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- for(new i = 0; i < sizeof(TYPE_DIALOG_DYNAMIC); i++)
- {
- case TYPE_DIALOG_DYNAMIC[i]:
- {
- if(response)
- {
- if(i <= 2 && i >= 0) PickCFunc(i, playerid, strval(inputtext));
- else PickCFunc(i, playerid);
- }
- else ShowPlayerDialog(playerid, PRESENTS_DIALOG, DIALOG_STYLE_LIST, "Выберите подарок", PRESENTS_DIALOG_TEXT, "Выбрать", "Отмена");
- }
- }
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