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- #define FILTERSCRIPT
- #include <a_samp>
- #pragma tabsize 0
- forward HideDamage(playerid);
- forward HideDano(playerid);
- new PlayerText:Damage[MAX_PLAYERS];
- new PlayerText:Dano[MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Sistema de Dano ");
- print(" By: Tugamars ");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- print("\n--------------------------------------");
- print(" Sistema de Dano ");
- print(" By: Tugamars ");
- print("--------------------------------------\n");
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- Damage[playerid] = CreatePlayerTextDraw(playerid, 308.000000, 172.000000, "");
- PlayerTextDrawBackgroundColor(playerid, Damage[playerid], 255);
- PlayerTextDrawFont(playerid, Damage[playerid], 1);
- PlayerTextDrawLetterSize(playerid, Damage[playerid], 0.500000, 1.300000);
- PlayerTextDrawColor(playerid, Damage[playerid], -1);
- PlayerTextDrawSetOutline(playerid, Damage[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Damage[playerid], 1);
- PlayerTextDrawSetShadow(playerid, Damage[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Damage[playerid], 0);
- Dano[playerid] = CreatePlayerTextDraw(playerid, 455.000000, 26.000000, "");
- PlayerTextDrawBackgroundColor(playerid, Dano[playerid], 255);
- PlayerTextDrawFont(playerid, Dano[playerid], 1);
- PlayerTextDrawLetterSize(playerid, Dano[playerid], 0.500000, 1.300000);
- PlayerTextDrawColor(playerid, Dano[playerid], -1);
- PlayerTextDrawSetOutline(playerid, Dano[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Dano[playerid], 1);
- PlayerTextDrawSetShadow(playerid, Dano[playerid], 0xFFFFFFFF);
- return 1;
- }
- public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
- {
- new damage[128];
- format(damage, sizeof(damage), "%.0f", amount);
- PlayerTextDrawSetString(playerid, Damage[playerid], damage);
- PlayerTextDrawShow(playerid, Damage[playerid]);
- SetTimerEx("HideDamage", 5000, false, "n", playerid);
- return 1;
- }
- public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
- {
- new damage[128];
- format(damage, sizeof(damage), "-%.0f", amount);
- PlayerTextDrawSetString(playerid, Dano[playerid], damage);
- PlayerTextDrawShow(playerid, Dano[playerid]);
- SetTimerEx("HideDano", 5000, false, "n", playerid);
- return 1;
- }
- public HideDamage(playerid)
- {
- PlayerTextDrawSetString(playerid, Damage[playerid], "");
- return 1;
- }
- public HideDano(playerid)
- {
- PlayerTextDrawSetString(playerid, Dano[playerid], "");
- return 1;
- }
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