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- --Converted with RaybloksIsInUse's Model To Script Plugin Version 1.0.0
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- Weld1 = Instance.new("Weld")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Weld4 = Instance.new("Weld")
- Part5 = Instance.new("Part")
- Decal6 = Instance.new("Decal")
- Weld7 = Instance.new("Weld")
- SurfaceLight8 = Instance.new("SurfaceLight")
- Part9 = Instance.new("Part")
- Weld10 = Instance.new("Weld")
- Model11 = Instance.new("Model")
- Model12 = Instance.new("Model")
- Part13 = Instance.new("Part")
- Decal14 = Instance.new("Decal")
- Weld15 = Instance.new("Weld")
- SurfaceLight16 = Instance.new("SurfaceLight")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- WeldConstraint19 = Instance.new("WeldConstraint")
- ParticleEmitter20 = Instance.new("ParticleEmitter")
- Part21 = Instance.new("Part")
- WeldConstraint22 = Instance.new("WeldConstraint")
- ParticleEmitter23 = Instance.new("ParticleEmitter")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- SpecialMesh26 = Instance.new("SpecialMesh")
- PointLight27 = Instance.new("PointLight")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Weld30 = Instance.new("Weld")
- Part31 = Instance.new("Part")
- Weld32 = Instance.new("Weld")
- Part33 = Instance.new("Part")
- Weld34 = Instance.new("Weld")
- Part35 = Instance.new("Part")
- Weld36 = Instance.new("Weld")
- Part37 = Instance.new("Part")
- Weld38 = Instance.new("Weld")
- Part39 = Instance.new("Part")
- Weld40 = Instance.new("Weld")
- Part41 = Instance.new("Part")
- Weld42 = Instance.new("Weld")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Weld45 = Instance.new("Weld")
- Part46 = Instance.new("Part")
- Weld47 = Instance.new("Weld")
- Part48 = Instance.new("Part")
- SpecialMesh49 = Instance.new("SpecialMesh")
- PointLight50 = Instance.new("PointLight")
- Model51 = Instance.new("Model")
- Part52 = Instance.new("Part")
- Decal53 = Instance.new("Decal")
- Weld54 = Instance.new("Weld")
- SurfaceLight55 = Instance.new("SurfaceLight")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- WeldConstraint58 = Instance.new("WeldConstraint")
- ParticleEmitter59 = Instance.new("ParticleEmitter")
- Part60 = Instance.new("Part")
- WeldConstraint61 = Instance.new("WeldConstraint")
- ParticleEmitter62 = Instance.new("ParticleEmitter")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- WeldConstraint65 = Instance.new("WeldConstraint")
- ParticleEmitter66 = Instance.new("ParticleEmitter")
- Part67 = Instance.new("Part")
- WeldConstraint68 = Instance.new("WeldConstraint")
- ParticleEmitter69 = Instance.new("ParticleEmitter")
- Part31.Parent = Model11
- Part31.CFrame = CFrame.new(39.6250648, 17.3650017, -14.1000061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(39.6250648, 17.3650017, -14.1000061)
- Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part31.Size = Vector3.new(20.2699833, 34.7299957, 5.98000002)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Really black")
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Really black")
- Weld32.Parent = Part31
- Weld32.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld32.C1 = CFrame.new(-295.625061, -17.3650017, 270.100006, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld32.Part0 = Part1
- Weld32.Part1 = Part31
- Weld32.part1 = Part31
- Part28.Parent = Model11
- Part28.CFrame = CFrame.new(3.46958637, 21.7100029, -14.1000061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.Position = Vector3.new(3.46958637, 21.7100029, -14.1000061)
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part28.Size = Vector3.new(22.5199776, 26.0399933, 5.98000002)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Really black")
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Really black")
- Part33.Parent = Model11
- Part33.CFrame = CFrame.new(-0.645410061, 17.3650017, -14.1000061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part33.Position = Vector3.new(-0.645410061, 17.3650017, -14.1000061)
- Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part33.Size = Vector3.new(14.2899847, 34.7299957, 5.98000002)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Really black")
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Really black")
- Weld34.Parent = Part33
- Weld34.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld34.C1 = CFrame.new(-255.354584, -17.3650017, 270.100006, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld34.Part0 = Part1
- Weld34.Part1 = Part33
- Weld34.part1 = Part33
- Part52.Name = "Main"
- Part52.Parent = Model51
- Part52.CFrame = CFrame.new(5.78409576, 6.06063271, -58.3499413, -0.99047035, -0.0273293909, -0.134987265, -0.0239080098, 0.999352217, -0.0269026011, 0.135635048, -0.0234189536, -0.990482032)
- Part52.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part52.Position = Vector3.new(5.78409576, 6.06063271, -58.3499413)
- Part52.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part52.Color = Color3.new(0.580392, 0.576471, 0.584314)
- Part52.Size = Vector3.new(11.21, 11.21, 11.21)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Sand violet metallic")
- Part52.Material = Enum.Material.Slate
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Sand violet metallic")
- Part52.Shape = Enum.PartType.Ball
- Decal53.Parent = Part52
- Decal53.Texture = "rbxassetid://3034058899"
- Weld54.Parent = Part52
- Weld54.Part0 = Part52
- Weld54.Part1 = Part63
- Weld54.part1 = Part63
- SurfaceLight55.Name = "RedGlow"
- SurfaceLight55.Parent = Part52
- SurfaceLight55.Color = Color3.new(1, 0, 0)
- SurfaceLight55.Enabled = false
- SurfaceLight55.Range = 10
- Part37.Parent = Model11
- Part37.CFrame = CFrame.new(28.8349915, 17.3650017, -57.1200371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.Position = Vector3.new(28.8349915, 17.3650017, -57.1200371)
- Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part37.Size = Vector3.new(5.00998592, 34.7299957, 92.0200119)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Really black")
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Really black")
- Weld38.Parent = Part37
- Weld38.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld38.C1 = CFrame.new(-284.834991, -17.3650017, 313.120026, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld38.Part0 = Part1
- Weld38.Part1 = Part37
- Weld38.part1 = Part37
- Model11.Parent = mas
- Model51.Name = "Friend"
- Model51.Parent = Model11
- Part52.Name = "Main"
- Part52.Parent = Model51
- Part52.CFrame = CFrame.new(5.78409576, 6.06063271, -58.3499413, -0.99047035, -0.0273293909, -0.134987265, -0.0239080098, 0.999352217, -0.0269026011, 0.135635048, -0.0234189536, -0.990482032)
- Part52.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part52.Position = Vector3.new(5.78409576, 6.06063271, -58.3499413)
- Part52.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part52.Color = Color3.new(0.580392, 0.576471, 0.584314)
- Part52.Size = Vector3.new(11.21, 11.21, 11.21)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Sand violet metallic")
- Part52.Material = Enum.Material.Slate
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Sand violet metallic")
- Part52.Shape = Enum.PartType.Ball
- Decal53.Parent = Part52
- Decal53.Texture = "rbxassetid://3034058899"
- Weld54.Parent = Part52
- Weld54.Part0 = Part52
- Weld54.Part1 = Part63
- Weld54.part1 = Part63
- SurfaceLight55.Name = "RedGlow"
- SurfaceLight55.Parent = Part52
- SurfaceLight55.Color = Color3.new(1, 0, 0)
- SurfaceLight55.Enabled = false
- SurfaceLight55.Range = 10
- Part63.Name = "Overlay"
- Part63.Parent = Model51
- Part63.CFrame = CFrame.new(5.78409576, 6.06063271, -58.3499413, -0.99047035, -0.0273293909, -0.134987265, -0.0239080098, 0.999352217, -0.0269026011, 0.135635048, -0.0234189536, -0.990482032)
- Part63.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part63.Position = Vector3.new(5.78409576, 6.06063271, -58.3499413)
- Part63.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part63.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part63.Transparency = 0.75
- Part63.Size = Vector3.new(11.3100004, 11.3100004, 11.3100004)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Mid gray")
- Part63.CanCollide = false
- Part63.Material = Enum.Material.Granite
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Mid gray")
- Part63.Shape = Enum.PartType.Ball
- Part64.Name = "eyel"
- Part64.Parent = Model51
- Part64.CFrame = CFrame.new(7.69525671, 7.70145559, -53.5074654, -0.990467608, -0.0273291785, -0.135007411, -0.0239074528, 0.999352276, -0.0269016027, 0.13565515, -0.023417484, -0.99047929)
- Part64.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part64.Position = Vector3.new(7.69525671, 7.70145559, -53.5074654)
- Part64.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part64.Color = Color3.new(1, 0, 0)
- Part64.Transparency = 1
- Part64.Size = Vector3.new(0.409999996, 0.409999996, 0.409999996)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Really red")
- Part64.CanCollide = false
- Part64.Material = Enum.Material.Neon
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Really red")
- Part64.Shape = Enum.PartType.Ball
- WeldConstraint65.Parent = Part64
- WeldConstraint65.Part0 = Part64
- WeldConstraint65.Part1 = Part63
- ParticleEmitter66.Parent = Part64
- ParticleEmitter66.Speed = NumberRange.new(0, 0)
- ParticleEmitter66.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0, 0))
- ParticleEmitter66.Enabled = false
- ParticleEmitter66.LightInfluence = 1000
- ParticleEmitter66.Transparency = NumberSequence.new(1,0,0,1)
- ParticleEmitter66.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter66.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter66.Rate = 100
- ParticleEmitter66.RotSpeed = NumberRange.new(360, 360)
- ParticleEmitter66.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter66.VelocitySpread = 360
- Part67.Name = "eyer"
- Part67.Parent = Model51
- Part67.CFrame = CFrame.new(4.87407303, 7.72175646, -53.1975708, -0.990465343, -0.0273290053, -0.135024205, -0.023906989, 0.999352276, -0.0269007701, 0.135671914, -0.0234162584, -0.990477026)
- Part67.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part67.Position = Vector3.new(4.87407303, 7.72175646, -53.1975708)
- Part67.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part67.Color = Color3.new(1, 0, 0)
- Part67.Transparency = 1
- Part67.Size = Vector3.new(0.409999996, 0.409999996, 0.409999996)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Really red")
- Part67.CanCollide = false
- Part67.Material = Enum.Material.Neon
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Really red")
- Part67.Shape = Enum.PartType.Ball
- WeldConstraint68.Parent = Part67
- WeldConstraint68.Part0 = Part67
- WeldConstraint68.Part1 = Part63
- ParticleEmitter69.Parent = Part67
- ParticleEmitter69.Speed = NumberRange.new(0, 0)
- ParticleEmitter69.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0, 0))
- ParticleEmitter69.Enabled = false
- ParticleEmitter69.LightInfluence = 1000
- ParticleEmitter69.Transparency = NumberSequence.new(1,0,0,1)
- ParticleEmitter69.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter69.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter69.Rate = 100
- ParticleEmitter69.RotSpeed = NumberRange.new(360, 360)
- ParticleEmitter69.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter69.VelocitySpread = 360
- Part43.Parent = Model11
- Part43.CFrame = CFrame.new(11.5499878, 33.4249992, -57.7000465, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.Position = Vector3.new(11.5499878, 33.4249992, -57.7000465)
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Size = Vector3.new(39.5799866, 2.6099999, 90.8599701)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Really black")
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Really black")
- Part48.Name = "Light"
- Part48.Parent = Model11
- Part48.CFrame = CFrame.new(14.6310883, -0.776112556, -33.5904617, 0.500554085, 0, 0.865705252, 0, 1, 0, -0.865705252, 0, 0.500554085)
- Part48.Orientation = Vector3.new(0, 59.9599991, 0)
- Part48.Position = Vector3.new(14.6310883, -0.776112556, -33.5904617)
- Part48.Rotation = Vector3.new(0, 59.9599991, 0)
- Part48.Color = Color3.new(1, 1, 0)
- Part48.Size = Vector3.new(1, 1.20000005, 1)
- Part48.Anchored = true
- Part48.BrickColor = BrickColor.new("New Yeller")
- Part48.Material = Enum.Material.Concrete
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("New Yeller")
- SpecialMesh49.Name = "SpecialMesh"
- SpecialMesh49.Parent = Part48
- PointLight50.Parent = Part48
- PointLight50.Range = 60
- PointLight50.Brightness = 2
- Part28.Parent = Model11
- Part28.CFrame = CFrame.new(3.46958637, 21.7100029, -14.1000061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.Position = Vector3.new(3.46958637, 21.7100029, -14.1000061)
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part28.Size = Vector3.new(22.5199776, 26.0399933, 5.98000002)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Really black")
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Really black")
- Part41.Parent = Model11
- Part41.CFrame = CFrame.new(-6.52500916, 17.3650017, -56.8600159, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part41.Position = Vector3.new(-6.52500916, 17.3650017, -56.8600159)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Size = Vector3.new(3.4299984, 34.7299957, 92.5400162)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Really black")
- Weld42.Parent = Part41
- Weld42.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld42.C1 = CFrame.new(-249.474991, -17.3650017, 312.860016, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld42.Part0 = Part1
- Weld42.Part1 = Part41
- Weld42.part1 = Part41
- Part31.Parent = Model11
- Part31.CFrame = CFrame.new(39.6250648, 17.3650017, -14.1000061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(39.6250648, 17.3650017, -14.1000061)
- Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part31.Size = Vector3.new(20.2699833, 34.7299957, 5.98000002)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Really black")
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Really black")
- Weld32.Parent = Part31
- Weld32.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld32.C1 = CFrame.new(-295.625061, -17.3650017, 270.100006, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld32.Part0 = Part1
- Weld32.Part1 = Part31
- Weld32.part1 = Part31
- Part33.Parent = Model11
- Part33.CFrame = CFrame.new(-0.645410061, 17.3650017, -14.1000061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part33.Position = Vector3.new(-0.645410061, 17.3650017, -14.1000061)
- Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part33.Size = Vector3.new(14.2899847, 34.7299957, 5.98000002)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Really black")
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Really black")
- Weld34.Parent = Part33
- Weld34.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld34.C1 = CFrame.new(-255.354584, -17.3650017, 270.100006, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld34.Part0 = Part1
- Weld34.Part1 = Part33
- Weld34.part1 = Part33
- Part46.Parent = Model11
- Part46.CFrame = CFrame.new(12.144989, 0.500003815, -56.8600159, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part46.Position = Vector3.new(12.144989, 0.500003815, -56.8600159)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Size = Vector3.new(40.7699966, 1, 92.5400162)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Really black")
- Weld47.Parent = Part46
- Weld47.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld47.C1 = CFrame.new(-268.144989, -0.500003815, 312.860016, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld47.Part0 = Part1
- Weld47.Part1 = Part46
- Weld47.part1 = Part46
- Part37.Parent = Model11
- Part37.CFrame = CFrame.new(28.8349915, 17.3650017, -57.1200371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.Position = Vector3.new(28.8349915, 17.3650017, -57.1200371)
- Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part37.Size = Vector3.new(5.00998592, 34.7299957, 92.0200119)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Really black")
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Really black")
- Weld38.Parent = Part37
- Weld38.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld38.C1 = CFrame.new(-284.834991, -17.3650017, 313.120026, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld38.Part0 = Part1
- Weld38.Part1 = Part37
- Weld38.part1 = Part37
- Part44.Parent = Model11
- Part44.CFrame = CFrame.new(11.5499859, 17.3650017, -95.190033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.Position = Vector3.new(11.5499859, 17.3650017, -95.190033)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Size = Vector3.new(39.5799866, 34.7299957, 15.8800011)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Really black")
- Weld45.Parent = Part44
- Weld45.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld45.C1 = CFrame.new(-267.549988, -17.3650017, 351.190033, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld45.Part0 = Part1
- Weld45.Part1 = Part44
- Weld45.part1 = Part44
- Part41.Parent = Model11
- Part41.CFrame = CFrame.new(-6.52500916, 17.3650017, -56.8600159, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part41.Position = Vector3.new(-6.52500916, 17.3650017, -56.8600159)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Size = Vector3.new(3.4299984, 34.7299957, 92.5400162)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Really black")
- Weld42.Parent = Part41
- Weld42.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld42.C1 = CFrame.new(-249.474991, -17.3650017, 312.860016, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld42.Part0 = Part1
- Weld42.Part1 = Part41
- Weld42.part1 = Part41
- Part43.Parent = Model11
- Part43.CFrame = CFrame.new(11.5499878, 33.4249992, -57.7000465, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.Position = Vector3.new(11.5499878, 33.4249992, -57.7000465)
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Size = Vector3.new(39.5799866, 2.6099999, 90.8599701)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Really black")
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Really black")
- Part44.Parent = Model11
- Part44.CFrame = CFrame.new(11.5499859, 17.3650017, -95.190033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.Position = Vector3.new(11.5499859, 17.3650017, -95.190033)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Size = Vector3.new(39.5799866, 34.7299957, 15.8800011)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Really black")
- Weld45.Parent = Part44
- Weld45.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld45.C1 = CFrame.new(-267.549988, -17.3650017, 351.190033, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld45.Part0 = Part1
- Weld45.Part1 = Part44
- Weld45.part1 = Part44
- Part46.Parent = Model11
- Part46.CFrame = CFrame.new(12.144989, 0.500003815, -56.8600159, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part46.Position = Vector3.new(12.144989, 0.500003815, -56.8600159)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Size = Vector3.new(40.7699966, 1, 92.5400162)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Really black")
- Weld47.Parent = Part46
- Weld47.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld47.C1 = CFrame.new(-268.144989, -0.500003815, 312.860016, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld47.Part0 = Part1
- Weld47.Part1 = Part46
- Weld47.part1 = Part46
- Part48.Name = "Light"
- Part48.Parent = Model11
- Part48.CFrame = CFrame.new(14.6310883, -0.776112556, -33.5904617, 0.500554085, 0, 0.865705252, 0, 1, 0, -0.865705252, 0, 0.500554085)
- Part48.Orientation = Vector3.new(0, 59.9599991, 0)
- Part48.Position = Vector3.new(14.6310883, -0.776112556, -33.5904617)
- Part48.Rotation = Vector3.new(0, 59.9599991, 0)
- Part48.Color = Color3.new(1, 1, 0)
- Part48.Size = Vector3.new(1, 1.20000005, 1)
- Part48.Anchored = true
- Part48.BrickColor = BrickColor.new("New Yeller")
- Part48.Material = Enum.Material.Concrete
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("New Yeller")
- SpecialMesh49.Name = "SpecialMesh"
- SpecialMesh49.Parent = Part48
- PointLight50.Parent = Part48
- PointLight50.Range = 60
- PointLight50.Brightness = 2
- Model51.Name = "Friend"
- Model51.Parent = Model11
- Part52.Name = "Main"
- Part52.Parent = Model51
- Part52.CFrame = CFrame.new(5.78409576, 6.06063271, -58.3499413, -0.99047035, -0.0273293909, -0.134987265, -0.0239080098, 0.999352217, -0.0269026011, 0.135635048, -0.0234189536, -0.990482032)
- Part52.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part52.Position = Vector3.new(5.78409576, 6.06063271, -58.3499413)
- Part52.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part52.Color = Color3.new(0.580392, 0.576471, 0.584314)
- Part52.Size = Vector3.new(11.21, 11.21, 11.21)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Sand violet metallic")
- Part52.Material = Enum.Material.Slate
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Sand violet metallic")
- Part52.Shape = Enum.PartType.Ball
- Decal53.Parent = Part52
- Decal53.Texture = "rbxassetid://3034058899"
- Weld54.Parent = Part52
- Weld54.Part0 = Part52
- Weld54.Part1 = Part63
- Weld54.part1 = Part63
- SurfaceLight55.Name = "RedGlow"
- SurfaceLight55.Parent = Part52
- SurfaceLight55.Color = Color3.new(1, 0, 0)
- SurfaceLight55.Enabled = false
- SurfaceLight55.Range = 10
- Part63.Name = "Overlay"
- Part63.Parent = Model51
- Part63.CFrame = CFrame.new(5.78409576, 6.06063271, -58.3499413, -0.99047035, -0.0273293909, -0.134987265, -0.0239080098, 0.999352217, -0.0269026011, 0.135635048, -0.0234189536, -0.990482032)
- Part63.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part63.Position = Vector3.new(5.78409576, 6.06063271, -58.3499413)
- Part63.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part63.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part63.Transparency = 0.75
- Part63.Size = Vector3.new(11.3100004, 11.3100004, 11.3100004)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Mid gray")
- Part63.CanCollide = false
- Part63.Material = Enum.Material.Granite
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Mid gray")
- Part63.Shape = Enum.PartType.Ball
- Part64.Name = "eyel"
- Part64.Parent = Model51
- Part64.CFrame = CFrame.new(7.69525671, 7.70145559, -53.5074654, -0.990467608, -0.0273291785, -0.135007411, -0.0239074528, 0.999352276, -0.0269016027, 0.13565515, -0.023417484, -0.99047929)
- Part64.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part64.Position = Vector3.new(7.69525671, 7.70145559, -53.5074654)
- Part64.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part64.Color = Color3.new(1, 0, 0)
- Part64.Transparency = 1
- Part64.Size = Vector3.new(0.409999996, 0.409999996, 0.409999996)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Really red")
- Part64.CanCollide = false
- Part64.Material = Enum.Material.Neon
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Really red")
- Part64.Shape = Enum.PartType.Ball
- WeldConstraint65.Parent = Part64
- WeldConstraint65.Part0 = Part64
- WeldConstraint65.Part1 = Part63
- ParticleEmitter66.Parent = Part64
- ParticleEmitter66.Speed = NumberRange.new(0, 0)
- ParticleEmitter66.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0, 0))
- ParticleEmitter66.Enabled = false
- ParticleEmitter66.LightInfluence = 1000
- ParticleEmitter66.Transparency = NumberSequence.new(1,0,0,1)
- ParticleEmitter66.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter66.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter66.Rate = 100
- ParticleEmitter66.RotSpeed = NumberRange.new(360, 360)
- ParticleEmitter66.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter66.VelocitySpread = 360
- Part67.Name = "eyer"
- Part67.Parent = Model51
- Part67.CFrame = CFrame.new(4.87407303, 7.72175646, -53.1975708, -0.990465343, -0.0273290053, -0.135024205, -0.023906989, 0.999352276, -0.0269007701, 0.135671914, -0.0234162584, -0.990477026)
- Part67.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part67.Position = Vector3.new(4.87407303, 7.72175646, -53.1975708)
- Part67.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part67.Color = Color3.new(1, 0, 0)
- Part67.Transparency = 1
- Part67.Size = Vector3.new(0.409999996, 0.409999996, 0.409999996)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Really red")
- Part67.CanCollide = false
- Part67.Material = Enum.Material.Neon
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Really red")
- Part67.Shape = Enum.PartType.Ball
- WeldConstraint68.Parent = Part67
- WeldConstraint68.Part0 = Part67
- WeldConstraint68.Part1 = Part63
- ParticleEmitter69.Parent = Part67
- ParticleEmitter69.Speed = NumberRange.new(0, 0)
- ParticleEmitter69.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0, 0))
- ParticleEmitter69.Enabled = false
- ParticleEmitter69.LightInfluence = 1000
- ParticleEmitter69.Transparency = NumberSequence.new(1,0,0,1)
- ParticleEmitter69.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter69.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter69.Rate = 100
- ParticleEmitter69.RotSpeed = NumberRange.new(360, 360)
- ParticleEmitter69.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter69.VelocitySpread = 360
- Part63.Name = "Overlay"
- Part63.Parent = Model51
- Part63.CFrame = CFrame.new(5.78409576, 6.06063271, -58.3499413, -0.99047035, -0.0273293909, -0.134987265, -0.0239080098, 0.999352217, -0.0269026011, 0.135635048, -0.0234189536, -0.990482032)
- Part63.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part63.Position = Vector3.new(5.78409576, 6.06063271, -58.3499413)
- Part63.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part63.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part63.Transparency = 0.75
- Part63.Size = Vector3.new(11.3100004, 11.3100004, 11.3100004)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Mid gray")
- Part63.CanCollide = false
- Part63.Material = Enum.Material.Granite
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Mid gray")
- Part63.Shape = Enum.PartType.Ball
- Part64.Name = "eyel"
- Part64.Parent = Model51
- Part64.CFrame = CFrame.new(7.69525671, 7.70145559, -53.5074654, -0.990467608, -0.0273291785, -0.135007411, -0.0239074528, 0.999352276, -0.0269016027, 0.13565515, -0.023417484, -0.99047929)
- Part64.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part64.Position = Vector3.new(7.69525671, 7.70145559, -53.5074654)
- Part64.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part64.Color = Color3.new(1, 0, 0)
- Part64.Transparency = 1
- Part64.Size = Vector3.new(0.409999996, 0.409999996, 0.409999996)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Really red")
- Part64.CanCollide = false
- Part64.Material = Enum.Material.Neon
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Really red")
- Part64.Shape = Enum.PartType.Ball
- WeldConstraint65.Parent = Part64
- WeldConstraint65.Part0 = Part64
- WeldConstraint65.Part1 = Part63
- ParticleEmitter66.Parent = Part64
- ParticleEmitter66.Speed = NumberRange.new(0, 0)
- ParticleEmitter66.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0, 0))
- ParticleEmitter66.Enabled = false
- ParticleEmitter66.LightInfluence = 1000
- ParticleEmitter66.Transparency = NumberSequence.new(1,0,0,1)
- ParticleEmitter66.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter66.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter66.Rate = 100
- ParticleEmitter66.RotSpeed = NumberRange.new(360, 360)
- ParticleEmitter66.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter66.VelocitySpread = 360
- Part67.Name = "eyer"
- Part67.Parent = Model51
- Part67.CFrame = CFrame.new(4.87407303, 7.72175646, -53.1975708, -0.990465343, -0.0273290053, -0.135024205, -0.023906989, 0.999352276, -0.0269007701, 0.135671914, -0.0234162584, -0.990477026)
- Part67.Orientation = Vector3.new(1.53999996, -172.240005, -1.37)
- Part67.Position = Vector3.new(4.87407303, 7.72175646, -53.1975708)
- Part67.Rotation = Vector3.new(178.440002, -7.76000023, 178.419998)
- Part67.Color = Color3.new(1, 0, 0)
- Part67.Transparency = 1
- Part67.Size = Vector3.new(0.409999996, 0.409999996, 0.409999996)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Really red")
- Part67.CanCollide = false
- Part67.Material = Enum.Material.Neon
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Really red")
- Part67.Shape = Enum.PartType.Ball
- WeldConstraint68.Parent = Part67
- WeldConstraint68.Part0 = Part67
- WeldConstraint68.Part1 = Part63
- ParticleEmitter69.Parent = Part67
- ParticleEmitter69.Speed = NumberRange.new(0, 0)
- ParticleEmitter69.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0, 0))
- ParticleEmitter69.Enabled = false
- ParticleEmitter69.LightInfluence = 1000
- ParticleEmitter69.Transparency = NumberSequence.new(1,0,0,1)
- ParticleEmitter69.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter69.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter69.Rate = 100
- ParticleEmitter69.RotSpeed = NumberRange.new(360, 360)
- ParticleEmitter69.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter69.VelocitySpread = 360
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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