Edwarddv

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Feb 11th, 2016
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  1. using UnityEngine;
  2.  
  3.  
  4. [CreateAssetMenu]
  5.  
  6. public class DifficultySetting : ScriptableObject
  7. {
  8. public AnimationCurve spawnRate;
  9. public AnimationCurve maxWaveTime;
  10. public AnimationCurve wowFactor;
  11. [Range(0f,1f)] public float vajazzleAmount;
  12. }
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