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- D:\PROYECTNICE\gamemodes\Nice.pwn(706) : warning 217: loose indentation
- D:\PROYECTNICE\gamemodes\Nice.pwn(711) : warning 217: loose indentation
- D:\PROYECTNICE\gamemodes\Nice.pwn(718) : warning 217: loose indentation
- //Lines:
- format(string, sizeof(string), "* %s (( %s )).", params, NameUser(playerid)); //706
- return 1; //711
- format(string, sizeof(string), " %s %s.", NameUser(playerid), params); //718
- //Complete code
- CMD:acc(playerid, params[])
- {
- if(!isnull(params))
- {
- new string[128];
- format(string, sizeof(string), "* %s (( %s )).", params, NameUser(playerid)); //line 706
- ProxDetector(30.0, playerid, string, 0x9ACD32AA,0x9ACD32AA,0x9ACD32AA,0x9ACD32AA,0x9ACD32AA);
- SetPlayerChatBubble(playerid,string,0x9ACD32AA,15.0,5000);
- }
- else Mensaje(playerid, -1, "Use: /acc (action)");
- return 1;//Line 711
- }
- CMD:ac(playerid, params[])
- {
- if(isnull(params)) return Mensaje(playerid, -1, "Use: /ac (action)");
- new string[128];
- format(string, sizeof(string), " %s %s.", NameUser(playerid), params); //Line 718
- ProxDetector(20.0, playerid, string, 0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA);
- SetPlayerChatBubble(playerid,string,0xC2A2DAAA,15.0,5000);
- return 1;
- }
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