techladdie

A3 Mission.sqm v2

Mar 29th, 2017
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  1. version=53;
  2. class EditorData
  3. {
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  13. class MarkerIDProvider
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  27. {
  28. "A3_Ui_F",
  29. "A3_Characters_F",
  30. "A3_Structures_F_EPC_Civ_Accessories",
  31. "CUP_Buildings_Config",
  32. "A3_Structures_F_System",
  33. "CUP_Ind_Workshop01",
  34. "CUP_CAStructuresBarn_W",
  35. "CUP_Misc_e_Config",
  36. "CUP_CABuildings_Misc",
  37. "A3_Structures_F_Mil_BagFence",
  38. "CUP_Misc3_Config",
  39. "A3_Structures_F_Walls"
  40. };
  41. class AddonsMetaData
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  112. };
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  114. class ScenarioData
  115. {
  116. author="techladdie";
  117. };
  118. class Intro
  119. {
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  135. };
  136. class Mission
  137. {
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  3170. skill=0.60000002;
  3171. isPlayable=1;
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  3173. id=566;
  3174. type="I_engineer_F";
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  3195. position[]={23.850361,2.6959693,5097.6787};
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  3200. {
  3201. skill=0.60000002;
  3202. isPlayable=1;
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  3204. id=568;
  3205. type="I_medic_F";
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  3220. isPlayable=1;
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  3222. id=569;
  3223. type="I_diver_F";
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  3240. type="I_medic_F";
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  3254. skill=0.60000002;
  3255. isPlayable=1;
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  3257. id=571;
  3258. type="I_engineer_F";
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  3264. id=567;
  3265. atlOffset=7.6293945e-006;
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  3304. isPlayable=1;
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  3306. id=574;
  3307. type="I_Sniper_F";
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  3321. isPlayable=1;
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  3323. id=575;
  3324. type="I_medic_F";
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  3339. isPlayable=1;
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  3341. id=576;
  3342. type="I_engineer_F";
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  3349. atlOffset=7.6293945e-006;
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  3372. id=578;
  3373. type="I_medic_F";
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  3390. id=579;
  3391. type="I_diver_F";
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  3405. isPlayable=1;
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  3407. id=580;
  3408. type="I_medic_F";
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  3420. class Attributes
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  3423. isPlayable=1;
  3424. };
  3425. id=581;
  3426. type="I_engineer_F";
  3427. };
  3428. };
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  3433. atlOffset=7.6293945e-006;
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  3435. class Item63
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  3444. id=582;
  3445. type="HeadlessClient_F";
  3446. atlOffset=7.6293945e-006;
  3447. };
  3448. class Item64
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  3450. dataType="Logic";
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  3454. };
  3455. name="A3W_HC2";
  3456. isPlayable=1;
  3457. id=583;
  3458. type="HeadlessClient_F";
  3459. atlOffset=7.6293945e-006;
  3460. };
  3461. class Item65
  3462. {
  3463. dataType="Marker";
  3464. position[]={3636.5173,-4.3917627,4464.5513};
  3465. name="VehStore2_seaSpawn";
  3466. type="Empty";
  3467. colorName="ColorBlack";
  3468. id=145;
  3469. atlOffset=4.9668131;
  3470. };
  3471. class Item66
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  3477. angles[]={0,2.6481602,0};
  3478. };
  3479. side="Empty";
  3480. flags=4;
  3481. class Attributes
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  3483. skill=0.60000002;
  3484. init="[this] call A3W_fnc_setupMissionATM";
  3485. description="DO NOT MODIFY IN EDITOR";
  3486. };
  3487. id=598;
  3488. type="Land_Atm_01_F";
  3489. };
  3490. class Item67
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  3498. side="Empty";
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  3500. class Attributes
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  3502. skill=0.60000002;
  3503. init="[this] call A3W_fnc_setupMissionATM";
  3504. description="DO NOT MODIFY IN EDITOR";
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  3506. id=599;
  3507. type="Land_Atm_01_F";
  3508. atlOffset=0.12374687;
  3509. };
  3510. class Item68
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  3512. dataType="Object";
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  3516. angles[]={0,0.50698996,0};
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  3518. side="Empty";
  3519. class Attributes
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  3521. };
  3522. id=604;
  3523. type="Land_Sara_stodola2";
  3524. atlOffset=0.41669083;
  3525. };
  3526. class Item69
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  3534. side="Empty";
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  3536. class Attributes
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  3538. };
  3539. id=607;
  3540. type="Land_ClutterCutter_large_F";
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  3542. class Item70
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  3555. angles[]={0,3.2218254,0};
  3556. };
  3557. side="Civilian";
  3558. flags=7;
  3559. class Attributes
  3560. {
  3561. init="0 = [this] spawn A3W_fnc_setupStoreNPC";
  3562. name="GenStore1";
  3563. };
  3564. id=617;
  3565. type="C_man_polo_1_F";
  3566. atlOffset=0.13800049;
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  3569. class Attribute0
  3570. {
  3571. property="speaker";
  3572. expression="_this setspeaker _value;";
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  3577. class type
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  3579. type[]=
  3580. {
  3581. "STRING"
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  3586. };
  3587. };
  3588. class Attribute1
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  3600. "SCALAR"
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  3617. class Item71
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  3630. id=606;
  3631. type="Land_Ind_Workshop01_04";
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  3633. class Item72
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  3648. side="Civilian";
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  3650. class Attributes
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  3652. init="0 = [this] spawn A3W_fnc_setupStoreNPC";
  3653. name="GunStore1";
  3654. };
  3655. id=619;
  3656. type="C_man_polo_3_F";
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  3660. class Attribute0
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  3666. class data
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  3668. class type
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  3672. "STRING"
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  3702. class Attributes
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  3706. atlOffset=1.1444092e-005;
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  3708. class Item73
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  3720. };
  3721. id=634;
  3722. type="Land_Barn_W_02";
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  3724. class Item74
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  3737. id=638;
  3738. type="ClutterCutter_EP1";
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  3748. side="Empty";
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  3750. class Attributes
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  3753. id=640;
  3754. type="zed";
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  3756. class Item76
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  3765. class Attributes
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  3767. createAsSimpleObject=1;
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  3769. id=645;
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  3773. class Item77
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  3786. type="Fence_corrugated_plate";
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  3789. class Item78
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  3797. side="Empty";
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  3799. class Attributes
  3800. {
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  3802. id=647;
  3803. type="Fence_corrugated_plate";
  3804. };
  3805. class Item79
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  3813. side="Empty";
  3814. class Attributes
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  3821. class Item80
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  3835. type="Land_Slums02_pole";
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  3846. side="Empty";
  3847. flags=1;
  3848. class Attributes
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  3851. id=656;
  3852. type="Land_Slums02_pole";
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  3866. {
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  3868. id=657;
  3869. type="Land_Slums02_pole";
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  3872. class Item83
  3873. {
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  3882. class Attributes
  3883. {
  3884. };
  3885. id=658;
  3886. type="Land_Slums02_pole";
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  3888. };
  3889. class Item84
  3890. {
  3891. dataType="Object";
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  3905. };
  3906. class Item85
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  3919. id=660;
  3920. type="Land_Slums02_pole";
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