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- You have 26 XP left with this. If that PATK still isn't enough for you I do know how you can get more easily with the remaining XP left but it involves dual wielding and I don't know if that fits your style. But if that's fine then what you need to do is buy the Broom Option Weapon Mount Latch for 10 XP, then take Two Blade Style for 5 XP, and then buy a new weapon. Tonfa Blade from magic items for 2 XP may be the best bet as it's light, can probably be fluffed as some sort of arm attachment over an actual other weapon, and it'll give you +13 PATK. You can then take Two Blade Style II for 5 XP to offset the PACC penalties from the tonfa and Excalibur and will have 4 XP for potions or whatever else. I'd probably suggest some MP ones for using cover since you'll probably be fine HP-wise.
- Broomman/Returner
- Fire/Fire
- CL 5
- Strength: 16
- Finesse: 9
- Awareness: 7
- Knowledge: 6
- Spirit: 6+3
- Luck: 7
- PACC: 19(16/17)
- MACC: 6
- EVA: 11(4)
- SPD: 16(0)
- PATK: 6(31) 41 with Excalibur
- MATK: 0
- PDEF: 10(54)
- MDEF: 5(37)
- BODY: (5)66
- MIND: (5)40
- Carrying Capacity: 37/37
- Memory Capacity: 0/11
- Prana: 5
- CF Mod: 2
- Broomman skills:
- STEAL HEART 1/3
- Constant
- You get +[SLx3] to your PDEF, and +5 to your BODY. Additionally, you always count as satisfying the requirement of [Restrict: Broom Equip].
- BROOM PARTNER(PATK) 1/3
- Constant
- During Preplay, select one Broom item you have Preserved, and then select one from PATK, MATK, PDEF, MDEF, SPD. The selected item gains a +[SLx3] bonus to its modifier to the selected Combat Stat. You may change your selections during Preplay.
- GUARD SPHERE 3/3
- Timing: Auto Action
- Check: Auto
- Target: Self
- Restrict: Broom Equip, SL/Scene
- Use when you make a defense roll against Magical Damage. You may use PDEF instead of MDEF to make the Judge.
- SLOT-IN 2/3
- Constant
- You become able to equip Broom Options with [Type: -] or [Type: Armor]. You count as having a Capacity of [SLx2].
- Returner Skills:
- INHERITANCE POSSESSION 1/1
- Constant
- Select one (Category: Inheritance) item from the item list. You acquire the chosen item. You may change your selection during Preplay.
- VETERAN OF A HUNDRED WARS(PATK) 1/1
- Constant
- When you acquire this skill, select one from PATK, MATK, PDEF, MDEF. You gain a +[SLx3] bonus to the chosen Combat Stat.
- Guardian Skills:
- MAGIC ARMOR POSSESSION 1/1
- Constant
- Select one (Category: Magic Armor) Broom from the item list. You acquire the chosen item. You may change your selection during Preplay.
- COVERING 1/1
- Timing: Damage Roll
- Check: Auto
- Target: Single
- Cost: 5 MP
- You Cover Up for the target. You may perform this Cover Up even if you are Post-Action, and do not become Post-Action as a result of making this Cover Up.
- RANGED COVERING(EPIC TECHNIQUE COPY) 1/1
- Timing: «Covering»
- Check: Auto
- Target: Self
- Cost: 3 HP
- Use at the same time as «Covering». Change the range of «Covering» to [Range: Short].
- General Skills:
- ATTRIBUTE UP(Strength) 3/3
- Constant
- You gain a +SL bonus to the selected Attribute.
- ATTRIBUTE UP(Strength) 3/3
- Constant
- You gain a +SL bonus to the selected Attribute.
- EQUIP LIMIT 5/5
- Constant
- [SLx2] to weight capacity.
- SHIELD STYLE 1/1
- Constant
- +2 PATK when wielding shield.
- SHIELD STYLE II 1/1
- Constant
- +2 PDEF and MDEF when wielding shield.
- MONSTER HAND 1/1
- Constant
- Restrict: Strength 10
- +3 PATK
- DISCIPLINE 1/1
- Constant
- +5 MIND
- Attribute UP(Spirit) 3/3
- +3 Spirit
- Gear:
- EXCALIBUR (5 weight, -2 PACC, +10 PATK, +5MDEF, +5PDEF, -2 SPD, Close Range, One hand)
- This item can be acquired with «Inheritance Possession». Damage Roll. Use this effect just before HP Damage is applied to the wielder. Reduce the (expected) HP Damage by amount listed. Limit 1/Scene. Damage Cancel: 10.
- Use this effect at the same time a Physical Attack is made. Spend 1 Prana. The PATK Judge of that attack gets a +10 bonus.
- PROTO-AVALON SHIELD(Armor, One Hand, Weight 5, PDEF +4,MDEF +2, PACC -1, SPD - 3, EVA -1)
- Crab Armor(Armor, Upper +11 PDEF, +10MDEF, -6 SPD, -1 PACC, -3 EVA, +2PATK, Weight 14, CAP 4)
- Longinus Battle Uniform(Armor, Outfit, 1 Weight, +7 PDEF, +5 MDEF, -1 SPD)
- This effect can be used when the wearer's HP is 10 or less. Cleanup Process. The wearer recovers 20 HP. Limit 1/Episode.
- Mithril Shoulder(Armour, Shoulder, 5 weight, +4 PDEF, +3 MDEF, +1 PACC, -1 EVA, -2 SPD)
- Powered Brace(Armor, Glove, 3 weight, +5 PDEF, +4 MDEF, -1 EVA, -2 SPD)
- Constant. The wielder gains a +2 bonus to the PATK Judge of Physical Attacks made using (Class: Melee) weapons.
- Full Metal(Armor, Head, 4 weight, +3 PDEF, +1 MDEF, -1 EVA, -1 SPD)
- Broom Options to armor(3/4):
- Awesome Parts Set
- Re-design the broom.
- Gigant Arm x2
- +3(6) to weight capacity.
- Broom Options to self(2/4):
- Sky Master
- This item only has an effect when the wielder is Flying. The wielder gains a +1 bonus to PACC Judges.
- Transform System
- Minor Action. Transform into accesory, outfit, item, animal or etc. The broom changes appearance but loses effects of other broom options.
- Awesome Parts Set
- Re-design the broom.
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