joo

GMS2 ui.log (case 2)

joo
Mar 6th, 2018 (edited)
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  1. [17:56:51:929(fa41)] ************************************** 03/06/2018 **************************************
  2. [17:56:51:929(fa41)] Log.Initialise
  3. [17:56:51:929(fa41)] OpenGLCheck : Original Version String is "2.1.0 - Build 8.15.10.2869"
  4. [17:56:51:929(fa41)] GameMakerStudio, Version=2.1.3.273, Culture=neutral, PublicKeyToken=83c29ed24e39e35e
  5. [17:56:51:945(fa41)] Initialise()
  6. [17:56:51:945(fa41)] Command line arguments=""
  7. [17:56:51:960(fa41)] Loading proxy settings
  8. [17:56:52:116(fa41)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
  9. [17:56:52:163(fa41)] Initialise(0.0)
  10. [17:56:52:319(fa41)] VerifyDLLs(1)
  11. [17:56:52:319(fa41)] VerifySecurity C:\Program Files\GameMaker Studio 2\Graphics.dll
  12. [17:56:52:335(fa41)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\survey_dismiss.json'.'
  13. [17:56:52:366(fa41)] VerifySecurity C:\Program Files\GameMaker Studio 2\IDE.dll
  14. [17:56:52:413(fa41)] VerifySecurity C:\Program Files\GameMaker Studio 2\OpenTK.dll
  15. [17:56:52:475(fa41)] VerifySecurity C:\Program Files\GameMaker Studio 2\OSCore.dll
  16. [17:56:52:506(fa41)] VerifySecurity C:\Program Files\GameMaker Studio 2\SharpFont.dll
  17. [17:56:52:506(fa41)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
  18. [17:56:52:506(fa41)] VerifySecurity C:\Program Files\GameMaker Studio 2\Utils.dll
  19. [17:56:52:522(fa41)] VerifySecurity C:\Program Files\GameMaker Studio 2\YYCodeEditor.dll
  20. [17:56:52:522(fa41)] VerifySecurity C:\Program Files\GameMaker Studio 2\crypto.dll
  21. [17:56:52:584(fa41)] VerifyDLLs(2)
  22. [17:56:52:647(fa41)] Layout Manager: Attempting to register 'YoYoStudio.GUI.Gadgets.RemoteWorker.RemoteWorkerSettings+' from assembly 'IDE'. The gadget name '' is already in use, this may be caused by conflicting plugins
  23. [17:56:52:647(fa41)] Initialise(0.1)
  24. [17:56:52:647(fa41)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
  25. [17:56:52:647(fa41)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
  26. [17:56:52:756(fa41)] Initialise(0.2)
  27. [17:56:52:756(fa41)] Initialise(1)
  28. [17:56:52:756(fa41)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\runtime_feeds.json'.'
  29. [17:56:52:756(fa41)] Initialise(1.1)
  30. [17:56:52:787(fa41)] Default Device: Speakers (USB PnP Audio Device)
  31. [17:56:52:787(fa41)] Found Device: Speakers (USB PnP Audio Device)
  32. [17:56:52:787(fa41)] Initialise(1.2)
  33. [17:56:52:884(fa41)] Initialise(2)
  34. [17:56:53:132(fa41)] Initialise(3)
  35. [17:56:53:152(fa41)] Initialise(4)
  36. [17:56:54:246(fa41)] Initialise(5)
  37. [17:56:54:246(fa41)] Laptop: Yes
  38. [17:56:54:246(fa41)] Initialise(6)
  39. [17:56:54:246(fa41)] Using Windows 7 or earlier, Graphics Tablet Manager is active
  40. [17:56:54:246(fa41)] Graphics Tablet FAILED Is Wintab Available (1): Unable to load DLL 'Wintab32.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
  41. [17:56:54:246(fa41)] WinTab is not available.
  42. [17:56:54:246(fa41)] Initialise(7)
  43. [17:56:54:266(fa41)] Initialise(7.1)
  44. [17:56:54:286(fa41)] Initialise(8)
  45. [17:56:54:286(fa41)] Initialise(9)
  46. [17:56:54:286(fa41)] Initialise(10)
  47. [17:56:54:286(fa41)] Initialise(11)
  48. [17:56:54:296(fa41)] Initialise(12)
  49. [17:56:54:296(fa41)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\run_timers.json'.'
  50. [17:56:54:356(fa41)] Checking network....
  51. [17:56:54:726(fa41)] Checking network....Done
  52. [17:56:54:796(fa41)] Shader 'layer_normal_blend_shader' loaded.
  53. [17:56:54:806(fa41)] Shader 'layer_add_blend_shader' loaded.
  54. [17:56:54:806(fa41)] Shader 'layer_multiply_blend_shader' loaded.
  55. [17:56:54:816(fa41)] Shader 'layer_subtract_blend_shader' loaded.
  56. [17:56:54:826(fa41)] Shader 'standard_shader' loaded.
  57. [17:56:54:836(fa41)] Shader 'standard_flat_shader' loaded.
  58. [17:56:55:16(fa41)] LoadingState: Languages
  59. [17:56:55:648(fa41)] LoadingState: UserLanguages
  60. [17:56:55:668(fa41)] LoadingState: BeginUserLogin
  61. [17:56:55:688(fa41)] LoadingState: UserLogin
  62. [17:56:56:308(fa41)] Update found - got 26 items
  63. [17:56:56:308(fa41)] Current assembly revision is 2.1.3.273
  64. [17:56:56:308(fa41)] Latest revision 2.1.3.273 found
  65. [17:56:56:308(fa41)] We do NOT need to update
  66. [17:56:59:730(fa41)] --------------------------------------------------------------------------------
  67. [17:56:59:730(fa41)] Main Exception Handler: System.AccessViolationException
  68. [17:56:59:730(fa41)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
  69. [17:56:59:740(fa41)] Exception stack: at OpenTK.Graphics.OpenGL.GL.DeleteFramebuffer(UInt32 framebuffers)
  70. at YoYoStudio.Graphics.Texture.DestroyRenderTarget()
  71. at YoYoStudio.Graphics.Texture.Destroy()
  72. at YoYoStudio.Graphics.TextureManager.DestroyReleasedTextures()
  73. at YoYoStudio.IDE.Run()
  74. at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
  75. at YoYoStudio.Program.Main(String[] _main_args)
  76. [17:56:59:740(fa41)] --------------------------------------------------------------------------------
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