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SOTET

Nov 25th, 2021 (edited)
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  1. Star Ocean 3 - Till the End of Time
  2. Misc.
  3.  
  4.  
  5. Contents
  6.  
  7. Equipment Plan
  8. Map
  9. Lv255 Stats
  10. Extra IC Notes
  11. Synthesis Materials
  12. Stun Bombs
  13. Healing Items
  14. Special Berries
  15. Stat Boost Berries
  16. Battle Skills
  17. Normal Attacks
  18. Battle Trophy Help
  19. Ultimate Weapons
  20. Bane Accessories
  21. Bunny Models
  22. Enemy Types
  23. Welch Scenes
  24. Soundtrack
  25. Encounter List
  26.  
  27.  
  28.  
  29.  
  30. Equipment Plan
  31.  
  32. Mirage
  33.  
  34. Ceramic Gauntlet | 500 |
  35. Mythril Gauntlets | 1000 | IC, 450 F (100), Gusto
  36. 1. No HP damage 30% of the time
  37. 2. No MP damage 30% of the time
  38. 3. 6% MP regen
  39. 4. Fury use -3
  40. 5. Battle Skill HP use -40%
  41. 6. Movement rate +30%
  42. Raven Gauntlets | 1800 | (Urssa Cave Temple), ATP +200
  43. Valorous Gauntlets | 2600 | Enraged Crosell (S115), ATP +1000
  44. 1. ATP +1000
  45. 2. ATP & DFP +30%
  46. 3. ATP & DFP +30%
  47. 4. ATP & DFP +30%
  48. 5. No HP damage 30% of the time
  49. 6. No MP damage 30% of the time
  50. 7. Movement rate +30%
  51. 8. 6% MP regen
  52.  
  53. Carbonite Armor | 100 |
  54. Battle Chain Mail | 180 | Retail Rabbit (D2), 38 000 F
  55. Mystic Chain | 180 | (MoT)x3, DFP +10
  56. Dragon Leather | 370 | (Sphere)x3, DFP +20
  57. Valkyrie Garb | 600 | Lenneth
  58.  
  59.  
  60. Nel
  61.  
  62. Baselards | 15 |
  63. Osprey Dagger | 200 | Airyglyph, 15 100 F
  64. Blades of Ryuusen | 220 | (Kirlsa), ATP +20
  65. Laser Weapon | 600 | (Moonbase)
  66. Ice Falchion | 720 | Retail Rabbit (D2), 61 500 F
  67. Elemental Ticklers | 1500 | (MoT2), ATP +200
  68. Death Bringers | 2000 | Vengeful Shelby (S137), ATP +1000
  69.  
  70. Ring Mail | 8 |
  71. Steel Chain Mail | 38 | (Granah Hills)
  72. Anointed Chain Mail| 58 | Peterny, 3500 F
  73. Superior Chain Mail| 90 | Airyglyph, 26 800 F
  74. Ablative Shield | 160 | (Moonbase)
  75. Battle Chain Mail | 180 | Retail Rabbit (D2), 38 000 F
  76. Mystic Chain | 180 | (MoT)x3, DFP +10
  77. Dragon Leather | 370 | (Sphere)x3, DFP +20
  78. (Valkyrie Garb) | 600 | S: Lenneth
  79.  
  80.  
  81. Maria
  82.  
  83. Microblaster | 10 |
  84. Pulse Needle | 120 | IC, 1280 F (50)
  85. Pulse Gun | 190 | Blue Dragon Zombie
  86. Gravity Laser | 800 | Retail Rabbit (D2), 35 500 F
  87. Shadow Phase Gun | 1200 | (MoT1), ATP +200
  88. Dragoon Laser | 1800 | Arch Demon (S170), ATP +1000
  89.  
  90. Steel Chain Mail | 38 |
  91. (Anointed Chain Mail) 58 | (Sealed Cavern)
  92. Superior Chain Mail| 90 | Airyglyph, 26 800 F
  93. Battle Chain Mail | 180 | Retail Rabbit (D2), 38 000 F
  94. Mystic Chain | 180 | (MoT)x3, DFP +10
  95. Dragon Leather | 370 | (Sphere)x3, DFP +20
  96. (Valkyrie Garb) | 600 | S: Lenneth
  97.  
  98.  
  99. Sophia
  100.  
  101. Crescent Rod | 13 |
  102. (Magician's Rod) | 350 | Moonbase, 21 000 F
  103. Adept's Staff | 500 | Retail Rabbit (D2), 29 500 F
  104. Exp +20%
  105. Exp +20%
  106. Exp +20%
  107. Exp +20%
  108. Exp +20%
  109. 1/2 casting time
  110. 6% MP regen
  111. Movement rate +30%
  112. Adept's Staff | 500 | Retail Rabbit (D2), 29 500 F
  113. 1. No HP damage 30% of the time
  114. 2. 6% MP regen
  115. 3. Int +1000
  116. 4. Battle Skill MP use -50%
  117. 5. Movement rate +30%
  118. Pumpkin Wraith Rod | 1400 | (MoT1), ATP +200
  119. Adept's Staff | 500 | Retail Rabbit (D2), 29 500 F
  120. Int +1000
  121. Int +1000
  122. Int +1000
  123. Int +1000
  124. Int +1000
  125. Movement rate +30%
  126. No HP damage 30% of the time
  127. Laser Weapon | 600 | Gemity,
  128. ATP +500
  129. ATP +500
  130. ATP +500
  131. ATP +500
  132. ATP +30%
  133. Auto-Anger
  134. Echo +3
  135. May emit a ball of light
  136. (Sacred Ether) | 2700 | Freya, ATP +1000, [Int +1000]
  137.  
  138. Robe | 5 |
  139. Runic Cloak | 90 | (Moonbase)
  140. Wizard's Robe | 130 | Retail Rabbit (D2), 19 000 F
  141. Robe of Deception | 95 | (MoT)x2, DFP +10
  142. Seraphic Garb | 125 | (Sphere)x3, DFP +10
  143.  
  144.  
  145. Cliff
  146.  
  147. Mighty Gauntlets | 30 |
  148. Steel Gauntlet | 50 | Arias, 120 F
  149. Gatling Gauntlets | 250 | IC, 4200 F (70)
  150. Mythril Gauntlets | 1000 | IC, 450 F (100), Gusto
  151. Raven Gauntlets | 1800 | (MoT3), ATP +200
  152. Valorous Gauntlets | 2600 | Angry Azazer (S181), ATP +1000
  153.  
  154. Ring Mail | 8 |
  155. Mythril Plate | 55 | IC, 140 F (60), DFP +5
  156. Damask Plate | 100 | (Ruins of Barr)
  157. Battle Armor | 200 | (Moonbase)
  158. Reflecting Plate | 200 | (MoT)x3, DFP +20, I:FW
  159. Valiant Mail | 380 | (Sphere)x3, DFP +20
  160.  
  161.  
  162. Fayt
  163.  
  164. Metal Pipe | 19 | (Grantier)
  165. Simple Sword | 20 | (Helre/Whipple)
  166. Broadsword | 50 | Arias, 120 F
  167. Radiant Sword | 200 | IC, 2600 F (70)
  168. Veinslay | 900 | IC, 400 F (100), Gusto
  169. 1. No HP damage 30% of the time
  170. 2. No MP damage 30% of the time
  171. 3. 6% MP regen
  172. 4. Immune to Paralysis
  173. 5. Fury use -3
  174. 6. Movement rate +30%
  175. Divine Avenger | 1600 | (MoT7), ATP +500
  176. ATP +500 {6800}
  177. ATP & DFP +30%
  178. ATP & DFP +30%
  179. No HP damage 30% of the time
  180. No MP damage 30% of the time
  181. 6% MP Regen
  182. Movement rate +30%
  183. Fury use -3
  184. (Levantine) | 2200 | Super Blair (S200), ATP +1000
  185.  
  186. Ring Mail | 8 | Whipple, 180 F / (Airyglyph Aqueducts)
  187. Scale Armor | 12 | (Kirlsa Caverns)
  188. Mythril Plate | 55 | IC, 140 F (60), DFP +5
  189. Battle Armor | 200 | Retail Rabbit (D2), 49 500 F
  190. Reflecting Plate | 200 | (MoT)x3, DFP +20, I:FW
  191. Valiant Mail | 380 | (Sphere)x3, DFP +20
  192.  
  193.  
  194. Peppita
  195. Cape of Assault | 20 |
  196. Spike Shoes | 500 | (Moonbase), E:Water, Shoot pwr ice
  197. Lunatic Shoes | 780 | Retail Rabbit (D2), 36 000 F
  198. (Damask Cape) | 900 | IC, Boyd, Echo +1 -> +2
  199. Efreet Cape | 1600 | (MoT4), Echo +2, Emit fire
  200. Lunatic Shoes | 780 | Retail Rabbit (D2), 36 000 F
  201. ATP +1000 {7900}
  202. ATP +1000
  203. ATP & DFP +30%
  204. ATP & DFP +30%
  205. No HP damage 30% of the time
  206. No MP damage 30% of the time
  207. 6% MP Regen
  208. Movement rate +30%
  209.  
  210.  
  211. Albel
  212. Iron Claw | 20 |
  213. Steeled Earth | 300 | (Mountains of Barr)
  214. Titanium Claw | 420 | Moonbase, 35 000 F
  215. Claw of Judgment | 900 | IC, 6200 F (100), Gusto
  216. Dark Faerie Claw | 1600 | (MoT2)
  217. Fangs of the Wicked| 2200 | Frenzied Biwig (S147), ATP +1000
  218.  
  219.  
  220.  
  221.  
  222. Map
  223. Ag: Airyglyph
  224. A1: Traum Mountains
  225. Kl: Kirlsa
  226. A2: Bequerel Mountain Path
  227. Ar: Arias
  228. A3: Kirlsa / Aire Hills
  229. Mo A4: Granah Hills
  230. A8Sf Aq KT: Kirlsa Training Facility
  231. Br \ A7 A5: Palmira Plains
  232. \Bq DFA6Pt Pt: Peterny
  233. A2-\ | Vn A6: Sanmite Steppe
  234. | Ar-A5 | DF: Duggus Forest
  235. Ag-A1-KlA3* *A3-Ge Sf: Surferio
  236. | /\ A7: Irisa Fields (-> Aquatic Garden)
  237. A4KT Mn Sx Aq: Aquios (-> Shrine of Kaddan)
  238. Bq: Bequerel Mine
  239. A8: Mosel Dunes
  240. Mo: Ruins of Mosel (-> Spiral Tower)
  241. Br: Mountains of Barr (-> Urssa Lava Caves)
  242. Vn: Vanguard III
  243. Mn: Moonbase Sx: Styx
  244. Ge: Gemity (-> Sphere)
  245.  
  246.  
  247. - It takes 3 minutes to run from Aquios to Airyglyph.
  248.  
  249.  
  250.  
  251. Lv255 stats
  252.  
  253. HP MP Str Con Mov a Flnc Item Healing
  254. Mirage | 60 000 | 7880 | 1150 | 660 | 1,0 C | 0,65| 2,4 | 4,85(2,9) |
  255. Nel | 55 100 | 9200 | 1150 | 520 | 1,0 B | 1,0 | 2,2 | 4,2 (2,3) |
  256. Sophia | 44 750 | 12 450 | 880 | 240 | 0,8 B | 1,1 | 1,85 | 5,7 (3,7) |
  257. Maria | 44 800 | 12 400 | 1150 | 400 | 0,625 A | 0,5 | 1,65 | 3,9 (2,2) |
  258. Fayt | 60 880 | 7930 | 1020 | 750 | 1,16 A | 0,7 | 1,45 | 4,9 (2,9) |
  259. Cliff | 68 400 | 5950 | 1150 | 630 | 1,1 C | 0,8 | 2,0 | 4,3 (2,45)|
  260. Peppita | 54 900 | 9160 | 1010 | 380 | 0,73 B | 0,9 | 1,4 | 4,2 (2,4) |
  261. Albel | 60 200 | 8020 | 1200 | 570 | 0,93 C | 0,8 | 2,3 | 4,0 (2,2) |
  262. Roger | 68 300 | 5950 | 1050 | 550 | 0,8 A | 0,6 | 1,0 | 5,3 (3,5) |
  263. Adray | 55 600 | 9460 | 1000 | 400 | 0,86 E | 0,9 | 1,85 | 5,0 (2,9) |
  264.  
  265.  
  266. - As usual, there's some random variation in your stat gains, but you'll
  267. always end up close to these figures (especially with HP and MP).
  268. - Int: Sophia: 1150. Adray: 925.
  269. - Stamina: Cliff/Roger: 400. Fayt/Albel/Adray: 285. Mirage: 250. Nel/
  270. Peppita/Sophia/Maria: 150.
  271. - Stuff like movement speed and casting time are of course not affected
  272. by level.
  273. - a: acceleration. Flnc: flinching time (in seconds).
  274. - The time shown in brackets in Healing is the time it takes for the
  275. spell to hit the target.
  276. - Maria can move about 40-50% faster by sidestepping compared to normal,
  277. default speed movement (faster on even ground). Sidestepping is unaffected
  278. by auto-abilities, so even with Movement rate +30%, sidestepping is
  279. still 8-15% faster. At that point, though, the difference is fairly small,
  280. so it's not worth it if you have to spend time changing your direction.
  281. - Roger can move about 40-50% faster by backhopping and 20% faster by
  282. sidestepping (in cardinal directions).
  283.  
  284.  
  285.  
  286.  
  287. Extra IC notes
  288.  
  289. Aqua, Peppita, Sophia
  290. Amulet of Freedom | 600 | 50 | 702 708 714 720
  291. Faerie Ring | 600 | 80 | 702 708 714 720
  292. Anti-Incap Amulet | 601 | 60 | 703 709 715 721
  293. Ring of Erudition | 640 | 70 | 704 710 717 723 730 736 742 749 755 762 768
  294. Anti-SilenceAmulet| 650 | 50 | 715 722 728 735 741 748 754 761 767 774
  295. Anti-Stone Amulet | 700 | 50 | 770
  296. Ring of Quietude | 700 | 50 | 770
  297.  
  298.  
  299. Badge of Shielding|325 328 331 334 336 339 342 345 348
  300. Bangle of Intellect 330 333 336 339 342 345 348 351 354 357 360
  301. Ring of Healing | 330 333 336 339 342 345 348 351 354 357 360
  302. Ring of Might | 336 339 342 345 348 351 354 357 360 363 366
  303.  
  304. Ring of Quietude | 805 812 819 826 833 840
  305.  
  306. Aqua, Sophia, Fayt
  307. Amulet of Freedom | 600 | 50 | 642 648 654 660
  308. Faerie Ring | 600 | 80 | 642 648 654 660
  309. Anti-Incap Amulet | 601 | 60 | 643 649 655 661
  310. Ring of Erudition | 640 | 70 | 640 646 653 659 666 672 678 685 691 698 704
  311. Anti-SilenceAmulet| 650 | 50 | 650 657 663 670 676 683 689 696 702 709
  312. Anti-Stone Amulet | 700 | 50 | 700
  313. Ring of Quietude | 700 | 50 | 700
  314.  
  315. Chilico, Sophia, Mirage
  316. Berserker's Pendant | 368 372 377* 382 387 392 397 402 407 412 417
  317.  
  318. Chilico, Peppita, Mirage
  319. Anti-Silence Amulet | 631 637 644 650
  320. Anti-Stone Amulet | 630 637 644 651 658 665 672 679 686 693 700
  321. Ring of Animosity | 630 637 644 651 658 665 672 679 686 693 700
  322.  
  323. Chilico, Aqua, Peppita
  324. Aegis Pendant | 1439 1452 1466 1480 1493 1507 1521 1534 1548 1562 1576
  325. Faerie Earring | 1680 1696 1712 1728 1744 1760 1776 1792 1808 1824 1840
  326. Emerald Earring | 1785 1802 1819 1836 1853 1870 1887 1904 1921 1938 1955
  327.  
  328. Chilico, Peppita
  329. Badge of Reflection | 276 278 281 284 287 290 293 296 299 302 305
  330.  
  331.  
  332. Fayt, Cliff, Nel
  333. Damask Gauntlets | 1378 1392 1407 1421 1436 1450 1465 1479 1494 1508 1523
  334. Superior Leather | 1397 1411 1426 1441 1455 1470 1485 1499 1514 1529 1544
  335.  
  336. Silver Cuirass | 1640 1656 1673 1689 1706 1722
  337. Pulverizers | 1647 1665 1682 1699 1717 1734 1751 1769 1786 1803 1820
  338. Flash Gauntlets | 1872 1891 1911 1931
  339.  
  340. Flare Baselards | 3055 3086 3116 3147 3177 3208
  341. Arc Wind Rippers | 3135 3168 3201 3234 3267 3300
  342.  
  343. Fayt, Cliff, Albel
  344. Flash Gauntlets | 2069 2088 2108 2128 2147 2167
  345. Soul Stealer Claw | 2085 2106 2127 2147 2168 2189
  346.  
  347. Gusto, Cliff, Peppita
  348. Elven Cloak | 3486 3519 3552 3586 3619 3652 3685 3718 3752 3785 3818
  349. Cape of the Kraken | -"-
  350.  
  351. Gusto, Cliff, Sophia
  352. Elven Cloak | 2988 3021 3054 3088 3121 3154 3187 3220 3254 3287 3320
  353.  
  354. Glass Eye Scepter | 5760 5824 5888 5952 6016 6080 6144 6208 6272 6336 6400
  355.  
  356. Gusto, Cliff, Adray
  357. The Immortal | 7875 7938 8001 8064 8127 8190 8253 8316 8379 8442 8505
  358.  
  359. Meryl, Cliff, Mirage (*: overlap)
  360. Ultimate Bomb | 162 164 166 167* 169 171 173 175 176* 178* 180
  361.  
  362. Izak, Meryl, Cliff
  363. Healing Device Mk1 | 201 203 205 207 209 211
  364. EM Stun Explosive | 200 203 205 207 209 211 213 215 217 219 222
  365. EM Stun Explosive MP | 200 203 205 207 209 211 213 215 217 219 222
  366. ES Hybrid Bomb | 219 222 224 226 229
  367.  
  368. Izak, Cliff, Mirage
  369. Healing Device Mk1 | 191 193 195 197 199 201
  370. EM Stun Explosive | 190 192 194 196 198 200 203 205 207 209 211
  371. EM Stun Explosive MP | 190 192 194 196 198 200 203 205 207 209 211
  372. ES Hybrid Bomb | 208 210 213
  373.  
  374. Ansala, Misty, Sophia
  375. Fire Homunculus | 2772 2800
  376. Mythril | 2763 2794 2824 2855 2886 2917 2947 2978 3009 3039 3070
  377. Rainbow Diamond | 2772 2803 2834 2864 2895 2926 2957 2988 3018 3049 3080
  378.  
  379.  
  380.  
  381.  
  382. Synthesis Materials
  383.  
  384. 01 | Duggus Forest (Mudman) 11 | Mosel Dunes
  385. 02 | Irisa Fields 2 12 | Kirlsa
  386. 03 | Aquios 13 | Airyglyph
  387. 04 | Aquios 14 | Ruins of Barr
  388. 05 | Bequerel Mine 15 | Ruins of Barr (Robin Wind)
  389. 06 | Bequerel Mine (Cockatrice) 16 | Bequerel Mine (RoD)
  390. 07 | Bequerel Mine (Demetrio) 17 | Airyglyph Aqueducts (RoD)
  391. 08 | Shrine of Kaddan 18 | Kirlsa Caverns (RoD)
  392. 09 | Shrine of Kaddan 19 | Kirlsa Training Fcl (RoD)
  393. 10 | Aquatic Garden 20 | Shrine of Kaddan (RoD)
  394.  
  395. 21 | Mountains of Barr (RoD) 31 | Gemity - Runic Chess Lv4
  396. 22 | Moonbase 32 | Gemity - Runic Chess Lv4
  397. 23 | Moonbase 33 | Gemity - Runic Chess Lv4
  398. 24 | Gemity 34 | Gemity - Runic Chess Lv4
  399. 25 | Gemity - Arena - Team Rank D 35 | Gemity - Runic Chess Lv10
  400. 26 | Gemity - Arena - Team Rank D 36 | Gemity - Runic Chess Lv10
  401. 27 | Gemity - Arena - Team Rank D 37 | Gemity - Runic Chess Lv10
  402. 28 | Gemity - Arena - Team Rank D 38 | Gemity - Runic Chess Lv10
  403. 29 | Gemity - Arena - Team Rank D 39 | Sphere - 2F
  404. 30 | Gemity - Arena - Team Rank D 40 | Sphere - 5F
  405.  
  406. 41 | Sphere - 6F (SW) 51 | Sphere - 37F (SW)
  407. 42 | Sphere - 10F (last room) 52 | Sphere - 38F (SE)
  408. 43 | Sphere - 17F (NW) 53 | Sphere - 39F (E)
  409. 44 | Sphere - 21F (SW) 54 | Sphere - 45F (SW)
  410. 45 | Sphere - 21F (NW) 55 | Sphere - 49F (first room)
  411. 46 | Sphere - 27F (last room) 56 | Sphere - 51F (S)
  412. 47 | Sphere - 28F (SW) 57 | Sphere - 52F (SE)
  413. 48 | Sphere - 31F (first room) 58 | Sphere - 52F (SW)
  414. 49 | Sphere - 32F (SW) 59 | Sphere - 59F (SW)
  415. 50 | Sphere - 33F (SE) 60 | Sphere - 59F (S)
  416.  
  417. 61 | Sphere - 61F (WE) 71 | Sphere - 92F (SW)
  418. 62 | Sphere - 66F (first room) 72 | Sphere - 95F (SW)
  419. 63 | Sphere - 70F (SE) 73 | Sealed Cavern (Lesser Eye)
  420. 64 | Sphere - 75F (last room) 74 | Ancient Ruins of Mosel (Stone Golem)
  421. 65 | Sphere - 79F (SW) 75 | Subterranean Waterway
  422. 66 | Sphere - 80F (WE) 76 | Subterranean Waterway(Aurora Monster)
  423. 67 | Sphere - 81F (SE2) 77 | Deepest Reaches
  424. 68 | Sphere - 85F (SW) 78 | Deepest Reaches
  425. 69 | Sphere - 85F (last room) 79 | Deepest Reaches
  426. 70 | Sphere - 89F (SW) 80 | Ancient Ruins of Mosel
  427.  
  428. 81 | Spiral Tower - L6 91 | MoT - L8
  429. 82 | Spiral Tower - L6 92 | Sphere - 101F (last room)
  430. 83 | MoT - L1 93 | Sphere - 104F (NW)
  431. 84 | MoT - L1 94 | Sphere - 104F (last room)
  432. 85 | MoT - L1 95 | Sphere - 105F (last room)
  433. 86 | MoT - L3 (D2) 96 | Sphere - 112F (SW)
  434. 87 | MoT - L1 97 | Sphere - 113F (first room)
  435. 88 | MoT - L5 98 | Sphere - 130F (2nd last room)
  436. 89 | MoT - L5 99 | Sphere - 137F (SW)
  437. 90 | MoT - L7 (A1) 100 | Sphere - 139F (first room)
  438.  
  439. 101 | Sphere - 140F (first room) 111 | Sphere - 176F (first room)
  440. 102 | Sphere - 144F (NW) 112 | Sphere - 176F (2nd last room)
  441. 103 | Sphere - 146F (SE) 113 | Sphere - 184F (first room)
  442. 104 | Sphere - 147F (SE1) 114 | Sphere - 190F (W)
  443. 105 | Sphere - 149F (SW) 115 | Sphere - 190F (SW)
  444. 106 | Sphere - 152F (SW) 116 | Sphere - 191F (middle room)
  445. 107 | Sphere - 153F (E) 117 | Sphere - 197F (last room)
  446. 108 | Sphere - 162F (NW) 118 | Sphere - 201F (SW)
  447. 109 | Sphere - 165F (first room) 119 | Sphere - 203F (S)
  448. 110 | Sphere - 173F (WE) 120 | Sphere - 203F (SE)
  449.  
  450. 121 | Sphere - 204F (last room)
  451. nx | Urssa Cave Temple (Shadow Savant c)
  452. nx | Santa's Boots
  453. nx | Grab Bag
  454.  
  455.  
  456.  
  457. Stun Bombs
  458.  
  459. 01. Duck-Duck Bomb
  460. 02. EM Stun Bomb
  461. 03. EM Stun Bomb MP
  462. 04. EM Stun Explosive
  463. 05. EM Stun Explosive MP
  464. 06. ES Hybrid Bomb
  465. 07. ES Hybrid Explosive
  466. 08. Sleeping Gas
  467. 09. Molotov Stun Bomb-R1
  468. 10. Grabbag Stun Bomb-R2
  469. 11. Umai-bou Stun Bomb-R3
  470. 12. Durian Stun Bomb-R4
  471.  
  472.  
  473.  
  474. Healing Items
  475.  
  476. Blueberries | Heal 30% HP
  477. Berry Potion | Heal 30% HP (2) 10
  478. -> Heal 50% HP (1) 30
  479. -> Heal 70% HP (2) 100
  480. -> Heal 90% HP (2) 500
  481. -> Heal 100% HP
  482. -> Heal 10% HP (2) 10
  483. -> (duplicates)
  484. -> (disappears)
  485. -> Heal 10% HP (2)
  486. -> + Heal 30% MP (2)
  487. Physical Enhancer | Heal 50% HP
  488. Fruity Potion | Heal 50% HP (1)
  489. Verdurous Potion | Heal 100% HP
  490. Healing Device Mk1 | Heal 30% HP (all)
  491. Healing Device Mk2 | Heal 60% HP (all)
  492. Healing Device Mk3 | Heal 90% HP (all)
  493. Witch Tablets | Heal 30% HP (all)
  494. Prehistoric Meat | Heal 30% HP (all)
  495. Mammoth Meat | Heal 30% HP (all)
  496. Jackfruit Juice | Heal 30% HP (all)
  497. Growling Fist Cider| Heal 30% HP (all)
  498. Lord's Ozouni | Heal 60% HP (all)
  499. Ripe Berries | Heal 30% HP (all)
  500. Perfect Berries | Heal 60% HP (all)
  501. Magical Berries | Heal 90% HP (all)
  502. Blackberries | Heal 30% MP
  503. Aqua Potion | Heal 30% MP (2) 20
  504. -> Heal 50% MP (1) 60
  505. -> Heal 70% MP (2) 200
  506. -> Heal 90% MP (2) 1000
  507. -> Heal 100% MP
  508. -> Heal 10% MP (2) 10
  509. -> (duplicates)
  510. -> (disappears)
  511. -> Heal 10% MP (2)
  512. -> + Heal 30% HP (2)
  513. Mental Enchancer | Heal 50% MP
  514. Syrupy Potion | Heal 30% HP and MP (2) 100
  515. -> Heal 90% HP and MP (2)
  516. -> Heal 100% HP and MP
  517. -> + Heal 30% HP and MP (2)
  518. -> Heal 50% HP and MP (2) 500
  519. -> Heal 90% HP and MP (2)
  520. -> Heal 70% HP and MP (1) 1000
  521. -> Heal 90% HP and MP (2) 5000
  522. Fresh Sage | Revive and heal 30% HP and MP (1) -> 60% (2)
  523. -> Revive and heal 90% HP and MP (1)
  524. -> Revive and heal 100% HP and MP
  525. -> Revive and heal 100% HP and MP
  526. Sweet Potion | Revive and heal 30% HP and MP (1) 300
  527. Resurrection Elixir| Revive and heal 60% HP and MP (2) 1300
  528. -> Revive and heal 90% HP and MP (1) 4500
  529. -> Revive and heal 100% HP and MP
  530. -> Revive and heal 100% HP and MP
  531. Analeptic | Revive and heal 30% HP and MP (all)(2) 2000
  532. -> Revive and heal 50% HP and MP (all)(2) 13 000
  533. -> Revive and heal 70% HP and MP (all)
  534. -> Revive and heal 100% HP and MP
  535. -> Revive and heal 100% HP and MP
  536. Resurrection Mist | Revive and heal 30% HP and MP (all)(2)
  537. Aquaberries | Heal Poison (2) 10
  538. -> Heal Poison (all)
  539. -> Heal Paralysis (2)
  540. Antidote | Heal Poison (2)
  541. Basil | Heal Paralysis (2) 10
  542. -> Heal Paralysis (all)
  543. -> Heal Petrification (2)
  544. Sage | Heal Petrification (2) 10
  545. -> Heal Petrification (all)
  546. -> Heal Freeze (2)
  547. Lavender | Heal Freeze (2) 10
  548. -> Heal Freeze (all)
  549. -> Heal Silence (2) 10
  550. -> Heal Silence (all)
  551. -> Heal Poison (2)
  552. Medicine Bottle | I:Poison (1) 500
  553. -> + I:Paralysis (1)
  554. -> + I:Petrification (1)
  555. -> + I:Freeze (1)
  556. -> + I:Silence
  557. Berserker Device | Use waza for 0 HP for 30 seconds -> 60s -> 120s
  558. Heroic Elixir | Use waza for 0 HP for 30 seconds -> 60s -> 120s
  559. Shielding Device | Invincible and unable to attack for 30 seconds
  560. Roe Tablets | Invincible and unable to attack for 30 seconds
  561. (can still use items)
  562.  
  563.  
  564.  
  565. Special Berries
  566.  
  567. Ripe Berries Perfect Berries
  568. 01 | Ruins of Coffir 01 | Airyglyph
  569. 02 | Airyglyph 02 | Airyglyph
  570. 03 | Airyglyph 03 | Kirlsa
  571. 04 | Airyglyph 04 | Kirlsa
  572. 05 | Traum Mountains 05 | Arias
  573. 06 | Kirlsa 06 | Sanmite Steppe
  574. 07 | Kirlsa Caverns 07 | Duggus Forest
  575. 08 | Bequerel Mountain Path 08 | Irisa Fields 2
  576. 09 | Arias 09 | Mosel Dunes
  577. 10 | Palmira Plains 10 | Bequerel Mine (RoD)
  578. 11 | Peterny 11 | Bequerel Mine (RoD)
  579. 12 | Aquios 12 | Kirlsa Caverns (RoD)
  580. 13 | Aquios 13 | Kirlsa Training Fcl (RoD)
  581. 14 | Bequerel Mine 14 | Mountains of Barr (RoD)
  582. 15 | Kirlsa 15 | Moonbase
  583. 16 | Mountains of Barr 16 | Gemity - Runic Chess Lv8
  584. 17 | Bequerel Mine (RoD) 17 | Gemity - Runic Chess Lv8
  585. 18 | Bequerel Mine (RoD) 18 | Gemity - Runic Chess Lv8
  586. 19 | Airyglyph Aqueducts (RoD) 19 | Gemity - Runic Chess Lv8
  587. 20 | Kirlsa Caverns (RoD) 20 | Ruins of Coffir (RoD)
  588. 21 | Kirlsa Caverns (RoD) 21 | Sphere - 2F
  589. 22 | Kirlsa Training Fcl (RoD) 22 | Subterranean Waterway
  590. 23 | Duggus Forest (RoD) 23 | Ancient Ruins of Mosel
  591. 24 | Shrine of Kaddan (RoD) 24 | Spiral Tower - L3
  592. 25 | Mountains of Barr (RoD) 25 | MoT - L1
  593. 26 | Moonbase 26 | MoT - L2
  594. 27 | Moonbase 27 | MoT - L3 (D4)
  595. 28 | Moonbase 28 | MoT - L5
  596. 29 | Arkives 29 | MoT - L6
  597. 30 | Arkives 30 | MoT - L8
  598. 31 | Gemity 31 | Urssa Cave Temple
  599. 32 | Gemity - Runic Chess Lv5
  600. 33 | Gemity - Runic Chess Lv5 Magical Berries
  601. 34 | Gemity - Runic Chess Lv5 01 | Irisa Fields
  602. 35 | Gemity - Runic Chess Lv5 02 | Aquios
  603. 36 | Urssa Lava Caves 03 | Bequerel Mine
  604. 37 | Sphere - 3F 04 | Airyglyph
  605. 38 | Sphere - 5F 05 | Ruins of Barr
  606. 39 | Subterranean Waterway 06 | Airyglyph Aqueducts (RoD)
  607. 40 | Spiral Tower - L6 07 | Kirlsa Caverns (RoD)
  608. 41 | MoT - L1 08 | Kirlsa Training Fcl (RoD)
  609. 42 | MoT - L4 09 | Duggus Forest (RoD)
  610. 43 | MoT - L4 10 | Shrine of Kaddan (RoD)
  611. 44 | MoT - L5 11 | Moonbase
  612. 45 | MoT - L5 12 | Moonbase
  613. 46 | MoT - L7 13-20 | Gemity - Arena - Single Rank D (x8)
  614. 47 | Urssa Cave Temple 21 | Deepest Reaches
  615. 22 | Spiral Tower - L6
  616. 23 | MoT - L2
  617. 24 | MoT - L4
  618. 25 | MoT - L4
  619. 26 | MoT - L4
  620. 27 | MoT - L5
  621. 28 | MoT - L5
  622. 29 | MoT - L7 (C4)
  623. 30 | MoT - L7 (B4)
  624. 31 | MoT - L7 (A1)
  625.  
  626.  
  627.  
  628. Stat Boost Berries
  629.  
  630. Health | HP +10% (1)
  631. Health+ | HP +15% (5)
  632. Magi | MP +10% (1)
  633. Magi+ | MP +15% (5)
  634. Strength | Str +2 (0)
  635. Strength+ | Str +4 (10)
  636. Intellect | Int +2 (1)
  637. Intellect+ | Int +4 (10)
  638. Agility+ | Agi +4 (11)
  639. Dexterity+ | Dex +4 (10)
  640.  
  641.  
  642.  
  643.  
  644. Battle Skills
  645. ---------------------
  646.  
  647. - A quick recap of some key points:
  648. - Enabling Berserk gives the character the following multipliers:
  649. 1,3x physical HP damage, 0,7x DFP, 0,5x Fury consumption.
  650. - No Guard (5 CP) is essential.
  651. - Berserk is virtually required for the AI to pull off decent chains
  652. due to their disregard for Fury management.
  653. - Fury use -x (4 max) applies after the Berserk Fury multiplier.
  654. Reduced Fury cost is often required for triple chains.
  655. - Minimum Fury cost is 1.
  656. - Decimals are used in Fury calculations (eg. 5/2 indeed becomes 2,5).
  657. - At Attack Lv10, the AI will always chain a move if it hits and,
  658. conversely, never chain a move if it doesn't hit.
  659. - The AI can't really chain Charge or Aerial (they *can*, but not with
  660. any consistency).
  661. - Don't try to MP kill enemies too indiscriminately. While most normal
  662. enemies in Disc 1 and Disc 2 post-game are faster to MP kill, HP damage
  663. is still more consistently reliable, and most of the best moves only
  664. deal HP damage.
  665. - Elemental attacks should not be used indiscriminately. If you can't
  666. be bothered to keep track of enemy resistances, just don't use any.
  667. - Charge, Aerial, Lightning Blast, Earth Glaive, Efreet and Southern
  668. Cross are SR only.
  669. - hp/mp: low damage | hP/mP: medium damage | HP/MP: high damage
  670. - The time values indicate the total duration of the move followed in
  671. brackets by the duration of the move when canceled at the earliest
  672. opportunity. Likewise, hit counts may be followed in brackets by the
  673. number of hits when the move is canceled at the earliest point.
  674. - The time values are without any impact freeze, but in practice,
  675. there's no way to avoid it,
  676. - If you feel like checking some values yourself, here are some DFP
  677. figures: Magma Man: 10, Post-Sphere Sanmite Steppe enemies: 80,
  678. Yuan-ti b: 78, Killer Tarantula: 70, Death Mantis: 208.
  679.  
  680. - In pre-summary, here's what I recommend:
  681.  
  682. Nel Mirage
  683.  
  684. SR F | Fugasumi 2 SR F | Sphere of Might 4
  685. LR F | - LR F | -
  686. SR C | Kyoumensatsu 8 SR C | Infinity Kick 6
  687. LR C | - LR C | -
  688.  
  689. Sup1 | No Guard 5 Sup1 | No Guard 5
  690. Sup2 | - Sup2 | -
  691.  
  692. Fayt Peppita
  693.  
  694. SR F | Side Kick 2 SR F | Magic Hook / I.Blast 2/4
  695. LR F | - LR F | Magic Hook 2
  696. SR C | Air Raid / E.Blast 7/8 SR C | Kaboom / FaerieFr. 5/6
  697. LR C | - LR C | -
  698.  
  699. Sup1 | No Guard 5 Sup1 | No Guard 5
  700. Sup2 | First Aid 1 Sup2 | First Aid 1 | Conv. Dmg
  701.  
  702. Albel Roger
  703.  
  704. SR F | Shouretsuha/Kuuhazan 2 SR F | Whirling Heat / Charge 2/4
  705. LR F | LR F |
  706. SR C | Goumashou 5 SR C | Raging Helmet 6
  707. LR C | - LR C | -
  708.  
  709. Sup1 | No Guard 5 Sup1 | No Guard 5
  710. Sup2 | First Aid 1 Sup2 | CHHP / First Aid 2/1
  711.  
  712.  
  713.  
  714. Mirage
  715.  
  716. Normal Attacks
  717.  
  718. Fury t1 t2
  719. PB | 10 | 0,25s | 0,6s | t1: Time to hit
  720. MR | 10 | 0,2s | 0,25s | Fury dmg: 100% t2: Time to cancel
  721. Ae | 10 | 0,3s | 1,0s |
  722. LR | 10 | 0,2s | 0,9s | Knockdown
  723.  
  724. Doing skip-cancels from the mid-range Confirm attack requires a precise,
  725. semi-buffered input. Practice, practice, and practice.
  726.  
  727. Obt. Cons. Fury CP Maj dmg
  728. Charge | Def | 5% | 20/42 | 4 | 1,5 | HP mP | |
  729. 1,5x HP, 0,1x MP, 1,0s (0,6s). Pretty good, but you probably won't be
  730. using it much, since you can easily build up to Lv50+ on Disc 2.
  731.  
  732. Aerial | Def | 5% | 20/42 | 2 | 1,5 | hP mP | |
  733. 1,2x HP, 0,08x MP, 1,6s (1,1s), 2 hits, float. Only hits flying / large
  734. enemies (as is the case with most Aerials). May be needed in a No Guard
  735. setup.
  736.  
  737. Sphere of Might | Def | 6% | 15/35 | 4 | 1,5 | hP | |
  738. 0,42x -> 0,6x, 4 hits (2). 2,4s (1,1s).
  739. Decent skip cancel fodder (if you can actually get a hang of the timing).
  740. As regular cancel fodder, it's not great, but there isn't really anything
  741. better. For enemies with force resistance, CL is a better choice (whether
  742. you're skipping it or not). If you're doing triple chains, you'll need
  743. to stick to SoM.
  744.  
  745. Hammer of Might | Def | 5% | 20/47 | 3 | 1,5 | HP mp | F |
  746. 1,57x HP, 0,05x MP, 2 hits, 1,85s (1,5s), large area, knockdown.
  747. Weaker than Cliff's, but it's not really worth using on Disc 2 anyway.
  748.  
  749. Electric Fists | Lv33 | 5% | 9/40 | 6 | 1,5 | HP | |
  750. 0,735x, 3 hits (2). 2s (0,93s) The last hit has knockdown. Non-elemental.
  751.  
  752. Berserk | Lv33 |
  753.  
  754. Aerial Assault | Lv41 | 8% | 20/47 | 5 | 1,5 | HP MP | |
  755. 3,35x HP, 0,5x MP -> 4,8x HP, 0,71x MP, 2,5s (1,5s to hit), small area.
  756. (5,0x HP, 0,75x MP-> 7,2x HP, 1,07x MP)
  757. Massive damage in a single slowish hit. I wouldn't recommend using it
  758. much on Disc 2, as many enemies can easily interrupt it and / or kill
  759. you if they block it.
  760.  
  761. Crescent Locus | Lv46 | 5% | 20/47 | 4 | 1,5 | hP | |
  762. 0,63x -> 0,9x, 3 hits (4 in NTSC)(1), 1,4s (0,5s), knockdown.
  763. Faster fodder than SoM, but it's got knockdown and prevents triple chains
  764. with IK. The knockdown isn't really an issue if you can do the skip-cancel
  765. or if the enemy has substantial force resistance, and you can still do
  766. triple chains with AL. It doesn't let you delay the chain as much as SoM,
  767. though.
  768.  
  769. Triple Kick | Lv49 | 8% | 20/47 | 5 | 2,0 | HP | |
  770. 1,05x -> 1,5x (2,1x -> 3,0x), 3 hits, 1,75s.
  771. Great skill, although not that combo-friendly because of the heavy
  772. knockback. There are a few cases where you can keep chaining it: (1)
  773. The enemy resists the force of the first hit, (2) the enemy hits a wall,
  774. (3) the enemy is large, or (4) some other character's attack prevents
  775. the knockback. However, even if you can continue the chain, you'll just
  776. end up hitting the air unless (a) the enemy gets up quickly, (b) you're
  777. using SoM as cancel fodder, or (c) another character's attack prevents
  778. the knockdown.
  779. I don't really use it much (Luther, Aqua Wisps, Freya), but when I do
  780. use it, it's highly valuable.
  781.  
  782. Acrobat Locus | Lv56 | 9% | 20/50 | 6 | 1,3 | HP | |
  783. 0,42x -> 0,6x (0,54x -> 0,78x), 15 hits (10), 5,2s (4,0s), juggle.
  784. A nice one. It's quite invested in the second hit, but even if the float
  785. fails, it'll still hit larger enemies.
  786. Need to delay the cancel to get the last 5 hits. The AI, of course, won't
  787. (at least, not on AWAYM).
  788.  
  789. Avenger Charge | Lv62 | 10% | 25/55 | 8 | 1,5 | HP | F |
  790. 0,5x, 11 hits, 5,6s, float on last hit. Mirage jumps away from the target
  791. at the end, so you usually can't chain it higher than 200%.
  792. The damage is good when it's not resisted, which it, sadly, quite often
  793. is. The high CP cost also means you'll have to use Aerial as fodder in
  794. order to keep No Guard on. I've used it in a couple of playthroughs just
  795. to mix things up, but that's it.
  796.  
  797. Infinity Kick | UCT2 | 14% | 30/60 | 6 | 1,3 | HP MP | | (& MoT5)
  798. 0,42x HP, 0,05x MP -> 0,6x HP, 0,073x MP, 11 hits, 6,1s (5,8s), juggle.
  799. (0,54x HP, 0,065x MP -> 0,78x HP, 0,095x MP)
  800. The juggle starts at the 4th hit. The last hit is a flip kick just like
  801. with Avenger Charge, but it's not as likely to leave you at long range.
  802. This one's my favorite. Nice damage and solid stopping power.
  803.  
  804. Blazing Cannon | S178 | 11% | 30/60 | 8 | 1,5 | HP | |
  805. 0,42x -> 0,6x (0,63x -> 0,9x), juggle. 12 Fury for two hits.
  806. If the float works, this will allow you to slowly but surely rack up a
  807. lot of damage. This one shouldn't be chained, as only the first 3 and last
  808. 3 hits are affected by Cancel Bonus. It makes up for it with the sheer
  809. number of hits. With Fury use -3, you can do 56 hits at 10 000 pod plus
  810. criticals. Of course, your other characters won't be able to contribute.
  811.  
  812.  
  813. Nel
  814.  
  815. Normal Attacks
  816.  
  817. Fury t1 t2
  818. PB | 10 | 0,2s | 1,5s |
  819. SR | 5 | 0,45s | 0,6s | Fury dmg
  820. LR | 8 | 0,53s | 0,65s | Fury dmg: 100%
  821.  
  822. Shisentou | Def | 5% | 20/47 | 3 | 1,3 | hP | |
  823. Shockwave. 0,42x -> 0,6x, 4 hits max. 1,6s (1,1s).
  824. Good skip-cancel fodder until you get Fugasumi. Technically, the best
  825. non-elemental HP killer for the AI until you get Kyou, but only if it's
  826. chained all the way.
  827.  
  828. Aerial | Lv6 | 5% | 20/42 | 2 | 1,5 | hP | |
  829. 1,5x, 5 hits max, 3,5s (2,83s), 1,7s to hit, Pretty good against large
  830. enemies. Mind the slow start-up.
  831.  
  832. Kagebarai | Lv10 | 6% | 20/47 | 3 | 1,5 | hP mP | |
  833. Shadow Wave. 0,73x HP, 0,1x MP, 2 hits, 2s (0,9s), small area, knockdown.
  834. Good for MP kills early in the game. The knockdown makes it non-chain
  835. friendly, and it misses anything above the ground. I use it up until
  836. I get Touga.
  837.  
  838. Touga | Lv15 | 6% | 40/62 | 4 | 1,3 | HP | W |
  839. Ice Daggers. 1,05x, 3 hits max, 1,4s (1s), long range.
  840. A good waza (when it's not resisted). If you can't skip-cancel it, just
  841. chain it with itself. At long range, it's only effective on larger
  842. enemies, and even then, you can generally expect to only get 2 hits.
  843. You'll also get the occasional freezekill (unless Cliff unfreezes them
  844. with HoM).
  845.  
  846. Berserk | Lv16 |
  847.  
  848. Charge | Lv19 | 5% | 20/42 | 4 | 1,5 | HP mp | |
  849. 1,5x HP, 0,05x MP, 1,5s (0,75s). Fairly good. The MP killers and Touga
  850. will likely get the job done better, though.
  851.  
  852. Fugasumi | Lv20 | 5% | 10/35 | 2 | 1,2 | hp MP | |
  853. Poison Cloud. 0,315x HP, 0,1x MP, 3 hits (1), 2,4s (1,3s). May inflict
  854. Poison and Silence.
  855. In a way, it's more combo-friendly than Kagebarai. It doesn't have
  856. knockdown, but it gets interrupted more easily. I'd go with this one.
  857. Also great cancel fodder.
  858.  
  859. Fuujin | Lv25 | 8% | 30/62 | 4 | 1,3 | hP(MP)| I |
  860. Whirlwind. 0,525x, 2,1s (1,55s). Active after 1,5s. About 16 hits at
  861. Lv1. More if the enemy isn't juggled, but that means the enemy could
  862. easily hit you. It's okay so long as the enemy's not resistant to Wind.
  863. Don't forget to take advantage of attribute transfer. If you use it for
  864. MP kills, there's no need to cancel it, since the MP damage is unaffected
  865. by the cancel multiplier.
  866. Lv1: 3s. Lv4: 5s. Lv8: 8s.
  867.  
  868. Kokuyousen | Lv30 | 7% | 30/67 | 5 | 1,5 | hP MP | |
  869. 0,315x HP, 0,05x MP -> 0,45x HP, 0,07x MP, 1,7s (1,2s), ~5 hits, long range.
  870. (0,47x HP, 0,075x MP -> 0,675x HP, 0,11x MP). Flying Guillotine.
  871. Allows you to deal decent damage to multiple enemies from a distance.
  872. Gets blocked easily, so be very careful when you use it on Disc 2.
  873. Largely ineffective in the AI's hands (unless you stick it to SR
  874. slots - not a great solution). If you cancel it at the earliest
  875. opportunity, you'll likely only get 3 hits. I usually aim at 4.
  876.  
  877. Raikouha | Lv40 | 8% | 30/62 | 4 | 1,2 | hP | I |
  878. Lightning Chain. 0,315x, 2,3s (1,1s). Lv1: 3s. Lv4: 5s. Lv8: 6s.
  879. Hit count varies depending on your luck. Minimal stopping power but
  880. easily hits multiple enemies and also enables multi-tasking. While
  881. you can't use it at long range, you can at least use it anywhere in
  882. the SR zone. A nice move *if* you level it up (which takes maybe an
  883. hour and a half). Otherwise, don't bother.
  884.  
  885. No Guard | Lv40 |
  886.  
  887. Kyoumensatsu | Lv52,| 10% | 30/62 | 8 | 1,5 | HP | |
  888. Mirror Slice. 0,63x -> 0,9x (0,945x -> 1,35x), 9 hits, 5s (4s), juggle.
  889. The juggle starts on the 3rd hit.
  890. One of my favorite waza. Great damage, good stopping power.
  891.  
  892. Uraouka Sakkou | MoT5 | 15% | 25/50 | 7 | 1,5 | HP | |
  893. Divine Wrath. 0,63x, 17 hits max, 6s. It blows the enemy away from you
  894. and knocks them down at the end, so it's hard to chain beyond the first
  895. serving. It's a shame too, since the low Fury cost means you could do
  896. quad chains with a Ring of Animosity.
  897. All in all, not bad, but I'd stick with Kyou.
  898.  
  899. Fuujin Seiraiha | S169 | 12% | 30/60 | 6 | 1,3 | HP MP | I |
  900. Splitting Sky. 0,525x HP, 0,1x MP.
  901. Similar to Energy Burst but harder to use because of the slow start-up
  902. (3s). Doesn't help that it's elemental and you get it late in the post-
  903. game. Oh, and the AI can't use it properly (it keeps canceling it).
  904. With full Fury, you'll get 34 hits.
  905.  
  906.  
  907. Fayt
  908.  
  909. Normal Attacks
  910.  
  911. Fury t1 t2
  912. SR | 5 | 0,47s | 0,53s |
  913. Ae | 5 | 0,3s | 0,33s | Fury dmg
  914. LR | 5 | 0,4s | 0,55s | Fury dmg
  915.  
  916. The skip-cancel timing for the LR Confirm attack is a bit unusual. If
  917. you let go of Confirm at the beginning of the attack, the skip will fail.
  918. You have to delay it a bit.
  919. Doing skip-cancels from the Aerial target attack requires a well-timed,
  920. semi-buffered input.
  921.  
  922. Blade of Fury | Lv2 | 5% | 20/47 | 4 | 1,3 | hP | |
  923. Three sword strikes at 0,7x, 0,9x and 1,3x. The last one can do 2 hits.
  924. The second and third strikes cost 5/10 Fury. 3,5s (3,0s) in total. One
  925. hit: 1,4s (0,4s). Lv10: 1,05x, 1,3x, 1,9x, 3,0s (2,0s).
  926. Cancel fodder, at best. Note that it gets faster as it levels up. Even
  927. at low levels, it's faster fodder than SK, but it seldom allows skip-
  928. canceling, and the CP cost is too high to allow using NG with Air Raid.
  929. I guess you could still use it as fodder for Shotgun Blast in NTSC.
  930.  
  931. Aerial | Lv4 | 5% | 20/42 | 2 | 1,5 | hp mp | |
  932. 1,6x HP, 0,15x MP, knockdown. It has some potential use early in the game.
  933.  
  934. Blazing Sword | Lv6 | 5%M| 10/20 | 4 | 2,0 | hp mP | F |
  935. 0,63x HP, 0,16x MP, 4,2s, lasts 30s.
  936. The first of Fayt's blade enchantment skills that affect his normal
  937. attacks. The effect kicks in after 3s, but the timer doesn't start
  938. until the animation ends (whether it's normally or because you got
  939. hit). Using a normal battle skill will cancel the enchantment.
  940. Good for MP kills so long as the element isn't resisted. Same goes
  941. for the other two. Throwing in IMPD boosts the damage a little, but
  942. not by much.
  943. Fayt's AI won't attack enemies who take no damage from the element of
  944. the enchantment. The AI isn't smart enough to refrain from activating
  945. the enchantment in this scenario, however.
  946.  
  947. Charge | Lv9 | 5% | 20/42 | 4 | 1,5 | HP mp | |
  948. 1,5x HP, 0,03x MP, 1,1s (0,6s). Fairly good, although you can't get the
  949. most out of it until you get Berserk.
  950.  
  951. Side Kick | Lv15 | 6% | 10/37 | 2 | 1,2 | hP | |
  952. 0,84 -> 1,2x (1,0x -> 1,44x), 3 hits, 1,8s (1,1s)(1s to hit).
  953. Makes Fayt invulnerable to physical damage for a while at the beginning.
  954. A popular choice, even though the move is janky as fuck. It's too much
  955. of a block risk (unless you use BoF as fodder) and it doesn't hit small
  956. targets consistently. That's most of the enemies in the entire game.
  957. Needless to say, I only use it as skip-cancel fodder.
  958.  
  959. No Guard | Lv16 |
  960.  
  961. Ice Blade | Lv20 | 6%M| 10/20 | 4 | 1,5 | hp mP | W |
  962. 1,05x HP, 0,14x MP, 4s (activates after 2s).
  963.  
  964. Berserk | Lv21 |
  965. Increase MP Damage| Lv23 |
  966.  
  967. Shotgun Blast | Lv25 | 6% | 20/47 | 4 | 1,5 | HP | F |
  968. 0,84x -> 1,2x (1,25x -> 1,8x), 2-5 hits, 2,75s (1,1s)(1,33s to get all
  969. 5 hits). I don't even bother using Fayt until he learns this one. It's
  970. pretty good until you get Air Raid (even if it's halved). If you give it
  971. to the AI, you'll need to switch to Well-balanced or FYA.
  972.  
  973. Lightning Blade | Lv30 | 7%M| 10/20 | 6 | 2,0 | hp mP | I |
  974. 0,525x HP, 0,18 MP, 3,6s (activates after 2s).
  975.  
  976. Air Raid | Lv40 | 10% | 40/67 | 7 | 1,5 | HP | |
  977. 0,525x -> 0,75x (0,79x->1,125x), 7 hits max, medium area, 2,5s (1,7s), juggle.
  978. Great damage, great stopping power. Mind the knockdown and knockback.
  979. Not an issue when using SK as fodder. If you're not controlling Fayt,
  980. you'll just have to accept that the AI will kill the chain when the
  981. second SK hits the air. You could try to manually compensate, though.
  982. Using Air Raid with No Guard indeed requires using SK as fodder. This
  983. becomes an issue in NTSC-versions, since you can't just skip the SK.
  984. Without skipping the first SK, you're so easily blocked by enemies near
  985. max Fury. One solution is to start the chain with SK rather than a normal
  986. attack. Your multipliers will be a bit lower, but it's still better
  987. than getting blocked.
  988.  
  989. Dimension Door | Lv50 | 8% | 20/47 | 6 | 1,5 | HP mp | |
  990. 3,15x HP, 0,12x MP (4,73x HP, 0,18x MP), 2s.
  991. Warp and slash. Hold down the button to extend the duration of the
  992. pre-warp field, which does 12-25% damage, halts enemies and may inflict
  993. Paralysis. Can't halt enemies with boss benefits.
  994. Pretty good, although I'd say Air Raid is preferable. If you do end up
  995. using it, note that the slash has a habit of missing if you rush it.
  996. To avoid this, you need to hold down the button until you get the first
  997. field hit. This doesn't actually slow down the move to any significant
  998. degree (maybe 0,1s).
  999.  
  1000. Divine Blade | MoT7 | 15%M| 30/70 | 8 | 1,7 | hp MP | |
  1001. 0,735x HP, 0,25x MP, 5s (activates after 3s).
  1002.  
  1003. Ethereal Blast | S114 | 15% | 70/90 | 8 | 1,5 | HP MP | |
  1004. 0,94x HP, 0,1x MP -> 1,35x HP, 0,15x MP, 14 hits max, 7,5s.
  1005. (1,41x HP, 0,15x MP -> 2,0x HP, 0,225x MP)
  1006. Great damage potential, very slow start-up. After 2,25s, Fayt is in
  1007. the air, where he can avoid many attacks. The attack begins 4s in and
  1008. has Fayt readjust his aim. Enemies outside of the center of the blast
  1009. will only take a few hits (with knockdown). Even if you're not interrupted,
  1010. you could still easily end up missing if the enemy is too close or too
  1011. far. Then again, with high enough ATP, those few hits could be enough
  1012. to take out the enemy. Even so, Air Raid is *clearly* more effective.
  1013. However, if you're feeling saturated with it, you could still use EB
  1014. just for the heck of it. It really does work quite well for the most
  1015. part, and it's satisfying to use. There are just a few enemies in the
  1016. Sphere that are very likely to interrupt it (Incapacitator 5, Convictor,
  1017. Proclaimer). Good for bosses, too, up until Blair (*maybe* Blair as
  1018. well, if you want to push your luck).
  1019.  
  1020.  
  1021. Sophia
  1022.  
  1023. Normal Attacks
  1024.  
  1025. Fury t1 t2
  1026. PB | 5 | 0,83s | 0,9s | Fury dmg, knockdown
  1027. SR | 5 | 0,4s | 0,5s |
  1028. LR | 5 | 1,6s | 1,5s |
  1029.  
  1030. Fire Bolt and Ice Needles are the best low CP fodder at 20 Fury and 2 CP.
  1031. They *are* kind of slow, though, when not skipped, at 2,9s. You'll just
  1032. have to put up with it if you either want to stay at a distance of if
  1033. want to avoid the cancel multiplier reset bug (or if you're on NTSC).
  1034. Don't forget about the reset bug if you start LR chains with a normal
  1035. attack.
  1036.  
  1037. Healing | Lv3 |
  1038. Heal the HP of a single target by 35-38% at Lv1, 80-87% at Lv10.
  1039. Casting time: 3,7s (5,7s total) (half: 2,4s, min: 2,4s)
  1040.  
  1041. Faerie Light | Lv32 |
  1042. Heal the HP of the whole party by 33-36% at Lv1, 60-66% at Lv10.
  1043. It takes 1 second for the effect to occur.
  1044. Casting time: 5,2s (6,8s total) (half: 3,75s, min: 3,2s).
  1045.  
  1046. Restoration | Lv22 |
  1047. Revive a dead character and heal 10% HP & MP at Lv1, 50% at Lv10.
  1048. It takes about 2 seconds for the effect to kick in.
  1049. Casting time: 4,2s (5,8s total) (half: 3,2s, min: 2,7s).
  1050.  
  1051. Cure Condition | Lv20 |
  1052. Heal Poison, Paralysis and Petrification. Nothing else.
  1053. Casting time: 3,7s (5,2s total) (half: 2,4s, min: 2,4s)
  1054.  
  1055. Protection | Lv17 |
  1056. Power Up | Lv25 |
  1057.  
  1058. Increase MP Damage| Lv32 |
  1059. Sophia's long range normal attacks deal 0,2x and 0,3x MP damage by
  1060. default. This will boost them to 0,45x (-> 0,54x) and 0,6x (-> 0,7x).
  1061.  
  1062. Charge | Lv22 | 5% | 20/42 | 4 | 1,5 | hP mP | |
  1063. 1,5x HP, 0,15x MP, 1,7s (1,1s). It's a bit slow and doesn't cover much
  1064. area. Not recommended.
  1065.  
  1066. Aerial | Lv26 | 5% | 20/42 | 2 | 1,5 | hp mP | |
  1067. 0,5x HP, 0,2x MP, 0-2 hits, 2,7s (2,1s). Used near the edge of the
  1068. short range field. Sophia moves back a little bit when using it, so
  1069. it's easy to end up in long range. Even so, you might want to use this
  1070. with Southern Cross, especially in the NTSC-versions.
  1071.  
  1072. Thunder Flare | Lv30 | 8%M| 30/60 | 4 | 1,3 | hp | I |
  1073. 13 hits in 6 seconds (3,9s)(5s active), medium area.
  1074. You can use this for interruption / stunlocking.
  1075.  
  1076. Berserk | Lv42 |
  1077.  
  1078. Explosion | Lv50 | 10%M| 40/72 | 7 | 1,3 | hp | F |
  1079. 10 hits in 10 seconds. The hits start at the 3,75s mark. You regain
  1080. control after 4s. You can cancel at the 3,5s mark. Canceling makes
  1081. the spells overlap (same hit count). Enemies outside the center of
  1082. the blast will take 5 hits.
  1083. With enough boosts, it can deal good damage. You'll have poor visibility,
  1084. though.
  1085.  
  1086. Laser Beams | Lv54 | %M| | | 1,3 | hp | |
  1087. Her only non-elemental spell until the post-game.
  1088.  
  1089. Lightning Strike | Lv60 | %M| | | 1,3 | hp | I |
  1090.  
  1091. Blood Scylla | MoT1 | 12%M| 40/72 | 7 | 1,3 | hp MP | |
  1092. Drain HP and MP from nearby enemies. 2-3 hits. 7,2s (6,0s). Not too bad.
  1093. You could certainly use it on a few enemies in the MoT with low MP. The
  1094. reset bug takes the edge off, though (what little edge it has).
  1095.  
  1096. Southern Cross | S108 | 8%M| 30/60 | 6 | 1,3 | hP MP | |
  1097. 6 hits in 5 seconds in a large area. SR only. Quite delicious. No
  1098. Guard is highly recommended, but that means dropping Quick Symbol.
  1099. Even with No Guard, it's easy to get interrupted. Just like with Blood
  1100. Scylla, the spell will still continue even if you're hit (so long as
  1101. it's not too quick), but you'll then lose the major multiplier. Instead
  1102. of starting the chain with a short range attack, you can still start it
  1103. with a long range attack if you time it so the enemy enters the short
  1104. range field before the cancel window closes.
  1105. Requires Fury use -4 for triple chains, and you could easily get that
  1106. if she has the Victory Trophy, but that's hardly necessary.
  1107.  
  1108. Gremlins | S209 | 6%M| 30/60 | 6 | 1,3 | hp mP | E |
  1109. Sophia summons these little critters (6 at Lv1, 8 at Lv4, 10 at Lv8)
  1110. that slowly move towards the enemy. 5,3s to cancel. It's slow, elemental,
  1111. the HP damage is insignificant, the MP damage is lower than with the
  1112. previous two spells, it can't hit multiple enemies and it can easily
  1113. miss. The only advantage it has is that you can use it from as far away
  1114. as you want. Worth using only arbitrarily.
  1115.  
  1116. Meteor Swarm | S210 | 15%M| --/96 |10 | 1,3 | hP | F |
  1117. After an 8 second incantation, a bunch of meteors come falling down
  1118. that may or may not hit something. If you want Soph to do HP damage
  1119. from a distance, I suggest going with Explosion or Lightning Strike
  1120. but certainly not this.
  1121.  
  1122.  
  1123. Cliff
  1124.  
  1125. Normal Attacks
  1126.  
  1127. Fury t1 t2
  1128. PB | 10 | 0,05s | 0,13s |
  1129. MR | 10 | 0,2s | 0,23s | Fury dmg: 100%
  1130. Ae | 10 | 0,3s | 1,0s |
  1131. LR | 10 | 0,2s | 0,85s | Knockdown
  1132.  
  1133. Cliff's point blank range attack is the only normal blockable you can't
  1134. do skip-cancels from. You can barely even do regular cancels with it
  1135. with the help of buffering and/or impact freeze.
  1136.  
  1137. Sphere of Might | Lv4 | 6% | 15/35 | 4 | 1,5 | hP | |
  1138. 0,42x -> 0,6x, 4 hits (2). 2,4s (1,1s).
  1139. Doesn't hit short enemies well and sometimes knocks the enemy down.
  1140. The best skip cancel fodder Cliff has. As regular cancel fodder, it's
  1141. not that great, as enemies near max Fury will often block it. You'll
  1142. still have to use it, though, if you have Cliff in AI control. On manual,
  1143. you can use Charge instead if you're on NTSC or if you just can't pull
  1144. off the skip consistently.
  1145.  
  1146. No Guard | Lv8 |
  1147.  
  1148. Hammer of Might | Lv10 | 5% | 20/47 | 3 | 1,5 | HP mp | F |
  1149. 1,89x HP, 0,02x MP, 2 hits, 1,85s (1,5s), large area, knockdown.
  1150. Pretty good. Mainly of use on Disc 1.
  1151.  
  1152. Electric Fists | Lv15 | 5% | 9/40 | 6 | 1,5 | HP | |
  1153. 0,735x, 3 hits (2). 2s (0,93s) The last hit has knockdown. Non-elemental.
  1154. A nice one, While Charge can easily outdamage it, it's still very much
  1155. worth considering, as it has a few advantages over Charge: it's more
  1156. AI-friendly and it can hit flying enemies and multiple enemies. It's
  1157. also easier on your thumb if you're using Hyper Charge.
  1158.  
  1159. Berserk | Lv17 |
  1160.  
  1161. Charge | Lv17 | 5% | 20/42 | 4 | 1,5 | HP | |
  1162. 2,2x, 1,1s (0,45s). Great HP damage. Requires manual use, as always.
  1163. If you end up using this as cancel fodder, you need to be careful with
  1164. those damaging counter auras.
  1165.  
  1166. Fiery Tackle | Lv20 | 5% | 12/35 | 6 | 1,5 | hP | F |
  1167. 1,67x -> 2,42x, knockdown. Not much use for this one. It's better skip
  1168. cancel fodder for AA than SoM against enemies with force resistance
  1169. (unless you're using No Guard), but that's about it.
  1170.  
  1171. Aerial | Lv21 | 5% | 20/42 | 2 | 1,5 | hp mp | |
  1172. 1,5x HP, 0,1x MP, 1,8s (1,35s), knockdown & knockback.
  1173.  
  1174. Aerial Assault | Lv25 | 8% | 20/47 | 5 | 1,5 | HP MP | |
  1175. 3,35x HP, 0,5x MP -> 4,8x HP, 0,71x MP, 2,5s (1,5s to hit), small area.
  1176. (5,0x HP, 0,75x MP -> 7,2x HP, 1,07x MP)
  1177. Massive damage in a single, slowish hit. Recommended mainly for MP kills.
  1178. Can produce some pretty epic self-ownage if the enemy has a damaging
  1179. counter aura. It's not very fun, so better use fodder and keep it
  1180. unblockable. I wouldn't recommend using it much on Disc 2, as many
  1181. enemies can easily interrupt it.
  1182. If you press the button again, you can do an alternate version that
  1183. does half damage but covers a medium area.
  1184.  
  1185. Fists of Fury | Lv30 | 10% | 20/47 | 6 | 1,2 | HP | |
  1186. 0,21x, 20 hits, 4,4s. You can (and should) cancel it before the last 2
  1187. hits to avoid the knockdown. This gives you 18 hits in 3s.
  1188. A solid choice.
  1189.  
  1190. Uppercut | Lv40 | 8% | 15/35 | 6 | 1,5 | hP | |
  1191. 0,63x. Juggle the enemy with varying degrees of success. After starting
  1192. up, each hit costs 5/10 Fury. The move involves Cliff randomly using
  1193. three different attacks: an uppercut punch and two different kicks. One
  1194. of the kicks can do 2 hits. Uppercut can only (somewhat) consistently
  1195. juggle large enemies. It can still work on smaller enemies - you can
  1196. probably pick them up again after dropping them - but you'll easily get
  1197. better results with FoF or AL.
  1198. Worthless in the AI's hands.
  1199.  
  1200. Acrobat Locus | Lv50 | 10% | 20/50 | 6 | 1,3 | HP | |
  1201. 0,42x -> 0,6x (0,54x -> 0,78x), 15 hits (10), 5,2s (4,0s).
  1202. A nice waza. If I ever were to actually keep Cliff in my party instead
  1203. of replacing him with Mirage, this is what I'd mostly have him use.
  1204.  
  1205. Infinity Kick | MoT5 | 15% | 30/60 | 8 | 1,3 | HP MP | | (& UCT2)
  1206. 0,42x HP, 0,05x MP -> 0,6x HP, 0,073x MP, 11 hits, 6,1s (5,8s).
  1207. (0,54x HP, 0,065x MP -> 0,78x HP, 0,095x MP)
  1208. Has a higher CP cost than Mirage's, even though the damage is the same.
  1209. You'd have to use Aerial as fodder if you wanted to keep using No Guard.
  1210. But why put up with such a nasty compromise... when you can just bring
  1211. in Mirage and do it properly?
  1212.  
  1213. Max Shockwave | S150 | 12% | 30/60 | 6 | 1,5 | HP mp | |
  1214. 1,25x HP, 0,04x MP -> 1,8x HP, 0,06x MP, ~9 hits, 4s (2,5s start-up),
  1215. (1,9x HP, 0,06x MP -> 2,7x HP, 0,09x MP) 2,75s when canceled.
  1216. Allows Cliff to deal great damage from a distance. Great stopping
  1217. power. The knockdown does make you lose some hits, though.
  1218. This one has attribute transfer, so cancel the blockable one quickly
  1219. (to turn it unblockable) and the (real) unblockable late.
  1220.  
  1221.  
  1222. Maria
  1223.  
  1224. Normal Attacks
  1225.  
  1226. Fury t1 t2
  1227. SR | 5 | 0,25s | 0,7s |
  1228. SS | 5 | 0,3s | 0,33s |
  1229. LR | 5 | 0,5s | 0,55s |
  1230. Ae | 5 | 0,5s | 1,75s |
  1231.  
  1232. Pulling off skip-cancels from the sidestep attack is *quite* tricky.
  1233. You have to be quick *and* precise.
  1234.  
  1235. Berserk | Def |
  1236.  
  1237. Aiming Device | Def | 5%M| 25/50 | 2 | 1,3 | HP MP | |
  1238. 1,26x HP, 0,165x MP -> 1,8x HP, 0,235x MP, float. Effect: Confusion.
  1239. (1,64x HP, 0,215x MP -> 2,34x HP, 0,3x MP).
  1240. This one's not bad, but you simply can't afford to use it extensively.
  1241.  
  1242. Scatter Beam | Def | 7% | 20/47 | 3 | 1,3 | HP | |
  1243. 0,525x (0,68x). Lv1: 5 hits. Lv4: 7 hits. Lv8: 10 hits.
  1244. Has the potential to do massive damage especially if levelled up, but
  1245. it has little stopping power and gets blocked quite easily. At Lv8+,
  1246. the dps is so ridiculously high, it hardly matters.
  1247. One of Maria's two long range options during the main game, the other
  1248. one being Pulse Blast.
  1249.  
  1250. Protection | Def |
  1251. Increase DFP by 50% for 60 -> 114 seconds.
  1252.  
  1253. Power Up | Lv21 |
  1254. Increase ATP by 50% for 60 -> 114 seconds.
  1255.  
  1256. Charge | Lv22 | 5% | 20/42 | 4 | 1,5 | HP MP | |
  1257. 1,5x HP, 0,15x MP, 0,8s (0,4s).
  1258. A good Charge, although it's too fast for Hyper Charge.
  1259.  
  1260. Aerial | Lv24 | 5% | 20/42 | 2 | 1,5 | HP MP | |
  1261. Damage is identical to Charge, but it only hits flying / large enemies.
  1262. Because of the knockdown, you can only really chain it if you combine
  1263. it with AD.
  1264.  
  1265. Magnetic Field | Lv28 | 5% | 10/27 | 5 | 2,0 | HP | |
  1266. 1,57x, medium area. Slows enemies down and may inflict Paralysis. The
  1267. field usually does one additional hit at about 1/6 damage.
  1268. Not bad. The low Fury cost means you can use it up to 10 times in a
  1269. single chain. In practice, you'll top out at about 7, since Maria takes
  1270. a step back during the move and thus won't be able to stay within range.
  1271.  
  1272. Pulse Blast | Lv32 | 7% | 25/50 | 4 | 1,3 | hP | |
  1273. 0,525x, 1,75s. Lv1: 4x1 hits. Lv4: 4x2 hits. Lv8: 4x3 hits.
  1274. A ranged attack with (initially) fair damage and minimal stopping power.
  1275. Has trouble hitting most enemies. Getting 2 or 3 hits is common.
  1276. If you want ranged HP damage, this is your best choice (at least in the
  1277. main game). It's quite a block risk, though, without skip-canceling.
  1278. If you have Maria in AI control, you should use IHPD instead until she
  1279. can chain this more consistently.
  1280.  
  1281. Crescent Locus | Lv38 | 5% | 20/47 | 4 | 1,5 | hP | |
  1282. 0,63x -> 0,9x, 3 hits (4 in NTSC), knockdown.
  1283.  
  1284. Triple Kick | Lv42 | 6% | 20/47 | 5 | 2,0 | HP | |
  1285. 1,05x -> 1,5x (2,1x -> 3,0x), 3 hits, 1,75s.
  1286. Good stuff, like I said, although Maria can't use it as effectively as
  1287. Mirage due to her limited speed.
  1288.  
  1289. Laser Blast | Lv46 | 6% | 20/47 | 4 | 1,3 | HP | F |
  1290. 0,735x, 3 hits max, medium area. Fire resistance is just too common on
  1291. Disc 2, so there's really no need to use this when there are clearly
  1292. better alternatives.
  1293.  
  1294. Gravity Bullet | Lv52 | 12% | 40/80 | 6 | 1,2 | HP(MP)| |
  1295. 0,255x, 25 hits max, 3,5s, juggle. Supports attribute transfer. The force
  1296. rating is rather low, so the bullet can easily travel through an enemy
  1297. without fazing them, resulting in only a small number of hits. You may
  1298. have to float the enemy with something else first (block, AD). Still,
  1299. pretty good if you don't mind how clumsy Maria is in close quarters.
  1300. Maria jumps back after firing the shot, so you can't really chain it
  1301. higher than 200%, at least not without skip-canceling. Even then, you'll
  1302. need a Ring of Animosity due to the high Fury cost. Or you can use MF
  1303. as fodder if you don't mind dropping all her support skills. Even with
  1304. AD, you can't use No Guard, though, unless you use IHPMPD, which certainly
  1305. helps with HP kills as well.
  1306. When going for 300%, you'll likely have to use Maria's LR Confirm attack
  1307. for the attribute transfer simply due to limited Fury. The difference is
  1308. just a few hits, though. With LR Confirm, you'll get maybe 13 transfer
  1309. hits. With LR Cancel, you'll get 14-15.
  1310. Maria is the only character who doesn't learn IMPD, but you can still
  1311. do MP damage with GB if you feed her a Mildewed Tome. Again, no need
  1312. to cancel chain when going for MP kills.
  1313.  
  1314. No Guard | Lv58 |
  1315. I'd say you won't need this unless you're using Scatter Beam.
  1316.  
  1317. Energy Burst | MoT5 | 10% | 30/60 | 8 | 1,2 | HP MP | |
  1318. 0,525x HP, 0,1x MP -> 0,75x HP, 0,15x MP. Effect: Paralysis.
  1319. (0,63x HP, 0,12x MP -> 0,9x HP, 0,18x MP)
  1320. Absolutely devastating. I would actually recommend against using it,
  1321. because of how simple and easy it is. The battles will be more interesting
  1322. without it.
  1323. In any case, it'll do 33 hits with full Fury. When chained with MF, you
  1324. can still get 28 hits, possibly 30.
  1325.  
  1326. Radiation Bots | S187 | 15%M| 50/77 | 6 | 1,5 | hP mP | |
  1327. 0,525x HP, 0,05x MP. Four little bots follow Maria and attack when she
  1328. does. Not bad, but you really have to level it up to get the most out
  1329. of it. At Lv1, it only lasts for 3 seconds. You can easily reactivate
  1330. it, but the MP cost is so high, you don't want to do that too much.
  1331. Seeing as how late you get it, you probably can't be bothered with it.
  1332. If you do decide to use it, make sure you use the sidestep attack.
  1333.  
  1334.  
  1335. Peppita
  1336.  
  1337. Normal Attacks
  1338.  
  1339. Fury t1 t2
  1340. SR | 5 | 0,4s | 0,6s |
  1341. SRc| 5 | 0,83s | 1,4s | 1s invincibility, knockdown
  1342. MR | 5 | 2,0s | 2,1s | Fury dmg
  1343.  
  1344. Magic Hook | Lv5 | 5% | 15/47 | 2 | 1,5 | hP mp | |
  1345. 1,57x HP, 0,05x MP, Fury damage, 1 or 2 hits. The attack has three
  1346. different variations (two of which cause knockdown), and you have no
  1347. control over it, so it's very unreliable. Skip cancel fodder.
  1348.  
  1349. Charge | Lv6 | 5% | 20/42 | 4 | 1,5 | hP MP | |
  1350. 1,0x HP, 0,1x MP, 1,5s (0,9s), float.
  1351. Fairly nice. Can juggle the enemy on its own, but watch out for those
  1352. blocks. Or just use a dance as fodder. Hyper Charge doesn't work well
  1353. with this one when you have increased movement speed, since you have to
  1354. delay the chaining at times to maintain the juggle. At default speed,
  1355. it works much better. An unfortunate trade-off.
  1356.  
  1357. Frozen Daggers | Lv10 | 5% | 20/47 | 3 | 1,3 | hP | W |
  1358. 0,84x, 4 hits, 3,8s (3,2s). A passable ranged attack.
  1359.  
  1360. Power Dance | Lv15 | 6%M| 15/35 | 6 | - | | |
  1361. A dance that increases the ATP of characters within range by 75% at Lv1,
  1362. 187% at Lv10. Chaining increases the bonus by 19% (points) at 175%, 25%
  1363. at 200%, 37% at 250% and 50% at 300%. The effect lasts for 30 seconds.
  1364. In the PAL-version, you can cancel chain the move at any time, whereas
  1365. in the NTSC-versions, the cancel window begins after 2,2 seconds.
  1366. All four dances last for 13 seconds if uninterrupted. None of them
  1367. receive any bonuses from being set to Cancel. Peppita is invincible
  1368. for a little while at the beginning of a dance.
  1369. I wouldn't use this, since the ATP boost is so massive it just breaks
  1370. the game.
  1371.  
  1372. Aerial | Lv18 | 5% | 20/42 | 2 | 1,5 | hp mp | |
  1373. 1,5x HP, 0,1x MP, knockdown.
  1374.  
  1375. Instanto Blast | Lv20 | 8% | 25/52 | 4 | 1,3 | hP MP | |
  1376. 0,63x HP, 0,14x MP, 2,1s (1,4s).
  1377. Good, ranged MP damage (not that there's much use for that on Disc 2).
  1378. Also the best AI-friendly cancel fodder. NTSC players will have to use
  1379. this as fodder even in manual. It doesn't let you do triple chains natively,
  1380. though.
  1381.  
  1382. Panic Dance | Lv25 | 6%M| 15/35 | 6 | - | | |
  1383. A dance that inflicts Confusion.
  1384.  
  1385. Kaboom | Lv30 | 10% | 20/47 | 5 | 1,5 | HP | |
  1386. 0,63x. About 7 hits (11 max) with slight juggle at the end. Lasts about
  1387. 2,9s. May inflict Instant Death.
  1388. Pretty good and, sadly, about as good as it gets with Peppita. The move
  1389. doesn't chain well because of the knockdown and knockback. At least the
  1390. Fury cost is low, so you can do triple chains natively (PAL only).
  1391.  
  1392. Healing Dance | Lv40 | 10%M| 15/35 | 6 | - | | |
  1393. A dance that heals characters within range.
  1394. Could be used as cancel fodder in the NTSC-versions. You can cancel it
  1395. after 1 second.
  1396.  
  1397. No Guard | Lv48 |
  1398.  
  1399. Faerie Friend | Lv50 | 8% | 20/47 | 6 | 1,5 | HP MP | |
  1400. 1,05x HP, 0,105x MP, Fury damage, 9 hits, knockdown + juggle, 11s (8s).
  1401. Right, so, it does 2+2+5 hits. The first two hits come when the "fairy"
  1402. pops up. These have knockdown. The fairy then does two "smaller" hits
  1403. (one or two of which will miss if the enemy was knocked down) followed
  1404. by a whirlwind that does 5 hits and juggles. The whirlwind is the good
  1405. part, but it takes 6,5s to get to it.
  1406. Utterly worthless without No Guard and Convert Damage. Even if you're
  1407. not interrupted, it's not exactly great. Since there's no tracking, it's
  1408. not unusual to end up swinging at the air. Maybe still worth using...?
  1409.  
  1410. Magical Dance | MoT5 | 12% | 15/35 | 6 | - | | |
  1411. A dance that heals the MP of characters within range.
  1412.  
  1413. Dream Hammer | S126 | 12% | 22/52 | 5 | 2,0 | HP MP | |
  1414. 0,84x HP, 0,084x MP, Fury damage, multiple hits. After initiating the
  1415. combo, additional hits cost 5/10 Fury. Very much requires No Guard and
  1416. Convert Damage, just like FF. To get the most out of it, you'd need
  1417. Fury use -4, but you'd also need to avoid getting interrupted at any
  1418. point, which is rather unlikely when fighting something that can actually
  1419. survive a full combo (unless you pop some Roe Tablets). -3 will do fine.
  1420. If I had to get her to -4, I'd give her the Victory Trophy and synth
  1421. a Faerie Ring instead of a RoMP.
  1422. With -4, you could get 74 hits at 200% or 49 hits at 300%. The total
  1423. damage is about the same (just a bit more with 200%), but the dps is,
  1424. of course, *much* higher with 300% (about 1,4 times higher).
  1425. With -3, you can get 36 hits at 200% or 28 hits at 300%. Here, both
  1426. total damage and dps is higher with 300.
  1427.  
  1428.  
  1429. Albel
  1430.  
  1431. Normal Attacks
  1432.  
  1433. Fury t1 t2
  1434. SR | 8 | 0,4s | 0,5s |
  1435. MR | 5 | 0,5s | 0,55s | Fury dmg: 100%, Wind-elem.
  1436.  
  1437. SR skip-cancels will likely fail if the target doesn't flinch.
  1438. The mid-range attack is a shockwave with a leap attack follow-up. Both
  1439. are Wind-elemental and will always deal Fury damage, so long as they
  1440. actually deal damage. Aside from being hindered by the element, the
  1441. shockwave has a nasty habit of missing unless the enemy moves closer.
  1442.  
  1443. Kuuhazan | Def | 5% | 10/30 | 2 | 2,0 | HP | I |
  1444. Air Slash. 1,05x, 1,8s (1,3s). I believe you've met. It's never been
  1445. this good before, though. Also your go-to mid-range (skip) cancel fodder.
  1446. Best fodder for the AI as well, although it won't work when the enemy
  1447. takes no damage from Wind.
  1448.  
  1449. Shouretsuha | Def | 5% | 20/47 | 2 | 1,2 | hp | I |
  1450. Shockwave Swirl. 0,735x, ~2 hits, 2s (1,25s). This one's got medium float,
  1451. but it also blows the enemy away from you, so it can't do juggling on
  1452. its own. SR skip cancel fodder.
  1453.  
  1454. Kikoushou | Lv26 | 5% | 20/47 | 4 | 1,3 | hP mp | |
  1455. Palm of Destruction. 2,6x HP, 0,1x MP, Fury damage, 1,6s (1,1s), knockdown.
  1456.  
  1457. No Guard | Lv26 |
  1458.  
  1459. Aerial | Lv29 | 5% | 20/42 | 2 | 1,5 | hP | |
  1460. 0,5x. It's got light float, so it could be used for juggling, although
  1461. the damage is pretty modest. When combined with Charge, the damage is
  1462. pretty good, but it's kind of unreliable since you'll move forward a
  1463. lot, which makes it easy to hit a wall. Also, for enemies with force
  1464. resistance, you pretty much have to float them with something else first
  1465. to make it work (Homing, LR Cancel). So, yeah, it's not very appealing,
  1466. but it's still an option.
  1467.  
  1468. Mashouheki | Lv32 | 8% | 25/45 | 6 | 1,2 | MP | E |
  1469. Aura Wall. 0,028x MP, 26 hits, 5s, juggle. Create a small shield of
  1470. energy that constantly damages on contact. You regain control soon
  1471. after putting up the shield. The enemy usually moves a little while
  1472. being juggled. Move your character to block them from leaving the shield.
  1473. The move doesn't support attribute transfer.
  1474. Does a great job at juggling the enemy, but it's just not reliable
  1475. enough when it comes to actually killing the enemy. There are plenty
  1476. of enemies that you don't want to MP kill, as well as enemies that
  1477. resist Earth.
  1478. There's a bug that prevents the AI from using it more than once in a
  1479. given battle. But even if that wasn't the case, the AI couldn't possibly
  1480. be trusted with it. They'd just end up knocking the enemy out of the
  1481. shield or starting a new chain before it was needed.
  1482.  
  1483. Charge | Lv32 | 5% | 20/42 | 4 | 1,5 | hP | |
  1484. 2,2x, knockdown.
  1485.  
  1486. Souhazan | Lv35 | 5% | 20/40 | 4 | 1,3 | hP | |
  1487. Double Slash. 0,735x, 2 hits, knockdown.
  1488.  
  1489. Makousen | Lv40 | 20%M| 20/40 | 6 | 1,5 | hP mP | |
  1490. Vampiric Flash. 0,525x HP, 0,05x MP, drain, medium area. Consumes 8/12
  1491. Fury at a high pace to remain active. The MP cost is pretty steep (500
  1492. MP at minimum), but you should be able to drain it right back.
  1493.  
  1494. Goumashou | Lv45 | 10% | 25/52 | 5 | 1,3 | HP mP | |
  1495. Hand of Doom. 0,735x HP, 0,04x MP, Fury damage, 6 hits max, knockdown,
  1496. 2,7s. This is Albel's best move and it's quite good.
  1497.  
  1498. Kouryuuha | Lv50 | 12% | 30/62 | 7 | 1,5 | hP mP | |
  1499. Dragon Roar. 0,315x HP, 0,03x MP, ~12 hits, juggle, 5,5s (2,5s to start).
  1500. Too slow and doesn't chain well. Even if you knock the enemy down first,
  1501. you can still easily get hit before the attack begins. No Guard would
  1502. help there, but if you want to chain it beyond 200%, you need to put
  1503. something in the LR slot, and you don't have enough CP for both. Just
  1504. forget about it and stick with Goumashou.
  1505.  
  1506. Mugen Kuuhazan | MoT6 | 12% | 20/47 | 6 | 1,3 | hP mp | I |
  1507. Air Slash of Fury. 0,63x HP, 0,03x MP, 5/10 Fury per hit. Used closer
  1508. than the regular Kuuhazan, right on the edge of the SR field. Half of
  1509. the hits will miss enemies with small hit boxes. Really not worth using.
  1510.  
  1511. Mugen Souhazan | S135 | 12% | 20/47 | 6 | 1,3 | hP | |
  1512. Double Slash of Fury. 0,63x, 5/10 Fury per Kogahazan, juggle.
  1513. Albel constantly moves forward during the move, so walls will be a huge
  1514. issue. The juggle can be tricky to pull off to begin with. If you're too
  1515. close to the target when the juggle hits, they might just get knocked
  1516. down right away. It also doesn't really combine well with other characters'
  1517. moves. Worst of all is the furious button mashing you have to do to keep
  1518. the move going, and you can't rely on the AI, since they just cancel it.
  1519. I'd stay away from this one.
  1520.  
  1521.  
  1522. Roger
  1523.  
  1524. Normal Attacks
  1525.  
  1526. Fury t1 t2
  1527. PB | 12 | 0,3s | 0,9s |
  1528. aR | 12 | 0,45 | 0,6s | Fury dmg
  1529.  
  1530. Fiery Axe | Def | 5% | 10/35 | 2 | 1,5 | hp | |
  1531. 1,57x, knockdown. 4,0s, 2,8s to hit. Sometimes creates a little explosion
  1532. that does a couple of hits at 25% damage. Hard pass.
  1533.  
  1534. Whirling Heat | Lv10 | 5% | 12/42 | 2 | 1,3 | hP | |
  1535. 1,05x -> 1,5x. 2,3s (1,9s)(1,5s to hit) Effect: Confusion. A slowish
  1536. attack that spins the enemy for a while. Can't spin enemies with boss
  1537. benefits. Great cancel fodder for normal enemies. It spins the enemy just
  1538. long enough for you to whip out that Raging Helmet (though you can still
  1539. certainly get interrupted if the enemy doesn't flinch). The spinning
  1540. effect actually ignores knockdown invincibility, which is pretty neat,
  1541. but unfortunately the AI won't cancel from this, since there's no actual
  1542. damage.
  1543.  
  1544. Charge | Lv12 | 5% | 20/42 | 4 | 1,5 | HP | |
  1545. 2,2x, 0,45s (0,4s). Some of the best HP DPS in the game. The move is so
  1546. fast it's difficult to chain, and you likely can't avoid triggering the
  1547. Charge bug, at least not in the PAL-version. On Disc 2, you'll want
  1548. something with more reach and something more AI-friendly (ie. RH).
  1549.  
  1550. Land Mines | Lv15 | 5% | 15/40 | 4 | 1,5 | hp | |
  1551. 0,735x. After a 4,5s setup, Roger can move around while laying mines
  1552. (4 at Lv1). The explosions do a couple of hits each and can juggle the
  1553. enemy. Unbearably slow and, thus, an easy pass.
  1554.  
  1555. No Guard | Lv16 |
  1556. Berserk | Lv18 |
  1557.  
  1558. Flying Torpedo | Lv20 | 6% | 20/57 | 4 | 2,0 | hP mP | |
  1559. 2,1x HP, 0,21x MP, Fury damage. Launch at the enemy, grapple them for
  1560. a while, then do a non-damaging hit to knock them down. If you miss,
  1561. you'll likely end up a fair distance away from the target. While bosses
  1562. are immune to the special stun, they can still be affected by the knockdown.
  1563. LR-to-SR cancel fodder (although mutually exclusive with No Guard).
  1564.  
  1565. Aerial | Lv21 | 5% | 20/42 | 2 | 1,5 | hP mp | |
  1566. 1,5x HP, 0,1x MP, knockdown.
  1567.  
  1568. Piercing Claw | Lv25 | 6% | 15/40 | 4 | 1,2 | hP mP | |
  1569. 0,735x HP, 0,07x MP, 3 hits (2), 2,25s (1,65s)(1s to hit, 3 hits in 1,85s),
  1570. Fury damage, knockdown. If you want Roger doing MP damage (not his forte),
  1571. then this is the way to go. It can certainly do HP kills too, though.
  1572.  
  1573. Fiery Fury | Lv30 | 8% | 25/57 | 4 | 1,3 | HP | E |
  1574. 3 attacks: a 5-shot spread, a float and a homing shot. The first two
  1575. do 0,63x, the third one does 0,96x.
  1576. Pretty good, but just no match for Charge. I mean, you could still use
  1577. it if you just wanted to mix things up.
  1578.  
  1579. Shield & Cannon | Lv40 | 10% | 35/72 | 8 | 1,3 | hp | |
  1580. 0,42x, Fury damage. Fire a bunch of missiles (3 at Lv1). 1,2s to launch.
  1581. The high CP cost kills this one, as if the need to level it up wasn't
  1582. bad enough. Skip canceling makes it more usable at SR, but even then
  1583. you're better off with Charge or RH. Only with FAM can you chain it
  1584. well at LR.
  1585.  
  1586. Raging Helmet | Lv50 | 10% | 20/47 | 6 | 1,6 | HP | |
  1587. 0,735x -> 1,05x, 6 hits, 3,9s (3,1s), 2,1s to start, medium area. Very nice.
  1588.  
  1589. Bug Triad | MoT2 | 10% | 30/65 | 6 | 1,5 | hP mp | |
  1590. 0,42x HP, 0,008x MP, ~10 hits. A few bugs follow Roger around for a while
  1591. while shooting at the enemy on their own. Lasts 7 seconds at Lv1. Regain
  1592. control after 2,1s. Cancel in 1,6s. You'll get more hits if Roger is hit,
  1593. although these hits aren't affected by cancel bonus.
  1594. I'd only use it in a defensive setup.
  1595.  
  1596. Star Fall | S202 | 15% | 50/92 | 8 | 1,2 | hP mp | F |
  1597. 0,2x HP, 0,004x MP / 0,3x HP, 0,008x MP, very large area.
  1598. You get it very late in the game, but even if you didn't, I still wouldn't
  1599. recommend it.
  1600.  
  1601.  
  1602. Adray
  1603.  
  1604. Normal Attacks
  1605.  
  1606. Fury t1 t2
  1607. SR | 5 | 0,37s | 0,45s |
  1608. LR | 5 | 1,1s | 1,05s |
  1609.  
  1610. SR skip cancels are tricky, since Adray's acceleration makes it hard
  1611. to gauge the timing if you're too close.
  1612. Adray can only set five spells as battle skills: Fire Bolt, Ice Needles,
  1613. Lightning Blast, Earth Glaive, and Southern Cross. Might seem rather
  1614. underwhelming, but even the basic elemental spells can do somewhat decent
  1615. damage if you just boost Intelligence enough. Would I actually recommend
  1616. using them for damage? Well, no, not exactly, but you *can* if you feel
  1617. like it.
  1618. AGain, just like with Sophia, you may have to compromise on skip-canceling
  1619. because of the cancel multiplier reset bug.
  1620.  
  1621. Charge | Def | 5% | 20/42 | 4 | 1,5 | HP MP | |
  1622. 1,5x HP, 0,1x MP, 0,85s (0,4s). Not bad at all, but the lack of Berserk
  1623. and Adray's terrible acceleration limit its potential.
  1624.  
  1625. Chaos Tide | Lv20 | 6% | 20/47 | 5 | 1,5 | hp MP | |
  1626. 0,525x HP, 0,155x MP, Fury damage, long distance. Quite similar to Charge,
  1627. but the HP damage is low, and it sometimes knocks the enemy down.
  1628.  
  1629. Aerial | Lv22 | 5% | 20/42 | 2 | 1,5 | HP MP | |
  1630. 1,5x HP, 0,1x MP, 1,5s (0,9s). The attack covers a small area and has
  1631. light float. So long as Adray doesn't have to move, you can use it to
  1632. juggle the enemy. It does also mean you can't do Hyper Charge (or Hyper
  1633. Aerial, rather). Even then, it's a nice move. Watch out for those blocks,
  1634. though.
  1635.  
  1636. Titan Fist | Lv30 | 8% | 20/47 | 6 | 2,0 | HP MP | E |
  1637. 2,1x HP, 0,21x MP, medium area, 5,5s (2,7s), 2,4s to hit.
  1638. Good ranged damage (when the element isn't an issue). You can't use it
  1639. (or Sea Gate) from as far away as you want, but you can still be a fair
  1640. distance away from the SR-LR barrier. Adray steps forward when using the
  1641. move, so you can't start the chain with a normal attack since that takes
  1642. you too close. The attack does have knockback, but I wouldn't rely on
  1643. it. Then again, you'd likely want to avoid the reset bug anyway. On Disc
  1644. 1, you can just chain it with itself, but it's not really a good idea
  1645. on Disc 2 when there are enemies with WAH sprinkled all over the place.
  1646. Might miss if the enemy moves too much.
  1647.  
  1648. Increase MP Damage| Lv32 |
  1649. Adray's long range normal attacks do 0,15x and 0,25x MP damage. This
  1650. will boost them to 0,38 and 0,52.
  1651.  
  1652. Berserk | Lv35 |
  1653.  
  1654. Southern Cross | Lv40 | 8%M| 30/60 | 6 | 1,3 | hP MP | |
  1655. The minimum 250 MP cost means you can't really use this when you first
  1656. learn it. MP damage isn't very useful in Disc 2 main game anyway.
  1657.  
  1658. No Guard | Lv46 |
  1659.  
  1660. Sea Gate | Lv50 | 10% | 25/52 | 8 | 1,5 | HP MP | W |
  1661. 1,57x HP, 0,157x MP (half for the re-entry), medium area, 2,2s (1,5s).
  1662. Another one you can use at range. The DPS is very similar to Titan Fist,
  1663. so just go with whichever element works better.
  1664.  
  1665. Sirocco | UCT3 | 10% | 26/55 | 7 | 1,5 | hP mp | F |
  1666. Aka Spicule. 0,525x HP, 0,03x MP. 7 hits, large area, knockdown, 12s (10s),
  1667. 3,3s to hit. I don't think I'd recommend this one.
  1668.  
  1669. Emotion Torrent | S156 | 12% | 20/47 | 8 | 1,5 | HP MP |rdm|
  1670. 1,05x HP, 0,105x MP, 4 hits, very large area, knockdown, 5,5s (5,0s).
  1671. Adray creates a random elemental object and tosses it at the enemy.
  1672. The element never seems to be an element that the target will nullify
  1673. or absorb. Skip-canceling out of the move may give you only 2 hits
  1674. since there can only be one of the objects at a time.
  1675.  
  1676.  
  1677.  
  1678. Auxiliary Battle Skills
  1679.  
  1680. - These skills merely affect normal attacks (unless you take advantage
  1681. of attribute transfer).
  1682.  
  1683. Increase HP Damage (4 CP)
  1684. Increase base HP damage multipliers. 1,5d + 0,15 -> 1,78d + 0,18.
  1685. Eg. 1,0x HP becomes 1,65x -> 1,96x (Lv10).
  1686. Proficiency is gained even if the attack is blocked.
  1687.  
  1688. Increase MP Damage (4 CP)
  1689. Increase base MP damage multipliers. 1,5d + 0,15 -> 1,78d + 0,18.
  1690. Thus, attacks with no MP damage (ie. most of them) get a multiplier of
  1691. 0,15x -> 0,18x.
  1692.  
  1693. Increase HP/MP Damage (Mildewed Tome) (2 CP)
  1694. Increase base HP and MP damage multipliers. 1,3d + 0,13 -> 1,58d + 0,16.
  1695. 1,0x HP becomes 1,43x -> 1,74x. 0x MP becomes 0,13x -> 0,16x MP.
  1696.  
  1697. Loot Item (Dated Tome) (2 CP)
  1698. When knocked down, the enemy has a very low chance of dropping the item
  1699. that they normally drop when defeated.
  1700.  
  1701. Critical Hit (2 CP)
  1702. Chance of dealing a critical hit which deals ~1,3x damage and may stun the
  1703. enemy. The activation rate is initially low, but increases substantially
  1704. if you level it up (the stun chance will always be *very* low, though).
  1705. The Stun skill is clearly more useful, though, and the activation rates
  1706. are the same. The only advantage Critical Hit has is that you can increase
  1707. the activation rate with equipment.
  1708.  
  1709. Stun (2 CP)
  1710. Chance of inflicting Stun. At Lv10, the activation rate is around 25%.
  1711. Mainly of use when using attribute transfer with Fuujin and Gravity Bullet,
  1712. although even then you're probably better off with IHPD.
  1713.  
  1714. Drain (Musty Tome) (2 CP)
  1715. Chance of dropping the enemy's Fury to 50%.
  1716.  
  1717. Increase Stamina (Crumbling Tome) (2 CP)
  1718. Fury consumption is reduced.
  1719.  
  1720. Fear (2 CP)
  1721. Supposed to make the enemy less likely to attack, but it apparently has
  1722. little to no effect.
  1723.  
  1724.  
  1725. Support Skills
  1726.  
  1727. First Aid (1 CP)
  1728. Chance to heal 20% HP when taking physical HP damage (ignores Convert
  1729. Damage). At Lv10, it activates about 10% of the time. Worth using if you
  1730. max it out (and actually have the CP to spare). Otherwise, it's not very
  1731. significant.
  1732.  
  1733. Critical Hit HP (2 CP)
  1734. Chance to increase physical HP damage by 50%. Does *not* have a chance
  1735. of stunning the enemy. At Lv1, the activation rate is about 3%. At Lv10,
  1736. it activates about a third of the time, thus essentially increasing
  1737. damage by 17%. Pretty nice, but you often can't use it with No Guard.
  1738. Learned by: Mirage, Nel, Sophia, Fayt, Cliff, Adray, Roger.
  1739.  
  1740. Critical Hit MP (2 CP)
  1741. Chance to increase MP damage by 20%. No effect on attacks with no MP damage.
  1742. The increase is rather insignificant, so I wouldn't use this.
  1743. Learned by: Maria, Peppita, Albel.
  1744.  
  1745. Quick Symbol (Brittle Tome) (3 CP) (Sophia and Adray only)
  1746. Reduce casting time by half. Keep in mind, the actual casting time is
  1747. only part of the spell-casting process and overlaps with some of the
  1748. animation. As such, spells with a short casting time to begin with don't
  1749. really see much of an improvement.
  1750.  
  1751. Max Fury (Moldy Tome) (2 CP) (All but Sophia and Adray)
  1752. The character may instantly recover all Fury when resting. A nice one
  1753. for the AI, but No Guard is more important.
  1754.  
  1755. No Guard (5 CP)
  1756. The character will not flinch when taking physical damage if the damage
  1757. received is less than 1/15 (6,66%) of cHP. The character will never
  1758. flinch from an attack that only deals MP damage. Convert Damage is not
  1759. taken into account.
  1760. Quite an essential skill when using slower moves or when fighting force-
  1761. resistant enemies, especially in the NTSC-versions, since they don't
  1762. have skip-cancel. With a Blue Talisman, it's possible to resist flinching
  1763. even when your HP isn't high enough.
  1764.  
  1765. Common Support Symbols (Decrepit Tome) (2 CP)
  1766. Equipping this allows the character to cast Healing and Antidote during
  1767. battle (they can always cast them in the menu). There's Silence too, but
  1768. there are few cases where it's worth using.
  1769. There are only four Decrepit Tomes, so choose carefully. I give one to
  1770. Maria and possibly Fayt just so I can heal Poison more easily early in
  1771. the game.
  1772.  
  1773. Lucky Star (Damaged Tome) (2 CP)
  1774. When taking physical damage, a little star may come falling down. Catching
  1775. it before it hits the ground will fill the BBG by 30%. You'll need to use
  1776. this if you want to level up faster and you're starting battles with
  1777. 0% BBG growth. The best way is to equip No Guard and fight the Porcupine
  1778. type enemies.
  1779.  
  1780. Standby Healing (1 CP)
  1781. While resting, the character heals some HP every 4 seconds. 20 at Lv1,
  1782. 400 at Lv10. Moving halts the time counter but doesn't reset it. The
  1783. skill can only gain 8 points of proficiency in a given battle.
  1784. I never use this, as the amount of healing is simply too little.
  1785.  
  1786. Increase MP (Fading Tome) (3 CP)
  1787. Increase MP by 40%. (Sophia and Adray only)
  1788.  
  1789. Common Attack Symbols (Worm-Eaten Tome)
  1790. Allows the character to cast Fire Bolt, Ice Needles and Earth Glaive.
  1791. Worthless.
  1792.  
  1793.  
  1794. Tactical Skills
  1795.  
  1796. Anti-Attack Aura
  1797. Counter auras.
  1798.  
  1799. Standard | Beat-Up Textbook | Ruins of Coffir
  1800. Homing | Neglected Textbook | Kirlsa Training Facility
  1801. 2-Way | Shabby Textbook | Shrine of Kaddan
  1802. Ring Wave | Dilapidated Textbook | Sphere (main)
  1803. Star Guard | Star Guard accessory | Arena, Deepest Reaches, MoT
  1804. Regeneration | Blemished Textbook | Deepest Reaches
  1805. Wide Area Homing| Worn-out Textbook | Spiral Tower
  1806.  
  1807. Standard | Stun
  1808. Homing | Reflect 50% damage + float
  1809. 2-Way | Stun, 70% chance
  1810. Ring Wave | Reflect 25% or 50% damage
  1811. Star Guard | Reflect 100% damage, 3 hits
  1812. Regeneration | Regenerate 35% damage, 4 hits
  1813. Wide Area Homing| Reflect 70% damage, 4 hits, homes in on multiple targets
  1814.  
  1815. Berserk
  1816. Multiply physical HP damage dealt by 1,3; Fury use by 0,5; and DFP by 0,7
  1817. (Flare Bottle 2.0). The DFP penalty generally makes little difference.
  1818.  
  1819. Scan Enemy
  1820. Show the enemy's HP, MP and dropped item. Also gives a vague description
  1821. of their elemental resistance.
  1822.  
  1823. Taunt
  1824. Try to get the enemy's attention so that they'll target you. Largely
  1825. ineffective on 4D.
  1826.  
  1827. Convert Damage (Tattered Tome)
  1828. Converts either HP or MP damage to the other. Mainly worth using when
  1829. the enemy does HP damage only.
  1830. Preserve HP: HP dmg / 7 -> MP dmg
  1831. Preserve MP: MP dmg * 13 -> HP dmg
  1832.  
  1833. Combat Training (Decayed Tome)
  1834. Enemies killed by the character give 40% more Exp, but the character's
  1835. Fury use triples.
  1836.  
  1837. Cure Condition (Deteriorating Tome)
  1838. Poison damage is halved during battle. Paralysis, Freeze and Stun last
  1839. only half as long. DFP is multiplied by 0,8.
  1840.  
  1841.  
  1842.  
  1843. Normal Attacks
  1844.  
  1845. - This list is mostly a formality, seeing as most normal attacks aren't
  1846. worth using.
  1847. - The odds of doing Fury damage are in the 25-40% range. Eg. Nel's
  1848. SR F does Fury damage about 30% of the time, whereas Roger's SLR F
  1849. does it about 40% of the time.
  1850. - Fayt recovers faster from his Ae C if you tilt the analog stick in
  1851. any direction
  1852. - Nel's follow-up attacks require switching targets.
  1853. - Nel's SR bomb attack is triggered when there are more than two enemies
  1854. nearby.
  1855. - Peppita's counters are triggered if her target is attacking her when
  1856. she uses a short range attack.
  1857. - Peppita's Ct C can do 4 hits, but often only does 1.
  1858. - If Sophia's long range attacks are interrupted no sooner than halfway
  1859. through, the attack will still occur.
  1860.  
  1861. PB: Point blank Ae: Aerial target
  1862. SR: Short range Ct: Reversal
  1863. MR: Medium range F: Confirm attack ('minor')
  1864. LR: Long range C: Cancel attack ('major')
  1865.  
  1866.  
  1867. Mirage
  1868.  
  1869. Hit dmg Fury Efc
  1870. PB F | 2 | 0,6 | 10 | |
  1871. PB C | 1 | 2,8 | 15 | fl |
  1872. C |+1 | 2,0 | 10 | kd |
  1873. SR F | 1 | 1,0 | 10 | | Fury damage: 100%
  1874. SR C | 1 | 2,2 | 15 | | Fury damage
  1875. LR F | 2 | 1,0 | 10 | kd |
  1876. LR C | 1 | 2,8 | 15 | kd |
  1877. Ae F | 2 | 1,0 | 10 | fl |
  1878.  
  1879.  
  1880. Nel
  1881.  
  1882. PB F | 4 | 1,0 | 10 | kd |
  1883. C |+1 | 1,7 | 12 | |
  1884. C |+1 | 1,0 | 5 | | Blockable
  1885. SR F | 1 | 1,0 | 5 | | Fury damage
  1886. SR F | 1 | 1,0 | 8 | kd | 0,1x MP, small area, Fury damage
  1887. SR C | 1 | 1,7 | 12 | |
  1888. C |+1 | 1,0 | 5 | | Blockable
  1889. LR F | 1 | 1,0 | 8 | | Fury damage: 100%
  1890. LR C | 1 | 2,0 | 12 | |
  1891.  
  1892.  
  1893. Fayt
  1894.  
  1895. SR F F |1-2| 1,0 | 5 | |
  1896. SR C C |1-2| 1,6 | 12 | |
  1897. LR F F |1-2| 1,0 | 5 | | Fury damage
  1898. LR C | 1 | 2,4 | 13 | fl | Invincibility (when moving in)
  1899. Ae F | 2 | 1,0 | 5 | kd | Fury damage
  1900. Ae C | 1 | 2,0 | 12 | fl | Fury damage
  1901.  
  1902.  
  1903. Cliff
  1904.  
  1905. PB F | 1 | 0,6 | 10 | |
  1906. PB C | 1 | 2,8 | 15 | fl |
  1907. C |+1 | 2,0 | 10 | kd |
  1908. SR F | 1 | 1,0 | 10 | | Fury damage: 100%
  1909. SR C | 1 | 2,2 | 15 | | Fury damage
  1910. LR F | 2 | 1,0 | 10 | kd |
  1911. LR C | 1 | 2,8 | 15 | kd |
  1912. Ae F | 2 | 1,0 | 10 | fl |
  1913.  
  1914.  
  1915. Maria
  1916.  
  1917. SR F | 2 | 1,0 | 5 | |
  1918. SR C | 1 | 2,0 | 20 | |
  1919. LR F | 1 | 1,0 | 5 | | Long range
  1920. LR C | 1 | 2,0 | 25 | | Long range, Fury damage
  1921. AeLR F | 4 | 0,75| 5 | kd | Long range
  1922. SS F | 1 | 0,8 | 5 | | Sidestep attack, long range
  1923.  
  1924.  
  1925. Roger
  1926.  
  1927. PB F | 2 | 0,7 | 12 | |
  1928. C |+1 | 2,8 | 15 | | Fury damage
  1929. SLR F | 1 | 1,0 | 12 | | Fury damage
  1930. SR C | 4 | 1,6 | 15 | |
  1931. LR C | 1 | 2,6 | 15 | |
  1932.  
  1933.  
  1934. Peppita
  1935.  
  1936. PB F | 1 | 1,0 | 5 | |
  1937. MLR F | 2 | 0,7 | 5 | | Fury damage
  1938. SR C | 3 | 2,8 | 12 | fl |
  1939. LR C | 1 | 2,0 | 12 | | Fury damage
  1940. Ct F | 2 | 0,6 | 5 | fl | 0,1x MP, 1s invincibility, Efc: Confuse
  1941. Ct C | 4-| 1,5 | 12 | | 0,2x MP, 2s invincibility, Efc: Confuse
  1942.  
  1943.  
  1944. Albel
  1945.  
  1946. SR F... | 1+| 0,6 | 8 | | Additional hits consume 10 Fury
  1947. or Ct C | | | | | Sidestep before attacking
  1948. MLR F F |1-2| 1,0 | 5 | | Fury damage: 100%. E:I.
  1949. SR C | 1 | 2,0 | 10 | | Efc: Confuse
  1950. LR C | 1 | 2,8 | 12 | fl | Fury damage
  1951. Ae C | 2 | 2,0 | 10 | fl |
  1952.  
  1953.  
  1954. Sophia
  1955.  
  1956. PB F | 1 | 1,0 | 5 | fl | Fury damage
  1957. SR F | 1 | 1,0 | 5 | |
  1958. SR C | 2 | 2,8 | 12 | | Fury damage
  1959. LR F | 1 | 0,5 | 5 | | 0,2x MP, Efc: Silence, long range
  1960. LR C | 1 | 1,0 | 12 | | 0,3x MP, Efc: Silence, long range
  1961.  
  1962.  
  1963. Adray
  1964.  
  1965. SR F | 1 | 1,0 | 5 | |
  1966. SR C | 1 | 2,8 | 12 | | Fury damage
  1967. MR C | 1 | 2,8 | 12 | kd | Fury damage
  1968. LR F | 1 | - | 5 | | 0,15x MP, long range
  1969. LR C | 1 | - | 12 | | 0,25x MP, long range
  1970.  
  1971.  
  1972.  
  1973.  
  1974. Battle Trophy Help
  1975.  
  1976.  
  1977. - A lot of this is already found in the walkthrough, but I figured I'd
  1978. also compile the BT stuff in its own section.
  1979.  
  1980.  
  1981. Item Received 10 Consecutive Times (BT-268)
  1982.  
  1983. - Just trigger a Nobleman's Spare Me in 10 battles in a row. They use
  1984. it when between 20%-50% health.
  1985.  
  1986.  
  1987. 500 Consecutive Successful Guards (BT-264)
  1988.  
  1989. - You can easily get this by blocking a slime enemy's Bio Bullet. If
  1990. you're close enough, you'll block all 16 shots. The slimes use Bio
  1991. Bullet when they're either at full health or below 30% health.
  1992.  
  1993.  
  1994. 300 Hits (BT-016)
  1995.  
  1996. - The Insect Lords fight at the Arena is ideal for this one. Equip weaker
  1997. weapons to avoid killing them too quickly.
  1998.  
  1999.  
  2000. Chain of 500 (BT-028)
  2001. 500 Consecutive Battles Alone (BT-252)
  2002.  
  2003. - 'Chain' refers to a Bonus Battle Chain.
  2004. - Do these two at the same time on Disc 2 before Adray and Mirage join
  2005. your party. Do it in the Ruins of Coffir, specifically in the area east
  2006. of the first area. Use Cliff with Fiery Tackle. Put him in slot 2, so
  2007. he'll start battles near the "bottom" of the battlefield. That way he'll
  2008. target the Thief when there's a Thief and a Nobleman. Always take out
  2009. the Thief first. If you somehow happen to take out the Nobleman first
  2010. instead and the Thief comes at you, just stay still and wait. The kill
  2011. just brought you to 100% Fury, so if the Thief uses a fast blockable,
  2012. you'll just block it.
  2013. - The whole thing will take about three hours, so do have something
  2014. playing in the background. I'd go with HoloLive.
  2015.  
  2016.  
  2017. Fight Over 120 Minutes (BT-297)
  2018.  
  2019. - You can get this while you're auto-leveling First Aid.
  2020.  
  2021.  
  2022. Win by a Margin of 5~1 HP (BT-047~051)
  2023.  
  2024. - This refers to the total amount of HP your party has at the end of
  2025. battle (before post-battle recovery).
  2026. - These are easy if you have Adray or Peppita at default level. You
  2027. need to adjust their DFP, so they'll only take 1 pod from the enemies
  2028. on Vanguard III. Give Peppita an Elven Cloak and a Charm of Insight
  2029. (or refine the Elven Cloak once) to get her to 19 DFP (Young Slimes
  2030. have 20 ATP) or give Adray two Yellow Talismans to get him to 39 DFP
  2031. (Scumbags have 40 ATP). Save the game once you're close, since finishing
  2032. a battle will trigger post-battle recovery. Just load the game after
  2033. getting one.
  2034.  
  2035.  
  2036. Win with All Allies Paralyzed (BT-045)
  2037.  
  2038. - The Rabbit Ears Chalice method is the easiest one (ie. use the Konami
  2039. code to blow yourself up while paralyzed).
  2040. - If you missed the chalice, you can either wait until the next play-
  2041. through or you can use an alternate method. One such method uses a
  2042. poisoned Fire Zombie in Round 1 of Single Battle - Rank D at the Arena.
  2043. Use a character around Lv50 with a Fire-elemental weapon (or Cliff with
  2044. Fiery Tackle) and keep healing the zombie until it paralyzes you with his
  2045. normal blockable. It's not very likely to paralyze you, and you need to
  2046. try and avoid blocking. You need to get paralyzed while his HP is below
  2047. 3376, so use Scan Enemy to keep track of his HP.
  2048.  
  2049.  
  2050. Win with All Allies Frozen (BT-046)
  2051.  
  2052. - Use Nel's Lightning Chain on the Yuan-ti in Round 1 of Single Battle -
  2053. Rank C at the Arena. Launch it just as the Yuan-ti casts Ice Needles.
  2054. Get it close to death, but not too close, since the Lightning Chain will
  2055. hit it once or twice before you get hit by Ice Needles, which you hopefully
  2056. won't interrupt.
  2057.  
  2058.  
  2059. Hit with Battle Sphere 5 Times (BT-295)
  2060.  
  2061. - Here's a tricky one. You have a small chance of triggering the BT
  2062. by hitting a large boulder with a Battle Sphere. I don't think I've
  2063. ever seen it get triggered by the smaller boulders. Create a separate
  2064. save file in the Kirlsa Caverns, so you can give it a shot every now
  2065. and then.
  2066.  
  2067.  
  2068. Remain With Fury 15 Consecutive Times (BT-232)
  2069.  
  2070. - Synth a weapon with Ori and an Illegitimate Book then go get killed
  2071. by the Porcupines. You should load the game afterwards to get your
  2072. synth kits back.
  2073.  
  2074.  
  2075. 50 000 Battles (BT-005)
  2076.  
  2077. - Likely the last BT you'll obtain if you're going for 300. You can
  2078. certainly reach it (semi-)organically if you just keep doing more
  2079. playthroughs and fight lots of battles. You could easily get 5000
  2080. battles in a single playthrough if you're diligent. No need for Exp
  2081. boosts. Use a different party in each playthrough to mix things up.
  2082. - If you're just going to grind it (by triggering a battle and running
  2083. away), you don't want to do it too soon (because of the next two BTs).
  2084. Anyway, you can get 100 battles in 22,5 minutes. *Unless*... the game
  2085. crashes on you. Whenever I've tried this kind of simple farming on my
  2086. SCPH-39004, the game has crashed on me after 3-20 minutes. I'd only
  2087. ever gotten one crash on this PS2 before that. If I actually finish
  2088. the battle, it seems okay. I also tried it on an SCPH-90004, and it
  2089. was fine. Anyway, if you do 100 battles a day, it'll take you more
  2090. than a year (25k in 94h).
  2091.  
  2092. 1 000 000 Button Presses (BT-054)
  2093. Defeat 50 000 Enemies (BT-037)
  2094.  
  2095. - These are the most time-consuming BTs after 50 000 battles. However,
  2096. if you grind yourself to 50 000 battles too early, you're not going to
  2097. get these.
  2098.  
  2099.  
  2100. 77 777 Damage (BT-244)
  2101.  
  2102. - The best manual method involves fighting the Bullfrog Beasts and
  2103. Spawns on Sphere L182-191. You'd be using Lv10 Magnetic Field at 175%
  2104. (Rad Bots as fodder) with an ATP of around 7350. A Dragoon Laser with
  2105. three BoPs works fine. Use the Guard formation with Maria in the first
  2106. slot. Max Fury also helps a bit. The Gutsy Bunny is pretty safe to use
  2107. here (mainly need to watch out for Stinking Gas).
  2108. - The auto method involves a stunned and petrified Red Dragon that's
  2109. constantly healed by the other two characters. If an enemy is petrified
  2110. while stunned, the stun doesn't wear off. Mirage, Cliff, Peppita or
  2111. Adray with max ATP will be in the right damage range. There's really no
  2112. way to make it work without an auto-fire controller, either because of
  2113. Fury damage (in the case of Mirage, Cliff and Adray) or too much damage
  2114. (in the case Peppita).
  2115. - You CANNOT use elemental weakness to your advantage for this BT. The
  2116. elemental variable is the last part of the damage calculation. As such,
  2117. exploiting an elemental weakness will only produce even damage figures.
  2118.  
  2119.  
  2120. Recover 77 777 HP (BT-235)
  2121.  
  2122. - You're all but guaranteed to hit one of the figures in the chart
  2123. below when going through post-game Sphere. Once you do, just multiply
  2124. your HP (with Star Talismans and possibly a Health(+) Berry), and use
  2125. the appropriate healing method.
  2126.  
  2127. 99715 | Lv9 Healing
  2128. 98453 | Lv9
  2129. 98452 | Lv9 b: Health Berries
  2130. 97222 | Lv9/10 B: Health+ Berries
  2131. 96022 | Lv9/10
  2132. 96021 | Lv9/10
  2133. 94851 | Lv9/10
  2134. 94850 | Lv9/10
  2135. 93708 | Lv10
  2136. 92592 | Lv10
  2137. 91503 | Lv10
  2138. 90439 | Lv10
  2139. 89399 | Lv10
  2140. 86419 | Healing Device Mk3
  2141. 77777 | Verdurous Potion
  2142.  
  2143.  
  2144. 26523 B 3,0 H10 31111 2,5 34595 B 2,3 H10
  2145. 27119 B 2,9 H10 31186 2,9 H10 34684 B 2,5 H9
  2146. 27162 B 3,0 H10 31236 3,0 H10 34707 2,7 H10
  2147. 27438 B 2,9 H10 31552 b 2,7 H10 34791 B 2,4 H9/10
  2148. 27833 B 3,0 H9/10 31553 2,9 H10 34866 b 2,6 H9
  2149. 28282 b 2,5 31617 3,0 H10 34918 b 2,5 H9/10
  2150. 28351 b 2,9 H10 31708 B 2,7 H9 35073 b 2,4 H10
  2151. 28397 b 3,0 H10 31723 B 2,6 H9/10 35130 2,7 H9/10
  2152. 28441 B 2,9 H9/10 31937 b 2,7 H9/10 35162 2,8 H9
  2153. 28685 b 2,9 H10 31966 b 2,8 H9 35336 B 2,2 H10
  2154. 28743 b 3,0 H10 32007 3,0 H9/10 35354 b 2,5 H9/10
  2155. 28793 B 2,7 H10 32331 b 2,7 H9/10 35429 B 2,3 H10
  2156. 29098 b 3,0 H9/10 32707 2,9 H9/10 35496 b 2,4 H10
  2157. 29127 B 2,7 H10 32768 B 2,4 H10 35564 2,7 H9/10
  2158. 29153 B 2,9 H9/10 32992 B 2,5 H9/10 35672 B 2,4 H9
  2159. 29457 B 2,8 H9/10 33111 2,7 H10 35747 B 2,2 H10
  2160. 29470 B 2,7 H10 33165 b 2,6 H9/10 35801 b 2,5 H9
  2161. 29521 B 2,9 H9 33350 B 2,6 H9 35929 b 2,4 H9/10
  2162. 29734 b 2,9 H9/10 33496 2,7 H10 36008 2,4 HD3
  2163. 30101 b 2,7 H10 33525 2,9 H9/10 36129 B 2,4 H9
  2164. 30180 B 2,7 H10 33548 B 2,4 H10 36168 b 2,3 H10
  2165. 30451 b 2,7 H10 33670 b 2,1 36260 b 2,5 H9
  2166. 30478 b 2,9 H9/10 33817 B 2,5 H9/10 36304 B 2,3 H9/10
  2167. 30501 3,0 H10 33875 2,8 H9/10 36372 b 2,4 H9/10
  2168. 30548 B 2,7 H9/10 33890 2,7 H10 36464 2,7 H9
  2169. 30576 B 2,8 H9 33949 2,9 H9 36481 2,6 H9/10
  2170. 30796 b 2,8 H9/10 33953 B 2,4 H10 36942 b 2,2 H10
  2171. 30863 b 2,9 H9 34245 B 2,5 H9 37019 B 2,1 H10
  2172. 30864 2,8 HD3 34258 b 2,4 H10 37037 2,1
  2173. 30926 B 2,7 H9/10 34491 b 2,5 H9/10 37223 B 2,3 H9
  2174.  
  2175. 37293 b 2,4 H9 40567 b 2,1 H10 44623 2,1 H10
  2176. 37372 b 2,2 H10 40636 2,2 H10 44731 B 1,8 H10
  2177. 37491 B 2,2 H9/10 40683 b 2,2 H9 44751 2,2 H9
  2178. 37683 2,4 H10 40743 2,3 H10 44837 b 1,9 H10
  2179. 37771 b 2,4 H9 40767 B 2,1 H9 45059 B 1,9 H9
  2180. 37890 B 2,1 H10 41022 2,4 H9 45167 2,1 H9/10
  2181. 37940 2,5 H9/10 41061 b 2,1 H9/10 45270 B 1,8 H10
  2182. 37954 b 2,3 H9/10 41109 2,2 H10 45325 2,2 H9
  2183. 38352 2,6 H9 41152 2,1 HD3 45384 b 1,9 H9/10
  2184. 38409 2,5 H9/10 41205 b 2,2 H9 45484 1,9 HD3
  2185. 38428 B 2,2 H9/10 41548 2,4 H9 45637 B 1,9 H9
  2186. 38580 2,4 H10 41569 b 2,1 H9/10 45677 b 1,8 H10
  2187. 38701 b 2,1 H10 41749 2,3 H9/10 45725 2,1 H9/10
  2188. 38803 B 2,1 H10 42088 b 2,0 H10 45729 B 1,7 H10
  2189. 38889 2,5 H9/10 42270 B 1,6 45822 B 1,8 H9/10
  2190. 38914 B 2,2 H9 42377 B 1,9 H10 45944 b 1,9 H9/10
  2191. 38915 b 2,3 H9 42571 2,1 H10 46214 b 1,8 H10
  2192. 39045 2,4 H10 42595 b 2,0 H10 46296 2,0 H10
  2193. 39195 b 2,2 H9/10 42620 b 2,1 H9 46387 B 1,8 H9/10
  2194. 39276 B 2,1 H9/10 42806 2,3 H9 46388 B 1,8 H9/10
  2195. 39381 2,5 H9 42887 B 1,9 H10 46764 b 1,8 H10
  2196. 39521 2,4 H9/10 43114 2,2 H9/10 46854 2,0 H10
  2197. 39612 b 2,1 H10 43411 B 1,9 H9/10 46882 2,1 H9
  2198. 39679 b 2,2 H9/10 43573 2,1 H10 47107 b 1,9 H9
  2199. 39761 B 2,1 H9/10 43646 2,2 H9/10 47328 b 1,8 H10
  2200. 39784 2,3 H10 43691 B 1,8 H10 47362 B 1,7 H10
  2201. 39886 2,5 H9 44191 b 1,6 47425 2,0 H9/10
  2202. 40009 2,4 H9/10 44192 2,2 H9/10 47562 B 1,8 H9
  2203. 40175 b 2,2 H9/10 44205 B 1,8 H10 47711 b 1,9 H9
  2204. 40258 B 2,0 H10 44303 b 1,9 H10 47808 b 1,7 H10
  2205.  
  2206. 47905 b 1,8 H9/10 52060 1,8 H10 56361 B 1,5 H9/10
  2207. 48011 1,8 HD3 52429 B 1,5 H10 56483 1,7 H9/10
  2208. 48308 B 1,4 52482 1,9 H9 56484 1,7 H9/10
  2209. 48496 b 1,8 H9/10 52588 1,7 H10 56657 b 1,6 H9
  2210. 48497 b 1,8 H9/10 52649 b 1,7 H9 56793 b 1,5 H10
  2211. 48518 B 1,7 H9/10 52695 1,8 H9/10 57486 b 1,5 H9/10
  2212. 48611 1,6 52839 B 1,6 H9/10 57613 1,5 HD3
  2213. 48733 1,9 H10 53046 B 1,5 H10 57870 1,6 H10
  2214. 49116 B 1,7 H9/10 53244 b 1,6 H10 57913 1,7 H9
  2215. 49117 B 1,7 H9/10 53324 b 1,7 H9 57914 1,7 H9
  2216. 49226 2,0 H9 53345 1,8 H9/10 58052 b 1,4 H10
  2217. 49320 1,9 H10 53346 1,8 H9/10 58195 b 1,5 H9/10
  2218. 49515 b 1,7 H10 53507 B 1,6 H9 58196 b 1,5 H9/10
  2219. 49724 b 1,8 H9 53677 B 1,5 H10 58568 1,6 H10
  2220. 49922 1,9 H9/10 53893 b 1,6 H9/10 58656 1,7 H9
  2221. 50244 1,8 H10 54012 1,6 HD3 58914 B 1,4 H9/10
  2222. 50322 B 1,6 H10 54324 B 1,5 H10 58923 b 1,5 H9/10
  2223. 50360 B 1,7 H9 54390 b 1,3 59282 1,6 H9/10
  2224. 50505 b 1,4 54466 1,7 H10 59641 B 1,4 H9/10
  2225. 50538 1,9 H9/10 54559 b 1,6 H9/10 59829 1,3
  2226. 50723 b 1,7 H9/10 54696 1,8 H9 60014 1,6 H9/10
  2227. 50834 1,7 HD3 54812 b 1,5 H10 60293 1,5 H10
  2228. 50835 1,8 H10 55240 b 1,6 H9/10 60434 b 1,5 H9
  2229. 50929 B 1,6 H10 55457 b 1,5 H10 60495 B 1,3 H10
  2230. 51006 B 1,7 H9 55528 B 1,4 H10 60764 1,6 H9/10
  2231. 51349 b 1,7 H9/10 55555 1,4 61002 1,5 H10
  2232. 51440 1,8 H10 55665 B 1,5 H9/10 61151 B 1,4 H9
  2233. 51550 B 1,6 H9/10 55666 B 1,5 H9/10 61152 B 1,4 H9
  2234. 51817 1,9 H9 55795 1,7 H9/10 61485 B 1,1
  2235. 52025 B 1,3 56117 b 1,5 H10 61533 1,6 H9
  2236.  
  2237. 61591 b 1,4 H9/10
  2238. 61592 b 1,4 H9/10
  2239. 61728 1,5 H10
  2240. 61935 B 1,3 H10
  2241. 62322 1,6 H9
  2242. 62352 b 1,4 H9/10
  2243. 62472 1,5 H10
  2244. 62518 b 1,3 H10
  2245. 63234 1,5 H9/10
  2246. 63446 B 1,3 H9/10
  2247. 63857 1,4 H10
  2248. 63930 b 1,4 H9
  2249. 63931 b 1,4 H9
  2250. 63989 b 1,3 H10
  2251. 64014 1,5 H9/10
  2252. 64015 1,5 H9/10
  2253. 64229 B 1,3 H9/10
  2254. 64245 b 1,3 H10
  2255. 64750 b 1,3 H10
  2256. 64815 1,5 H9/10
  2257. 65536 B 1,2 H10
  2258. 65855 B 1,3 H9
  2259. 66307 B 1,2 H10
  2260. 66330 B 1,3 H9/10
  2261. 66477 1,5 H9
  2262. 67096 B 1,2 H10
  2263. 67149 b 1,3 H9/10
  2264. 67750 1,4 H9/10
  2265. 67751 1,4 H9/10
  2266. 67905 B 1,2 H10
  2267.  
  2268.  
  2269. Defeat Enemies of 420 Types (BT-021)
  2270.  
  2271.  
  2272. * 1. Moa ¤ 31. Giant Bat *: Missable
  2273. * 2. Poisonous Beetle 32. Hornet ¤: Elusive
  2274. 3. Incapacitator VRSS 33. Dire Tarantula
  2275. 4. Nobleman 34. Cave Spider
  2276. 5. Young Slime 35. Water Reaper b
  2277. 6. Thieving Scumbag 36. Earth Smasher
  2278. 7. Young Shrieker a * 37. Lv24 Thieving Scumbag
  2279. 8. Shrieker * 38. Super Nobleman
  2280. * 9. Makafy * 39. Dire Wolf
  2281. * 10. Buster * 40. Stag Beetle
  2282. * 11. Tepeki * 41. Bogle Soldier c
  2283. * 12. Skeleton Warrior * 42. Storm Brigade
  2284. 13. Norton 43. Poisonous Wasp
  2285. 14. Airyglyph Soldier a 44. Elder Shrieker
  2286. 15. Inquisitor 45. Young Shrieker b
  2287. 16. Slime 46. Black Brigade Soldier a
  2288. 17. Bogle Soldier a 47. Horned Wolf
  2289. 18. Bogle Leader a 48. Common Soldier
  2290. 19. Toad Beast 49. Skeleton Leader
  2291. 20. Skeleton Soldier 50. Toad Fighter
  2292. 21. Water Reaper a 51. Lizard Man
  2293. 22. Giant Crab 52. Bogle Leader c
  2294. * 23. Killer Wasp 53. Hyper Nobleman
  2295. * 24. Bogle Soldier b 54. Animated Armor
  2296. * 25. Bogle Leader b 55. Shelby
  2297. * 26. Ochre Jelly * 56. Lizard Thug
  2298. * 27. Dragon Brigade Soldier a * 57. Plains Spider
  2299. 28. Tarantula * 58. Scorpion
  2300. 29. Huge Spider * 59. Horned Turtle
  2301. 30. Skeleton Knight * 60. Graphias
  2302.  
  2303.  
  2304. 61. Moonshadow Clan Member a 91. Demetrio
  2305. * 62. Water Strider 92. Black Brigade Soldier b
  2306. * 63. Lizard Warrior 93. Albel 1
  2307. 64. Blue Slime 94. Airyglyph Soldier b
  2308. 65. Ravitch 95. Airyglyph Soldier c
  2309. 66. Puppet Golem * 96. Airyglyph Soldier d
  2310. 67. Chameleon * 97. Lum Knight a
  2311. 68. Bogle Soldier d 98. Vox
  2312. 69. Bogle Leader d * 99. Dragon Brigade Soldier b
  2313. 70. Kobold *100. Dragon Brigade Soldier c
  2314. ¤ 71. Carnivorous Plant *101. Mage
  2315. 72. Grapebind *102. Flying Armor
  2316. * 73. Moonshadow Clan Member b *103. Bronze Brute
  2317. * 74. Moonshadow Clan Chief 104. Flying Knight
  2318. 75. Mudman 105. Lv15 Mage
  2319. * 76. Man Trap *106. Vendeeni Soldier a
  2320. * 77. War Chameleon *107. Vendeeni Soldier b
  2321. * 78. Romperbat a 108. Crystal Statue a
  2322. 79. Lv16 Ravitch 109. Crystal Cerberus
  2323. 80. Legion Dragon a 110. Stalker b
  2324. 81. Blood Bat 111. Dark Rider
  2325. 82. Romperbat b 112. Unholy Terror a
  2326. 83. Brass Dragon a 113. Ghostly Hag a
  2327. 84. Brass Dragon b 114. Vendeeni Soldier c
  2328. 85. Brass Dragon c 115. Axe Beak
  2329. 86. Harpy 116. Lady Beast
  2330. 87. Killer Treant 117. Intellectual
  2331. 88. Feral Dragon a 118. Bestial
  2332. 89. Cockatrice 119. Sculpture Guard
  2333. 90. Legion Dragon b 120. Sculpture Lord
  2334.  
  2335.  
  2336. 121. Schweimer 151. Nova Blaze a
  2337. *122. Lv31 Ravitch 152. Fire Zombie
  2338. *123. Dark Hunter 153. Magma Man
  2339. *124. Aquaregia a 154. Crosell
  2340. *125. Red Cockatrice 155. Vendeeni Soldier d
  2341. *126. Chameleon King 156. Stinger
  2342. *127. Lv30 Mage *157. Mechafly XP
  2343. *128. Dragon Zombie 158. Biwig
  2344. *129. Red Slime 159. Incapacitator
  2345. *130. Demon Imp 160. Lv2 Stinger
  2346. 131. Demonic Hound 161. Mini-Fly
  2347. 132. Berserker 162. Destroyer
  2348. 133. Kobold Knight 163. Proclaimer a
  2349. 134. Porcupine a *164. Enforcer a
  2350. 135. Pit Tarantula 165. Lv2 Robo Gunner
  2351. 136. Blade Master 166. Security Service Member
  2352. 137. Venomous Pine *167. Albel 2/3/4
  2353. 138. Porcupine b 168. Azazer
  2354. 139. Brass Dragon d 169. Security Force Member
  2355. 140. Feral Dragon b 170. 4D Security Soldier a
  2356. 141. Young Porcupine 171. Incapacitator 4
  2357. 142. Mini-Dragon 172. Lv3 Robo Gunner
  2358. 143. Highlander 173. Belzeber
  2359. 144. Aquaregia b 174. Berial
  2360. 145. Blue Dragon Zombie 175. Proclaimer b
  2361. 146. Red Beast 176. Enforcer b
  2362. 147. Toadpole a 177. Convictor a
  2363. 148. Spawn a 178. Yuan-ti a
  2364. 149. Robin Wind a 179. Convictor b
  2365. 150. Ghostly Hag b 180. Phantom Striker
  2366.  
  2367.  
  2368. 181. Yuan-ti b 211. Lv25 Fighter
  2369. 182. Killer Moth 212. Ghostly Hag c
  2370. 183. Giant Moth 213. War Vulture
  2371. 184. Proclaimer c 214. Ghostly Hag d
  2372. 185. Convictor c 215. Lility
  2373. 186. Blood Monster 216. Cerberus
  2374. 187. Flaming Zombie 217. Cleaver Knight
  2375. *188. Lesser Eye 218. Fighter
  2376. 189. Polyhedron a 219. Ridiculer
  2377. 190. Polyhedron b (blue) 220. Robin Wind d
  2378. 191. Enforcer c 221. Brutish Beast
  2379. 192. Dark Armor 222. Berserker King
  2380. 193. Gold Armor 223. Lum Knight b
  2381. 194. Polyhedron c (yellow) 224. Golem SUS303
  2382. 195. Crystal Statue b 225. Adept Necromancer
  2383. 196. Flying Gold Armor 226. Bogle Leader e
  2384. *197. Dark Eye 227. Scarlet Armor
  2385. 198. Unholy Terror b 228. Yuan-ti c
  2386. 199. Lv100 Ravitch 229. Lv55 Mage
  2387. 200. Shining Wisp 230. Robin Wind e
  2388. 201. Polyhedron d (purple) 231. Bogle Leader f
  2389. 202. Myconid 232. Unholy Terror c
  2390. 203. Convictor d 233. Forager
  2391. 204. Basilisk / Arena 234. Dragoon Knight
  2392. 205. 4D Security Soldier b 235. Swordsman
  2393. 206. Devil Child 236. Halberdier
  2394. 207. Bogle Soldier e/f 237. Dragon Tooth
  2395. 208. Robin Wind c 238. Unholy Terror d
  2396. 209. Toadpole b 239. Zebra Wasp
  2397. 210. Lv80 Fighter 240. Master Ridiculer
  2398.  
  2399.  
  2400. 241. Blue Golem 271. Greater Demon
  2401. 242. Flying Dark Armor 272. Aquaregia d
  2402. 243. Heat Haze 273. Nova Blaze c
  2403. 244. Immortal Lord 274. Robin Wind b
  2404. 245. Monstrous Beast 275. Masque
  2405. 246. Scarlet Knight 276. Stalker
  2406. 247. Bloody Knight 277. Attack Bot
  2407. 248. Bogle Soldier h 278. Elder Eye
  2408. 249. Bogle Leader h ¤ 279. Lv4 Robo Gunner
  2409. 250. Tornado 280. Battlecopter
  2410. 251. Lum Knight c \_ Arena 281. Pseudo Blair
  2411. 252. Necromancer 282. Ruktogias
  2412. 253. Giant Viper 283. Death Monster
  2413. 254. Chimera 284. Chimera Hawk
  2414. 255. Death Master 285. Shadow Savant a
  2415. 256. Giant Mantis 286. Ram Guardian
  2416. 257. Proclaimer d 287. Biochimera
  2417. 258. Gas Dragon Zombie 288. Nova Blaze d/e
  2418. 259. Lesser Demon 289. Core Wisp a/b
  2419. 260. Stone Golem 290. Acid Gel a/b
  2420. 261. Aquaregia c 291. Aquaregia e/f
  2421. 262. Current Rider a 292. Ancient Bat a/b
  2422. 263. Rainbow Core 293. Breeze Hunter a/b
  2423. 264. Will-o'-the-Wisp 294. Botanic Savage a/b
  2424. 265. Amoeba Giant 295. Grand Shrieker a/b
  2425. 266. Dorado 296. Evil PC 1 a/b
  2426. 267. Aurora Monster 297. + Friend
  2427. 268. Nova Blaze b 298. Shadow Savant b/c
  2428. 269. Yellow Wisp 299. Altar Guardian a/b
  2429. 270. Poisonous Lobster 300. Evil PC 2 a/b
  2430.  
  2431.  
  2432. 301. + Friend 331. Polyhedron e
  2433. 302. Vile Lizard 332. Alei
  2434. 303. Yellow Reaper 333. Sharow
  2435. 304. Current Rider b 334. Winged Mantis
  2436. 305. Demon Beast 335. Night-Eye Snake
  2437. 306. Dragon Corpse 336. Huge Chimera
  2438. 307. Render 337. Mighty Vox
  2439. 308. Death Noble 338. Giant Fly
  2440. 309. Mecha Scumbag 339. Tongue Beast
  2441. 310. Disaster Eye 340. Magnetic Beast
  2442. 311. Land Prawn 341. Dragon Viper
  2443. 312. Master Demon 342. Render Tyrant
  2444. 313. Succubus *343. Sootie
  2445. 314. Petro Slime 344. Vile Chimera
  2446. 315. Bomb Zombie 345. Tri-Chimera
  2447. 316. Medusa Beast 346. Guardian Haunt
  2448. 317. Kish Bat 347. Shadow Savant d
  2449. 318. Gold Monster 348. Gabriel Celesta
  2450. 319. Basilisk King 349. Voracious Eater
  2451. 320. Bogle Soldier g 350. Stirge
  2452. 321. Bogle Leader g 351. Horned Tortoise
  2453. 322. Nova Blaze f 352. Mini-Fly SX
  2454. 323. Elder Viper 353. Obsidian Brute
  2455. 324. Aqua Wisp 354. Norton Redux
  2456. 325. Earth Dragon 355. Glaive Beak
  2457. 326. Springer 356. Porcupine d
  2458. 327. Masque Looter 357. Pino
  2459. 328. Porcupine c 358. Stalker II
  2460. 329. Lesser Devil 359. Aquaregia g
  2461. 330. Black Pearl Statue 360. Enraged Crosell
  2462.  
  2463.  
  2464. 361. Akulab 391. Killer Tarantula
  2465. 362. Berserker Lord 392. Death Mantis
  2466. 363. Flying Red Armor 393. Rock Fish
  2467. 364. Nova Blaze g 394. Aquamarine Devil
  2468. 365. Lv3 Stinger 395. Angry Azazer
  2469. 366. Shadow Dragon 396. Raging Belzeber
  2470. 367. Masque King 397. Bullfrog Beast
  2471. 368. Blaze Hunter 398. Spawn b
  2472. 369. Gold Knight 399. Noble Tear
  2473. 370. Lv2 Battlecopter 400. Jemat
  2474. 371. Flame Wisp 401. Black Monster
  2475. 372. Vengeful Shelby 402. Furious Berial
  2476. 373. Yuan-ti d 403. Super Blair
  2477. 374. Skittering Beast 404. Battle Cock
  2478. 375. Soul Master 405. Supreme Eye
  2479. 376. Incapacitator 5 406. Demon Prince
  2480. 377. Hedditch Dragon 407. Red Dragon
  2481. 378. Frenzied Biwig 408. Young Mojara
  2482. 379. Kobold Lord 409. Lenneth
  2483. 380. Garian Zombie 410. Ethereal Queen
  2484. 381. Lv58 Ravitch 411. Miriam
  2485. 382. Lv99 Thieving Scumbag 412. Demon Lord
  2486. 383. Lv5 Robo Gunner 413. Dragoon
  2487. 384. Green Mojara 414. Crystal Dragon
  2488. 385. Shadow Savant e 415. Solon Solute
  2489. 386. Geonite Statue 416. Dirna Hamilton
  2490. 387. Convictor e 417. Fayt a/b
  2491. 388. Proclaimer e 418. Luther 3
  2492. 389. Chimera Devil 419. Freya
  2493. 390. Arch Demon 420. Kid Sootie
  2494.  
  2495.  
  2496. 421. Sister Sootie 451.
  2497. 422. Brother Sootie 452.
  2498. 423. Mother Sootie 453.
  2499. 424. Evil PC 3 a/b 454.
  2500. 425. + Friend 455.
  2501. 426. Evil PC 4 a/b 456.
  2502. 427. + Friend 457.
  2503. 428. Sophia 458.
  2504. 429. Mirage 459.
  2505. 430. Maria 460.
  2506. 431. Cliff 461.
  2507. 432. Adray 462.
  2508. *433. Lunatic Bat 463.
  2509. *434. Lonely Bat 464.
  2510. *435. Dragonfly 465.
  2511. *436. Mythril Brute 466.
  2512. 437.(Luther 1) 467.
  2513. 438.(Luther 2) 468.
  2514. 439. 469.
  2515. 440. 470.
  2516. 441. 471.
  2517. 442. 472.
  2518. 443. 473.
  2519. 444. 474.
  2520. 445. 475.
  2521. 446. 476.
  2522. 447. 477.
  2523. 448. 478.
  2524. 449. 479.
  2525. 450. 480.
  2526.  
  2527. - Luther's kills can't be obtained permanently, since the game can't be
  2528. properly saved after those battles. You can still use them to trigger
  2529. the BTs if you're close enough.
  2530.  
  2531.  
  2532.  
  2533.  
  2534. Ultimate Weapons
  2535.  
  2536. Valorous Gauntlets
  2537. Gives an uneasy feeling (MP -20%) (1)
  2538. -> (disappears)
  2539. HP -30% (1)
  2540. -> (disappears)
  2541. Exp -50% (2)
  2542. -> Exp -90% (1)
  2543. -> (disappears)
  2544. -> (disappears)
  2545. 5% chance of breaking (1)
  2546. -> (disappears)
  2547. 50% DFP (2)
  2548. -> 50% ATP (2)
  2549. -> 50% DFP (2)
  2550. -> (disappears)
  2551. -> (disappears)
  2552. ATP +1000 (1)
  2553.  
  2554.  
  2555. Death Bringers
  2556. Gives a cursed feeling (HP -20%) (1)
  2557. Gives an uneasy feeling (MP -20%) (1)
  2558. Fury use changes... (Fury use +4) (1)
  2559. -> (disappears)
  2560. 20% chance of breaking (1)
  2561. 20% chance of breaking (1)
  2562. ATP +1000 (1)
  2563.  
  2564.  
  2565. Levantine
  2566. 30% chance of breaking (2)
  2567. Enemy DFP x5 (1)
  2568. Enemy ATP +30% (2)
  2569. Exp -90% (1)
  2570. Movement Rate -30% (1)
  2571. -> (disappears)
  2572. Battle skill use will... (1)
  2573. -> (disappears)
  2574. -1 MP at certain intervals (1)
  2575. ATP +1000 (1)
  2576.  
  2577.  
  2578. Dragoon Laser
  2579. Enemy DFP x5 (1)
  2580. -> (disappears)
  2581. Enemy DFP x5 (1)
  2582. Enemy ATP +30% (2)
  2583. -> Enemy ATP +30% & Fol x3 (1)
  2584. -> Enemy ATP +50% & Fol x5 (1)
  2585. -> Enemy ATP x2 & Fol x10
  2586. -> (disappears)
  2587. Enemy ATP +30% (2)
  2588. Exp -50% (2)
  2589. -> Exp -90% (1)
  2590. -> (disappears)
  2591. -> (disappears)
  2592. ATP +1000 (1)
  2593.  
  2594.  
  2595. Angelic Cape
  2596. May emit a ball of light when attacking
  2597. Shoot 8 powerful balls of light when parrying
  2598. Echo +2
  2599.  
  2600.  
  2601. Fangs of the Wicked
  2602. 20% chance of breaking (1)
  2603. -> (disappears)
  2604. 20% chance of breaking (1)
  2605. 20% chance of breaking (1)
  2606. 20% chance of breaking (1)
  2607. 20% chance of breaking (1)
  2608. ATP +1000 (1)
  2609.  
  2610.  
  2611. Hybrid Helm
  2612. HP -30% (1)
  2613. -1 MP at certain intervals (1)
  2614. Enemy ATP +30% (2)
  2615. 30% chance of breaking (2)
  2616. 50% ATP (2)
  2617. ATP +1000 (1)
  2618.  
  2619.  
  2620. Heavenly Spirit
  2621. Gives a cursed feeling (HP -20%) (1)
  2622. Gives an uneasy feeling (MP -20%) (1)
  2623. Gives a cursed feeling (HP -20%) (1)
  2624. -1 MP at certain intervals (1)
  2625. Gives a cursed feeling (HP -20%) (1)
  2626. ATP +1000 (1)
  2627.  
  2628.  
  2629.  
  2630.  
  2631. Bane Accessories
  2632.  
  2633. Bladebane (warrior)
  2634.  
  2635. Thief: Wild Thrusts, Wild Slashes
  2636. Lizardman (exc. basic Lizardman): Flaming Breath
  2637. Berserker: Drop Kick
  2638. Swordsman: Sword Wave
  2639. 4D Security: Flash Rifle
  2640. Dragoon: Master Combo a/b, Searing Breath
  2641.  
  2642. Demonbane (demon)
  2643.  
  2644. Demon Hound: Charge, Wild Fangs, Killer Breath, Normal b
  2645. Demon: Chain Smash, Killer Sphere, Dark Eruption
  2646. Fat Demon: Purple Breath, Crushing Seat, Crushing Shock Wave,
  2647. Electro Shock, Death Breath, Slamming Shock Wave
  2648. Succubus: Radial Shot
  2649. Vampire: Crimson Sword, Flashing Sword, Sword of Darkness
  2650.  
  2651.  
  2652. Silver Cross (undead)
  2653.  
  2654. Zombie: Fire Lance, Center Explosion
  2655. Ghost: Dark Hatchet
  2656. Reaper: Normal b
  2657. Ram Warrior: Spear Cyclone, Power Howl
  2658. Undead Dragon: Poison Breath, Fire Breath
  2659.  
  2660.  
  2661. Wingbane (flyers)
  2662.  
  2663. Bat: Ultrasonic Blast
  2664. Romperbat: Blade Tail, Shock Pulse
  2665. Harpy: Hard Attack, Injurious Song, Wing Cutter
  2666. Mighty Vox: Dragon Brigade Slash, Searing Breath, Steel Rend
  2667.  
  2668.  
  2669. Magebane (mage)
  2670.  
  2671. Witch (exc. basic Ravitch & Dirna): Arcane Stars, Radial Stars
  2672. Ridiculer: Brutal Breath, Fantasista
  2673.  
  2674.  
  2675.  
  2676.  
  2677. Bunny Models
  2678.  
  2679. 1/144 (9000 Fol)
  2680.  
  2681. 1. Pesotto Forest
  2682. 2. Traum Mountains
  2683. 3. Bequerel Mountain Path
  2684. 4. Aire / Kirlsa Hills
  2685. 5. Granah Hills
  2686. 6. Palmira Plains
  2687. 7. Sanmite Steppe
  2688. 8. Irisa Fields
  2689. 9. Irisa Fields 2
  2690. 10. Passage from Parch to Plenty
  2691.  
  2692. 1/60 (36 000 Fol)
  2693.  
  2694. 1. Kirlsa Training Facility
  2695. 2. Sealed Cavern
  2696. 3. Mountains of Barr / Ruins of Barr
  2697. 4. Bequerel Mines
  2698. 5. Airyglyph Aqueducts
  2699. 6. Kirlsa Caverns
  2700. 7. Duggus Forest
  2701. 8. Ruins of Coffir
  2702. 9. Urssa Lava Caves
  2703.  
  2704. 1/1 (82 000 Fol)
  2705.  
  2706. 1. Shrine of Kaddan
  2707. 2. Aquatic Garden
  2708. 3. Sphere
  2709. 4. Ruins of Mosel
  2710. 5. Mighty Vox
  2711. 6. Maze of Tribulations
  2712. 7. Urssa Cave Temple
  2713.  
  2714.  
  2715.  
  2716.  
  2717. Welch Scenes
  2718.  
  2719. 01. "Hey, what do you think you're doing?!"
  2720. 02. "Where's Welch?"
  2721. 03. Legendary sword
  2722. 04. Ice cream
  2723. 05. "Lookin' good!"
  2724. 06. "The camera!"
  2725. 07. Welch's dream
  2726. 08. Yannoka
  2727.  
  2728.  
  2729.  
  2730.  
  2731. Enemy Types
  2732.  
  2733.  
  2734. 3 Axebeak 5 Horseman 7 Centaur Statue
  2735. 2 Beetle 4 Cleaver Knight 4 Reaper
  2736. 5 Romperbat 5 Lizardman 4 Ghost
  2737. 6 Bat 4 Hammer Armor 3 Statue
  2738. 4 Metal Brute 5 Scorpion 6 Polyhedron
  2739. 3 Incapacitator mk1 2 Turtle 7 Aquaregia
  2740. 4 Nobleman 6 Witch 5 Undead Dragon
  2741. 11 Thief 2 Clay Doll 3 Imp
  2742. 7 Myconid 4 Chameleon 5 Demon Hound
  2743. 5 Skeleton Warrior 3 Kobold 5 Berserker
  2744. 8 Foot Soldier 5 Mantrap 4 Porcupine
  2745. 7 Slime 3 Treant 2 Tadpole
  2746. 15 Bogle 3 Mudman 2 Spawn
  2747. 5 Toad Warrior 10 Wyvern 5 Robin Wind
  2748. 3 Pike 4 Brass Dragon 7 Nova Blaze
  2749. 4 Giant Crab 7 Harpy 4 Zombie
  2750. 5 Wasp 5 Cockatrice 3 Stinger
  2751. 6 Swordsman 4 Mage 3 Mechafly
  2752. 5 Spider 4 Axe Armor 3 Incapacitator mk2
  2753. 3 Strider 3 Sword Armor 7 Robo Gunner
  2754. 5 Canine 6 Vendeeni 5 Proclaimer
  2755.  
  2756. 3 Enforcer 2 Battlecopter 14 Unique
  2757. 4 4D Security 5 Savant
  2758. 5 Succubus 3 Bio-Chimera
  2759. 5 Ridiculer 3 Luther
  2760. 3 Golem 4 Render
  2761. 4 Warlock 2 Sauropod
  2762. 4 Yuan-ti 4 Dragon
  2763. 5 Ram Warrior 5 Sootie
  2764. 6 Vampire 2 Norton
  2765. 5 Convictor 3 Crosell
  2766. 5 Striker 2 Shelby
  2767. 2 Moth 2 Azazer
  2768. 5 Beholder 2 Belzeber
  2769. 8 Wisp 2 Berial
  2770. 2 Viper 2 Blair
  2771. 3 Mantis 7 Albel
  2772. 5 Chimera 3 Roger
  2773. 5 Demon 3 Peppita
  2774. 2 Dorado 3 Nel
  2775. 3 Current Rider 2 Fayt
  2776. 2 Fat Demon
  2777.  
  2778.  
  2779.  
  2780.  
  2781. Soundtrack
  2782.  
  2783. 01. The Dawn of Wisdom | Intro
  2784. 02. Into the Undiscovery Ocean | Title screen
  2785. 03. Fly by Contact | Initial settings / BT collection
  2786. 04. Pert Girl on the Sandy Beach | Grantier
  2787. 05. Gaiety Company | Event
  2788. 06. Cutting Edge of Notion | Battle
  2789. 07. Victory Bell | Victory
  2790. 08. Starless Wavelets | Event
  2791. 09. Imbalance | Event
  2792. 10. Lakes and Marshes with Doubt | Event
  2793. 11. Misted Moon | Event
  2794. 12. Evil Shade Crept | Urssa Lava Caves
  2795. 13. Fallen Leaves (Flute Version) | Event
  2796. 14. Chrysanthemum in Winter | Pesotto / Duggus Forest / TraumMtns.
  2797. 15. The Desolte [sic] Smell of Earth | Whipple
  2798. 16. Dreams | Resting
  2799. 17. Till the End of Time | Event
  2800. 18. Expiration | Dungeon 1 (Coffir, KTF)
  2801. 19. Sail Against the Wind | Event
  2802. 20. Malicious Fingers | Boss 2
  2803. 21. Takeoff from Home | Great Victory
  2804. 22. Into a Storm Not Memorized | Airyglyph (Town)
  2805. 23. March for Glory | Event
  2806. 24. Fly Away in the Violet Sky | Dungeon 2 (Aqueducts, Sealed Cavern)
  2807. 25. Rust Color | Kirlsa
  2808. 26. Bracing Forest Wind | IC Guild
  2809. 27. Let's Creation | IC
  2810. 28. Bird's Eye View | Green Fields
  2811. 29. Requiem for a Saint | Arias
  2812. 30. Collapse of Frailty | Event
  2813. 31. Safflower in the Castle Town | Event
  2814. 32. Lively Step | Peterny
  2815. 33. Adventurous Spirit | Bequerel Mountain Path
  2816. 34. What's Up | Event
  2817. 35. I am the No. 1 | Event
  2818. 36. Ice Crystal | Event
  2819. 37. The Future of Blood-Stained Blade | Event
  2820. 38. Around in the Wilderness | Kirlsa Hills / Mosel Dunes / BarrMtn
  2821. 39. Calm Mind Reflected in the Pupil | Aquaria (Town)
  2822. 40. Reflected Moon | Aquaria (Castle)
  2823. 41. Robe Under Cover of Darkness | Dungeon 3 (KirlsaCav./ BequerelMine)
  2824. 42. Frightened Eyes | Boss 1
  2825. 43. The Divine Spirit of Language | Crosell
  2826. 44. Manifestation | Event
  2827. 45. So Alone, Be Sorrow (Rhythm Version)| Event?
  2828. 46. So Alone, Be Sorrow (Piano Version) | Event?
  2829. 47. So Alone, Be Sorrow | Event
  2830. 48. Imperial Garden | Shrine of Kaddan
  2831. 49. The Outbreak of War | Airyglyph (Castle)
  2832. 50. Brass Wings | Event
  2833. 51. Preemptive Attack | Spaceship
  2834. 52. Moon Base | Moonbase
  2835. 53. Influence of Truth Appearance | Executioner boss
  2836. 54. Like Squashing Grape | Event
  2837. 55. Interval of Freezed [sic] Time | Styx
  2838. 56. Fallen Leaves | Event
  2839. 57. Twisted Base | Arkives
  2840. 58. People Inside a Fence | Event
  2841. 59. Air Harmony | Surferio / Gemity
  2842. 60. Dark Flare | Sphere
  2843. 61. Bitter Dance | Nope
  2844. 62. Powerbroker | Boss 3
  2845. 63. The Virtual Image | Firewall
  2846. 64. Mission to the Empty Space | Spiral Tower
  2847. 65. Do Evil | Boss 4
  2848. 66. Moody Goddess | Final boss 1
  2849. 67. Highbrow | Final boss 2
  2850. 68. Divine Indignation | Event
  2851. 69. Despair Road | Event
  2852. 70. Brilliant Future | Event
  2853. 71. Star Ocean Forever (Jazz Version) | ?
  2854. 72. Mission to the Deep Space | Post-game dungeon
  2855. 73. The Incarnation of Devil | Ethereal Queen
  2856. 74. Confidence in the Domination | Lenneth
  2857. 75. The True Nature of All | Freya
  2858. 76. Beyond the One | Sculpture Lord
  2859. 77. More Complicated | Aquatic Garden
  2860. 78. You Know It Fails | ?
  2861. 79. Intricate Match | Urssa Cave Temple
  2862. 80. Flabbergasted | Event?
  2863. 81. A Critical Moment | Event
  2864. 82. Over the Planet | Event
  2865. 83. Crisis of the Earth | Event
  2866. 84. Confidence in the Domination (Band Recording) | UCT boss
  2867. 85. Highbrow (Band Recording) | Evil Fayt a
  2868. 86. The Little Bird (Star Ocean Version)
  2869. 87. The Little Bird (Instrumental Version)
  2870.  
  2871.  
  2872.  
  2873.  
  2874. Encounter List
  2875.  
  2876. - (event): Mandatory event battle
  2877. - [event]: Optional event battle
  2878.  
  2879.  
  2880. Grantier
  2881. Lv Xp Fol
  2882. 1 | - | 16 | Moa, 2× Poisonous Beetle (event)
  2883. 1 | - | 14 | 2× Lunatic Bat, 2× Lonely Bat [event]
  2884. 2 | - | 15 | Mythril Brute, 2× Dragonfly [event]
  2885. 1 | - | 18 | 3× Incapacitator VRSS (event)
  2886. 1 | - | 24 | 4× Incapacitator VRSS (event)x2
  2887.  
  2888. Pesotto Forest
  2889. 1 | 1 | 6 | Young Slime
  2890. 1 | 1 | 5 | Nobleman
  2891.  
  2892. Ruins of Coffir
  2893. 1 | 1 | 3 | Thieving Scumbag
  2894. 1 | 2 | 8 | Thieving Scumbag, Nobleman
  2895. 1 | 1 | 5 | Nobleman
  2896. 2 | 5 | 27 | Shrieker, 3× Young Shrieker a
  2897. 2 | 4 | 19 | Shrieker, 2× Young Shrieker a
  2898. 6 | 4 | 6 | 2× Shrieker
  2899. 7 | 4 | 8 | 2× Skeleton Warrior (temp)
  2900. 4 | 3 | 9 | Skeleton Warrior, Nobleman (temp)
  2901. 3 | 4 | 10 | Skeleton Warrior, 2× Thieving Scumbag (temp)
  2902.  
  2903. Airyglyph Aqueducts
  2904. 8 | 6 | 8 | 2× Water Reaper a
  2905. 10 | 6 | 14 | 2× Slime
  2906. 9 | 6 | 11 | Slime, Water Reaper a
  2907. 4 | 2 | 10 | Bogle Soldier a
  2908. 4 | 4 | 20 | 2× Bogle Soldier a
  2909. 4 | 4 | 14 | Bogle Leader a, Bogle Soldier a
  2910. 4 | 6 | 24 | Bogle Leader a, 2× Bogle Soldier a
  2911. 3 | 15 | 27 | 3× Toad Beast
  2912. 8 | 6 | 11 | Water Reaper a, Skeleton Soldier
  2913. 8 | 9 | 21 | 2× Skeleton Soldier, Slime
  2914.  
  2915. Traum Mountains (1/2)
  2916. 3 | 9 | 21 | 3× Killer Wasp
  2917. 3 | 11 | 26 | Bogle Soldier b, 3× Killer Wasp
  2918. 10 | 6 | 8 | 2× Ochre Jelly
  2919. 10 | 9 | 12 | 3× Ochre Jelly
  2920. 3 | 7 | 20 | Bogle Leader b, 2× Bogle Soldier b
  2921. 3 | 11 | 29 | Bogle Leader b, Bogle Soldier b, 2× Killer Wasp
  2922. 4 | 45 | 6 | Dragon Brigade Soldier a
  2923. 4 | 90 | 12 | 2× Dragon Brigade Soldier a
  2924. 4 | 135 | 18 | 3× Dragon Brigade Soldier a
  2925.  
  2926. Kirlsa Caverns
  2927. 5 | 90 | 24 | 3× Skeleton Knight
  2928. 5 | 60 | 16 | 2× Skeleton Knight
  2929. 15 | 42 | 18 | 2× Tarantula
  2930. 13 | 63 | 27 | Tarantula, 2× Huge Spider
  2931. 13 | 42 | 18 | 2× Huge Spider
  2932. 7 | 83 | 23 | Huge Spider, 2× Giant Bat
  2933. 6 | 99 | 30 | 3× Hornet
  2934. 6 | 66 | 20 | 2× Hornet
  2935. 13 | 110 | 16 | 2× Cave Spider
  2936. 8 | 121 | 28 | Cave Spider, 2× Dire Tarantula
  2937. 8 | 121 | 28 | Cave Spider, Hornet, Dire Tarantula
  2938. 6 | 66 | 20 | 2× Dire Tarantula
  2939. 6 | 99 | 6 | 3× Water Reaper b
  2940. 6 | 66 | 4 | 2× Water Reaper b
  2941.  
  2942. Bequerel Mountain Path (1/2)
  2943. 11 | 98 | 34 | 2× Dire Wolf, Super Nobleman
  2944. 14 | 66 | 20 | 2× Dire Wolf
  2945. 6 | 98 | 46 | 2× Lv24 Thieving Scumbag, Super Nobleman
  2946. 6 | 66 | 32 | 2× Lv24 Thieving Scumbag
  2947. 10 | 132 | 52 | 2× Lv24 Thieving Scumbag, 2× Dire Wolf
  2948. 6 | 99 | 12 | 3× Stag Beetle
  2949. 6 | 66 | 8 | 2× Stag Beetle
  2950.  
  2951. Aire Hills / Kirlsa Hills (1/2)
  2952. 8 | 98 | 48 | Super Nobleman, Dire Wolf, Bogle Soldier c
  2953. 6 | 98 | 48 | Super Nobleman, 2× Bogle Soldier c
  2954. 11 | 99 | 37 | 2× Dire Wolf, Bogle Soldier c
  2955. 6 | 99 | 49 | 2× Lv24 Thieving Scumbag, Bogle Soldier c
  2956. 1 | 174 | 12 | 3× Storm Brigade
  2957. 1 | 116 | 8 | 2× Storm Brigade
  2958.  
  2959. Granah Hills
  2960. 6 | 126 | 24 | 2× Poisonous Wasp, 2× Elder Shrieker
  2961. 9 | 95 | 28 | 2× Poisonous Wasp, Young Shrieker b
  2962. 6 | 140 | 28 | 4× Black Brigade Soldier a
  2963. 6 | 175 | 35 | 5× Black Brigade Soldier a
  2964. 16 | 145 | 40 | 5× Young Shrieker b
  2965. 13 | 117 | 26 | Elder Shrieker, 3× Young Shrieker b
  2966. 6 | 102 | 60 | 2× Elder Shrieker
  2967.  
  2968. Kirlsa Training Facility
  2969. 6 | 105 | 21 | 3× Black Brigade Soldier a (& event)x2
  2970. 12 | 122 | 34 | 3× Horned Wolf, Black Brigade Soldier a
  2971. 15 | 58 | 18 | 2× Horned Wolf
  2972. 6 | 127 | 75 | Black Brigade Soldier a, 2× Common Soldier
  2973. 8 | 220 | 52 | 4× Skeleton Leader
  2974. 12 | 113 | 31 | 2× Horned Wolf, Skeleton Leader
  2975. 8 | 118 | 74 | 2× Toad Fighter
  2976. 8 | 180 | 120 | 3× Lizard Man
  2977. 8 | 179 | 117 | 2× Lizard Man, Toad Fighter
  2978. 8 | 178 | 114 | 2× Toad Fighter, Lizard Man
  2979. 10 | 127 | 48 | 2× Horned Wolf, Bogle Leader c
  2980. 9 | 187 | 112 | 2× Animated Armor, Hyper Nobleman
  2981. 9 | 70 | 12 | 2× Hyper Nobleman
  2982. 6 | 140 | 28 | 4× Black Brigade Soldier a (event)
  2983.  
  2984. Palmira Plains (1/2)
  2985. 16 | 195 | 63 | 3× Lizard Thug
  2986. 16 | 130 | 42 | 2× Lizard Thug
  2987. 9 | 240 | 84 | 3× Plains Spider
  2988. 9 | 160 | 56 | 2× Plains Spider
  2989. 13 | 210 | 70 | Plains Spider, 2× Lizard Thug
  2990. 11 | 225 | 77 | 2× Plains Spider, Lizard Thug
  2991. 9 | 240 | 249 | 3× Scorpion
  2992. 9 | 160 | 166 | 2× Scorpion
  2993. 9 | 110 | 320 | 2× Horned Turtle
  2994. 9 | 135 | 243 | Horned Turtle, Scorpion
  2995.  
  2996. Sanmite Steppe (1/2)
  2997. 9 | 130 | 36 | 2× Graphias
  2998. 9 | 200 | 112 | 2× Graphias, Lizard Warrior
  2999. 9 | 140 | 24 | 4× Moonshadow Clan Member a
  3000. 9 | 105 | 18 | 3× Moonshadow Clan Member a
  3001. 9 | 195 | 54 | 3× Graphias
  3002. 13 | 120 | 220 | Horned Turtle, Water Strider
  3003. 9 | 140 | 152 | 2× Lizard Warrior
  3004. 9 | 210 | 228 | 3× Lizard Warrior
  3005. 14 | 185 | 280 | 2× Water Strider, Horned Turtle
  3006. 31 | 170 | 8 | Lady Beast
  3007. 23 | 690 | 750 | 3× Axe Beak
  3008. 27 | 800 | 516 | 2× Axe Beak, 2× Lady Beast
  3009. 23 | 460 | 500 | 2× Axe Beak
  3010.  
  3011. Duggus Forest
  3012. 20 | 240 | 7 | Grapebind (event)x4[+4]
  3013. 15 | 224 | 152 | Ravitch, 2× Puppet Golem
  3014. 10 | 160 | 108 | 2× Ravitch
  3015. 18 | 216 | 147 | 3× Puppet Golem
  3016. 9 | 105 | 18 | 3× Moonshadow Clan Member a
  3017. 11 | 107 | 17 | 2× Moonshadow Clan Member a, Blue Slime
  3018. 15 | 74 | 10 | 2× Blue Slime
  3019. 15 | 111 | 15 | 3× Blue Slime
  3020. 21 | 90 | 80 | Chameleon
  3021. 21 | 180 | 160 | 2× Chameleon
  3022. 21 | 270 | 240 | 3× Chameleon
  3023. 11 | 157 | 74 | Bogle Leader d, 2× Bogle Soldier d
  3024. 11 | 174 | 102 | 3× Bogle Soldier d
  3025. 5 | 80 | 10 | MS Clan Member a, MS Clan Member b [event]
  3026. 11 | 120 | 82 | 2× Kobold
  3027. 11 | 240 | 164 | 4× Kobold
  3028. 11 | 180 | 123 | 3× Kobold
  3029. 18 | 288 | 196 | 4× Puppet Golem
  3030. 20 | 480 | 14 | 2× Grapebind
  3031. 18 | 198 | 136 | 2× Carnivorous Plant
  3032.  
  3033. Irisa Fields (1/2)
  3034. 12 | 45 | 9 | Man Trap
  3035. 12 | 90 | 18 | 2× Man Trap
  3036. 11 | 170 | 72 | Ravitch, 2× Man Trap
  3037. 21 | 140 | 18 | 2× War Chameleon
  3038. 12 | 195 | 282 | 3× Romperbat a, Lv16 Ravitch
  3039. 12 | 150 | 199 | 2× Romperbat a, Lv16 Ravitch
  3040. 15 | 160 | 175 | 2× Romperbat a, War Chameleon
  3041. 12 | 90 | 166 | 2× Romperbat a
  3042.  
  3043. Arias
  3044. 12 | 400 | 340 | 2× Legion Dragon a (event)
  3045.  
  3046. Bequerel Mine
  3047. 13 | 195 | 18 | 3× Brass Dragon a
  3048. 13 | 130 | 12 | 2× Brass Dragon a (& event)x2/5
  3049. 15 | 200 | 21 | 2× Brass Dragon a, War Chameleon \
  3050. 17 | 135 | 15 | Brass Dragon a, War Chameleon -(/ event)x3
  3051. 13 | 195 | 62 | Brass Dragon a, 2× Blood Bat /
  3052. 13 | 195 | 84 | 3× Blood Bat
  3053. 13 | 130 | 56 | 2× Blood Bat
  3054. 15 | 200 | 65 | 2× Blood Bat, War Chameleon
  3055. 21 | 140 | 18 | 2× War Chameleon
  3056. 22 | 150 | 26 | 2× Romperbat b
  3057. 22 | 75 | 13 | Romperbat b
  3058. 22 | 225 | 39 | 3× Romperbat b
  3059. 14 | 74 | 22 | 2× Brass Dragon b
  3060. 15 | 197 | 147 | Brass Dragon b, 2× Brass Dragon c
  3061. 15 | 117 | 79 | Brass Dragon b, Brass Dragon c
  3062. 14 | 154 | 90 | 2× Brass Dragon b, Brass Dragon c
  3063. 16 | 160 | 136 | 2× Brass Dragon c
  3064.  
  3065. Abandoned Refinery
  3066. 29 | 90 | 100 | Feral Dragon a
  3067. 19 | 260 | 400 | 2× Killer Treant
  3068. 23 | 220 | 220 | 2× Harpy
  3069. 17 | 340 | 34 | 2× Airyglyph Soldier b, 2× Ag Soldier c (event)
  3070.  
  3071. Aire / Kirlsa Hills (battlefield) (temp)
  3072. 17 | 160 | 8 | 2× Black Brigade Soldier b
  3073. 17 | 250 | 21 | BB Soldier b, Airyglyph Soldier b & c
  3074. 17 | 240 | 20 | BB Soldier b, 2× Airyglyph Soldier d
  3075. 27 | 160 | 6 | 2× Lum Knight
  3076. 20 | 250 | 23 | Lum Knight, 2× Airyglyph Soldier b
  3077. 20 | 240 | 19 | Lum Knight, 2× Airyglyph Soldier d
  3078. 17 | 250 | 28 | Legion Dragon b, 2× Airyglyph Soldier b
  3079. 17 | 250 | 22 | Legion Dragon b, 2× Airyglyph Soldier c
  3080. 17 | 240 | 24 | Legion Dragon b, 2× Airyglyph Soldier d
  3081. 17 | 160 | 16 | 2× Legion Dragon b
  3082.  
  3083. Aire / Kirlsa Hills (battlefield - aftermath) (temp)
  3084. 23 | 180 | 14 | Dragon Brigade Soldier b & c
  3085. 28 | 180 | 20 | 2× Dragon Brigade Soldier b
  3086. 17 | 170 | 8 | Dragon Brigade Soldier c, BB Soldier b
  3087. 13 | 211 | 49 | Airyglyph Soldier c & d, Common Soldier
  3088.  
  3089. Sealed Cavern (1/2)
  3090. 28 | 900 | 135 | Bronze Brute
  3091. 23 | 1000 | 185 | Bronze Brute, Mage
  3092. 23 | 1020 | 193 | Bronze Brute, Flying Armor
  3093. 19 | 360 | 174 | 3× Flying Armor
  3094. 19 | 240 | 116 | 2× Flying Armor
  3095. 19 | 320 | 158 | Flying Armor, 2× Mage
  3096. 19 | 340 | 166 | 2× Flying Armor, Mage
  3097. 19 | 300 | 150 | 3× Mage
  3098. 19 | 200 | 100 | 2× Mage
  3099.  
  3100. Shrine of Kaddan (1/2)(temp)
  3101. 30 | 1980 | 640 | 2× Flying Knight, Lv15 Mage
  3102. 25 | 1260 | 530 | Flying Knight, 2× Lv15 Mage
  3103. 35 | 1800 | 500 | 2× Flying Knight
  3104. 20 | 520 | 320 | 2× Vendeeni Soldier a
  3105. 20 | 780 | 480 | 3× Vendeeni Soldier a
  3106. 20 | 1040 | 640 | 4× Vendeeni Soldier a
  3107. 20 | 540 | 420 | 3× Lv15 Mage
  3108. 19 | 420 | 256 | Lv15 Mage, 2× Flying Armor
  3109. 27 | 1020 | 308 | Flying Knight, Flying Armor
  3110. 24 | 1140 | 366 | Flying Knight, 2× Flying Armor
  3111. 28 | 1800 | 270 | 2× Bronze Brute
  3112. 19 | 360 | 174 | 3× Flying Armor
  3113. 19 | 240 | 116 | 2× Flying Armor
  3114. 29 | 1200 | 16 | Crystal Statue a (& event)x2
  3115. 22 | 1400 | 780 | 4× Vendeeni Soldier b
  3116. 19 | 120 | 50 | Stalker b [event]
  3117. 19 | 120 | 55 | Dark Rider [event]
  3118. 19 | 120 | 55 | Unholy Terror a [event]
  3119. 19 | 120 | 60 | Ghostly Hag a [event]
  3120. 19 | 340 | 166 | 2× Flying Armor, Mage
  3121. 19 | 320 | 158 | Flying Armor, 2× Mage
  3122.  
  3123. Aquatic Garden
  3124. 34 | 960 | 2010 | 3× Bestial
  3125. 34 | 640 | 1340 | 2× Bestial
  3126. 24 | 560 | 800 | 2× Intellectual
  3127. 29 | 600 | 1070 | Intellectual, Bestial
  3128. 23 | 690 | 750 | 3× Axe Beak
  3129. 25 | 630 | 508 | 2× Axe Beak, Lady Beast
  3130. 31 | 170 | 8 | Lady Beast
  3131. 18 | 216 | 147 | 3× Puppet Golem
  3132. 18 | 288 | 196 | 4× Puppet Golem
  3133. 31 | 340 | 16 | 2× Lady Beast
  3134. 21 | 180 | 160 | 2× Chameleon
  3135. 30 | 920 | 1740 | Intellectual, 2× Bestial
  3136.  
  3137. Passage from Parch to Plenty (1/2)
  3138. 34 | 400 | 1350 | 2× Aquaregia a
  3139. 34 | 600 | 2025 | 3× Aquaregia a
  3140. 24 | 560 | 810 | 2× Lv31 Ravitch
  3141. 24 | 460 | 665 | Lv31 Ravitch, Dark Hunter
  3142. 24 | 360 | 520 | 2× Dark Hunter
  3143. 32 | 410 | 280 | Dark Hunter, Lv30 Mage
  3144. 24 | 1200 | 365 | Red Cockatrice
  3145.  
  3146. Mosel Dunes (1/2)
  3147. 33 | 600 | 1363 | 2× Aquaregia a, Chameleon King
  3148. 35 | 660 | 715 | Aquaregia a, 2× Lv30 Mage
  3149. 34 | 630 | 708 | Aquaregia a, Lv30 Mage, Chameleon King
  3150. 33 | 630 | 46 | 2× Chameleon King, Lv30 Mage
  3151. 38 | 600 | 500 | Dragon Zombie
  3152. 38 | 1200 | 1000 | 2× Dragon Zombie
  3153.  
  3154. Ancient Ruins of Mosel (1/2)
  3155. 26 | 800 | 680 | 2× Berserker
  3156. 26 | 1200 | 1020 | 3× Berserker
  3157. 36 | 1200 | 2560 | 4× Demon Imp
  3158. 31 | 1040 | 1610 | 2× Demon Imp, 2× Demonic Hound
  3159. 32 | 820 | 1445 | 2× Demon Imp, Demonic Hound
  3160. 36 | 690 | 60 | 3× Lv30 Mage
  3161. 36 | 460 | 20 | 2× Lv30 Mage
  3162. 29 | 1030 | 700 | Lv30 Mage, 2× Berserker
  3163. 32 | 750 | 2040 | 3× Red Slime
  3164. 33 | 730 | 1380 | 2× Red Slime, Lv30 Mage
  3165.  
  3166. Traum Mountains (2/2)
  3167. Bequerel Mountain Path (2/2)
  3168. 26 | 720 | 930 | 3× Pit Tarantula
  3169. 27 | 960 | 574 | Venomous Pine, 2× Blade Master
  3170. 27 | 640 | 850 | Venomous Pine, Pit Tarantula
  3171. 29 | 860 | 585 | 2× Kobold Knight, Porcupine a
  3172. 26 | 460 | 560 | 2× Kobold Knight
  3173. 26 | 690 | 840 | 3× Kobold Knight
  3174. 36 | 400 | 25 | Porcupine a
  3175. 36 | 800 | 50 | 2× Porcupine a
  3176. 36 | 1600 | 100 | 4× Porcupine a
  3177.  
  3178. Mountains of Barr
  3179. 27 | 280 | 540 | Brass Dragon d
  3180. 30 | 815 | 1705 | 2× Brass Dragon d, Feral Dragon b
  3181. 27 | 560 | 1080 | 2× Brass Dragon d
  3182. 27 | 400 | 940 | 2× Mini-Dragon
  3183. 36 | 640 | 1580 | 2× Porcupine b
  3184. 37 | 255 | 625 | Feral Dragon b
  3185. 37 | 510 | 1250 | 2× Feral Dragon b
  3186. 36 | 960 | 2370 | 3× Porcupine b
  3187. 36 | 320 | 790 | Porcupine b
  3188. 27 | 200 | 470 | Mini-Dragon
  3189. 27 | 600 | 1410 | 3× Mini-Dragon
  3190. 27 | 800 | 1880 | 4× Mini-Dragon
  3191. 35 | 840 | 33 | 3× Young Porcupine
  3192. 35 | 560 | 22 | 2× Young Porcupine
  3193. 32 | 455 | 1095 | Feral Dragon b, Mini-Dragon
  3194. 30 | 655 | 1565 | Feral Dragon b, 2× Mini-Dragon
  3195.  
  3196. Barr Caves
  3197. 28 | 540 | 1620 | 2× Highlander
  3198. 28 | 810 | 2430 | 3× Highlander
  3199. 27 | 280 | 540 | Brass Dragon d
  3200. 30 | 815 | 1705 | 2× Brass Dragon d, Feral Dragon b
  3201. 40 | 800 | 940 | 2× Aquaregia b
  3202. 34 | 670 | 1280 | Aquaregia b, Highlander
  3203. 27 | 400 | 940 | 2× Mini-Dragon
  3204.  
  3205. Ruins of Barr
  3206. 27 | 280 | 540 | Brass Dragon d [door spawn]
  3207. 27 | 560 | 1080 | 2× Brass Dragon d [door spawn]
  3208. 30 | 815 | 1705 | 2× Brass Dragon d, Feral Dragon b [door spawn]
  3209. 29 | 1120 | 760 | 4× Red Beast
  3210. 29 | 1520 | 1400 | 2× Red Beast, 3× Toadpole a
  3211. 29 | 920 | 870 | Red Beast, 2× Toadpole a
  3212. 29 | 1000 | 570 | Red Beast, Toadpole a, 2× Spawn a
  3213. 35 | 1080 | 1480 | 2× Aquaregia b, Brass Dragon d
  3214. 31 | 950 | 1820 | Aquaregia b, Highlander, Brass Dragon d
  3215. 27 | 820 | 2160 | 2× Highlander, Brass Dragon d
  3216.  
  3217. Urssa Lava Caves
  3218. 40 | 680 | 2020 | 2× Nova Blaze a
  3219. 36 | 1023 | 2035 | 2× Nova Blaze a, Ghostly Hag b
  3220. 40 | 340 | 1010 | Nova Blaze a
  3221. 35 | 683 | 1025 | Nova Blaze a, Ghostly Hag b
  3222. 35 | 1350 | 1785 | 3× Fire Zombie
  3223. 35 | 900 | 1190 | 2× Fire Zombie
  3224. 33 | 1243 | 1205 | 2× Fire Zombie, Ghostly Hag b
  3225. 30 | 1029 | 45 | 3× Ghostly Hag b
  3226. 30 | 686 | 30 | 2× Ghostly Hag b
  3227. 30 | 1200 | 1150 | Magma Man
  3228.  
  3229.  
  3230. -----===== Disc 2 =====-----
  3231.  
  3232. Kirlsa Training Facility (temp)
  3233. 31 | 4000 | 1700 | 4× Stinger
  3234. 31 | 2000 | 850 | 2× Stinger
  3235. 32 | 900 | 1248 | 2× Vendeeni Soldier d (& event)
  3236. 32 | 1350 | 1872 | 3× Vendeeni Soldier d
  3237. 40 | 1200 | 940 | 2× Mechafly XP
  3238. 40 | 1800 | 1410 | 3× Mechafly XP
  3239. 9 | 187 | 112 | Hyper Nobleman, 2× Animated Armor
  3240. 9 | 70 | 12 | 2× Hyper Nobleman
  3241. (The encounters will return to normal after killing the boss)
  3242.  
  3243. Moonbase
  3244. 40 | 4600 | 3750 | 2× Incapacitator, Lv2 Stinger
  3245. 41 | 4500 | 3550 | 2× Incapacitator, Mini-Fly
  3246. 45 | 4000 | 2750 | 2× Incapacitator
  3247. 32 | 1700 | 2800 | 2× Lv2 Stinger, Mini-Fly
  3248. 33 | 1000 | 1600 | 2× Mini-Fly
  3249. 32 | 1600 | 2600 | 2× Mini-Fly, Lv2 Stinger
  3250. 32 | 5600 | 2620 | Destroyer
  3251. 32 | 11 200 | 5240 | 2× Destroyer
  3252.  
  3253. Styx (1/2)
  3254. 70 | 12 000 | 9800 | 2× Proclaimer a
  3255. 40 | 6500 | 3700 | Lv2 Robo Gunner, Mini-Fly
  3256. 44 | 9000 | 2700 | Enforcer a
  3257. 48 | 12 000 | 5800 | 2× Lv2 Robo Gunner
  3258. 48 | 6000 | 2900 | Lv2 Robo Gunner
  3259. 33 | 1000 | 1600 | 2× Mini-Fly
  3260. 39 | 12 000 | 16 800 | 6× Security Service Member (event)
  3261.  
  3262. Sphere
  3263. 40 | 4800 | 4000 | 4× Security Force Member (event)
  3264. 40 | 2400 | 2000 | 2× Security Force Member
  3265. 45 | 2400 | 2500 | Security Force Member, Incapacitator 4
  3266. 54 | 6800 | 3200 | Lv3 Robo Gunner
  3267. 50 | 2400 | 3000 | 2× Incapacitator 4
  3268. 50 | 3600 | 4500 | 3× Incapacitator 4
  3269. 54 | 13 600 | 6400 | 2× Lv3 Robo Gunner
  3270. 44 | 2800 | 2700 | 2× 4D Security Soldier
  3271. 46 | 4000 | 4200 | 2× 4D Security Soldier, Incapacitator 4
  3272.  
  3273. Styx (2/2)
  3274. 35 | 3500 | 2900 | Convictor b
  3275. 50 | 3600 | 4500 | 3× Incapacitator 4
  3276. 44 | 9500 | 5350 | Phantom Striker
  3277. 54 | 6800 | 3200 | Lv3 Robo Gunner
  3278. 52 | 8000 | 4700 | Incapacitator 4, Lv3 Robo Gunner
  3279. 44 | 4200 | 3000 | 3× Yuan-ti a
  3280. 44 | 2800 | 2000 | 2× Yuan-ti a
  3281.  
  3282. Irisa Fields (2/2)
  3283. 44 | 12 000 | 16 600 | 2× Proclaimer c
  3284. 46 | 7500 | 10 000 | Proclaimer c, Yuan-ti b
  3285. 42 | 3900 | 5550 | Yuan-ti b, 2× Killer Moth
  3286. 49 | 3600 | 4050 | 3× Giant Moth
  3287. 49 | 3900 | 4400 | 2× Giant Moth, Yuan-ti b
  3288.  
  3289. Palmira Plains (2/2)
  3290. 49 | 10 000 | 3640 | Blood Monster
  3291. 49 | 3900 | 4400 | Yuan-ti b, 2× Giant Moth
  3292. 49 | 4500 | 5100 | 3× Yuan-ti b
  3293. 54 | 15 000 | 24 | Enforcer b
  3294. 44 | 7000 | 3600 | 2× Convictor c
  3295. 44 | 3500 | 1800 | Convictor c
  3296.  
  3297. Kirlsa / Aire Hills (2/2)
  3298. 44 | 7000 | 3600 | 2× Convictor c
  3299. 44 | 9500 | 10 100 | Convictor c, Proclaimer c
  3300. 49 | 2400 | 2700 | 2× Giant Moth
  3301. 49 | 3600 | 4050 | 3× Giant Moth
  3302. 44 | 12 000 | 16 600 | 2× Proclaimer c
  3303. 49 | 10 000 | 3640 | Blood Monster
  3304. 54 | 15 000 | 24 | Enforcer b
  3305.  
  3306. Sealed Cavern (2/2)
  3307. 46 | 5000 | 3500 | Convictor c, Yuan-ti b
  3308. 49 | 4500 | 9750 | 3× Flaming Zombie
  3309. 49 | 3000 | 6500 | 2× Flaming Zombie
  3310. 49 | 10 000 | 3640 | Blood Monster
  3311.  
  3312. Shrine of Kaddan (2/2)
  3313. 54 | 7500 | 16 250 | 5× Polyhedron a
  3314. 54 | 4500 | 9750 | 3× Polyhedron a
  3315. 54 | 3000 | 6500 | 2× Polyhedron a
  3316. 55 | 6200 | 13 800 | 2× Polyhedron b, 2× Polyhedron a
  3317. 56 | 4800 | 10 950 | 3× Polyhedron b
  3318. 56 | 3200 | 7300 | 2× Polyhedron b
  3319. 44 | 5000 | 3000 | Enforcer c
  3320. 57 | 6600 | 14 900 | 2× Polyhedron b, 2× Polyhedron c
  3321. 47 | 3800 | 6200 | 2× Gold Armor
  3322. 53 | 3600 | 6900 | Gold Armor, Polyhedron c
  3323. 59 | 5100 | 11 400 | 3× Polyhedron c
  3324. 44 | 5000 | 6200 | 2× Flying Gold Armor
  3325. 69 | 15 000 | 33 | Crystal Statue b (& boss)
  3326. 59 | 3400 | 7600 | 2× Polyhedron c
  3327. 59 | 8500 | 19 000 | 5× Polyhedron c
  3328. 46 | 7500 | 15 000 | 3× Unholy Terror b
  3329. 44 | 9000 | 15 600 | 3× Lv100 Ravitch
  3330. 44 | 6000 | 10 400 | 2× Lv100 Ravitch
  3331. 44 | 5800 | 9900 | 2× Shining Wisp
  3332. 90 | 5400 | 12 000 | 3× Polyhedron d
  3333. 90 | 3600 | 8000 | 2× Polyhedron d
  3334. 90 | 7200 | 16 000 | 4× Polyhedron d
  3335.  
  3336. Sanmite Steppe (2/2)
  3337. 49 | 8000 | 6030 | Myconid, Convictor d
  3338. 49 | 10 000 | 2450 | Basilisk
  3339.  
  3340. Passage from Parch to Plenty (2/2)
  3341. 53 | 7800 | 17 680 | 2× Giant Viper, 2× Necromancer
  3342. 52 | 5900 | 14 740 | 2× Giant Viper, Necromancer
  3343. 50 | 6000 | 17 700 | 3× Giant Viper
  3344. 56 | 5700 | 8820 | 3× Necromancer
  3345. 44 | 5000 | 3000 | Enforcer c
  3346.  
  3347. Mosel Dunes (2/2)
  3348. 49 | 9000 | 4980 | 2× Death Master, Giant Mantis
  3349. 59 | 6000 | 5050 | Proclaimer d
  3350. 62 | 20 000 | 6640 | Death Master, Chimera
  3351. 49 | 6000 | 5200 | Gas Dragon Zombie
  3352. 49 | 9000 | 5100 | 3× Giant Mantis
  3353. 75 | 17 000 | 5000 | Chimera (& boss)
  3354.  
  3355. Ancient Ruins of Mosel (2/2)
  3356. 54 | 11 500 | 9050 | Proclaimer d, Convictor d
  3357. 49 | 11 000 | 8000 | 2× Convictor d
  3358. 54 | 15 000 | 9800 | Lesser Demon
  3359. 44 | 5000 | 3000 | Enforcer c
  3360.  
  3361. Subterranean Waterway
  3362. 59 | 4000 | 13 000 | 2× Aquaregia c
  3363. 52 | 4400 | 11 570 | Aquaregia c, 2× Current Rider a
  3364. 59 | 6000 | 19 500 | 3× Aquaregia c
  3365. 49 | 1500 | 3050 | Will-o'-the-Wisp
  3366. 42 | 1100 | 72 | Rainbow Core
  3367. 49 | 3800 | 7935 | 2× Dorado, Current Rider a
  3368. 49 | 3700 | 7770 | 2× Current Rider a, Dorado
  3369. 49 | 3900 | 8100 | 3× Dorado
  3370. 49 | 2600 | 5400 | 2× Dorado
  3371. 49 | 3600 | 7605 | 3× Current Rider a
  3372.  
  3373. Deepest Reaches
  3374. 52 | 4200 | 6200 | 2× Nova Blaze b
  3375. 52 | 2100 | 3100 | Nova Blaze b
  3376. 52 | 4200 | 5450 | Yellow Wisp, Nova Blaze b
  3377. 52 | 6300 | 7050 | 3× Yellow Wisp
  3378. 52 | 9000 | 3720 | Poisonous Lobster
  3379. 62 | 9500 | 4900 | Greater Demon
  3380.  
  3381. Firewall
  3382. 52 | 4200 | 6000 | 2× Stalker a
  3383. 53 | 6300 | 8990 | 2× Stalker a, Attack Bot
  3384. 55 | 4200 | 5980 | 2× Attack Bot
  3385. 52 | 6300 | 9150 | 3× Masque
  3386. 52 | 10 000 | 2200 | Elder Eye
  3387. 52 | 15 000 | 4200 | Lv4 Robo Gunner
  3388.  
  3389. Spiral Tower
  3390. 49 | 10 000 | 3640 | Blood Monster
  3391. 52 | 6300 | 9150 | 3× Masque
  3392. 52 | 10 000 | 2200 | Elder Eye
  3393. 54 | 8500 | 10 670 | 2× Ram Guardian, Shadow Savant a
  3394. 54 | 8000 | 12 460 | Ram Guardian, 2× Shadow Savant a
  3395. 54 | 6000 | 5920 | 2× Ram Guardian
  3396. 54 | 9000 | 8880 | 3× Ram Guardian
  3397. 54 | 7500 | 14 250 | 3× Shadow Savant a
  3398. 54 | 5000 | 9500 | 2× Shadow Savant a
  3399. 74 | 20 000 | 54 000 | Biochimera
  3400.  
  3401. -----===== Disc 2 - Post-Game =====-----
  3402.  
  3403. Urssa Cave Temple
  3404. 59 | 5200 | 4150 | Nova Blaze d, Core Wisp a Level 1
  3405. 57 | 7600 | 6050 | Nova Blaze d, 2× Core Wisp a
  3406. 61 | 8000 | 6400 | 2× Nova Blaze d, Core Wisp a
  3407. 67 | 12 200 | 5800 | 2× Aquaregia d, Acid Gel a
  3408. 66 | 7300 | 3100 | Aquaregia d, Acid Gel a
  3409. 65 | 9700 | 3500 | Aquaregia d, 2× Acid Gel a
  3410. s5 | 10 700 | 13 650 | Breeze Hunter a, 4× Ancient Bat a
  3411. 51 | 5000 | 6000 | Breeze Hunter a, Ancient Bat a
  3412. 62 | 9300 | 10 350 | 3× Breeze Hunter a
  3413. 50 | 3600 | 1950 | Grand Shrieker a, Botanic Savage a
  3414. 51 | 5700 | 3250 | 2× Grand Shrieker a, Botanic Savage a
  3415. 48 | 5100 | 2600 | Grand Shrieker a, 2× Botanic Savage a
  3416.  
  3417. 81 | 8000 | 11 700 | 2× Nova Blaze e, Core Wisp b Level 2
  3418. 77 | 7600 | 9600 | Nova Blaze e, 2× Core Wisp b
  3419. 79 | 5200 | 7100 | Nova Blaze e, Core Wisp b
  3420. 81 | 7300 | 6200 | Aquaregia e, Acid Gel b
  3421. 78 | 9700 | 8750 | Aquaregia e, 2× Acid Gel b
  3422. 84 | 12 200 | 9850 | 2× Aquaregia e, Acid Gel b
  3423. 72 | 9300 | 10 800 | 3× Breeze Hunter b
  3424. 63 | 5000 | 6155 | Breeze Hunter b, Ancient Bat b
  3425. 58 | 10 700 | 13 820 | Breeze Hunter b, 4× Ancient Bat b
  3426. 58 | 5100 | 8600 | Grand Shrieker b, 2× Botanic Savage b
  3427. 61 | 5700 | 9700 | 2× Grand Shrieker b, Botanic Savage b
  3428. 80 | 6300 | 8000 | Shadow Savant b, Altar Guardian a
  3429. 80 | 10 800 | 12 000 | 2× Shadow Savant b, Altar Guardian a
  3430.  
  3431. 92 | 10 800 | 12 000 | 2× Shadow Savant c, Altar Guardian b Level 3
  3432.  
  3433. Maze of Tribulations (MoT)
  3434. 60 | 3800 | 3610 | Demon Beast Level 1
  3435. 60 | 7000 | 8500 | 2× Vile Lizard
  3436. 60 | 9500 | 12 900 | 2× Vile Lizard, Yellow Reaper
  3437. 60 | 8900 | 6100 | Dragon Corpse
  3438. 60 | 7300 | 9460 | 2× Current Rider b, Yellow Reaper
  3439. 60 | 5000 | 8800 | 2× Yellow Reaper
  3440. 60 | 7500 | 7590 | 3× Current Rider b
  3441.  
  3442. 65 | 8350-| 4080-| 2× Mecha Scumbag, Death Noble Level 2
  3443. 65 | 13 000 | 4900 | Master Demon
  3444. 65 | 26 000 | 9800 | 2× Master Demon
  3445. 65 | 6000 | 2500 | Land Prawn
  3446. 65 | 6000 | 2350 | Disaster Eye
  3447.  
  3448. 70 | 10 800 | 7050 | 3× Bomb Zombie Level 3
  3449. 70 | 7200 | 4700 | 2× Bomb Zombie
  3450. 70 | 23 600 | 19 600 | Petro Slime, 2× Medusa Beast
  3451. 70 | 10 800 | 9900 | 3× Petro Slime
  3452. 70 | 3600 | 3300 | Petro Slime
  3453. 70 | 10 000 | 8320 | Gold Monster
  3454. 70 | 19 000 | 650 | 5× Kish Bat
  3455. 70 | 11 400 | 390 | 3× Kish Bat
  3456. 70 | 20 000 | 16 300 | 2× Medusa Beast
  3457.  
  3458. 70 | 7600 | 250 | 2× Aqua Wisp Level 4
  3459. 70 | 11 400 | 375 | 3× Aqua Wisp [& event]x9
  3460. 75 | 4580 | 4150 | Nova Blaze f
  3461. 73 | 12 800 | 2760 | Bogle Leader g, 2× Bogle Soldier g
  3462. 75 | 12 000 | 6000 | Elder Viper
  3463. 75 | 13 500 | 405 | 3× Bogle Soldier g
  3464.  
  3465. 80 | 17 520 | 19 500 | 3× Masque Looter Level 5
  3466. 80 | 16 800 | 600 | 3× Porcupine c
  3467. 80 | 5835 | 200 | Black Pearl Statue
  3468. 80 | 11 660 | 400 | 2× Polyhedron e
  3469. 80 | 17 700 | 10 200 | 3× Lesser Devil
  3470.  
  3471. 85 | 16 100 | 17 250 | 2× Sharow, Winged Mantis Level 6
  3472. 85 | 15 500 | 15 100 | Sharow, 2× Night-Eye Snake
  3473. 85 | 11 000 | 8500 | 2× Winged Mantis
  3474. 85 | 16 500 | 12 750 | 3× Winged Mantis
  3475. 85 | 34 000 | 46 000 | 2× Huge Chimera
  3476.  
  3477. 90 | 49 500 | 29 700 | 3× Giant Fly Level 7
  3478. 90 | 29 882 | 31 600 | 2× Tongue Beast, Giant Fly
  3479. 90 | 40 000 | 19 840 | Magnetic Beast, 2× Giant Fly
  3480. 90 | 21 000 | 120 | 3× Magnetic Beast
  3481. 90 | 25 000 | 65 000 | Render Tyrant
  3482. 90 | 30 000 | 9800 | Dragon Viper
  3483.  
  3484. 114 | 200 000 |156 000 | Gabriel Celesta (boss) Level 8
  3485.  
  3486. Sphere
  3487. 110 | 41 400 | 1375 | Voracious Eater, 2× Stirge 101-111
  3488. 110 | 28 020 | 1000 | 2× Horned Tortoise
  3489. 110 | 42 000 | 1320 | 3× Mini-Fly SX
  3490. 110 | 28 000 | 880 | 2× Mini-Fly SX
  3491. 110 | 27 600 | 1080 | 2× Obsidian Brute
  3492.  
  3493. 120 | 55 260 | 1730 | 2× Glaive Beak, Porcupine d 112-121
  3494. 120 | 56 451 | 1800 | 3× Stalker II
  3495. 120 | 37 634 | 1200 | 2× Stalker II
  3496. 120 | 74 000 | 2500 | 4× Aquaregia g
  3497. 120 | 54 600 | 1800 | 3× Pino
  3498. 120 | 52 500 | 1680 | 3× Porcupine d
  3499.  
  3500. 130 | 72 600 | 2520 | 3× Berserker Lord 122-131
  3501. 130 | 47 000 | 1640 | 2× Akulab
  3502. 130 | 75 000 | 2550 | 3× Lv3 Stinger
  3503. 130 | 50 000 | 1700 | 2× Lv3 Stinger
  3504. 130 | 73 700 | 2560 | 2× Nova Blaze g, Flying Red Armor
  3505. 130 | 73 500 | 2580 | 3× Flying Red Armor
  3506.  
  3507. 140 | 62 800 | 2100 | 2× Gold Knight 132-141
  3508. 140 | 96 600 | 3350 | Masque King, 2× Blaze Hunter
  3509. 140 | 95 100 | 3250 | 2× Masque King, Blaze Hunter
  3510. 140 | 31 000 | 1060 | Lv2 Battlecopter
  3511. 140 | 62 000 | 2120 | 2× Lv2 Battlecopter
  3512. 140 | 94 200 | 3000 | 3× Flame Wisp
  3513.  
  3514. 150 | 117 765 | 5820 | 3× Incapacitator 5 142-151
  3515. 150 | 118 500 | 3870 | 2× Soul Master, Skittering Beast
  3516. 150 | 78 400 | 2600 | 2× Yuan-ti d
  3517. 150 | 117 900 | 3850 | Skittering Beast, 2× Yuan-ti d
  3518. 150 | 39 500 | 1300 | Hedditch Dragon
  3519.  
  3520. 160 | 144 600 | 4800 | 3× Garian Zombie 152-161
  3521. 160 | 96 400 | 3200 | 2× Garian Zombie
  3522. 160 | 144 400 | 4750 | Kobold Lord, 2× Lv58 Ravitch
  3523. 180 | 180-| 20 000-| 4× Lv99 Thieving Scumbag
  3524. 175 | 48 335-| 16 550-| 3× Lv99 Thieving Scumbag, Lv58 Ravitch
  3525. 173 | 48 290-| 11 550-| 2× Lv99 Thieving Scumbag, Lv58 Ravitch
  3526. 160 | 48 200 | 5200 | Lv5 Robo Gunner
  3527.  
  3528. 170 | 117 350 | 3890 | Proclaimer e, Shadow Savant e 162-171
  3529. 170 | 117 850 | 35 890 | Convictor e, Shadow Savant e
  3530. 170 | 118 500 | 36 000 | Proclaimer e, Convictor e
  3531. 170 | 58 360 | 1850 | Geonite Statue
  3532. 170 | 60 000 | 2000 | Chimera Devil
  3533.  
  3534. 180 | 276 000 | 9500 | 2× Aquamarine Devil, 2× Rock Fish 172-181
  3535. 180 | 206 000 | 7150 | 2× Aquamarine Devil, Rock Fish
  3536. 180 | 210 000 | 7050 | 3× Rock Fish
  3537. 180 | 205 000 | 6900 | 2× Killer Tarantula, Death Mantis
  3538.  
  3539. 190 | 190 000 | 5370 | Bullfrog Beast, 2× Spawn b 182-191
  3540. 190 | 180 000 | 6150 | 3× Bullfrog Beast
  3541. 190 | 130 000 | 4520 | 2× Noble Tear
  3542. 190 | 127 500 | 4490 | Noble Tear, Jemat
  3543. 190 | 62 500 | 2230 | Jemat
  3544. 190 | 66 045 | 2100 | Black Monster
  3545. 192-210
  3546. 200 | 232 197-| 7140-| Sister Sootie, Brother Sootie, Mother Sootie
  3547. 200 | 232 197-| 6830-| Kid Sootie, Brother Sootie, Sister Sootie
  3548. 200 | 309 596-| 8960-| 2× Kid Sootie, 2× Sister Sootie
  3549. 200 | 386 995-| 10 450-| 5× Kid Sootie
  3550. 200 | 154 798-| 4700-| 2× Brother Sootie
  3551.  
  3552. 210 | 89 947 | 3050 | Battle Cock 202-206
  3553. 210 | 89 000 | 2900 | Supreme Eye
  3554. 210 | 78 500 | 3250 | Demon Prince 202-210
  3555. 210 | 90 000 | 2950 | Red Dragon 207-210
  3556. 210 | 91 000 | 2850 | Young Mojara
  3557.  
  3558. 204 | 600 000 | 650 000 | Ethereal Queen (boss)
  3559.  
  3560. 244 | 500 000 |1 500 000 | Freya (boss)
  3561.  
  3562.  
  3563. Arena - Team Battle - Rank D
  3564. 35 | 900 | 1190 | 2× Fire Zombie
  3565. 36 | 1023 | 2035 | 2× Nova Blaze a, Ghostly Hag b
  3566. 30 | 1200 | 1150 | Magma Man
  3567. 31 | 4000 | 1700 | 4× Stinger
  3568. 32 | 11 200 | 5240 | 2× Destroyer
  3569.  
  3570. Arena - Team Battle - Rank C
  3571. 44 | 2800 | 2000 | 2× Yuan-ti a
  3572. 49 | 3600 | 4050 | 3× Giant Moth
  3573. 50 | 3600 | 4500 | 3× Incapacitator 4
  3574. 49 | 4500 | 9750 | 3× Flaming Zombie
  3575. 49 | 10 000 | 3640 | Blood Monster
  3576.  
  3577. Arena - Team Battle - Rank B
  3578. 49 | 9000 | 5100 | 3× Giant Mantis
  3579. 59 | 6000 | 19 500 | 3× Aquaregia c
  3580. 49 | 6000 | 5200 | Gas Dragon Zombie
  3581. 59 | 6000 | 5050 | Proclaimer d
  3582. 75 | 17 000 | 5000 | Chimera
  3583.  
  3584. Arena - Team Battle - Rank A
  3585. 60 | 7000 | 8500 | 2× Vile Lizard
  3586. 60 | 5000 | 8800 | 2× Yellow Reaper
  3587. 60 | 3800 | 3610 | Demon Beast
  3588. 60 | 8900 | 6100 | Dragon Corpse
  3589. 65 | 13 000 | 4900 | Master Demon
  3590.  
  3591. Arena - Team Battle - Rank S
  3592. 70 | 11 400 | 375 | 3× Aqua Wisp
  3593. 80 | 17 520 | 19 500 | 3× Masque Looter
  3594. 85 | 16 100 | 17 250 | Winged Mantis, 2× Sharow
  3595. 85 | 34 000 | 46 000 | 2× Huge Chimera
  3596. 90 | 25 000 | 65 000 | Render Tyrant
  3597.  
  3598. Arena - Ranking Battle
  3599. 1 | 3 | 9 | 3× Thieving Scumbag (The Bandits)
  3600. 3 | 38 | 15 | Hyper Nobleman, 3× Thieving Scumbag (AAAAAAAA)
  3601. 30 | 1029 | 45 | 3× Ghostly Hag b (Ghost Hunters)
  3602. 11 | 180 | 123 | 3× Kobold (Beowulf)
  3603. 33 | 1500 | 2400 | 3× 4D Security Soldier b (Secure or Not?)
  3604. 26 | 440 | 330 | 2× Demonic Hound (Twin Beast)
  3605. 20 | 525 | 369 | Toad Beast, Toadpole a, Spawn a (Frog Warriors)
  3606. 26 | 1200 | 1020 | 3× Berserker (Berserkers)
  3607. 20 | 1520 | 1080 | Yuan-ti a, 2× Lizard Man (Tiamat)
  3608. 29 | 1680 | 2690 | Lv15 Mage, 3× Devil Child (Arch-Summoners)
  3609.  
  3610. 70 | 20 000 | 16 300 | 2× Medusa Beast (Twin Beast 2)
  3611. 39 | 2400 | 3200 | Bogle Soldier e, Bogle Soldier f (Knights of Babylon)
  3612. 39 | 2400 | 3120 | 2× Robin Wind c (Angels of Flame)
  3613. 29 | 1659 | 2057 | Toad Fighter, Aquaregia b, Toadpole b(Soldiers of Mu)
  3614. 39 | 3600 | 4800 | 3× Lv80 Fighter (3 Warriors of Flame)
  3615. 39 | 4800 | 6400 | 4× Lv25 Fighter (Bloody Stream)
  3616. 39 | 2400 | 3180 | 2× Ghostly Hag c (Eurus of the East Wind)
  3617. 39 | 2400 | 3120 | 2× War Vulture (Notus of the South Wind)
  3618. 39 | 2400 | 300 | 2× Ghostly Hag d (Boreas of the North Wind)
  3619. 54 | 6000 | 6000 | 2× Lility (Zephyrus of the West Wind)
  3620.  
  3621. 33 | 1000 | 1600 | 2× Cerberus (Twin Beast 3)
  3622. 54 | 3000 | 3000 | Cleaver Knight (Knight Roseria)
  3623. 54 | 9000 | 8830 | Fighter, Ridiculer, Robin Wind d (Player Killers)
  3624. 54 | 12 000 | 11 200 | Berserker King, 3× Brutish Beast (Wild Blood)
  3625. 54 | 9000 | 8550 | 3× Lum Knight b (Imperial Guard)
  3626. 52 | 4200 | 6000 | 2× Golem SUS303 (Gigantomakia)
  3627. 54 | 9000 | 7620 | 3× Adept Necromancer (The Three Gurus)
  3628. 54 | 12 000 | 11 900 | Scarlet Armor, 3× Bogle Leader e (Silent Hammer)
  3629. 54 | 12 000 | 11 000 | 4× Yuan-ti c (Double Edge)
  3630. 60 | 7500 | 9750 | Lv55 Mage, 2× Robin Wind e (Spirit Mediums)
  3631.  
  3632. 60 | 5000 | 6500 | 2× Bogle Leader f (Twin Beast 4)
  3633. 60 | 5000 | 6800 | 2× Unholy Terror c (Daddy's Little Rich Boys)
  3634. 60 | 8440 | 11 400 | 4× Forager (Dragon Eyes)
  3635. 85 | 17 400 | 630 | 3× Dragoon Knight (Red Ram)
  3636. 30 | 4290 | 5706 | 2× Swordsman, 2× Halberdier (Magic-Users)
  3637. 66 | 20 110 | 3396 | Unholy Terror d, 3× Dragon Tooth (Undead Masters)
  3638. 70 | 26 600 | 877 | Master Ridiculer, 6× Zebra Wasp (Insect Lords)
  3639. 70 | 7600 | 260 | 2× Blue Golem (Intangible Truth)
  3640. 70 | 11 400 | 381 | 3× Flying Dark Armor (Armored Knights)
  3641. 77 | 9300 | 400 | Immortal Lord, Heat Haze (Chukobher)
  3642.  
  3643. 85 | 10 400 | 390 | 2× Monstrous Beast (Twin Beast 5)
  3644. 65 | 8400 | 6000 | 3× Mecha Scumbag (We'll Show You)
  3645. 85 | 16 500 | 585 | 3× Heat Haze (White Lily Battlefield)
  3646. 65 | 17 432 | 644 | Super Nobleman, 3× Dragoon Knight (Bourgeoisie)
  3647. 73 | 17 550 | 2100 | Robin Wind c, 3× Scarlet Knight (Sherwood)
  3648. 85 | 27 500 | 950 | 5× Bloody Knight (Knights of the Bloody Sword)
  3649. 85 | 16 410 | 535 | Tornado, Bogle Leader h, Bogle Soldier h (Tornado)
  3650. 85 | 16 680 | 750 | 3× Lum Knight c (Knights of the Sacred Beast)
  3651. 159 | 80 000 |306 000 | Demon Lord, Miriam (Demon Lords)
  3652. 159 | 60 000 |173 000 | Dragoon, Crystal Dragon (Dragoon Knights)
  3653.  
  3654.  
  3655.  
  3656.  
  3657.  
  3658. e
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