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  1. LINK: https://mega.nz/#!mZpB2ZjY!IUrk2tutg3dODVHxByrgYh_bYWTaW9POPknemFm8WNg
  2.  
  3. ###These are custom modifications based on the Historical Project Mod. All credit goes to its author for his dedication over the years.###
  4. ###Integrated and modified bits of HPMNM (V4), INHPM, AFP, NWO, RDS, France Minimod and BigSquareFrame. Thanks to all the modders for their hard work.###
  5. ###Some bits are not finished yet (localisation, gfx), be warned.###
  6.  
  7. CHANGELOG
  8. V2
  9. - Fixed a bug that would cause massive lag, thanks to /u/Nica-E-M
  10. - Added Burgundy cores.
  11. - Took out Picard culture. Added a Normandy tag.
  12. - Reintroduced Occitan culture and cores. They will disappear with the French Language Schooling decision.
  13. - Changed the requirements for the Sarawak Protectorate - you have to sphere them to see the decision.
  14. - Changed the requirements for France to Claim Savoy.
  15. - Changed the requirements to form Iberia & Byzantium.
  16. - Fixed a bunch of bugs & issues. Deleted rogue "$" in 00_HPM_events line 36.
  17.  
  18. V1
  19. - Added a new reform, Centralization (Feudalism, Federalism, Unitary, Totalitarianism). Keep in mind this is still in development, feedback is most welcome.
  20. - Added tags for BRG - Burgundy, SAM - Samoa, IBR - Iberia & BYZ - Byzantium. Thanks a lot to AFPG for the flags!
  21. - Added "Executive Orders" (rule by decree) as a way around decision screen bloat (includes Reform Colonial Army, Reform Local Governement, Increase Conscription, Border Policy changes, NVs & Tech schools changes).
  22. - Added some new inventions (mostly culture ones) and modified some of the older ones I had made.
  23. - Added event 12000, only useable through console, letting you chose your gov. type - helpful for modders.
  24. - Brought back the "First Minister..." events from PDM, but softened it and made it limited to democracies for balance purpose.
  25. - Events for the Jodenparagrafen, the Weimar Constitution (if Germany has lost great war), the creation of the Royal Mounted Canadian Police, the Mau Movement, an alternative extradition of Louis-Napoléon...
  26. - Decisions to purchase Gwadar from Oman, to execute the Madagascar Plan (Jewish deportation), to claim Greater Madagascar & Greater Samoa, to build Neustadt (in Strasbourg), to rename if you're a free Brittany (will not be used by the AI), to enact War Industry, to build Skansen...
  27. - Jacobin Rebels renamed to Republican Rebels. Also fixed some gfx.
  28. - Nerfed the "International Pariah" modifier a bit.
  29. - Made Minority Rights and Trade Unions social reforms, so that Socialists would vote in their favor.
  30. - Made EVT96100/96101 (Arab Revolt) not include Suez and PLS if you chose to give self-rule - it also now makes you lose one infamy for each country released.
  31. - Made the Heligoland Treaty an event with an option to keep the island and get a core.
  32. - Took out PCR and Kevah events, as well as the Trip to Europe decision specific to Persia. Will rework them later on.
  33. - "Bring Tea in Iran" is now a province event so you can opt out on an individual basis depending on the RGO you prefer.
  34. - Fixed abuseable bugs with Amir Kabir - the modifier would remain forever ; reframed The Peacock Throne event on the model of Japan ; fixed infinite Trip to Europe decision for uncivs.
  35. - Changed how the Landell de Moura event works - it now sets a flag giving a chance to get the National Radio Network invention.
  36. - Modified the Indochina (& Sarawak) flavor so that it can be organized even if someone other than France conquers the region.
  37. - The Matabele flight event now also gives Masvingo (2073) in order for Portugal to have a chance to fullfill the Pink Map.
  38. - The Open Revolt province event now gives less militancy but also doesn't reduce consciousness - this stopped Portugal to pass reforms sometimes.
  39. - Changed the RGO of Qeshm to coal to represent the firewood and naphta production of the island.
  40. - Changed name of Blackstone (province 211) to "Blacks and Whites", according to https://www.townofblackstoneva.com/ (name changed in the 1870's).
  41. - Fixed a bug of the ACW - decision "Move capital to Richmond" would make Blackstone capital due to old province IDs (60/211).
  42. - Diminished the Qing nerf, i.e. made the events either fire only for the AI or give a tad less MIL/CON.
  43. - Changed the Alaska Purchase localization to make it clear that you can chose to get cores on the territory.
  44. - Fixed an overwrite bug which deactivated the BAY_Bavaria events.
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