NoorTFM

احمِ الجبن من مصاصي الدماء

Mar 6th, 2021
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  1. -- Protect the cheese from the hungry vampires! Use your arrows and shoot them till kingdom come!
  2. local maps = {
  3.     {n = "Trench Attack",
  4.       Width = 3000,
  5.       Height = 400,
  6.       mouseSpawn = {x = 350, y = 345},
  7.       vampireSpawn = {x = 2650, y = 345},
  8.       XML = '<C><P L="3000" Ca="" aie="" /><Z><S><S H="40" P="0,0,0.3,0.2,0,0,0,0" L="1400" X="700" Y="380" T="6" /><S H="40" P="0,0,0.3,0,0,0,0,0" L="200" X="200" Y="340" T="10" /><S P="0,0,0.3,0,0,0,0,0" L="200" H="40" X="2800" Y="340" T="10" /><S H="100" P="0,0,0.3,0.2,0,0,0,0" L="20" X="120" Y="270" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="20" H="100" X="280" Y="270" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="20" H="100" X="2880" Y="270" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="20" H="100" X="2720" Y="270" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="1400" H="40" X="2300" Y="380" T="6" /><S P="0,0,0.3,0.2,0,0,0,0" L="20" H="40" X="400" Y="340" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="20" H="40" X="2600" Y="340" T="0" /><S H="10" P="0,0,0.3,0.2,0,0,0,0" L="3000" o="6a7495" X="0" c="3" Y="-5" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" X="3000" L="3000" o="6a7495" H="10" c="3" Y="-5" T="12" /></S><D><F Y="315" X="200" /><T Y="320" X="2800" /><DS Y="-30" X="1500" /></D><O /></Z></C>'
  9.     },
  10.     {n = "Vampire Mansion",
  11.       Width = 3000,
  12.       Height = 400,
  13.       mouseSpawn = {x = 400, y = 355},
  14.       vampireSpawn = {x = 2780, y = 222},
  15.       XML = '<C><P aie="" L="3000" Ca="" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="3000" o="292929" X="1500" c="4" Y="395" T="12" H="10" /><S c="4" L="20" o="292929" H="200" X="2000" Y="300" T="12" P="0,0,0.3,0.2,0,0,0,0" /><S P="0,0,0.3,0.2,,0,0,0" L="3000" o="ffffff" H="10" c="3" Y="405" T="12" X="1500" /><S L="3000" o="ffffff" H="25" X="1500" Y="0" T="12" P="0,0,0.3,0.2,,0,0,0" /><S P="0,0,0,0,,0,0,0" L="25" o="ffffff" H="425" Y="200" T="12" X="0" /><S L="25" o="ffffff" H="425" X="3000" Y="200" T="12" P="0,0,0,0,,0,0,0" /><S L="25" o="ffffff" H="240" X="800" Y="180" T="12" P="0,0,0,0,,0,0,0" /><S P="0,0,0,0,,0,0,0" L="25" o="ffffff" X="1600" Y="180" T="12" H="240" /><S P="0,0,0.3,0.2,0,0,0,0" L="20" o="292929" X="880" c="4" Y="300" T="12" H="200" /><S L="25" o="ffffff" X="2400" H="240" Y="180" T="12" P="0,0,0,0,,0,0,0" /><S P="0,0,0.3,0.2,,0,0,0" L="500" o="ffffff" H="25" Y="288" T="12" X="1200" /><S P="0,0,0.3,0.2,,0,0,0" L="350" o="ffffff" H="26" Y="287" T="12" X="1763" /><S L="350" o="ffffff" H="26" X="1763" Y="150" T="12" P="0,0,0.3,0.2,,0,0,0" /><S P="0,0,0.3,0.2,,0,0,0" L="350" o="ffffff" X="2237" Y="150" T="12" H="26" /><S L="350" o="ffffff" X="2237" H="26" Y="287" T="12" P="0,0,0.3,0.2,,0,0,0" /><S P="0,0,0.3,0.2,,0,0,0" L="450" o="ffffff" H="26" Y="287" T="12" X="2770" /><S P="0,0,,,,0,0,0" L="3000" H="26" Y="388" T="9" m="" X="1500" /><S L="20" H="200" X="2000" Y="300" T="9" m="" P="0,0,,,,0,0,0" /><S P="0,0,,,,0,0,0" L="20" X="880" Y="300" T="9" m="" H="200" /></S><D><P C="0" Y="0" T="34" X="0" P="0,0" /><P C="0" Y="0" T="34" X="800" P="0,0" /><P C="0" Y="0" T="34" X="1600" P="0,0" /><P C="0" Y="0" T="34" X="2200" P="0,0" /><P C="ffffff" Y="170" T="89" X="400" P="0,0" /><P C="cdc5bc,623b2a" Y="272" T="105" X="1200" P="0,0" /><P C="8a311b" Y="400" T="15" X="400" P="0,0" /><P C="8a311b" Y="400" T="15" X="200" P="0,0" /><P C="8a311b" Y="400" T="15" X="600" P="0,0" /><P C="95311e,bde8f3,faf1b3" Y="160" T="14" X="1200" P="0,0" /><P C="cdc5bc,623b2a" Y="272" T="105" P="0,0" X="1350" /><P C="cdc5bc,623b2a" Y="272" T="105" X="1300" P="0,0" /><P C="cdc5bc,623b2a" Y="272" T="105" P="0,0" X="1250" /><P C="cdc5bc,623b2a" Y="272" T="105" P="0,0" X="1100" /><P C="cdc5bc,623b2a" Y="272" T="105" P="0,0" X="1050" /><P C="cdc5bc,623b2a" Y="272" T="105" P="0,0" X="1150" /><P C="623b2a" Y="277" T="104" X="1093" P="1,0" /><P C="623b2a" Y="277" T="104" X="1200" P="1,0" /><P C="623b2a" Y="277" T="104" P="1,0" X="1308" /><P X="1284" Y="241" T="21" P="1,0" /><P X="1342" Y="240" T="31" P="1,0" /><P X="1063" Y="240" T="31" P="1,0" /><P C="8a311b,95d9d6,665c50,e9e2da" Y="13" T="102" X="1450" P="1,0" /><P C="8a311b,95d9d6,665c50,e9e2da" Y="13" T="102" X="950" P="1,0" /><P C="95311e" Y="145" T="24" X="1671" P="0,0" /><P C="95311e" Y="288" T="24" X="1671" P="0,0" /><P C="95311e" Y="288" T="24" X="2329" P="0,1" /><P C="95311e" Y="145" T="24" X="2329" P="0,1" /><P P="0,0" Y="277" T="33" X="1755" /><P X="2244" Y="139" T="33" P="0,0" /><P X="1755" Y="137" T="26" P="1,1" /><P X="2600" Y="275" T="22" P="0,0" /><P X="2900" Y="275" T="22" P="0,0" /><P P="0,0" Y="277" T="33" X="2244" /><P C="8a311b" Y="274" T="15" X="2750" P="0,0" /><P X="2750" Y="274" T="17" P="1,0" /><P X="2750" Y="111" T="23" P="0,0" /><F Y="365" X="165" /><DS Y="-30" X="1500" /><T Y="275" X="2910" /></D><O /></Z></C>'
  16.     },
  17.     {n = "Dungeon Invasion",
  18.       Width = 3000,
  19.       Height = 400,
  20.       mouseSpawn = {x = 325, y = 325},
  21.       vampireSpawn = {x = 2950, y = 365},
  22.       XML = '<C><P Ca="" aie="" L="3000" /><Z><S><S X="2850" H="100" o="0" L="300" Y="321" c="2" P="0,0,0.3,0.2,,0,0,0" T="12" /><S X="16" L="400" Y="200" H="30" P="0,0,0.3,,90,0,0,0" T="10" /><S H="10" X="1500" o="324650" L="3000" Y="-5" P="0,0,0.3,0.2,,0,0,0" T="12" /><S H="10" o="324650" L="400" Y="200" X="-5" P="0,0,0,0.2,90,0,0,0" T="12" /><S H="30" L="2000" Y="385" X="1000" P="0,0,0.3,,0,0,0,0" T="10" /><S H="30" L="200" Y="230" X="605" P="0,0,0.3,,0,0,0,0" T="10" /><S X="2650" L="700" Y="385" H="30" P="0,0,0.3,,0,0,0,0" T="10" /><S H="30" L="200" Y="355" X="250" P="0,0,0.3,,0,0,0,0" T="10" /><S X="250" L="100" Y="325" H="30" P="0,0,0.3,,0,0,0,0" T="10" /><S H="30" L="200" Y="60" X="170" P="0,0,0.3,,180,0,0,0" T="10" /><S X="415" L="200" Y="60" H="30" P="0,0,0.3,,180,0,0,0" T="10" /><S H="30" L="100" Y="95" X="500" P="0,0,0.3,,90,0,0,0" T="10" /><S X="500" L="100" Y="265" H="30" P="0,0,0.3,,90,0,0,0" T="10" /><S H="150" L="25" Y="289" X="457" P="0,0,,,,0,0,0" T="9" /><S X="885" L="200" Y="155" H="30" P="0,0,0.3,,0,0,0,0" T="10" /><S H="30" L="200" Y="295" X="885" P="0,0,0.3,,0,0,0,0" T="10" /><S H="200" L="200" Y="200" X="1230" P="0,0,0.3,,0,0,0,0" T="10" /><S X="1465" L="100" Y="320" H="100" P="0,0,0.3,,0,0,0,0" T="10" /><S H="100" L="100" Y="220" X="1701" P="0,0,0.3,,0,0,0,0" T="10" /><S X="1465" L="100" Y="85" H="170" P="0,0,0.3,,180,0,0,0" T="10" /><S H="30" L="300" Y="262" X="2850" P="0,0,0.3,,0,0,0,0" T="10" /><S H="30" L="400" Y="200" X="2985" P="0,0,0.3,,270,0,0,0" T="10" /><S X="745" L="25" Y="265" H="200" P="0,0,,,,0,0,0" T="9" /><S H="250" L="25" Y="240" X="1100" P="0,0,,,,0,0,0" T="9" /><S X="1370" L="25" Y="240" H="250" P="0,0,,,,0,0,0" T="9" /><S X="542" L="25" Y="132" H="150" P="0,0,,,,0,0,0" T="9" /></S><D><F X="251" Y="307" /><DS X="325" Y="325" /><P C="55300b,191812" X="2701" P="1,0" T="98" Y="369" /><T X="2950" D="" Y="369" /></D><O /></Z></C>'
  23.     }
  24.   }
  25.  
  26.   local mice = {}
  27.   local playing = {}
  28.   local vampires = {}
  29.  
  30.   local admin = {["Tomstoms#0000"] = true, ["Onkei#0000"] = true, ["Santaishcool#0000"] = true, ["Ninjafood#0000"] = true, ["Pie#0000"] = true, ["Ehw#0000"] = true}
  31.   local canShoot = false
  32.   local cheese = {}
  33.   local currentMap;
  34.   local hole = {}
  35.   local keys = {space = 32, left = 37, up = 38, right = 39, down = 40, a = 65, d = 68, q = 81, s = 83, w = 87}
  36.   local players = {}
  37.   local respawnTimer = 0
  38.   local settings = {
  39.     maxArrows = 15,
  40.     maxHunger = 40,
  41.     timeTillRespawn = 10,
  42.     barLen = 780,
  43.     leftKeys = {[keys.left] = true, [keys.a] = true, [keys.q] = true},
  44.     rightKeys = {[keys.right] = true, [keys.d] = true},
  45.     downKeys = {[keys.down] = true, [keys.s] = true},
  46.     upKeys = {[keys.up] = true, [keys.w] = true},
  47.   }
  48.   local tasks = {}
  49.   local timeLeft = 0
  50.   local vampiresWon = false
  51.  
  52.   local bot = {
  53.     {n = "Amadeus_Onkei", backgroundColor = 0x2c4726, borderColor = 0x2c4726},
  54.     {n = "Chiaki", backgroundColor = 0x804d80, borderColor = 0xcccccc},
  55.     {n = "Soupbot", backgroundColor = 0x324650, borderColor = 0x171918},
  56.   }
  57.  
  58.   function capitalize(word)
  59.     return string.upper(word:sub(1, 1)) .. string.lower(word:sub(2));
  60.   end
  61.  
  62.   function main()
  63.     tfm.exec.disableAutoNewGame(true)
  64.     tfm.exec.disableAutoShaman(true)
  65.     tfm.exec.disableAutoTimeLeft(true)
  66.     tfm.exec.disableAutoScore(true)
  67.  
  68.     for n in pairs(tfm.get.room.playerList) do eventNewPlayer(n) end
  69.  
  70.     startRound()
  71.   end
  72.  
  73.   function pythag(x1, y1, x2, y2, r)
  74.     local x = x2 - x1
  75.     local y = y2 - y1
  76.     local r = r + r
  77.     return x * x + y * y < r * r
  78.   end
  79.  
  80.   function resetMouse(n)
  81.     mice[n] = {
  82.       direction = 1,
  83.       shooting = {Arrows = settings.maxArrows, Timer = 0},
  84.     }
  85.     system.bindMouse(n, true)
  86.   end
  87.  
  88.   function resetVampire(n)
  89.     vampires[n] = {
  90.       hunger = settings.maxHunger,
  91.       biting = {Allow = true, Timer = 0},
  92.     }
  93.     system.bindMouse(n, false)
  94.   end
  95.  
  96.   function setKeys(n)
  97.     for i, key in pairs(keys) do
  98.       tfm.exec.bindKeyboard(n, key, true, true)
  99.     end
  100.   end
  101.  
  102.   function setTeams()
  103.     local list_of_players = {}
  104.     for n in pairs(tfm.get.room.playerList) do table.insert(list_of_players, n) end
  105.     for i = 1, #list_of_players, 1 do
  106.       local index = math.random(#list_of_players)
  107.       local n = list_of_players[index]
  108.       if i % 2 == 0 then
  109.         resetMouse(n)
  110.       else
  111.         resetVampire(n)
  112.       end
  113.       playing[n] = false
  114.       setKeys(n)
  115.       table.remove(list_of_players, index);
  116.     end
  117.   end
  118.  
  119.   function showBar(n)
  120.     local backgroundColor = bot[3].backgroundColor
  121.     local borderColor = bot[3].borderColor
  122.     local mouse = mice[n]
  123.     local player = players[n]
  124.     local vampire = vampires[n]
  125.  
  126.     if player then local botbot = bot[player.botType] backgroundColor = botbot.backgroundColor borderColor = botbot.borderColor end
  127.  
  128.     local mapBar = 0
  129.     if mouse then
  130.       mapBar = math.floor(mouse.shooting.Arrows * (settings.barLen / settings.maxArrows))
  131.     elseif vampire then
  132.       mapBar = math.floor(vampire.hunger * (settings.barLen / settings.maxHunger))
  133.     end
  134.  
  135.     ui.addTextArea(0, "", n, 10, 10, settings.barLen, 20, backgroundColor, borderColor, 0.7, true)
  136.     ui.addTextArea(1, "", n, 10, 10, mapBar, 20, borderColor, borderColor, 0.7, true)
  137.   end
  138.  
  139.   function startRound()
  140.     math.randomseed(os.time())
  141.     canShoot = false
  142.     timeLeft = 0
  143.     vampiresWon = false
  144.  
  145.     mice = {}
  146.     playing = {}
  147.     vampires = {}
  148.     setTeams()
  149.  
  150.     currentMap = maps[math.random(#maps)]
  151.     tfm.exec.newGame(currentMap.XML)
  152.   end
  153.  
  154.   function table.copy(t1)
  155.     local t2 = {}
  156.     for k, v in pairs(t1) do
  157.       t2[k] = v
  158.     end
  159.     return t2
  160.   end
  161.  
  162.   function ui.addBotText(text, n)
  163.     local backgroundColor = bot[3].backgroundColor
  164.     local borderColor = bot[3].borderColor
  165.     if n == nil then
  166.       for n in pairs(tfm.get.room.playerList) do
  167.         if players[n] then
  168.           local botbot = bot[players[n].botType]
  169.           backgroundColor = botbot.backgroundColor
  170.           borderColor = botbot.borderColor
  171.  
  172.           ui.addTextArea(100, "<v><a href='event:bot_popup'>[~"..botbot.n.."]</a><n> "..text, n, 6, 380, nil, 30, backgroundColor, borderColor, 0.7, true)
  173.         end
  174.       end
  175.     elseif players[n] then
  176.       local botbot = bot[players[n].botType]
  177.       backgroundColor = botbot.backgroundColor
  178.       borderColor = botbot.borderColor
  179.  
  180.       ui.addTextArea(100, "<v><a href='event:bot_popup'>[~"..botbot.n.."]</a><n> "..text, n, 6, 380, nil, 30, backgroundColor, borderColor, 0.7, true)
  181.     end
  182.   end
  183.  
  184.   function eventNewGame()
  185.     tfm.exec.setGameTime(3 * 60)
  186.     ui.setMapName(currentMap.n.." !");
  187.  
  188.     cheese = {}
  189.     hole = {}
  190.     if tfm.get.room.xmlMapInfo then
  191.       for cheeseStuff in tfm.get.room.xmlMapInfo.xml:gmatch("<F [^/]+/>") do
  192.         local x1 = tonumber(cheeseStuff:match('X="(%d+)"'))
  193.         local y1 = tonumber(cheeseStuff:match('Y="(%d+)"'))
  194.         table.insert(cheese, {x = x1, y = y1})
  195.       end
  196.       for holeStuff in tfm.get.room.xmlMapInfo.xml:gmatch("<T [^/]+/>") do
  197.         local x1 = tonumber(holeStuff:match('X="(%d+)"'))
  198.         local y1 = tonumber(holeStuff:match('Y="(%d+)"'))
  199.         table.insert(hole, {x = x1, y = y1})
  200.       end
  201.     end
  202.  
  203.     for n in pairs(tfm.get.room.playerList) do
  204.       tfm.exec.setPlayerScore(n, 0, false)
  205.       showBar(n)
  206.       -- Teleport the players.
  207.       if mice[n] then
  208.         tfm.exec.movePlayer(n, currentMap.mouseSpawn.x, currentMap.mouseSpawn.y);
  209.         ui.addBotText("انت الفأر! قم بحماية الجبن من مصاصي الدماء باستخدام الأسهم (زر الفأرة الأيسر)!", n)
  210.       elseif vampires[n] then
  211.         tfm.exec.setVampirePlayer(n)
  212.         tfm.exec.movePlayer(n, currentMap.vampireSpawn.x, currentMap.vampireSpawn.y);
  213.         ui.addBotText("أنت مصاص دماء! خذ الجبن من الفأر وقم بتسليمها إلى الجحر\n اضغط على سهم لأعلى للطيران ومفتاح المسافة للدغة", n)
  214.       end
  215.     end
  216.   end
  217.  
  218.   function eventKeyboard(n, key, down, x, y)
  219.     local now = os.time()
  220.     local data = tfm.get.room.playerList[n]
  221.  
  222.     local mouse = mice[n]
  223.     local vampire = vampires[n]
  224.  
  225.     if (mouse or vampire) and not data.isDead then
  226.       data.x = x
  227.       data.y = y
  228.  
  229.       if not playing[n] then
  230.         playing[n] = true
  231.       end
  232.  
  233.       if settings.leftKeys[key] and mouse then
  234.         mouse.direction = -1
  235.       elseif settings.rightKeys[key] and mouse then
  236.         mouse.direction = 1
  237.       elseif settings.upKeys[key] and vampire then
  238.         tfm.exec.movePlayer(n, 0, 0, 0, 0, -40, false)
  239.       elseif key == keys.space and vampire and canShoot then
  240.         if vampire.biting.Allow then
  241.           if vampire.biting.Timer < now - 5000 then
  242.             for n2, data2 in pairs(tfm.get.room.playerList) do
  243.               local mouse2 = mice[n2]
  244.               if mouse2 and not data2.isDead and pythag(x, y, data2.x, data2.y, 40) then
  245.                 tfm.exec.killPlayer(n2)
  246.                 vampire.hunger = settings.maxHunger
  247.                 break
  248.               end
  249.             end
  250.             tasks[now + 5 * 1000] = function() ui.addBotText("يمكنك عض الفئران مرة أخرى!", n) end
  251.             vampire.biting.Timer = now
  252.           else
  253.             ui.addBotText("عليك أن تنتظر 5 ثوان قبل اللقمة التالية!", n)
  254.           end
  255.         else
  256.           ui.addBotText("لا يمكنك أن تعض عندما يكون لديك جبن!", n)
  257.         end
  258.       end
  259.     end
  260.   end
  261.  
  262.   function eventLoop(passed, left)
  263.     local now = os.time()
  264.     for when, task in pairs(table.copy(tasks)) do
  265.       if when <= now then
  266.         task()
  267.         tasks[when] = nil;
  268.       end
  269.     end
  270.  
  271.     if canShoot then
  272.       for n, data in pairs(tfm.get.room.playerList) do
  273.         local vampire = vampires[n]
  274.         if not data.isDead and vampire then
  275.  
  276.           if not vampiresWon then
  277.             if #cheese > 0 then
  278.               for i, loc in ipairs(cheese) do
  279.                 if pythag(data.x, data.y, loc.x, loc.y, 10) then
  280.                   tfm.exec.giveCheese(n)
  281.                   break
  282.                 end
  283.               end
  284.             end
  285.             if #hole > 0 and not vampire.biting.Allow then
  286.               for i, loc in ipairs(hole) do
  287.                 if pythag(data.x, data.y, loc.x, loc.y, 10) then
  288.                   eventPlayerWon(n)
  289.                   break
  290.                 end
  291.               end
  292.             end
  293.  
  294.             vampire.hunger = vampire.hunger - 0.5
  295.  
  296.             if vampire.hunger <= 0 then tfm.exec.killPlayer(n) end
  297.           end
  298.         end
  299.         showBar(n)
  300.       end
  301.     end
  302.  
  303.     if respawnTimer == 0 and left > 10000 then
  304.       for n, data in pairs(tfm.get.room.playerList) do
  305.         local mouse = mice[n]
  306.         if data.isDead and playing[n] then
  307.           tfm.exec.respawnPlayer(n)
  308.         elseif mouse and mouse.shooting.Arrows < settings.maxArrows then
  309.           mouse.shooting.Arrows = mouse.shooting.Arrows + 1
  310.         end
  311.       end
  312.     end
  313.  
  314.     if passed > 6000 and not canShoot then
  315.       canShoot = true
  316.     end
  317.  
  318.     if left <= 5000 then
  319.       local num = math.floor(left / 1000)
  320.       if num >= 1 and num <= 5 and not vampiresWon then
  321.         for n in pairs(tfm.get.room.playerList) do
  322.           local mouse = mice[n]
  323.           if mouse then tfm.exec.giveCheese(n) tfm.exec.playerVictory(n) end
  324.         end
  325.       end
  326.       if num < 1 then
  327.         startRound()
  328.       end
  329.     end
  330.  
  331.     respawnTimer = (respawnTimer + 0.5) % settings.timeTillRespawn
  332.     timeLeft = left / 1000
  333.   end
  334.  
  335.   function eventMouse(n, x, y)
  336.     local now = os.time()
  337.     local data = tfm.get.room.playerList[n]
  338.     local mouse = mice[n]
  339.     if canShoot and mouse and not data.isDead and not vampiresWon then
  340.       if not data.movingRight and not data.movingLeft then
  341.         if mouse.shooting.Arrows > 0 then
  342.           local timer = mouse.shooting.Timer
  343.           local force = 10
  344.           if timer < now - 500 then
  345.             if timer < now - 6000 then
  346.               force = 28
  347.             elseif timer < now - 5000 then
  348.               force = 26
  349.             elseif timer < now - 4000 then
  350.               force = 24
  351.             elseif timer < now - 3000 then
  352.               force = 22
  353.             elseif timer < now - 2000 then
  354.               force = 20
  355.             else
  356.               force = 18
  357.             end
  358.             if data.isJumping then
  359.               force = force + 2
  360.             end
  361.             local angle = math.atan2(y - data.y, x - data.x)
  362.             local id = tfm.exec.addShamanObject(35, data.x + 50 * math.cos(angle), data.y + 50 * math.sin(angle), math.deg(angle), math.cos(angle) * force, math.sin(angle) * force)
  363.             tasks[now + (2 * 1000)] = function() tfm.exec.removeObject(id) end;
  364.             mouse.shooting.Arrows = mouse.shooting.Arrows - 1
  365.             mouse.shooting.Timer = now
  366.           else
  367.             ui.addBotText("لا يمكنك إطلاق النار مباشرة بعد ظهور السهم!", n)
  368.           end
  369.         else
  370.           ui.addBotText("ليس لديك المزيد من الأسهم في هذه الجولة!", n)
  371.         end
  372.       else
  373.         ui.addBotText("لا يمكنك إطلاق النار والتحرك في نفس الوقت!", n)
  374.       end
  375.     else
  376.       ui.addBotText("لا يمكنك إطلاق النار!", n)
  377.     end
  378.   end
  379.  
  380.   function eventPlayerRespawn(n)
  381.     local mouse = mice[n]
  382.     local vampire = vampires[n]
  383.  
  384.     -- Teleport the players.
  385.     playing[n] = false
  386.     if mouse then
  387.       resetMouse(n)
  388.       tfm.exec.movePlayer(n, currentMap.mouseSpawn.x, currentMap.mouseSpawn.y);
  389.     elseif vampire then
  390.       resetVampire(n)
  391.       tfm.exec.setVampirePlayer(n)
  392.       tfm.exec.movePlayer(n, currentMap.vampireSpawn.x, currentMap.vampireSpawn.y);
  393.     end
  394.   end
  395.  
  396.   function eventPlayerGetCheese(n)
  397.     local mouse = mice[n]
  398.     local vampire = vampires[n]
  399.  
  400.     if mouse and timeLeft > 10 then
  401.       tfm.exec.killPlayer(n)
  402.       ui.addBotText("لا يمكنك أخذ الجبن الذي تحصل عليه. فأنت تستحق الموت.", n)
  403.     elseif vampire then
  404.       vampire.biting.Allow = false
  405.       vampire.hunger = settings.maxHunger
  406.     end
  407.   end
  408.  
  409.   function eventPlayerWon(n)
  410.     local vampire = vampires[n]
  411.  
  412.     if vampire then
  413.       ui.setMapName(n.." أوصل الجبن إلى الجحر وسجل نقطة لفريق مصاصي الدماء!\n")
  414.       vampiresWon = true
  415.     else
  416.       ui.setMapName("!دافعت الفئران عن الجبن بنجاح وفازت. مرحى!\n")
  417.     end
  418.     tfm.exec.setGameTime(10);
  419.   end
  420.  
  421.   function eventNewPlayer(n)
  422.     if not players[n] then
  423.       players[n] = {botType = 3}
  424.     end
  425.  
  426.     eventChatCommand(n, "help");
  427.   end
  428.  
  429.   function eventTextAreaCallback(id, n, cb)
  430.     local player = players[n]
  431.     if player then
  432.       if cb == "bot_popup" then
  433.         player.botType = player.botType + 1
  434.         if player.botType > #bot then
  435.           player.botType = 1
  436.         end
  437.       end
  438.     end
  439.   end
  440.  
  441.   function eventChatCommand(n, cmd)
  442.     local arg = {}
  443.     for args in cmd:gmatch("[^%s]+") do
  444.       table.insert(arg, args:lower())
  445.     end
  446.  
  447.     if admin[n] then
  448.       if cmd == "map" or cmd == "skip" then
  449.         startRound()
  450.       elseif cmd:sub(1, 4) == "time" and tonumber(cmd:sub(6)) then
  451.         local time = cmd:sub(6, 7);
  452.         tfm.exec.setGameTime(time);
  453.       elseif (arg[1] == "mice" or arg[1] == "mouse" or arg[1] == "vampire" or arg[1] == "vampires" or arg[1] == "vamp") and tostring(arg[2]) then
  454.         local n2 = capitalize(arg[2])
  455.         if arg[1] == "mice" or arg[1] == "mouse" then
  456.           vampires[n2] = nil
  457.           resetMouse(n2)
  458.           ui.addBotText("أنت الأن فأر! أحمي الجبن من مصاصي الدماء بأستخدام الأسهم (زر الفأرة الايسر))!", n2)
  459.         elseif arg[1] == "vampire" or arg[1] == "vampires" or arg[1] == "vamp" then
  460.           mice[n2] = nil
  461.           resetVampire(n2)
  462.           ui.addBotText("انت الأن مصاص الدماء! خذ الجبن من الفئران وقم بتسليمها إلى الجحر! اضغط على السهم الأعلى للطيران والمسافة للدغة!", n2)
  463.         end
  464.         tfm.exec.killPlayer(n2)
  465.       end
  466.     end
  467.     if cmd == "help" or cmd == "guide" or cmd == "info" or cmd == "tutorial" then
  468.       ui.addPopup(1, 0, "مرحبًا بكم في غرفة فانكورب! هذا هو دليل لعبتك! <br> في هذه اللعبة ستلعب دور فأر أو مصاص دماء. بصفتك فأرًا ، يجب عليك حماية الجبن الخاص بك من مصاصي الدماء ومنعها من الوصول إلى الجحر! للقيام بذلك ، لديك <u> أسهم </ u> يمكنك إطلاقها بالنقر فوق <b> زر الماوس الأيسر </ b>. <br> <br> بصفتك مصاص دماء ، يجب أن تأخذ الجبن وتسليمه إلى الجحر. للطيران ، اضغط على <u> السهم لأعلى </ u> للدغة والقتل ، اضغط <b>المسافة</b>.", n, 150, 110, 500, true)
  469.     end
  470.   end
  471.  
  472.   main()
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