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May 8th, 2017
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  1. Initial Fleet Loadout, players are allowed to selected ships from this pool, to see what weapons you can use, look under the "Weapons and Upgrades" Pastebin
  2.  
  3. Fighters: Unlimited
  4. Corvettes: 4
  5. Destroyers: 3
  6. Frigates: 2
  7.  
  8.  
  9. Ship Classes:
  10.  
  11. >Fighter/Bomber: Often Single pilot attack ships
  12. Crew: 1 (Fighter) 2-4 (Bomber)
  13. Health: 150
  14. Weapon Slots: 2 Light, 1 Heavy (Bomber Only)
  15. >>Favor Cost: 0
  16.  
  17. >Corvette: Light Attack craft, often used to guard fleets from Fighter Swarms
  18. Crew: 25
  19. Health: 350
  20. Weapon Slots: 3 Light, 1 medium
  21. >>Favor Cost: 5
  22.  
  23. >Destroyer: Medium Attack Craft, often leading patrols and providing screens for Frigates
  24. Crew: 100
  25. Health: 750
  26. Weapon Slots:2 light, 2 Medium
  27. >>Favor Cost: 20
  28.  
  29. >Frigate: The most common ship of the line in the galaxy, fair mix of speed and armor
  30. Crew: 200
  31. Health: 1000
  32. Weapon Slots: 4 Medium
  33. >>Favor Cost: 45
  34.  
  35. >Cruiser: A heavier ship, common in old Imperial Fleet, used as a mainstay in combat
  36. Crew: 700
  37. Health: 2000
  38. Weapon Slots: 2 Light, 3 Medium, 1 Heavy
  39. >>Favor Cost: 80
  40.  
  41. >Capital Ship: The Lynchpin of fleets and often heads of Sector Defenses. Heavy armor and Armament
  42. Crew: 2000
  43. Health: 4500
  44. Weapon Slots: 3 Light, 4 Medium, 2 Heavy
  45. >>Favor Cost: 170
  46.  
  47. >Titan: Super-Heavy ships, slow and plodding but can handle most fleets on their own. These have not been seen since the days of the Second Culling.
  48. Crew: 5000
  49. Health: 10000
  50. Weapon Slots: 5 Light, 4 Medium, 3 Heavy
  51. >>Favor Cost: N/A
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