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Tugamars_PT

Sistema de Show Damage By:Tugamars

Dec 21st, 2013
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  1. #define FILTERSCRIPT
  2.  
  3. #include <a_samp>
  4.  
  5. #pragma tabsize 0
  6.  
  7. forward HideDamage(playerid);
  8. forward HideDano(playerid);
  9.  
  10. new PlayerText:Damage[MAX_PLAYERS];
  11. new PlayerText:Dano[MAX_PLAYERS];
  12.  
  13. public OnFilterScriptInit()
  14. {
  15.     print("\n--------------------------------------");
  16.     print("          Sistema de Dano               ");
  17.     print("           By: Tugamars                 ");
  18.     print("--------------------------------------\n");
  19.  
  20.     return 1;
  21. }
  22.  
  23. public OnFilterScriptExit()
  24. {
  25.     print("\n--------------------------------------");
  26.     print("          Sistema de Dano               ");
  27.     print("           By: Tugamars                 ");
  28.     print("--------------------------------------\n");
  29.     return 1;
  30. }
  31. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  32. {
  33.     return 1;
  34. }
  35.  
  36. public OnPlayerExitVehicle(playerid, vehicleid)
  37. {
  38.     return 1;
  39. }
  40.  
  41. public OnPlayerStateChange(playerid, newstate, oldstate)
  42. {
  43.     return 1;
  44. }
  45.  
  46. public OnPlayerEnterCheckpoint(playerid)
  47. {
  48.     return 1;
  49. }
  50.  
  51. public OnPlayerLeaveCheckpoint(playerid)
  52. {
  53.     return 1;
  54. }
  55.  
  56. public OnPlayerEnterRaceCheckpoint(playerid)
  57. {
  58.     return 1;
  59. }
  60.  
  61. public OnPlayerLeaveRaceCheckpoint(playerid)
  62. {
  63.     return 1;
  64. }
  65.  
  66. public OnRconCommand(cmd[])
  67. {
  68.     return 1;
  69. }
  70.  
  71. public OnPlayerRequestSpawn(playerid)
  72. {
  73.     return 1;
  74. }
  75.  
  76. public OnObjectMoved(objectid)
  77. {
  78.     return 1;
  79. }
  80.  
  81. public OnPlayerObjectMoved(playerid, objectid)
  82. {
  83.     return 1;
  84. }
  85.  
  86. public OnPlayerPickUpPickup(playerid, pickupid)
  87. {
  88.     return 1;
  89. }
  90.  
  91. public OnVehicleMod(playerid, vehicleid, componentid)
  92. {
  93.     return 1;
  94. }
  95.  
  96. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  97. {
  98.     return 1;
  99. }
  100.  
  101. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  102. {
  103.     return 1;
  104. }
  105.  
  106. public OnPlayerSelectedMenuRow(playerid, row)
  107. {
  108.     return 1;
  109. }
  110.  
  111. public OnPlayerExitedMenu(playerid)
  112. {
  113.     return 1;
  114. }
  115.  
  116. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  117. {
  118.     return 1;
  119. }
  120.  
  121. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  122. {
  123.     return 1;
  124. }
  125.  
  126. public OnRconLoginAttempt(ip[], password[], success)
  127. {
  128.     return 1;
  129. }
  130.  
  131. public OnPlayerUpdate(playerid)
  132. {
  133.     return 1;
  134. }
  135.  
  136. public OnPlayerStreamIn(playerid, forplayerid)
  137. {
  138.     return 1;
  139. }
  140.  
  141. public OnPlayerStreamOut(playerid, forplayerid)
  142. {
  143.     return 1;
  144. }
  145.  
  146. public OnVehicleStreamIn(vehicleid, forplayerid)
  147. {
  148.     return 1;
  149. }
  150.  
  151. public OnVehicleStreamOut(vehicleid, forplayerid)
  152. {
  153.     return 1;
  154. }
  155.  
  156. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  157. {
  158.     return 1;
  159. }
  160.  
  161. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  162. {
  163.     return 1;
  164. }
  165. public OnPlayerConnect(playerid)
  166. {
  167.  
  168.     Damage[playerid] = CreatePlayerTextDraw(playerid, 308.000000, 172.000000, "");
  169.     PlayerTextDrawBackgroundColor(playerid, Damage[playerid], 255);
  170.     PlayerTextDrawFont(playerid, Damage[playerid], 1);
  171.     PlayerTextDrawLetterSize(playerid, Damage[playerid], 0.500000, 1.300000);
  172.     PlayerTextDrawColor(playerid, Damage[playerid], -1);
  173.     PlayerTextDrawSetOutline(playerid, Damage[playerid], 0);
  174.     PlayerTextDrawSetProportional(playerid, Damage[playerid], 1);
  175.     PlayerTextDrawSetShadow(playerid, Damage[playerid], 1);
  176.     PlayerTextDrawSetSelectable(playerid, Damage[playerid], 0);
  177.  
  178.     Dano[playerid] = CreatePlayerTextDraw(playerid, 455.000000, 26.000000, "");
  179.     PlayerTextDrawBackgroundColor(playerid, Dano[playerid], 255);
  180.     PlayerTextDrawFont(playerid, Dano[playerid], 1);
  181.     PlayerTextDrawLetterSize(playerid, Dano[playerid], 0.500000, 1.300000);
  182.     PlayerTextDrawColor(playerid, Dano[playerid], -1);
  183.     PlayerTextDrawSetOutline(playerid, Dano[playerid], 0);
  184.     PlayerTextDrawSetProportional(playerid, Dano[playerid], 1);
  185.     PlayerTextDrawSetShadow(playerid, Dano[playerid], 0xFFFFFFFF);
  186.  
  187. return 1;
  188. }
  189. public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
  190. {
  191.     new damage[128];
  192.     format(damage, sizeof(damage), "%.0f", amount);
  193.  
  194.     PlayerTextDrawSetString(playerid, Damage[playerid], damage);
  195.  
  196.     PlayerTextDrawShow(playerid, Damage[playerid]);
  197.  
  198.     SetTimerEx("HideDamage", 5000, false, "n", playerid);
  199.  
  200.     return 1;
  201. }
  202. public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
  203. {
  204.     new damage[128];
  205.     format(damage, sizeof(damage), "-%.0f", amount);
  206.  
  207.     PlayerTextDrawSetString(playerid, Dano[playerid], damage);
  208.    
  209.     PlayerTextDrawShow(playerid, Dano[playerid]);
  210.    
  211.     SetTimerEx("HideDano", 5000, false, "n", playerid);
  212.  
  213.     return 1;
  214. }
  215. public HideDamage(playerid)
  216. {
  217. PlayerTextDrawSetString(playerid, Damage[playerid], "");
  218. return 1;
  219. }
  220. public HideDano(playerid)
  221. {
  222. PlayerTextDrawSetString(playerid, Dano[playerid], "");
  223. return 1;
  224. }
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