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- package com.canadiangamer.randommod;
- import com.canadiangamer.randommod.init.FluidInit;
- import com.canadiangamer.randommod.init.ModRecipes;
- import com.canadiangamer.randommod.proxy.CommonProxy;
- import com.canadiangamer.randommod.tabs.RandomTab;
- import com.canadiangamer.randommod.util.Reference;
- import com.canadiangamer.randommod.util.handlers.RenderHandler;
- import com.canadiangamer.randommod.world.ModWorldGen;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraftforge.fluids.Fluid;
- import net.minecraftforge.fluids.FluidRegistry;
- import net.minecraftforge.fml.common.Mod;
- import net.minecraftforge.fml.common.Mod.EventHandler;
- import net.minecraftforge.fml.common.Mod.Instance;
- import net.minecraftforge.fml.common.SidedProxy;
- import net.minecraftforge.fml.common.event.FMLInitializationEvent;
- import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
- import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
- import net.minecraftforge.fml.common.registry.GameRegistry;
- @Mod(modid = Reference.MOD_ID , name = Reference.NAME, version = Reference.VERSION)
- public class Main {
- @Instance
- public static Main instance;
- @SidedProxy(clientSide = Reference.CLIENT_PROXY_CLASS, serverSide = Reference.COMMON_PROXY_CLASS)
- public static CommonProxy proxy;
- @EventHandler
- public static void PreInit(FMLPreInitializationEvent event)
- {
- GameRegistry.registerWorldGenerator(new ModWorldGen(), 3);
- FluidInit.registerFluid();
- RenderHandler.registerCustomMeshesAndState();
- }
- @EventHandler
- public static void init(FMLInitializationEvent event)
- {
- ModRecipes.init();
- }
- @EventHandler
- public static void Postinit(FMLPostInitializationEvent event)
- {
- }
- public static final CreativeTabs randomtab = new RandomTab("randommod");
- static
- {
- FluidRegistry.enableUniversalBucket();
- }
- }
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