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RockPro64 tinymembench on big core

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May 25th, 2018
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  1. root@rockpro64:/home/rock64/tinymembench# taskset -c 4 ./tinymembench
  2. tinymembench v0.4.9 (simple benchmark for memory throughput and latency)
  3.  
  4. ==========================================================================
  5. == Memory bandwidth tests ==
  6. == ==
  7. == Note 1: 1MB = 1000000 bytes ==
  8. == Note 2: Results for 'copy' tests show how many bytes can be ==
  9. == copied per second (adding together read and writen ==
  10. == bytes would have provided twice higher numbers) ==
  11. == Note 3: 2-pass copy means that we are using a small temporary buffer ==
  12. == to first fetch data into it, and only then write it to the ==
  13. == destination (source -> L1 cache, L1 cache -> destination) ==
  14. == Note 4: If sample standard deviation exceeds 0.1%, it is shown in ==
  15. == brackets ==
  16. ==========================================================================
  17.  
  18. C copy backwards : 2830.2 MB/s (0.1%)
  19. C copy backwards (32 byte blocks) : 2821.2 MB/s
  20. C copy backwards (64 byte blocks) : 2663.2 MB/s
  21. C copy : 2694.5 MB/s
  22. C copy prefetched (32 bytes step) : 2619.4 MB/s
  23. C copy prefetched (64 bytes step) : 2638.3 MB/s
  24. C 2-pass copy : 2532.8 MB/s
  25. C 2-pass copy prefetched (32 bytes step) : 2387.3 MB/s
  26. C 2-pass copy prefetched (64 bytes step) : 2403.5 MB/s
  27. C fill : 4897.6 MB/s (0.5%)
  28. C fill (shuffle within 16 byte blocks) : 4898.5 MB/s (0.1%)
  29. C fill (shuffle within 32 byte blocks) : 4897.4 MB/s
  30. C fill (shuffle within 64 byte blocks) : 4900.0 MB/s (0.1%)
  31. ---
  32. standard memcpy : 2807.5 MB/s
  33. standard memset : 4898.8 MB/s (0.4%)
  34. ---
  35. NEON LDP/STP copy : 2809.1 MB/s
  36. NEON LDP/STP copy pldl2strm (32 bytes step) : 2832.5 MB/s
  37. NEON LDP/STP copy pldl2strm (64 bytes step) : 2831.2 MB/s
  38. NEON LDP/STP copy pldl1keep (32 bytes step) : 2750.4 MB/s
  39. NEON LDP/STP copy pldl1keep (64 bytes step) : 2748.7 MB/s
  40. NEON LD1/ST1 copy : 2807.4 MB/s
  41. NEON STP fill : 4899.3 MB/s (0.4%)
  42. NEON STNP fill : 4860.6 MB/s (1.0%)
  43. ARM LDP/STP copy : 2809.1 MB/s
  44. ARM STP fill : 4899.1 MB/s (0.4%)
  45. ARM STNP fill : 4857.4 MB/s
  46.  
  47. ==========================================================================
  48. == Framebuffer read tests. ==
  49. == ==
  50. == Many ARM devices use a part of the system memory as the framebuffer, ==
  51. == typically mapped as uncached but with write-combining enabled. ==
  52. == Writes to such framebuffers are quite fast, but reads are much ==
  53. == slower and very sensitive to the alignment and the selection of ==
  54. == CPU instructions which are used for accessing memory. ==
  55. == ==
  56. == Many x86 systems allocate the framebuffer in the GPU memory, ==
  57. == accessible for the CPU via a relatively slow PCI-E bus. Moreover, ==
  58. == PCI-E is asymmetric and handles reads a lot worse than writes. ==
  59. == ==
  60. == If uncached framebuffer reads are reasonably fast (at least 100 MB/s ==
  61. == or preferably >300 MB/s), then using the shadow framebuffer layer ==
  62. == is not necessary in Xorg DDX drivers, resulting in a nice overall ==
  63. == performance improvement. For example, the xf86-video-fbturbo DDX ==
  64. == uses this trick. ==
  65. ==========================================================================
  66.  
  67. NEON LDP/STP copy (from framebuffer) : 611.7 MB/s (0.2%)
  68. NEON LDP/STP 2-pass copy (from framebuffer) : 567.1 MB/s
  69. NEON LD1/ST1 copy (from framebuffer) : 675.1 MB/s
  70. NEON LD1/ST1 2-pass copy (from framebuffer) : 615.6 MB/s
  71. ARM LDP/STP copy (from framebuffer) : 457.3 MB/s
  72. ARM LDP/STP 2-pass copy (from framebuffer) : 436.0 MB/s
  73.  
  74. ==========================================================================
  75. == Memory latency test ==
  76. == ==
  77. == Average time is measured for random memory accesses in the buffers ==
  78. == of different sizes. The larger is the buffer, the more significant ==
  79. == are relative contributions of TLB, L1/L2 cache misses and SDRAM ==
  80. == accesses. For extremely large buffer sizes we are expecting to see ==
  81. == page table walk with several requests to SDRAM for almost every ==
  82. == memory access (though 64MiB is not nearly large enough to experience ==
  83. == this effect to its fullest). ==
  84. == ==
  85. == Note 1: All the numbers are representing extra time, which needs to ==
  86. == be added to L1 cache latency. The cycle timings for L1 cache ==
  87. == latency can be usually found in the processor documentation. ==
  88. == Note 2: Dual random read means that we are simultaneously performing ==
  89. == two independent memory accesses at a time. In the case if ==
  90. == the memory subsystem can't handle multiple outstanding ==
  91. == requests, dual random read has the same timings as two ==
  92. == single reads performed one after another. ==
  93. ==========================================================================
  94.  
  95. block size : single random read / dual random read
  96. 1024 : 0.0 ns / 0.0 ns
  97. 2048 : 0.0 ns / 0.0 ns
  98. 4096 : 0.0 ns / 0.0 ns
  99. 8192 : 0.0 ns / 0.0 ns
  100. 16384 : 0.0 ns / 0.0 ns
  101. 32768 : 0.0 ns / 0.0 ns
  102. 65536 : 4.5 ns / 7.2 ns
  103. 131072 : 6.8 ns / 9.7 ns
  104. 262144 : 9.8 ns / 12.8 ns
  105. 524288 : 11.4 ns / 14.7 ns
  106. 1048576 : 16.1 ns / 23.0 ns
  107. 2097152 : 111.4 ns / 170.7 ns
  108. 4194304 : 158.7 ns / 216.2 ns
  109. 8388608 : 186.2 ns / 237.1 ns
  110. 16777216 : 199.8 ns / 245.7 ns
  111. 33554432 : 207.0 ns / 250.7 ns
  112. 67108864 : 219.9 ns / 265.7 ns
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