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Jan 26th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce MX150 (ID=0x1d10)
  8. Vendor:
  9. VRAM: 1994 MB
  10. Driver: 23.21.13.8875
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.181 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.226300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/26/2020 10:06:01 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 6d0 -> priority: 1
  32. Thread -> id: 3618 -> priority: 1
  33. Thread -> id: 25a4 -> priority: 1
  34. Thread -> id: 333c -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174241.
  41. Total: 501.351100 ms (FindLiveObjects: 20.842100 ms CreateObjectMapping: 29.767000 ms MarkObjects: 450.204700 ms DeleteObjects: 0.536800 ms)
  42.  
  43. Tamer ID: 355897
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 16 Unused Serialized files (Serialized files now loaded: 3)
  48.  
  49. Unloading 1132 unused Assets to reduce memory usage. Loaded Objects now: 187665.
  50. Total: 468.397200 ms (FindLiveObjects: 14.342400 ms CreateObjectMapping: 20.613200 ms MarkObjects: 431.415900 ms DeleteObjects: 2.024900 ms)
  51.  
  52. Unloading 8 Unused Serialized files (Serialized files now loaded: 4)
  53.  
  54. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 195811.
  55. Total: 465.086400 ms (FindLiveObjects: 12.489500 ms CreateObjectMapping: 25.452900 ms MarkObjects: 426.678200 ms DeleteObjects: 0.465200 ms)
  56.  
  57. Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
  58.  
  59. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 195811.
  60. Total: 459.613300 ms (FindLiveObjects: 14.233100 ms CreateObjectMapping: 20.303300 ms MarkObjects: 424.725100 ms DeleteObjects: 0.351100 ms)
  61.  
  62. Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
  63.  
  64. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 195811.
  65. Total: 453.971300 ms (FindLiveObjects: 14.269400 ms CreateObjectMapping: 18.774800 ms MarkObjects: 420.565900 ms DeleteObjects: 0.360700 ms)
  66.  
  67. Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
  68.  
  69. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 195847.
  70. Total: 459.155700 ms (FindLiveObjects: 12.110800 ms CreateObjectMapping: 27.077700 ms MarkObjects: 419.232000 ms DeleteObjects: 0.732800 ms)
  71.  
  72. Unloading 8 Unused Serialized files (Serialized files now loaded: 4)
  73.  
  74. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 197218.
  75. Total: 460.249200 ms (FindLiveObjects: 11.947400 ms CreateObjectMapping: 22.605500 ms MarkObjects: 425.334700 ms DeleteObjects: 0.361300 ms)
  76.  
  77. Unloading 5 Unused Serialized files (Serialized files now loaded: 10)
  78.  
  79. Unloading 1509 unused Assets to reduce memory usage. Loaded Objects now: 199021.
  80. Total: 477.493400 ms (FindLiveObjects: 15.789700 ms CreateObjectMapping: 28.123300 ms MarkObjects: 429.244000 ms DeleteObjects: 4.334000 ms)
  81.  
  82. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  83.  
  84. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199021.
  85. Total: 452.925200 ms (FindLiveObjects: 12.506600 ms CreateObjectMapping: 21.288800 ms MarkObjects: 418.603400 ms DeleteObjects: 0.525900 ms)
  86.  
  87. Close Time: 1/26/2020 10:08:02 PM
  88.  
  89. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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