Coltifus

Untitled

Jun 30th, 2020
378
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 27.44 KB | None | 0 0
  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 10.0]
  9. Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
  10. Vendor:
  11. VRAM: 8031 MB
  12. Driver: 27.21.14.5148
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 1.705 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.400300 ms
  22. 2020-06-30T19:42:56 0.017 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-06-30T19:42:56 0.132 INF Localization language: english
  24. 2020-06-30T19:42:56 0.150 INF Texture quality is set to 1
  25. 2020-06-30T19:42:56 0.150 INF Precaching...
  26. 2020-06-30T19:42:56 0.152 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-06-30T19:42:56 0.227 INF [EAC] Initializing ...
  28. 2020-06-30T19:42:56 0.230 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2020-06-30T19:42:57 1.864 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-06-30T19:42:57 1.869 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-06-30T19:43:01 5.317 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-06-30T19:43:03 7.296 INF Precaching done
  33. 2020-06-30T19:43:03 7.297 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 2.275000 ms
  36. 2020-06-30T19:43:03 7.450 INF [GSM] Singleton Initialized...
  37. 2020-06-30T19:43:03 7.459 INF Awake IsFocused: True
  38. 2020-06-30T19:43:03 7.459 INF Awake
  39. 2020-06-30T19:43:03 7.475 INF Version: Alpha 19 (b154) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  40. 2020-06-30T19:43:03 7.475 INF System information:
  41. 2020-06-30T19:43:03 7.475 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-06-30T19:43:03 7.475 INF CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (cores: 16)
  43. 2020-06-30T19:43:03 7.475 INF RAM: 16300 MB
  44. 2020-06-30T19:43:03 7.475 INF GPU: NVIDIA GeForce RTX 2070 (8031 MB)
  45. 2020-06-30T19:43:03 7.476 INF Graphics API: Direct3D 11.0 [level 10.0] (shader level 4.0)
  46. 2020-06-30T19:43:03 7.476 INF Last played version: Alpha 19
  47. 2020-06-30T19:43:03 7.476 INF Local UTC offset: -5 hours
  48. 2020-06-30T19:43:03 7.482 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-feature-level-10-0 -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-06-30__19-42-38.txt -eac_executablename 7daystodie.exe
  49. 2020-06-30T19:43:03 7.484 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-06-30T19:43:03 7.484 INF Starting PlayerInputManager...
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. 2020-06-30T19:43:03 7.682 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2020-06-30T19:43:03 7.696 INF Starting UserProfileManager...
  59. 2020-06-30T19:43:03 7.791 INF Occlusion: Awake
  60. 2020-06-30T19:43:03 7.796 INF ApplyAllOptions streaming True, budget 7227.9 MB
  61. 2020-06-30T19:43:03 7.796 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2020-06-30T19:43:03 7.797 INF Texture quality is set to 1
  63. 2020-06-30T19:43:03 7.797 INF ApplyTextureFilter 1, AF Enable
  64. 2020-06-30T19:43:03 7.798 INF ApplyTerrainOptions 3
  65. 2020-06-30T19:43:04 8.687 INF [MODS] No mods folder found
  66. 2020-06-30T19:43:04 8.707 INF Loading permissions file at 'C:\Users\Colt\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2020-06-30T19:43:04 8.763 INF Loading permissions file done.
  68. 2020-06-30T19:43:04 8.815 INF Awake done in 1355 ms
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72.  
  73. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4204.
  74. Total: 22.185700 ms (FindLiveObjects: 0.277400 ms CreateObjectMapping: 0.105800 ms MarkObjects: 21.732300 ms DeleteObjects: 0.069800 ms)
  75.  
  76. 2020-06-30T19:43:05 9.076 INF User joined: Coltifus
  77. 2020-06-30T19:43:05 9.246 INF Updated culture for display texts
  78. 2020-06-30T19:43:05 9.453 INF Reloading serveradmin.xml
  79. 2020-06-30T19:43:05 9.453 INF Loading permissions file at 'C:\Users\Colt\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  80. 2020-06-30T19:43:05 9.453 INF Loading permissions file done.
  81. 2020-06-30T19:43:07 11.063 INF UMA Overlay loading took 1483 ms
  82. 2020-06-30T19:43:07 11.064 INF UMA Slot loading took 1 ms
  83. 2020-06-30T19:43:09 13.090 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  84. 2020-06-30T19:43:09 13.090 INF Unload MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  85. 2020-06-30T19:43:09 13.090 INF Unload MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  86. 2020-06-30T19:43:09 13.090 INF Unload MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  87. 2020-06-30T19:43:09 13.687 ERR Invalid magic bytes in world header
  88. 2020-06-30T19:43:09 13.687 WRN Failed loading world header file: C:\Users\Colt\AppData\Roaming\7DaysToDie\Saves\PREGEN01\My Game/main.ttw
  89. 2020-06-30T19:43:09 13.689 INF Trying backup header: C:\Users\Colt\AppData\Roaming\7DaysToDie\Saves\PREGEN01\My Game/main.ttw.bak
  90. 2020-06-30T19:43:09 13.692 ERR Invalid magic bytes in world header
  91. 2020-06-30T19:43:09 13.693 ERR Failed loading backup header file!
  92. 2020-06-30T19:43:09 13.694 WRN Error reading header of level 'C:\Users\Colt\AppData\Roaming\7DaysToDie\Saves\PREGEN01\My Game/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object
  93. 2020-06-30T19:43:10 14.925 INF WorldStaticData.Init() needed 3.656s
  94. 2020-06-30T19:43:11 15.029 INF [Steamworks.NET] Login ok.
  95. 2020-06-30T19:43:11 15.303 INF AchievementManager: Received stats and achievements from Steam
  96. 2020-06-30T19:43:13 17.427 ERR Invalid magic bytes in world header
  97. 2020-06-30T19:43:13 17.427 WRN Failed loading world header file: C:\Users\Colt\AppData\Roaming\7DaysToDie\Saves\PREGEN01\My Game/main.ttw
  98. 2020-06-30T19:43:13 17.428 INF Trying backup header: C:\Users\Colt\AppData\Roaming\7DaysToDie\Saves\PREGEN01\My Game/main.ttw.bak
  99. 2020-06-30T19:43:13 17.428 ERR Invalid magic bytes in world header
  100. 2020-06-30T19:43:13 17.429 ERR Failed loading backup header file!
  101. 2020-06-30T19:43:13 17.429 WRN Error reading header of level 'C:\Users\Colt\AppData\Roaming\7DaysToDie\Saves\PREGEN01\My Game/main.ttw'. Ignoring. Msg: Object reference not set to an instance of an object
  102. 2020-06-30T19:43:15 19.727 INF NET: Starting server protocols
  103. 2020-06-30T19:43:15 19.745 INF NET: LiteNetLib server started
  104. 2020-06-30T19:43:15 19.749 INF [Steamworks.NET] NET: Server started
  105. 2020-06-30T19:43:15 19.749 INF Started thread SteamNetworkingServer
  106. 2020-06-30T19:43:15 19.750 INF StartGame
  107. 2020-06-30T19:43:15 19.812 INF Persistent GamePrefs saved
  108. GamePref.AdminFileName = serveradmin.xml
  109. GamePref.AirDropFrequency = 24
  110. GamePref.AirDropMarker = True
  111. GamePref.AutopilotMode = 0
  112. GamePref.BedrollDeadZoneSize = 0
  113. GamePref.BedrollExpiryTime = 45
  114. GamePref.BlockDamageAI = 25
  115. GamePref.BlockDamageAIBM = 25
  116. GamePref.BlockDamagePlayer = 200
  117. GamePref.BloodMoonEnemyCount = 8
  118. GamePref.BloodMoonFrequency = 7
  119. GamePref.BloodMoonRange = 0
  120. GamePref.BloodMoonWarning = 8
  121. GamePref.BuildCreate = False
  122. GamePref.ConnectToServerIP = 127.0.0.1
  123. GamePref.ConnectToServerPort = 26900
  124. GamePref.ControlPanelEnabled = False
  125. GamePref.ControlPanelPort = 8080
  126. GamePref.CraftTimer =
  127. GamePref.CreateLevelDim = 8
  128. GamePref.CreateLevelName = My Level
  129. GamePref.CreativeMenuEnabled = False
  130. GamePref.DayCount = 3
  131. GamePref.DayLightLength = 18
  132. GamePref.DayNightLength = 60
  133. GamePref.DebugMenuEnabled = False
  134. GamePref.DebugMenuShowTasks = False
  135. GamePref.DebugStopEnemiesMoving = False
  136. GamePref.DropOnDeath = 3
  137. GamePref.DropOnQuit = 0
  138. GamePref.DynamicSpawner =
  139. GamePref.EACEnabled = False
  140. GamePref.EnemyDifficulty = 0
  141. GamePref.EnemySpawnMode = True
  142. GamePref.FavoriteServersList =
  143. GamePref.FragLimit = 20
  144. GamePref.GameDifficulty = 0
  145. GamePref.GameGuidClient =
  146. GamePref.GameMode = GameModeSurvival
  147. GamePref.GameName = 45
  148. GamePref.GameNameClient = My Game
  149. GamePref.GameVersion = Alpha 19
  150. GamePref.GameWorld = PREGEN02
  151. GamePref.HideCommandExecutionLog = 0
  152. GamePref.JoiningOptions = True
  153. GamePref.LandClaimCount = 1
  154. GamePref.LandClaimDeadZone = 30
  155. GamePref.LandClaimDecayMode = 0
  156. GamePref.LandClaimExpiryTime = 7
  157. GamePref.LandClaimOfflineDelay = 0
  158. GamePref.LandClaimOfflineDurabilityModifier = 4
  159. GamePref.LandClaimOnlineDurabilityModifier = 4
  160. GamePref.LandClaimSize = 41
  161. GamePref.LastGameResetRevision = 13
  162. GamePref.LastLoadedPrefab =
  163. GamePref.LastLoadedPrefabSize =
  164. GamePref.LastLoadingTipRead = -1
  165. GamePref.LootAbundance = 150
  166. GamePref.LootRespawnDays = 10
  167. GamePref.LootTimer =
  168. GamePref.MatchLength = 10
  169. GamePref.MaxSpawnedAnimals = 50
  170. GamePref.MaxSpawnedZombies = 64
  171. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  172. GamePref.NoGraphicsMode = False
  173. GamePref.OptionsAllowController = True
  174. GamePref.OptionsAmbientVolumeLevel = 1
  175. GamePref.OptionsAudioOcclusion = False
  176. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  177. GamePref.OptionsControllerVibration = True
  178. GamePref.OptionsDisableChunkLODs = False
  179. GamePref.OptionsDynamicMusicDailyTime = 0.3
  180. GamePref.OptionsDynamicMusicEnabled = True
  181. GamePref.OptionsForegroundGlobalOpacity = 1
  182. GamePref.OptionsGfxAA = 1
  183. GamePref.OptionsGfxBloom = True
  184. GamePref.OptionsGfxBrightness = 0.5
  185. GamePref.OptionsGfxDOF = False
  186. GamePref.OptionsGfxDynamicMinFPS = 30
  187. GamePref.OptionsGfxDynamicMode = 0
  188. GamePref.OptionsGfxDynamicScale = 1
  189. GamePref.OptionsGfxFOV = 65
  190. GamePref.OptionsGfxGrassDistance = 1
  191. GamePref.OptionsGfxLODDistance = 0.5
  192. GamePref.OptionsGfxMotionBlur = 0
  193. GamePref.OptionsGfxObjQuality = 3
  194. GamePref.OptionsGfxOcclusion = True
  195. GamePref.OptionsGfxQualityPreset = 5
  196. GamePref.OptionsGfxReflectQuality = 1
  197. GamePref.OptionsGfxReflectShadows = False
  198. GamePref.OptionsGfxResetRevision = 1
  199. GamePref.OptionsGfxResolution = 0
  200. GamePref.OptionsGfxShadowDistance = 1
  201. GamePref.OptionsGfxSSAO = True
  202. GamePref.OptionsGfxSSReflections = 1
  203. GamePref.OptionsGfxStreamMipmaps = True
  204. GamePref.OptionsGfxSunShafts = True
  205. GamePref.OptionsGfxTerrainQuality = 3
  206. GamePref.OptionsGfxTexFilter = 1
  207. GamePref.OptionsGfxTexQuality = 1
  208. GamePref.OptionsGfxTreeDistance = 4
  209. GamePref.OptionsGfxUMATexQuality = 1
  210. GamePref.OptionsGfxViewDistance = 6
  211. GamePref.OptionsGfxVsync = 1
  212. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  213. GamePref.OptionsGfxWaterQuality = 1
  214. GamePref.OptionsHudOpacity = 1
  215. GamePref.OptionsHudSize = 1
  216. GamePref.OptionsInterfaceSensitivity = 0.75
  217. GamePref.OptionsInvertMouse = False
  218. GamePref.OptionsJournalPopup = True
  219. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  220. GamePref.OptionsMicVolumeLevel = 0.75
  221. GamePref.OptionsMouseSensitivity = 0.5
  222. GamePref.OptionsMusicVolumeLevel = 0.2
  223. GamePref.OptionsOverallAudioVolumeLevel = 0.1163793
  224. GamePref.OptionsPlayChanceFrequency = 3
  225. GamePref.OptionsPlayChanceProbability = 0.983
  226. GamePref.OptionsPlayerModel = playerMale
  227. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  228. GamePref.OptionsPOICulling = 1
  229. GamePref.OptionsScreenBoundsValue = 1
  230. GamePref.OptionsShowCompass = True
  231. GamePref.OptionsShowCrosshair = True
  232. GamePref.OptionsStabSpawnBlocksOnGround = True
  233. GamePref.OptionsTempCelsius = False
  234. GamePref.OptionsVoiceChatEnabled = True
  235. GamePref.OptionsVoiceVolumeLevel = 0.75
  236. GamePref.OptionsZoomMouseSensitivity = 0.5
  237. GamePref.PartySharedKillRange = 100
  238. GamePref.PersistentPlayerProfiles = True
  239. GamePref.PlayerAutologin = False
  240. GamePref.PlayerId = 76561198044631466
  241. GamePref.PlayerKillingMode = 2
  242. GamePref.PlayerName = Coltifus
  243. GamePref.PlayerSafeZoneHours = 7
  244. GamePref.PlayerSafeZoneLevel = 5
  245. GamePref.PlayerToken =
  246. GamePref.RebuildMap = False
  247. GamePref.SaveGameFolder = C:\Users\Colt\AppData\Roaming/7DaysToDie/Saves
  248. GamePref.SelectionContextMode = 0
  249. GamePref.SelectionOperationMode = 0
  250. GamePref.ServerAdminSlots = 0
  251. GamePref.ServerAdminSlotsPermission = 0
  252. GamePref.ServerDescription =
  253. GamePref.ServerDisabledNetworkProtocols =
  254. GamePref.ServerIP =
  255. GamePref.ServerIsPublic = True
  256. GamePref.ServerLoginConfirmationText =
  257. GamePref.ServerMaxAllowedViewDistance = 12
  258. GamePref.ServerMaxPlayerCount = 8
  259. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  260. GamePref.ServerName = Default Server
  261. GamePref.ServerPort = 26900
  262. GamePref.ServerReservedSlots = 0
  263. GamePref.ServerReservedSlotsPermission = 100
  264. GamePref.ServerVisibility = 1
  265. GamePref.ServerWebsiteURL =
  266. GamePref.ShowFriendPlayerOnMap = True
  267. GamePref.TelnetEnabled = False
  268. GamePref.TelnetFailedLoginLimit = 10
  269. GamePref.TelnetFailedLoginsBlocktime = 10
  270. GamePref.TelnetPort = 25003
  271. GamePref.TerminalWindowEnabled = True
  272. GamePref.UNUSED_OptionsBloom =
  273. GamePref.UNUSED_OptionsDeferredLighting =
  274. GamePref.UNUSED_OptionsDOF =
  275. GamePref.UNUSED_OptionsFieldOfViewNew =
  276. GamePref.UNUSED_OptionsGamma =
  277. GamePref.UNUSED_OptionsImageEffects =
  278. GamePref.UNUSED_OptionsMotionBlur =
  279. GamePref.UNUSED_OptionsObjectBlur =
  280. GamePref.UNUSED_OptionsReflectionBounces =
  281. GamePref.UNUSED_OptionsReflectionCullList =
  282. GamePref.UNUSED_OptionsReflectionFarClip =
  283. GamePref.UNUSED_OptionsReflectionRefreshMode =
  284. GamePref.UNUSED_OptionsReflectionShadowDistance =
  285. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  286. GamePref.UNUSED_OptionsSSAO =
  287. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  288. GamePref.UNUSED_OptionsSunShafts =
  289. GamePref.UserDataFolder = C:\Users\Colt\AppData\Roaming/7DaysToDie
  290. GamePref.WorldGenSeed =
  291. GamePref.WorldGenSize = 8192
  292. GamePref.XPMultiplier = 200
  293. GamePref.ZombieBMMove = 0
  294. GamePref.ZombieFeralMove = 1
  295. GamePref.ZombieMove = 0
  296. GamePref.ZombieMoveNight = 0
  297. GamePref.ZombiePlayers = True
  298. GameStat.AirDropFrequency = 0
  299. GameStat.AirDropMarker = False
  300. GameStat.AllowedViewDistance = 12
  301. GameStat.AnimalCount = 0
  302. GameStat.AutoParty = False
  303. GameStat.BedrollExpiryTime = 45
  304. GameStat.BlockDamagePlayer = 100
  305. GameStat.BloodMoonDay = 0
  306. GameStat.BloodMoonEnemyCount = 8
  307. GameStat.BloodMoonWarning = 8
  308. GameStat.ChunkStabilityEnabled = True
  309. GameStat.CraftTimer =
  310. GameStat.CurrentRoundIx = 0
  311. GameStat.DayLightLength = 18
  312. GameStat.DayLimitActive = False
  313. GameStat.DayLimitThisRound = 0
  314. GameStat.DropOnDeath = 1
  315. GameStat.DropOnQuit = 0
  316. GameStat.EnemyCount = 0
  317. GameStat.EnemyDifficulty = Normal
  318. GameStat.EnemySpawnMode = True
  319. GameStat.FragLimitActive = False
  320. GameStat.FragLimitThisRound = 0
  321. GameStat.GameDifficulty = 2
  322. GameStat.GameDifficultyBonus = 1
  323. GameStat.GameModeId = 0
  324. GameStat.GameState = 0
  325. GameStat.GlobalMessageToShow =
  326. GameStat.IsCreativeMenuEnabled = False
  327. GameStat.IsFlyingEnabled = False
  328. GameStat.IsPlayerCollisionEnabled = True
  329. GameStat.IsPlayerDamageEnabled = True
  330. GameStat.IsResetMapOnRestart = False
  331. GameStat.IsSaveSupplyCrates = True
  332. GameStat.IsSpawnEnemies = True
  333. GameStat.IsSpawnNearOtherPlayer = False
  334. GameStat.IsTeleportEnabled = False
  335. GameStat.IsVersionCheckDone = True
  336. GameStat.LandClaimCount = 1
  337. GameStat.LandClaimDeadZone = 30
  338. GameStat.LandClaimDecayMode = 0
  339. GameStat.LandClaimExpiryTime = 3
  340. GameStat.LandClaimOfflineDelay = 0
  341. GameStat.LandClaimOfflineDurabilityModifier = 32
  342. GameStat.LandClaimOnlineDurabilityModifier = 32
  343. GameStat.LandClaimSize = 41
  344. GameStat.LoadScene =
  345. GameStat.LootTimer =
  346. GameStat.OptionsPOICulling = 0
  347. GameStat.PartySharedKillRange = 100
  348. GameStat.PlayerKillingMode = KillStrangersOnly
  349. GameStat.ScoreDiedMultiplier = -5
  350. GameStat.ScorePlayerKillMultiplier = 1
  351. GameStat.ScoreZombieKillMultiplier = 1
  352. GameStat.ShowAllPlayersOnMap = False
  353. GameStat.ShowFriendPlayerOnMap = True
  354. GameStat.ShowSpawnWindow = False
  355. GameStat.ShowWindow =
  356. GameStat.ShowZombieCounter = False
  357. GameStat.TimeLimitActive = False
  358. GameStat.TimeLimitThisRound = 0
  359. GameStat.TimeOfDayIncPerSec = 20
  360. GameStat.XPMultiplier = 100
  361. GameStat.ZombieHordeMeter = False
  362. 2020-06-30T19:43:15 19.850 INF StartAsServer
  363. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  364. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  365. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  366. 2020-06-30T19:43:16 20.322 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  367. 2020-06-30T19:43:16 20.323 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  368. 2020-06-30T19:43:16 20.323 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  369. 2020-06-30T19:43:22 26.806 INF Block IDs with mapping
  370. 2020-06-30T19:43:22 26.806 INF BlockIDs from Mapping
  371. 2020-06-30T19:43:25 29.037 INF Item IDs with mapping
  372. 2020-06-30T19:43:25 29.037 INF ItemIDs from Mapping
  373. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  374. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  375. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Temporal Filter' has no vertex shader
  376. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
  377. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
  378. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  379. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  380. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
  381. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
  382. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
  383. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
  384. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
  385. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
  386. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  387. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  388. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  389. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
  390. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
  391. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
  392. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
  393. 2020-06-30T19:43:34 38.622 INF ShapeControllers: 64
  394. 2020-06-30T19:43:34 38.867 INF createWorld: PREGEN02, 45, GameModeSurvival
  395. 2020-06-30T19:43:34 38.867 WRN Occlusion: !supportsComputeShaders
  396. 2020-06-30T19:43:34 38.868 INF Occlusion: Disabled
  397. 2020-06-30T19:43:34 38.911 INF Started thread ChunkRegeneration
  398. 2020-06-30T19:43:34 38.911 INF Started thread ChunkCalc
  399. 2020-06-30T19:43:35 39.023 INF World.Load: PREGEN02
  400. 2020-06-30T19:43:35 39.029 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  401. 2020-06-30T19:43:46 50.297 INF Started thread GenerateChunks
  402. 2020-06-30T19:43:48 52.670 INF Calculating world hashes took 2347 ms (world size 801 MiB)
  403. 2020-06-30T19:43:49 52.996 INF Loading dtm raw file took 2689ms
  404. 2020-06-30T19:43:49 53.466 INF Biomes image size w= 8192, h = 8192
  405. 2020-06-30T19:43:50 54.293 INF Loading and creating biomes took 1297ms
  406. 2020-06-30T19:43:53 57.647 INF Loading and creating shader control textures took 3353ms
  407. 2020-06-30T19:43:57 61.881 INF Loading and parsing of generator took 4234ms
  408. 2020-06-30T19:43:57 61.894 INF Started thread SaveChunks C:\Users\Colt\AppData\Roaming/7DaysToDie/Saves/PREGEN02/45\Region
  409. 2020-06-30T19:43:59 63.435 INF [DECO] read 126872/
  410. 2020-06-30T19:43:59 63.518 INF Loading asset at #Sounds/Music?HomeDay.wav...
  411. 2020-06-30T19:43:59 63.518 INF Loading asset at #Sounds/Music?HomeNight.wav...
  412. 2020-06-30T19:43:59 63.518 INF Loading asset at #Sounds/Music?TraderBob.wav...
  413. 2020-06-30T19:43:59 63.518 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  414. 2020-06-30T19:43:59 63.518 INF Loading asset at #Sounds/Music?TraderJen.wav...
  415. 2020-06-30T19:43:59 63.518 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  416. 2020-06-30T19:43:59 63.518 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  417. 2020-06-30T19:44:02 66.851 INF AstarManager Init
  418. 2020-06-30T19:44:05 69.650 INF Finished loading HomeDay.
  419. 2020-06-30T19:44:05 69.650 INF Casted asset HomeDay as AudioClip.
  420. 2020-06-30T19:44:05 69.651 INF Finished loading HomeNight.
  421. 2020-06-30T19:44:05 69.651 INF Casted asset HomeNight as AudioClip.
  422. 2020-06-30T19:44:05 69.651 INF Finished loading TraderBob.
  423. 2020-06-30T19:44:05 69.651 INF Casted asset TraderBob as AudioClip.
  424. 2020-06-30T19:44:05 69.651 INF Finished loading TraderHugh.
  425. 2020-06-30T19:44:05 69.651 INF Casted asset TraderHugh as AudioClip.
  426. 2020-06-30T19:44:05 69.651 INF Finished loading TraderJen.
  427. 2020-06-30T19:44:05 69.651 INF Casted asset TraderJen as AudioClip.
  428. 2020-06-30T19:44:05 69.651 INF Finished loading TraderJoel.
  429. 2020-06-30T19:44:05 69.651 INF Casted asset TraderJoel as AudioClip.
  430. 2020-06-30T19:44:05 69.651 INF Finished loading TraderRekt.
  431. 2020-06-30T19:44:05 69.651 INF Casted asset TraderRekt as AudioClip.
  432. 2020-06-30T19:44:06 70.523 INF Weather Packages Created FROM BIOMES
  433. 2020-06-30T19:44:06 70.524 INF createWorld() done
  434. 2020-06-30T19:44:06 70.525 INF Loading players.xml
  435. 2020-06-30T19:44:06 70.711 INF Created player with id=171
  436. 2020-06-30T19:44:06 70.794 INF Loaded player
  437. 2020-06-30T19:44:07 71.002 INF VehicleManager C:\Users\Colt\AppData\Roaming/7DaysToDie/Saves/PREGEN02/45/vehicles.dat, loaded 0
  438. 2020-06-30T19:44:07 71.085 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
  439. 2020-06-30T19:44:07 71.085 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 200, default = 100
  440. 2020-06-30T19:44:07 71.085 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
  441. 2020-06-30T19:44:07 71.085 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
  442. 2020-06-30T19:44:07 71.085 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
  443. 2020-06-30T19:44:07 71.085 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
  444. 2020-06-30T19:44:07 71.085 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  445. 2020-06-30T19:44:07 71.085 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
  446. Calling Animator.GotoState on Synchronize layer
  447.  
  448. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  449.  
  450. 2020-06-30T19:44:07 71.666 INF Origin Reposition (0.0, 0.0, 0.0) to (1520.0, 48.0, 1696.0)
  451. 2020-06-30T19:44:07 71.758 INF OpenSpawnWindow
  452. 2020-06-30T19:44:08 72.227 INF StartGame done
  453. 2020-06-30T19:44:08 72.343 INF [Steamworks.NET] GameServer.Init successful
  454. 2020-06-30T19:44:08 72.464 INF Entity zombieFarmer 184 killed
  455. 2020-06-30T19:44:08 72.734 INF Entity zombieMarlene 185 killed
  456. 2020-06-30T19:44:08 72.735 INF Entity zombieBoe 186 killed
  457. 2020-06-30T19:44:08 72.848 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90136714853440513, public IP=20*.6*.19*.22*
  458. 2020-06-30T19:44:08 72.857 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  459. 2020-06-30T19:44:09 73.053 INF Respawn almost done
  460. 2020-06-30T19:44:09 73.057 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1523, 56, 1706): localplayer
  461. 2020-06-30T19:44:09 73.120 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240989015785, server SteamID=90136714853440513, server public IP=20*.6*.19*.22*, server port=26900
  462. 2020-06-30T19:44:09 73.124 INF [Steamworks.NET] Lobby entered: 109775240989015785
  463. 2020-06-30T19:44:12 76.124 INF [DECO] written 0
  464. 2020-06-30T19:44:37 101.906 INF Time: 1.32m FPS: 59.94 Heap: 2329.7MB Max: 2329.7MB Chunks: 240 CGO: 154 Ply: 1 Zom: 3 Ent: 9 (15) Items: 5 CO: 1 RSS: 5092.7MB
  465. 2020-06-30T19:45:07 131.895 INF Time: 1.82m FPS: 60.00 Heap: 2352.8MB Max: 2352.8MB Chunks: 240 CGO: 154 Ply: 1 Zom: 3 Ent: 9 (16) Items: 6 CO: 1 RSS: 5107.7MB
  466. 2020-06-30T19:45:37 161.913 INF Time: 2.32m FPS: 60.00 Heap: 2388.1MB Max: 2388.1MB Chunks: 240 CGO: 154 Ply: 1 Zom: 3 Ent: 8 (19) Items: 9 CO: 1 RSS: 5115.1MB
  467. Calling Animator.GotoState on Synchronize layer
  468.  
  469. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  470.  
  471. Calling Animator.GotoState on Synchronize layer
  472.  
  473. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  474.  
  475. 2020-06-30T19:46:07 191.892 INF VehicleManager saving 0 (0 / 0)
  476. 2020-06-30T19:46:07 191.926 INF Time: 2.82m FPS: 58.73 Heap: 2427.8MB Max: 2427.8MB Chunks: 240 CGO: 166 Ply: 1 Zom: 3 Ent: 7 (20) Items: 9 CO: 1 RSS: 5127.3MB
  477. 2020-06-30T19:46:11 195.894 INF 179.8095 SleeperVolume 1515, 45, 1718. Spawning at 1520, 46, 1721, group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
  478. 2020-06-30T19:46:12 195.988 INF 179.9055 SleeperVolume 1515, 45, 1718. Spawning at 1528, 46, 1726, group 'sleeperHordeStageGS1', class zombieBoe, count 2
  479. 2020-06-30T19:46:12 196.088 INF 180.0051 SleeperVolume 1515, 45, 1718. Spawning at 1516, 46, 1721, group 'ZombieDogGroup', class animalZombieDog, count 2
  480. 2020-06-30T19:46:37 221.932 INF Time: 3.32m FPS: 59.99 Heap: 2454.2MB Max: 2454.2MB Chunks: 240 CGO: 154 Ply: 1 Zom: 6 Ent: 11 (26) Items: 11 CO: 1 RSS: 5137.2MB
Add Comment
Please, Sign In to add comment