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v2 keywords.txt BETA Output

Jan 28th, 2012
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  1. 0001=WAIT
  2. 0002=GOTO
  3. 0003=SHAKE_CAM
  4. 0004=SETGI
  5. 0005=SETGF
  6. 0006=SETLI
  7. 0007=SETLF
  8. 0008=ADDGI
  9. 0009=ADDGF
  10. 000A=ADDLI
  11. 000B=ADDLF
  12. 000C=SUBGI
  13. 000D=SUBGF
  14. 000E=SUBLI
  15. 000F=SUBLF
  16. 0010=MULGI
  17. 0011=MULGF
  18. 0012=MULLI
  19. 0013=MULLF
  20. 0014=DIVGI
  21. 0015=DIVGF
  22. 0016=DIVLI
  23. 0017=DIVLF
  24. 0018=GTGI
  25. 0019=GTLI
  26. 001A=GTIG
  27. 001B=GTIL
  28. 001C=GTGG
  29. 001D=GTLL
  30. 001E=GTGL
  31. 001F=GTLG
  32. 0020=GTGF
  33. 0021=GTLF
  34. 0022=GTFG
  35. 0023=GTFL
  36. 0024=GTGGF
  37. 0025=GTLLF
  38. 0026=GTGLF
  39. 0027=GTLGF
  40. 0028=GTEG
  41. 0029=GTEL
  42. 002A=GTEIG
  43. 002B=GTEIL
  44. 002C=GTEGG
  45. 002D=GTELL
  46. 002E=GTEGL
  47. 002F=GTELG
  48. 0030=GTEGF
  49. 0031=GTELF
  50. 0032=GTEFG
  51. 0033=GTEFL
  52. 0034=GTEGGF
  53. 0035=GTELLF
  54. 0036=GTEGLF
  55. 0037=GTELGF
  56. 0038=EGI
  57. 0039=ELI
  58. 003A=EGG
  59. 003B=ELL
  60. 003C=EGL
  61. 0042=EGF
  62. 0043=ELF
  63. 0044=EGGF
  64. 0045=ELLF
  65. 0046=EGLF
  66. 004D=ELSE_GOTO
  67. 004E=TERMINATE_THIS_SCRIPT
  68. 004E=MISSION_END
  69. 004F=START_NEW_SCRIPT
  70. 0050=GOSUB
  71. 0051=RETURN
  72. 0053=CREATE_PLAYER
  73. 0058=ADDGG
  74. 0059=ADDGGF
  75. 005A=ADDLL
  76. 005B=ADDLLF
  77. 005C=ADDLG
  78. 005D=ADDLGF
  79. 005E=ADDGL
  80. 005F=ADDGLF
  81. 0060=SUBGG
  82. 0061=SUBGGF
  83. 0062=SUBLL
  84. 0063=SUBLLF
  85. 0064=SUBLG
  86. 0065=SUBLGF
  87. 0066=SUBGL
  88. 0067=SUBGLF
  89. 0068=MULGG
  90. 0069=MULGGF
  91. 006A=MULLL
  92. 006B=MULLLF
  93. 006C=MULGL
  94. 006D=MULGLF
  95. 006E=MULLG
  96. 006F=MULLGF
  97. 0070=DIVGG
  98. 0071=DIVGGF
  99. 0072=DIVLL
  100. 0073=DIVLLF
  101. 0074=DIVGL
  102. 0075=DIVGLF
  103. 0076=DIVLG
  104. 0077=DIVLGF
  105. 0084=SETGG
  106. 0085=SETLL
  107. 0086=SETGGF
  108. 0087=SETLLF
  109. 0088=SETGLF
  110. 0089=SETLGF
  111. 008A=SETGLI
  112. 008B=SETLGI
  113. 009A=CREATE_CHAR
  114. 009B=DELETE_CHAR
  115. 00A0=GET_CHAR_COORDINATES
  116. 00A1=SET_CHAR_COORDINATES
  117. 00A3=IS_CHAR_IN_AREA_2D
  118. 00A4=IS_CHAR_IN_AREA_3D
  119. 00A5=CREATE_CAR
  120. 00A6=DELETE_CAR
  121. 00A7=CAR_GOTO_COORDINATES
  122. 00A8=CAR_WANDER_RANDOMLY
  123. 00A9=CAR_SET_IDLE
  124. 00AA=GET_CAR_COORDINATES
  125. 00AB=SET_CAR_COORDINATES
  126. 00AD=SET_CAR_CRUISE_SPEED
  127. 00AE=SET_CAR_DRIVING_STYLE
  128. 00AF=SET_CAR_MISSION
  129. 00B0=IS_CAR_IN_AREA_2D
  130. 00B1=IS_CAR_IN_AREA_3D
  131. 00BA=PRINT_BIG
  132. 00BB=PRINT
  133. 00BC=PRINT_NOW
  134. 00BE=CLEAR_PRINTS
  135. 00BF=GET_TIME_OF_DAY
  136. 00C0=SET_TIME_OF_DAY
  137. 00C1=GET_MINUTES_TO_TIME_OF_DAY
  138. 00C2=CAM_IS_SPHERE_VISIBLE
  139. 00D6=IF
  140. 00D7=START_NEW_SCRIPT_NO_ARGS
  141. 00D8=MISSION_HAS_FINISHED
  142. 00D9=STORE_CAR_CHAR_IS_IN
  143. 00DB=IS_CHAR_IN_CAR
  144. 00DD=IS_CHAR_IN_MODEL
  145. 00DF=IS_CHAR_IN_ANY_CAR
  146. 00E1=IS_BUTTON_PRESSED
  147. 00E2=GET_PAD_STATE
  148. 00EC=LOCATE_CHAR_ANY_MEANS_2D
  149. 00ED=LOCATE_CHAR_ON_FOOT_2D
  150. 00EE=LOCATE_CHAR_IN_CAR_2D
  151. 00EF=LOCATE_STOPPED_CHAR_ANY_MEANS_2D
  152. 00F0=LOCATE_STOPPED_CHAR_ON_FOOT_2D
  153. 00F1=LOCATE_STOPPED_CHAR_IN_CAR_2D
  154. 00F2=LOCATE_CHAR_CHAR_2D
  155. 00F3=LOCATE_CHAR_ON_FOOT_CHAR_2D
  156. 00F4=LOCATE_CHAR_IN_CAR_CHAR_2D
  157. 00FE=LOCATE_CHAR_ANY_MEANS_3D
  158. 00FF=LOCATE_CHAR_ON_FOOT_3D
  159. 0100=LOCATE_CHAR_IN_CAR_3D
  160. 0101=LOCATE_STOPPED_CHAR_3D
  161. 0102=LOCATE_STOPPED_CHAR_ON_FOOT_3D
  162. 0103=LOCATE_STOPPED_CHAR_IN_CAR_3D
  163. 0104=LOCATE_CHAR_CHAR_3D
  164. 0105=LOCATE_CHAR_ON_FOOT_CHAR_3D
  165. 0106=LOCATE_CHAR_IN_CAR_CHAR_3D
  166. 0107=CREATE_OBJECT
  167. 0108=DELETE_OBJECT
  168. 0109=ADD_SCORE
  169. 010A=IS_SCORE_GREATER
  170. 010B=STORE_SCORE
  171. 010D=ALTER_WANTED_LEVEL
  172. 010E=ALTER_WANTED_LEVEL_NO_DROP
  173. 010F=IS_WANTED_LEVEL_GREATER
  174. 0110=CLEAR_WANTED_LEVEL
  175. 0111=SET_DEATHARREST_STATE
  176. 0112=HAS_DEATHARREST_EXECUTED
  177. 0114=ADD_AMMO_TO_CHAR
  178. 0117=IS_PLAYER_DEAD
  179. 0118=IS_CHAR_DEAD
  180. 0119=IS_CAR_DEAD
  181. 0122=IS_PLAYER_PRESSING_HORN
  182. 0129=CREATE_CHAR_INSIDE_CAR
  183. 0137=IS_CAR_MODEL
  184. 014B=CREATE_CAR_GENERATOR
  185. 014C=SWITCH_CAR_GENERATOR
  186. 014E=DISPLAY_ONSCREEN_TIMER
  187. 014F=CLEAR_ONSCREEN_TIMER
  188. 0151=CLEAR_ONSCREEN_COUNTER
  189. 0154=IS_CHAR_IN_ZONE
  190. 0158=POINT_CAMERA_AT_CAR
  191. 0159=POINT_CAMERA_AT_CHAR
  192. 015A=RESTORE_CAMERA
  193. 015D=SET_TIME_SCALE
  194. 015F=SET_FIXED_CAMERA_POSITION
  195. 0160=POINT_CAMERA_AT_POINT
  196. 0161=ADD_BLIP_FOR_CAR_OLD
  197. 0164=REMOVE_BLIP
  198. 0165=CHANGE_BLIP_COLOUR
  199. 0167=ADD_BLIP_FOR_COORD_OLD
  200. 0168=CHANGE_BLIP_SCALE
  201. 0169=SET_FADING_COLOUR
  202. 016A=DO_FADE
  203. 016B=IS_SCREEN_FADING
  204. 016C=ADD_HOSPITAL_RESTART
  205. 016D=ADD_POLICE_RESTART
  206. 0172=GET_CHAR_HEADING
  207. 0173=SET_CHAR_HEADING
  208. 0175=SET_CAR_HEADING
  209. 0177=SET_OBJECT_HEADING
  210. 0179=IS_CHAR_TOUCHING_OBJECT
  211. 017B=SET_CHAR_AMMO
  212. 0184=IS_CHAR_HEALTH_GREATER
  213. 0186=ADD_BLIP_FOR_CAR
  214. 0187=ADD_BLIP_FOR_CHAR
  215. 0188=ADD_BLIP_FOR_OBJECT
  216. 018A=ADD_BLIP_FOR_COORD
  217. 018B=CHANGE_BLIP_DISPLAY
  218. 0190=ADD_UPSIDEDOWN_CAR_CHECK
  219. 0191=REMOVE_UPSIDEDOWN_CAR_CHECK
  220. 01A1=IS_CHAR_IN_AREA_ON_FOOT_2D
  221. 01A2=IS_CHAR_IN_AREA_IN_CAR_2D
  222. 01A3=IS_CHAR_STOPPED_IN_AREA_2D
  223. 01A4=IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D
  224. 01A5=IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D
  225. 01A6=IS_CHAR_IN_AREA_ON_FOOT_3D
  226. 01A7=IS_CHAR_IN_AREA_IN_CAR_3D
  227. 01A8=IS_CHAR_STOPPED_IN_AREA_3D
  228. 01A9=IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D
  229. 01AA=IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D
  230. 01AB=IS_CAR_STOPPED_IN_AREA_2D
  231. 01Ac=IS_CAR_STOPPED_IN_AREA_3D
  232. 01AD=LOCATE_CAR_2D
  233. 01AE=LOCATE_STOPPED_CAR_2D
  234. 01AF=LOCATE_CAR_3D
  235. 01B0=LOCATE_STOPPED_CAR_3D
  236. 01B2=GIVE_WEAPON_TO_CHAR
  237. 01B4=SET_PLAYER_CONTROL
  238. 01B5=FORCE_WEATHER
  239. 01B6=FORCE_WEATHER_NOW
  240. 01B7=RELEASE_WEATHER
  241. 01B9=SET_CURRENT_CHAR_WEAPON
  242. 01BB=GET_OBJECT_COORDINATES
  243. 01BC=SET_OBJECT_COORDINATES
  244. 01BD=GET_GAME_TIMER
  245. 01C0=STORE_WANTED_LEVEL
  246. 01C2=MARK_CHAR_AS_NO_LONGER_NEEDED
  247. 01C3=MARK_CAR_AS_NO_LONGER_NEEDED
  248. 01C4=MARK_OBJECT_AS_NO_LONGER_NEEDED
  249. 01C5=DONT_REMOVE_CHAR
  250. 01C7=DONT_REMOVE_OBJECT
  251. 01C8=CREATE_CHAR_AS_PASSENGER
  252. 01E3=PRINT_WITH_NUMBER_BIG
  253. 01E4=PRINT_WITH_NUMBER
  254. 01E5=PRINT_WITH_NUMBER_NOW
  255. 01E7=SWITCH_ROADS_ON
  256. 01E8=SWITCH_ROADS_OFF
  257. 01E9=GET_NUMBER_OF_PASSENGERS
  258. 01EB=SET_CAR_DENSITY_MULTIPLIER
  259. 01EC=SET_CAR_HEAVY
  260. 01F0=SET_MAX_WANTED_LEVEL
  261. 01F3=IS_CAR_IN_AIR_PROPER
  262. 01F4=IS_CAR_UPSIDEDOWN
  263. 01F5=GET_PLAYER_CHAR
  264. 01F6=CANCEL_OVERRIDE_RESTART
  265. 01F7=SET_POLICE_IGNORE_PLAYER
  266. 01F9=START_KILL_FRENZY
  267. 01FA=READ_KILL_FRENZY_STATUS
  268. 01FB=SQRT
  269. 0202=LOCATE_CHAR_ANY_MEANS_CAR_2D
  270. 0203=LOCATE_CHAR_ON_FOOT_CAR_2D
  271. 0204=LOCATE_CHAR_IN_CAR_CAR_2D
  272. 0205=LOCATE_CHAR_ANY_MEANS_CAR_3D
  273. 0206=LOCATE_CHAR_ON_FOOT_CAR_3D
  274. 0207=LOCATE_CHAR_IN_CAR_CAR_3D
  275. 0208=GENERATE_RANDOM_FLOAT_IN_RANGE
  276. 0209=GENERATE_RANDOM_INT_IN_RANGE
  277. 020A=LOCK_CAR_DOORS
  278. 020B=EXPLODE_CAR
  279. 020C=ADD_EXPLOSION
  280. 020D=IS_CAR_UPRIGHT
  281. 0213=CREATE_PICKUP
  282. 0214=HAS_PICKUP_BEEN_COLLECTED
  283. 0215=REMOVE_PICKUP
  284. 0216=SET_TAXI_LIGHTS
  285. 0217=PRINT_BIG_Q
  286. 021B=SET_TARGET_CAR_FOR_MISSION_GARAGE
  287. 0221=APPLY_BRAKES_TO_PLAYERS_CAR
  288. 0223=SET_CHAR_HEALTH
  289. 0224=SET_CAR_HEALTH
  290. 0226=GET_CHAR_HEALTH
  291. 0227=GET_CAR_HEALTH
  292. 0229=CHANGE_CAR_COLOUR
  293. 022A=SWITCH_PED_ROADS_ON
  294. 022B=SWITCH_PED_ROADS_OFF
  295. 023B=IS_CHAR_TOUCHING_OBJECT_ON_FOOT
  296. 023C=LOAD_SPECIAL_CHARACTER
  297. 023D=HAS_SPECIAL_CHARACTER_LOADED
  298. 0244=SET_CUTSCENE_OFFSET
  299. 0245=SET_ANIM_GROUP_FOR_CHAR
  300. 0247=REQUEST_MODEL
  301. 0248=HAS_MODEL_LOADED
  302. 0249=MARK_MODEL_AS_NO_LONGER_NEEDED
  303. 024F=DRAW_CORONA
  304. 0256=IS_PLAYER_PLAYING
  305. 0294=SET_CAN_RESPRAY_CAR
  306. 0297=RESET_NUM_OF_MODELS_KILLED_BY_PLAYER
  307. 0298=GET_NUM_OF_MODELS_KILLED_BY_PLAYER
  308. 0299=ACTIVATE_GARAGE
  309. 029B=CREATE_OBJECT_NO_OFFSET
  310. 02A0=IS_CHAR_STOPPED
  311. 02A3=SWITCH_WIDESCREEN
  312. 02A7=ADD_SPRITE_BLIP_FOR_CONTACT_POINT
  313. 02A8=ADD_SPRITE_BLIP_FOR_COORD
  314. 02A9=SET_CHAR_ONLY_DAMAGED_BY_PLAYER
  315. 02AA=SET_CAR_ONLY_DAMAGED_BY_PLAYER
  316. 02AB=SET_CHAR_PROOFS
  317. 02AC=SET_CAR_PROOFS
  318. 02B9=DEACTIVATE_GARAGE
  319. 02BF=IS_CAR_IN_WATER
  320. 02C0=GET_CLOSEST_CHAR_NODE
  321. 02C1=GET_CLOSEST_CAR_NODE
  322. 02C2=CAR_GOTO_COORDINATES_ACCURATE
  323. 02CA=IS_CAR_ON_SCREEN
  324. 02CB=IS_CHAR_ON_SCREEN
  325. 02CC=IS_OBJECT_ON_SCREEN
  326. 02CE=GET_GROUND_Z_FOR_3D_COORD
  327. 02CF=START_SCRIPT_FIRE
  328. 02D0=IS_SCRIPT_FIRE_EXTINGUISHED
  329. 02D1=REMOVE_SCRIPT_FIRE
  330. 02D3=BOAT_GOTO_COORDS
  331. 02D4=BOAT_STOP
  332. 02D6=IS_CHAR_SHOOTING_IN_AREA
  333. 02D8=IS_CHAR_HOLDING_WEAPON
  334. 02DB=SET_BOAT_CRUISE_SPEED
  335. 02DD=GET_RANDOM_CHAR_IN_ZONE
  336. 02E0=IS_CHAR_SHOOTING
  337. 02E1=CREATE_MONEY_PICKUP
  338. 02E2=SET_CHAR_ACCURACY
  339. 02E3=GET_CAR_SPEED
  340. 02E4=LOAD_CUTSCENE
  341. 02E8=GET_CUTSCENE_TIME
  342. 02E9=HAS_CUTSCENE_FINISHED
  343. 02EA=CLEAR_CUTSCENE
  344. 02EB=RESTORE_CAMERA_JUMPCUT
  345. 02EE=IS_PROJECTILE_IN_AREA
  346. 02F2=IS_CHAR_MODEL
  347. 02F6=SIN
  348. 02F8=GET_CAR_FORWARD_X
  349. 02F9=GET_CAR_FORWARD_Y
  350. 02FA=CHANGE_GARAGE_TYPE
  351. 02FD=PRINT_WITH_2_NUMBERS_NOW
  352. 02FF=PRINT_WITH_3_NUMBERS
  353. 0303=PRINT_WITH_4_NUMBERS_NOW
  354. 0308=PRINT_WITH_6_NUMBERS
  355. 030D=SET_MAX_PROGRESS
  356. 0317=REGISTER_MISSION_GIVEN
  357. 0318=REGISTER_MISSION_PASSED
  358. 031A=REMOVE_ALL_SCRIPT_FIRES
  359. 031D=HAS_CHAR_BEEN_DAMAGED_BY_WEAPON
  360. 031E=HAS_CAR_BEEN_DAMAGED_BY_WEAPON
  361. 0321=EXPLODE_CHAR_HEAD
  362. 0323=ANCHOR_BOAT
  363. 0325=START_CAR_FIRE
  364. 0326=START_CHAR_FIRE
  365. 0327=GET_RANDOM_CAR_OF_TYPE_IN_AREA
  366. 032B=CREATE_PICKUP_WITH_AMMO
  367. 0330=SET_PLAYER_NEVER_GETS_TIRED
  368. 0331=SET_PLAYER_FAST_RELOAD
  369. 0332=SET_CHAR_BLEEDING
  370. 0335=SET_FREE_RESPRAYS
  371. 0337=SET_CHAR_VISIBLE
  372. 0338=SET_CAR_VISIBLE
  373. 0339=IS_AREA_OCCUPIED
  374. 033E=DISPLAY_TEXT
  375. 033F=SET_TEXT_SCALE
  376. 0340=SET_TEXT_COLOUR
  377. 0341=SET_TEXT_JUSTIFY
  378. 0342=SET_TEXT_CENTER
  379. 0343=SET_TEXT_SIZE
  380. 0344=SET_TEXT_CENTRE_SIZE
  381. 0345=SET_TEXT_BACKGROUND
  382. 0348=SET_TEXT_PROPORTIONAL
  383. 0349=SET_TEXT_FONT
  384. 034D=ROTATE_OBJECT
  385. 034E=SLIDE_OBJECT
  386. 034F=REMOVE_CHAR_ELEGANTLY
  387. 0350=SET_CHAR_STAY_IN_SAME_PLACE
  388. 0356=IS_EXPLOSION_IN_AREA
  389. 035C=PLACE_OBJECT_RELATIVE_TO_CAR
  390. 035D=MAKE_OBJECT_TARGETTABLE
  391. 035F=ADD_ARMOUR_TO_CHAR
  392. 0360=OPEN_GARAGE
  393. 0361=CLOSE_GARAGE
  394. 0362=WARP_CHAR_FROM_CAR_TO_COORD
  395. 0363=SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE
  396. 0364=HAS_CHAR_SPOTTED_CHAR
  397. 0366=HAS_OBJECT_BEEN_DAMAGED
  398. 036A=WARP_CHAR_INTO_CAR
  399. 036D=PRINT_WITH_2_NUMBERS_BIG
  400. 0373=SET_CAMERA_BEHIND_PLAYER
  401. 0376=CREATE_RANDOM_CHAR
  402. 0381=SET_OBJECT_VELOCITY
  403. 0382=SET_OBJECT_COLLISION
  404. 0384=PRINT_STRING_IN_STRING_NOW
  405. 038A=IS_ANY_CAR_IN_AREA_2D
  406. 038B=LOAD_ALL_MODELS_NOW
  407. 038C=ADD_TO_OBJECT_VELOCITY
  408. 038D=DRAW_SPRITE
  409. 038E=DRAW_RECT
  410. 038F=LOAD_SPRITE
  411. 0390=LOAD_TEXTURE_DICTIONARY
  412. 0391=REMOVE_TEXTURE_DICTIONARY
  413. 0392=SET_OBJECT_DYNAMIC
  414. 0393=SET_CHAR_ANIM_SPEED
  415. 0394=PLAY_MISSION_PASSED_TUNE
  416. 0395=CLEAR_AREA
  417. 0396=FREEZE_ONSCREEN_TIMER
  418. 0397=SWITCH_CAR_SIREN
  419. 039C=SET_CAR_WATERTIGHT
  420. 039E=SET_CHAR_CANT_BE_DRAGGED_OUT
  421. 039F=TURN_CAR_TO_FACE_COORD
  422. 03A1=DRAW_SPHERE
  423. 03A2=SET_CAR_STATUS
  424. 03A3=IS_CHAR_MALE
  425. 03A4=SCRIPT_NAME
  426. 03A7=SAVE_INT_TO_DEBUG_FILE
  427. 03A8=SAVE_FLOAT_TO_DEBUG_FILE
  428. 03A9=SAVE_NEWLINE_TO_DEBUG_FILE
  429. 03AB=SET_CAR_STRONG
  430. 03AF=SWITCH_STREAMING
  431. 03B0=IS_GARAGE_OPEN
  432. 03B1=IS_GARAGE_CLOSED
  433. 03B6=SWAP_NEAREST_BUILDING_MODEL
  434. 03B7=SWITCH_WORLD_PROCESSING
  435. 03BA=CLEAR_AREA_OF_CARS
  436. 03BC=ADD_SPHERE
  437. 03BD=REMOVE_SPHERE
  438. 03BF=SET_EVERYONE_IGNORE_PLAYER
  439. 03C0=STORE_CAR_CHAR_IS_IN_NO_SAVE
  440. 03C3=DISPLAY_ONSCREEN_TIMER_WITH_STRING
  441. 03C4=DISPLAY_ONSCREEN_COUNTER_WITH_STRING
  442. 03C5=CREATE_RANDOM_CAR_FOR_CAR_PARK
  443. 03C7=SET_WANTED_MULTIPLIER
  444. 03C8=SET_CAMERA_IN_FRONT_OF_PLAYER
  445. 03C9=IS_CAR_VISIBLY_DAMAGED
  446. 03CA=DOES_OBJECT_EXIST
  447. 03CB=LOAD_SCENE
  448. 03CC=ADD_STUCK_CAR_CHECK
  449. 03CD=REMOVE_STUCK_CAR_CHECK
  450. 03CE=IS_CAR_STUCK
  451. 03CF=LOAD_MISSION_AUDIO
  452. 03D0=HAS_MISSION_AUDIO_LOADED
  453. 03D1=PLAY_MISSION_AUDIO
  454. 03D2=HAS_MISSION_AUDIO_FINISHED
  455. 03D3=GET_CLOSEST_CAR_NODE_WITH_HEADING
  456. 03D5=CLEAR_THIS_PRINT
  457. 03D6=CLEAR_THIS_BIG_PRINT
  458. 03D7=SET_MISSION_AUDIO_POSITION
  459. 03D8=ACTIVATE_SAVE_MENU
  460. 03D9=DID_SAVE_COMPLETE_SUCCESSFULLY
  461. 03DC=ADD_BLIP_FOR_PICKUP
  462. 03DE=SET_PED_DENSITY_MULTIPLIER
  463. 03E0=SET_TEXT_DRAW_BEFORE_FADE
  464. 03E3=SET_TEXT_ANTIALIASED
  465. 03E4=SET_TEXT_RIGHT_JUSTIFY
  466. 03E5=PRINT_HELP
  467. 03E6=CLEAR_HELP
  468. 03E7=FLASH_HUD_OBJECT
  469. 03EB=CLEAR_SMALL_PRINTS
  470. 03ED=SET_UPSIDEDOWN_CAR_NOT_DAMAGED
  471. 03EE=IS_PLAYER_CONTROL_ON
  472. 03EF=MAKE_PLAYER_SAFE_FOR_CUTSCENE
  473. 03F0=USE_TEXT_COMMANDS
  474. 03F3=GET_CAR_COLOURS
  475. 03F4=SET_ALL_CARS_CAN_BE_DAMAGED
  476. 03F5=SET_CAR_CAN_BE_DAMAGED
  477. 03FD=SET_PLAYER_DRUNK_HANDLING
  478. 03FE=SET_CHAR_MONEY
  479. 0400=GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS
  480. 0407=GET_OFFSET_FROM_CAR_IN_WORLD_COORDS
  481. 040C=IS_GERMAN_VERSION
  482. 040D=CLEAR_MISSION_AUDIO
  483. 0414=SET_FREE_HEALTH_CARE
  484. 0417=LAUNCH_MISSION
  485. 0418=SET_OBJECT_DRAW_LAST
  486. 041A=GET_AMMO_IN_CHAR_WEAPON
  487. 041D=SET_NEAR_CLIP
  488. 041E=SET_RADIO_CHANNEL
  489. 0424=ARE_MEASUREMENTS_IN_METRES
  490. 0425=CONVERT_METRES_TO_FEET
  491. 0428=SET_CAR_AVOID_LEVEL_TRANSITIONS
  492. 042B=CLEAR_AREA_OF_CHARS
  493. 042C=SET_TOTAL_NUMBER_OF_MISSIONS
  494. 042D=CONVERT_METRES_TO_FEET_INT
  495. 0430=WARP_CHAR_INTO_CAR_AS_PASSENGER
  496. 0431=IS_CAR_PASSENGER_SEAT_FREE
  497. 0432=GET_CHAR_IN_CAR_PASSENGER_SEAT
  498. 0433=SET_CHAR_IS_CHRIS_CRIMINAL
  499. 0434=START_CREDITS
  500. 0435=STOP_CREDITS
  501. 0436=ARE_CREDITS_FINISHED
  502. 043C=SET_MUSIC_DOES_FADE
  503. 0441=GET_CAR_MODEL
  504. 0445=ARE_ANY_CAR_CHEATS_ACTIVATED
  505. 0446=ENABLE_CHAR_DISMEMBERMENT
  506. 0448=IS_CHAR_SITTING_IN_CAR
  507. 0449=IS_CHAR_SITTING_IN_ANY_CAR
  508. 044B=IS_CHAR_ON_FOOT
  509. 0453=SET_OBJECT_ROTATION
  510. 0457=IS_PLAYER_TARGETTING_CHAR
  511. 0458=IS_PLAYER_TARGETTING_OBJECT
  512. 0459=TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME
  513. 045A=DISPLAY_TEXT_WITH_NUMBER
  514. 045B=DISPLAY_TEXT_WITH_2_NUMBERS
  515. 045C=PLAYSTATS_MISSION_FAILED
  516. 0460=SET_CAM_SPLINE_DURATION
  517. 0464=ATTACH_PED_TO_CAR
  518. 0465=DETACH_PED
  519. 0467=CLEAR_CHAR_LAST_WEAPON_DAMAGE
  520. 0468=CLEAR_CAR_LAST_WEAPON_DAMAGE
  521. 046C=GET_DRIVER_OF_CAR
  522. 046D=GET_CHAR_GROUP_SIZE
  523. 046E=GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER
  524. 0470=GET_CURRENT_CHAR_WEAPON
  525. 0471=LOCATE_CHAR_ANY_MEANS_OBJECT_2D
  526. 0472=LOCATE_CHAR_ON_FOOT_OBJECT_2D
  527. 0473=LOCATE_CHAR_IN_CAR_OBJECT_2D
  528. 0474=LOCATE_CHAR_ANY_MEANS_OBJECT_3D
  529. 0475=LOCATE_CHAR_ON_FOOT_OBJECT_3D
  530. 0476=LOCATE_CHAR_IN_CAR_OBJECT_3D
  531. 0477=PLAY_CAR_ANIM
  532. 047A=IS_CHAR_ON_ANY_BIKE
  533. 0480=CAN_CHAR_SEE_DEAD_CHAR
  534. 0484=GET_REMOTE_CONTROLLED_CAR
  535. 0485=RETURN_TRUE
  536. 0488=DOES_MODEL_EXIST
  537. 0489=SET_CHAR_MUTED
  538. 048A=SET_ENABLE_RC_DETONATE_ON_CONTACT
  539. 048B=SET_CAR_RANDOM_ROUTE_SEED
  540. 048C=IS_ANY_PICKUP_AT_COORDS
  541. 048F=REMOVE_ALL_CHAR_WEAPONS
  542. 0491=HAS_CHAR_GOT_WEAPON
  543. 0494=GET_POSITION_OF_ANALOGUE_STICKS
  544. 0495=IS_CAR_ON_FIRE
  545. 0496=IS_CAR_TYRE_BURST
  546. 04A2=HELI_GOTO_COORDINATES
  547. 04A5=GET_DEAD_CHAR_PICKUP_COORDS
  548. 04A6=CREATE_PROTECTION_PICKUP
  549. 04A7=IS_CHAR_IN_ANY_BOAT
  550. 04A9=IS_CHAR_IN_ANY_HELI
  551. 04AB=IS_CHAR_IN_ANY_PLANE
  552. 04AD=IS_CHAR_IN_WATER
  553. 04B8=GET_CHAR_WEAPON_IN_SLOT
  554. 04BA=SET_CAR_FORWARD_SPEED
  555. 04BB=ACTIVATE_INTERIOR
  556. 04BD=MARK_CAR_AS_CONVOY_CAR
  557. 04C0=CREATE_ROADBLOCK
  558. 04C1=MARK_ROADBLOCKS_AS_NO_LONGER_NEEDED
  559. 04C4=GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS
  560. 04C5=HAS_CHAR_BEEN_PHOTOGRAPHED
  561. 04C8=IS_CHAR_IN_FLYING_VEHICLE
  562. 04CE=ADD_BLIP_FOR_CONTACT
  563. 04D0=FORCE_HELI_LOOKING_ANGLE
  564. 04D1=RESET_HELI_LOOKING_ANGLE
  565. 04D2=PLANE_FLY_AROUND_POINT
  566. 04D3=GET_NTH_CLOSEST_CAR_NODE
  567. 04D5=DRAW_MOVING_CORONA
  568. 04D6=SET_ENABLE_RC_DETONATE
  569. 04D7=FREEZE_CHAR_POSITION
  570. 04D8=SET_CHAR_DROWNS_IN_WATER
  571. 04D9=SET_OBJECT_RECORDS_COLLISIONS
  572. 04DA=HAS_OBJECT_COLLIDED_WITH_ANYTHING
  573. 04DB=REMOVE_RC_BUGGY
  574. 04DD=GET_CHAR_ARMOUR
  575. 04DF=SET_HELI_STABILISER
  576. 04E0=SET_CAR_ABANDON_PATH_RADIUS
  577. 04E1=POP_CAR_BOOT
  578. 04E3=SET_PLAYER_MOOD
  579. 04E4=UPDATE_LOAD_SCENE
  580. 04E5=LOCATE_OBJECT_2D
  581. 04E6=LOCATE_OBJECT_3D
  582. 04E7=IS_OBJECT_IN_WATER
  583. 04E9=IS_OBJECT_IN_AREA_2D
  584. 04EA=IS_OBJECT_IN_AREA_3D
  585. 04EB=TASK_DUCK
  586. 04ED=REQUEST_ANIMS
  587. 04EE=HAVE_ANIMS_LOADED
  588. 04EF=REMOVE_ANIMS
  589. 04F0=IS_CHAR_WAITING_FOR_WORLD_COLLISION
  590. 04F1=IS_CAR_WAITING_FOR_WORLD_COLLISION
  591. 04F4=ATTACH_PED_TO_OBJECT
  592. 04F7=DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING
  593. 04F8=ADD_POLICE_TRIGGER
  594. 04F9=SET_SKY_COLOUR
  595. 04FA=RESET_SKY_COLOURS
  596. 04FC=GET_STUNT_INFO
  597. 04FE=BURST_CAR_TYRE
  598. 0500=DOES_PLAYER_HAVE_SKIN
  599. 0501=SET_PLAYER_CAN_DO_DRIVE_BY
  600. 0503=CREATE_CHAR_ON_ROPE
  601. 0506=SET_CAR_MODEL_VARIATION
  602. 0508=CLOSE_ALL_CAR_DOORS
  603. 0509=GET_DISTANCE_BETWEEN_COORDS_2D
  604. 050A=GET_DISTANCE_BETWEEN_COORDS_3D
  605. 050E=SET_OBJECT_DOES_NOT_COLLIDE_WITH_CAR
  606. 050F=GET_MAX_WANTED_LEVEL
  607. 0512=PRINT_HELP_FOREVER
  608. 0513=PRINT_HELP_WITH_NUMBER
  609. 0517=CREATE_LOCKED_PROPERTY_PICKUP
  610. 0518=CREATE_FORSALE_PROPERTY_PICKUP
  611. 0519=FREEZE_CAR_POSITION
  612. 051A=HAS_CHAR_BEEN_DAMAGED_BY_CHAR
  613. 051B=HAS_CHAR_BEEN_DAMAGED_BY_CAR
  614. 051C=HAS_CAR_BEEN_DAMAGED_BY_CHAR
  615. 051D=HAS_CAR_BEEN_DAMAGED_BY_CAR
  616. 051E=GET_PLAYER_RADIO_STATION_INDEX
  617. 0526=SET_CHAR_STAY_IN_CAR_WHEN_JACKED
  618. 052C=SET_DRUNK_CAM
  619. 053E=GET_RANDOM_CAR_OF_TYPE_WITH_PASSENGERS_IN_AREA
  620. 053F=SET_CAN_BURST_CAR_TYRES
  621. 0541=FIRE_WEAPON_OF_CAR
  622. 0547=IS_CHAR_TOUCHING_VEHICLE
  623. 054A=SET_CHAR_CAN_BE_SHOT_IN_VEHICLE
  624. 054C=LOAD_ADDITIONAL_TEXT
  625. 054E=CLEAR_CAR_LAST_DAMAGE_ENTITY
  626. 054F=CLEAR_CAR_LAST_DAMAGE_ENTITY
  627. 0555=REMOVE_WEAPON_FROM_CHAR
  628. 055D=MAKE_PLAYER_FIRE_PROOF
  629. 055E=INCREASE_PLAYER_MAX_HEALTH
  630. 055F=INCREASE_PLAYER_MAX_ARMOUR
  631. 0560=CREATE_RANDOM_CHAR_AS_DRIVER
  632. 0561=CREATE_RANDOM_CHAR_AS_PASSENGER
  633. 0563=ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON
  634. 0564=MAKE_HELI_CRASH_LAND
  635. 0565=ADD_EXPLOSION_NO_SOUND
  636. 0566=SET_OBJECT_HAS_BEEN_CREATED_IN_INTERIOR
  637. 0568=SET_CHAR_NEVER_TARGETTED
  638. 056A=WAS_CUTSCENE_SKIPPED
  639. 056C=IS_CHAR_IN_ANY_POLICE_VEHICLE
  640. 056D=DOES_CHAR_EXIST
  641. 056E=DOES_VEHICLE_EXIST
  642. 0572=SET_ALL_TAXIS_HAVE_NITRO
  643. 057E=SET_RADAR_AS_INTERIOR
  644. 0581=DISPLAY_RADAR
  645. 0583=IS_PLAYER_IN_INFO_ZONE
  646. 058A=CREATE_GUN_FLASH
  647. 058C=GET_PROGRESS_PERCENTAGE
  648. 0595=PLAYSTATS_MISSION_PASSED
  649. 0597=IS_CHAR_DUCKING
  650. 059A=RETURN_FALSE
  651. 059C=SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED
  652. 059D=SHUFFLE_CARD_DECK
  653. 059E=STORE_CARD
  654. 059F=GET_OBJECT_VELOCITY
  655. 05A0=IS_DEBUG_CAMERA_ON
  656. 05A1=SET_OBJECT_INITIAL_ROTATION_VELOCITY
  657. 05A3=IS_OBJECT_STOPPED
  658. 05A4=GET_ANGLE_BETWEEN_2D_VECTORS
  659. 05A5=DO_2D_VECTORS_OVERLAP
  660. 05A6=GET_OBJECT_ROTATION_VELOCITY
  661. 05A7=SET_OBJECT_INITIAL_VELOCITY
  662. 05A8=GET_OBJECT_SPEED
  663. 05AD=COMPARE_STRING
  664. 05AD=COMPARE_STRING_GS8
  665. 05AE=COMPARE_STRING
  666. 05AE=COMPARE_STRING_LS8
  667. 05B6=SAVE_STRING_TO_DEBUG_FILE
  668. 05B9=TASK_PAUSE
  669. 05BA=TASK_MOVE_MOUTH
  670. 05BB=TASK_FALL_AND_GET_UP
  671. 05BC=TASK_JUMP
  672. 05BD=TASK_TIRED
  673. 05BE=TASK_DIE
  674. 05BF=TASK_LOOK_AT_CHAR
  675. 05C0=TASK_LOOK_AT_VEHICLE
  676. 05C1=TASK_SAY
  677. 05C2=TASK_SHAKE_FIST
  678. 05C3=TASK_COWER
  679. 05C4=TASK_HANDS_UP
  680. 05C5=TASK_COWER
  681. 05C7=TASK_USE_ATM
  682. 05C8=TASK_SCRATCH_HEAD
  683. 05C9=TASK_LOOK_ABOUT
  684. 05CA=TASK_ENTER_CAR_AS_PASSENGER
  685. 05CB=TASK_ENTER_CAR_AS_DRIVER
  686. 05CD=TASK_LEAVE_CAR
  687. 05CF=TASK_LEAVE_CAR_AND_FLEE
  688. 05D1=TASK_CAR_DRIVE_TO_COORD
  689. 05D2=TASK_CAR_DRIVE_WANDER
  690. 05D3=TASK_GO_STRAIGHT_TO_COORD
  691. 05D4=TASK_ACHIEVE_HEADING
  692. 05D6=TASK_FLUSH_ROUTE
  693. 05D7=TASK_EXTEND_ROUTE
  694. 05D8=TASK_FOLLOW_POINT_ROUTE
  695. 05D9=TASK_GO_TO_CHAR
  696. 05DA=TASK_SMART_FLEE_POINT
  697. 05DB=TASK_SMART_FLEE_CHAR
  698. 05DC=TASK_SMART_FLEE_POINT
  699. 05DD=TASK_SMART_FLEE_CHAR
  700. 05DE=TASK_WANDER_STANDARD
  701. 05E2=TASK_KILL_CHAR
  702. 05EB=START_PLAYBACK_RECORDED_CAR
  703. 05EC=STOP_PLAYBACK_RECORDED_CAR
  704. 05ED=PAUSE_PLAYBACK_RECORDED_CAR
  705. 05EE=UNPAUSE_PLAYBACK_RECORDED_CAR
  706. 05F1=SET_CAR_KEEP_TO_LEFT_OF_CAR
  707. 05F2=SET_CAR_KEEP_TO_RIGHT_OF_CAR
  708. 05F3=SET_CAR_KEEP_TO_REAR_OF_CAR
  709. 05F4=SET_CAR_KEEP_IN_FRONT_OF_CAR
  710. 05F5=TASK_FOLLOW_NODE_ROUTE
  711. 05F6=IS_CHAR_IN_ANGLED_AREA_2D
  712. 05F7=IS_CHAR_IN_ANGLED_AREA_ON_FOOT_2D
  713. 05F8=IS_CHAR_IN_ANGLED_AREA_IN_CAR_2D
  714. 05F9=IS_CHAR_STOPPED_IN_ANGLED_AREA_2D
  715. 05FA=IS_CHAR_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D
  716. 05FB=IS_CHAR_STOPPED_IN_ANGLED_AREA_IN_CAR_2D
  717. 05FC=IS_CHAR_IN_ANGLED_AREA_3D
  718. 05FD=IS_CHAR_IN_ANGLED_AREA_ON_FOOT_3D
  719. 05FE=IS_CHAR_IN_ANGLED_AREA_IN_CAR_3D
  720. 05FF=IS_CHAR_STOPPED_IN_ANGLED_AREA_3D
  721. 0600=IS_CHAR_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D
  722. 0601=IS_CHAR_STOPPED_IN_ANGLED_AREA_IN_CAR_3D
  723. 0602=IS_CHAR_IN_TAXI
  724. 0603=TASK_GO_TO_COORD_ANY_MEANS
  725. 0604=GET_HEADING_FROM_VECTOR_2D
  726. 0605=TASK_PLAY_ANIM
  727. 0606=SWITCH_ROADS_OFF_FOR_SCRIPT_VEHICLES
  728. 0607=SWITCH_ROADS_ON_FOR_SCRIPT_VEHICLES
  729. 060A=LOAD_CHAR_DECISION_MAKER
  730. 060B=SET_CHAR_DECISION_MAKER
  731. 060D=SET_TEXT_DROPSHADOW
  732. 060E=IS_RECORDING_GOING_ON_FOR_CAR
  733. 060F=SET_CHAR_MELEE_ACCURACY
  734. 0611=IS_CHAR_PLAYING_ANIM
  735. 0612=SET_CHAR_ANIM_PLAYING_FLAG
  736. 0613=GET_CHAR_ANIM_CURRENT_TIME
  737. 0614=SET_CHAR_ANIM_CURRENT_TIME
  738. 0615=OPEN_SEQUENCE_TASK
  739. 0616=CLOSE_SEQUENCE_TASK
  740. 0618=TASK_PERFORM_SEQUENCE
  741. 0619=SET_CHAR_COLLISION
  742. 061A=GET_CHAR_ANIM_TOTAL_TIME
  743. 061B=CLEAR_SEQUENCE_TASK
  744. 061D=ADD_PED_QUEUE
  745. 061E=REMOVE_PED_QUEUE
  746. 0622=TASK_LEAVE_CAR_IMMEDIATELY
  747. 0623=INCREMENT_INT_STAT
  748. 0624=INCREMENT_FLOAT_STAT
  749. 0625=DECREMENT_INT_STAT
  750. 0626=DECREMENT_FLOAT_STAT
  751. 0627=REGISTER_INT_STAT
  752. 0628=REGISTER_FLOAT_STAT
  753. 0629=SET_INT_STAT
  754. 062A=SET_FLOAT_STAT
  755. 062E=GET_CHAR_TASK_STATUS
  756. 062F=CREATE_GROUP
  757. 0630=SET_GROUP_LEADER
  758. 0631=SET_GROUP_MEMBER
  759. 0632=REMOVE_GROUP
  760. 0633=TASK_LEAVE_ANY_CAR
  761. 0634=TASK_SHOOT_AT_CHAR
  762. 0635=TASK_AIM_GUN_AT_CHAR
  763. 0637=TASK_GO_TO_COORD_WHILE_SHOOTING
  764. 0638=TASK_SIMPLE_SET_STAY_IN_SAME_PLACE
  765. 0639=TASK_TURN_CHAR_TO_FACE_CHAR
  766. 0643=SET_SEQUENCE_TO_REPEAT
  767. 0647=TASK_CLEAR_LOOK_AT
  768. 064B=CREATE_PARTICLE
  769. 064C=START_PARTICLE
  770. 064E=STOP_PARTICLE
  771. 064F=START_PARTICLE_AND_DELETE
  772. 0650=DELETE_PARTICLE
  773. 0652=GET_INT_STAT
  774. 0653=GET_FLOAT_STAT
  775. 0654=SET_OBJECT_RENDER_SCORCHED
  776. 0655=TASK_LOOK_AT_OBJECT
  777. 0656=LIMIT_ANGLE
  778. 0657=OPEN_CAR_DOOR
  779. 065B=GET_PICKUP_COORDINATES
  780. 065C=REMOVE_DECISION_MAKER
  781. 0662=PRINTSTRING
  782. 0663=PRINTINT
  783. 0664=PRINTFLOAT
  784. 0665=GET_CHAR_MODEL
  785. 0667=TASK_AIM_GUN_AT_COORD
  786. 0668=TASK_SHOOT_AT_COORD
  787. 0669=CREATE_PARTICLE_ON_CHAR
  788. 066A=CREATE_PARTICLE_ON_CHAR_WITH_DIRECTION
  789. 066B=CREATE_PARTICLE_ON_CAR
  790. 066C=CREATE_PARTICLE_ON_CAR_WITH_DIRECTION
  791. 066D=CREATE_PARTICLE_ON_OBJECT
  792. 066E=CREATE_PARTICLE_ON_OBJECT_WITH_DIRECTION
  793. 0672=TASK_DESTROY_CAR
  794. 0673=TASK_DIVE_AND_GET_UP
  795. 0674=SET_CAR_MODEL_PLATE
  796. 0676=TASK_SHUFFLE_TO_NEXT_CAR_SEAT
  797. 0677=TASK_CHAT_WITH_CHAR
  798. 0679=ATTACH_CAM_TO_VEHICLE
  799. 067A=ATTACH_CAM_TO_VEHICLE_POINT_AT_VEHICLE
  800. 067B=ATTACH_CAM_TO_VEHICLE_POINT_AT_CHAR
  801. 067C=ATTACH_CAM_TO_CHAR
  802. 067E=ATTACH_CAM_TO_CHAR_POINT_AT_CHAR
  803. 067F=FORCE_CAR_LIGHTS
  804. 0681=ATTACH_OBJECT_TO_CAR
  805. 0682=DETACH_OBJECT
  806. 0683=ATTACH_CAR_TO_CAR
  807. 0684=DETACH_CAR
  808. 0685=IS_OBJECT_ATTACHED
  809. 0686=IS_CAR_ATTACHED
  810. 0687=CLEAR_CHAR_TASKS
  811. 0688=TASK_TOGGLE_PED_THREAT_SCANNER
  812. 0689=BREAK_CAR_DOOR
  813. 068A=FIX_CAR_DOOR
  814. 068B=TASK_EVERYONE_LEAVE_CAR
  815. 068C=IS_PLAYER_TARGETTING_ANYTHING
  816. 068D=GET_CAMERA_POSITION
  817. 068E=GET_CAMERA_TARGET_POSITION
  818. 0697=BREAK_CAR_COMPONENT
  819. 0698=FIX_CAR_COMPONENT
  820. 0699=FIX_CAR_TYRE
  821. 069A=ATTACH_OBJECT_TO_OBJECT
  822. 069B=ATTACH_OBJECT_TO_CHAR
  823. 06A2=GET_CAR_SPEED_VECTOR
  824. 06A3=GET_CAR_MASS
  825. 06A5=TASK_DIVE_FROM_ATTACHMENT_AND_GET_UP
  826. 06A9=TASK_LOOK_AT_COORD
  827. 06AB=HIDE_CHAR_WEAPON_FOR_SCRIPTED_CUTSCENE
  828. 06AC=GET_CHAR_SPEED
  829. 06AD=SET_GROUP_DECISION_MAKER
  830. 06AE=LOAD_GROUP_DECISION_MAKER
  831. 06AF=DISABLE_PLAYER_SPRINT
  832. 06B0=TASK_SIT_DOWN
  833. 06B1=CREATE_SEARCHLIGHT
  834. 06B2=REMOVE_SEARCHLIGHT
  835. 06B3=DOES_SEARCHLIGHT_EXIST
  836. 06B4=SET_SEARCHLIGHT_PATH
  837. 06B5=SET_SEARCHLIGHT_TARGET_POINT
  838. 06B6=SET_SEARCHLIGHT_TARGET_CHAR
  839. 06B7=HAS_SEARCHLIGHT_SPOTTED_CHAR
  840. 06B9=HAS_CUTSCENE_LOADED
  841. 06BA=TASK_TURN_CHAR_TO_FACE_COORD
  842. 06BB=TASK_DRIVE_POINT_ROUTE
  843. 06BC=FIRE_SINGLE_BULLET
  844. 06BD=IS_AREA_BETWEEN_VECTORS_CLEAR
  845. 06BE=GET_CAR_ROLL
  846. 06BF=SET_SEARCHLIGHT_TARGET_CAR
  847. 06C0=HAS_SEARCHLIGHT_SPOTTED_CAR
  848. 06C1=CREATE_SEARCHLIGHT_ON_CAR
  849. 06C2=TASK_GO_TO_COORD_WHILE_AIMING
  850. 06C3=GET_NUMBER_OF_FIRES_IN_RANGE
  851. 06C4=ADD_BLIP_FOR_SEARCHLIGHT
  852. 06C5=SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_CAR
  853. 06C7=TASK_CAR_TEMP_ACTION
  854. 06C8=ENABLE_RIOT
  855. 06C9=REMOVE_CHAR_FROM_GROUP
  856. 06CA=SET_SEARCHLIGHT_PARTS
  857. 06D0=ALLOW_EMERGENCY_SERVICES
  858. 06D5=CREATE_CHECKPOINT
  859. 06D6=DELETE_CHECKPOINT
  860. 06D7=SWITCH_RANDOM_TRAINS
  861. 06D8=CREATE_MISSION_TRAIN
  862. 06D9=DELETE_MISSION_TRAINS
  863. 06DA=RESET_TRAIN_DIRECTIONS
  864. 06DB=DELETE_ALL_TRAINS
  865. 06DC=SET_TRAIN_CRUISE_SPEED
  866. 06DD=SET_TRAIN_SPEED
  867. 06DE=GET_TRAIN_CABOOSE
  868. 06DF=DELETE_PLAYER
  869. 06E0=ENABLE_TWO_PLAYER_CAMERA_MODE
  870. 06E1=TASK_CAR_MISSION
  871. 06E2=TASK_GO_TO_OBJECT
  872. 06E3=TASK_WEAPON_ROLL
  873. 06E4=TASK_CHAR_ARREST_CHAR
  874. 06E5=GET_CAR_UPGRADE_MODEL
  875. 06E6=GET_UPGRADE_MODEL_SLOT
  876. 06E7=ADD_CAR_UPGRADE
  877. 06E8=REMOVE_CAR_UPGRADE
  878. 06E9=REQUEST_VEHICLE_UPGRADE
  879. 06EA=HAS_VEHICLE_UPGRADE_LOADED
  880. 06EB=MARK_VEHICLE_UPGRADE_AS_NO_LONGER_NEEDED
  881. 06EC=GET_NUM_CAR_COLOURS
  882. 06ED=SET_CAR_LIVERY
  883. 06EE=IS_GROUP_MEMBER
  884. 06EF=IS_GROUP_LEADER
  885. 06F0=SET_GROUP_SEPARATION_RANGE
  886. 06F1=LIMIT_TWO_PLAYER_DISTANCE
  887. 06F2=RELEASE_TWO_PLAYER_DISTANCE
  888. 06F3=SET_PLAYER_PLAYER_TARGETTING
  889. 06F5=GET_SCRIPT_FIRE_COORDS
  890. 06F8=GET_CLOSEST_CAR_NODE_FAVOUR_DIRECTION
  891. 06FA=SET_PLAYERS_CAN_BE_IN_SEPARATE_CARS
  892. 06FC=DOES_CAR_HAVE_STUCK_CAR_CHECK
  893. 06FD=SET_PLAYBACK_SPEED
  894. 06FF=ARE_ANY_CHARS_NEAR_CHAR
  895. 0701=END_CUTSCENE_SKIP
  896. 0702=GET_SPRAYED_TAGS_PERCENTAGE_IN_AREA
  897. 0703=SET_TAGS_SPRAYED_IN_AREA
  898. 0705=START_PLAYBACK_RECORDED_CAR_USING_AI
  899. 0706=SKIP_IN_PLAYBACK_RECORDED_CAR
  900. 0707=START_CUTSCENE_SKIP
  901. 0708=CLEAR_CHAR_DECISION_MAKER_EVENT_RESPONSE
  902. 0709=ADD_CHAR_DECISION_MAKER_EVENT_RESPONSE
  903. 070A=ATTACH_OBJECT_TO_PED
  904. 070B=DROP_OBJECT
  905. 070C=EXPLODE_CAR_IN_CUTSCENE
  906. 070D=REBUILD_PLAYER
  907. 070E=PLANE_MISSION_FIRE_ROCKETS_AT_PLAYER
  908. 070F=SET_PLANE_MISSION_FLY_IN_DIRECTION
  909. 0710=PLANE_MISSION_FOLLOW_ENTITY
  910. 0713=TASK_DRIVE_BY
  911. 0715=TAKE_REMOTE_CONTROL_OF_CAR
  912. 0716=IS_CLOSEST_OBJECT_OF_TYPE_SMASHED_OR_DAMAGED
  913. 0717=ENABLE_CONVERSATION
  914. 0719=FINISH_SETTING_UP_CONVERSATION
  915. 071A=IS_CONVERSATION_AT_NODE
  916. 071E=GET_OBJECT_HEALTH
  917. 071F=SET_OBJECT_HEALTH
  918. 0723=SMASH_OBJECT
  919. 0724=HELI_MISSION_FIRE_GUNS_AT_PLAYER
  920. 0726=HELI_MISSION_FOLLOW_ENTITY
  921. 0727=HELI_MISSION_POLICE_SEARCH
  922. 0729=TASK_USE_MOBILE_PHONE
  923. 072A=TASK_WARP_CHAR_INTO_CAR_AS_DRIVER
  924. 072B=TASK_WARP_CHAR_INTO_CAR_AS_PASSENGER
  925. 072C=SWITCH_POLICE_BIKES
  926. 072F=ADD_STUCK_CAR_CHECK_WITH_WARP
  927. 0730=DAMAGE_CAR_DOOR
  928. 0731=SET_CAR_ROLL
  929. 0732=SUPPRESS_CAR_MODEL
  930. 0733=DONT_SUPPRESS_CAR_MODEL
  931. 0734=DONT_SUPPRESS_ANY_CAR_MODELS
  932. 0735=IS_KEYBOARD_KEY_PRESSED
  933. 0736=IS_KEYBOARD_KEY_JUST_PRESSED
  934. 0737=IS_CHAR_HOLDING_OBJECT
  935. 073C=DAMAGE_CAR_COMPONENT
  936. 073E=GET_RANDOM_CAR_OF_TYPE_IN_SPHERE
  937. 073F=GET_RANDOM_CHAR_IN_SPHERE
  938. 0741=HAS_CHAR_BEEN_ARRESTED
  939. 0742=SET_PLANE_THROTTLE
  940. 0743=HELI_MISSION_FLY_TO_COORD
  941. 0745=PLANE_STARTS_IN_AIR
  942. 0746=SET_RELATIONSHIP
  943. 0747=CLEAR_RELATIONSHIP
  944. 0749=CLEAR_GROUP_DECISION_MAKER_EVENT_RESPONSE
  945. 074A=ADD_GROUP_DECISION_MAKER_EVENT_RESPONSE
  946. 074B=DRAW_SPRITE_WITH_UV
  947. 074C=TASK_GO_TO_PED_QUEUE
  948. 074E=SET_UP_PED_THREAT_SCANNER
  949. 074F=IS_CHAR_RESPONDING_TO_EVENT
  950. 0750=SET_OBJECT_VISIBLE
  951. 0751=TASK_FLEE_CHAR
  952. 0754=FLUSH_PATROL_ROUTE
  953. 0755=EXTEND_PATROL_ROUTE
  954. 075A=PLAY_OBJECT_ANIM
  955. 075B=SET_RADAR_ZOOM
  956. 075C=DOES_BLIP_EXIST
  957. 075D=LOAD_SHOPPING_DATA_SECTION
  958. 075E=LOAD_SHOPPING_DATA_SUBSECTION
  959. 075F=GET_NUMBER_OF_SHOPPING_DATA_ENTRIES
  960. 0760=GET_SHOPPING_DATA_ENTRY_ITEM_ID
  961. 0761=GET_SHOPPING_DATA_ITEM_PRICE
  962. 0762=TASK_DEAD
  963. 0763=SET_CAR_AS_MISSION_CAR
  964. 0767=SET_ZONE_POPULATION_TYPE
  965. 076A=SET_ZONE_NUMBER_OF_DRUG_DEALERS
  966. 076B=GET_ZONE_NUMBER_OF_DRUG_DEALERS
  967. 076C=SET_ZONE_GANG_DENSITY
  968. 076D=GET_ZONE_GANG_DENSITY
  969. 076F=IS_MESSAGE_BEING_DISPLAYED
  970. 0770=SET_CHAR_IS_TARGET_PRIORITY
  971. 0771=SET_VEHICLE_MODEL_NUMBER_PLATE_TOWN
  972. 0772=TASK_GOTO_CAR
  973. 0776=REQUEST_IPL
  974. 0777=REMOVE_IPL
  975. 0778=REMOVE_IPL_DISCREETLY
  976. 077A=SET_CHAR_RELATIONSHIP
  977. 077B=CLEAR_CHAR_RELATIONSHIP
  978. 077C=CLEAR_ALL_CHAR_RELATIONSHIPS
  979. 077D=GET_CAR_PITCH
  980. 077E=GET_ACTIVE_INTERIOR
  981. 0780=HELI_MISSION_FOLLOW_ENTITY
  982. 0781=GET_WEAPONTYPE_MODEL
  983. 0782=GET_WEAPONTYPE_SLOT
  984. 0783=GET_SHOPPING_DATA_ITEM_INFO
  985. 0784=SET_PLAYER_SKIN
  986. 0786=GET_NUMBER_OF_FIRES_IN_AREA
  987. 0788=SET_HELI_HAS_MAGNET
  988. 0789=MAKE_HELI_MAGNET_DROP_ITEMS
  989. 078A=GET_TRAIN_CARRIAGE
  990. 078B=GET_HELI_MAGNET_ATTACHED_ENTITY
  991. 078C=GET_SHOPPING_DATA_ITEM_NAME
  992. 078F=TASK_CLIMB
  993. 0790=BUY_SHOPPING_ITEM
  994. 0792=CLEAR_CHAR_TASKS_IMMEDIATELY
  995. 0793=STORE_PLAYER_CLOTHES
  996. 0794=RESTORE_PLAYER_CLOTHES
  997. 0796=GET_ROPE_HEIGHT_FOR_OBJECT
  998. 0797=SET_ROPE_HEIGHT_FOR_OBJECT
  999. 0798=GRAB_ENTITY_ON_ROPE_FOR_OBJECT
  1000. 0799=RELEASE_ENTITY_FROM_ROPE_FOR_OBJECT
  1001. 07A1=SET_WALK_SPEED
  1002. 07A3=TASK_GOTO_CHAR_AIMING
  1003. 07A5=TASK_KILL_CHAR_ON_FOOT
  1004. 07A6=GET_CLOSEST_TAG_COORDS
  1005. 07A7=TASK_JETPACK
  1006. 07A8=ENABLE_MISSILE_LAUNCHER_FOR_AREA69
  1007. 07A9=GET_SEARCHLIGHT_ON_CHAR
  1008. 07AB=IS_CAR_ATTACHED_TO_TRAILER
  1009. 07AC=DETACH_TRAILER_FROM_CAR
  1010. 07AF=GET_PLAYER_GROUP
  1011. 07B0=GET_LOADED_SHOPPING_DATA_SUBSECTION
  1012. 07B1=GET_STREAM_BEAT_INFO
  1013. 07B3=SET_CHAR_GESTURE_GROUP
  1014. 07B4=SET_PLAYER_GROUP_RECRUITMENT
  1015. 07BC=TASK_SET_CHAR_DECISION_MAKER
  1016. 07BD=DELETE_MISSION_TRAIN
  1017. 07BE=MARK_MISSION_TRAIN_AS_NO_LONGER_NEEDED
  1018. 07BF=SET_BLIP_WILL_REMAIN
  1019. 07C0=REQUEST_CAR_RECORDING
  1020. 07C1=HAS_CAR_RECORDING_BEEN_LOADED
  1021. 07C3=GET_OBJECT_QUATERNION
  1022. 07C4=SET_OBJECT_QUATERNION
  1023. 07C5=GET_VEHICLE_QUATERNION
  1024. 07C6=SET_VEHICLE_QUATERNION
  1025. 07C7=SET_MISSION_TRAIN_COORDINATES
  1026. 07C9=TASK_COMPLEX_PICKUP_OBJECT
  1027. 07CB=SET_CHAR_PROVIDE_COVERING_FIRE
  1028. 07CC=SET_PLAYER_CAN_ENTER_VEHICLES
  1029. 07CD=TASK_CHAR_SLIDE_TO_COORD
  1030. 07D0=GET_CURRENT_DAY_OF_WEEK
  1031. 07D3=SET_SCRIPT_BRAIN_NAME
  1032. 07D5=SET_CAR_SPEED_VECTOR
  1033. 07D6=ELG
  1034. 07D7=ELGF
  1035. 07DD=SET_CHAR_SHOOT_RATE
  1036. 07DE=IS_MODEL_IN_CDIMAGE
  1037. 07E0=SET_BLIP_AS_FRIENDLY
  1038. 07E1=TASK_SWIM_TO_COORD
  1039. 07E4=GET_MODEL_DIMENSIONS
  1040. 07E5=COPY_CHAR_DECISION_MAKER
  1041. 07E6=COPY_GROUP_CHAR_DECISION_MAKER
  1042. 07E7=TASK_DRIVE_POINT_ROUTE_ADVANCED
  1043. 07E8=IS_RELATIONSHIP_SET
  1044. 07EE=SET_CAR_ALWAYS_CREATE_SKIDS
  1045. 07EF=GET_TOWN_AT_COORDS
  1046. 07F0=HAS_FRAGMENT_ROOT_OF_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED
  1047. 07F1=IS_PLAYER_PERFORMING_WHEELIE
  1048. 07F3=SET_CHECKPOINT_COORDINATES
  1049. 07F5=MOVE_CAR_HYDRAULICS
  1050. 07F6=GET_GROUP_SIZE
  1051. 07F7=SET_OBJECT_CAN_BE_DESTROYED
  1052. 07F8=CAR_FOLLOW_CAR
  1053. 07FB=ENABLE_ENEX_MARKER
  1054. 07FC=DISPLAY_TEXT_WITH_FLOAT
  1055. 07FD=DOES_GROUP_EXIST
  1056. 07FE=GIVE_MELEE_ATTACK_TO_CHAR
  1057. 07FF=SET_CAR_HYDRAULICS
  1058. 0800=IS_2PLAYER_GAME_GOING_ON
  1059. 0801=GET_CAM_FOV
  1060. 0803=DOES_CAR_HAVE_HYDRAULICS
  1061. 0804=TASK_CHAR_SLIDE_TO_COORD_AND_PLAY_ANIM
  1062. 0806=GET_TOTAL_NUMBER_OF_PEDS_KILLED_BY_PLAYER
  1063. 080E=GET_CHAR_HIGHEST_PRIORITY_EVENT
  1064. 0810=GET_PARKING_NODE_IN_AREA
  1065. 0811=GET_CAR_CHAR_IS_USING
  1066. 0812=TASK_PLAY_ANIM_NON_INTERRUPTABLE
  1067. 0814=ADD_STUNT_JUMP
  1068. 0815=SET_OBJECT_COORDINATES_AND_KEEP_ROTATION
  1069. 0816=SET_CHAR_KINDA_STAY_IN_SAME_PLACE
  1070. 0817=TASK_FOLLOW_PATROL_ROUTE
  1071. 0818=IS_CHAR_IN_AIR
  1072. 0819=GET_CHAR_HEIGHT_ABOVE_GROUND
  1073. 081A=SET_CHAR_WEAPON_SKILL
  1074. 081C=SET_TEXT_EDGE
  1075. 081D=SET_CAR_ENGINE_STALLED
  1076. 081E=IS_THIS_MODEL_A_BOAT
  1077. 081F=IS_THIS_MODEL_A_PLANE
  1078. 0820=IS_THIS_MODEL_A_HELI
  1079. 0822=SET_CAM_USE_BUMPER_VIEW
  1080. 0823=TASK_GREET_PARTNER
  1081. 0825=SET_HELI_BLADES_FULL_SPEED
  1082. 0826=DISPLAY_HUD
  1083. 0827=CONNECT_LODS
  1084. 0828=SET_MAX_FIRE_GENERATIONS
  1085. 0829=TASK_PLAY_ANIM_AND_DIE
  1086. 082A=SET_PLAYER_CAN_USE_COVER
  1087. 0830=CREATE_POOL_TABLE_COLLISION
  1088. 0833=HAS_OBJECT_BEEN_PHOTOGRAPHED
  1089. 0834=BUMP_CAMERA
  1090. 0835=GET_CURRENT_DATE
  1091. 0836=SET_OBJECT_ANIM_SPEED
  1092. 0837=IS_OBJECT_PLAYING_ANIM
  1093. 0839=GET_OBJECT_ANIM_CURRENT_TIME
  1094. 083A=SET_OBJECT_ANIM_CURRENT_TIME
  1095. 083C=SET_CHAR_VELOCITY
  1096. 083D=GET_CHAR_VELOCITY
  1097. 083E=SET_CHAR_ROTATION
  1098. 083F=GET_CAR_UPRIGHT_VALUE
  1099. 0840=SET_CAR_HAS_BEEN_CREATED_IN_INTERIOR
  1100. 0841=SET_PLANE_USE_SECONDARY_WEAPONS
  1101. 0842=GET_PLAYER_TOWN
  1102. 0843=GET_NAME_OF_INFO_ZONE
  1103. 0844=IS_STRING_NULL
  1104. 0844=IS_STRING_NULL_GS
  1105. 0845=IS_STRING_NULL
  1106. 0845=IS_STRING_NULL_LS
  1107. 0846=IS_STRING_NULL
  1108. 0846=IS_STRING_NULL_GV
  1109. 0847=IS_STRING_NULL
  1110. 0847=IS_STRING_NULL_LV
  1111. 084E=SET_VEHICLE_CAN_BE_TARGETTED
  1112. 0850=TASK_FOLLOW_FOOTSTEPS
  1113. 0851=DAMAGE_CHAR
  1114. 0852=SET_CAR_CAN_BE_VISIBLY_DAMAGED
  1115. 0855=GET_SOUND_LEVEL_AT_COORDS
  1116. 0856=SET_CHAR_ALLOWED_TO_DUCK
  1117. 0858=SET_HEADING_FOR_ATTACHED_PLAYER
  1118. 0859=TASK_WALK_ALONGSIDE_CHAR
  1119. 085A=CREATE_EMERGENCY_SERVICES_CAR
  1120. 085B=TASK_SET_KINDA_STAY_IN_SAME_PLACE
  1121. 085E=START_PLAYBACK_RECORDED_CAR_LOOPED
  1122. 0860=SET_CHAR_HAS_BEEN_CREATED_IN_INTERIOR
  1123. 0861=IS_ATTACHED_PLAYER_HEADING_ACHIEVED
  1124. 0864=ENABLE_ENEX_MARKER_AT_POSITION
  1125. 0866=GET_CLOSEST_STEALABLE_OBJECT
  1126. 0871=SWITCH
  1127. 0872=SWITCH_CASES
  1128. 0873=REMOVE_CAR_RECORDING
  1129. 0874=SET_ZONE_PED_POPULATION_TYPE
  1130. 0875=SET_OBJECT_ONLY_DAMAGED_BY_PLAYER
  1131. 0878=SET_CAR_DIRT_LEVEL
  1132. 0879=ENABLE_GANG_WARS
  1133. 087A=IS_GANG_WAR_GOING_ON
  1134. 087B=SET_PLAYER_SKIN_BY_NAME
  1135. 087C=RELEASE_SHOPPING_DATA
  1136. 087D=SET_GROUP_DEFAULT_TASK_ALLOCATOR
  1137. 087E=SET_CHAR_DROPS_WEAPONS_WHEN_DEAD
  1138. 087F=SET_CHAR_NEVER_LEAVES_GROUP
  1139. 0881=SET_PLAYER_CAN_SHOOT_WEAPONS
  1140. 0883=ATTACH_PTFX_TO_PED
  1141. 0884=REGISTER_SCRIPT_BRAIN_FOR_PED_ATTRACTOR
  1142. 0887=SET_HEADING_LIMIT_FOR_ATTACHED_PED
  1143. 0888=ADD_BLIP_FOR_CHAR_ALT
  1144. 0889=GET_CHAR_BODY_COORDINATES
  1145. 088A=TASK_PLAY_ANIM_WITH_ADVANCED_FLAGS
  1146. 088B=FORCE_AIR_DRAG_MULT
  1147. 088C=SET_CAR_COORDINATES_NO_OFFSET
  1148. 088D=SET_USES_COLLISION_OF_CLOSEST_OBJECT_OF_TYPE
  1149. 088E=SET_TIME_ONE_DAY_FORWARD
  1150. 0890=SET_TIMER_BEEP_COUNTDOWN_TIME
  1151. 0893=TRAILER_TOW_CAR
  1152. 0897=IS_VEHICLE_TOUCHING_OBJECT
  1153. 0898=ENABLE_CRANE_CONTROLS
  1154. 089E=FIND_NEAREST_CHAR_WITH_BUY_DRUGS_ATTRIBUTE
  1155. 089F=GET_PED_TYPE
  1156. 08A2=SET_PLANE_MISSION_ATTACK_PLAYER_CAR
  1157. 08A3=AWARD_PLAYER_MISSION_RESPECT
  1158. 08A4=SET_VEHICLE_EXTRA_ANGLE
  1159. 08A5=WINCH_CAN_PICK_CAR_UP
  1160. 08A6=SET_CAR_DOOR_ANGLE
  1161. 08A7=IS_CAR_DOOR_OPEN
  1162. 08A8=SET_BLIP_MARKER_LONG_DISTANCE
  1163. 08A9=REQUEST_SCRIPT
  1164. 08AB=HAS_SCRIPT_LOADED
  1165. 08AC=HIDE_GANG_AREAS_ON_MAP
  1166. 08AD=SET_CHAR_USED_ENEX_MARKER
  1167. 08AF=SET_CHAR_MAX_HEALTH
  1168. 08B1=ENABLE_NIGHT_VISION
  1169. 08B2=ENABLE_THERMAL_VISION
  1170. 08B3=SET_ONLY_ZONE_FOR_TURF_WARS
  1171. 08B4=IS_BIT_SET_G
  1172. 08B5=IS_BIT_SET_GG
  1173. 08B6=IS_BIT_SET_GL
  1174. 08B7=IS_BIT_SET_L
  1175. 08B8=IS_BIT_SET_LG
  1176. 08B9=IS_BIT_SET_LL
  1177. 08BA=SET_BIT_G
  1178. 08BB=SET_BIT_GG
  1179. 08BC=SET_BIT_GL
  1180. 08BD=SET_BIT_L
  1181. 08BE=SET_BIT_G
  1182. 08BF=SET_BIT_LL
  1183. 08C0=CLEAR_BIT_G
  1184. 08C1=CLEAR_BIT_GG
  1185. 08C2=CLEAR_BIT_GL
  1186. 08C3=CLEAR_BIT_L
  1187. 08C4=CLEAR_BIT_G
  1188. 08C5=CLEAR_BIT_LL
  1189. 08C6=SET_CHAR_CANT_BE_KNOCKED_OFF_BIKE
  1190. 08C7=SET_CHAR_COORDINATES_DONT_WARP_GANG
  1191. 08C8=SET_SHOPPING_ITEM_PRICE
  1192. 08C9=RESET_SHOPPING_ITEM_PRICE
  1193. 08CA=RESET_ZONE_INFO
  1194. 08CB=EXPLODE_CAR_IN_CUTSCENE_SHAKE_AND_BIT
  1195. 08D0=DOES_PLAYER_WANT_TO_SKIP_CUTSCENE
  1196. 08D1=GET_CUTSCENE_POSITION
  1197. 08D2=SET_OBJECT_SCALE
  1198. 08D3=GET_CURRENT_ZONE_POPCYCLE_GROUP
  1199. 08D6=SET_MENU_COLUMN_ORIENTATION
  1200. 08D7=GET_MENU_ITEM_SELECTED
  1201. 08D8=GET_MENU_ITEM_ACCEPTED
  1202. 08D9=SET_MENU_ROW_ON
  1203. 08DA=DELETE_MENU
  1204. 08DB=SET_MENU_COLUMN
  1205. 08DC=LINK_BLIP_TO_ENEX_MARKER
  1206. 08DD=LOSE_STUFF_AFTER_WASTED
  1207. 08DE=LOSE_STUFF_AFTER_BUSTED
  1208. 08DF=SET_EXTRA_HOSPITAL_RESTART_POINT
  1209. 08E0=SET_EXTRA_POLICE_STATION_RESTART_POINT
  1210. 08E2=GET_TURF_PERCENT_CONTROLLED
  1211. 08E3=IS_OBJECT_IN_ANGLED_AREA_2D
  1212. 08E4=IS_OBJECT_IN_ANGLED_AREA_3D
  1213. 08E5=FIND_NEAREST_CHAR
  1214. 08E6=SET_PLANE_UNDERCARRIAGE_UP
  1215. 08E7=DISABLE_ENEX_MARKERS
  1216. 08E8=SET_MODEL_SCRIPT_BRAIN
  1217. 08E9=SET_OBJECT_AS_STEALABLE
  1218. 08EA=ENABLE_GANG_SPAWNING
  1219. 08EB=CREATE_SPARKS
  1220. 08EC=GET_VEHICLE_CLASS
  1221. 08ED=CLEAR_CONVERSATION_FOR_CHAR
  1222. 08EE=SET_MENU_ITEM_WITH_NUMBER
  1223. 08EF=SET_MENU_ITEM_WITH_2_NUMBERS
  1224. 08F0=SET_CUTSCENE_MODEL_TEXTURE
  1225. 08F1=GET_NAME_OF_ZONE
  1226. 08F2=VEHICLE_CAN_BE_TARGETTED_BY_HS_MISSILE
  1227. 08F3=SET_CAR_CONTAINS_GOODIES
  1228. 08F4=SET_SCRIPT_LIMIT_TO_GANG_SIZE
  1229. 08F5=MAKE_PLAYER_GANG_DISAPPEAR
  1230. 08F6=MAKE_PLAYER_GANG_REAPPEAR
  1231. 08F7=GET_PLAYER_SKIN
  1232. 08F8=SHOW_UPDATE_STATS
  1233. 08F9=COMPARE_STRING
  1234. 08F9=COMPARE_STRING_GS16
  1235. 08FA=COMPARE_STRING
  1236. 08FA=COMPARE_STRING_LS16
  1237. 08FB=CHANGE_COORD_BLIP_COLOUR
  1238. 08FD=ENABLE_HEAT_HAZE
  1239. 08FE=IS_HELP_MESSAGE_BEING_DISPLAYED
  1240. 08FF=HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON
  1241. 0900=CLEAR_OBJECT_LAST_WEAPON_DAMAGE
  1242. 0901=SET_PLAYER_CAN_JUMP
  1243. 0904=GET_HUD_COLOUR
  1244. 0905=LOCK_DOOR
  1245. 0906=SET_OBJECT_MASS
  1246. 0907=GET_OBJECT_MASS
  1247. 0908=SET_OBJECT_TURN_MASS
  1248. 0909=GET_OBJECT_TURN_MASS
  1249. 0969=IS_BIG_VEHICLE
  1250. 09B3=GET_CAR_DOOR_LOCK_STATUS
  1251. 09CF=SET_TRAIN_STOPS_FOR_STATIONS
  1252. 09D1=DOES_PICKUP_EXIST
  1253. 09E2=CREATE_CAR_GENERATOR_WITH_PLATE
  1254. 09F8=DO_WEAPON_STUFF_AT_START_OF_2P_GAME
  1255. 09FB=GET_CURRENT_LANGUAGE
  1256. 0A17=SET_HAS_BEEN_OWNED_FOR_CAR_GENERATOR
  1257. 0A2A=IS_HELP_MESSAGE_BEING_DISPLAYED
  1258. 0A47=FINISH_SETTING_UP_CONVERSATION_NO_SUBTITLES
  1259. 0A8E=SETIADDI
  1260. 0A8F=SETISUBI
  1261. 0A90=SETIMULI
  1262. 0A91=SETIDIVI
  1263. 0A92=CREATE_CUSTOM_SCRIPT
  1264. 0A93=TERMINATE_THIS_CUSTOM_SCRIPT
  1265. 0A94=LAUNCH_CUSTOM_MISSION
  1266. 0A95=SAVE_THIS_CUSTOM_SCRIPT
  1267. 0A99=CHDIR
  1268. 0AA0=ELSE_GOSUB
  1269. 0AA1=ELSE_RETURN
  1270. 0AA9=IS_GAME_VERSION_ORIGINAL
  1271. 0AAB=DOES_FILE_EXIST
  1272. 0AB0=IS_KEY_PRESSED
  1273. 0AB1=CALL
  1274. 0AB2=RET
  1275. 0AB6=GET_TARGET_BLIP_COORDINATES
  1276. 0ABA=TERMINATE_ALL_CUSTOM_SCRIPTS_WITH_THIS_NAME
  1277. 0ABD=IS_CAR_SIREN_ON
  1278. 0ABE=IS_CAR_ENGINE_ON
  1279. 0ADC=TEST_CHEAT
  1280. 0ADD=SPAWN_CHEAT_CAR
  1281. 0ADF=ADD_GXT
  1282. 0AE0=REMOVE_GXT
  1283. 0AE4=DOES_DIRECTORY_EXIST
  1284. 0AE5=CREATE_DIRECTORY
  1285. 0AE9=POP_FLOAT
  1286. 0B20=READ_CLIPBOARD_DATA
  1287. 0B21=WRITE_CLIPBOARD_DATA
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