Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Intel(R) HD Graphics 630 (ID=0x5912)
- Vendor:
- VRAM: 2157 MB
- Driver: 26.20.100.7263
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.706 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.560200 ms
- 2020-06-11T18:13:03 0.033 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-06-11T18:13:03 0.235 INF Localization language: spanish
- 2020-06-11T18:13:03 0.266 INF Texture quality is set to 3
- 2020-06-11T18:13:03 0.267 INF Precaching...
- 2020-06-11T18:13:03 0.269 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-06-11T18:13:03 0.345 INF [EAC] Initializing ...
- 2020-06-11T18:13:03 0.350 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-06-11T18:13:14 10.915 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-06-11T18:13:14 10.943 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-06-11T18:13:21 18.429 INF Precaching file: Data/Bundles/terraintextures
- 2020-06-11T18:13:33 29.468 INF Precaching done
- 2020-06-11T18:13:33 29.470 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.032800 ms
- 2020-06-11T18:13:33 30.129 INF Awake IsFocused: True
- 2020-06-11T18:13:33 30.129 INF Awake
- 2020-06-11T18:13:33 30.146 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
- 2020-06-11T18:13:33 30.146 INF System information:
- 2020-06-11T18:13:33 30.146 INF OS: Windows 10 (10.0.0) 64bit
- 2020-06-11T18:13:33 30.147 INF CPU: Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz (cores: 4)
- 2020-06-11T18:13:33 30.147 INF RAM: 8119 MB
- 2020-06-11T18:13:33 30.147 INF GPU: Intel(R) HD Graphics 630 (2157 MB)
- 2020-06-11T18:13:33 30.147 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-06-11T18:13:33 30.147 INF Last played version: Alpha 18.4
- 2020-06-11T18:13:33 30.148 INF Local UTC offset: -3 hours
- 2020-06-11T18:13:33 30.156 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-06-11__18-12-29.txt
- 2020-06-11T18:13:33 30.157 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-06-11T18:13:33 30.157 INF Starting PlayerInputManager...
- 2020-06-11T18:13:33 30.278 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-06-11T18:13:33 30.437 INF Starting UserProfileManager...
- 2020-06-11T18:13:34 30.658 INF Occlusion: Awake
- 2020-06-11T18:13:34 30.675 INF ApplyAllOptions streaming False, budget 1941.3 MB
- 2020-06-11T18:13:34 30.676 INF ApplyAllOptions current screen 800 x 600, 60hz, window 800 x 600, fullscreen True FullScreenWindow
- 2020-06-11T18:13:34 30.676 INF Texture quality is set to 3
- 2020-06-11T18:13:34 30.676 INF ApplyTextureFilter 0, AF Disable
- 2020-06-11T18:13:34 30.680 INF ApplyTerrainOptions 0
- 2020-06-11T18:13:35 31.797 INF [MODS] No mods folder found
- 2020-06-11T18:13:35 31.829 INF Loading permissions file at 'C:\Users\Diez 02-01-18\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-06-11T18:13:35 31.913 INF Loading permissions file done.
- 2020-06-11T18:13:35 31.984 INF Awake done in 1855 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3948.
- Total: 23.271600 ms (FindLiveObjects: 0.431300 ms CreateObjectMapping: 0.176900 ms MarkObjects: 22.582000 ms DeleteObjects: 0.080700 ms)
- 2020-06-11T18:13:36 32.590 INF User joined: Montasa
- 2020-06-11T18:13:36 32.591 INF Reloading serveradmin.xml
- 2020-06-11T18:13:36 32.591 INF Loading permissions file at 'C:\Users\Diez 02-01-18\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-06-11T18:13:36 32.591 INF Loading permissions file done.
- 2020-06-11T18:13:36 33.002 INF Updated culture for display texts
- 2020-06-11T18:13:54 50.681 INF UMA Overlay loading took 15748 ms
- 2020-06-11T18:13:54 50.686 INF UMA Slot loading took 3 ms
- 2020-06-11T18:14:00 57.128 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2020-06-11T18:14:02 58.790 INF WorldStaticData.Init() needed 7.934s
- 2020-06-11T18:14:04 61.088 INF [Steamworks.NET] Login ok.
- 2020-06-11T18:14:06 62.848 INF AchievementManager: Received stats and achievements from Steam
- 2020-06-11T18:14:07 63.742 INF Started thread ServerBrowserListUpdater
- 2020-06-11T18:14:13 70.450 INF Connecting to server lautaroruso19...
- 2020-06-11T18:14:13 70.458 INF NET: LiteNetLib trying to connect to: 181.46.170.129:26900
- 2020-06-11T18:14:14 70.490 INF Exited thread ServerBrowserListUpdater
- 2020-06-11T18:14:19 76.418 INF NET: LiteNetLib: Connection failed: ConnectionFailed
- 2020-06-11T18:14:19 76.419 INF NET: Steam NW trying to connect to: 181.46.170.129:26900
- 2020-06-11T18:14:19 76.420 INF [Steamworks.NET] NET: Connecting to SteamID 90136102319762432
- 2020-06-11T18:14:19 76.428 INF Started thread SteamNetworkingClient
- 2020-06-11T18:14:24 80.919 INF [Steamworks.NET] NET: Connection established
- 2020-06-11T18:14:24 81.034 INF [Steamworks.NET] NET: Password accepted
- 2020-06-11T18:14:24 81.065 INF Started thread NCSteam_Reader_0
- 2020-06-11T18:14:24 81.074 INF Started thread NCSteam_Writer_0
- 2020-06-11T18:14:24 81.093 INF Started thread NCSteam_Reader_1
- 2020-06-11T18:14:24 81.103 INF Started thread NCSteam_Writer_1
- 2020-06-11T18:14:24 81.205 INF NPCID.Read
- 2020-06-11T18:14:24 81.211 INF Connection handshake done
- 2020-06-11T18:14:24 81.212 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2020-06-11T18:14:24 81.215 INF [EAC] Connected to game server
- 2020-06-11T18:14:24 81.215 INF NPPL.Write
- 2020-06-11T18:14:35 92.077 INF Login: WaitingForSteam
- 2020-06-11T18:14:35 92.411 INF Login: Authenticated
- 2020-06-11T18:14:35 92.416 INF Player allowed
- 2020-06-11T18:14:35 92.417 INF [Steamworks.NET] Joining Lobby
- 2020-06-11T18:14:35 92.421 INF StartGame
- 2020-06-11T18:14:36 92.507 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.4
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.4698276
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 85
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.7068965
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0
- GamePref.OptionsMenuMusicVolumeLevel = 0.3706897
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.1206897
- GamePref.OptionsObjectQuality = 1
- GamePref.OptionsOverallAudioVolumeLevel = 0.487069
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = False
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 0
- GamePref.OptionsTextureFilter = 0
- GamePref.OptionsTextureQuality = 3
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 3
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198159349933
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Montasa
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Diez 02-01-18\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Diez 02-01-18\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-06-11T18:14:36 92.535 INF StartAsClient
- 2020-06-11T18:14:36 92.536 INF Sending RequestToEnterGame...
- 2020-06-11T18:14:36 92.540 INF StartGame done
- 2020-06-11T18:14:36 92.680 INF Received mapping data for: blocks
- 2020-06-11T18:14:36 92.796 INF Received mapping data for: items
- 2020-06-11T18:14:36 92.813 INF Received config file 'materials' from server. Len: 3916
- 2020-06-11T18:14:36 92.830 INF Received config file 'physicsbodies' from server. Len: 3183
- 2020-06-11T18:14:36 93.073 INF [Steamworks.NET] Lobby entered: 109775240986746920
- 2020-06-11T18:14:36 93.089 INF Received config file 'blocks' from server. Len: 111738
- 2020-06-11T18:14:36 93.090 INF Received config file 'painting' from server. Len: 3286
- 2020-06-11T18:14:36 93.229 INF Received config file 'buffs' from server. Len: 27082
- 2020-06-11T18:14:36 93.229 INF Received config file 'misc' from server. Len: 675
- 2020-06-11T18:14:36 93.250 INF Received config file 'items' from server. Len: 74082
- 2020-06-11T18:14:36 93.257 INF Received config file 'item_modifiers' from server. Len: 10417
- 2020-06-11T18:14:36 93.284 INF Received config file 'entityclasses' from server. Len: 17201
- 2020-06-11T18:14:36 93.284 INF Received config file 'qualityinfo' from server. Len: 155
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-06-11T18:14:37 93.565 INF Received config file 'sounds' from server. Len: 27456
- 2020-06-11T18:14:37 93.572 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2020-06-11T18:14:37 93.572 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2020-06-11T18:14:37 93.572 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- 2020-06-11T18:14:37 93.574 INF Received config file 'recipes' from server. Len: 14410
- 2020-06-11T18:14:37 93.574 INF Received config file 'blockplaceholders' from server. Len: 3529
- 2020-06-11T18:14:37 93.586 INF Loaded: materials
- 2020-06-11T18:14:37 93.619 INF Loaded: physicsbodies
- 2020-06-11T18:14:37 93.622 INF Received config file 'loot' from server. Len: 22274
- 2020-06-11T18:14:37 93.753 INF Received config file 'entitygroups' from server. Len: 52588
- 2020-06-11T18:14:37 93.753 INF Received config file 'utilityai' from server. Len: 625
- 2020-06-11T18:14:37 93.753 INF Received config file 'vehicles' from server. Len: 3499
- 2020-06-11T18:14:37 93.753 INF Received config file 'weathersurvival' from server. Len: 276
- 2020-06-11T18:14:37 93.753 INF Received config file 'progression' from server. Len: 21078
- 2020-06-11T18:14:37 93.827 INF Received config file 'archetypes' from server. Len: 9443
- 2020-06-11T18:14:37 93.827 INF Received config file 'quests' from server. Len: 7207
- 2020-06-11T18:14:37 93.827 INF Received config file 'traders' from server. Len: 9075
- 2020-06-11T18:14:37 93.827 INF Received config file 'npc' from server. Len: 465
- 2020-06-11T18:14:37 93.827 INF Received config file 'dialogs' from server. Len: 836
- 2020-06-11T18:14:37 93.827 INF Received config file 'ui_display' from server. Len: 4337
- 2020-06-11T18:14:37 93.827 INF Received config file 'music' from server. Len: 1632
- 2020-06-11T18:14:38 94.860 INF Received config file 'XUi/styles' from server. Len: 2635
- 2020-06-11T18:14:38 94.860 INF Received config file 'XUi/controls' from server. Len: 13149
- 2020-06-11T18:14:38 94.860 INF Received config file 'XUi/windows' from server. Len: 36748
- 2020-06-11T18:14:38 94.861 INF Received config file 'XUi/xui' from server. Len: 1681
- 2020-06-11T18:14:38 94.861 INF Received config file 'biomes' from server. Len: 7099
- 2020-06-11T18:14:38 94.861 INF Received game GUID: 8959E05826A53D43BC7235A540E480B3
- 2020-06-11T18:15:48 164.554 INF Block IDs with mapping
- 2020-06-11T18:15:48 164.555 INF BlockIDs from Mapping
- 2020-06-11T18:15:48 164.564 INF Loaded: blocks
- 2020-06-11T18:15:48 164.583 INF Loaded: painting
- 2020-06-11T18:15:48 164.795 INF Loaded: buffs
- 2020-06-11T18:15:48 164.809 INF Loaded: misc
- 2020-06-11T18:15:54 170.693 INF Loaded: items
- 2020-06-11T18:15:55 171.664 INF Item IDs with mapping
- 2020-06-11T18:15:55 171.664 INF ItemIDs from Mapping
- 2020-06-11T18:15:55 171.686 INF Loaded: item_modifiers
- 2020-06-11T18:16:18 194.819 INF Loaded: entityclasses
- 2020-06-11T18:16:18 194.828 INF Loaded: qualityinfo
- 2020-06-11T18:16:18 194.880 INF Loaded: sounds
- 2020-06-11T18:16:18 195.026 INF Loaded: recipes
- 2020-06-11T18:16:18 195.054 INF Loaded: blockplaceholders
- 2020-06-11T18:16:18 195.089 INF Loaded: loot
- 2020-06-11T18:16:18 195.156 INF Loaded: entitygroups
- 2020-06-11T18:16:18 195.211 INF Loaded: utilityai
- 2020-06-11T18:16:18 195.240 INF Loaded: vehicles
- 2020-06-11T18:16:18 195.267 INF Loaded: weathersurvival
- 2020-06-11T18:16:18 195.336 INF Loaded: progression
- 2020-06-11T18:16:18 195.419 INF Loaded: archetypes
- 2020-06-11T18:16:19 195.489 INF Loaded: quests
- 2020-06-11T18:16:19 195.510 INF Loaded: traders
- 2020-06-11T18:16:19 195.537 INF Loaded: npc
- 2020-06-11T18:16:19 195.565 INF Loaded: dialogs
- 2020-06-11T18:16:19 195.609 INF Loaded: ui_display
- 2020-06-11T18:16:19 195.682 INF Loaded: music
- 2020-06-11T18:16:19 195.694 INF Loaded: XUi/styles
- 2020-06-11T18:16:19 195.711 INF Loaded: XUi/controls
- 2020-06-11T18:16:19 195.734 INF Loaded: XUi/windows
- 2020-06-11T18:16:19 195.767 INF Loaded: XUi/xui
- 2020-06-11T18:16:19 196.022 INF Loaded: biomes
- 2020-06-11T18:16:25 202.140 INF ShapeControllers: 64
- 2020-06-11T18:16:39 216.433 INF createWorld: Navezgane, Sanwanga post apocalipt, GameModeSurvival
- 2020-06-11T18:16:39 216.434 INF Occlusion: Disabled
- 2020-06-11T18:16:40 216.463 INF Started thread ChunkRegeneration
- 2020-06-11T18:16:40 216.467 INF Started thread ChunkCalc
- 2020-06-11T18:16:40 216.766 INF World.Load: Navezgane
- 2020-06-11T18:17:22 258.961 INF Loading dtm raw file took 396ms
- 2020-06-11T18:17:22 259.176 INF Biomes image size w= 3072, h = 3072
- 2020-06-11T18:17:23 259.467 INF Loading and creating biomes took 506ms
- 2020-06-11T18:17:27 263.763 INF Loading and creating shader control textures took 4295ms
- 2020-06-11T18:17:27 264.290 INF Loading and parsing of generator took 526ms
- 2020-06-11T18:17:29 265.791 INF [DECO] read 171/70
- 2020-06-11T18:17:32 268.787 INF createWorld() done
- 2020-06-11T18:17:32 269.219 INF PlayerId(182, 0)
- 2020-06-11T18:17:32 269.219 INF Allowed ChunkViewDistance: 6
- 2020-06-11T18:17:33 270.424 INF Created player with id=182
- 2020-06-11T18:17:33 270.429 INF Found own player entity with id 182
- 2020-06-11T18:17:38 275.036 WRN InitBreadCrumbs Montasa (-1616.4, 63.1, 496.8)
- 2020-06-11T18:17:40 276.519 INF Created player with id=171
- 2020-06-11T18:17:40 277.243 INF Origin Reposition (0.0, 0.0, 0.0) to (-1616.0, 48.0, 496.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-11T18:17:43 279.730 INF Created player with id=202
- 2020-06-11T18:17:43 280.213 INF OpenSpawnWindow
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-11T18:17:47 283.813 INF Respawn almost done
- 2020-06-11T18:17:47 283.844 INF DMS Entered Game!
- 2020-06-11T18:17:47 284.125 INF Getting new currentStreamer!
- 2020-06-11T18:17:54 290.875 INF GMSG: Player 'Montasa' joined the game
- 2020-06-11T18:18:13 310.387 INF Time: 3.56m FPS: 31.84 Heap: 1472.9MB Max: 1472.9MB Chunks: 225 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 4374.4MB
- 2020-06-11T18:18:44 340.543 INF Time: 4.06m FPS: 36.13 Heap: 1559.4MB Max: 1559.4MB Chunks: 225 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 4412.4MB
- 2020-06-11T18:19:14 370.565 INF Time: 4.56m FPS: 31.70 Heap: 1647.3MB Max: 1647.3MB Chunks: 225 CGO: 147 Ply: 3 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 4508.6MB
- 2020-06-11T18:19:44 401.129 INF Time: 5.06m FPS: 35.44 Heap: 1621.3MB Max: 1647.3MB Chunks: 225 CGO: 147 Ply: 3 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 4520.3MB
- 2020-06-11T18:20:06 423.019 INF Calling Play on 0
- 2020-06-11T18:20:14 431.135 INF Time: 5.56m FPS: 31.30 Heap: 1628.4MB Max: 1647.3MB Chunks: 225 CGO: 160 Ply: 3 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 4526.8MB
- 2020-06-11T18:20:43 459.506 INF Disconnect
- 2020-06-11T18:20:43 459.720 INF [EAC] Disconnected from game server
- 2020-06-11T18:20:43 459.722 INF Exited thread NCSteam_Writer_0
- 2020-06-11T18:20:43 459.722 INF Exited thread NCSteam_Reader_0
- 2020-06-11T18:20:43 459.723 INF Exited thread NCSteam_Writer_1
- 2020-06-11T18:20:43 459.723 INF Exited thread NCSteam_Reader_1
- 2020-06-11T18:20:43 459.764 INF Exited thread SteamNetworkingClient
- 2020-06-11T18:20:43 459.777 INF SaveAndCleanupWorld
- 2020-06-11T18:20:43 459.801 INF [Steamworks.NET] Stopping server
- 2020-06-11T18:20:43 459.801 INF [Steamworks.NET] Exiting Lobby
- 2020-06-11T18:20:43 459.934 INF World.Unload
- 2020-06-11T18:20:43 460.046 INF World.Cleanup
- 2020-06-11T18:20:43 460.052 INF Exited thread ChunkRegeneration
- 2020-06-11T18:20:43 460.058 INF Exited thread ChunkCalc
- 2020-06-11T18:20:43 460.147 INF Persistent GamePrefs saved
- 2020-06-11T18:20:45 461.590 INF Preparing quit
- 2020-06-11T18:20:45 461.622 INF Persistent GamePrefs saved
- 2020-06-11T18:20:45 461.624 INF Cleanup
- 2020-06-11T18:20:45 461.663 INF AchievementManager.Cleanup
- 2020-06-11T18:20:45 462.114 INF Terminating threads
- 2020-06-11T18:20:45 462.116 INF OnApplicationQuit
- 2020-06-11T18:20:45 462.117 INF Terminating threads
- 2020-06-11T18:20:45 462.117 INF OnApplicationQuit
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 380 -> priority: 1
- Thread -> id: 3338 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Add Comment
Please, Sign In to add comment