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  1. if right = 1
  2.     {
  3.         draw_sprite_ext(sprHand,1,x+4+lengthdir_x(6,270+sin(walking)*45),y+lengthdir_y(6,270+sin(walking)*45),1,1,(sin(walking)*45),c_white,1)
  4.         draw_self()
  5.         if fired > 0
  6.         {
  7.             draw_sprite_ext(wep_sprt[wep],0,x-5+lengthdir_x(6,gunangle)-lengthdir_x(wkick,gunangle),y+lengthdir_y(6,gunangle)-lengthdir_y(wkick,gunangle),1,right,gunangle+(wkick*4*right),c_white,1)
  8.             draw_sprite_ext(sprHand,0,x-5+lengthdir_x(6,gunangle)-lengthdir_x(wkick,gunangle),y+1+lengthdir_y(6,gunangle)-lengthdir_y(wkick,gunangle),1,right,gunangle+(wkick*4*right),c_white,1)
  9.         }
  10.         else
  11.         {
  12.             draw_sprite_ext(wep_sprt[wep],0,x-5+lengthdir_x(6,270-sin(walking)*45)+lengthdir_x(3,270-sin(walking)*45+90),y+lengthdir_y(6,270-sin(walking)*45)+lengthdir_y(3,270-sin(walking)*45+90),1,1,(-sin(walking)*45),c_white,1)
  13.             draw_sprite_ext(sprHand,0,x-5+lengthdir_x(6,270-sin(walking)*45)+lengthdir_x(3,270-sin(walking)*45+90),y+lengthdir_y(6,270-sin(walking)*45)+lengthdir_y(3,270-sin(walking)*45+90),1,1,(-sin(walking)*45),c_white,1)
  14.         }
  15.     }
  16.     else
  17.     {
  18.         draw_sprite_ext(sprHand,1,x-4+lengthdir_x(6,270+sin(walking)*45),y+lengthdir_y(6,270+sin(walking)*45),-1,1,(sin(walking)*45),c_white,1)
  19.         draw_sprite_ext(sprite_index,image_index,x,y,right,1,image_angle,c_white,1)
  20.          if fired > 0
  21.         {
  22.             draw_sprite_ext(wep_sprt[wep],0,x+5+lengthdir_x(6,gunangle)-lengthdir_x(wkick,gunangle),y+lengthdir_y(6,gunangle)-lengthdir_y(wkick,gunangle),1,right,gunangle+(wkick*4*right),c_white,1)
  23.             draw_sprite_ext(sprHand,0,x+5+lengthdir_x(6,gunangle)-lengthdir_x(wkick,gunangle),y+1+lengthdir_y(6,gunangle)-lengthdir_y(wkick,gunangle),1,right,gunangle+(wkick*4*right),c_white,1)
  24.         }
  25.         else
  26.         {
  27.             draw_sprite_ext(wep_sprt[wep],0,x+5+lengthdir_x(6,270-sin(walking)*45)+lengthdir_x(-3,270-sin(walking)*45+90),y+lengthdir_y(6,270-sin(walking)*45)+lengthdir_y(-3,270-sin(walking)*45+90),-1,1,(-sin(walking)*45),c_white,1)
  28.             draw_sprite_ext(sprHand,0,x+5+lengthdir_x(6,270-sin(walking)*45)+lengthdir_x(-3,270-sin(walking)*45+90),y+lengthdir_y(6,270-sin(walking)*45)+lengthdir_y(-3,270-sin(walking)*45+90),-1,1,(-sin(walking)*45),c_white,1)
  29.         }
  30.     }
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