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- TextureReplacerReplaced
- {
- Folders
- {
- Default = WindowShine/Default/
- EnvMap = Window/EnvMap/
- Heads = WindowShine/Heads/
- Suits = WindowShine/Suits/
- }
- }
- @PART[mk3Cockpit_Shuttle]:HAS[!MODULE[TRR_Reflection]]:NEEDS[TextureReplacerReplaced]:AFTER[CormorantAeronology]:NEEDS[WindowShine]
- {
- %MODULE[TRR_Reflection]
- {
- %name = TRR_Reflection
- %shader = ShaderNG/TR_Reflective_Emissive_Alpha
- %colour = 0.5 0.5 0.5
- %interval = 4
- %meshes = cockpit
- }
- }
- @PART[shuttle_cockpit]:HAS[!MODULE[TRReflection]]:NEEDS[TextureReplacerReplaced]:AFTER[MrMeeb]:NEEDS[WindowShine]
- {
- %MODULE[TRReflection]
- {
- %name = TRReflection
- %shader = ShaderNG/TR_Reflective_Emissive_Alpha
- %colour = 0.5 0.5 0.5
- %interval = 4
- %meshes = cockpit
- }
- }
- @PART[CRG_100R]:HAS[!MODULE[TRReflection]]:NEEDS[TextureReplacerReplaced]:AFTER[MrMeeb]:NEEDS[WindowShine]
- {
- %MODULE[TRReflection]
- {
- %name = TRReflection
- %shader = ShaderNG/TR_Reflective_Emissive_Alpha
- %colour = 0.2 0.2 0.4
- %interval = 4
- %meshes = Radiator 2.004 Radiator 2.004 Radiator 2.006 Radiator 2.005 Radiator 2.001
- }
- }
- @PART[CRG_150]:HAS[!MODULE[TRReflection]]:NEEDS[TextureReplacerReplaced:AFTER[MrMeeb]:NEEDS[WindowShine]
- {
- %MODULE[TRReflection]
- {
- %name = TRReflection
- %shader = ShaderNG/TR_Reflective_Emissive_Alpha
- %colour = 0.2 0.2 0.4
- %interval = 4
- %meshes = Radiator 2.004 Radiator 2.004 Radiator 2.006 Radiator 2.005 Radiator 2.001
- }
- }
- @PART[spacelab]:HAS[!MODULE[TRReflection]]:NEEDS[TextureReplacerReplaced]:AFTER[MrMeeb]:NEEDS[WindowShine]
- {
- %MODULE[TRReflection]
- {
- %name = TRReflection
- %shader = ShaderNG/TR_Reflective_Emissive_Alpha
- %colour = 0.5 0.5 0.5
- %interval = 4
- %meshes =
- }
- }
- @PART[spacelab_short]:HAS[!MODULE[TRReflection]]:NEEDS[TextureReplacerReplaced]:AFTER[MrMeeb]:NEEDS[WindowShine]
- {
- %MODULE[TRReflection]
- {
- %name = TRReflection
- %shader = ShaderNG/TR_Reflective_Emissive_Alpha
- %colour = 0.5 0.5 0.5
- %interval = 4
- %meshes =
- }
- }
- @PART[inlineairlock]:HAS[!MODULE[TRReflection]]:NEEDS[TextureReplacerReplaced]:AFTER[MrMeeb]:NEEDS[WindowShine]
- {
- %MODULE[TRReflection]
- {
- %name = TRReflection
- %shader = ShaderNG/TR_Reflective_Emissive_Alpha
- %colour = 0.5 0.5 0.5
- %interval = 4
- %meshes =
- }
- }
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