Advertisement
frightfulactions

7DTD Door Buster Blocks

Jul 21st, 2015
1,792
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
XML 7.67 KB | None | 0 0
  1. <block id="1164" name="commercialDoor1_v1">
  2.     <property name="Class" value="DoorSecure" />
  3.     <property name="Material" value="metal" />
  4.     <property name="Shape" value="ModelEntity" />
  5.     <property name="Texture" value="282" />
  6.     <property name="Tag" value="Door" />
  7.     <property name="Place" value="Door" />
  8.     <property name="PlaceEverywhere" value="true" />
  9.     <property name="Model" value="Entities/Doors/commercial_door_1_v1Prefab" />
  10.     <property name="MultiBlockDim" value="1,2,1" />
  11.     <property name="OpenSound" value="UseActions/open_door_metal" />
  12.     <property name="CloseSound" value="UseActions/close_door_metal" />
  13.     <property class="RepairItems"> <property name="forgedIron" value="2" /> </property>
  14.     <property class="UpgradeBlock">
  15.         <property name="ToBlock" value="commercialDoor1_v2" />
  16.         <property name="Item" value="wood" />
  17.         <property name="ItemCount" value="10" />
  18.         <property name="UpgradeHitCount" value="4" />
  19.     </property>
  20.     <property name="CustomUpgradeSound" value="Crafting/place_block_wood" />
  21.     <drop event="Harvest" name="scrapIron" count="8" prob="1" />
  22.     <drop event="Destroy" count="0" />
  23.     <drop event="Fall" name="scrapMetalPile" count="1" prob=".75" stick_chance="1" />
  24.     <property name="Group" value="Building" />
  25.     <property name="MaxDamage" value="100" />
  26.     <property name="DowngradeBlock" value="Busted Commercial Door" />
  27. </block>
  28.  
  29.  
  30.  
  31.  
  32. <block id="1167" name="commercialDoor2_v1">
  33.     <property name="Extends" value="commercialDoor1_v1" />
  34.     <property name="Model" value="Entities/Doors/commercial_door_2_v1Prefab" />
  35.     <property class="UpgradeBlock"> <property name="ToBlock" value="commercialDoor2_v2" /> </property>
  36.     <property name="DowngradeBlock" value="Smashed Commercial Door" />
  37. </block>
  38.  
  39.  
  40.  
  41.  
  42. <block id="1173" name="commercialDoor4_v1">
  43.     <property name="Extends" value="commercialDoor1_v1" />
  44.     <property name="Model" value="Entities/Doors/commercial_door_4_v1Prefab" />
  45.     <property class="UpgradeBlock"> <property name="ToBlock" value="commercialDoor4_v2" /> </property>
  46.     <property name="DowngradeBlock" value="Wrecked Commercial Door" />
  47. </block>
  48.  
  49.  
  50.  
  51.  
  52.  
  53. <block id="1176" name="houseFrontDoor1_v1">
  54.     <property name="Class" value="DoorSecure" />
  55.     <property name="Material" value="wood" />
  56.     <property name="Shape" value="ModelEntity" />
  57.     <property name="Texture" value="241" />
  58.     <property name="Model" value="Entities/Doors/house_frontDoor1_v1Prefab" />
  59.     <property name="MultiBlockDim" value="1,2,1" />
  60.     <property name="Tag" value="Door" />
  61.     <property name="Place" value="Door" />
  62.     <property name="PlaceEverywhere" value="true" />
  63.     <property name="OpenSound" value="UseActions/open_door_wood" />
  64.     <property name="CloseSound" value="UseActions/close_door_wood" />
  65.     <property class="RepairItems"> <property name="wood" value="5" /> </property>
  66.     <property class="UpgradeBlock">
  67.         <property name="ToBlock" value="houseFrontDoor1_v2" />
  68.         <property name="Item" value="wood" />
  69.         <property name="ItemCount" value="10" />
  70.         <property name="UpgradeHitCount" value="4" />
  71.     </property>
  72.     <property name="CustomUpgradeSound" value="Crafting/place_block_wood" />
  73.     <drop event="Harvest" name="wood" count="2" prob="1" />
  74.     <drop event="Destroy" count="0" />
  75.     <property name="MaxDamage" value="100" />
  76.     <property name="DowngradeBlock" value="Damaged Door" />
  77. </block>
  78.  
  79.  
  80.  
  81.  
  82.  
  83. <block id="1226" name="houseFrontDoor2_v1">
  84.     <property name="Extends" value="houseFrontDoor1_v1" />
  85.     <property name="Model" value="Entities/Doors/house_frontDoor2_v1Prefab" />
  86.     <property class="UpgradeBlock"> <property name="ToBlock" value="houseFrontDoor2_v2" /> </property>
  87.     <property name="DowngradeBlock" value="Broken Door" />
  88. </block>
  89.  
  90.  
  91.  
  92.  
  93.     <!-- DoorBuster -->
  94. <block id="1950" name="Busted Commercial Door"><!-- 1164-->
  95.         <property name="MaxDamage" value="150" />
  96.         <property name="Class" value="Door" />
  97.         <property name="CustomIcon" value="commercialDoor1_v1" />
  98.         <property name="Material" value="metal" />
  99.         <property name="Shape" value="ModelEntity" />
  100.         <property name="Texture" value="282" />
  101.         <property name="Tag" value="Door" />
  102.         <property name="MultiBlockDim" value="1,2,1" />
  103.         <property name="Place" value="Door" />
  104.         <property name="Model" value="Entities/Doors/commercial_door_1_v1Prefab" />
  105.         <property name="Mesh-Damage-1" value="Door/Door_DMG0" />
  106.         <property name="Mesh-Damage-2" value="Door/Door_DMG1" />
  107.         <property name="Mesh-Damage-3" value="Door/Door_DMG2" />
  108.         <property name="Mesh-Damage-4" value="Door/Door_DMG3" />
  109.         <property name="Mesh-Damage-5" value="Door/Door_DMG4" />
  110.         <property name="OpenSound" value="UseActions/open_door_metal" />
  111.         <property name="CloseSound" value="UseActions/close_door_metal" />
  112.         <property class="UpgradeBlock">
  113.             <property name="ToBlock" value="commercialDoor1_v1" />
  114.             <property name="Item" value="scrapIron" />
  115.             <property name="ItemCount" value="4" />
  116.             <property name="UpgradeHitCount" value="2" />
  117.         </property>
  118.         <property class="RepairItems"> <property name="scrapIron" value="10" /> </property>
  119.         <drop event="Destroy" name="scrapIron" count="4" prob="1" />
  120.         <drop event="Fall" name="scrapMetalPile" count="1" prob="1.0"  stick_chance=".75" />
  121.         <property name="Group" value="Building" />
  122. </block>
  123. <block id="1951" name="Smashed Commercial Door"><!-- 1167-->
  124.         <property name="Extends" value="Busted Commercial Door" />
  125.         <property name="CustomIcon" value="commercialDoor2_v1" />
  126.         <property name="Model" value="Entities/Doors/commercial_door_2_v1Prefab" />
  127.         <property class="UpgradeBlock">
  128.             <property name="ToBlock" value="commercialDoor2_v1" />
  129.         </property>
  130. </block>
  131. <block id="1952" name="Wrecked Commercial Door"><!--1173-->
  132.         <property name="Extends" value="Busted Commercial Door" />
  133.         <property name="CustomIcon" value="commercialDoor4_v1" />
  134.         <property name="Model" value="Entities/Doors/commercial_door_4_v1Prefab" />
  135.         <property class="UpgradeBlock">
  136.             <property name="ToBlock" value="commercialDoor4_v1" />
  137.         </property>
  138. </block>
  139. <block id="1953" name="Damaged Door"><!--1176 -->
  140.         <property name="MaxDamage" value="100" />
  141.         <property name="Class" value="Door" />
  142.         <property name="CustomIcon" value="houseFrontDoor1_v1" />
  143.         <property name="Material" value="wood" />
  144.         <property name="Shape" value="ModelEntity" />
  145.         <property name="Texture" value="241" />
  146.         <property name="Tag" value="Door" />
  147.         <property name="MultiBlockDim" value="1,2,1" />
  148.         <property name="Place" value="Door" />
  149.         <property name="Model" value="Entities/Doors/house_frontDoor1_v1Prefab" />
  150.         <property name="Mesh-Damage-1" value="Door/Door_DMG0" />
  151.         <property name="Mesh-Damage-2" value="Door/Door_DMG1" />
  152.         <property name="Mesh-Damage-3" value="Door/Door_DMG2" />
  153.         <property name="Mesh-Damage-4" value="Door/Door_DMG3" />
  154.         <property name="Mesh-Damage-5" value="Door/Door_DMG4" />
  155.         <property name="OpenSound" value="UseActions/open_door_wood" />
  156.         <property name="CloseSound" value="UseActions/close_door_wood" />
  157.         <property class="UpgradeBlock">
  158.             <property name="ToBlock" value="houseFrontDoor1_v1" />
  159.             <property name="Item" value="wood" />
  160.             <property name="ItemCount" value="5" />
  161.             <property name="UpgradeHitCount" value="2" />
  162.         </property>
  163.     <property class="RepairItems"> <property name="wood" value="5" /> </property>
  164.         <drop event="Harvest" name="wood" count="2" prob="1" />
  165.         <drop event="Destroy" count="0" />
  166.         <property name="Group" value="Building" />
  167. </block>
  168. <block id="1954" name="Broken Door"><!--1226 -->
  169.         <property name="Extends" value="Damaged Door" />
  170.         <property name="CustomIcon" value="houseFrontDoor2_v1" />
  171.         <property name="Model" value="Entities/Doors/house_frontDoor2_v1Prefab" />
  172.         <property class="UpgradeBlock">
  173.             <property name="ToBlock" value="houseFrontDoor2_v1" />
  174.         </property>
  175. </block>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement