Advertisement
lamiastella

print(renderdoc.__dict__.keys())

Mar 28th, 2017
169
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.16 KB | None | 0 0
  1. print(renderdoc.__dict__.keys())
  2.  
  3. ['ShaderBindType', 'VarType', 'FetchFrameSamplerBindStats', 'TextureSwizzle', 'DrawcallFlags', 'ShaderVariableType', 'EnvironmentModificationType', 'DebugMessageSource', 'RemoteServer', 'TextureCreationFlags', 'TargetControlMessage', 'TextureDisplay', 'ResourceUsage', 'DirectoryFile', 'PixelModification', 'FetchAPIEvent', 'FetchFrameResourceBindStats', 'DirectoryFileProperty', 'FetchDrawcall', 'StaticExports', 'FetchFrameDispatchStats', 'ShaderDebugChunk', 'FetchFrameIndexBindStats', 'TriangleFillMode', 'EventUsage', 'TargetControlMessageType', 'FetchFrameInfo', 'ShaderBindpointMapping', 'FetchFrameLayoutBindStats', 'CustomMarshal', 'FetchFrameRasterizationStats', 'EnumString', 'SigParameter', 'ReplayRenderer', 'FetchFrameDepthStencilStats', 'ModificationValue', 'ShaderDebugStateFlags', 'ReplayOutput', 'Camera', 'OutputType', 'FetchFrameConstantBindStats', 'ReplaySupport', 'GraphicsAPI', 'FetchFrameVertexBindStats', 'CounterResult', 'MeshDisplay', 'VulkanPipelineState', 'ResourceFormat', 'SystemAttribute', 'Vec4f', 'EnvironmentModification', 'CustomFixedType', 'FormatComponentType', 'TextureDisplayOverlay', 'EnvironmentSeparator', 'ReplayCreateStatus', 'Formatter', 'FetchFrameOutputStats', 'ShaderResource', 'FileType', 'SolidShadeMode', 'FetchFrameUpdateStats', 'PixelValue', 'FetchFrameBlendStats', 'ShaderReflection', 'Vec3f', 'ShaderDebugTrace', 'ResourceId', 'D3D12PipelineState', 'BufferCreationFlags', 'CustomUnmanagedType', 'ShaderStageBits', 'FetchBuffer', 'OutputConfig', 'CaptureOptions', 'PrimitiveTopology', 'ShaderVariable', 'ShaderResourceType', 'DebugMessage', 'MeshDataStage', 'DebugMessageSeverity', 'SpecialFormat', 'FloatVector', 'TextureSave', 'D3DBufferViewFlags', 'ReplayCreateException', 'MeshFormat', 'ShaderConstant', 'DebugMessageCategory', 'FetchFrameStatistics', 'TargetControl', 'CounterDescription', 'FetchFrameDrawStats', 'FetchFrameShaderStats', 'D3D11PipelineState', 'FetchTexture', 'BindpointMap', 'QualityHint', 'templated_array', 'CustomMarshalAsAttribute', 'CounterUnits', 'ShaderDebugState', 'GPUCounters', 'APIProperties', 'TriangleCullMode', 'ConstantBlock', 'AlphaMapping', 'GLPipelineState', 'ShaderStageType']
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement