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- #code was taken from Core Electronics Sound Reactive Lights With CircuitPython: Adafruit Circuit Playground Express
- #https://core-electronics.com.au/tutorials/sound-reactive-lights-circuitpython-circuit-playground-express-tutorial.html
- #Code is being used under MIT license:
- # The MIT License (MIT)0
- #
- # Copyright (c) 2017 Dan Halbert for Adafruit Industries
- # Copyright (c) 2017 Kattni Rembor, Tony DiCola for Adafruit Industries
- #
- # Permission is hereby granted, free of charge, to any person obtaining a copy
- # of this software and associated documentation files (the "Software"), to deal
- # in the Software without restriction, including without limitation the rights
- # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- # copies of the Software, and to permit persons to whom the Software is
- # furnished to do so, subject to the following conditions:
- #
- # The above copyright notice and this permission notice shall be included in
- # all copies or substantial portions of the Software.
- #
- # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- # THE SOFTWARE.
- #
- #Further modifications of code from the original level were done by Grant Miller and Chase Dillard, 2019
- import array
- import math
- import time
- import microcontroller
- import audiobusio
- import board
- from adafruit_circuitplayground.express import cpx
- # Exponential scaling factor.
- # Should probably be in range -10 .. 10 to be reasonable.
- CURVE = 2
- SCALE_EXPONENT = math.pow(10, CURVE * -0.1)
- PEAK_COLOR = (100, 0, 255)
- NUM_PIXELS = 10
- # Number of samples to read at once.
- NUM_SAMPLES = 160
- cpx.pixels.auto_write = False
- # Restrict value to be between floor and ceiling.
- def constrain(value, floor, ceiling):
- return max(floor, min(value, ceiling))
- # Scale input_value between output_min and output_max, exponentially.
- def log_scale(input_value, input_min, input_max, output_min, output_max):
- normalized_input_value = (input_value - input_min) / \
- (input_max - input_min)
- return output_min + \
- math.pow(normalized_input_value, SCALE_EXPONENT) \
- * (output_max - output_min)
- # Remove DC bias before computing RMS.
- def normalized_rms(values):
- minbuf = int(mean(values))
- samples_sum = sum(
- float(sample - minbuf) * (sample - minbuf)
- for sample in values
- )
- return math.sqrt(samples_sum / len(values))
- def mean(values):
- return sum(values) / len(values)
- def volume_color(volume):
- return 200, volume * (255 // NUM_PIXELS), 0
- # Main program
- # Set up NeoPixels and turn them all off.
- cpx.pixels.brightness=0.1
- cpx.pixels.fill(0)
- cpx.pixels.show()
- """
- # For CircuitPython 2.x:
- mic = audiobusio.PDMIn(board.MICROPHONE_CLOCK, board.MICROPHONE_DATA,
- frequency=16000, bit_depth=16)
- # For Circuitpython 3.0 and up, "frequency" is now called "sample_rate".
- # Comment the lines above and uncomment the lines below.
- """
- mic = audiobusio.PDMIn(board.MICROPHONE_CLOCK, board.MICROPHONE_DATA,
- sample_rate=16000, bit_depth=16)
- # Record an initial sample to calibrate. Assume it's quiet when we start.
- samples = array.array('H', [0] * NUM_SAMPLES)
- mic.record(samples, len(samples))
- # Set lowest level to expect, plus a little.
- input_floor = normalized_rms(samples) + 10
- # OR: used a fixed floor
- # input_floor = 50
- # You might want to print the input_floor to help adjust other values.
- # print(input_floor)
- # Corresponds to sensitivity: lower means more pixels light up with lower sound
- # Adjust this as you see fit.
- input_ceiling = input_floor + 500
- peak = 0
- while True:
- # TO CHANGE
- mic.record(samples, len(samples))
- # END OF TO CHANGE
- magnitude = normalized_rms(samples)
- # You might want to print this to see the values.
- # print(magnitude)
- # Compute scaled logarithmic reading in the range 0 to NUM_PIXELS
- c = log_scale(constrain(magnitude, input_floor, input_ceiling),
- input_floor, input_ceiling, 0, NUM_PIXELS)
- # Light up pixels that are below the scaled and interpolated magnitude.
- cpx.pixels.fill(0)
- for i in range(NUM_PIXELS):
- if i < c:
- cpx.pixels[i] = volume_color(i)
- # Light up the peak pixel and animate it slowly dropping.
- if c >= peak:
- peak = min(c, NUM_PIXELS - 1)
- elif peak > 0:
- peak = peak - 1
- if peak > 0:
- cpx.pixels[int(peak)] = PEAK_COLOR
- cpx.pixels.show()
- #audio portion
- cpx.red_led = cpx.switch
- if cpx.button_a:
- cpx.play_file("batman_theme_x.wav")
- elif cpx.button_b:
- cpx.play_file("feel_good_x.wav")
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