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astyko

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Jan 10th, 2022
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  1. Crashed Thread: 0
  2. Thread 0 Crashed:
  3. 0 t 0x0000000102f9e2d8 SeasonPassVso::SPRewardsVSO::SPRewardsVSO(boost::intrusive_ptr<SPCommonInfo>, BaseSeasonVso::ManagerType) (vector:658)
  4. 1 t 0x0000000102ff16c4 Core::IntrusivePtrDetails::IntrusiveStrongPtrImpl<SeasonPassVso::SPRewardsVSO, (Core::IntrusivePtrDetails::Policy)0, (Core::IntrusivePtrDetails::Traits)0> MakeIntrusiveLocal<SeasonPassVso::SPRewardsVSO, boost::intrusive_ptr<SeasonTicketInfo>, BaseSeasonVso::ManagerType>(boost::intrusive_ptr<SeasonTicketInfo>&&, BaseSeasonVso::ManagerType&&) (IntrusivePtrMake.h:47)
  5. 2 t 0x0000000102feabec SeasonTicketVso::Manager::GetRewards() (NewImpl.h:116)
  6. 3 t 0x0000000102fdd3a4 SeasonTicketVso::RewardScoreMultiplyContentHandler::Update(float) (SeasonTicketRewardScoreMultiplyContentHandler.cpp:97)
  7. 4 t 0x0000000104f0639c Visual::NodeImpl::Update(float) (NodeImpl.cpp:215)
  8. 5 t 0x0000000104f0649c Visual::NodeImpl::Update(float) (NodeImpl.cpp:233)
  9. 6 t 0x0000000104f0649c Visual::NodeImpl::Update(float) (NodeImpl.cpp:233)
  10. 7 t 0x0000000104f0649c Visual::NodeImpl::Update(float) (NodeImpl.cpp:233)
  11. 8 t 0x0000000104f71394 Visual::Scene::Update(float, Core::Passkey<Visual::SceneManager, false>) (Scene.cpp:139)
  12. 9 t 0x0000000104f753e4 Visual::SceneManager::OnUpdateImpl(Visual::SceneManager::ActiveSceneInfo&, float) (SceneManager.cpp:620)
  13. 10 t 0x0000000104f76698 Visual::SceneManager::OnUpdate(float, Core::Passkey<Visual::Integration, true>) (SceneManager.cpp:503)
  14. 11 t 0x0000000104eea7d4 Visual::Integration::UpdateInternal(float, bool) (Integration.cpp:327)
  15. 12 t 0x0000000104a9119c Core::ControllerManager::Update(float) (ControllerManager.cpp:47)
  16. 13 t 0x0000000104a90abc Core::ApplicationBase::MainLoopContent(Core::MainLoopMode) (ApplicationBase.cpp:228)
  17. 14 t 0x0000000104d18720 -[EAGLView drawView:] (IOS_EAGLView.mm:252)
  18. 15 QuartzCore 0x000000018af05558 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 660
  19. 16 QuartzCore 0x000000018afde374 display_timer_callback(__CFMachPort*, void*, long, void*) + 276
  20. 17 CoreFoundation 0x0000000187b95dd0 __CFMachPortPerform + 172
  21. 18 CoreFoundation 0x0000000187bbafe8 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
  22. 19 CoreFoundation 0x0000000187bba378 __CFRunLoopDoSource1 + 592
  23. 20 CoreFoundation 0x0000000187bb408c __CFRunLoopRun + 2356
  24. 21 CoreFoundation 0x0000000187bb321c CFRunLoopRunSpecific + 596
  25. 22 GraphicsServices 0x000000019ec32784 GSEventRunModal + 160
  26. 23 UIKitCore 0x000000018a5ec200 -[UIApplication _run] + 1068
  27. 24 UIKitCore 0x000000018a5f1a74 UIApplicationMain + 164
  28. 25 t 0x0000000104d171fc Core::RunApplicationWithDelegate(int, char**, Core::EngineAppDelegate*) (IOS_Application.mm:21)
  29. 26 t 0x0000000104b93584 Core::RunApplicationMainLoop(std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&, Core::EngineAppDelegate*) (MainImpl.cpp:17)
  30. 27 t 0x00000001049df454 Core::Main(std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&) (Main.cpp:94)
  31. 28 t 0x000000010497012c main (ApplicationMain.cpp:59)
  32. 29 libdyld.dylib 0x00000001878736c0 start + 0
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