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# Untitled

a guest Jul 10th, 2019 101 Never
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1. if right = 1
2.     {
3.         draw_sprite_ext(sprHand,1,x+4+lengthdir_x(6,270+sin(walking)*45),y+lengthdir_y(6,270+sin(walking)*45),1,1,(sin(walking)*45),c_white,1)
4.         draw_self()
5.         if fired > 0
6.         {
7.             draw_sprite_ext(wep_sprt[wep],0,x-5+lengthdir_x(6,gunangle)-lengthdir_x(wkick,gunangle),y+lengthdir_y(6,gunangle)-lengthdir_y(wkick,gunangle),1,right,gunangle+(wkick*4*right),c_white,1)
8.             draw_sprite_ext(sprHand,0,x-5+lengthdir_x(6,gunangle)-lengthdir_x(wkick,gunangle),y+1+lengthdir_y(6,gunangle)-lengthdir_y(wkick,gunangle),1,right,gunangle+(wkick*4*right),c_white,1)
9.         }
10.         else
11.         {
12.             draw_sprite_ext(wep_sprt[wep],0,x-5+lengthdir_x(6,270-sin(walking)*45)+lengthdir_x(3,270-sin(walking)*45+90),y+lengthdir_y(6,270-sin(walking)*45)+lengthdir_y(3,270-sin(walking)*45+90),1,1,(-sin(walking)*45),c_white,1)
13.             draw_sprite_ext(sprHand,0,x-5+lengthdir_x(6,270-sin(walking)*45)+lengthdir_x(3,270-sin(walking)*45+90),y+lengthdir_y(6,270-sin(walking)*45)+lengthdir_y(3,270-sin(walking)*45+90),1,1,(-sin(walking)*45),c_white,1)
14.         }
15.     }
16.     else
17.     {
18.         draw_sprite_ext(sprHand,1,x-4+lengthdir_x(6,270+sin(walking)*45),y+lengthdir_y(6,270+sin(walking)*45),-1,1,(sin(walking)*45),c_white,1)
19.         draw_sprite_ext(sprite_index,image_index,x,y,right,1,image_angle,c_white,1)
20.          if fired > 0
21.         {
22.             draw_sprite_ext(wep_sprt[wep],0,x+5+lengthdir_x(6,gunangle)-lengthdir_x(wkick,gunangle),y+lengthdir_y(6,gunangle)-lengthdir_y(wkick,gunangle),1,right,gunangle+(wkick*4*right),c_white,1)
23.             draw_sprite_ext(sprHand,0,x+5+lengthdir_x(6,gunangle)-lengthdir_x(wkick,gunangle),y+1+lengthdir_y(6,gunangle)-lengthdir_y(wkick,gunangle),1,right,gunangle+(wkick*4*right),c_white,1)
24.         }
25.         else
26.         {
27.             draw_sprite_ext(wep_sprt[wep],0,x+5+lengthdir_x(6,270-sin(walking)*45)+lengthdir_x(-3,270-sin(walking)*45+90),y+lengthdir_y(6,270-sin(walking)*45)+lengthdir_y(-3,270-sin(walking)*45+90),-1,1,(-sin(walking)*45),c_white,1)
28.             draw_sprite_ext(sprHand,0,x+5+lengthdir_x(6,270-sin(walking)*45)+lengthdir_x(-3,270-sin(walking)*45+90),y+lengthdir_y(6,270-sin(walking)*45)+lengthdir_y(-3,270-sin(walking)*45+90),-1,1,(-sin(walking)*45),c_white,1)
29.         }
30.     }
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