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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Model2 = Instance.new("Model")
- Humanoid3 = Instance.new("Humanoid")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Fire6 = Instance.new("Fire")
- Script7 = Instance.new("Script")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Fire10 = Instance.new("Fire")
- Script11 = Instance.new("Script")
- Part12 = Instance.new("Part")
- Script13 = Instance.new("Script")
- Part14 = Instance.new("Part")
- Script15 = Instance.new("Script")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Sound18 = Instance.new("Sound")
- Script19 = Instance.new("Script")
- Model0.Parent = mas
- Model1.Parent = Model0
- Model2.Name = "Dummy"
- Model2.Parent = Model1
- Humanoid3.Parent = Model2
- Humanoid3.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
- Humanoid3.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid3.RightLeg = Part9
- Humanoid3.LeftLeg = Part5
- Humanoid3.Torso = Part12
- Part4.Name = "Left Arm"
- Part4.Parent = Model2
- Part4.BrickColor = BrickColor.new("Br. yellowish green")
- Part4.Transparency = 1
- Part4.Rotation = Vector3.new(180, 0, 180)
- Part4.Anchored = true
- Part4.CanCollide = false
- Part4.FormFactor = Enum.FormFactor.Symmetric
- Part4.Size = Vector3.new(1, 2, 1)
- Part4.CFrame = CFrame.new(4.08540297, 2.9921875, -57.4068604, -0.999999881, -3.93917706e-21, -1.95106009e-06, -3.93916656e-21, 1, -5.67698134e-21, 1.95106009e-06, -5.67697447e-21, -0.999999881)
- Part4.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part4.Position = Vector3.new(4.08540297, 2.9921875, -57.4068604)
- Part4.Orientation = Vector3.new(0, -180, 0)
- Part4.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part5.Name = "Left Leg"
- Part5.Parent = Model2
- Part5.BrickColor = BrickColor.new("New Yeller")
- Part5.Transparency = 1
- Part5.Rotation = Vector3.new(180, 0, 180)
- Part5.Anchored = true
- Part5.CanCollide = false
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.Size = Vector3.new(1, 2, 1)
- Part5.CFrame = CFrame.new(3.08538795, 0.992190838, -57.4068451, -0.999999881, -3.93917706e-21, -1.95106009e-06, -3.93916656e-21, 1, -5.67698134e-21, 1.95106009e-06, -5.67697447e-21, -0.999999881)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(1, 1, 0)
- Part5.Position = Vector3.new(3.08538795, 0.992190838, -57.4068451)
- Part5.Orientation = Vector3.new(0, -180, 0)
- Part5.Color = Color3.new(1, 1, 0)
- Fire6.Parent = Part5
- Fire6.Size = 30
- Fire6.Color = Color3.new(1, 0.678431, 0)
- Fire6.Enabled = false
- Fire6.Heat = 25
- Fire6.SecondaryColor = Color3.new(1, 0, 0)
- Fire6.Color = Color3.new(1, 0.678431, 0)
- Script7.Name = "Spread"
- Script7.Parent = Fire6
- table.insert(cors,sandbox(Script7,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part8.Name = "Right Arm"
- Part8.Parent = Model2
- Part8.BrickColor = BrickColor.new("Br. yellowish green")
- Part8.Transparency = 1
- Part8.Rotation = Vector3.new(180, 0, 180)
- Part8.Anchored = true
- Part8.CanCollide = false
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Size = Vector3.new(1, 2, 1)
- Part8.CFrame = CFrame.new(1.08540297, 2.9921875, -57.4068451, -0.999999881, -3.93917706e-21, -1.95106009e-06, -3.93916656e-21, 1, -5.67698134e-21, 1.95106009e-06, -5.67697447e-21, -0.999999881)
- Part8.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part8.Position = Vector3.new(1.08540297, 2.9921875, -57.4068451)
- Part8.Orientation = Vector3.new(0, -180, 0)
- Part8.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part9.Name = "Right Leg"
- Part9.Parent = Model2
- Part9.BrickColor = BrickColor.new("New Yeller")
- Part9.Transparency = 1
- Part9.Rotation = Vector3.new(180, 0, 180)
- Part9.Anchored = true
- Part9.CanCollide = false
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.Size = Vector3.new(1, 2, 1)
- Part9.CFrame = CFrame.new(2.08537292, 0.992190838, -57.4068451, -0.999999881, -3.93917706e-21, -1.95106009e-06, -3.93916656e-21, 1, -5.67698134e-21, 1.95106009e-06, -5.67697447e-21, -0.999999881)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(1, 1, 0)
- Part9.Position = Vector3.new(2.08537292, 0.992190838, -57.4068451)
- Part9.Orientation = Vector3.new(0, -180, 0)
- Part9.Color = Color3.new(1, 1, 0)
- Fire10.Parent = Part9
- Fire10.Size = 30
- Fire10.Color = Color3.new(1, 0.678431, 0)
- Fire10.Enabled = false
- Fire10.Heat = 25
- Fire10.SecondaryColor = Color3.new(1, 0, 0)
- Fire10.Color = Color3.new(1, 0.678431, 0)
- Script11.Name = "Spread"
- Script11.Parent = Fire10
- table.insert(cors,sandbox(Script11,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part12.Name = "Torso"
- Part12.Parent = Model2
- Part12.BrickColor = BrickColor.new("New Yeller")
- Part12.Transparency = 1
- Part12.Rotation = Vector3.new(180, 0, 180)
- Part12.Anchored = true
- Part12.FormFactor = Enum.FormFactor.Symmetric
- Part12.Size = Vector3.new(2, 2, 1)
- Part12.CFrame = CFrame.new(2.58540297, 2.9921875, -57.4068451, -0.999999881, -3.93917706e-21, -1.95106009e-06, -3.93916656e-21, 1, -5.67698134e-21, 1.95106009e-06, -5.67697447e-21, -0.999999881)
- Part12.BottomSurface = Enum.SurfaceType.Weld
- Part12.LeftSurface = Enum.SurfaceType.Weld
- Part12.RightSurface = Enum.SurfaceType.Weld
- Part12.TopSurface = Enum.SurfaceType.Weld
- Part12.Color = Color3.new(1, 1, 0)
- Part12.Position = Vector3.new(2.58540297, 2.9921875, -57.4068451)
- Part12.Orientation = Vector3.new(0, -180, 0)
- Part12.Color = Color3.new(1, 1, 0)
- Script13.Name = "Health"
- Script13.Parent = Model2
- table.insert(cors,sandbox(Script13,function()
- Humanoid = script.Parent.Humanoid
- while true do
- local s = wait(1)
- local health = Humanoid.Health
- if health > 2e9 and health < Humanoid.MaxHealth then
- health = health + 2e9 * s * Humanoid.MaxHealth
- if health * 2e9 < Humanoid.MaxHealth then
- Humanoid.Health = health
- else
- Humanoid.Health = Humanoid.MaxHealth
- end
- end
- end
- end))
- Part14.Name = "Regenerating Pad"
- Part14.Parent = Model1
- Part14.BrickColor = BrickColor.new("New Yeller")
- Part14.Transparency = 1
- Part14.Rotation = Vector3.new(-180, 0, -180)
- Part14.Anchored = true
- Part14.FormFactor = Enum.FormFactor.Plate
- Part14.Size = Vector3.new(4, 0.400000006, 4)
- Part14.CFrame = CFrame.new(2.58540297, 0.195529938, -57.4068451, -1, 0, -4.37113883e-08, 0, 1, 0, 4.37113883e-08, 0, -1)
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(1, 1, 0)
- Part14.Position = Vector3.new(2.58540297, 0.195529938, -57.4068451)
- Part14.Orientation = Vector3.new(0, -180, 0)
- Part14.Color = Color3.new(1, 1, 0)
- Script15.Parent = Part14
- table.insert(cors,sandbox(Script15,function()
- Dummy = script.Parent.Parent.Dummy
- Clone = Dummy:Clone()
- function Regen()
- wait(3)
- Dummy.Parent = nil
- Clone.Parent = script.Parent.Parent
- Dummy = Clone
- Dummy:makeJoints()
- Dummy.Torso.CFrame = script.Parent.CFrame + Vector3.new(0,2.7,0)
- Clone = Dummy:Clone()
- Dummy.Humanoid.Died:connect(Regen)
- end
- Dummy.Humanoid.Died:connect(Regen)
- end))
- Part16.Parent = Model0
- Part16.Material = Enum.Material.Concrete
- Part16.BrickColor = BrickColor.new("Dirt brown")
- Part16.Rotation = Vector3.new(0, 0, -90)
- Part16.Anchored = true
- Part16.Size = Vector3.new(0.320000529, 5.00231171, 0.321077228)
- Part16.CFrame = CFrame.new(2.5796659, 3.51288199, -57.4228973, 0, 1.00000024, 0, -1.00000024, 0, 0, 0, 0, 1)
- Part16.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part16.Position = Vector3.new(2.5796659, 3.51288199, -57.4228973)
- Part16.Orientation = Vector3.new(0, 0, -90)
- Part16.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part17.Parent = Model0
- Part17.Material = Enum.Material.Concrete
- Part17.BrickColor = BrickColor.new("Dirt brown")
- Part17.Anchored = true
- Part17.Size = Vector3.new(0.320000529, 5.00231171, 0.321077228)
- Part17.CFrame = CFrame.new(2.5796659, 2.43384075, -57.4228973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part17.Position = Vector3.new(2.5796659, 2.43384075, -57.4228973)
- Part17.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Sound18.Name = "Music"
- Sound18.Parent = mas
- Sound18.SoundId = "rbxassetid://894448981"
- Sound18.Volume = 2
- Sound18.Looped = true
- Script19.Parent = Sound18
- table.insert(cors,sandbox(Script19,function()
- while script.Parent.IsPlaying == false do
- wait()
- script.Parent:Play()
- end
- -- Made by master3395
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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