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- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Driver: 23.21.13.8792
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\hydra1 - Copie (3)\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\hydra1 - Copie (3)\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading G:\hydra1 - Copie (3)\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading G:\hydra1 - Copie (3)\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
- Loading G:\hydra1 - Copie (3)\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
- Loading G:\hydra1 - Copie (3)\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading G:\hydra1 - Copie (3)\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- - Completed reload, in 0.254 seconds
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\System.dll (this message is harmless)
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3600x1084 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.786887 ms
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: G:\hydra1 - Copie (3)\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
- load client logger config: file://G:/hydra1 - Copie (3)/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'CommunicatorButton') is missing!
- (Filename: Line: 1743)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.786394 ms
- load client logger config: file://G:/hydra1 - Copie (3)/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 351 unused Assets to reduce memory usage. Loaded Objects now: 6911.
- Total: 55.028679 ms (FindLiveObjects: 0.595288 ms CreateObjectMapping: 0.832893 ms MarkObjects: 50.421455 ms DeleteObjects: 3.177767 ms)
- The referenced script on this Behaviour (Game Object 'CommunicatorButton') is missing!
- (Filename: Line: 1743)
- [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AssetBundleDiskCache: requiredFreeSpace: 2925679 bytes.
- LOG_MARK: Client session added: 176182725776717506
- LOG_MARK: Lobby added
- MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 9cb3d877c9758eb4fa979365ac621b74 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset a14b0f57b805cd74bb7d4c93da29b703 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset edb369eb371e193438302d6830ad2577 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 5cb7ec045e98cbe4eb6e362a50f41d92 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset d949c1f274a64a14895eaf5d014efb5b will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 9a55f50b29f309c4fbb678abd0c7f37d will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset df094c92f4293b04691015607700f6de will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset dd2853e28d4c36d4aa4dd178bbacbb76 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 75366061c7bf4a843acd0910e0c9adb5 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset e1440445a06496a4d8af2f530a0a407a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 264c02b8e26e1ba4f91b6a799f747c1d will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset d7ea7c13ecbf3ba46a8d673011671cb5 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 5804a3be41159234f9d5b610ea21b35e will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
- LOG_MARK: Self user added: 150573290276715677
- LOG_MARK: TopPanelAuthenticatedComponent added
- LOG_MARK: Device type: Desktop
- LOG_MARK: Graphics device name: NVIDIA GeForce GTX 1070
- LOG_MARK: Graphics memory size: 3072 Mb
- LOG_MARK: Graphics shader model: 50
- LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
- LOG_MARK: System memory size: ~32715 Mb
- LOG_MARK: Processor type: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- LOG_MARK: Processor count: 8
- LOG_MARK: Lobby load is completed
- LOG_MARK: Garage scene start async loading
- Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
- Unloading 15 Unused Serialized files (Serialized files now loaded: 245)
- UnloadTime: 5.702762 ms
- Unloading 556 unused Assets to reduce memory usage. Loaded Objects now: 51472.
- Total: 200.783936 ms (FindLiveObjects: 2.266950 ms CreateObjectMapping: 2.459333 ms MarkObjects: 177.655838 ms DeleteObjects: 18.400549 ms)
- LOG_MARK: User ready to lobby
- LOG_MARK: User is on Home screen.
- chat user id: 150573290276715637
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: аыа
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: ыав
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: выа
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фыа
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: аыв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.ShowInviteDialog Entity[id=150573290276715677, name=User] UserUid=plombirka_70 FromUserId=150573290276715637 EngineId=175901250800000001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadAdded Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderAdded Entity[id=150573290276715637, name=User] Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715637, name=User] Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715677, name=User] Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715677, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715717, name=User] Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715717, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: мс
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: куку
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Rio
- LOG_MARK: Battle load is completed
- LOG_MARK: Rio scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 333)
- UnloadTime: 13.844419 ms
- LOG_MARK: Battle map is inited
- Unloading 1004 unused Assets to reduce memory usage. Loaded Objects now: 85604.
- Total: 343.279694 ms (FindLiveObjects: 5.930147 ms CreateObjectMapping: 7.987342 ms MarkObjects: 252.626175 ms DeleteObjects: 76.735001 ms)
- LOG_MARK: User is ready to battle
- LOG_MARK: User left battle
- SquadSystem.SquadLeaderRemoved Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadRemoved Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 419)
- UnloadTime: 43.864845 ms
- LOG_MARK: User ready to lobby
- LOG_MARK: User is on Home screen.
- Unloading 1673 unused Assets to reduce memory usage. Loaded Objects now: 62787.
- Total: 402.786560 ms (FindLiveObjects: 5.819520 ms CreateObjectMapping: 3.806014 ms MarkObjects: 270.369843 ms DeleteObjects: 122.789635 ms)
- Send: /leave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: /leave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- chat user id: 150573290276715717
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- chat user id: 150573290276715637
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.ShowInviteDialog Entity[id=150573290276715677, name=User] UserUid=plombirka_70 FromUserId=150573290276715637 EngineId=175901250800000001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadAdded Entity[id=176182725776717836, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715637, name=User] Entity[id=176182725776717836, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderAdded Entity[id=150573290276715637, name=User] Entity[id=176182725776717836, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715677, name=User] Entity[id=176182725776717836, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715677, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Silence
- LOG_MARK: Silence scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 434)
- UnloadTime: 11.758610 ms
- LOG_MARK: Battle map is inited
- Unloading 2194 unused Assets to reduce memory usage. Loaded Objects now: 93389.
- Total: 515.860474 ms (FindLiveObjects: 9.272194 ms CreateObjectMapping: 6.304693 ms MarkObjects: 334.751740 ms DeleteObjects: 165.530090 ms)
- LOG_MARK: Battle load is completed
- LOG_MARK: User is ready to battle
- SquadSystem.SquadRemoved Entity[id=176182725776717836, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderRemoved Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User left battle
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 440)
- UnloadTime: 47.485119 ms
- LOG_MARK: User ready to lobby
- LOG_MARK: User is on Home screen.
- Unloading 1793 unused Assets to reduce memory usage. Loaded Objects now: 65639.
- Total: 421.502899 ms (FindLiveObjects: 6.142969 ms CreateObjectMapping: 4.023946 ms MarkObjects: 309.925110 ms DeleteObjects: 101.409584 ms)
- InviteToLobbySystem.ShowInviteDialog Entity[id=150573290276715677, name=User] UserUid=plombirka_70 FromUserId=150573290276715637 EngineId=175901250800000001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadAdded Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715637, name=User] Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderAdded Entity[id=150573290276715637, name=User] Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715677, name=User] Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715677, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MatchMakingEntranceSystem.ShowShareEnergyWindow
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MatchMakingEntranceSystem.HideShareEnergyWindow NodeRemoveEvent
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Area 159
- LOG_MARK: Area159 scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 460)
- UnloadTime: 14.319118 ms
- LOG_MARK: Battle map is inited
- Unloading 440 unused Assets to reduce memory usage. Loaded Objects now: 71380.
- Total: 372.018585 ms (FindLiveObjects: 6.182570 ms CreateObjectMapping: 3.681080 ms MarkObjects: 325.852539 ms DeleteObjects: 36.301105 ms)
- LOG_MARK: Battle load is completed
- LOG_MARK: User is ready to battle
- LOG_MARK: User left battle
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 462)
- UnloadTime: 25.221584 ms
- LOG_MARK: User ready to lobby
- Unloading 1135 unused Assets to reduce memory usage. Loaded Objects now: 61507.
- Total: 374.111023 ms (FindLiveObjects: 7.476364 ms CreateObjectMapping: 5.140942 ms MarkObjects: 314.421204 ms DeleteObjects: 47.070976 ms)
- LOG_MARK: User is on Home screen.
- Send: фыв
- ыфв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: ыфв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фыв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фыв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фыа
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: ыфв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: ыфв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фвфы
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фвыфв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фывфыв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фывфв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фывфывфыв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фывфв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: вы
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: ыфа
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=281474976797253, name=User] Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=281474976797253, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadRemoved Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderRemoved Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FatalException: log4net: 08:09:34,613 (frame 169573) NetworkServiceImpl - Server command error: EntityAlreadyExistsException: Entity already exists, name = LobbyChat
- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Platform.Library.ClientUnityIntegration.API.EntityAlreadyExistsException: Entity already exists, name = LobbyChat
- at Platform.Library.ClientUnityIntegration.API.EntityBehaviour.BuildEntity (Entity entity) [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientBattleSelect.Impl.BattleLobbyChatSystem.CreateChatUI (Platform.Kernel.ECS.ClientEntitySystem.API.NodeAddedEvent e, Tanks.Lobby.ClientBattleSelect.Impl.LobbyChatNode chat) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.MethodHandle.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Handler.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerExecutor.Execute () [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.Invoke (IList`1 otherInvokeArguments) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.TryInvoke (ICollection`1 fireHandlers, ICollection`1 completeHandlers, Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, Entity entity, ICollection`1 changedNodes) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.NodeChangedEventMaker.Make (Entity entity, ICollection`1 changedNodes) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.NodeChangedEventMaker.MakeIfNeed (Entity entity, System.Type componentType) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.EntityImpl.SendNodeAdded (Component component) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.EntityImpl.AddComponent (Component component, Boolean sendEvent) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.EntityImpl.AddComponentWithoutEvent (Component component) [0x00000] in <filename unknown>:0
- at Platform.System.Data.Exchange.ClientNetwork.Impl.EntityShareCommand+<CreateEntity>c__AnonStorey0.<>m__0 (Component c) [0x00000] in <filename unknown>:0
- at Platform.Library.ClientDataStructures.API.EnumerableExtension.ForEach[Component] (IList`1 list, System.Action`1 compute) [0x00000] in <filename unknown>:0
- at Platform.System.Data.Exchange.ClientNetwork.Impl.EntityShareCommand.CreateEntity (Engine engine) [0x00000] in <filename unknown>:0
- at Platform.System.Data.Exchange.ClientNetwork.Impl.EntityShareCommand.Execute (Engine engine) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.ScheduleWith (Platform.Library.ClientDataStructures.API.Consumer`1 consumer) [0x00000] in <filename unknown>:0
- at Platform.System.Data.Exchange.ClientNetwork.Impl.InCommandProcessor+<ExecutePacket>c__AnonStorey0.<>m__0 (Engine engine) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.ScheduleWith (Platform.Library.ClientDataStructures.API.Consumer`1 consumer) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.Execute () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Platform.Tool.ClientUnityLogger.API.UnityAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:ForcedLog(Type, Level, Object, Exception)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Fatal(Object, Exception)
- Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl:OnSocketProblem(ProblemStatus, Exception)
- Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl:ReadAndExecuteCommands()
- Platform.Library.ClientUnityIntegration.Impl.ServerConnectionBehaviour:Update()
- (Filename: Line: -1)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 463)
- UnloadTime: 1.968540 ms
- Unloading 3459 unused Assets to reduce memory usage. Loaded Objects now: 20977.
- Total: 310.947083 ms (FindLiveObjects: 1.895214 ms CreateObjectMapping: 1.920763 ms MarkObjects: 266.269012 ms DeleteObjects: 40.860813 ms)
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