0] ResearchPal 日本語翻訳追加, SS Bigger Batteries, Misc. Robots++ 日本語追加, Misc. Robots++, VGP Garden Gourmet, [1.0] [Sub-MOD] VGP Garden Gourmet JP, Fast regen 1.0, Map Reroll, [RH] Faction: Militaires Sans Frontieres (1.0), [CP] Metal Gear Solid - CQC Takedown (1.0), Hospitality, [1.0] Hospitality 日本語翻訳追加, Core
- [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 262 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: ツリー分岐を準備
- ResearchPal :: redundant prerequisites for 改良太陽光発電: 電気工学 基礎
- ResearchPal :: redundant prerequisites for 強化ガラス: 電気工学 基礎
- ResearchPal :: redundant prerequisites for ゲーム機製作: 電気工学 基礎
- ResearchPal :: redundant prerequisites for Industrial Climate Control: 電気工学 基礎
- ResearchPal :: ツリー交差を縮小
- ResearchPal :: 完了後レイアウト
- ResearchPal :: 研究予約を復元
- [HugsLib] initializing SimpleSidearms, StackXXL, HeatMap, MURWallLight, CentralizedClimateControl, MapReroll, Hospitality
- [HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, HerbBede, MedBed, IIMed
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3048 -> priority: 1
- Thread -> id: 3770 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [igdumdim64.dll 23.20.16.4973]
- Renderer: Intel(R) HD Graphics 620
- Vendor: Intel
- VRAM: 2147 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- Rimatomics 1.6.851
- [RuntimeGC] Mod settings loaded.
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_OnTopOfWalls
- Could not find a type named JecsTools.PlaceWorker_OnTopOfWalls
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find type named CompSlotLoadable.SlotLoadableDef from node <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Melee_Power</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Power Slot</label><description>An enhancement slot for a TC power chip.</description><slottableThingDefs><li>CGearPowerChip</li><li>CGearDodgeChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find a type named CompSlotLoadable.SlotLoadable
- XML error: <slottableThingDefs><li>CGearPowerChip</li><li>CGearDodgeChip</li></slottableThingDefs> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Melee_Power</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Power Slot</label><description>An enhancement slot for a TC power chip.</description><slottableThingDefs><li>CGearPowerChip</li><li>CGearDodgeChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- XML error: <doesChangeStats>true</doesChangeStats> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Melee_Power</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Power Slot</label><description>An enhancement slot for a TC power chip.</description><slottableThingDefs><li>CGearPowerChip</li><li>CGearDodgeChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find type named CompSlotLoadable.SlotLoadableDef from node <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Aim</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Aim Slot</label><description>An enhancement slot for a TC aim chip.</description><slottableThingDefs><li>CGearAimChip</li><li>CGearReflexChip</li><li>CGearHunterChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find a type named CompSlotLoadable.SlotLoadable
- XML error: <slottableThingDefs><li>CGearAimChip</li><li>CGearReflexChip</li><li>CGearHunterChip</li></slottableThingDefs> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Aim</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Aim Slot</label><description>An enhancement slot for a TC aim chip.</description><slottableThingDefs><li>CGearAimChip</li><li>CGearReflexChip</li><li>CGearHunterChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- XML error: <doesChangeStats>true</doesChangeStats> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Aim</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Aim Slot</label><description>An enhancement slot for a TC aim chip.</description><slottableThingDefs><li>CGearAimChip</li><li>CGearReflexChip</li><li>CGearHunterChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find type named CompSlotLoadable.SlotLoadableDef from node <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Boost</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Boost Slot</label><description>An enhancement slot for a TC boost chip.</description><slottableThingDefs><li>CGearBoostChip</li><li>CGearHeatSinkChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find a type named CompSlotLoadable.SlotLoadable
- XML error: <slottableThingDefs><li>CGearBoostChip</li><li>CGearHeatSinkChip</li></slottableThingDefs> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Boost</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Boost Slot</label><description>An enhancement slot for a TC boost chip.</description><slottableThingDefs><li>CGearBoostChip</li><li>CGearHeatSinkChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- XML error: <doesChangeStats>true</doesChangeStats> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="CompSlotLoadable.SlotLoadableDef"><defName>CGearSlot_Gun_Boost</defName><thingClass>CompSlotLoadable.SlotLoadable</thingClass><label>TC Boost Slot</label><description>An enhancement slot for a TC boost chip.</description><slottableThingDefs><li>CGearBoostChip</li><li>CGearHeatSinkChip</li></slottableThingDefs><doesChangeStats>true</doesChangeStats></ThingDef>
- Could not find type named CompSlotLoadable.CompProperties_SlottedBonus from node <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><MeleeWeapon_DamageMultiplier>+0.15</MeleeWeapon_DamageMultiplier><MeleeWeapon_CooldownMultiplier>-0.20</MeleeWeapon_CooldownMultiplier></statModifiers></li>
- XML error: <statModifiers><MeleeWeapon_DamageMultiplier>+0.15</MeleeWeapon_DamageMultiplier><MeleeWeapon_CooldownMultiplier>-0.20</MeleeWeapon_CooldownMultiplier></statModifiers> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><MeleeWeapon_DamageMultiplier>+0.15</MeleeWeapon_DamageMultiplier><MeleeWeapon_CooldownMultiplier>-0.20</MeleeWeapon_CooldownMultiplier></statModifiers></li>
- Could not find type named CompSlotLoadable.CompProperties_SlottedBonus from node <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><MeleeDodgeChance>+0.25</MeleeDodgeChance></statModifiers></li>
- XML error: <statModifiers><MeleeDodgeChance>+0.25</MeleeDodgeChance></statModifiers> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><MeleeDodgeChance>+0.25</MeleeDodgeChance></statModifiers></li>
- Could not find type named CompSlotLoadable.CompProperties_SlottedBonus from node <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><AccuracyTouch>+0.05</AccuracyTouch><AccuracyShort>+0.05</AccuracyShort><AccuracyMedium>+0.04</AccuracyMedium><AccuracyLong>+0.04</AccuracyLong></statModifiers></li>
- XML error: <statModifiers><AccuracyTouch>+0.05</AccuracyTouch><AccuracyShort>+0.05</AccuracyShort><AccuracyMedium>+0.04</AccuracyMedium><AccuracyLong>+0.04</AccuracyLong></statModifiers> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><AccuracyTouch>+0.05</AccuracyTouch><AccuracyShort>+0.05</AccuracyShort><AccuracyMedium>+0.04</AccuracyMedium><AccuracyLong>+0.04</AccuracyLong></statModifiers></li>
- Could not find type named CompSlotLoadable.CompProperties_SlottedBonus from node <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><AccuracyTouch>+0.08</AccuracyTouch><AccuracyShort>+0.07</AccuracyShort><AccuracyMedium>0</AccuracyMedium><AccuracyLong>-0.02</AccuracyLong><AimingDelayFactor>-0.2</AimingDelayFactor></statModifiers></li>
- XML error: <statModifiers><AccuracyTouch>+0.08</AccuracyTouch><AccuracyShort>+0.07</AccuracyShort><AccuracyMedium>0</AccuracyMedium><AccuracyLong>-0.02</AccuracyLong><AimingDelayFactor>-0.2</AimingDelayFactor></statModifiers> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><AccuracyTouch>+0.08</AccuracyTouch><AccuracyShort>+0.07</AccuracyShort><AccuracyMedium>0</AccuracyMedium><AccuracyLong>-0.02</AccuracyLong><AimingDelayFactor>-0.2</AimingDelayFactor></statModifiers></li>
- Could not find type named CompSlotLoadable.CompProperties_SlottedBonus from node <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><AccuracyTouch>0</AccuracyTouch><AccuracyShort>+0.02</AccuracyShort><AccuracyMedium>+0.05</AccuracyMedium><AccuracyLong>+0.10</AccuracyLong><AimingDelayFactor>+0.05</AimingDelayFactor></statModifiers></li>
- XML error: <statModifiers><AccuracyTouch>0</AccuracyTouch><AccuracyShort>+0.02</AccuracyShort><AccuracyMedium>+0.05</AccuracyMedium><AccuracyLong>+0.10</AccuracyLong><AimingDelayFactor>+0.05</AimingDelayFactor></statModifiers> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><AccuracyTouch>0</AccuracyTouch><AccuracyShort>+0.02</AccuracyShort><AccuracyMedium>+0.05</AccuracyMedium><AccuracyLong>+0.10</AccuracyLong><AimingDelayFactor>+0.05</AimingDelayFactor></statModifiers></li>
- Could not find type named CompSlotLoadable.CompProperties_SlottedBonus from node <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><RangedWeapon_Cooldown>-0.2</RangedWeapon_Cooldown><AimingDelayFactor>-0.25</AimingDelayFactor></statModifiers></li>
- XML error: <statModifiers><RangedWeapon_Cooldown>-0.2</RangedWeapon_Cooldown><AimingDelayFactor>-0.25</AimingDelayFactor></statModifiers> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><RangedWeapon_Cooldown>-0.2</RangedWeapon_Cooldown><AimingDelayFactor>-0.25</AimingDelayFactor></statModifiers></li>
- Could not find type named CompSlotLoadable.CompProperties_SlottedBonus from node <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><RangedWeapon_Cooldown>-0.4</RangedWeapon_Cooldown><AimingDelayFactor>-0.1</AimingDelayFactor></statModifiers></li>
- XML error: <statModifiers><RangedWeapon_Cooldown>-0.4</RangedWeapon_Cooldown><AimingDelayFactor>-0.1</AimingDelayFactor></statModifiers> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlottedBonus"><statModifiers><RangedWeapon_Cooldown>-0.4</RangedWeapon_Cooldown><AimingDelayFactor>-0.1</AimingDelayFactor></statModifiers></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- XML error: <slots><li>CGearSlot_Melee_Power</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- XML error: <slots><li>CGearSlot_Melee_Power</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- XML error: <slots><li>CGearSlot_Melee_Power</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- XML error: <slots><li>CGearSlot_Melee_Power</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Melee_Power</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Boost</li></slots></li>
- Could not find type named CompSlotLoadable.CompProperties_SlotLoadable from node <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- XML error: <slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="CompSlotLoadable.CompProperties_SlotLoadable"><slots><li>CGearSlot_Gun_Aim</li><li>CGearSlot_Gun_Boost</li></slots></li>
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=4447 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language Japanese has 376 errors. Generate translation report for more info.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- ExpandedRoofing: generating dynamic defs
- [ColorCodedMoodBar] initialized
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 10 Metadata and cleaned 139 PreviewImage.
- Removed: Moody, [T] MoreFloors, Rimatomics: 日本語化, Infusedの日本語翻訳, Centralized Climate Control, Moody, [T] MoreFloors, Rimatomics: 日本語化, Infusedの日本語翻訳, Centralized Climate Control
- Cleaned: [1.0] [Sub-MOD] VGP Garden Medicine JP, [1.0] RPG Style Inventory, Tactical Charged Gear, Glitter Tech, Weapon Tech日本語化MOD, Weapon Tech, Camera+, More Faction Interaction, VGP Garden Medicine, [1.0] Colony Manager 日本語翻訳追加, Colony Manager, Doors Expanded, Wall Mounted Turrets, [1.0] Cheap Mortar Shell, [1.0] ED-Embrasures 日本語翻訳追加, ED-Embrasures, [1.0] Misc. Training 日本語翻訳追加, Misc. Training, HugsLib, Simple sidearms, [KV] RimFridge - 1.0, VGP Vegetable Garden, [1.0] [Sub-MOD] VGP Vegetable Garden JP, Stack XXL, Mad Skills, Numbers, Numbers 日本語追加, EdB Prepare Carefully, [1.0] EdB Prepare Carefully 日本語翻訳追加, Rimcolle, Pick Up And Haul, MendAndRecycle, [1.0] MendAndRecycle 日本語翻訳追加, Expanded Roofing, [sd] advanced powergeneration, Infused, 20th Century Weapons Mod Unofficial 1.0, Reverse Commands, Miniaturisation, RT Fuse, [1.0] RT Fuse 日本語翻訳追加, Glass+Lights, Rimatomics, More Trade Ships, Misc. Robots, [1.0] Misc. Robots 日本語翻訳追加, Hardworking animals 1.0, Color Coded Mood Bar, Heat Map, QualityBuilder, [1.0] QualityBuilder 日本語翻訳追加, RuntimeGC, Additional Joy Objects, Wall Light, Conduit Deconstruct, Quarry 1.0, ResearchPal, [1.0] ResearchPal 日本語翻訳追加, SS Bigger Batteries, Misc. Robots++ 日本語追加, Misc. Robots++, VGP Garden Gourmet, [1.0] [Sub-MOD] VGP Garden Gourmet JP, Fast regen 1.0, Map Reroll, [RH] Faction: Militaires Sans Frontieres (1.0), [CP] Metal Gear Solid - CQC Takedown (1.0), Hospitality, [1.0] Hospitality 日本語翻訳追加, [1.0] [Sub-MOD] VGP Garden Medicine JP, [1.0] RPG Style Inventory, Tactical Charged Gear, Glitter Tech, Weapon Tech日本語化MOD, Weapon Tech, Camera+, More Faction Interaction, VGP Garden Medicine, [1.0] Colony Manager 日本語翻訳追加, Colony Manager, Doors Expanded, Wall Mounted Turrets, [1.0] Cheap Mortar Shell, [1.0] ED-Embrasures 日本語翻訳追加, ED-Embrasures, [1.0] Misc. Training 日本語翻訳追加, Misc. Training, HugsLib, Simple sidearms, [KV] RimFridge - 1.0, VGP Vegetable Garden, [1.0] [Sub-MOD] VGP Vegetable Garden JP, Stack XXL, Mad Skills, Numbers, Numbers 日本語追加, EdB Prepare Carefully, [1.0] EdB Prepare Carefully 日本語翻訳追加, Rimcolle, Pick Up And Haul, MendAndRecycle, [1.0] MendAndRecycle 日本語翻訳追加, Expanded Roofing, [sd] advanced powergeneration, Infused, 20th Century Weapons Mod Unofficial 1.0, Reverse Commands, Miniaturisation, RT Fuse, [1.0] RT Fuse 日本語翻訳追加, Glass+Lights, Rimatomics, More Trade Ships, Misc. Robots, [1.0] Misc. Robots 日本語翻訳追加, Hardworking animals 1.0, Color Coded Mood Bar, Heat Map, QualityBuilder, [1.0] QualityBuilder 日本語翻訳追加, RuntimeGC, Additional Joy Objects, Wall Light, Conduit Deconstruct, Quarry 1.0, ResearchPal, [1.0] ResearchPal 日本語翻訳追加, SS Bigger Batteries, Misc. Robots++ 日本語追加, Misc. Robots++, VGP Garden Gourmet, [1.0] [Sub-MOD] VGP Garden Gourmet JP, Fast regen 1.0, Map Reroll, [RH] Faction: Militaires Sans Frontieres (1.0), [CP] Metal Gear Solid - CQC Takedown (1.0), Hospitality, [1.0] Hospitality 日本語翻訳追加, Core
- [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 264 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: ツリー分岐を準備
- ResearchPal :: redundant prerequisites for 爆発物 IED: 電気工学 基礎
- ResearchPal :: redundant prerequisites for 改良太陽光発電: 電気工学 基礎
- ResearchPal :: redundant prerequisites for 強化ガラス: 電気工学 基礎
- ResearchPal :: redundant prerequisites for ゲーム機製作: 電気工学 基礎
- ResearchPal :: ツリー交差を縮小
- ResearchPal :: 完了後レイアウト
- ResearchPal :: 研究予約を復元
- [HugsLib] initializing SimpleSidearms, StackXXL, HeatMap, MURWallLight, MapReroll, Hospitality
- [HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, HerbBede, MedBed, IIMed, ambTable
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
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