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- - SCP-049 Rework:
- - SCP-049 will gain a healing radius after he has revived 3 zombies.
- - The healing circle will heal a zombie periodically for 15 HP / 5 seconds while near SCP-049.
- - SCP-049 can now communicate with others like SCP-939.
- - SCP-035:
- - SCP-035 has been added to the server
- - SCP-035 will disguise as a random item on the server and when picked up the player will be slain & a random Spectator will replace that player. SCP-035 will then gain 300 health which slowly deteriorates and work with the SCP team.
- - Players afflicted with SCP-035 will only be identified as SCP-035 by a badge above their name stating they are SCP-035.
- - SCP-035 can move and change appearances so be warned if he was disguised as Medkit one moment and is then disguised as a keycard on another body.
- - SCP-939:
- - SCP-939 will gain 50 health on kill (Meaning 20% health back per 10 kills)
- - SCP-096 Notification
- - When a player looks at SCP-096, the player will be notified that they are now a target of SCP-096. Additionally, SCP-096 will be alerted to who has looked at him.
- - MVP Board:
- - Displays the top 3 players at the end of the round
- - SCP-1162:
- - In SCP-173's room, dropping any item will result in that item being replaced with a random item.
- - Serpent's Hand
- - There is a small chance instead of MTF/Chaos spawning for a respawn wave, Serpent's hand will spawn, this means Chaos may no longer team with the SCPs, and Serpent's Hand will work with the SCP team to eliminate Class-D, Scientists, MTF & Chaos.
- - SCP-106 Stalking:
- - Allows SCP-106 to Stalk like in SCP:CB where he will select a random player and teleport underneath them. This is done by double-clicking the portal creation ability twice.
- - Note: there is a chance the ability can replace 106's portal.
- - Stalk Initial cooldown changed from 80 to 100. All Cooldowns after has been changed from 40 to 80
- - Tutorial Spawn:
- - At the start of each round people will be set to Tutorial while they wait for people to join.
- - Autonuke:
- - Autonuke will go off 25 minutes into the round.
- - Class D's can spawn with:
- - A 10% chance of a Janitor Card /else spawn with Coin
- - A 100% chance of a flashlight
- Planned Plugins:
- - Custom Roles
- - Improved SCP-079
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